Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.23 @ 18:04:36 Player: Decinym Result: Destroyed by LC-LLP(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (193) 965 Value Destroyed (5697) 5697 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (822) 822 TOTAL SCORE: 11124 Bonus ------- High Alert Combat Kills 250 Follower Combat Kills 661 Friendly Fire -89 Cogmind --------- Core Integrity 0/700 Matter 178/300 Energy 222/290 System Corruption 10% Temperature Danger (448) Movement Treading (240) Ox1 Location -7/Scraptown Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit Makeshift Medium Armor Plating Makeshift Medium Armor Plating Layered Light Armor Plating > --- WEAPON (2) ------- Cooled Pulse Rifle Precision Grenade Launcher > --- INVENTORY (20) --- Light Treads Medium Treads Improved Light Armor Plating Makeshift Medium Armor Plating Cooled Pulse Rifle Improved Spread Laser Cooled Plasma Cannon Siege Cannon Proton Missile Launcher Precision Grenade Launcher Plasma Cutter CPS Tube (2) Power Maul Peak State ------------ > --- POWER ------------ Light Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Medium Treads Tri-treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Makeshift Medium Armor Plating Makeshift Medium Armor Plating Makeshift Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle > --- INVENTORY -------- Medium Treads Medium Treads Medium Treads Medium Treads Makeshift Light Armor Plating Layered Light Armor Plating Cooled Pulse Rifle Cooled Pulse Rifle Improved Spread Laser Cooled Plasma Cannon Enhanced Autogun Siege Cannon Proton Missile Launcher Precision Grenade Launcher Precision Grenade Launcher Plasma Cutter CPS Tube Power Maul [Rating: 69] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Slots Evolved 6 | . . . 2 . 2 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 3 | . . . 1 . 1 1 . . . Weapon . | . . . . . . . . . . Parts Attached 198 | 7 4 3 36 6 20 39 48 1 34 Power 14 | 1 . 1 3 1 1 3 3 . 1 Engine 12 | 1 . 1 3 1 1 2 2 . 1 Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 62 | 2 2 . 12 5 8 12 16 . 5 Treads 57 | . 2 . 12 5 8 11 14 . 5 Leg 3 | 2 . . . . . 1 . . . Wheel 2 | . . . . . . . 2 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 42 | 1 2 . 7 . 6 11 8 1 6 Device 9 | . 1 . 2 . 1 3 2 . . Storage 6 | 1 1 . 2 . . 2 . . . Processor 2 | . . . . . . 1 . . 1 Hackware 2 | . . . . . . 2 . . . Protection 23 | . . . 3 . 5 3 6 1 5 Artifact . | . . . . . . . . . . Weapon 80 | 3 . 2 14 . 5 13 21 . 22 Energy Gun 39 | . . . 11 . 2 4 13 . 9 Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 18 | 3 . 2 3 . 1 3 4 . 2 Ballistic Cannon 3 | . . . . . . 3 . . . Launcher 12 | . . . . . 2 2 3 . 5 Special Weapon 6 | . . . . . . . . . 6 Impact Weapon 1 | . . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 16 | . . . 5 . 1 3 7 . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . 8 Parts Lost 40 | . . 3 12 1 1 7 7 1 8 Power 9 | . . 1 1 1 . 2 2 . 2 Propulsion 12 | . . . 5 . . 1 3 . 3 Utility 11 | . . . 4 . 1 3 1 1 1 Weapon 8 | . . 2 2 . . 1 1 . 2 Highest Loss Streak 7 | . . 2 6 1 1 2 4 1 7 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 96 | . 90 100 94 99 95 99 98 92 93 Engine 11 | . 14 14 10 10 9 8 12 15 14 Core 1 | . . . . . . 5 1 . . Treads 30 | . 16 28 32 33 35 29 28 30 28 Device 10 | . 5 14 8 11 10 15 12 7 6 Storage 8 | . 14 14 10 11 9 7 7 7 7 Protection 12 | . . . 9 11 13 8 16 18 20 Energy Gun 10 | . . . 18 22 16 10 9 5 2 Ballistic Gun 4 | . 28 28 3 . 1 2 4 5 . Special Weapon 2 | . . . . . . . . . 