Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.15 @ 14:12:11 Player: Froliks Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (44) 220 Value Destroyed (1060) 1060 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7120 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 119/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Field Propulsion Array > --- UTILITY ---------- Experimental Coolant Injector Advanced Signal Interpreter Improved Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Micro Fission Core Lightning Gun Particle Gun [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Micro-nuke Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . Propulsion 7 | . . 1 1 1 1 1 1 . 1 Utility 8 | . . 1 1 1 . 1 1 2 1 Weapon . | . . . . . . . . . . Parts Attached 64 | 7 2 6 18 5 4 3 6 8 5 Power 9 | 1 . 1 2 . 2 1 1 . 1 Engine 2 | 1 . . . . 1 . . . . Core 5 | . . 1 2 . 1 1 . . . Reactor 2 | . . . . . . . 1 . 1 Propulsion 24 | 2 . 3 7 5 . 1 1 3 2 Treads . | . . . . . . . . . . Leg 12 | 2 . 3 7 . . . . . . Wheel . | . . . . . . . . . . Hover 2 | . . . . . . . . 2 . Flight 10 | . . . . 5 . 1 1 1 2 Utility 17 | 2 . 1 3 . 2 . 4 5 . Device 13 | 1 . 1 2 . 2 . 3 4 . Storage 1 | 1 . . . . . . . . . Processor 3 | . . . 1 . . . 1 1 . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 14 | 2 2 1 6 . . 1 . . 2 Energy Gun 3 | . . . 2 . . 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 2 2 1 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 . Parts Lost 38 | . . 2 6 1 . 3 11 5 10 Power 6 | . . 1 . . . . 2 2 1 Propulsion 15 | . . 1 2 1 . 2 4 2 3 Utility 8 | . . . 1 . . . 5 . 2 Weapon 9 | . . . 3 . . 1 . 1 4 Highest Loss Streak 11 | . . 1 4 1 . 2 11 3 10 To Critical Strikes 1 | . . . . . . . 1 . . Average Backups 6 | 3 7 8 7 5 7 6 7 4 2 Power 1 | . . . . 1 2 2 2 2 1 Propulsion 1 | 1 1 3 3 . . . . . . Utility . | . 1 1 . . 1 1 1 . . Weapon 2 | . 3 4 2 2 4 3 2 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 7 | . 5 . . . . 1 1 . . Power 2 | . 1 . . . . 1 . . . Propulsion 2 | . 2 . . . . . . . . Utility 1 | . 1 . . . . . . . . Weapon 2 | . 1 . . . . . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 75 | . 99 89 86 84 72 70 45 26 17 Engine 2 | . 13 5 . . . 1 2 . . Core 4 | . . 2 9 7 6 5 2 . . Leg 19 | . 27 32 34 1 . . . . . Flight 6 | . . . . 31 26 23 11 1 2 Device 14 | . 14 16 15 15 18 17 12 8 6 Storage 7 | . 14 11 9 7 6 5 4 . . Processor 2 | . . . 1 7 6 5 5 3 3 Energy Gun 1 | . . . 3 3 . 3 . . . Ballistic Gun 10 | . 28 22 10 . . . . . . Impact Weapon 2 | . . . 4 7 6 5 5 2 . Peak Build Rating 58 | 7 10 16 25 25 31 45 55 58 53 Average Rating 22 | 6 9 12 21 23 27 34 37 37 35 On Entrance 18 | . 7 10 16 25 22 28 40 10 28 Avg Prop Armor Cover (%) 3 | . . . . . . . . 3 2 Naked Turns 20 | . . . . . . . . 1 19 Heaviest Build 24 | 12 15 18 18 18 16 24 22 18 16 Greatest Support 64 | 20 20 30 64 22 17 32 29 24 20 Greatest Overweight (x) 2 | . 1 . . . . . 2 1 . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 7 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 5 3 Average Carried 6 | 3 7 8 7 5 7 6 7 4 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 6 8 6 5 3 1 Class Distribution -------------------- 47% | Mutant 30% | Scavenger-Mutant 17% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -5/Factory Scout | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 1376 | 358 144 235 406 . . . 169 29 35 Remotely . | . . . . . . . . . . Salvage Created 1610 | 163 193 401 580 . . 24 169 29 51 Parts 87 | 15 16 32 20 . . . 2 . 2 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 25 | . 3 9 10 . . . 1 . 2 Melee 1 | . . . . . . . 1 . . Guns 21 | . 3 9 9 . . . . . . AOE 2 | . . . . . . . . . 2 Classes Destroyed 10 | 3 3 2 1 . . . . . 1 Worker 3 | 1 1 . 1 . . . . . . Builder 2 | . . . 1 . . . . 1 . Tunneler 6 | 5 . . . . . . . 1 . Hauler 1 | . 1 . . . . . . . . Recycler 4 | 1 1 1 . . . . 1 . . Watcher 3 | . 1 1 . . . 1 . . . Swarmer 8 | . 3 4 . . . . 1 . . Cutter 2 | . . . . . . . . . 2 Grunt 11 | . . 3 8 . . . . . . Sentry 4 | . . 2 2 . . . . . . Best Kill Streak 5 | 3 2 4 5 . . 