Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.10 @ 10:18:46 Player: Haruame Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (28) 140 Value Destroyed (815) 815 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2575 Bonus ------- None Cogmind --------- Core Integrity 411/550 Matter 163/300 Energy 240/240 System Corruption 10% Temperature Cool (0) Movement Walking (240) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Minigun Flak Cannon Mining Claw > --- INVENTORY (12) --- Improved Ion Engine Particle Gun Heavy Assault Rifle Minigun Minigun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Recoil Stabilizer > --- WEAPON ----------- Minigun Flak Cannon Mining Claw > --- INVENTORY -------- Improved Ion Engine Particle Gun Heavy Assault Rifle Minigun Minigun Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 35 | . 9 19 7 Power 6 | . 3 2 1 Engine 4 | . 2 2 . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 8 | . 2 6 . Treads . | . . . . Leg 8 | . 2 6 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | . 2 5 3 Device 6 | . 1 3 2 Storage 1 | . . . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 11 | . 2 6 3 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 7 | . 2 5 . Ballistic Cannon 1 | . . . 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 14 | . 2 4 8 Power 3 | . 1 1 1 Propulsion 3 | . . 1 2 Utility 6 | . . 2 4 Weapon 2 | . 1 . 1 Highest Loss Streak 4 | . 2 3 4 Average Slot Usage (%) 92 | . 97 94 74 Engine 5 | . 10 3 2 Core 6 | . 3 7 5 Leg 29 | . 28 32 18 Device 7 | . 1 10 9 Storage 11 | . 14 11 9 Processor 2 | . 10 . . Protection 4 | . . 7 2 Energy Gun 1 | . . 2 1 Ballistic Gun 19 | . 28 19 9 Ballistic Cannon 1 | . . . 7 Slashing Weapon 1 | . . . 8 Naked Turns . | . . . . Heaviest Build 55 | 9 12 25 55 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 12 | . 6 6 12 Average Capacity 6 | . 6 6 11 Most Carried 8 | . 6 6 8 Average Carried 5 | . 5 5 6 Final Capacity 12 | 6 6 6 12 Final Carried 6 | 6 6 6 6 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 786 | 158 191 350 87 Remotely . | . . . . Salvage Created 985 | . 255 606 124 Parts 68 | . 21 39 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 25 | . 7 15 3 Melee 1 | . . . 1 Guns 23 | . 7 15 1 Cannons 1 | . . . 1 Classes Destroyed 6 | . 3 2 1 Builder 1 | . . . 1 Recycler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 8 | . 3 5 . Grunt 12 | . 4 6 2 Sentry 5 | . . 4 1 Best Kill Streak 4 | . 4 3 2 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2333 | . 459 1001 873 Core 402 | . 65 198 139 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 74 50 . Volleys Fired 116 | . 37 55 24 Largest 2 | . 2 2 2 Hottest 81 | . 40 81 69 Shots Fired 220 | . 73 110 37 Gun 207 | . 73 110 24 Cannon 13 | . . . 13 Launcher . | . . . . Special . | . . . . Kinetic 208 | . 73 98 37 Thermal 12 | . . 12 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | . 9 18 14 Robot Miss Streak 3 | . 2 3 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 163 | . 52 76 35 Core Hits 66 | . 21 27 18 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks 14 | . . . 14 Impact . | . . . . Slashing 14 | . . . 14 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1918 | . 360 863 695 Guns 1451 | . 359 863 229 Cannons 252 | . . . 252 Explosions 168 | . . . 168 Melee 46 | . . . 46 Ramming 1 | . 1 . . Kinetic 1519 | . 359 679 481 Thermal 184 | . . 184 . Explosive 168 | . . . 168 Electromagnetic . | . . . . Impact . | . . . . Slashing 46 | . . . 46 Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 10 | . . . 10 Corruption Purged . | . . . . Effects 4 | . . . 4 Message Errors 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 60 | . . . 60 Projectiles 6 | . . . 6 Explosions 54 | . . . 54 Melee . | . . . . Knockbacks 7 | . . . 7 Impact . | . . . . Kinetic 4 | . . . 4 Secondary 3 | . . . 3 Self-Inflicted Damage 71 | . . . 71 Shots 1 | . . . 