Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.27 @ 10:35:03 Player: DaddyWalrus Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (1787) 1787 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 3962 Bonus ------- High Alert Combat Kills 120 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 217/265 System Corruption 5% Temperature Cool (-91) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Cryofiber Web Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Ion Engine Compact Matter Pod (128) Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod Advanced Visual Processing Unit > --- WEAPON ----------- Heavy Particle Gun Improved Assault Rifle Missile Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Cryofiber Web Heavy Particle Gun Heavy Particle Gun Ion Cannon Hammer [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 81 | 6 17 19 39 Power 10 | 1 2 3 4 Engine 10 | 1 2 3 4 Core . | . . . . Reactor . | . . . . Propulsion 18 | 2 4 3 9 Treads 4 | . . . 4 Leg 14 | 2 4 3 5 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 4 5 Device 4 | . 1 1 2 Storage 4 | 1 2 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 40 | 2 8 9 21 Energy Gun 8 | . 1 1 6 Energy Cannon 2 | . . . 2 Ballistic Gun 14 | 2 3 4 5 Ballistic Cannon . | . . . . Launcher 14 | . 4 4 6 Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 19 | . 2 1 16 Power 2 | . 1 . 1 Propulsion 7 | . 1 . 6 Utility . | . . . . Weapon 10 | . . 1 9 Highest Loss Streak 13 | . 1 1 13 Average Slot Usage (%) 95 | . 96 94 96 Engine 10 | . 13 11 8 Treads 6 | . . . 13 Leg 25 | . 28 32 20 Device 1 | . . 1 2 Storage 20 | . 23 22 17 Processor 2 | . . . 5 Protection 2 | . . 5 1 Energy Gun 6 | . 6 4 8 Ballistic Gun 15 | . 19 17 13 Launcher 1 | . 1 . 1 Naked Turns . | . . . . Heaviest Build 30 | 10 19 27 30 Greatest Support 80 | 20 20 30 80 Greatest Overweight (x) 8 | . 1 . 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 6 8 8 8 Average Capacity 7 | 5 6 8 8 Most Carried 8 | 4 7 8 8 Average Carried 6 | 2 5 7 7 Final Capacity 8 | 6 8 8 8 Final Carried 8 | 4 6 8 3 Class Distribution -------------------- 33% | Mutant 30% | Scavenger-Skirmisher 26% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2215 | 247 595 512 861 Remotely . | . . . . Salvage Created 2489 | 78 481 663 1267 Parts 139 | 2 30 39 68 Haulers Intercepted 4 | . . 1 3 Recyclers Shooed 13 | . 4 5 4 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 50 | . 12 16 22 Guns 25 | . 3 10 12 Cannons 1 | . . . 1 AOE 24 | . 9 6 9 Classes Destroyed 13 | 1 5 3 4 Worker 7 | . 1 1 5 Tunneler 1 | . . . 1 Hauler 4 | . . 1 3 Recycler 10 | 1 3 2 4 Mechanic 1 | . 1 . . Operator 1 | . . 1 . Watcher 5 | . 1 1 3 Swarmer 20 | . 3 6 11 Grunt 21 | . 9 7 5 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . 3 3 Hunter 1 | . . . 1 Best Kill Streak 9 | 1 4 4 9 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 4 | 1 3 3 4 Gunslinging 1 | . . . 1 Exploded 3 | . 2 3 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 3497 | . 439 520 2538 Core 769 | . 122 97 550 Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 51 75 . Volleys Fired 157 | 2 41 51 63 Largest 3 | 2 2 2 3 Hottest 146 | 40 70 70 146 Shots Fired 364 | 4 81 97 182 Gun 325 | 4 68 90 163 Cannon 12 | . . . 12 Launcher 27 | . 13 7 7 Special . | . . . . Kinetic 242 | 4 58 69 111 Thermal 64 | . . . 64 Explosive 25 | . 13 7 5 Electromagnetic 33 | . 10 21 2 Robot Hit Streak 18 | 3 7 10 18 Robot Miss Streak 6 | . 5 4 6 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 230 | 3 32 63 132 Core Hits 127 | 2 32 33 60 Critical Hits 2 | . . 1 1 Critical Kills 2 | . . 1 1 Critical Parts Destroyed . | . . . . Melee Attacks 16 | . . . 16 Impact 16 | . . . 16 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5890 | 36 1099 1584 3171 Guns 2786 | 36 265 867 1618 Cannons 92 | . . . 92 Explosions 2756 | . 834 717 1205 Melee 256 | . . . 256 Ramming . | . . . . Kinetic 2042 | 36 252 707 1047 Thermal 825 | . . . 825 Explosive 2327 | . 834 717 776 Electromagnetic 440 | . 13 160 267 Impact 256 | . . . 