Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 14:20:57
Player: Red_Zig
Result: Destroyed by H-61 Shepherd via exploding Nuclear Reactor
Performance
-------------
Evolutions (4) 2000
Regions Visited (7) 1400
Robots Destroyed (126) 630
Value Destroyed (3864) 3864
Prototype IDs (11) 220
Alien Tech Used (0) 0
Bonus (506) 506
TOTAL SCORE: 8620
Bonus
-------
High Alert Combat Kills 138
Follower Combat Kills 68
Registered with UFD 300
Cogmind
---------
Core Integrity 0/850
Matter 39/300
Energy 67/100
System Corruption 10%
Temperature Cool (0)
Movement Flying (35)
Location -6/Factory
Parts
-------
> --- POWER (1) --------
(None)
> --- PROPULSION (6) ---
Cooled VTOL Module
> --- UTILITY (4) ------
(None)
> --- WEAPON (4) -------
(None)
> --- INVENTORY (5) ----
Scrap Suit
Cooling System
High-capacity Matter Pod (200)
Light Antimatter Cannon
Peak State
------------
> --- POWER ------------
Light Deuterium Engine
> --- PROPULSION -------
Light Treads
Light Treads
Light Treads
Light Treads
Improved Treads
Advanced Treads
> --- UTILITY ----------
Scrap Suit
Humpback
> --- WEAPON -----------
Heavy Particle Gun
Heavy Laser
Gatling Laser
Plasma Rifle
> --- INVENTORY --------
Light Treads
Light Treads
Overtuned Scrapsphere
Armored Huge Wheel
Scrap Suit
Advanced Heat Sink
Large Storage Unit
High-capacity Storage Unit
High-capacity Matter Pod
Improved Signal Interpreter
Improved Particle Charger
Improved Utility Shielding
Light Armor Plating
Light Armor Plating
Hardlight Generator
Force Field
Force Field
System Restoration Module
Heavy Particle Gun
Heavy Laser
Heavy Laser
Assault Cannon
Advanced EMP Blaster
Advanced EMP Blaster
Flail
[Rating: 47]
Favorites
-----------
Power Light Deuterium Engine
Engine Light Deuterium Engine
Power Core Light Nuclear Core
Propulsion Light Treads
Treads Light Treads
Leg Aluminum Leg
Wheel Armored Huge Wheel
Hover Unit Improved Hover Unit
Flight Unit Cooled VTOL Module
Utility Improved Heat Sink
Device Improved Heat Sink
Storage Large Storage Unit
Weapon Heavy Particle Gun
Energy Gun Heavy Particle Gun
Energy Cannon Heavy Ion Cannon
Ballistic Gun Autogun
Ballistic Cannon Assault Cannon
Launcher Grenade Launcher
Impact Weapon Flail
Build | -11 -10 -10 -8 -8 -8 -8 -6
------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac
Slots Evolved 8 | . . . 4 . . . 4
Power . | . . . . . . . .
Propulsion 4 | . . . 1 . . . 3
Utility 2 | . . . 1 . . . 1
Weapon 2 | . . . 2 . . . .
Parts Attached 108 | 7 5 5 37 17 3 14 20
Power 8 | 1 . . 1 2 . 3 1
Engine 4 | 1 . . 1 . . 1 1
Core 4 | . . . . 2 . 2 .
Reactor . | . . . . . . . .
Propulsion 41 | 2 1 2 12 12 . 3 9
Treads 33 | . . 2 9 12 . 3 7
Leg 5 | 2 1 . 2 . . . .
Wheel 1 | . . . . . . . 1
Hover 1 | . . . 1 . . . .
Flight 1 | . . . . . . . 1
Utility 13 | 2 . . 5 . . 5 1
Device 6 | 1 . . 3 . . 2 .
Storage 7 | 1 . . 2 . . 3 1
Processor . | . . . . . . . .
Hackware . | . . . . . . . .
Protection . | . . . . . . . .
Artifact . | . . . . . . . .
