Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.23 @ 12:13:10 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (1636) 1636 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (42) 42 TOTAL SCORE: 4898 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 150 Friendly Fire -130 Cogmind --------- Core Integrity 438/700 Matter 300/300 Energy 130/150 System Corruption 3% Temperature Warning (351) Movement Treading (163) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Armored Treads Medium Treads > --- UTILITY (5) ------ Advanced Terrain Scan Processor Seismic Detector Hacking Suite System Shield > --- WEAPON (4) ------- Gatling Laser Heavy Particle Cannon Improved Datajack Katana > --- INVENTORY (5) ---- Improved Deuterium Engine Improved Cooling System System Shield Authchip [Weapon] Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Hacking Suite System Shield > --- WEAPON ----------- Heavy Particle Cannon Improved Datajack Katana Makeshift Axe > --- INVENTORY -------- Improved Deuterium Engine Improved Cooling System System Shield Authchip [Weapon] Rocket Launcher [Rating: 40] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 3 | . . . . . 2 1 Weapon 2 | . . . . . 2 . Parts Attached 65 | 7 10 7 . 9 13 19 Power 7 | 1 1 2 . 1 1 1 Engine 5 | 1 1 1 . 1 1 . Core 2 | . . 1 . . . 1 Reactor . | . . . . . . . Propulsion 17 | 2 2 . . 3 4 6 Treads 12 | 2 2 . . . 2 6 Leg 5 | . . . . 3 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 5 . . 1 3 6 Device 10 | 2 4 . . . . 4 Storage . | . . . . . . . Processor 2 | . . . . . . 2 Hackware 2 | . . . . . 2 . Protection 3 | . 1 . . 1 1 . Artifact . | . . . . . . . Weapon 24 | 2 2 5 . 4 5 6 Energy Gun 1 | . . . . . . 1 Energy Cannon 3 | . . . . . 1 2 Ballistic Gun 14 | 2 2 3 . 3 3 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . 1 . . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . 2 1 . 3 3 6 Power 1 | . . . . 1 . . Propulsion 5 | . 1 . . 1 . 3 Utility 6 | . 1 . . 1 3 1 Weapon 3 | . . 1 . . . 2 Highest Loss Streak 3 | . 1 1 . 2 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 93 100 85 97 84 91 Engine 8 | . 14 1 14 12 9 4 Core 2 | . . 12 . . . 2 Treads 20 | . 22 28 28 14 8 19 Leg 2 | . . . . 13 9 . Device 15 | . 27 14 14 14 4 10 Processor 1 | . . . . . . 6 Hackware 5 | . . . . . 9 15 Protection 5 | . . 14 14 13 7 . Energy Cannon 3 | . . . . . 8 7 Ballistic Gun 19 | . 27 27 . 27 18 5 Slashing Weapon 5 | . . . 14 . 9 11 Naked Turns . | . . . . . . . Heaviest Build 29 | 8 12 12 10 13 29 27 Greatest Support 68 | 40 40 40 40 40 40 68 Greatest Overweight (x) 3 | . 3 . . . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 Average Carried 4 | . 3 4 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 5 5 5 5 5 5 Class Distribution -------------------- 62% | Mutant 12% | Scavenger-Mutant 11% | Scavenger-Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 1448 | 309 305 172 . 204 193 265 Remotely . | . . . . . . . Salvage Created 2430 | 64 549 261 . 205 638 713 Parts 161 | 10 35 22 . 15 41 38 Haulers Intercepted 3 | . 1 . . . 1 1 Recyclers Shooed 3 | . . . . 2 . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 53 | . 13 10 . 8 11 11 Melee 12 | . . . . . 4 8 Guns 28 | . 13 7 . 4 3 1 Cannons 6 | . . . . . 4 2 AOE 7 | . . 3 . 4 . . Classes Destroyed 14 | 1 7 1 . 1 2 2 Worker 1 | . 1 . . . . . Builder 1 | . . 1 . . . . Tunneler 5 | 4 . . . . . 1 Hauler 3 | . 1 . . . 1 1 Recycler 4 | . . . . 1 1 2 Mechanic 1 | . 1 . . . . . Operator 1 | . 1 . . . . . Watcher 2 | . 1 . . . . 1 Swarmer 27 | . 5 6 . 7 3 6 Grunt 18 | . 8 4 . 1 3 2 Duelist 1 | . . . . . . 1 Sentry 6 | . . . . . 5 1 Hunter 1 | . . . . . 