1 1 1 2 Combat Bots Only 4 | . 2 4 3 . . . 1 . 2 Max Kills in Single Turn 2 | 1 1 1 2 . . 1 1 1 2 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . . . . 2 Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 512 | . 16 39 100 . 2 71 94 66 124 Missed 190 | . 3 8 23 . 2 39 30 38 47 Hits 322 | . 13 31 77 . . 32 64 28 77 Melee 21 | . . . . . . . . 4 17 Projectile 301 | . 13 31 77 . . 32 64 24 60 AOE 3 | . . . . . . . . . 3 Critical Strikes 19 | . . . 4 . . 1 2 4 8 Damage Taken 6168 | . 99 342 1261 60 . 399 1081 747 2179 Core 2716 | . 9 74 164 . . 74 488 442 1465 Absorbed by Shields 98 | . . . . . . 53 . . 45 Core Remaining (%) 84 | 100 96 81 70 100 100 92 57 66 . Volleys Fired 124 | 22 23 27 46 . . . 1 . 5 Largest 2 | 2 2 2 2 . . . 1 . 1 Hottest 121 | 40 46 46 121 . . . 55 . 65 Shots Fired 240 | 44 46 54 90 . . . 1 . 5 Gun 237 | 44 46 54 90 . . . 1 . 2 Cannon . | . . . . . . . . . . Launcher 3 | . . . . . . . . . 3 Special . | . . . . . . . . . . Kinetic 216 | 44 46 54 72 . . . . . . Thermal 20 | . . . 18 . . . . . 2 Explosive 3 | . . . . . . . . . 3 Electromagnetic 1 | . . . . . . . 1 . . Robot Hit Streak 10 | 6 8 6 10 . . . . . 1 Robot Miss Streak 5 | 3 2 3 2 . . . 1 . 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 167 | 27 28 34 71 . . 1 3 2 1 Core Hits 67 | 12 10 16 27 . . . 1 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . Critical Strikes 2 | . . . 1 . . . . 1 . Burn 1 | . . . 1 . . . . . . Smash 1 | . . . . . . . . 1 . Melee Attacks 29 | . . . 10 1 . 8 8 2 . Impact 29 | . . . 10 1 . 8 8 2 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . 1 1 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3328 | 303 469 565 1092 . . 84 273 219 323 Guns 2412 | 303 452 565 1092 . . . . . . Cannons . | . . . . . . . . . . Explosions 323 | . . . . . . . . . 323 Melee 576 | . . . . . . 84 273 219 . Ramming 17 | . 17 . . . . . . . . Kinetic 2190 | 303 452 565 870 . . . . . . Thermal 222 | . . . 222 . . . . . . Explosive 323 | . . . . . . . . . 323 Electromagnetic . | . . . . . . . . . . Impact 576 | . . . . . . 84 273 219 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 391 | . . . . . . 34 117 199 41 Projectiles . | . . . . . . . . . . Explosions 41 | . . . . . . . . . 41 Melee 350 | . . . . . . 34 117 199 . Knockbacks 4 | . 1 . . . . . 2 1 . Impact 4 | . 1 . . . . . 2 1 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 87 | . . . . . . . . . 87 Shots 1 | . . . . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . Kicked 3 | . 3 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 302 | . . 3 302 . . . . . . Average Temperature 95 | . . 2 97 . . . . . . Received Heat Transfer 1050 | . . 111 711 . . 30 72 18 108 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 2 . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . . . . . 3 2 4 . Impact Corruptions 10 | . . . . . . 1 1 8 . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 629 | . . . 629 . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 140 | 5 67 111 79 8 30 140 68 25 106 Initial 68 | . . 16 13 3 . . 68 7 . Average 16 | 1 20 20 22 . 3 21 32 4 12 Influence Increases 1430 | 35 131 275 330 9 44 283 87 100 136 Destroy 0b10 Robot/C 500 | . 60 180 200 . . . 20 . 40 Destroy 0b10 Robot/NC 95 | 35 20 10 10 . . 5 5 10 . Destroy Leader 98 | . 14 42 40 . . 2 . . . Successful Hack 75 | . 6 12 13 8 14 22 . . . Disable Machine 45 | . . . . . . . 15 . 30 Destroy Structure 77 | . 1 1 7 1 . 14 2 . 51 Partial Spotted 105 | . . . . . . 60 15 30 . Lose Combat Pursuer 435 | . 30 30 60 . 30 180 30 60 15 Influence Decreases 1324 | 35 92 281 355 17 44 143 212 115 30 Entered New Map 128 | . . 23 20 5 . . 72 8 . Time Decay 875 | 35 92 160 262 12 44 123 55 82 10 Lost Part 217 | . . 17 50 . . 20 85 25 20 Purge Threat 104 | . . 81 23 . . . . . . Squads Dispatched 13 | . . . 1 . 1 3 1 4 3 Investigation 2 | . . . 1 . . . . 1 . Extermination 5 | . . . . . 1 1 . 2 1 Reinforcement 6 | . . . . . . 2 1 1 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 2 | . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 108 | . 10 11 14 2 7 22 11 19 12 Peak Tracking Total 13 | . 