Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.16 @ 00:53:14 Player: maladendron Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1595) 1595 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3695 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Thermal Generator Improved Heat Sink Small Storage Unit Compact Battery (200) Compact Matter Pod (150) Seismic Detector Matter Filter Advanced ECM Suite Advanced ECM Suite Core Shielding Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Wheel > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Targeting Computer > --- WEAPON ----------- High-powered Shotgun Advanced EMP Blaster Great Maul > --- INVENTORY -------- Thermal Generator Improved Heat Sink Small Storage Unit Compact Battery Compact Matter Pod Seismic Detector Matter Filter Advanced ECM Suite Advanced ECM Suite Core Shielding Arc Projector Particle Cannon Grenade Launcher Rocket Launcher Mining Laser [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Advanced Beam Cannon Energy Gun Arc Projector Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 40 | 7 3 16 2 12 Power 5 | 1 1 1 1 1 Engine 4 | 1 . 1 1 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 8 | 2 . 4 . 2 Treads 6 | 2 . 2 . 2 Leg . | . . . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 1 1 1 2 Device 3 | 1 . 1 1 . Storage 2 | 1 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 20 | 2 1 10 . 7 Energy Gun 8 | 1 . 5 . 2 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 3 | 1 1 . . 1 Ballistic Cannon . | . . . . . Launcher 3 | . . 1 . 2 Special Weapon 3 | . . 3 . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 27 | . . 10 . 17 Power 3 | . . 1 . 2 Propulsion 7 | . . 2 . 5 Utility 2 | . . . . 2 Weapon 15 | . . 7 . 8 Highest Loss Streak 13 | . . 4 . 13 To Critical Strikes . | . . . . . Average Backups 9 | 4 6 6 8 12 Power . | 1 1 . . . Propulsion . | 2 2 1 . . Utility 5 | . 1 3 6 9 Weapon 2 | . 1 1 1 3 Tool/Special . | . . . . . Unused Backups 13 | 2 2 . . 9 Power 2 | . 2 . . . Propulsion 2 | 2 . . . . Utility 8 | . . . . 8 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 100 82 96 87 Engine 6 | . 6 4 8 7 Core 1 | . 7 3 . . Treads 21 | . 28 19 22 20 Wheel 6 | . . 6 11 8 Device 10 | . 14 11 10 9 Storage 10 | . 14 11 11 9 Processor 3 | . . . . 7 Energy Gun 7 | . 7 7 11 6 Energy Cannon 4 | . . 9 11 . Ballistic Gun 7 | . 20 5 . 5 Launcher 2 | . . . . 5 Special Weapon 3 | . . 3 11 2 Impact Weapon 1 | . . . . 3 Peak Build Rating 32 | 7 10 13 22 32 Average Rating 17 | 5 8 11 16 26 On Entrance 10 | . 7 10 13 22 Naked Turns . | . . . . . Heaviest Build 41 | 12 29 36 34 41 Greatest Support 60 | 40 40 40 40 60 Greatest Overweight (x) 3 | 3 . 3 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 7 8 9 15 15 Average Carried 10 | 4 6 6 11 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 5 8 7 15 12 Class Distribution -------------------- 48% | Mutant 33% | Gunner 14% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 968 | 288 51 165 111 353 Remotely . | . . . . . Salvage Created 1920 | 149 76 649 . 1046 Parts 93 | 5 7 38 . 43 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | 1 . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 35 | . 2 15 . 18 Melee 5 | . . . . 5 Guns 13 | . 2 6 . 5 Cannons 7 | . . 7 . . AOE 4 | . . 2 . 2 Classes Destroyed 13 | 2 1 6 . 4 Worker 1 | . . . . 1 Builder 3 | . . 2 . 1 Tunneler 3 | 3 . . . . Recycler 3 | 1 . 1 . 1 Mechanic 1 | . . 1 . . Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 3 | . . 3 . . Grunt 23 | . 2 7 . 14 Brawler 2 | . . 1 . 1 Duelist 2 | . . 1 . 1 Sentry 4 | . . 3 . 1 Specialist 1 | . . . . 1 Best Kill Streak 14 | 3 2 4 . 14 Combat Bots Only 12 | . 2 4 . 12 Max Kills in Single Turn 3 | 1 1 3 . 1 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 329 | . 7 142 . 180 Missed 89 | . 1 30 . 58 Hits 240 | . 6 112 . 122 Melee 3 | . . 3 . . Projectile 237 | . 6 109 . 122 Critical Strikes 11 | . . 5 . 6 Damage Taken 3514 | . 85 1443 . 1986 Core 855 | . 18 286 . 551 Absorbed by Shields . | . . . . . Redirected to Shielding 42 | . . . . 42 Core Remaining (%) 73 | 100 92 . 28 . Volleys Fired 110 | 6 9 50 . 