Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.06 @ 20:55:45 Player: Gnomed! Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (3408) 3408 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (504) 504 TOTAL SCORE: 7992 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 321 Met Data Miner 300 Friendly Fire -125 Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 395/410 System Corruption 3% Temperature Cool (0) Movement Rolling (230) Ox10 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (8) ------ Huge Storage Unit Small Battery Improved Signal Interpreter Target Analyzer Armor Integrity Analyzer Propulsion Shielding Improved Propulsion Shielding Improved Shield Generator > --- WEAPON (3) ------- Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Makeshift Power Source Angular Momentum Engine Improved Cooling System Humpback Stasis Canceller Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Particle Gun Improved Medium Laser Chainsword Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Target Analyzer Kinecellerator Heavy Armor Plating Improved Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Heavy Deuterium Engine Wheel Wheel Huge Storage Unit Small Battery Compact Matter Pod Propulsion Shielding Improved Light Armor Plating Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Improved EM Shotgun Particle Gun Improved Medium Laser Improved Medium Laser Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Assault Cannon Advanced Assault Cannon Heavy Missile Launcher Chainsword [Rating: 51] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Wheel Wheel Wheel Utility Huge Storage Unit Device Improved Shield Generator Storage Huge Storage Unit Processor Signal Interpreter Hackware Authchip [Device] Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Slots Evolved 7 | . 1 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . 1 2 . 1 2 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 75 | 7 3 8 13 12 10 1 4 16 1 Power 6 | 1 . 1 1 . 1 . . 2 . Engine 6 | 1 . 1 1 . 1 . . 2 . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 1 2 4 1 . . . 2 . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 12 | 2 1 2 4 1 . . . 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 36 | 2 2 2 3 8 9 1 4 4 1 Device 10 | 1 1 1 . 2 3 . 1 1 . Storage 8 | 1 . . 1 4 . 1 . 1 . Processor 5 | . . 1 . . 2 . 1 1 . Hackware 1 | . . . . . 1 . . . . Protection 12 | . 1 . 2 2 3 . 2 1 1 Artifact . | . . . . . . . . . . Weapon 21 | 2 . 3 5 3 . . . 8 . Energy Gun 5 | 2 . . . . . . . 3 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | . . 2 4 . . . . 2 . Ballistic Cannon 5 | . . . . 3 . . . 2 . Launcher 3 | . . 1 1 . . . . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . 2 . Parts Lost 26 | . 1 . 5 . 1 1 . 18 . Power 3 | . . . 1 . . . . 2 . Propulsion 4 | . . . 1 . . . . 3 . Utility 10 | . 1 . 2 . 1 1 . 5 . Weapon 9 | . . . 1 . . . . 8 . Highest Loss Streak 18 | . 1 . 1 . 1 1 . 18 . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 91 97 91 92 99 76 85 Engine 7 | . 12 10 7 8 7 7 7 4 7 Wheel 15 | . 25 20 19 16 14 14 14 8 7 Device 9 | . 21 20 7 7 13 7 7 3 7 Storage 10 | . 12 10 10 11 7 14 14 10 14 Processor 11 | . . 10 10 8 12 14 14 17 21 Protection 15 | . 2 10 16 20 15 14 20 12 7 Energy Gun 2 | . 25 15 . . . . . 3 7 Ballistic Gun 6 | . . 3 20 2 . . . 5 14 Ballistic Cannon 12 | . . . . 20 21 21 21 9 . Naked Turns . | . . . . . . . . . . Heaviest Build 139 | 20 21 24 100 125 139 136 125 125 108 Greatest Support 22 | 20 20 22 22 22 22 22 22 22 10 Greatest Overweight (x) 11 | 6 1 1 9 5 6 6 5 11 10 Average Overweight (x) 4 | 1 . . 