Weapon 46 | 2 4 3 19 3 3 3 9
Energy Gun 27 | . . . 15 2 3 3 4
Energy Cannon 2 | . . . . . . . 2
Ballistic Gun 12 | 2 4 2 2 1 . . 1
Ballistic Cannon 2 | . . . . . . . 2
Launcher 2 | . . 1 1 . . . .
Special Weapon . | . . . . . . . .
Impact Weapon 1 | . . . 1 . . . .
Slashing Weapon . | . . . . . . . .
Piercing Weapon . | . . . . . . . .
Special Melee Weapon . | . . . . . . . .
Unidentified Prototypes 4 | . . . 2 1 . . 1
Parts Lost 45 | . . 6 5 2 . . 32
Power 4 | . . 1 . 1 . . 2
Propulsion 13 | . . 2 3 1 . . 7
Utility 13 | . . . . . . . 13
Weapon 15 | . . 3 2 . . . 10
Highest Loss Streak 28 | . . 2 2 2 . . 28
To Critical Strikes . | . . . . . . . .
Average Slot Usage (%) 93 | . 100 84 97 99 97 92 82
Engine 4 | . 14 . 8 1 . 2 5
Core 3 | . . . . 7 9 6 .
Treads 25 | . . 24 22 27 27 27 38
Leg 3 | . 28 2 2 . . . .
Device 13 | . 14 14 18 18 18 11 5
Storage 9 | . 14 14 9 9 9 8 5
Energy Gun 25 | . . . 27 35 33 35 21
Ballistic Gun 6 | . 28 26 7 . . . 1
Peak Build Rating 47 | 7 10 10 32 32 32 39 47
Average Rating 29 | 5 8 8 25 31 30 34 44
On Entrance 19 | . 7 10 7 32 32 28 39
Naked Turns 16 | . . . . . . . 16
Heaviest Build 234 | 11 15 15 40 41 41 63 234
Greatest Support 125 | 20 20 40 60 60 60 65 125
Greatest Overweight (x) 8 | . . . 7 . . . 8
Average Overweight (x) . | . . . . . . . 1
Largest Inventory Capacity 35 | 8 8 8 15 15 15 35 35
Average Capacity 16 | 7 8 8 12 15 15 16 34
Most Carried 32 | 7 8 8 15 15 15 20 32
Average Carried 14 | 4 7 7 11 14 15 15 24
Final Capacity 20 | 8 8 8 15 15 15 20 5
Final Carried 20 | 7 8 6 15 15 15 20 5
Class Distribution
--------------------
34% | Scavenger-Gunner
22% | Gunner
17% | Mutant
16% | Hauler-Gunner
7% | Scavenger-Skirmisher
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Subcaves
Scavenger-Gunner | -8/Materials
Scavenger-Gunner | -8/Storage
Scavenger-Gunner | -8/Recycling
Gunner | -8/Scraptown
Hauler-Gunner | -6/Factory
Resources | -11 -10 -10 -8 -8 -8 -8 -6
----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac
Matter Collected 2492 | 278 232 203 818 186 . 435 340
Remotely . | . . . . . . . .
Salvage Created 5222 | 81 264 274 1748 1871 50 . 934
Parts 271 | 4 20 18 74 110 2 . 43
Haulers Intercepted 11 | . . . 5 6 . . .
Recyclers Shooed 9 | . 1 . 2 . . . 6
Parts Field Recycled . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Parts Self-Destructed 9 | . . 9 . . . . .
Prevented . | . . . . . . . .
Kills | -11 -10 -10 -8 -8 -8 -8 -6
------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac
Combat Hostiles Destroyed 87 | . 9 8 20 29 1 . 20
Melee 1 | . . . . . . . 1
Guns 72 | . 9 5 18 28 1 . 11
Cannons 7 | . . . . . . . 7
AOE 4 | . . 3 1 . . . .
