Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 19:43:41 Player: Wyvric Result: Destroyed by Explosive Trap Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3773) 3773 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (1024) 1024 TOTAL SCORE: 8547 Bonus ------- High Alert Combat Kills 527 Follower Combat Kills 144 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -147 Cogmind --------- Core Integrity 0/550 Matter 217/300 Energy 96/125 System Corruption 1% Temperature Cool (4) Movement Walking (197) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Aluminum Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (4) ------ Huge Storage Unit Improved Medium Armor Plating Medium Reactive Plating Improved Shield Generator > --- WEAPON (2) ------- Flak Gun Flak Gun > --- INVENTORY (25) --- Armored Treads Armored Treads Improved Heat Sink Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Improved Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Long-range Tractor Beam Long-range Tractor Beam Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Minigun Flak Gun XL Autogun Array Improved Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Core Analyzer Improved Shield Generator > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Improved Ion Engine Armored Treads Armored Treads Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Improved Signal Interpreter Improved Terrain Scanner Improved Terrain Scan Processor Particle Charger Medium Reactive Plating Improved Shield Generator Long-range Tractor Beam Improved Trap Extractor Ion Cannon Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Assault Rifle XL Autogun Array Datajack Heavy Flail [Rating: 48] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Ion Cannon Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 94 | 6 9 8 4 1 26 23 17 Power 9 | 1 . 1 1 . 2 3 1 Engine 6 | 1 . . 1 . 1 2 1 Core 3 | . . 1 . . 1 1 . Reactor . | . . . . . . . . Propulsion 20 | 2 2 2 . . 9 4 1 Treads 9 | . 2 2 . . 5 . . Leg 11 | 2 . . . . 4 4 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 36 | 1 4 3 . 1 12 7 8 Device 16 | . 1 2 . 1 3 5 4 Storage 2 | 1 1 . . . . . . Processor 2 | . . . . . 2 . . Hackware 1 | . . . . . 1 . . Protection 15 | . 2 1 . . 6 2 4 Artifact . | . . . . . . . . Weapon 29 | 2 3 2 3 . 3 9 7 Energy Gun . | . . . . . . . . Energy Cannon 14 | . . 2 2 . 3 7 . Ballistic Gun 8 | 2 . . . . . 2 4 Ballistic Cannon 3 | . 3 . . . . . . Launcher 3 | . . . . . . . 3 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 16 | . . . . . 7 8 1 Power 2 | . . . . . . 2 . Propulsion 7 | . . . . . 3 4 . Utility 5 | . . . . . 3 1 1 Weapon 2 | . . . . . 1 1 . Highest Loss Streak 3 | . . . . . 3 2 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 100 85 100 95 97 99 Engine 10 | . 14 6 13 14 6 5 5 Core 1 | . . 7 . . 2 2 3 Treads 20 | . 23 28 28 28 24 . . Leg 9 | . 4 . . . 10 35 36 Device 12 | . 7 8 14 14 15 13 14 Storage 12 | . 14 14 14 14 9 9 9 Protection 4 | . 5 5 . . 7 8 11 Energy Cannon 12 | . . 16 1 28 18 9 . Ballistic Gun 2 | . 2 . . . . 8 17 Ballistic Cannon 4 | . 25 11 . . . . . Special Melee Weapon 2 | . . . 13 . . . . Naked Turns . | . . . . . . . . Heaviest Build 124 | 12 94 98 98 98 105 115 124 Greatest Support 80 | 20 40 40 40 40 80 75 70 Greatest Overweight (x) 6 | . 2 2 2 2 6 1 1 Average Overweight (x) 1 | . . 2 2 2 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 25 25 25 25 25 25 Most Carried 25 | 8 13 25 25 25 25 25 25 Average Carried 22 | 4 9 22 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 6 13 24 24 25 24 25 23 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 2681 | 254 246 383 350 216 232 468 532 Remotely 310 | . . . . . . 134 176 Salvage Created 3548 | . 378 187 . 195 1527 867 394 Parts 203 | . 26 6 . 11 90 47 23 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 2 | . . . . . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 92 | . 14 5 . 6 31 22 14 Melee 1 | . . . . . 1 . . Guns 17 | . . . . . . 5 12 Cannons 68 | . 14 5 . 6 28 15 . AOE 2 | . . . . . . . 2 Classes Destroyed 12 | . 5 . . 1 4 2 . Worker 1 | . . . . 