Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.18 @ 17:47:46 Player: Mindcool24 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (43) 215 Value Destroyed (1305) 1305 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3840 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 214/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (25) --- Deuterium Engine Katana Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Shock Absorption System > --- WEAPON ----------- Particle Gun Spread Laser Heavy Assault Rifle Katana > --- INVENTORY -------- Katana [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Shock Absorption System Storage Small Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 2 | . . 1 . 1 Weapon 3 | . . 1 1 1 Parts Attached 39 | 6 3 6 18 6 Power 8 | 1 . 1 5 1 Engine 5 | 1 . . 3 1 Core 3 | . . 1 2 . Reactor . | . . . . . Propulsion 6 | 2 . . 4 . Treads 6 | 2 . . 4 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 2 2 3 Device 1 | . . . . 1 Storage 4 | 1 2 . . 1 Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 14 | 2 . 3 7 2 Energy Gun 6 | . . 2 3 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 1 3 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . . 4 13 9 Power 7 | . . 1 4 2 Propulsion 3 | . . . 1 2 Utility 3 | . . 1 1 1 Weapon 13 | . . 2 7 4 Highest Loss Streak 9 | . . 4 6 9 To Critical Strikes 1 | . . . 1 . Average Backups 4 | 2 3 7 3 1 Power 1 | . 1 1 1 . Propulsion . | . . . . . Utility 1 | . . 1 1 . Weapon 1 | 1 1 3 . 1 Tool/Special . | . . . . . Unused Backups 5 | . . 3 . 2 Power 3 | . . 2 . 1 Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 98 97 92 78 Engine 9 | . 14 9 8 4 Core 3 | . . . 6 5 Treads 19 | . 28 22 17 13 Storage 10 | . 18 11 9 7 Processor 10 | . . 10 15 13 Protection 5 | . 8 10 2 1 Energy Gun 10 | . . 10 14 11 Ballistic Gun 15 | . 28 22 10 6 Ballistic Cannon 2 | . . . 7 . Slashing Weapon 1 | . . . . 5 Peak Build Rating 25 | 6 7 13 20 25 Average Rating 13 | 3 6 10 16 20 On Entrance 7 | . 6 7 13 13 Naked Turns . | . . . . . Heaviest Build 102 | 12 17 18 37 102 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 27 | . . . 1 27 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 8 8 8 25 Average Capacity 10 | 7 8 8 8 21 Most Carried 8 | 5 6 8 6 5 Average Carried 4 | 2 3 7 3 1 Final Capacity 25 | 8 8 8 8 25 Final Carried 6 | 2 6 6 3 2 Class Distribution -------------------- 34% | Scavenger-Gunner 28% | Gunner 24% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 987 | 162 39 217 569 . Remotely . | . . . . . Salvage Created 1318 | . 79 474 765 . Parts 75 | . 6 23 46 . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 4 11 22 . Guns 27 | . 4 11 12 . Cannons 10 | . . . 10 . Classes Destroyed 8 | . 2 3 3 . Recycler 2 | . . . 2 . Operator 3 | . . 1 2 . Watcher 1 | . . . 1 . Swarmer 12 | . 3 . 9 . Grunt 19 | . 1 9 9 . Brawler 1 | . . 1 . . Sentry 4 | . . 1 3 . Hunter 1 | . . . 1 . Best Kill Streak 9 | . 3 3 9 . Combat Bots Only 4 | . 3 3 4 . Max Kills in Single Turn 3 | . 2 1 3 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 461 | . 20 61 152 228 Missed 144 | . 6 23 39 76 Hits 317 | . 14 38 113 152 Melee 4 | . . 4 . . Projectile 313 | . 14 34 113 152 Critical Strikes 5 | . . 1 4 . Damage Taken 3571 | . 135 561 1719 1156 Core 1343 | . 18 109 509 707 Absorbed by Shields . | . . . . . Redirected to Shielding 27 | . 4 23 . . Core Remaining (%) 67 | 100 92 72 7 . Volleys Fired 102 | . 12 32 54 4 Largest 4 | . 2 3 4 2 Hottest 223 | . 40 105 223 88 Shots Fired 310 | . 23 93 187 7 Gun 261 | . 23 93 138 7 Cannon 49 | . . . 49 . Launcher . | . . . . . Special . | . . . . . Kinetic 205 | . 23 64 115 3 Thermal 88 | . . 29 55 4 Explosive . | . . . . . Electromagnetic 17 | . . . 17 . Robot Hit Streak 15 | . 2 15 10 9 Robot Miss Streak 6 | . 4 2 6 2 Penetration Max . | . . . . . Secondary Targets 5 | . 1 4 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 201 | . 13 70 111 7 Core Hits 120 | . 6 34 74 6 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 4 | . 1 1 2 . Burn 2 | . . 1 1 . Destroy 1 | . 1 . . . Corrupt 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2805 | . 102 692 1907 104 Guns 1880 | . 102 683 991 104 Cannons 706 | . . . 706 . Explosions 210 | . . . 210 . Melee . | . . . . . Ramming 9 | . . 9 . . Kinetic 1641 | . 102 414 1081 44 Thermal 986 | . . 269 657 60 Explosive . | . . . . . Electromagnetic 169 | . . . 169 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 3 4 1 . Average Corruption 2 | . 2 3 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . 6 1 3 . Message Errors 4 | . 3 . 1 . Matter Fused 2 | . 1 1 . . Heat Flow Errors 1 | . 1 . . . Data Loss (minor) 1 | . . . 1 . Data Loss (major) 1 | . . . 1 . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 139 | . . . 139 . Projectiles 2 | . . . 2 . Explosions 137 | . . . 137 . Melee . | . . . . . Knockbacks 23 | . . . 23 . Impact . | . . . . . Kinetic 23 | . . . 23 . Secondary . | . . . . . Self-Inflicted Damage 112 | . . . 