Classes Destroyed 17 | 2 4 2 3 3 . . 3
Worker 4 | . . . . 3 . . 1
Builder 8 | . 1 . 1 3 . . 3
Tunneler 1 | 1 . . . . . . .
Hauler 11 | . . . 5 6 . . .
Recycler 9 | 1 . . 6 . . . 2
Operator 1 | . . . . 1 . . .
Watcher 5 | . 1 . 2 2 . . .
Swarmer 16 | . 6 . . 4 . . 6
Saboteur 1 | . . . . . . . 1
Grunt 31 | . 3 1 12 11 . . 4
Duelist 3 | . . . 1 2 . . .
Protector 2 | . . . . 2 . . .
Sentry 20 | . . 1 6 10 1 . 2
Hunter 1 | . . . 1 . . . .
Programmer 6 | . . . . . . . 6
Heavy 1 | . . . . . . . 1
Subdweller 6 | . . 6 . . . . .
Best Kill Streak 10 | 2 7 3 5 10 1 . 7
Combat Bots Only 8 | . 6 3 4 8 1 . 4
Max Kills in Single Turn 2 | 1 1 1 1 2 1 . 2
Gunslinging 1 | . . . . 1 . . .
Exploded 1 | . . 1 1 . . . .
Melee 1 | . . . . . . . 1
Uniques/NPCs Destroyed . | . . . . . . . .
Combat | -11 -10 -10 -8 -8 -8 -8 -6
-------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac
Hostile Shots Fired 575 | . 42 46 83 103 2 . 299
Missed 137 | . 10 8 19 20 2 . 78
Damage Taken 6998 | . 289 926 1032 1289 . . 3462
Core 1474 | . 87 130 157 230 . . 870
Absorbed by Shields . | . . . . . . . .
Regen/Repaired (Parts) 20 | . . . . . . . 20
Core Remaining (%) 47 | 100 . 13 . . . 29 .
Volleys Fired 256 | 4 31 31 78 55 2 . 55
Largest 4 | 2 2 2 4 4 4 . 4
Hottest 279 | 40 46 46 234 248 248 . 279
Shots Fired 796 | 8 62 51 284 215 8 . 168
Gun 730 | 8 62 43 284 215 8 . 110
Cannon 58 | . . . . . . . 58
Launcher 8 | . . 8 . . . . .
Special . | . . . . . . . .
Kinetic 290 | 8 62 43 105 . . . 72
Thermal 498 | . . . 179 215 8 . 96
Explosive 8 | . . 8 . . . . .
Electromagnetic . | . . . . . . . .
Robot Hit Streak 19 | 6 14 15 14 19 7 . 12
Robot Miss Streak 8 | 1 4 2 5 6 . . 8
Penetration Max . | . . . . . . . .
Secondary Targets 15 | . 1 1 3 8 . . 2
Max Gunslinging Chain 1 | . 1 1 1 1 . . 1
Shots Hit Robots 490 | 7 35 42 170 126 5 . 105
Core Hits 246 | 5 15 18 65 68 2 . 73
Critical Kills . | . . . . . . . .
Critical Parts Destroyed 2 | . 2 . . . . . .
Critical Strikes 19 | . 2 . 5 8 . . 4
Burn 15 | . . . 5 8 . . 2
Destroy 2 | . 2 . . . . . .
Blast 2 | . . . . . . . 2
Melee Attacks . | . . . . . . . .
Impact . | . . . . . . . .
Slashing . | . . . . . . . .
Piercing . | . . . . . . . .
Sneak Attacks . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Follow-up Attacks . | . . . . . . . .
Damage Inflicted 10257 | 52 457 1257 2787 2653 101 . 2950
Guns 8095 | 52 454 548 2674 2653 101 . 1613
Cannons 1242 | . . . . . . . 1242
Explosions 822 | . . 709 113 . . . .
Melee . | . . . . . . . .
Ramming 98 | . 3 . . . . . 95
Kinetic 3533 | 52 454 548 952 . . . 1527
Thermal 5917 | . . . 1835 2653 101 . 1328
Explosive 709 | . . 709 . . . . .