3 4 5 5 5 6 10 Largest Inventory Capacity 25 | 10 10 10 25 25 25 25 25 25 25 Average Capacity 23 | 9 10 10 23 25 25 25 25 25 25 Most Carried 25 | 8 10 10 20 25 25 25 25 25 12 Average Carried 19 | 4 8 9 14 24 24 24 24 18 9 Final Capacity 25 | 10 10 10 25 25 25 25 25 25 25 Final Carried 25 | 8 10 10 20 25 25 25 25 9 12 Class Distribution -------------------- 35% | Hacker-Tank 17% | Commander-Mutant 16% | Hacker-Gunner 11% | Hacker-Mutant 8% | Scavenger-Tank 4% | Hacker-Skirmisher 3% | Commander-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Commander-Mutant | -9/Storage Scavenger-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Gunner | -7/Data Miner Hacker-Gunner | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Matter Collected 2954 | 370 20 76 521 271 1139 121 223 138 75 Remotely . | . . . . . . . . . . Salvage Created 3651 | 280 268 227 1095 277 1241 35 107 121 . Parts 197 | 14 15 15 68 21 61 1 2 . . Haulers Intercepted 4 | . . . 3 . 1 . . . . Recyclers Shooed 5 | . 1 . 2 . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 70 | . 6 4 18 6 28 1 3 4 . Guns 30 | . 6 3 18 . . . . 3 . Cannons 39 | . . . . 6 28 1 3 1 . AOE 1 | . . 1 . . . . . . . Classes Destroyed 13 | 3 3 1 2 1 3 . . . . Worker 10 | 2 . . 3 . 5 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 6 | 6 . . . . . . . . . Hauler 4 | . . . 3 . 1 . . . . Recycler 4 | 1 . . 1 . 2 . . . . Mechanic 1 | . . . . . 1 . . . . Operator 1 | . . . . 1 . . . . . Watcher 6 | . 2 2 . 1 1 . . . . Swarmer 9 | . 2 . 3 1 3 . . . . Grunt 35 | . 4 1 7 4 16 1 2 . . Brawler 2 | . . . 1 . 1 . . . . Sentry 18 | . . 3 7 2 5 . 1 . . Programmer 3 | . . . . . 3 . . . . Enhanced Grunt 4 | . . . . . . . . 4 . Best Kill Streak 5 | 4 2 3 5 2 5 1 3 3 . Combat Bots Only 5 | . 2 2 5 2 3 1 3 3 . Max Kills in Single Turn 2 | 1 1 1 2 2 2 1 1 1 . Gunslinging 1 | . . . 1 . . . . . . Exploded 1 | . . 1 . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Hostile Shots Fired 466 | . 38 25 80 11 152 33 13 112 2 Missed 131 | . 9 9 17 4 44 13 5 29 1 Damage Taken 4523 | . 210 135 650 106 692 242 49 2430 9 Core 895 | . 43 53 92 . 122 9 30 537 9 Absorbed by Shields 250 | . . . . . 247 . . . 3 Redirected to Shielding 75 | . 3 . 26 . . . . 46 . Ignored by Resistances 2642 | . 125 83 330 66 469 144 31 1387 7 Core Remaining (%) 86 | 100 82 . 63 100 . . . . . Volleys Fired 213 | 15 23 17 56 21 55 2 5 19 . Largest 3 | 2 2 2 2 3 3 3 3 3 . Hottest 156 | 100 100 100 46 144 144 144 144 156 . Shots Fired 496 | 30 43 31 108 59 158 6 16 45 . Gun 241 | 30 43 28 106 8 . . . 26 . Cannon 245 | . . . . 51 158 6 16 14 . Launcher 10 | . . 3 2 . . . . 5 . Special . | . . . . . . . . . . Kinetic 375 | . . 6 106 59 158 6 16 24 . Thermal 111 | 30 43 22 . . . . . 16 . Explosive 10 | . . 3 2 . . . . 5 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 28 | 16 23 14 27 9 28 3 13 26 . Robot Miss Streak 3 | 1 1 1 1 3 3 1 . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 335 | 23 32 25 79 26 100 3 10 37 . Core Hits 166 | 10 14 10 35 11 53 2 4 27 . Critical Kills 3 | . . . 3 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 . Critical Strikes 37 | 6 1 1 3 . 16 1 2 7 . Burn 12 | 6 1 1 . . . . . 4 . Destroy 5 | . . . 3 . . . . 2 . Blast 20 | . . . . . 16 1 2 1 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8401 | 292 429 387 1449 671 3251 89 299 1534 . Guns 2626 | 292 399 297 1234 111 . . . 293 . Cannons 4215 | . . . . 553 3057 89 299 217 . Explosions 1114 | . . 90 . . . . . 1024 . Melee . | . . . . . . . . . . Ramming 446 | . 30 . 215 7 194 . . . . Kinetic 5756 | . . 72 1234 664 3057 89 299 341 . Thermal 1085 | 292 399 225 . . . . . 169 . Explosive 1114 | . . 90 . . . . . 1024 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 2 . 4 . 3 3 3 3 3 Average Corruption 2 | . 1 . 2 . 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 66 | . 1 . 19 . 2 5 20 4 15 Message Errors 20 | . 1 . 8 . . 2 5 . 4 Matter Fused 17 | . . . 5 . . 