1 . . . Hauler 1 | . 1 . . . . . . Recycler 3 | . . . . . 2 . 1 Operator 3 | . 1 . . . 2 . . Watcher 5 | . 3 . . . 2 . . Swarmer 26 | . 6 . . 3 8 4 5 Cutter 2 | . . . . . . 2 . Grunt 47 | . 8 5 . 3 14 12 5 Duelist 2 | . . . . . . 2 . Sentry 13 | . . . . . 8 2 3 Hunter 2 | . . . . . 1 . 1 Heavy 1 | . . . . . 1 . . Best Kill Streak 6 | . 4 3 . 3 6 6 6 Combat Bots Only 6 | . 3 3 . 3 6 6 6 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 2 Gunslinging 1 | . . . . . . . 1 Exploded 2 | . . . . . . . 2 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 447 | . 43 20 . 49 148 96 91 Missed 118 | . 10 4 . 17 46 19 22 Damage Taken 4689 | . 323 313 . 282 1670 1267 834 Core 713 | . 65 71 . 26 275 144 132 Absorbed by Shields 346 | . . . . . . 126 220 Redirected to Shielding 3 | . 3 . . . . . . Core Remaining (%) 67 | 100 . . . 35 . . . Volleys Fired 256 | . 43 11 . 14 91 59 38 Largest 2 | . 2 2 . 2 2 2 2 Hottest 126 | . 70 120 . 120 120 126 56 Shots Fired 504 | . 86 22 . 28 182 116 70 Gun 94 | . . . . . . 30 64 Cannon 404 | . 86 22 . 28 182 86 . Launcher 6 | . . . . . . . 6 Special . | . . . . . . . . Kinetic 188 | . 86 8 . . . 30 64 Thermal 278 | . . 14 . 28 182 54 . Explosive 6 | . . . . . . . 6 Electromagnetic 32 | . . . . . . 32 . Robot Hit Streak 19 | . 7 4 . 8 12 19 6 Robot Miss Streak 16 | . 3 4 . 9 3 10 16 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . . . . 4 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 335 | . 52 11 4 14 114 81 59 Core Hits 206 | . 20 7 . 8 48 49 74 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . 4 . . . . 1 . Blast 4 | . 4 . . . . . . Corrupt 1 | . . . . . . 1 . Melee Attacks 4 | . . . 4 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 4 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7514 | . 914 292 . 344 2953 1749 1262 Guns 1387 | . . . . . . 382 1005 Cannons 5805 | . 902 292 . 344 2919 1348 . Explosions 222 | . . . . . . . 222 Melee . | . . . . . . . . Ramming 100 | . 12 . . . 34 19 35 Kinetic 2375 | . 902 86 . . . 382 1005 Thermal 4230 | . . 206 . 344 2919 761 . Explosive 222 | . . . . . . . 222 Electromagnetic 587 | . . . . . . 587 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . 1 1 1 . . 1 Average Corruption 1 | . . 1 1 1 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 33 | . . 4 11 13 . . 5 Message Errors 11 | . . . 4 5 . . 2 Matter Fused 7 | . . . 3 3 . . 1 Heat Flow Errors 3 | . . 1 . 2 . . . Energy Discharges 4 | . . . 2 1 . . 1 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . 2 . 1 . . . Data Loss (major) 3 | . . 1 1 1 . . . Alerts 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 129 | . . . . . 86 24 19 Projectiles 110 | . . . . . 86 24 . Explosions 19 | . . . . . . . 19 Melee . | . . . . . . . . Knockbacks 9 | . 9 . . . . . . Impact . | . . . . . . . . Kinetic 9 | . 9 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 5 | . 3 . . . 2 . . Targets Rammed 14 | . 3 . . . 5 3 3 Kicked 6 | . . . . . . 3 3 Crushed 3 | . . . . . 3 . . Highest Temperature 225 | . 60 192 . 225 166 161 25 Average Temperature 47 | . 22 83 . 65 45 35 13 Received Heat Transfer 1546 | . 105 111 . 24 585 471 250 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . 2 . . Combat Hostiles 2 | . . . . . 2 . . Parts Melted 10 | . . . . . 9 1 . Heat Transferred 6623 | . . 333 . 555 4514 1221 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 1063 | . 349 107 . 92 706 1063 706 Initial 518 | . . 53 . . . 458 518 Average 289 | . 147 60 . 26 334 824 563 Maximum Alert Level 3 | . 1 . . . 3 3 3 Low Security (%) 53 | 100 64 100 . 100 16 . . Level 1 15 | . 35 . . . 53 . . Level 2 17 | . . . . . 28 21 91 Level 3 13 | . . . . . 1 78 8 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 3 2 . . 6 . 4 Investigation 6 | . 2 1 . . 1 . 2 Extermination . | . . . . . . . . Reinforcement 8 | . 1 . . . 5 . 2 Assault 1 | . . 1 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 11 | . 3 . . . 5 . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 22 6 . 7 50 23 27 Peak Tracking Total 8 | . 5 3 . 3 5 4 8 Tactical Retreats 6 | . 1 . . 1 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 14 | . . 