256 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Effects 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 214 | . 34 60 120 Projectiles . | . . . . Explosions 201 | . 34 60 107 Melee 13 | . . . 13 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 154 | . 90 21 43 Shots 6 | . 2 1 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 495 | . 33 24 495 Average Temperature 115 | . 11 9 149 Received Heat Transfer 1131 | . 177 171 783 Effects 4 | . . . 4 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1432 | . . . 1432 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . . 2 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 584 | 5 292 528 584 Initial 182 | . 3 78 182 Average 311 | 3 146 334 411 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 23 | 100 64 8 4 Level 1 42 | . 35 61 38 Level 2 33 | . . 30 57 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 1 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 1 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 17 19 31 Peak Tracking Total 6 | . 3 3 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 14 | . 3 5 6 Max in Single Turn 3 | . 2 3 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . 2 1 2 Terminals 4 | . 2 1 1 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 3 4 3 Successful 5 | . 1 4 . Failed 5 | . 2 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 3 4 2 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 1 4 . Record 2 | . 1 1 . Locate Traps 1 | . . 1 . Disarm Traps 1 | . . 1 . Transport Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 1 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2423 | 107 538 709 1069 Spaces Moved 1321 | 81 313 411 516 Core 21 | 18 . . 3 Treads 192 | . . . 192 Legs 1108 | 63 313 411 321 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 125 | 104 120 120 137 Slowest Speed 450 | 120 150 120 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 4 59 40 37 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . 4 . 4 Terrain Destroyed 220 | . 90 62 68 Melee . | . . . . Projectile 1 | . . . 1 AOE 219 | . 90 62 67 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1725 | 98 395 528 704 Wait 77 | 4 8 23 42 Move 1318 | 80 312 410 516 Hop . | . . . . Pick Up 39 | 6 9 12 12 Fast Attach 24 | 4 6 5 9 Attach 17 | 2 3 2 10 Detach . | . . . . Swap 40 | . 8 12 20 Drop 37 | . 8 13 16 Fire 157 | 2 41 51 63 Melee 16 | . . . 16 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 10) 321 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 14) 480 | -10/Materials | Discovered new exit (range 14) 610 | -10/Materials | Discovered new exit (range 14) 646 | -10/Materials | Entered another Materials area 646 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1067 | -9/Materials | Build established: Scavenger-Mutant 1189 | -9/Materials | Discovered new exit (range 10) 1262 | -9/Materials | Discovered new exit (range 13) 1355 | -9/Materials | Entered another Materials area 1355 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2267 | -8/Materials | Build established: Scavenger-Skirmisher 2326 | -8/Materials | Garrison activated, responded to threat 2387 | -8/Materials | Core integrity fell below 50% 2411 | -8/Materials | Core integrity fell below 20% 2424 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02406_ Adv. EMP Blaster destroyed. 02407_ U-05 Engineer lays Concrete. 02408_ Missile Launcher destroyed. 02408_ U-05 Engineer lays Concrete. 02408_ U-05 Engineer builds a Wall. 02409_ U-05 Engineer lays Concrete. 02409_ K-01 Serf collects debris. 02409_ U-05 Engineer lays Concrete. 02410_ U-05 Engineer builds a Wall. 02411_ U-05 Engineer lays Concrete. 02412_ U-05 Engineer destroyed. 02413_ K-01 Serf collects debris. 02415_ U-05 Engineer lays Concrete. 02417_ U-05 Engineer builds a Wall. 02417_ K-01 Serf collects debris. 02418_ U-05 Engineer lays Concrete. 02422_ K-01 Serf collects debris. 02422_ U-05 Engineer lays Concrete. 02422_ K-01 Serf collects debris. 02423_ U-05 Engineer lays Concrete. 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