1 5 2 4 Heat Flow Errors 7 | . . . 2 . 1 1 1 . 2 Energy Discharges 6 | . . . 2 . 1 . 2 . 1 Data Loss (minor) 6 | . . . 2 . . 1 2 1 . Data Loss (major) 4 | . . . . . . . 1 . 3 Misfires 3 | . . . . . . . 2 1 . Alerts 2 | . . . . . . . 1 . 1 Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 175 | . . 6 24 39 104 . 2 . . Projectiles 77 | . . . . 39 36 . 2 . . Explosions 6 | . . 6 . . . . . . . Melee 92 | . . . 24 . 68 . . . . Knockbacks 12 | . . . 1 1 8 . . 2 . Impact 2 | . . . 1 . 1 . . . . Kinetic 10 | . . . . 1 7 . . 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 231 | . 15 . 118 3 95 . . . . Shots 1 | . . . 1 . . . . . . Rammed 27 | . 3 . 14 1 9 . . . . Targets Rammed 27 | . 3 . 14 1 9 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 530 | 117 459 144 240 192 530 258 393 290 243 Average Temperature 119 | 50 196 60 51 71 136 103 160 113 113 Received Heat Transfer 994 | . 156 78 228 81 250 144 57 . . Effects 16 | . 3 . . . 11 . 2 . . Shutdowns 3 | . . . . . 3 . . . . Energy Bleed 5 | . . . . . 3 . 2 . . Interference 4 | . 3 . . . 1 . . . . Damage (major) 3 | . . . . . 3 . . . . Damage (core) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions 5 | . . . 1 . 4 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 13 | 3 6 4 . . . . . . . Heat Transferred 4144 | 1295 1258 740 . . . . . 851 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Peak Influence 400 | 45 217 261 400 238 296 . . . . Initial 78 | . 22 65 78 3 18 . . . . Average 103 | 13 104 144 133 92 94 . . . . Maximum Alert Level 2 | . 1 1 2 1 1 . . . . Low Security (%) 82 | 100 83 75 76 86 82 . . . . Level 1 17 | . 16 25 20 13 17 . . . . Level 2 . | . . . 2 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . . 1 2 1 6 . . . . Investigation 2 | . . . . . 2 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 5 | . . 1 2 1 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Distress Signals 9 | . . 3 3 2 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 111 | . 9 9 24 23 33 5 3 4 1 Peak Tracking Total 6 | . 3 2 6 4 4 4 3 4 . Tactical Retreats 2 | . . . . . 2 . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Traps Triggered 9 | . 2 . 6 . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Machines Disabled 4 | . . . 1 . 2 . . 1 . Max in Single Turn 1 | . . . 1 . 1 . . 1 . Garrison Access 3 | . . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Machines Accessed 24 | . 3 . 7 4 5 . 1 4 . Terminals 15 | . 3 . 6 3 3 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 1 1 . . . . Total Hacks 55 | . 4 . 10 5 7 . 1 28 . Successful 48 | . 3 . 7 4 5 . 1 28 . Failed 7 | . 1 . 3 1 2 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 15 | . 4 . 3 3 5 . . . . Terminals 21 | . 4 . 8 4 5 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 2 1 1 . . . . Terminal Hacks 41 | . 2 . 5 3 2 . 1 28 . Record 11 | . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 3 | . . . 2 . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . Zone Layout 7 | . 1 . 2 3 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 1 . . . . Seal Access 3 | . . . 1 1 1 . . . . Unauthorized Hacks 3 | . 1 . 1 . 1 . . . . Terminals 3 | . 1 . 1 . 1 . . . . Assimilate 1 | . . . 1 . . . . . . Botnet 2 | . 1 . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used 1 | . . . . 1 . . . . . Hacking Detections 6 | . . . 5 . 1 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Total Allies 10 | . . . 10 . . . . . . Largest Group 9 | . . . 9 9 . . . . . Highest-Rated Group 80 | . . . 80 80 . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 129 | . . . 26 103 . . . . . Total Damage 1083 | . . . 224 859 . . . . . Kills 17 | . . . 4 13 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Turns Passed 7458 | 285 371 200 1574 1081 1735 512 823 316 561 Spaces Moved 4159 | 152 287 138 929 621 870 288 498 135 241 Core 46 | 46 . . . . . . . . . Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 4113 | 106 287 138 929 621 870 288 498 135 241 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 85 145 160 160 160 160 230 Average Speed 154 | 143 94 93 139 156 166 174 160 182 230 Slowest Speed 350 | 350 95 95 215 160 175 175 160 245 230 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 47 | 9 50 17 86 57 21 54 69 81 33 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched 6 | . . . . . . 1 2 . 3 Spaces Dug 12 | . . . . 9 3 . . . . Terrain Destroyed 86 | . . 21 8 19 26 3 4 5 . Melee . | . . . . . . . . . . Projectile 53 | . . . . 19 26 3 4 1 . AOE 33 | . . 21 8 . . . . 4 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Dat Pro Total 4768 | 188 342 183 1099 690 1043 292 514 169 248 Wait 127 | . 21 3 29 3 69 . . . 2 Move 4150 | 151 286 137 928 620 869 287 497 134 241 Hop . | . . . . . . . . . . Pick Up 100 | 15 5 10 25 19 17 1 4 . 4 Fast Attach . | . . . . . . . . . . Attach 70 | 7 2 6 12 12 10 1 3 16 1 Detach 1 | . . . . 1 . . . . . Swap 5 | . 1 2 1 . . . 1 . . Drop 47 | . 1 8 7 13 14 1 3 . . Fire 213 | 15 23 17 56 21 55 2 5 19 . Melee . | . . . . . . . . . . Ram 27 | . 3 . 14 1 9 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 24 | . . . 24 . . . . . . Rewire 4 | . . . 3 . . . 1 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Identified exit to Materials 38 | -11/Scrapyard | Discovered exit to Materials (range 16) 286 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Evolved 1 slot: Utility x1 287 | -10/Materials | Identified exit to Mines 287 | -10/Materials | Discovered exit to Mines (range 8) 307 | -10/Materials | Build established: Hacker-Mutant 437 | -10/Materials | Discovered exit to Mines (range 15) 646 | -10/Materials | Identified exit to Materials 646 | -10/Materials | Discovered exit to Materials (range 11) 657 | -10/Materials | Entered another Materials area 657 | -9/Materials | Evolved 2 slots: Utility x2 816 | -9/Materials | Identified exit to Storage 816 | -9/Materials | Discovered exit to Storage (range 15) 855 | -9/Materials | Identified exit to Mines 855 | -9/Materials | Discovered exit to Mines (range 13) 857 | -9/Materials | Entered Storage 1132 | -9/Storage | Build established: Hacker-Skirmisher 1325 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1372 | -9/Storage | Identified exit to Materials 1372 | -9/Storage | Discovered exit to Materials (range 12) 1622 | -9/Storage | Build established: Commander-Mutant 2431 | -9/Storage | Entered Materials 2431 | -8/Materials | Accompanied by 9 allies 2431 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2956 | -8/Materials | Lost 3 allies 3183 | -8/Materials | Build established: Scavenger-Tank 3307 | -8/Materials | Identified exit to Factory 3307 | -8/Materials | Discovered exit to Factory (range 16) 3512 | -8/Materials | Entered Factory 3512 | -7/Factory | Evolved 2 slots: Utility x2 3919 | -7/Factory | Build established: Hacker-Tank 4849 | -7/Factory | Identified exit to Factory 4849 | -7/Factory | Discovered exit to Factory (range 14) 4969 | -7/Factory | Identified exit to Lower Caves 5247 | -7/Factory | Entered Lower Caves 5554 | -7/Lower Caves | Build established: Hacker-Gunner 5738 | -7/Lower Caves | Spotted B-75 Beast 5750 | -7/Lower Caves | Identified exit to Lower Caves 5750 | -7/Lower Caves | Discovered exit to Lower Caves (range 4) 5759 | -7/Lower Caves | Entered another Lower Caves area 5760 | -7/Lower Caves | Encountered a Warlord checkpoint 6012 | -7/Lower Caves | Discovered exit to Factory (range 12) 6047 | -7/Lower Caves | Build established: Hacker-Tank 6174 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6571 | -7/Lower Caves | Identified exit to Data Miner 6571 | -7/Lower Caves | Discovered exit to Data Miner (range 5) 6582 | -7/Lower Caves | Entered Data Miner 6582 | -7/Data Miner | Identified exit to Proximity Caves 6582 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 6613 | -7/Data Miner | Met Data Miner 6645 | -7/Data Miner | Learned location of Section 7 (-2) 6645 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6672 | -7/Data Miner | Received God Mode back door access code from Data Miner 6690 | -7/Data Miner | Data Conduit disabled 6725 | -7/Data Miner | Core integrity fell below 50% 6743 | -7/Data Miner | Core integrity fell below 20% 6790 | -7/Data Miner | Lost 18 parts (2p3n5u8w) 6898 | -7/Data Miner | Entered Proximity Caves 7016 | -6/Proximity Caves | Build established: Hacker-Gunner 7175 | -6/Proximity Caves | Learned 4 Factory zone layouts 7459 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07223_ 7JIYCEY>B>EOZHXKAFDEQ98JDQBC 07267_ System corrupted: Substantial component data lost. 07299_ System corrupted: Matter fused (-8). 07322_ Acquired derelict log, extracted data. Data stored: Extension entrances (x1). 07340_ System corrupted: Matter fused (-10). 07359_ System corrupted: Matter fused (-7). 07375_ Z4C0>>KQSPT&C64>R,0TLP1SPEVEK 07398_ Searching scrap... 07398_ Found Imp. Reaction Control System. 07398_ Found Imp. Propulsion Shielding. 07398_ Found Stasis Canceller. 07398_ Found Angular Momentum Engine. 07398_ Found 28 Matter. 07399_ Acquired 28 matter. 07405_ Acquired Imp. Propulsion Shielding. 07409_ Acquired Stasis Canceller. 07413_ Acquired Angular Momentum Engine. 07441_ System corrupted: Matter fused (-9). 07459_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ##???# #?? #???? ##???????????????????? | | # ##????# ### ##?? ????????????????????? | | # ###?##### # ## #?????????????????????? | | ##?### # ???????????????????????? | | #?## # #?????????????????????????? | | #?# #?????????????????????????? | | [#?# ## ###?????????????????????????? | | # #????## !#?###???????????????????????? | | ## !/#?????# # ### #???????????????????????? | | ## ##????# ##??????????????????????? | | ##???# #??????????????????????? | | ##??## #### ##?????????????????????? | | ##??## #??## ##????????????????????? | | # #???# ##???## #????????????????????? | | ## #??## h #?????# #??????? ????????????? | | ?## ####?## ?????# ##?????? ???????????? | | ??# ##???# ????# #?????? #???????????? | | ?## #??# #???# #????? #????????????? | | ?# ##?? #??# #???? #????????????? | | ?# ##?? ### #?# #??? #????????????? | | ?# ##??###??## ## ### #?????????????? | | ?# ##??????#### #?????????????? | | # #???????# ????????? | | # #??????# ### #????????? | | ## ##????? #### #?????????? | | ?###??????? ## ## @ ##?????????? | | ??????????????## ?# $### #??????????? | | ???????????????# ? ### #??? #??????????? | | ???????????????## ? #??? ??????????????? | | ????????????????## #???? ???????????? | | ????????????????? ####?????# #??????????? | | ???????????????? ???????????####??????????? | | ???????????????### ?????????????????????????? | | ?????????????????## #?????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 465 Matter Stores 388 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 975 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 44 Target Analysis 5 Armor Integrity Analysis 30 Kinecelleration 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Railgun | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ANTSC-182E Manual? 1 Play Time 00:55:32 Cumulative 23.5 hours Start 2024.06.06 @ 19:52:06 End 2024.06.06 @ 20:55:45 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 21 Rogue 0 Adventurer 0 Explorer 21 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0415f492-1cca-457a-ab50-a6e978228a2c