Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 14:20:57 Player: Red_Zig Result: Destroyed by H-61 Shepherd via exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (126) 630 Value Destroyed (3864) 3864 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (506) 506 TOTAL SCORE: 8620 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 68 Registered with UFD 300 Cogmind --------- Core Integrity 0/850 Matter 39/300 Energy 67/100 System Corruption 10% Temperature Cool (0) Movement Flying (35) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Cooled VTOL Module > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Cooling System High-capacity Matter Pod (200) Light Antimatter Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Improved Treads Advanced Treads > --- UTILITY ---------- Scrap Suit Humpback > --- WEAPON ----------- Heavy Particle Gun Heavy Laser Gatling Laser Plasma Rifle > --- INVENTORY -------- Light Treads Light Treads Overtuned Scrapsphere Armored Huge Wheel Scrap Suit Advanced Heat Sink Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Improved Signal Interpreter Improved Particle Charger Improved Utility Shielding Light Armor Plating Light Armor Plating Hardlight Generator Force Field Force Field System Restoration Module Heavy Particle Gun Heavy Laser Heavy Laser Assault Cannon Advanced EMP Blaster Advanced EMP Blaster Flail [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Cooled VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 4 . . . 4 Power . | . . . . . . . . Propulsion 4 | . . . 1 . . . 3 Utility 2 | . . . 1 . . . 1 Weapon 2 | . . . 2 . . . . Parts Attached 108 | 7 5 5 37 17 3 14 20 Power 8 | 1 . . 1 2 . 3 1 Engine 4 | 1 . . 1 . . 1 1 Core 4 | . . . . 2 . 2 . Reactor . | . . . . . . . . Propulsion 41 | 2 1 2 12 12 . 3 9 Treads 33 | . . 2 9 12 . 3 7 Leg 5 | 2 1 . 2 . . . . Wheel 1 | . . . . . . . 1 Hover 1 | . . . 1 . . . . Flight 1 | . . . . . . . 1 Utility 13 | 2 . . 5 . . 5 1 Device 6 | 1 . . 3 . . 2 . Storage 7 | 1 . . 2 . . 3 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 46 | 2 4 3 19 3 3 3 9 Energy Gun 27 | . . . 15 2 3 3 4 Energy Cannon 2 | . . . . . . . 2 Ballistic Gun 12 | 2 4 2 2 1 . . 1 Ballistic Cannon 2 | . . . . . . . 2 Launcher 2 | . . 1 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 1 . . 1 Parts Lost 45 | . . 6 5 2 . . 32 Power 4 | . . 1 . 1 . . 2 Propulsion 13 | . . 2 3 1 . . 7 Utility 13 | . . . . . . . 13 Weapon 15 | . . 3 2 . . . 10 Highest Loss Streak 28 | . . 2 2 2 . . 28 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 100 84 97 99 97 92 82 Engine 4 | . 14 . 8 1 . 2 5 Core 3 | . . . . 7 9 6 . Treads 25 | . . 24 22 27 27 27 38 Leg 3 | . 28 2 2 . . . . Device 13 | . 14 14 18 18 18 11 5 Storage 9 | . 14 14 9 9 9 8 5 Energy Gun 25 | . . . 27 35 33 35 21 Ballistic Gun 6 | . 28 26 7 . . . 1 Peak Build Rating 47 | 7 10 10 32 32 32 39 47 Average Rating 29 | 5 8 8 25 31 30 34 44 On Entrance 19 | . 7 10 7 32 32 28 39 Naked Turns 16 | . . . . . . . 16 Heaviest Build 234 | 11 15 15 40 41 41 63 234 Greatest Support 125 | 20 20 40 60 60 60 65 125 Greatest Overweight (x) 8 | . . . 7 . . . 8 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 35 | 8 8 8 15 15 15 35 35 Average Capacity 16 | 7 8 8 12 15 15 16 34 Most Carried 32 | 7 8 8 15 15 15 20 32 Average Carried 14 | 4 7 7 11 14 15 15 24 Final Capacity 20 | 8 8 8 15 15 15 20 5 Final Carried 20 | 7 8 6 15 15 15 20 5 Class Distribution -------------------- 34% | Scavenger-Gunner 22% | Gunner 17% | Mutant 16% | Hauler-Gunner 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Gunner | -8/Scraptown Hauler-Gunner | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Matter Collected 2492 | 278 232 203 818 186 . 