Electromagnetic . | . . . . . . . .
Impact . | . . . . . . . .
Slashing . | . . . . . . . .
Piercing . | . . . . . . . .
Highest Corruption 10 | . . . 3 3 3 . 10
Average Corruption 2 | . . . 2 3 3 . 2
Corruption Purged . | . . . . . . . .
Corruption Blocked . | . . . . . . . .
Effects 52 | . . . 1 19 19 . 13
Message Errors 19 | . . . . 5 10 . 4
Matter Fused 10 | . . . . 3 3 . 4
Heat Flow Errors 7 | . . . 1 1 3 . 2
Energy Discharges 4 | . . . . 3 . . 1
Parts Fused 1 | . . . . 1 . . .
Data Loss (minor) 9 | . . . . 6 1 . 2
Misfires 1 | . . . . . 1 . .
Weapon Failures 1 | . . . . . 1 . .
Overload Shots . | . . . . . . . .
Overflow Damage 64 | . . . . . . . 64
Projectiles 64 | . . . . . . . 64
Explosions . | . . . . . . . .
Melee . | . . . . . . . .
Knockbacks 13 | . . . . . . . 13
Impact . | . . . . . . . .
Kinetic 9 | . . . . . . . 9
Secondary 4 | . . . . . . . 4
Self-Inflicted Damage 149 | . . 75 67 . . . 7
Shots 5 | . . 4 1 . . . .
Rammed 7 | . . . . . . . 7
Targets Rammed 11 | . 2 . . . . . 9
Kicked 2 | . 2 . . . . . .
Crushed 2 | . . . . . . . 2
Highest Temperature 662 | . 12 277 401 310 195 . 662
Average Temperature 136 | . 6 157 119 99 79 . 192
Received Heat Transfer 1643 | . 60 494 432 423 . . 234
Effects 21 | . . . 2 . . . 19
Shutdowns 4 | . . . 1 . . . 3
Energy Bleed 3 | . . . 1 . . . 2
Interference 2 | . . . . . . . 2
Matter Decay 1 | . . . . . . . 1
Short Circuit 2 | . . . . . . . 2
Damage (minor) 3 | . . . . . . . 3
Damage (major) 5 | . . . . . . . 5
Damage (core) 1 | . . . . . . . 1
Siege Activations . | . . . . . . . .
Robots Corrupted . | . . . . . . . .
Combat Hostiles . | . . . . . . . .
Parts Fried . | . . . . . . . .
Impact Corruptions . | . . . . . . . .
Robots Melted 3 | . . . 1 1 . . 1
Combat Hostiles 3 | . . . 1 1 . . 1
Parts Melted 41 | . . . 9 20 1 . 11
Heat Transferred 12952 | . . . 4601 5627 185 . 2539
Parts Sabotaged 1 | . . . . . . . 1
Parts Stolen . | . . . . . . . .
Parts Stripped . | . . . . . . . .
Power Chain Reactions . | . . . . . . . .
Alert | -11 -10 -10 -8 -8 -8 -8 -6
------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac
Peak Influence 721 | 10 179 . 370 721 329 . 286
Initial 246 | . 6 . 5 107 246 . .
Average 197 | 4 81 . 191 476 220 . 69
Maximum Alert Level 3 | . . . 1 3 1 . 1
Low Security (%) 58 | 100 100 . 42 10 42 . 91
Level 1 29 | . . . 57 22 57 . 8
Level 2 11 | . . . . 62 . . .
Level 3 . | . . . . 4 . . .
Level 4 . | . . . . . . . .
Level 5 . | . . . . . . . .
High Security . | . . . . . . . .
Max Security . | . . . . . . . .
Squads Dispatched 14 | . 2 . 1 6 . . 5
Investigation 2 | . . . . 2 . . .
Extermination 2 | . . . . . . . 2
Reinforcement 7 | . 2 . 1 1 . . 3
Assault 3 | . . . . 3 . . .
