Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 08:56:52 Player: Terrible T Rex Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (5) 25 Value Destroyed (133) 133 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1498 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 202/300 Energy 80/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Shotgun > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Medium Armor Plating > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- (None) [Rating: 6] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion None Utility ECM Suite Device ECM Suite Protection Medium Armor Plating Weapon Shotgun Ballistic Gun Shotgun Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 9 | . 2 3 4 Power 1 | . 1 . . Engine 1 | . 1 . . Core . | . . . . Reactor . | . . . . Propulsion . | . . . . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | . 1 . 1 Device 1 | . 1 . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | . . 3 3 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 3 | . . . 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 3 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 1 3 Power . | . . . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 3 | . . 1 2 Highest Loss Streak 3 | . . 1 3 To Critical Strikes . | . . . . Average Slot Usage (%) 15 | . 16 21 9 Engine 3 | . 4 5 . Device 9 | . 12 14 1 Ballistic Gun 2 | . . . 6 Naked Turns 50 | . 8 . 42 Heaviest Build 13 | . 9 9 13 Greatest Support 3 | 3 3 3 3 Greatest Overweight (x) 4 | . 2 2 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 1 | . 1 1 1 Average Carried . | . . . . Final Capacity 5 | 5 5 5 5 Final Carried . | . . . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 240 | 200 . 40 . Remotely . | . . . . Salvage Created 137 | . . . 137 Parts 6 | . . . 6 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 5 | . . . 5 Guns 5 | . . . 5 Classes Destroyed 3 | . . . 3 Swarmer 2 | . . . 2 Grunt 2 | . . . 2 Sentry 1 | . . . 1 Best Kill Streak 5 | . . . 5 Combat Bots Only 5 | . . . 5 Max Kills in Single Turn 2 | . . . 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 131 | . 8 12 111 Missed 44 | . 3 4 37 Damage Taken 902 | . 56 63 783 Core 465 | . 24 39 402 Absorbed by Shields . | . . . . Core Remaining (%) 87 | 100 . 74 . Volleys Fired 10 | . . . 10 Largest 2 | . . . 2 Hottest 46 | . . . 46 Shots Fired 17 | . . . 17 Gun 17 | . . . 17 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 17 | . . . 17 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . . . 7 Robot Miss Streak 4 | . . . 4 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 14 | . . . 14 Core Hits 8 | . . . 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 1 | . . 1 . Impact . | . . . . Slashing 1 | . . 1 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 281 | . . . 281 Guns 281 | . . . 281 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 281 | . . . 281 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 5 | . . . 5 Average Temperature 4 | . . . 4 Received Heat Transfer 210 | . 30 . 180 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 165 | . 13 4 165 Initial 4 | . . 4 . Average 24 | . 5 3 62 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 19 | . 1 5 13 Peak Tracking Total 12 | . 1 5 12 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 3 | . 3 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 274 | 13 72 95 94 Spaces Moved 365 | 25 104 127 109 Core 365 | 25 104 127 109 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 50 50 50 Average Speed 61 | 50 66 66 53 Slowest Speed 250 | 50 150 150 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 31 36 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 394 | 24 107 135 128 Wait 1 | . . . 1 Move 362 | 24 103 126 109 Hop . | . . . . Pick Up 8 | . 2 2 4 Fast Attach . | . . . . Attach 9 | . 2 3 4 Detach 1 | . . 1 . Swap . | . . . . Drop 2 | . . 2 . Fire 10 | . . . 10 Melee 1 | . . 1 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 65 | -10/Materials | Discovered new exit (range 15) 86 | -10/Materials | Entered Mines 167 | -10/Mines | Discovered new exit (range 9) 171 | -10/Mines | Learned location of Zion (-7) 181 | -10/Mines | Entered Materials 181 | -9/Materials | Evolved 2 slots: Propulsion x2 244 | -9/Materials | Core integrity fell below 50% 267 | -9/Materials | Core integrity fell below 20% 275 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 00243_ K-01 Serf collects debris. 00255_ Med. Armor Plating destroyed. 00255_ R-06 Scavenger collects Flight Unit. 00259_ R-06 Scavenger collects Lgt. Ion Engine. 00259_ K-01 Serf collects debris. 00259_ G-34 Mercenary destroyed. 00259_ Switching to secondary target: Y-45 Defender. 00259_ Y-45 Defender destroyed. 00261_ R-06 Scavenger collects Imp. Ion Engine. 00262_ R-06 Scavenger collects Hvy. Assault Rifle. 00262_ K-01 Serf collects debris. 00262_ Shotgun destroyed. 00265_ K-01 Serf collects debris. 00265_ G-34 Mercenary destroyed. 00268_ K-01 Serf collects debris. 00269_ Shotgun destroyed. 00273_ K-01 Serf collects debris. 00274_ Acquired Shotgun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????##?????????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? #??????????????????? | | ??""??????????????????#######+###????????????????? | | ? #???????????????#?# #????????????????? | | ? #?????????????### # #????????????????? | | #?????????????# #Y ##???????????????? | | ??????????????# YY #???????????????? | | #??????????????? #s!@ % "" #????????????????? | | #???###+###?????# # ! =%%"""#??????#?????????? | | ##### ####### # %k S"#????? #?????????? | | # s #???? #?????????? | | ########r##### ###+##????? | | #?????# ??? | | ####+## !###+### #?????# ??? | | ## ## ## ####### ??? | | ## ## "" ?# ##########/###???? | | ## ## Y" ?# #????????????????? | | ## #? ""??# #????????????????? | | ## ## ??# ####### #######??????????? | | # ##+#### #?????# +??????????? | | # ####??# #######??????????? | | # #??# #????????????????? | | # #####/#####?????????????? | | ! # #######+#### # #?????????????? | | #######???? ?# # """ """ #?????????????? | | #########???????# # # """ """ #?????????????? | | #???????#""" # # """ """ #?????????????? | | #???????#"R # / #?????????????? | | #???????#""" ### ] #?????????????? | | #???????# #?# #?????????????? | | #???????## #####?# #?????????????? | | """ """ #????????##??????###########?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearSwordTrap Manual? 0 Play Time 00:06:57 Cumulative 2.4 hours Start 2024.04.17 @ 08:51:32 End 2024.04.17 @ 08:56:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ed9e054-f0e2-4940-b4ab-3c3ed696dc54