435 340 Remotely . | . . . . . . . . Salvage Created 5222 | 81 264 274 1748 1871 50 . 934 Parts 271 | 4 20 18 74 110 2 . 43 Haulers Intercepted 11 | . . . 5 6 . . . Recyclers Shooed 9 | . 1 . 2 . . . 6 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 9 | . . 9 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Combat Hostiles Destroyed 87 | . 9 8 20 29 1 . 20 Melee 1 | . . . . . . . 1 Guns 72 | . 9 5 18 28 1 . 11 Cannons 7 | . . . . . . . 7 AOE 4 | . . 3 1 . . . . Classes Destroyed 17 | 2 4 2 3 3 . . 3 Worker 4 | . . . . 3 . . 1 Builder 8 | . 1 . 1 3 . . 3 Tunneler 1 | 1 . . . . . . . Hauler 11 | . . . 5 6 . . . Recycler 9 | 1 . . 6 . . . 2 Operator 1 | . . . . 1 . . . Watcher 5 | . 1 . 2 2 . . . Swarmer 16 | . 6 . . 4 . . 6 Saboteur 1 | . . . . . . . 1 Grunt 31 | . 3 1 12 11 . . 4 Duelist 3 | . . . 1 2 . . . Protector 2 | . . . . 2 . . . Sentry 20 | . . 1 6 10 1 . 2 Hunter 1 | . . . 1 . . . . Programmer 6 | . . . . . . . 6 Heavy 1 | . . . . . . . 1 Subdweller 6 | . . 6 . . . . . Best Kill Streak 10 | 2 7 3 5 10 1 . 7 Combat Bots Only 8 | . 6 3 4 8 1 . 4 Max Kills in Single Turn 2 | 1 1 1 1 2 1 . 2 Gunslinging 1 | . . . . 1 . . . Exploded 1 | . . 1 1 . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Hostile Shots Fired 575 | . 42 46 83 103 2 . 299 Missed 137 | . 10 8 19 20 2 . 78 Damage Taken 6998 | . 289 926 1032 1289 . . 3462 Core 1474 | . 87 130 157 230 . . 870 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 20 | . . . . . . . 20 Core Remaining (%) 47 | 100 . 13 . . . 29 . Volleys Fired 256 | 4 31 31 78 55 2 . 55 Largest 4 | 2 2 2 4 4 4 . 4 Hottest 279 | 40 46 46 234 248 248 . 279 Shots Fired 796 | 8 62 51 284 215 8 . 168 Gun 730 | 8 62 43 284 215 8 . 110 Cannon 58 | . . . . . . . 58 Launcher 8 | . . 8 . . . . . Special . | . . . . . . . . Kinetic 290 | 8 62 43 105 . . . 72 Thermal 498 | . . . 179 215 8 . 96 Explosive 8 | . . 8 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 19 | 6 14 15 14 19 7 . 12 Robot Miss Streak 8 | 1 4 2 5 6 . . 8 Penetration Max . | . . . . . . . . Secondary Targets 15 | . 1 1 3 8 . . 2 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 Shots Hit Robots 490 | 7 35 42 170 126 5 . 105 Core Hits 246 | 5 15 18 65 68 2 . 73 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . Critical Strikes 19 | . 2 . 5 8 . . 4 Burn 15 | . . . 5 8 . . 2 Destroy 2 | . 2 . . . . . . Blast 2 | . . . . . . . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10257 | 52 457 1257 2787 2653 101 . 2950 Guns 8095 | 52 454 548 2674 2653 101 . 1613 Cannons 1242 | . . . . . . . 1242 Explosions 822 | . . 709 113 . . . . Melee . | . . . . . . . . Ramming 98 | . 3 . . . . . 95 Kinetic 3533 | 52 454 548 952 . . . 1527 Thermal 5917 | . . . 1835 2653 101 . 1328 Explosive 709 | . . 709 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 10 | . . . 3 3 3 . 10 Average Corruption 2 | . . . 2 3 3 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 52 | . . . 1 19 19 . 13 Message Errors 19 | . . . . 5 10 . 4 Matter Fused 10 | . . . . 3 3 . 4 Heat Flow Errors 7 | . . . 1 1 3 . 2 Energy Discharges 4 | . . . . 3 . . 1 Parts Fused 1 | . . . . 1 . . . Data Loss (minor) 9 | . . . . 6 1 . 2 Misfires 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 64 | . . . . . . . 64 Projectiles 64 | . . . . . . . 64 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 13 | . . . . . . . 