Garrison . | . . . . . . . .
Intercept . | . . . . . . . .
Searches Triggered . | . . . . . . . .
Construction Impeded 2 | . . . 1 . . . 1
Haulers Reinforced . | . . . . . . . .
Active Scanning Responses . | . . . . . . . .
Cargo Convoy Interrupts 1 | . . . . . . . 1
Stealth | -11 -10 -10 -8 -8 -8 -8 -6
--------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac
Distress Signals 6 | . 2 . 2 2 . . .
Communications Jammed . | . . . . . . . .
Distress Signals . | . . . . . . . .
Times Spotted 123 | . 13 9 28 36 1 . 36
Peak Tracking Total 12 | . 6 3 5 10 1 . 12
Tactical Retreats 5 | . . . 3 . . . 2
Traps | -11 -10 -10 -8 -8 -8 -8 -6
------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac
Traps Triggered 5 | . . . 2 3 . . .
Indirectly . | . . . . . . . .
Trap Hack Attempts . | . . . . . . . .
Triggered . | . . . . . . . .
Disarmed . | . . . . . . . .
Reprogrammed . | . . . . . . . .
Reused . | . . . . . . . .
Traps Extracted . | . . . . . . . .
Installed . | . . . . . . . .
Triggered . | . . . . . . . .
Machines | -11 -10 -10 -8 -8 -8 -8 -6
---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac
Machines Disabled 4 | . . . 2 2 . . .
Max in Single Turn 1 | . . . 1 1 . . .
Garrison Access 1 | . . . . 1 . . .
Machines Repaired . | . . . . . . . .
Machines Dismantled . | . . . . . . . .
Machines Sabotaged . | . . . . . . . .
Overloaded Fab Kills . | . . . . . . . .
Hacking | -11 -10 -10 -8 -8 -8 -8 -6
--------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac
Machines Accessed 37 | . 1 . 7 11 9 6 3
Terminals 15 | . . . 3 8 3 . 1
Fabricators . | . . . . . . . .
Repair Stations 1 | . . . 1 . . . .
Recycling Units 10 | . 1 . 2 2 4 . 1
Scanalyzers 2 | . . . 1 . . . 1
Garrison Access 1 | . . . . 1 . . .
Total Hacks 105 | . 5 . 15 22 36 23 4
Successful 79 | . 3 . 9 11 32 23 1
Failed 26 | . 2 . 6 11 4 . 3
Catastrophic 4 | . . . 1 1 1 . 1
Database Lockouts . | . . . . . . . .
Manual 60 | . 5 . 14 23 14 . 4
Terminals 31 | . . . 9 16 5 . 1
Fabricators . | . . . . . . . .
Repair Stations 2 | . . . 2 . . . .
Recycling Units 22 | . 5 . 3 5 7 . 2
Scanalyzers 2 | . . . 1 . . . 1
Garrison Access 1 | . . . . 1 . . .
Terminal Hacks 48 | . . . . 1 24 23 .
Record 40 | . . . . . 24 16 .
Robot Analysis 6 | . . . . . . 6 .
Open Door 1 | . . . . 1 . . .
Derelict Proto ID Bank 1 | . . . . . . 1 .
Fabricator Hacks . | . . . . . . . .
Repair Station Hacks 1 | . . . 1 . . . .
Refit 1 | . . . 1 . . . .
Recycling Unit Hacks . | . . . . . . . .
Scanalyzer . | . . . . . . . .
Garrison Access Hacks 1 | . . . . 1 . . .
Seal Access 1 | . . . . 1 . . .
Unauthorized Hacks 27 | . 3 . 8 9 6 . 1
Terminals 14 | . . . 4 8 2 . .
Track 2 | . . . 1 1 . . .
Assimilate 1 | . . . . 1 . . .
Botnet 3 | . . . 1 2 . . .
Disrupt 3 | . . . 1 2 . . .
Operators 4 | . . . 1 2 1 . .