1 . Programmer 1 | . . . . . . 1 Best Kill Streak 6 | 1 3 6 . 4 6 4 Combat Bots Only 5 | . 3 5 . 4 4 4 Max Kills in Single Turn 3 | 1 1 3 . 2 1 1 Gunslinging 1 | . . 1 . . . . Exploded 3 | . . 3 . 2 . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 3472 | . 547 349 . 279 548 1749 Core 422 | . 69 22 . 34 35 262 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 418 | . 199 . . . . 219 Core Remaining (%) 81 | 100 . . . 50 93 . Volleys Fired 161 | 10 59 26 . 18 21 27 Largest 3 | 2 2 2 . 2 3 3 Hottest 155 | 40 40 40 . 40 118 155 Shots Fired 330 | 20 118 51 . 31 63 47 Gun 276 | 20 118 50 . 26 42 20 Cannon 48 | . . . . . 21 27 Launcher 6 | . . 1 . 5 . . Special . | . . . . . . . Kinetic 272 | 20 118 50 . 26 42 16 Thermal 52 | . . . . . 21 31 Explosive 6 | . . 1 . 5 . . Electromagnetic . | . . . . . . . Robot Hit Streak 10 | 9 10 9 . 5 7 8 Robot Miss Streak 5 | 1 5 4 . 3 2 5 Penetration Max . | . . . . . . . Secondary Targets 8 | . 5 2 . 1 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 227 | 14 72 31 . 14 43 53 Core Hits 108 | 6 32 18 . 12 20 20 Critical Kills 1 | . 1 . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . 1 . . . . 4 Destroy 1 | . 1 . . . . . Sever 4 | . . . . . . 4 Melee Attacks 53 | . . . . . 8 45 Impact . | . . . . . . . Slashing 52 | . . . . . 8 44 Piercing . | . . . . . . . Sneak Attacks 6 | . . . . . 2 4 Combat Hostiles . | . . . . . . . Follow-up Attacks 4 | . . . . . . 4 Damage Inflicted 4455 | 150 801 510 . 319 1001 1674 Guns 1996 | 150 786 332 . 170 268 290 Cannons 775 | . . . . . 375 400 Explosions 307 | . . 162 . 145 . . Melee 1342 | . . . . . 358 984 Ramming 35 | . 15 16 . 4 . . Kinetic 1900 | 150 786 332 . 170 268 194 Thermal 871 | . . . . . 375 496 Explosive 307 | . . 162 . 145 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 1342 | . . . . . 358 984 Piercing . | . . . . . . . Highest Corruption 3 | . 1 1 1 1 . 3 Average Corruption 1 | . 1 1 1 1 . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 22 | . . 6 2 4 . 10 Message Errors 3 | . . . . 1 . 2 Matter Fused 7 | . . 2 . . . 5 Heat Flow Errors 7 | . . 2 1 2 . 2 Energy Discharges 1 | . . 1 . . . . Data Loss (minor) 3 | . . 1 1 . . 1 Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 157 | . . 3 . . 84 70 Projectiles 5 | . . . . . 5 . Explosions 3 | . . 3 . . . . Melee 149 | . . . . . 79 70 Knockbacks 1 | . . 1 . . . . Impact 1 | . . 1 . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 44 | . . . . 44 . . Shots 2 | . . . . 2 . . Rammed 8 | . 5 3 . . . . Targets Rammed 11 | . 5 3 . 3 . . Kicked 3 | . . . . 3 . . Crushed . | . . . . . . . Highest Temperature 351 | . 18 200 182 224 327 351 Average Temperature 77 | . 7 43 95 65 105 96 Received Heat Transfer 975 | . 201 120 . 33 216 405 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . . 2 Heat Transferred 1372 | . . . . . 555 817 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 442 | 20 184 209 . 208 442 233 Initial 168 | . 13 27 . . 2 168 Average 129 | 10 103 124 . 124 246 121 Maximum Alert Level 2 | . . 1 . 1 2 1 Low Security (%) 80 | 100 100 60 . 79 29 98 Level 1 18 | . . 39 . 20 64 1 Level 2 . | . . . . . 5 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 4 . . . 4 2 Investigation 7 | . 3 . . . 4 . Extermination 1 | . . . . . . 1 Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 5 | . 1 . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 90 | . 25 10 . 10 21 24 Peak Tracking Total 6 | . 4 4 . 4 6 6 Tactical Retreats 3 | . 2 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . 1 . . Max in Single Turn . | . . . . . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 23 | . 