10 Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 14 30 30 38 37 41 73 104 91 97 Greatest Support 112 | 20 40 40 60 60 80 88 112 112 112 Greatest Overweight (x) 3 | . 1 . . . . 1 3 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 Average Capacity 16 | 6 14 15 14 15 15 16 20 20 20 Most Carried 20 | 7 11 9 15 15 15 20 20 20 20 Average Carried 15 | 2 7 8 12 14 14 15 19 19 19 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 Final Carried 20 | 7 8 8 15 15 15 20 20 20 15 Class Distribution -------------------- 48% | Scavenger-Mutant 31% | Mutant 19% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Matter Collected 3805 | 285 313 135 392 217 261 642 910 17 633 Remotely . | . . . . . . . . . . Salvage Created 7577 | 80 664 411 1076 127 747 1326 1626 17 1503 Parts 444 | 4 42 28 86 15 45 71 75 1 77 Haulers Intercepted 14 | . 2 . 4 . 1 3 4 . . Recyclers Shooed 5 | 1 2 . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Combat Hostiles Destroyed 142 | . 7 12 29 6 16 22 24 . 26 Guns 108 | . 7 12 28 6 13 15 17 . 10 Cannons 4 | . . . . . . 4 . . . AOE 23 | . . . . . 3 1 6 . 13 Classes Destroyed 26 | 1 4 . 3 3 . 4 1 . 10 Worker 10 | . 3 . 2 1 . 2 2 . . Builder 3 | . . . . 1 . . 2 . . Tunneler 3 | . . . . 1 . . . . 2 Hauler 14 | . 2 . 4 . 1 3 4 . . Recycler 13 | 1 3 . . . 2 3 4 . . Mechanic 1 | . . . . . . . 1 . . Operator 3 | . . . 1 . 1 1 . . . Watcher 4 | . . . 1 . 2 1 . . . Swarmer 36 | . 1 3 18 4 3 3 4 . . Grunt 43 | . 6 9 2 1 8 10 7 . . Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . . 1 . 1 . . . Sentry 26 | . . . 9 . 5 2 10 . . Demolisher 1 | . . . . . . 1 . . . Hunter 1 | . . . . . . 1 . . . Programmer 6 | . . . . . . 3 3 . . Bolteater 4 | . . . . . . . . . 4 Federalist 1 | . . . . . . . . . 1 Explorer 4 | . . . . . . . . . 4 Ranger 1 | . . . . . . . . . 1 Guru 1 | . . . . . . . . . 1 Scientist 1 | . . . . . . . . . 1 Scrapper 5 | . . . . . . . . . 5 Elite 8 | . . . . . . . . . 8 Tinkerer 1 | . . . . . . . . . 1 Thug 1 | . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 Best Kill Streak 10 | 1 6 4 6 3 6 8 7 . 10 Combat Bots Only 9 | . 3 4 6 2 6 7 6 . 9 Max Kills in Single Turn 4 | 1 2 1 2 1 1 2 4 . 3 Gunslinging 1 | . . . . . . 1 . . . Exploded 4 | . . . . . 1 1 4 . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Triborg (-7/Scraptown) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Hostile Shots Fired 1291 | . 32 60 227 20 80 277 357 9 229 Missed 417 | . 8 17 64 5 33 83 131 . 76 Damage Taken 10938 | . 279 444 1642 201 672 2663 1761 152 3124 Core 1027 | . 34 52 172 9 58 266 114 . 322 Absorbed by Shields 175 | . . . . . . . 175 . . Ignored by Resistances 485 | . . . . . . 251 194 40 . Regen/Repaired (Parts) 414 | . . . 180 . 156 78 . . . Core Remaining (%) 77 | 100 . 65 . 54 89 . . . . Volleys Fired 526 | 3 45 31 102 14 62 101 94 4 70 Largest 2 | 2 2 2 2 2 2 2 2 2 2 Hottest 130 | 40 40 40 130 130 130 130 130 100 130 Shots Fired 980 | 6 90 62 199 29 104 192 179 8 111 Gun 895 | 6 90 62 199 29 99 152 174 8 76 Cannon 37 | . . . . . . 37 . . . Launcher 42 | . . . . . 5 3 5 . 29 Special 6 | . . . . . . . . . 6 Kinetic 331 | 6 90 62 44 . 5 70 43 4 7 Thermal 519 | . . . 145 29 94 119 114 4 14 Explosive 36 | . . . . . 5 3 5 . 23 Electromagnetic 89 | . . . 10 . . . 17 . 62 Robot Hit Streak 20 | 3 9 20 15 7 12 10 13 7 17 Robot Miss Streak 9 | 1 3 2 8 9 7 4 6 7 5 Penetration Max . | . . . . . . . . . . Secondary Targets 20 | . . 5 4 . 2 5 2 1 1 Max Gunslinging Chain 1 | . . 1 1 . 1 1 1 1 1 Shots Hit Robots 688 | 4 60 46 121 26 89 121 129 5 87 Core Hits 470 | 2 24 21 55 31 97 57 109 7 67 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 3 | . . 2 . . . 1 . . . Critical Strikes 16 | . . 