1 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 99 | . 18 55 99 Average Temperature 14 | . 6 18 17 Received Heat Transfer 783 | . 210 303 270 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 407 | . . 407 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 195 | . 195 194 188 Initial 81 | . . 2 81 Average 88 | . 75 83 128 Maximum Alert Level . | . . . . Low Security (%) 100 | . 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 4 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 5 | . . 4 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 18 34 9 Peak Tracking Total 5 | . 5 5 4 Tactical Retreats 8 | . 3 3 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 4 2 2 Terminals 5 | . 3 . 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 11 4 3 Successful 13 | . 8 3 2 Failed 5 | . 3 1 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 4 | . 4 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 6 | . 4 . 2 Alert Level 1 | . . . 1 Locate Traps 1 | . 1 . . Surveillance Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Zone Layout 2 | . 2 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 4 | . 4 . . Report Inventory 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 12 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3033 | . 819 1743 471 Spaces Moved 1467 | 1 406 874 186 Core . | . . . . Treads . | . . . . Legs 1467 | 1 406 874 186 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 127 | 120 120 120 175 Slowest Speed 240 | 120 120 150 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 28 | 2 41 58 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 9 | . . . 9 Terrain Destroyed 28 | . . . 28 Melee 9 | . . . 9 Projectile . | . . . . AOE 19 | . . . 19 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2427 | . 682 1475 270 Wait 747 | . 214 498 35 Move 1463 | . 405 873 185 Hop . | . . . . Pick Up 19 | . 6 11 2 Fast Attach 14 | . 3 8 3 Attach 8 | . 2 3 3 Detach 2 | . 1 . 1 Swap 13 | . 4 8 1 Drop 29 | . 9 19 1 Fire 116 | . 37 55 24 Melee 14 | . . . 14 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis 1 | . . . 1 Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 134 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 808 | -10/Materials | Discovered new exit (range 7) 820 | -10/Materials | Entered another Materials area 820 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 908 | -9/Materials | Build established: Scavenger-Mutant 1275 | -9/Materials | Repaired Aluminum Leg 1411 | -9/Materials | Discovered new exit (range 10) 2007 | -9/Materials | Lost 3 parts (1p2u) 2532 | -9/Materials | Discovered new exit (range 7) 2563 | -9/Materials | Entered another Materials area 2563 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2735 | -8/Materials | Lost 4 parts (1p1n2u) 2945 | -8/Materials | Crushed by falling debris 2946 | -8/Materials | System corruption reached 10% 2976 | -8/Materials | Lost 3 parts (1n2u) 3003 | -8/Materials | Build established: Mutant 3034 | -8/Materials | Self-destructed Last Messages --------------- 02945_ Crushed by falling debris. 02945_ Recoil Stabilizer destroyed. 02945_ System corrupted by crushing effect (+3). 02945_ Heat Sink destroyed. 02945_ System corrupted by crushing effect (+3). 02945_ Aluminum Leg destroyed. 02945_ System corrupted by crushing effect (+4). 02948_ The unstable cave ceiling collapses. 02949_ System corrupted: Mining Claw targeting data glitched. 02968_ System corrupted: Energy discharge (-67). 02968_ The unstable cave ceiling collapses. 02968_ U-05 Engineer builds a Wall. 02978_ K-01 Serf collects debris. 02980_ K-01 Serf cleans the Nuclear Reactor. 02992_ 5ULJGJFBDMEMXU FD H8XWZFRG 6U /V, 02993_ K-01 Serf cleans the Nuclear Reactor. 02997_ K-01 Serf collects debris. 03010_ System corrupted: Heat flow error (+122). 03011_ K-01 Serf cleans the Nuclear Reactor. 03021_ K-01 Serf collects debris. 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