45 Largest 3 | 2 2 3 . 3 Hottest 268 | 60 60 268 . 135 Shots Fired 185 | 12 18 92 . 63 Gun 122 | 12 18 43 . 49 Cannon 40 | . . 40 . . Launcher 16 | . . 4 . 12 Special 7 | . . 5 . 2 Kinetic 48 | 6 11 13 . 18 Thermal 74 | 6 7 59 . 2 Explosive 6 | . . 4 . 2 Electromagnetic 57 | . . 16 . 41 Robot Hit Streak 11 | 2 9 10 . 11 Robot Miss Streak 3 | 1 3 3 . 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 137 | 6 12 61 . 58 Core Hits 72 | 5 7 29 . 31 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 5 | . . 1 . 4 Burn 1 | . . 1 . . Smash 4 | . . . . 4 Melee Attacks 19 | . . . . 19 Impact 19 | . . . . 19 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3676 | 69 133 1527 . 1947 Guns 1341 | 69 129 464 . 679 Cannons 492 | . . 492 . . Explosions 1137 | . . 505 . 632 Melee 611 | . . . . 611 Ramming 23 | . 4 18 . 1 Kinetic 575 | 46 66 118 . 345 Thermal 995 | 23 63 798 . 111 Explosive 515 | . . 403 . 112 Electromagnetic 957 | . . 190 . 767 Impact 611 | . . . . 611 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 . . 4 Average Corruption 3 | . 3 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 1 . . 5 Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . . . . 2 Parts Fused 1 | . . . . 1 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 140 | . . 27 . 113 Projectiles 11 | . . 9 . 2 Explosions 52 | . . 18 . 34 Melee 77 | . . . . 77 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 192 | . . 20 . 172 Shots 7 | . . 1 . 6 Rammed 4 | . 1 1 . 2 Targets Rammed 5 | . 1 2 . 2 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 526 | . 105 526 . 45 Average Temperature 170 | . 26 227 . 11 Received Heat Transfer 1617 | . 45 609 . 963 Effects 14 | . . 14 . . Shutdowns 4 | . . 4 . . Energy Bleed 1 | . . 1 . . Interference 6 | . . 6 . . Short Circuit 2 | . . 2 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Robots Corrupted 6 | . . . . 6 Combat Hostiles 6 | . . . . 6 Parts Fried 4 | . . . . 4 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 1882 | 50 150 1532 . 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . . . 1 Low Security (%) 95 | 100 100 100 100 90 Level 1 4 | . . . . 9 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 356 | 10 50 179 57 356 Initial 57 | . . . 57 . Average 40 | 1 13 67 12 48 Influence Increases 1329 | 20 87 452 . 770 Destroy 0b10 Robot/C 700 | . 40 300 . 360 Destroy 0b10 Robot/NC 65 | 20 . 20 . 25 Destroy Leader 172 | . 10 80 . 82 Successful Hack 7 | . 7 . . . Disable Machine 90 | . . 15 . 75 Destroy Structure 100 | . . 22 . 78 Lose Combat Pursuer 195 | . 30 15 . 150 Influence Decreases 973 | 20 87 305 147 414 Entered New Map 90 | . . . 90 . Time Decay 638 | 20 87 205 57 269 Lost Part 245 | . . 100 . 145 Squads Dispatched 7 | . . 2 . 5 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 4 | . . 1 . 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . . . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | . 5 20 . 32 Peak Tracking Total 12 | . 4 6 . 12 Tactical Retreats 8 | . 1 1 . 6 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 6 | . 2 1 . 3 Indirectly 1 | . . . . 1 Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 4 | . . . 4 4 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . . 2 . 5 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 2 | . 2 . . . Failed 1 | . 1 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1599 | 14 340 366 294 585 Sensors 744 | . . . 159 585 Seismic 855 | 14 340 366 135 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2328 | 126 340 542 301 1019 Spaces Moved 1020 | 64 156 206 179 415 Core 24 | 24 . . . . Treads 983 | 40 156 193 179 415 Legs . | . . . . . Wheels 13 | . . 13 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 95 160 160 Average Speed 165 | 142 160 159 160 176 Slowest Speed 250 | 200 160 240 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 6 28 27 51 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 5 | . . 1 . 4 Terrain Destroyed 106 | . . 24 . 82 Melee 3 | . . . . 3 Projectile 3 | . . 2 . 1 AOE 100 | . . 22 . 78 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1429 | 85 230 327 194 593 Wait 161 | . 52 37 . 