2 2 . . 6 5 . 1 Burn 10 | . . . 2 . . 4 4 . . Destroy 3 | . . 2 . . . 1 . . . Corrupt 2 | . . . . . . . 1 . 1 Smash 1 | . . . . . . 1 . . . Melee Attacks 5 | . . . . . . 5 . . . Impact 5 | . . . . . . 5 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14326 | 53 802 462 1898 302 1464 2903 3186 99 3157 Guns 10527 | 53 802 458 1892 302 1226 1964 2561 99 1170 Cannons 533 | . . . . . . 533 . . . Explosions 3091 | . . . . . 238 249 617 . 1987 Melee 137 | . . . . . . 137 . . . Ramming 38 | . . 4 6 . . 20 8 . . Kinetic 3208 | 53 802 458 288 . 59 926 498 29 95 Thermal 6847 | . . . 1496 302 1167 1571 1770 70 471 Explosive 2580 | . . . . . 238 249 617 . 1476 Electromagnetic 1516 | . . . 108 . . . 293 . 1115 Impact 137 | . . . . . . 137 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . 5 5 . 8 11 11 10 Average Corruption 6 | . . . 4 5 . 4 9 11 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 178 | . . . 23 39 . 35 66 14 1 Message Errors 47 | . . . 7 10 . 9 16 5 . Matter Fused 43 | . . . 3 15 . 8 15 2 . Heat Flow Errors 14 | . . . 2 4 . 3 2 3 . Energy Discharges 19 | . . . 2 5 . 4 6 1 1 Parts Rejected 6 | . . . 1 . . 1 4 . . Data Loss (minor) 19 | . . . 1 2 . 6 8 2 . Data Loss (major) 9 | . . . 4 1 . 1 3 . . Misfires 7 | . . . 1 1 . 2 3 . . Alerts 6 | . . . 2 1 . . 2 1 . Misdirections 3 | . . . . . . . 3 . . Weapon Failures 5 | . . . . . . 1 4 . . Overload Shots 1 | . . . . . . . . . 1 Overflow Damage 192 | . . . . . . 119 . . 73 Projectiles . | . . . . . . . . . . Explosions 75 | . . . . . . 2 . . 73 Melee 117 | . . . . . . 117 . . . Knockbacks 10 | . . . . . . 10 . . . Impact 1 | . . . . . . 1 . . . Kinetic 7 | . . . . . . 7 . . . Secondary 2 | . . . . . . 2 . . . Self-Inflicted Damage 273 | . . . . . . 37 27 . 209 Shots 10 | . . . . . . 1 1 . 8 Rammed 7 | . . 1 1 . 1 2 2 . . Targets Rammed 7 | . . 1 1 . 1 2 2 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 439 | . 5 . 317 319 240 220 350 219 439 Average Temperature 85 | . 3 . 84 90 83 64 90 75 96 Received Heat Transfer 2575 | . 153 222 261 12 351 585 555 9 427 Effects 5 | . . . 1 1 3 . . . . Interference 4 | . . . 1 . 3 . . . . Matter Decay 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 6 | . . . . . . 1 1 . 4 Combat Hostiles 3 | . . . . . . . . . 3 Parts Fried 5 | . . . . . . . . . 5 Impact Corruptions 3 | . . . . . . 3 . . . Robots Melted 4 | . . . 1 . . 2 1 . . Combat Hostiles 4 | . . . 1 . . 2 1 . . Parts Melted 24 | . . . 6 . 4 6 4 . 4 Heat Transferred 11545 | . . . 3082 370 1703 3219 2737 28 406 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Peak Influence 716 | 5 177 150 716 210 414 413 557 266 . Initial 214 | . 3 45 58 60 37 119 162 214 . Average 228 | 3 62 100 380 77 240 175 392 250 . Maximum Alert Level 3 | . . . 3 1 2 2 2 1 . Low Security (%) 47 | 100 100 100 7 91 33 63 2 . . Level 1 33 | . . . 48 8 54 25 54 99 . Level 2 18 | . . . 43 . 11 10 42 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 1 . 2 . 3 12 5 . . Investigation 3 | . . . . . 1 2 . . . Extermination 5 | . . . . . . 2 3 . . Reinforcement 11 | . 1 . 2 . 2 4 2 . . Assault . | . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Distress Signals 15 | . 3 1 5 . 2 2 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 241 | . 15 12 57 11 29 36 40 3 38 Peak Tracking Total 11 | . 5 3 11 4 5 8 7 3 8 Tactical Retreats 7 | . . . 5 2 . . . . . ID Masks Used 1 | . . . . . . . . . 1 IFF Responses 9 | . . . . . . . . . 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Traps Triggered 5 | . . . . . . 2 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Machines Disabled 14 | . 2 . 