3 4 5 1 6 11 6 13 8 Tactical Retreats 17 | . 2 1 2 . 1 4 2 4 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 7 | . 1 . 1 1 . 1 . 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 3 | . . . . . . . 1 . 2 Max in Single Turn 1 | . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 15 | . 1 3 2 2 1 5 . . 1 Terminals 12 | . 1 2 2 1 1 4 . . 1 Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . . . Garrison Access . | . . . . . . . . . . Total Hacks 38 | . 6 9 6 5 2 9 . . 1 Successful 24 | . 3 5 3 4 1 8 . . . Failed 13 | . 3 4 3 1 1 . . . 1 Catastrophic 2 | . . . 1 . . . . . 1 Database Lockouts 1 | . . . . . . 1 . . . Manual 17 | . 5 2 2 4 1 2 . . 1 Terminals 32 | . 6 7 6 4 2 6 . . 1 Fabricators 1 | . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 5 | . . 2 . . . 3 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 18 | . 3 4 3 2 1 5 . . . Record 2 | . . . . . . 2 . . . Robot Analysis 4 | . 2 2 . . . . . . . Level Access Points 2 | . . . . 1 . 1 . . . Unreport Threat 3 | . . 1 2 . . . . . . Locate Traps 1 | . . . . . 1 . . . . Zone Layout 6 | . 1 1 1 1 . 2 . . . Fabricator Hacks 1 | . . . . 1 . . . . . Network Status 1 | . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . 1 . . . 3 . . . Retrieve Study 4 | . . 1 . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . 1 . . . . . Terminals 1 | . . . . 1 . . . . . Assimilate 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 1 3 2 1 1 2 . . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 4 | . . 1 . . . 3 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies 1 | . . . . 1 . . . . . Largest Group 1 | . . . . 1 . . . . . Highest-Rated Group 10 | . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . 10 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Active Infowar (turns) 3739 | 146 484 938 1165 129 297 448 128 4 . Sensors 1878 | . . 2 874 129 297 448 128 . . IFF 33 | . . . . . . . 33 . . Traps 2 | . . . . . . . 2 . . Seismic 3687 | 146 484 938 1165 129 297 448 80 . . Jamming 3 | . . . . . . . . 3 . ECM 1 | . . . . . . . . 1 . Robot Analysis Total 4 | . 2 2 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 4483 | 231 484 938 1165 129 297 448 162 476 153 Spaces Moved 4238 | 130 306 313 364 317 236 1211 323 769 269 Core 245 | 3 . . . . . . 39 124 79 Treads . | . . . . . . . . . . Legs 1110 | 127 306 313 364 . . . . . . Wheels . | . . . . . . . . . . Hover 365 | . . . . . . . . 365 . Flight 2518 | . . . . 317 236 1211 284 280 190 Fastest Speed 25 | 50 120 120 120 26 28 26 29 40 25 Average Speed 59 | 118 120 120 122 26 28 27 37 56 45 Slowest Speed 190 | 120 190 120 126 28 28 32 150 100 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 19 | 5 40 38 18 12 8 30 10 25 9 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 16 | . . . 7 1 . 7 1 . . Terrain Destroyed 38 | . . . 7 1 . 7 1 . 22 Melee 16 | . . . 7 1 . 7 1 . . Projectile . | . . . . . . . . . . AOE 22 | . . . . . . . . . 22 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Res Total 5910 | 164 378 820 973 358 465 1309 350 805 288 Wait 1369 | . 29 473 515 28 223 74 4 22 1 Move 4225 | 129 305 312 363 316 235 1210 322 768 265 Hop 2 | . . . . . . . . . 2 Pick Up 22 | 6 7 . 5 2 1 . 1 . . Fast Attach 47 | 7 2 4 7 . 2 2 5 10 8 Attach 12 | . . . 1 1 1 3 2 2 2 Detach 9 | . . . . 1 2 2 4 . . Swap 30 | . 2 2 16 5 1 2 2 . . Drop 26 | . 7 2 10 4 . 1 1 1 . Fire 124 | 22 23 27 46 . . . 1 . 5 Melee 29 | . . . 10 1 . 8 8 2 . Ram . | . . . . . . . . . . Kick 3 | . 3 . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . . . 7 . . 