2 . . . 11 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted 3 | . . 3 . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 3 | . . 3 3 3 3 3 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 7 | . . . . . 3 3 1 Max in Single Turn 1 | . . . . . 1 1 1 Garrison Relay 2 | . . . . . . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 29 | . 9 3 1 . 8 1 7 Terminals 21 | . 7 1 . . 6 1 6 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 69 | . 25 7 1 . 20 1 15 Successful 28 | . 11 4 1 . 8 1 3 Failed 40 | . 13 3 . . 12 . 12 Catastrophic 6 | . . . . . 2 . 4 Database Lockouts 1 | . 1 . . . . . . Manual 35 | . 10 1 1 . 17 . 6 Terminals 57 | . 20 5 . . 18 1 13 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 5 . . . 1 . 2 Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 21 | . 9 4 1 . 4 1 2 Robot Analysis 3 | . 1 . . . 2 . . Prototype ID Bank 3 | . 3 . . . . . . Open Door 2 | . . 2 . . . . . Emergency Access Points 2 | . 2 . . . . . . Recycling Unit Index 1 | . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 4 | . . 1 . . 2 . 1 Patrol Navigation 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 6 | . 2 . . . 3 . 1 Terminals 2 | . . . . . 2 . . Botnet 2 | . . . . . 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . . . 1 . 1 Tunnel 4 | . 2 . . . 1 . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . Used . | . . . . . . . . Hacking Detections 19 | . 6 1 . . 6 . 6 Full Trace Events 1 | . . . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . 4 . . . . Non-combat 3 | . . . 3 . . . . Combat 1 | . . . 1 . . . . Robot Hacks Applied 4 | . . . 4 . . . . parse_system 4 | . . . 4 . . . . Relay Couplers Released 9 | . . . . . . 9 . Machine Destruction 9 | . . . . . . 9 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 4 | . . 1 . 3 . . . Largest Group 3 | . . 1 . 3 3 . . Highest-Rated Group 40 | . . 31 . 40 40 . . Highest-Rated Ally 31 | . . 31 . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 42 | . . 5 . . 37 . . Total Damage 437 | . . 66 . . 371 . . Kills 6 | . . 1 . . 5 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total 3 | . 1 . . . 2 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 9997 | 65 1312 1087 1713 2153 1515 1376 776 Spaces Moved 3402 | 43 571 312 529 659 453 538 297 Core 3 | 3 . . . . . . . Treads 2220 | . 429 312 529 659 291 . . Legs 1179 | 40 142 . . . 162 538 297 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 320 320 320 192 192 197 Average Speed 255 | 115 194 320 320 320 242 195 197 Slowest Speed 540 | 120 320 320 320 320 540 200 197 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 4 85 56 79 101 59 63 41 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 5 | . 2 . . 1 1 . 1 Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 4 | . . . . . 4 . . Terrain Destroyed 71 | . . 3 . 2 28 . 38 Melee . | . . . . . . . . Projectile 33 | . . 3 . 2 28 . . AOE 38 | . . . . . . . 38 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 4200 | 56 691 379 553 677 687 744 413 Wait 233 | . 41 29 . 2 61 54 46 Move 3395 | 42 570 311 528 658 452 537 297 Hop . | . . . . . . . . Pick Up 89 | 8 12 15 6 1 25 18 4 Fast Attach 29 | 4 7 . . . 9 5 4 Attach 18 | 2 . . 1 . 8 5 2 Detach 3 | . 1 . 1 . 1 . . Swap 47 | . 2 8 3 1 9 13 11 Drop 78 | . 12 5 10 1 26 16 8 Fire 256 | . 43 11 . 14 91 59 38 Melee 4 | . . . 4 . . . . Ram . | . . . . . . . . Kick 6 | . . . . . . 3 3 Crush 8 | . 3 . . . 5 . . Escape Stasis 34 | . . . . . . 34 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Central database locked down 310 | -10/Materials | Discovered new exit (range 6) 311 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 14) 804 | -10/Materials | Discovered new exit (range 14) 1112 | -10/Materials | Discovered new exit (range 3) 1378 | -10/Materials | Entered Mines 1560 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1592 | -10/Mines | Learned 2 Materials zone layouts 1786 | -10/Mines | Met a Derelict testing a Signal Generator 1786 | -10/Mines | Core integrity fell below 50% 1995 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1995 | -10/Mines | Discovered new exit (range 5) 2159 | -10/Mines | Met a Derelict shopkeep closing up shop 2465 | -10/Mines | Entered Exiles 2527 | -10/Exiles | Discovered new exit (range 15) 2569 | -10/Exiles | Met 8R-AWN 2635 | -10/Exiles | Met EX-HEX 2905 | -10/Exiles | Visited The Gauntlet 3012 | -10/Exiles | Met EX-DEC 3368 | -10/Exiles | Discovered new exit (range 10) 3560 | -10/Exiles | Met EX-BIN 3763 | -10/Exiles | Aligned with FarCom system 3767 | -10/Exiles | Given EX-Vault access code 3840 | -10/Exiles | Opened EX-Vault 3871 | -10/Exiles | Found XL Autogun Array 3942 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4178 | -10/Exiles | Left Exiles lab with XL Autogun Array 4178 | -10/Exiles | Entered Mines 4229 | -9/Mines | Met a Derelict bent on vengeance 4614 | -9/Mines | Discovered new exit (range 8) 5027 | -9/Mines | Learned 4 Materials zone layouts 5088 | -9/Mines | Discovered new exit (range 10) 6216 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6331 | -9/Mines | Entered Materials 6331 | -8/Materials | Accompanied by 3 allies 6331 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6332 | -8/Materials | Identified exit to Factory 7017 | -8/Materials | Lost 3 parts (1n2u) 7315 | -8/Materials | Lost 3 parts (2n1w) 7811 | -8/Materials | Discovered exit to Factory (range 16) 7843 | -8/Materials | Identified exit to Garrison 7846 | -8/Materials | Entered Garrison 7898 | -8/Garrison | Triggered checkpoint 7905 | -8/Garrison | Core integrity fell below 50% 7952 | -8/Garrison | Garrison Relay disabled 8048 | -8/Garrison | Triggered checkpoint 8116 | -8/Garrison | Triggered checkpoint 8147 | -8/Garrison | Garrison Relay disabled 8193 | -8/Garrison | Discovered new exit (range 10) 8292 | -8/Garrison | Triggered checkpoint 8347 | -8/Garrison | Triggered checkpoint 8756 | -8/Garrison | Discovered new exit (range 14) 9202 | -8/Garrison | Discovered new exit (range 11) 9222 | -8/Garrison | Entered Materials 9482 | -8/Materials | Core integrity fell below 20% 9956 | -8/Materials | Discovered exit to Factory (range 16) 9998 | -8/Materials | Destroyed by Explosive Trap Last Messages --------------- 09918_ T-07 Excavator is excavating. 09935_ Terminal disabled. 09940_ T-07 Excavator is excavating. 09951_ U-05 Engineer lays Concrete. 09952_ T-07 Excavator is excavating. 09952_ U-05 Engineer lays Concrete. 09954_ Connecting with Terminal... 09955_ U-05 Engineer lays Concrete. 09956_ EXIT=FOUND: FACTORY 09956_ U-05 Engineer lays Concrete. 09957_ T-07 Excavator is excavating. 09957_ U-05 Engineer lays Concrete. 09961_ T-07 Excavator is excavating. 09961_ Connecting with Terminal... 09962_ U-05 Engineer lays Concrete. 09965_ T-07 Excavator is excavating. 09966_ U-05 Engineer lays Concrete. 09970_ U-05 Engineer builds a Wall. 09998_ Triggered Explosive Trap. 09998_ An explosion rips through the floor. 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"""" ??????????# #?????????? | | ??????? o ???????######## #?????????? | | ???????##+##???????# # #?????????? | | ???????# #?####### """ + #?????????? | | ???????# #! # """ # #??####???? | | ???????# # """# """?# #? ##??? | | ???????# + """# # ## #??? | | ???????# # """#?? # #??? | | ???????# # #?????# T #???? | | ??????## #########?????## #???? | | ??????# #??????????### #???? | | ??????# #??????????#""" #???? | | ??????# #??????????#"T #???? | | ??????# #??????????#""" #???? | | ??????# #??????????#### #???? | | ??????### ###???########### #???? | | ????????# #????## ##!!!!###### #???? | | ????????# #???## ! !#???# #???? | | ????????# #???# # #???# #???? | | ??????### ###?# ## ##???# ####???? | | ??????# ####### #????# #??????? | | ?????## #??### ###????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Power Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionLightpackFrame Manual? 0 Play Time 00:53:16 Cumulative 445.2 hours Start 2024.05.20 @ 18:39:29 End 2024.05.20 @ 19:43:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 25 Types 9/3/7/1/1/1/2/0/1 Lore% 69 Gallery% 86 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c77d4c60-4369-4f7e-a584-0b1212daf304