1 . . 3 3 . 5 Max in Single Turn 1 | . 1 . 1 . . 1 1 . 1 Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Machines Accessed 37 | . 1 . 8 . 6 12 8 2 . Terminals 25 | . 1 . 7 . 4 6 5 2 . Fabricators 3 | . . . . . . 3 . . . Repair Stations 6 | . . . 1 . 2 1 2 . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . Total Hacks 92 | . 1 . 22 . 18 33 14 4 . Successful 42 | . 1 . 12 . 10 14 5 . . Failed 50 | . . . 10 . 8 19 9 4 . Catastrophic 13 | . . . 2 . 2 5 2 2 . Database Lockouts . | . . . . . . . . . . Manual 48 | . 1 . 11 . 10 20 4 2 . Terminals 63 | . 1 . 20 . 12 18 8 4 . Fabricators 8 | . . . . . . 8 . . . Repair Stations 16 | . . . 2 . 6 3 5 . . Recycling Units 2 | . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . . 2 1 . . Terminal Hacks 15 | . 1 . 8 . 1 2 3 . . Record 1 | . . . 1 . . . . . . Open Door 3 | . . . . . . . 3 . . Branch Access Points 3 | . . . 1 . 1 1 . . . Terminal Index 1 | . . . . . . 1 . . . Alert Level 2 | . . . 2 . . . . . . Unreport Threat 3 | . . . 3 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Network Status 1 | . . . . . . 1 . . . Repair Station Hacks 11 | . . . 2 . 6 2 1 . . Scan Component 6 | . . . 1 . 3 1 1 . . Repair 5 | . . . 1 . 3 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 14 | . . . 2 . 3 9 . . . Terminals 9 | . . . 2 . 3 4 . . . Assimilate 1 | . . . . . . 1 . . . Botnet 8 | . . . 2 . 3 3 . . . Fabricators 5 | . . . . . . 5 . . . Report 1 | . . . . . . 1 . . . Liberate 2 | . . . . . . 2 . . . Fabnet 1 | . . . . . . 1 . . . Haulers 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 32 | . . . 6 . 6 11 7 2 . Full Trace Events 4 | . . . 2 . . 2 . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 5 | . . . 1 . 3 1 . . . Time 120 | . . . 26 . 78 16 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . 4 Non-combat . | . . . . . . . . . . Combat 4 | . . . . . . . . . 4 Robot Hacks Applied 4 | . . . . . . . . . 4 parse_system 4 | . . . . . . . . . 4 Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 8 | . . . 1 . . . . 7 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Total Allies 21 | . . . 1 . . 3 10 7 . Largest Group 16 | . . . 1 . . 3 10 16 16 Highest-Rated Group 301 | . . . 9 . . 93 173 301 301 Highest-Rated Ally 40 | . . . 9 . . 31 29 40 40 Total Orders 20 | . . . . . . . . . 20 STAY 17 | . . . . . . . . . 17 FOLLOW 2 | . . . . . . . . . 2 GUARD 1 | . . . . . . . . . 1 Ally Attacks 195 | . . . . . . 35 10 18 132 Total Damage 2424 | . . . . . . 524 99 239 1562 Kills 24 | . . . . . . 4 1 3 16 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Turns Passed 11808 | 95 562 688 1600 1555 868 2046 1757 338 2299 Spaces Moved 5426 | 60 236 123 704 935 350 974 660 164 1220 Core 5 | 5 . . . . . . . . . Treads 5256 | . 151 123 704 935 350 974 635 164 1220 Legs 140 | 55 85 . . . . . . . . Wheels 25 | . . . . . . . 25 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 115 160 160 Average Speed 166 | 114 169 160 160 160 160 164 204 160 162 Slowest Speed 400 | 120 190 160 160 160 160 250 400 160 235 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 5 34 28 80 98 41 31 80 27 63 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 1 . Scrap Searched 7 | . . . . 2 . . . . 5 Spaces Dug 16 | . . . . . 12 4 . . . Terrain Destroyed 123 | . . . . . 12 20 44 . 47 Melee 3 | . . . . . . 3 . . . Projectile 5 | . . . . . . 5 . . . AOE 115 | . . . . . 12 12 44 . 47 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Rec Scr Total 7201 | 77 310 558 995 973 558 1218 902 235 1375 Wait 707 | . 16 398 85 4 96 55 48 . 5 Move 5417 | 59 235 122 703 934 349 973 659 163 1220 Hop . | . . . . . . . . . . Pick Up 105 | 7 5 3 35 6 13 19 11 . 