Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.16 @ 19:31:41 Player: celerysam Result: Destroyed by L-31 Rogue with Katana Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (591) 591 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1766 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- Cooling System Small Storage Unit Weight Redist. System Hardened Light Armor Plating EM Pulse Gun Heavy EM Pulse Gun Shock Bomb Launcher Datajack Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Salvage Targeting Computer > --- WEAPON ----------- Autogun Shotgun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Wheel Compact Wheel Cooling System Weight Redist. System Rocket Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Improved Targeting Computer Weapon Mace Energy Gun Medium Laser Ballistic Gun Shotgun Ballistic Cannon Light Cannon Impact Weapon Mace Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 6 2 20 . Power 4 | 1 . 3 . Engine 3 | 1 . 2 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 11 | 2 . 9 . Treads 5 | . . 5 . Leg 2 | . . 2 . Wheel 4 | 2 . 2 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device . | . . . . Storage 3 | 1 . 2 . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 1 5 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 2 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 2 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . 1 . System Corruption 1 | . . 1 . Parts Lost 12 | . . 12 . Power 3 | . . 3 . Propulsion 7 | . . 7 . Utility . | . . . . Weapon 2 | . . 2 . Highest Loss Streak 6 | . . 6 . To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 79 | . 95 80 55 Engine 5 | . 14 4 . Core 1 | . . 1 . Treads 20 | . . 24 . Leg 5 | . . 4 22 Wheel 5 | . 28 3 . Storage 11 | . 14 11 11 Processor 10 | . 9 11 11 Energy Gun 2 | . 14 1 . Ballistic Gun 6 | . 14 6 . Ballistic Cannon 2 | . . 2 . Impact Weapon 7 | . . 8 11 Naked Turns . | . . . . Heaviest Build 30 | 14 15 30 22 Greatest Support 92 | 26 26 92 20 Greatest Overweight (x) 9 | 1 . 9 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 7 8 10 15 Most Carried 9 | 8 8 9 9 Average Carried 7 | 4 7 7 7 Final Capacity 15 | 8 8 15 15 Final Carried 9 | 6 8 6 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 591 | 224 42 319 6 Remotely . | . . . . Salvage Created 658 | . 42 616 . Parts 23 | . 2 21 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 14 | . 1 13 . Melee 1 | . . 1 . Guns 7 | . 1 6 . Classes Destroyed 3 | . 1 2 . Worker 1 | . . 1 . Grunt 6 | . 1 5 . Sentry 8 | . . 8 . Best Kill Streak 4 | . 1 4 . Combat Bots Only 4 | . 1 4 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 154 | . 2 148 4 Missed 31 | . . 29 2 Damage Taken 1908 | . 21 1825 62 Core 422 | . 11 349 62 Absorbed by Shields . | . . . . Core Remaining (%) 97 | 100 95 . . Volleys Fired 28 | . 2 26 . Largest 2 | . 2 2 . Hottest 73 | . 73 73 . Shots Fired 44 | . 4 40 . Gun 41 | . 4 37 . Cannon 3 | . . 3 . Launcher . | . . . . Special . | . . . . Kinetic 31 | . 2 29 . Thermal 13 | . 2 11 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 2 16 . Robot Miss Streak 3 | . 1 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 59 | . 3 54 2 Core Hits 15 | . 2 13 . Critical Kills . | . . . . Critical Parts Destroyed 6 | . . 6 . Critical Strikes 9 | . . 9 . Burn 3 | . . 3 . Smash 6 | . . 6 . Melee Attacks 28 | . . 26 2 Impact 28 | . . 26 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles 1 | . . 1 . Follow-up Attacks . | . . . . Damage Inflicted 1389 | . 44 1279 66 Guns 510 | . 44 466 . Cannons 36 | . . 36 . Explosions . | . . . . Melee 843 | . . 777 66 Ramming . | . . . . Kinetic 460 | . 32 428 . Thermal 86 | . 12 74 . Explosive . | . . . . Electromagnetic . | . . . . Impact 843 | . . 777 66 Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . . 6 1 Message Errors 1 | . . 1 . Matter Fused 4 | . . 4 . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 219 | . . 219 . Projectiles . | . . . . Explosions . | . . . . Melee 219 | . . 219 . Knockbacks 3 | . . 3 . Impact 2 | . . 2 . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 177 | . 30 177 . Average Temperature 53 | . 17 57 . Received Heat Transfer 648 | . 12 636 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 9 | . . 9 . Impact Corruptions 13 | . . 13 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 481 | . 37 444 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 204 | . 45 204 11 Initial 18 | . . 