13 Impact . | . . . . . . . . Kinetic 9 | . . . . . . . 9 Secondary 4 | . . . . . . . 4 Self-Inflicted Damage 149 | . . 75 67 . . . 7 Shots 5 | . . 4 1 . . . . Rammed 7 | . . . . . . . 7 Targets Rammed 11 | . 2 . . . . . 9 Kicked 2 | . 2 . . . . . . Crushed 2 | . . . . . . . 2 Highest Temperature 662 | . 12 277 401 310 195 . 662 Average Temperature 136 | . 6 157 119 99 79 . 192 Received Heat Transfer 1643 | . 60 494 432 423 . . 234 Effects 21 | . . . 2 . . . 19 Shutdowns 4 | . . . 1 . . . 3 Energy Bleed 3 | . . . 1 . . . 2 Interference 2 | . . . . . . . 2 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 3 | . . . . . . . 3 Damage (major) 5 | . . . . . . . 5 Damage (core) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 1 1 . . 1 Combat Hostiles 3 | . . . 1 1 . . 1 Parts Melted 41 | . . . 9 20 1 . 11 Heat Transferred 12952 | . . . 4601 5627 185 . 2539 Parts Sabotaged 1 | . . . . . . . 1 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Peak Influence 721 | 10 179 . 370 721 329 . 286 Initial 246 | . 6 . 5 107 246 . . Average 197 | 4 81 . 191 476 220 . 69 Maximum Alert Level 3 | . . . 1 3 1 . 1 Low Security (%) 58 | 100 100 . 42 10 42 . 91 Level 1 29 | . . . 57 22 57 . 8 Level 2 11 | . . . . 62 . . . Level 3 . | . . . . 4 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 2 . 1 6 . . 5 Investigation 2 | . . . . 2 . . . Extermination 2 | . . . . . . . 2 Reinforcement 7 | . 2 . 1 1 . . 3 Assault 3 | . . . . 3 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Distress Signals 6 | . 2 . 2 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 123 | . 13 9 28 36 1 . 36 Peak Tracking Total 12 | . 6 3 5 10 1 . 12 Tactical Retreats 5 | . . . 3 . . . 2 Traps | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Traps Triggered 5 | . . . 2 3 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Machines Disabled 4 | . . . 2 2 . . . Max in Single Turn 1 | . . . 1 1 . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Machines Accessed 37 | . 1 . 7 11 9 6 3 Terminals 15 | . . . 3 8 3 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Recycling Units 10 | . 1 . 2 2 4 . 1 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 105 | . 5 . 15 22 36 23 4 Successful 79 | . 3 . 9 11 32 23 1 Failed 26 | . 2 . 6 11 4 . 3 Catastrophic 4 | . . . 1 1 1 . 1 Database Lockouts . | . . . . . . . . Manual 60 | . 5 . 14 23 14 . 4 Terminals 31 | . . . 9 16 5 . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 22 | . 5 . 3 5 7 . 2 Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . 1 . . . Terminal Hacks 48 | . . . . 1 24 23 . Record 40 | . . . . . 24 16 . Robot Analysis 6 | . . . . . . 6 . Open Door 1 | . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . Refit 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 27 | . 3 . 8 9 6 . 1 Terminals 14 | . . . 4 8 2 . . Track 2 | . . . 1 1 . . . Assimilate 1 | . . . . 1 . . . Botnet 3 | . . . 1 2 . . . Disrupt 3 | . . . 1 2 . . . Operators 4 | . . . 1 2 1 . . Search 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . 1 . . . . Mechanics 1 | . . . 1 . . . . Recycling Units 11 | . 3 . 2 1 4 . 1 Reject 6 | . 1 . 2 1 1 . 1 Recyclers 1 | . 1 . . . . . . Mask 1 | . 1 . . . . . . Tunnel 3 | . . . . . 3 . . Scanalyzers 1 | . . . 1 . . . . Researchers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 22 | . 1 . 5 9 4 . 3 Full Trace Events 3 | . . . . 1 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 62 | . . . . 62 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks 7 | . . . . 7 . . . Total Damage 150 | . . . . 150 . . . Kills 2 | . . . . 