Search 1 | . . . . . 1 . .
Fabricators . | . . . . . . . .
Repair Stations 1 | . . . 1 . . . .
Mechanics 1 | . . . 1 . . . .
Recycling Units 11 | . 3 . 2 1 4 . 1
Reject 6 | . 1 . 2 1 1 . 1
Recyclers 1 | . 1 . . . . . .
Mask 1 | . 1 . . . . . .
Tunnel 3 | . . . . . 3 . .
Scanalyzers 1 | . . . 1 . . . .
Researchers 1 | . . . 1 . . . .
Garrison Access . | . . . . . . . .
Data Cores Recovered 1 | . . . . 1 . . .
Used . | . . . . . . . .
Hacking Detections 22 | . 1 . 5 9 4 . 3
Full Trace Events 3 | . . . . 1 2 . .
Feedback Events . | . . . . . . . .
Feedback Blocked . | . . . . . . . .
Robot Schematics Acquired . | . . . . . . . .
Robots Built . | . . . . . . . .
Authchips . | . . . . . . . .
Time . | . . . . . . . .
Total Robot Build Rating . | . . . . . . . .
Part Schematics Acquired . | . . . . . . . .
Parts Built . | . . . . . . . .
Authchips . | . . . . . . . .
Time . | . . . . . . . .
Total Part Build Rating . | . . . . . . . .
Parts Repaired . | . . . . . . . .
Time . | . . . . . . . .
Parts Recycled . | . . . . . . . .
Recycled Matter . | . . . . . . . .
Retrieved Matter . | . . . . . . . .
Retrieved Components . | . . . . . . . .
Parts Scanalyzed . | . . . . . . . .
Part Schematics Acquired . | . . . . . . . .
Parts Damaged . | . . . . . . . .
Bothacking | -11 -10 -10 -8 -8 -8 -8 -6
------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac
Used RIF Installer . | . . . . . . . .
Robots Hacked . | . . . . . . . .
Non-combat . | . . . . . . . .
Combat . | . . . . . . . .
Robot Hacks Applied . | . . . . . . . .
Relay Couplers Released 4 | . . . . . . . 4
Programmers 4 | . . . . . . . 4
Fabnet Peak Effective % . | . . . . . . . .
Robots Rewired . | . . . . . . . .
Allies Hacked . | . . . . . . . .
Hacks Repelled . | . . . . . . . .
Allies | -11 -10 -10 -8 -8 -8 -8 -6
-------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac
Total Allies 2 | . . . . 2 . . .
Largest Group 2 | . . . . 2 . . .
Highest-Rated Group 62 | . . . . 62 . . .
Highest-Rated Ally 31 | . . . . 31 . . .
Total Orders . | . . . . . . . .
Ally Attacks 7 | . . . . 7 . . .
Total Damage 150 | . . . . 150 . . .
Kills 2 | . . . . 2 . . .
Allies Corrupted . | . . . . . . . .
Allies Melted . | . . . . . . . .
Intel | -11 -10 -10 -8 -8 -8 -8 -6
------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac
Robot Analysis Total 6 | . . . . . . 6 .
Derelict Logs Recovered 1 | . . 1 . . . . .
Drone Launches . | . . . . . . . .
Drone Recoveries . | . . . . . . . .
Exploration | -11 -10 -10 -8 -8 -8 -8 -6
------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac
Turns Passed 10558 | 91 978 720 2079 1275 698 2919 1798
Spaces Moved 5212 | 57 292 363 1034 603 416 1839 608
Core 58 | 8 . . 18 . . . 32
Treads 4615 | . . 335 848 603 416 1839 574
Legs 537 | 49 292 28 168 . . . .
Wheels 2 | . . . . . . . 2
Hover . | . . . . . . . .
Flight . | . . . . . . . .
Fastest Speed 50 | 50 120 120 120 160 160 155 50
Average Speed 164 | 110 120 156 160 160 160 155 231
Slowest Speed 400 | 120 120 160 400 160 160 160 320
Overloaded Moves . | . . . . . . . .