6 Fast Attach 82 | 7 2 . 19 1 6 12 26 . 9 Attach 43 | . 2 3 9 1 3 10 6 1 8 Detach 11 | . . . 2 . . 1 4 2 2 Swap 74 | . . . 9 4 11 17 16 . 17 Drop 131 | 1 5 . 29 9 17 23 32 1 14 Fire 526 | 3 45 31 102 14 62 101 94 4 70 Melee 5 | . . . . . . 5 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . . 1 1 . 1 2 2 . . Escape Stasis 4 | . . . . . . . 4 . . Rewire 65 | . . . 1 . . . . 64 . Trap . | . . . . . . . . . . Miscellaneous 24 | . . . . . . . . . 24 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 11) 551 | -10/Materials | Discovered new exit (range 17) 658 | -10/Materials | Entered Mines 659 | -10/Mines | Learned location of Storage (-7) 725 | -10/Mines | Excavation squad dispatched 725 | -10/Mines | A large section of the Mines collapsed 975 | -10/Mines | Excavation squad dispatched 1198 | -10/Mines | Identified exit to Subcaves 1225 | -10/Mines | Excavation squad dispatched 1341 | -10/Mines | Discovered new exit (range 4) 1346 | -10/Mines | Entered Materials 1346 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1476 | -9/Materials | Lost 3 parts (1n1u1w) 1740 | -9/Materials | Discovered new exit (range 16) 1979 | -9/Materials | Repaired Lrg. Storage Unit 2064 | -9/Materials | Build established: Scavenger-Mutant 2088 | -9/Materials | Discovered new exit (range 15) 2432 | -9/Materials | Lost 6 parts (3n3u) 2525 | -9/Materials | Discovered new exit (range 16) 2676 | -9/Materials | Build established: Mutant 2829 | -9/Materials | Identified exit to Mines 2946 | -9/Materials | Entered Mines 2965 | -9/Mines | Met a Derelict bent on vengeance 2996 | -9/Mines | Build established: Scavenger-Mutant 3351 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3611 | -9/Mines | Found a hidden stash of uninstalled traps 3657 | -9/Mines | Learned Materials emergency access door positions 3899 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3950 | -9/Mines | Discovered new exit (range 5) 4054 | -9/Mines | Discovered new exit (range 15) 4501 | -9/Mines | Entered Materials 4501 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4554 | -8/Materials | Repaired Lgt. Treads 4582 | -8/Materials | Repaired Lgt. Armor Plating 5063 | -8/Materials | Repaired Lgt. Armor Plating 5345 | -8/Materials | Discovered new exit (range 16) 5369 | -8/Materials | Entered Factory 5369 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5716 | -7/Factory | Discovered new exit (range 13) 5859 | -7/Factory | Repaired Hvy. Assault Rifle 6182 | -7/Factory | Identified exit to Factory 6240 | -7/Factory | Build established: Mutant 6338 | -7/Factory | Allied Derelicts emerged from ambush trap array 6554 | -7/Factory | Garrison activated, responded to threat 6617 | -7/Factory | Lost 3 allies 6673 | -7/Factory | Destroyed 7 combat bots 7107 | -7/Factory | Identified exit to Storage 7107 | -7/Factory | Identified exit to Lower Caves 7339 | -7/Factory | Build established: Scavenger-Mutant 7369 | -7/Factory | Garrison activated, responded to threat 7415 | -7/Factory | Entered Storage 7563 | -7/Storage | Lost 4 parts (1p2n1w) 8093 | -7/Storage | System corruption reached 10% 8279 | -7/Storage | Core integrity fell below 50% 8420 | -7/Storage | Discovered exit to Factory (range 7) 9049 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 9157 | -7/Storage | Used back door to open Recycling access 9157 | -7/Storage | Discovered new exit (range 5) 9172 | -7/Storage | Entered Recycling 9172 | -7/Recycling | Accompanied by 10 allies 9173 | -7/Recycling | Met a Zionite searching for Scraptown 9348 | -7/Recycling | Build