2 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Robot Analysis Total 6 | . . . . . . 6 . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Turns Passed 10558 | 91 978 720 2079 1275 698 2919 1798 Spaces Moved 5212 | 57 292 363 1034 603 416 1839 608 Core 58 | 8 . . 18 . . . 32 Treads 4615 | . . 335 848 603 416 1839 574 Legs 537 | 49 292 28 168 . . . . Wheels 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 155 50 Average Speed 164 | 110 120 156 160 160 160 155 231 Slowest Speed 400 | 120 120 160 400 160 160 160 320 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 4 36 33 56 84 60 96 16 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . . . 1 3 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 8 . Spaces Dug . | . . . . . . . . Terrain Destroyed 62 | . . 14 37 . . . 11 Melee . | . . . . . . . . Projectile 11 | . . . . . . . 11 AOE 51 | . . 14 37 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Scr Fac Total 6674 | 75 862 470 1278 785 444 1901 859 Wait 928 | 1 521 71 100 88 20 4 123 Move 5205 | 56 291 362 1033 602 415 1838 608 Hop . | . . . . . . . . Pick Up 72 | 7 4 1 10 5 . 18 27 Fast Attach 33 | 7 . 1 14 2 3 4 2 Attach 27 | . . 3 6 2 . 2 14 Detach 5 | . . . 2 . . 1 2 Swap 49 | . 5 1 18 13 . 8 4 Drop 88 | . 8 . 17 18 4 26 15 Fire 256 | 4 31 31 78 55 2 . 55 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 2 | . 2 . . . . . . Crush 7 | . . . . . . . 7 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 886 | -10/Materials | Discovered new exit (range 6) 1070 | -10/Materials | Entered Subcaves 1071 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1308 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1319 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1319 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1362 | -10/Subcaves | Learned Materials emergency access door positions 1457 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1707 | -10/Subcaves | Discovered new exit (range 11) 1722 | -10/Subcaves | Core integrity fell below 50% 1757 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1764 | -10/Subcaves | Core integrity fell below 20% 1790 | -10/Subcaves | Entered Materials 1790 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 2597 | -8/Materials | Build established: Scavenger-Skirmisher 2844 | -8/Materials | Discovered new exit (range 15) 3020 | -8/Materials | Build established: Scavenger-Gunner 3679 | -8/Materials | Discovered new exit (range 14) 3869 | -8/Materials | Entered Storage 4151 | -8/Storage | Met a pair of Derelict thieves 4322 | -8/Storage | Core integrity fell below 50% 4368 | -8/Storage | Destroyed 8 combat bots 4553 | -8/Storage | Destroyed 7 combat bots 4856 | -8/Storage | Learned location of Armory (-3) 5069 | -8/Storage | First assault squad dispatched 5138 | -8/Storage | Used back door to open Recycling access 5138 | -8/Storage | Discovered new exit (range 5) 5144 | -8/Storage | Entered Recycling 5760 | -8/Recycling | Scanned before Scraplab entrance 5785 | -8/Recycling | Entered Scraplab 5799 | -8/Recycling | Discovered new exit (range 3) 5842 | -8/Recycling | Entered Scraptown 5842 | -8/Scraptown | System corruption cleaned by C-Scrubber 6369 | -8/Scraptown | Visited Bundlers 6533 | -8/Scraptown | Visited Scrapoid Research Area 6570 | -8/Scraptown | Visited Assassins FH 6649 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6721 | -8/Scraptown | Build established: Gunner 7168 | -8/Scraptown | Discovered new exit (range 5) 7306 | -8/Scraptown | Visited Junk Repository 7346 | -8/Scraptown | Visited