Propulsion Burnouts . | . . . . . . . .
Robots Hopped . | . . . . . . . .
Cave-ins Triggered . | . . . . . . . .
Exploration Rate (%) 48 | 4 36 33 56 84 60 96 16
Regions Visited 7
Branch Regions 4
Pre-discovered Areas 4 | . . . . 1 3 . .
Known Exits Taken . | . . . . . . . .
Unknown Exits Taken 7 | 1 1 1 1 1 1 1 .
Scrap Searched 8 | . . . . . . 8 .
Spaces Dug . | . . . . . . . .
Terrain Destroyed 62 | . . 14 37 . . . 11
Melee . | . . . . . . . .
Projectile 11 | . . . . . . . 11
AOE 51 | . . 14 37 . . . .
Terrain Rammed . | . . . . . . . .
Walls Destroyed . | . . . . . . . .
Machines Disabled . | . . . . . . . .
Actions | -11 -10 -10 -8 -8 -8 -8 -6
--------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac
Total 6674 | 75 862 470 1278 785 444 1901 859
Wait 928 | 1 521 71 100 88 20 4 123
Move 5205 | 56 291 362 1033 602 415 1838 608
Hop . | . . . . . . . .
Pick Up 72 | 7 4 1 10 5 . 18 27
Fast Attach 33 | 7 . 1 14 2 3 4 2
Attach 27 | . . 3 6 2 . 2 14
Detach 5 | . . . 2 . . 1 2
Swap 49 | . 5 1 18 13 . 8 4
Drop 88 | . 8 . 17 18 4 26 15
Fire 256 | 4 31 31 78 55 2 . 55
Melee . | . . . . . . . .
Ram 2 | . . . . . . . 2
Kick 2 | . 2 . . . . . .
Crush 7 | . . . . . . . 7
Escape Stasis . | . . . . . . . .
Rewire . | . . . . . . . .
Trap . | . . . . . . . .
Miscellaneous . | . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-10/Subcaves
-8/Materials (discovered 2 exits: [*Fac] / *Sto)
-8/Storage
-8/Recycling
-8/Scraptown (discovered 2 exits: *Fac x2)
-6/Factory
History
---------
Turn | Location | Event
4 | -11/Scrapyard | Discovered new exit (range 14)
92 | -11/Scrapyard | Entered Materials
316 | -10/Materials | Build established: Mutant
886 | -10/Materials | Discovered new exit (range 6)
1070 | -10/Materials | Entered Subcaves
1071 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon
1308 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source
1319 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon
1319 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser
1362 | -10/Subcaves | Learned Materials emergency access door positions
1457 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed
1707 | -10/Subcaves | Discovered new exit (range 11)
1722 | -10/Subcaves | Core integrity fell below 50%
1757 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery
1764 | -10/Subcaves | Core integrity fell below 20%
1790 | -10/Subcaves | Entered Materials
1790 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2
2597 | -8/Materials | Build established: Scavenger-Skirmisher
2844 | -8/Materials | Discovered new exit (range 15)
3020 | -8/Materials | Build established: Scavenger-Gunner
3679 | -8/Materials | Discovered new exit (range 14)
3869 | -8/Materials | Entered Storage
4151 | -8/Storage | Met a pair of Derelict thieves
4322 | -8/Storage | Core integrity fell below 50%
4368 | -8/Storage | Destroyed 8 combat bots
4553 | -8/Storage | Destroyed 7 combat bots
4856 | -8/Storage | Learned location of Armory (-3)
5069 | -8/Storage | First assault squad dispatched
5138 | -8/Storage | Used back door to open Recycling access
5138 | -8/Storage | Discovered new exit (range 5)
5144 | -8/Storage | Entered Recycling
5760 | -8/Recycling | Scanned before Scraplab entrance
5785 | -8/Recycling | Entered Scraplab
5799 | -8/Recycling | Discovered new exit (range 3)
5842 | -8/Recycling | Entered Scraptown
5842 | -8/Scraptown | System corruption cleaned by C-Scrubber
6369 | -8/Scraptown | Visited Bundlers
6533 | -8/Scraptown | Visited Scrapoid Research Area
6570 | -8/Scraptown | Visited Assassins FH
6649 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE!