established: Commander-Mutant 9440 | -7/Recycling | Scanned before Scraplab entrance 9467 | -7/Recycling | Entered Scraplab 9505 | -7/Recycling | Discovered new exit (range 3) 9510 | -7/Recycling | Entered Scraptown 9510 | -7/Scraptown | Accompanied by 16 allies 9510 | -7/Scraptown | System corruption cleaned by C-Scrubber 9846 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9862 | -7/Scraptown | Discovered new exit (range 7) 10002 | -7/Scraptown | Visited CPS Storage 10028 | -7/Scraptown | Visited Comm Corps 10125 | -7/Scraptown | Visited IN-MT5's Study 10205 | -7/Scraptown | Visited Awakened 10411 | -7/Scraptown | Visited Symbiants 11305 | -7/Scraptown | Attacked by Scraptown defenders 11312 | -7/Scraptown | Allies destroyed Triborg 11330 | -7/Scraptown | Found Tri-treads 11335 | -7/Scraptown | Found Siege Cannon 11411 | -7/Scraptown | Lost 13 allies 11456 | -7/Scraptown | Destroyed 8 combat bots 11695 | -7/Scraptown | Destroyed 7 combat bots 11706 | -7/Scraptown | Found ID Mask 11706 | -7/Scraptown | ID Mask engaged 11736 | -7/Scraptown | ID Mask no longer valid 11780 | -7/Scraptown | Core integrity fell below 20% 11809 | -7/Scraptown | Destroyed by LC-LLP(g) with Beamcaster Last Messages --------------- 11775_ JZ-DJX(E) destroyed. 11776_ UQ-LF6(E) cannibalizes Corrupted Gauss Rifle to repair Ovr. Barrage Gun. 11782_ UQ-LF6(E) destroyed. 11784_ Enh. Autogun blasted off. 11791_ 4L-MI4(M) misfires. 11793_ Acquired Corrupted Imp. Deuterium Engine. 11793_ Integrated Corrupted Imp. Deuterium Engine (+8). 11795_ 4L-MI4(M) destroyed. 11798_ Hvy. Deuterium Engine destroyed. 11798_ Penetrated by Bolt. 11800_ Med. Treads destroyed. 11801_ Bolt penetrates Machine. 11802_ 3H-BJA(t) destroyed. 11802_ AA-DRX(h) destroyed. 11803_ Critical hit (Burn: +37). 11805_ Med. Treads destroyed. 11805_ Destroyed Med. Treads. 11807_ Bolt penetrates Machine. 11808_ System corrupted: Energy discharge (-84). Map ----- +----------------------------------------------------+ | """#??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #### ####????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | * #????????????????????????????????????????? | | % #????????" ??????????????????????????? | | #???????" ?????????????????????????? | | #???????" ! ?????????????????????????? | | #???????" !=*?????????????????????????? | | %[ #???????" [%*%=????????????????????????? | | !% % #???????" !=![ ??? ????????????????????? | | = ###?#??"" ! #?? ""??????????????????? | | "#"#??"" h # ?"" ????????????????? | | ! """"#???" " # " ????????????????? | | =%! "###???# " "" ???????????? | | % ###?????#" "" "" ????????????? | | % #####??##" ""#? " "?????????????? | | [ % "??" 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"""?????????????????????? | | ????# #??????????????? ???????????????????????? | | ????# #??????????????? ???????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ????# #????????????????????????????????????????? | | ##### #????????????????????????????????????????? | | """"" #????????????????????????????????????????? | | """"" #????????????????????????????????????????? | | " "" #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 30 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpacefoldAutogunBattery Manual? 0 Play Time 01:17:20 Cumulative 409.2 hours Start 2024.07.23 @ 15:42:39 End 2024.07.23 @ 18:04:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 418 Rogue 418 Adventurer 0 Explorer 0 Win Type - Total 30 Types 16/3/5/1/2/0/3/0/0 Lore% 80 Gallery% 87 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c66a091a-aa32-46aa-99ac-46e562030f54