10 . 1 . 6 6 Terminals 15 | . 7 . . . 4 4 Fabricators . | . . . . . . . Repair Stations 2 | . 1 . . . . 1 Recycling Units 2 | . 2 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access 1 | . . . . . . 1 Total Hacks 73 | . 28 . 1 . 21 23 Successful 41 | . 17 . 1 . 10 13 Failed 32 | . 11 . . . 11 10 Catastrophic 5 | . 3 . . . 1 1 Database Lockouts . | . . . . . . . Manual 25 | . 11 . . . 11 3 Terminals 43 | . 19 . . . 12 12 Fabricators . | . . . . . . . Repair Stations 13 | . 4 . . . . 9 Recycling Units 5 | . 5 . . . . . Scanalyzers 9 | . . . . . 9 . Garrison Access 2 | . . . . . . 2 Terminal Hacks 18 | . 8 . 1 . 4 5 Record 1 | . . . 1 . . . Part Schematic 4 | . . . . . 2 2 Robot Schematic 2 | . 2 . . . . . Prototype ID Bank 3 | . 2 . . . 1 . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . . . . . . 1 Fabricator Index 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 2 | . 1 . . . 1 . Maintenance Status 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . 4 . . . . 5 Scan Component 5 | . 2 . . . . 3 Repair 4 | . 2 . . . . 2 Recycling Unit Hacks 2 | . 2 . . . . . Report Inventory 2 | . 2 . . . . . Scanalyzer 4 | . . . . . 4 . Insert Component 2 | . . . . . 2 . Analyze 2 | . . . . . 2 . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 7 | . 3 . . . 2 2 Terminals 3 | . 1 . . . . 2 Assimilate 1 | . . . . . . 1 Operators 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers 2 | . . . . . 2 . Extract 2 | . . . . . 2 . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 9 . . . 6 5 Full Trace Events 3 | . 1 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . 2 . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 11 | . . . . . 9 2 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 2 . . . . 2 Time 97 | . 52 . . . . 45 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . Part Schematics Acquired 2 | . . . . . 2 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies 5 | . . . . 4 . 1 Largest Group 3 | . . . . 3 3 1 Highest-Rated Group 63 | . . . . 63 63 26 Highest-Rated Ally 31 | . . . . 31 31 26 Total Orders . | . . . . . . . Ally Attacks 39 | . . . . 10 29 . Total Damage 405 | . . . . 97 308 . Kills 6 | . . . . 1 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 5219 | 307 1338 775 300 571 736 1192 Spaces Moved 2849 | 167 668 427 188 367 437 595 Core 10 | 3 7 . . . . . Treads 2403 | 164 661 427 188 160 208 595 Legs 436 | . . . . 207 229 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 120 120 160 Average Speed 154 | 158 160 160 160 137 140 163 Slowest Speed 240 | 160 200 160 160 160 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 54 | 9 97 70 58 91 38 19 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . 2 . 1 . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . Spaces Dug 11 | . . 7 . . . 4 Terrain Destroyed 60 | . . 7 . 46 3 4 Melee 4 | . . . . . . 4 Projectile 3 | . . . . . 3 . AOE 53 | . . 7 . 46 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 3305 | 189 824 470 188 404 508 722 Wait 131 | 5 74 5 . . 16 31 Move 2843 | 166 667 426 187 366 436 595 Hop . | . . . . . . . Pick Up 18 | 1 4 1 . 4 4 4 Fast Attach 30 | 7 5 . . 3 5 10 Attach 9 | . 1 1 . 2 2 3 Detach . | . . . . . . . Swap 26 | . 4 6 . 4 6 6 Drop 28 | . 5 2 1 4 10 6 Fire 161 | 10 59 26 . 18 21 27 Melee 48 | . . . . . 8 40 Ram . | . . . . . . . Kick 3 | . . . . 3 . . Crush 8 | . 