6721 | -8/Scraptown | Build established: Gunner
7168 | -8/Scraptown | Discovered new exit (range 5)
7306 | -8/Scraptown | Visited Junk Repository
7346 | -8/Scraptown | Visited Artisan Demo Area
7413 | -8/Scraptown | Visited SPCMW
7458 | -8/Scraptown | Visited UFD Registry
7514 | -8/Scraptown | Registered with UFD as "Gunroller"
7563 | -8/Scraptown | Visited Abandonware Association
7580 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE"
7622 | -8/Scraptown | Visited Scrap Suit Storage
7629 | -8/Scraptown | Found Scrap Suit
7689 | -8/Scraptown | Visited Scrapoid Pod Storage
7818 | -8/Scraptown | Discovered new exit (range 3)
7872 | -8/Scraptown | Visited Analyses Database
7908 | -8/Scraptown | Visited Curators Association
7953 | -8/Scraptown | Visited DA-N13 Charitable Foundation
7960 | -8/Scraptown | Found DCF Scrap (29 items)
8131 | -8/Scraptown | Visited Junk Repository
8402 | -8/Scraptown | Visited Science Guys
8456 | -8/Scraptown | Visited Research Penetration Think Tank
8687 | -8/Scraptown | Found Scrap Suit
8761 | -8/Scraptown | Entered Factory
8761 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1
9056 | -6/Factory | Build established: Hauler-Gunner
10477 | -6/Factory | Cargo convoy interrupted
10539 | -6/Factory | Core integrity fell below 50%
10542 | -6/Factory | Released all parts (5)
10555 | -6/Factory | Core integrity fell below 20%
10555 | -6/Factory | System corruption reached 10%
10559 | -6/Factory | Destroyed by H-61 Shepherd via exploding Nuclear Reactor
Last Messages
---------------
(-19).
10541_ Acquired Prototype Ballistic Cannon.
10542_ Released Hvy. Ion Cannon. <x2>
10542_ Released Gatling Laser.
10542_ Released Hvy. Laser.
10542_ Released Arm. Huge Wheel.
10543_ Overheating: Energy bleed (-10).
10543_ U-05 Engineer builds a Wall.
10544_ Overheating: Matter decay (-8).
10544_ Penetrated by Slug.
10544_ Acquired 1 matter.
10544_ U-05 Engineer builds a Wall.
10547_ Slug penetrates Wall. <x2>
10553_ Nuclear Reactor explodes.
10553_ A-15 Conveyor destroyed.
10558_ Acquired Prototype Flight Unit.
10558_ Identified Cld. VTOL Module.
10558_ Slug penetrates Wall. <x2>
10559_ P-60 Hacker destroyed.
10559_ Nuclear Reactor explodes.
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 67
Energy Generation 14
Energy Capacity 275
Matter Stores 300
Matter Capacity 300
Sight Range 16
Terrain Scan Range 16
Terrain Scan Density 10
Evasion (%) 55
Recoil Reduction 6
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed MediumSubdwellerSword
Manual? 0
Play Time 01:28:30
Cumulative 83.4 hours
Start 2025.01.25 @ 19:43:44
End 2025.01.26 @ 14:20:57
Sessions 3
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 73
Rogue 61
Adventurer 12
Explorer 0
Win Type -
Total 1
Types 1/0/0/0/0/0/0/0/0
Lore% 29
Gallery% 46
Achievement% 41
Wizard Run 0
Options
---------
Layout 2
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 24/Smallcaps
Map View 50x44
Zoom Use 23%
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 7641cb86-95d6-4448-9fe9-e897d03e4049