112 . Shots 1 | . . . 1 . Rammed 7 | . . 7 . . Targets Rammed 7 | . . 7 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 648 | . 166 223 648 46 Average Temperature 172 | . 55 71 211 22 Received Heat Transfer 1047 | . 42 228 423 354 Effects 39 | . . . 39 . Shutdowns 12 | . . . 12 . Energy Bleed 2 | . . . 2 . Interference 6 | . . . 6 . Matter Decay 2 | . . . 2 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . . 1 . Damage (major) 10 | . . . 10 . Damage (core) 4 | . . . 4 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 1 . Heat Transferred 2223 | . . 851 1297 75 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . . 1 . Low Security (%) 96 | 100 100 100 90 100 Level 1 3 | . . . 9 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 232 | . 70 100 232 100 Initial 100 | . . 16 22 100 Average 60 | . 12 52 111 27 Influence Increases 1070 | . 90 296 684 . Destroy 0b10 Robot/C 740 | . 80 220 440 . Destroy 0b10 Robot/NC 30 | . . 5 25 . Destroy Leader 142 | . 10 40 92 . Successful Hack 15 | . . 1 14 . Disable Machine 60 | . . . 60 . Destroy Structure 23 | . . . 23 . Lose Combat Pursuer 60 | . . 30 30 . Influence Decreases 1070 | . 50 283 517 220 Entered New Map 175 | . . 24 31 120 Time Decay 725 | . 50 219 356 100 Lost Part 170 | . . 40 130 . Squads Dispatched 5 | . 1 1 3 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 4 | . 1 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 7 20 33 2 Peak Tracking Total 5 | . 3 5 5 2 Tactical Retreats 3 | . . 2 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 1 1 2 1 Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 8 | . 1 2 4 1 Successful 6 | . 1 2 2 1 Failed 2 | . . . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 1 . 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 2 1 Record 1 | . . . 1 . Open DSF 1 | . . . . 1 Emergency Access Points 1 | . . . 1 . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 1 2 . Full Trace Events 1 | . . . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 326 | . . . . 326 Optics 326 | . . . . 326 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2194 | 85 388 506 818 397 Spaces Moved 990 | 51 215 220 374 130 Core 12 | 9 . . . 3 Treads 978 | 42 215 220 374 127 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 176 | 140 160 160 160 292 Slowest Speed 1400 | 160 160 160 240 1400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 4 31 20 24 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . . 19 . Melee . | . . . . . Projectile . | . . . . . AOE 19 | . . . 19 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1248 | 64 242 314 479 149 Wait 46 | . . 36 8 2 Move 986 | 50 214 219 373 130 Hop . | . . . . . Pick Up 47 | 8 8 10 16 5 Fast Attach . | . . . . . Attach 34 | 6 3 6 15 4 Detach 5 | . 2 . 3 . Swap 6 | . . . 4 2 Drop 15 | . 3 4 6 2 Fire 102 | . 12 32 54 4 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 7 | . . 7 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 15) 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 809 | -9/Materials | Build established: Gunner 954 | -9/Materials | Discovered new exit (range 14) 967 | -9/Materials | Lost 4 parts (1p1u2w) 980 | -9/Materials | Entered another Materials area 980 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1173 | -8/Materials | Lost 6 parts (1p1n1u3w) 1390 | -8/Materials | Lost 3 parts (1p2w) 1451 | -8/Materials | Core integrity fell below 50% 1657 | -8/Materials | Discovered new exit (range 3) 1724 | -8/Materials | Core integrity fell below 20% 1753 | -8/Materials | Lost 3 parts (1p2w) 1798 | -8/Materials | Entered Factory 1798 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1988 | -7/Factory | Identified exit to DSF 2177 | -7/Factory | Core integrity fell below 50% 2189 | -7/Factory | Core integrity fell below 20% 2195 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 01879_ Dropped Sml. Storage Unit. 01880_ Dropped Lgt. Armor Plating. 01887_ Acquired Shock Absorption System. 01988_ Connecting with DSF Access... 01988_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 01988_ EXIT=UNLOCKED: DSF 02088_ Acquired Deuterium Engine. 02135_ Lgt. Treads destroyed. 02135_ Particle Gun destroyed. 02135_ Lgt. Nuclear Core destroyed. 02138_ ALERT: All DSF locations entering lockdown mode. 02152_ Lgt. Treads destroyed. 02159_ Lgt. Ion Engine destroyed. 02159_ Hvy. Assault Rifle destroyed. 02162_ Shock Absorption System destroyed. 02163_ Spread Laser destroyed. 02191_ Katana destroyed. 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Medium Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Safety First Challenges ------------ None Game ------ Seed SigixPhasingInterrupter Manual? 0 Play Time 00:17:47 Cumulative 7.4 hours Start 2025.06.18 @ 17:31:47 End 2025.06.18 @ 17:47:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 10 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 807d6e3b-839e-452f-ad39-5ef120e97c00