5 3 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 308 | -11/Junkyard | Entered Materials 309 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 16) 945 | -10/Materials | Discovered new exit (range 9) 1154 | -10/Materials | Discovered new exit (range 12) 1207 | -10/Materials | Repaired Assault Rifle 1238 | -10/Materials | Repaired Lgt. Treads 1539 | -10/Materials | Discovered new exit (range 15) 1646 | -10/Materials | Entered Mines 1950 | -10/Mines | Learned Materials garrison access intel 1961 | -10/Mines | Discovered new exit (range 8) 2132 | -10/Mines | Discovered new exit (range 9) 2377 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2412 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2412 | -10/Mines | Discovered new exit (range 5) 2421 | -10/Mines | Entered Exiles 2462 | -10/Exiles | Met 8R-AWN 2488 | -10/Exiles | Met EX-HEX 2550 | -10/Exiles | Met EX-DEC 2561 | -10/Exiles | Learned location of Zion (-7) 2705 | -10/Exiles | Discovered new exit (range 12) 2721 | -10/Exiles | Entered Mines 2801 | -9/Mines | Learned Materials interactive machine intel 2873 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3102 | -9/Mines | Received a Mining Laser from a helpful Derelict 3120 | -9/Mines | Discovered new exit (range 6) 3143 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3193 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3196 | -9/Mines | Found Prototype Device 3256 | -9/Mines | Discovered new exit (range 8) 3292 | -9/Mines | Entered Materials 3292 | -8/Materials | Accompanied by 3 allies 3292 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 3293 | -8/Materials | Loaded intel: 19 interactive machine locations 3294 | -8/Materials | Loaded intel: 1 garrison access location 3310 | -8/Materials | Discovered new exit (range 16) 3627 | -8/Materials | Build established: Scavenger-Tank 3769 | -8/Materials | Identified Exp. Sensor Array 3886 | -8/Materials | Discovered new exit (range 13) 4028 | -8/Materials | Entered Factory 4028 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4220 | -7/Factory | Build established: Scavenger-Gunner 4517 | -7/Factory | Lost 3 parts (1n2w) 4850 | -7/Factory | Repaired Imp. Terrain Scanner 4880 | -7/Factory | Repaired Broken Arm. Treads 5151 | -7/Factory | Build established: Scavenger-Mutant 5220 | -7/Factory | Self-destructed Last Messages --------------- 05132_ R-06 Scavenger destroyed. 05142_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 05145_ R-06 Scavenger collects Lgt. Ion Engine. 05149_ R-06 Scavenger collects Com. Wheel. 05153_ R-06 Scavenger collects Tractor Beam. 05157_ Y-54 Guardian Gatling Laser severed. 05157_ Katana follow-up attack on Y-54 Guardian. 05160_ Y-54 Guardian destroyed. 05162_ Acquired 34 matter. 05165_ Dropped Lgt. Treads. 05166_ Dropped Mak. Axe. 05168_ Acquired Gatling Laser. 05170_ Acquired 20 matter. 05196_ U-05 Engineer destroyed. 05207_ VTOL Module melted. 05207_ S-27 Virus destroyed. 05215_ Overheating: Energy bleed (-30). 05217_ Imp. Terrain Scanner destroyed. 05219_ Critical hit (Burn: +37). 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Utility Shielding | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Extracted ECM Suite | -8/Materials | Extracted Adv. Targeting Computer | -8/Materials | Extracted Mni. Grenade Launcher | -8/Materials | Extracted Arm. Treads | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Extracted Mni. Assault Cannon | -7/Factory | Hacked Force Field | -7/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked S-10 Pest | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CryofiberRiotMagmablaster Manual? 0 Play Time 00:46:17 Cumulative 160.0 hours Start 2024.02.22 @ 20:11:40 End 2024.02.23 @ 12:13:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 211 Rogue 211 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 894b832e-033e-48dd-a5ef-e9c94ce4960e