Artisan Demo Area 7413 | -8/Scraptown | Visited SPCMW 7458 | -8/Scraptown | Visited UFD Registry 7514 | -8/Scraptown | Registered with UFD as "Gunroller" 7563 | -8/Scraptown | Visited Abandonware Association 7580 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 7622 | -8/Scraptown | Visited Scrap Suit Storage 7629 | -8/Scraptown | Found Scrap Suit 7689 | -8/Scraptown | Visited Scrapoid Pod Storage 7818 | -8/Scraptown | Discovered new exit (range 3) 7872 | -8/Scraptown | Visited Analyses Database 7908 | -8/Scraptown | Visited Curators Association 7953 | -8/Scraptown | Visited DA-N13 Charitable Foundation 7960 | -8/Scraptown | Found DCF Scrap (29 items) 8131 | -8/Scraptown | Visited Junk Repository 8402 | -8/Scraptown | Visited Science Guys 8456 | -8/Scraptown | Visited Research Penetration Think Tank 8687 | -8/Scraptown | Found Scrap Suit 8761 | -8/Scraptown | Entered Factory 8761 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 9056 | -6/Factory | Build established: Hauler-Gunner 10477 | -6/Factory | Cargo convoy interrupted 10539 | -6/Factory | Core integrity fell below 50% 10542 | -6/Factory | Released all parts (5) 10555 | -6/Factory | Core integrity fell below 20% 10555 | -6/Factory | System corruption reached 10% 10559 | -6/Factory | Destroyed by H-61 Shepherd via exploding Nuclear Reactor Last Messages --------------- (-19). 10541_ Acquired Prototype Ballistic Cannon. 10542_ Released Hvy. Ion Cannon. 10542_ Released Gatling Laser. 10542_ Released Hvy. Laser. 10542_ Released Arm. Huge Wheel. 10543_ Overheating: Energy bleed (-10). 10543_ U-05 Engineer builds a Wall. 10544_ Overheating: Matter decay (-8). 10544_ Penetrated by Slug. 10544_ Acquired 1 matter. 10544_ U-05 Engineer builds a Wall. 10547_ Slug penetrates Wall. 10553_ Nuclear Reactor explodes. 10553_ A-15 Conveyor destroyed. 10558_ Acquired Prototype Flight Unit. 10558_ Identified Cld. VTOL Module. 10558_ Slug penetrates Wall. 10559_ P-60 Hacker destroyed. 10559_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????# ????????????????????? | | ???????? ????????# "????????????????????? | | ???????# ^ #???????# "????????????????????? | | ???????# #???????# " ???????????????????? | | ???????# #???????#! 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[]= #% p [ ##????????? | | ! !![!!==[# = ????? | | %|[!==#[%!# # ????? | | [!*!==#!!%######### """ """ ?????? | | +##%!=#]!&#####???# """"" """""?? ? ?????? | | %%!!=*==!!!! =%=g """"" """""??????????? | | %#==#%#################### ???????????? | | %########????????????????# """ "????????????? | | +####????????????????????# """"" """????????????? | | % #????????????????????# """""????????????????? | | " " #????????????????????# ????????????????? | | " " #????????????????????# ????????????????? | | " " #????????????????????# ?????????????????? | | " " #????????????????????#+#+###?????????????????? | | " " #???????????????????????????????????????????? | | " " ##???????????????????????????????????????????? | | " " #????????????????????????????????????????????? | | " " #????????????????????????????????????????????? | | " " #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumSubdwellerSword Manual? 0 Play Time 01:28:30 Cumulative 83.4 hours Start 2025.01.25 @ 19:43:44 End 2025.01.26 @ 14:20:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 61 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 46 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 23% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7641cb86-95d6-4448-9fe9-e897d03e4049