18 11 Average 66 | . 13 79 11 Maximum Alert Level 1 | . . 1 . Low Security (%) 99 | 100 100 99 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 2 21 3 Peak Tracking Total 6 | . 2 6 3 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . . 6 . Reused 1 | . . 1 . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . 1 . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 5 | . 2 3 . Terminals 4 | . 2 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 5 . Successful 3 | . . 3 . Failed 6 | . 4 2 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 8 | . 4 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . . 2 . Reprogram Traps 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 31 | . . . 31 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 2 | . . . 2 Total Damage 41 | . . . 41 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1291 | 57 93 1039 102 Spaces Moved 658 | 45 86 479 48 Core 13 | 5 . 8 . Treads 354 | . . 354 . Legs 164 | . . 116 48 Wheels 127 | 40 86 1 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 110 190 Average Speed 156 | 87 90 172 190 Slowest Speed 500 | 100 90 500 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 24 49 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 822 | 61 98 607 56 Wait 40 | . . 37 3 Move 655 | 44 85 478 48 Hop . | . . . . Pick Up 29 | 11 5 10 3 Fast Attach 8 | 1 1 6 . Attach 13 | 5 . 8 . Detach . | . . . . Swap 7 | . 1 6 . Drop 14 | . 4 10 . Fire 28 | . 2 26 . Melee 28 | . . 26 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Discovered new exit (range 11) 151 | -10/Materials | Entered another Materials area 151 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 557 | -9/Materials | Discovered new exit (range 14) 641 | -9/Materials | Lost 3 parts (1p2n) 890 | -9/Materials | Discovered new exit (range 9) 899 | -9/Materials | Core integrity fell below 50% 937 | -9/Materials | Core integrity fell below 20% 967 | -9/Materials | Lost 6 parts (1p4n1w) 1042 | -9/Materials | Discovered new exit (range 10) 1190 | -9/Materials | Entered Mines 1193 | -9/Mines | Received a Mining Laser from a helpful Derelict 1292 | -9/Mines | Destroyed by L-31 Rogue with Katana Last Messages --------------- 01191_ A derelict emerges from the shadows: "What are you doing alone down here?" 01193_ 0W-P6L(g): "And why aren't you carrying a mining laser?! Certainly you don't want THEM to uncover you when the ceiling comes crashing down? Here, take my spare." 01196_ 0W-P6L(g): "You're apparently new around these parts, I'll cover you." 01202_ Acquired Mining Laser. 01203_ 0W-P6L(g): "Mining lasers are a lot more useful than you might think..." 01242_ System corrupted: Energy discharge (-40). 01278_ Searching scrap... 01278_ Found Signal Interpreter. 01278_ Found EM Shotgun. 01278_ Found EM Pulse Gun. 01278_ Found Hrd. Light Armor Plating. 01278_ Found 26 Matter. 01279_ Acquired 6 matter. 01282_ Acquired Hrd. Light Armor Plating. 01287_ Acquired EM Pulse Gun. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????? #?????????????????? | | ?????????????????????? ?????????????????? | | ?????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ??????????????????????? ?????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# $#?????????????????? | | ????????????????????####g #?????????????????? | | ????????????????????? g #?????????????????? | | ??????????????????????? l[#?????????????????? | | ????????????????????????#@#?????????????????? | | ????????????????????????#g#?????????????????? | | ???????????????????????## #?????????????????? | | ??????????????????????## !#?????????????????? | | ?????????????????????## #?????????????????? | | ?????????????????????# ##????????????????? | | ??????????????????#### ###??????????????? | | ???????####?????# ##?????????????? | | ####??## ##????###### """ #?????????????? | | # ### ########### """ #?????????????? | | # """ #?????????????? | | ## #?????????????? | | ?## ######## #?????????????? | | ??## ##??????## #?????????????? | | ???### ##????????#### ##?????????????? | | ?????## ##????????????## ##??????????????? | | ??????####??????????????#####???????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageGatlingMount Manual? 0 Play Time 00:13:46 Cumulative 48.6 hours Start 2024.06.16 @ 19:16:08 End 2024.06.16 @ 19:31:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 39 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2b0b8be-07ba-4f31-b18d-2b2fd210a9b9