5 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 232 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 16) 697 | -10/Materials | Discovered new exit (range 9) 716 | -10/Materials | Entered another Materials area 716 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1632 | -9/Materials | Discovered new exit (range 16) 1654 | -9/Materials | Entered another Materials area 1654 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1793 | -8/Materials | Build established: Scavenger-Mutant 2660 | -8/Materials | Lost 4 parts (2n2w) 2809 | -8/Materials | Discovered new exit (range 5) 2818 | -8/Materials | Identified exit to Factory 2819 | -8/Materials | Entered Factory 2819 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2897 | -7/Factory | Identified exit to Factory 2948 | -7/Factory | Entered another Factory area 2948 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3118 | -6/Factory | Build established: Scavenger-Sprinter 3243 | -6/Factory | Discovered new exit (range 7) 3245 | -6/Factory | Identified exit to Factory 3245 | -6/Factory | Entered another Factory area 3245 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3313 | -5/Factory | Central database locked down 3491 | -5/Factory | Spotted B-75 Beast 3532 | -5/Factory | Identified exit to Factory 3693 | -5/Factory | Entered another Factory area 3693 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3851 | -4/Factory | Discovered new exit (range 9) 3855 | -4/Factory | Identified exit to Research 3855 | -4/Factory | Entered Research 3855 | -3/Research | Evolved 2 slots: Utility x2 3871 | -3/Research | Lost 11 parts (2p4n5u) 3974 | -3/Research | Found Prototype Device 3974 | -3/Research | Identified Exp. Thermal Shield 4089 | -3/Research | Build established: Mutant 4325 | -3/Research | Discovered new exit (range 8) 4331 | -3/Research | Identified exit to Research 4331 | -3/Research | Entered another Research area 4331 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4362 | -2/Research | Lost 3 parts (1p2n) 4378 | -2/Research | Spotted B-90 Cyclops 4454 | -2/Research | Spotted B-90 Cyclops 4460 | -2/Research | Core integrity fell below 50% 4468 | -2/Research | Core integrity fell below 20% 4484 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04466_ Acquired Micro-nuke Launcher. 04467_ C-57 Dissector destroyed. 04467_ Micro-nuke Launcher destroyed. 04467_ Destroyed Micro-nuke Launcher. 04467_ Destroyed Adv. Surge Thruster. 04467_ C-57 Dissector destroyed. 04471_ B-90 Cyclops activates siege mode. 04479_ Triggered Stasis Trap. 04479_ A bubble of rippling energy engulfs the area. 04479_ Field strength at 94. 04480_ Field strength at 88. 04481_ Field strength at 76. 04482_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 5W. 04482_ Field strength at 64. 04483_ Field strength at 44. 04484_ Field strength at 26. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????k##?????????????????? | | ??????????????????????####### ??????????????????? | | ??????????????????????# ???????????????????? | | ?????????????########## ????????????????????? | | ????????????? # ?????????????????????? | | ?????????????? # #?????????????????????? | | ??????????????"""" # k#?????????????????????? | | ????????????"""""" ! # @A#?????????????????????? | | ?????????# """""" # ##########+##?????????? | | ?????????# # ?????????? | | ?????????# ; ????????? | | ?????????? """""" # ????????? | | ??????????????"""" # s ????????? | | ??????????????"""" ]# sss###########?????????#?? | | ?????????????? # #?# ########?????? #?? | | ????????????? # ### ## # ####""" ##? | | ????????????########### R #? | | ??????????????????????# #? | | ??????????????????????# +? | | ??????????????????????# ! #? | | ??????????????????????####### !% #? | | ????????????????????????????## ! #? | | ????????????????????######### # | | ?????????????????? | | ?????????????????? | | ?????????????????? | | ?????????????????? | | ??????????????????? #? | | ??????????????????? """ """ #? | | ????????????????????? """ """ """ ## | | ?????????????????????? """ """ "" | | ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 120 Energy Generation 27 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 65 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Surge Thruster | -5/Factory | Hacked VTOL Module | -5/Factory | Hacked Lgt. Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed LightningMappingFragment Manual? 0 Play Time 00:45:57 Cumulative 44.4 hours Start 2026.10.15 @ 13:01:28 End 2026.10.15 @ 14:12:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c2e331d-60d8-4ae4-8ffe-262cd9038b1d