Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.18 @ 10:48:50 Player: Szantharis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1373) 1373 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 3571 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 519/550 Matter 160/300 Energy 280/280 System Corruption 0% Temperature Cool (53) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Sensor Array Hardened Light Armor Plating > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Targeting Computer Weapon Shielding Hardened Light Armor Plating Hardened Medium Armor Plating Shield Generator Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Sensor Array Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Targeting Computer Weapon Shielding Hardened Light Armor Plating Shield Generator Heavy Assault Rifle Heavy Assault Rifle Mini Grenade Launcher Maul [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 61 | 7 6 10 33 5 Power 6 | 1 . 2 3 . Engine 5 | 1 . 2 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 27 | 2 . 5 18 2 Treads 1 | . . 1 . . Leg 26 | 2 . 4 18 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 4 1 5 2 Device 5 | . 2 . 2 1 Storage 3 | 2 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 4 | . . 1 3 . Artifact . | . . . . . Weapon 14 | 2 2 2 7 1 Energy Gun 3 | . 2 . 1 . Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 2 . 2 5 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 5 | . . 2 2 1 Power 1 | . . 1 . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon 2 | . . 1 . 1 Highest Loss Streak 1 | . . 1 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 96 99 100 Engine 7 | . 14 11 5 9 Core 3 | . . . 5 . Leg 39 | . 28 38 43 36 Device 3 | . 11 . 2 9 Storage 11 | . 15 11 11 9 Processor 1 | . 1 4 . 9 Protection 6 | . . 6 8 9 Energy Gun 4 | . 19 6 . . Ballistic Gun 17 | . 8 15 21 15 Peak Build Rating 24 | 7 7 13 19 24 Average Rating 13 | 5 6 10 17 23 On Entrance 8 | . 7 7 13 17 Naked Turns . | . . . . . Heaviest Build 40 | 18 30 35 39 40 Greatest Support 50 | 20 20 40 40 50 Greatest Overweight (x) 1 | 1 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 4 7 14 15 14 Average Carried 11 | 2 5 8 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 14 | 4 7 14 13 14 Class Distribution -------------------- 52% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1473 | 297 57 193 926 . Remotely . | . . . . . Salvage Created 2347 | 87 74 348 1803 35 Parts 137 | 2 8 18 107 2 Haulers Intercepted 6 | . . 1 5 . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 37 | . 3 6 26 2 Guns 34 | . 3 5 26 . AOE 2 | . . . . 2 Classes Destroyed 7 | 1 2 3 1 . Worker 3 | . . . 3 . Hauler 6 | . . 1 5 . Recycler 6 | 1 . . 5 . Watcher 3 | . 1 . 1 1 Swarmer 7 | . 3 . 4 . Grunt 20 | . . 4 14 2 Sentry 10 | . . 2 8 . Best Kill Streak 6 | 1 3 2 6 3 Combat Bots Only 5 | . 3 2 5 2 Max Kills in Single Turn 2 | 1 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 211 | . 8 34 144 25 Missed 52 | . 1 9 37 5 Damage Taken 2074 | . 53 426 1261 334 Core 239 | . . 67 141 31 Absorbed by Shields 117 | . . . 117 . Core Remaining (%) 82 | 100 100 . 48 . Volleys Fired 145 | 7 8 30 94 6 Largest 2 | 2 2 2 2 2 Hottest 80 | 40 80 80 46 53 Shots Fired 285 | 14 16 56 188 11 Gun 279 | 14 16 56 188 5 Cannon . | . . . . . Launcher 6 | . . . . 6 Special . | . . . . . Kinetic 248 | 14 14 27 188 5 Thermal . | . . . . . Explosive 6 | . . . . 6 Electromagnetic 31 | . 2 29 . . Robot Hit Streak 13 | 7 1 11 13 8 Robot Miss Streak 3 | 3 3 3 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 196 | 11 4 41 134 6 Core Hits 88 | 3 4 13 56 12 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3176 | 107 72 507 2063 427 Guns 2803 | 107 72 507 2061 56 Cannons . | . . . . . Explosions 371 | . . . . 371 Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 2477 | 107 48 205 2061 56 Thermal . | . . . . . Explosive 371 | . . . . 371 Electromagnetic 326 | . 24 302 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 1 2 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . 2 21 . Message Errors 5 | . . . 5 . Matter Fused 9 | . . . 9 . Heat Flow Errors 2 | . . . 2 . Energy Discharges 2 | . . 1 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 1 | . . 1 . . Data Loss (major) 1 | . . . 1 . Misfires 1 | . . . 1 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 222 | . . 138 222 63 Average Temperature 43 | . . 42 46 30 Received Heat Transfer 839 | . . 150 491 198 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 2 | . 1 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 506 | 5 110 286 506 265 Initial 187 | . 3 46 34 187 Average 200 | 1 85 145 268 200 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 54 | 100 100 73 31 63 Level 1 32 | . . 26 45 36 Level 2 12 | . . . 22 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . 1 6 1 Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison 4 | . . . 3 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 5 | . 1 . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 5 9 37 4 Peak Tracking Total 6 | . 4 3 6 4 Tactical Retreats 4 | . . 1 3 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 5 | . . 1 4 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 5 | . 1 . 3 1 Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 5 | . 1 . 3 1 Successful 3 | . . . 2 1 Failed 2 | . 1 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 2 | . . . 2 . Open Door 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . . 1 Unlock Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . 2 . Drone Recoveries 2 | . . . 2 . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2417 | 117 341 531 1343 85 Spaces Moved 1318 | 66 178 275 749 50 Core 8 | 8 . . . . Treads . | . . . . . Legs 1310 | 58 178 275 749 50 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 128 | 113 168 130 120 120 Slowest Speed 190 | 120 190 190 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 39 29 84 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 25 | . . . . 25 Melee . | . . . . . Projectile . | . . . . . AOE 25 | . . . . 25 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1763 | 92 203 389 1017 62 Wait 159 | 9 5 64 81 . Move 1314 | 65 177 274 748 50 Hop . | . . . . . Pick Up 41 | 4 3 10 23 1 Fast Attach 12 | 7 3 1 1 . Attach 10 | . . 3 5 2 Detach 2 | . 2 . . . Swap 39 | . 3 6 27 3 Drop 40 | . 2 1 37 . Fire 145 | 7 8 30 94 6 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials (discovered 1 exit: Gar) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 312 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 12) 457 | -10/Materials | Identified exit to Materials 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Propulsion x2 855 | -9/Materials | Discovered new exit (range 9) 982 | -9/Materials | Discovered new exit (range 6) 990 | -9/Materials | Entered Storage 1541 | -9/Storage | Garrison activated, responded to threat 1544 | -9/Storage | Build established: Scavenger-Mutant 2230 | -9/Storage | Core integrity fell below 50% 2291 | -9/Storage | Discovered new exit (range 13) 2333 | -9/Storage | Entered Materials 2333 | -8/Materials | Evolved 2 slots: Utility x2 2378 | -8/Materials | Identified exit to Garrison 2407 | -8/Materials | Garrison activated, responded to threat 2418 | -8/Materials | Self-destructed Last Messages --------------- 02360_ Acquired Hrd. Medium Armor Plating. 02368_ T-07 Excavator is excavating. 02378_ Connecting with Garrison Access... 02378_ Current location identified: Materials >>Unlock Access door unlocked. 02378_ EXIT=UNLOCKED: GARRISON 02378_ Connecting with Garrison Access... 02382_ C-30 ARC bursts open, deploying its payload. 02382_ G-50 Soldier unfolds itself. 02382_ G-47 Trooper unfolds itself. 02399_ Critical hit (Burn: +37). 02400_ U-05 Engineer works on Electrolysis Chamber. 02407_ G-47 Trooper destroyed. 02407_ G-50 Soldier calls for garrison reinforcements. 02407_ ALERT: Activating Garrison Access M001. 02413_ Imp. Assault Rifle destroyed. 02416_ G-47 Trooper destroyed. 02416_ W-25 Informer destroyed. 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