72 Move 1016 | 63 155 205 178 415 Hop . | . . . . . Pick Up 36 | 7 5 10 8 6 Fast Attach 18 | 7 . 2 1 8 Attach 23 | . 1 14 3 5 Detach 8 | . 1 2 3 2 Swap 11 | . 2 2 1 6 Drop 16 | 2 4 3 . 7 Fire 110 | 6 9 50 . 45 Melee 19 | . . . . 19 Ram 2 | . . . . 2 Kick . | . . . . . Crush 3 | . 1 2 . . Escape Stasis . | . . . . . Rewire 6 | . . . . 6 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 127 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 10) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 657 | -9/Materials | Lost 4 parts (1p3w) 808 | -9/Materials | Lost 3 parts (1n2w) 867 | -9/Materials | Core integrity fell below 50% 922 | -9/Materials | Discovered new exit (range 16) 1009 | -9/Materials | Entered Mines 1032 | -9/Mines | Learned Materials security intel 1046 | -9/Mines | Found a hidden stash of uninstalled traps 1142 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1147 | -9/Mines | Found Prototype Device 1148 | -9/Mines | Identified Exp. Sensor Array 1285 | -9/Mines | Discovered new exit (range 12) 1286 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1310 | -9/Mines | Entered Materials 1310 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1444 | -8/Materials | Build established: Skirmisher 2246 | -8/Materials | Garrison activated, responded to threat 2303 | -8/Materials | Core integrity fell below 50% 2327 | -8/Materials | Core integrity fell below 20% 2329 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 02308_ Destroyed Adv. Heat Sink. 02308_ G-50 Soldier system corrupted by crushing effect. 02308_ K-01 Serf collects debris. 02308_ Core Shielding destroyed. 02309_ G-50 Soldier system terminally corrupted. 02310_ K-01 Serf collects debris. 02311_ K-01 Serf destroyed. 02313_ K-01 Serf collects debris. 02314_ G-47 Trooper suffers critical hit (Smash). 02314_ G-47 Trooper destroyed. 02316_ K-01 Serf collects debris. 02319_ Particle Cannon destroyed. 02320_ G-47 Trooper destroyed. 02320_ Great Maul destroyed. 02320_ M-13 Machinist destroyed. 02322_ K-01 Serf collects debris. 02323_ Slammed into G-47 Trooper. 02326_ Destabilizing: System corrupted (+1). 02327_ K-01 Serf collects debris. 02327_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ## """ #?????????????#########??????????????????? | | # """ #?????????????# [[#??????????????????? | | + #?????????????# #??????????????????? | | # """ #?????????????# !#??????????????????? | | ## " ############### !!#??????????????????? | | ## # # # !!#??????????????????? | | ## # # # !!#??????????????????? | | # # ""#"" [! # #####??????????????????? | | + # T"#"Y [! # #??????????????????????? | | # # ""#"" ! # #??????????????????????? | | # # #? # #??????????????????????? | | ###########+######+### ##?????????????????????? | | % % & ##?????????????????????? | | ######### ##?????????????????????? | | ????????# ##?????????????????????? | | ????????####+### # ##?#########+#"????????? | | ########?# ## ##? T =%????????? | | #?# ##=# # [ ???????? | | ! #?# """ # # ???????? | | #?# "" %### ] ??????? | | "" """ #?# """ !=### ??????? | | "" """ #?# #k### =]]] ??????? | | "" """ #?###### # # #=#?# ! %]]]% ?????? | | #??????#### ###%#?# []]% ?????? | | #?????????########*### * / ????? | | #"######???????????????##@%##% %= ????? | | ###????????????????????##=gx%% #????????? | | ???????????????????????#=u=*k= #????????? | | ?????????????????? [==%= #????????? | | ???????????????""" #!* #????????? | | ??????????????#"R ! # #????????? | | ???????????????""" + ######### +???????? | | ??????????????? # #????????? ##???????? | | ??????????????# """ # #???????????#????????? | | ??????????????# """ # #????????????????????? | | ??????????????# """?# #????????????????????? | | ??????????????#####???#?# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# ????????????????????? | | ????????????????????????# ?????????H??????????? | | ????????????????????????# ????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed GaussRocketDerivative Manual? 0 Play Time 00:40:23 Cumulative 7.4 hours Start 2025.09.16 @ 00:14:06 End 2025.09.16 @ 00:53:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a07483aa-7314-4ffb-acf2-28fad7369c59