Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.25 @ 00:02:45 Player: shockman27 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (306) 1530 Value Destroyed (12122) 12122 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (4707) 4707 TOTAL SCORE: 25739 Bonus ------- High Alert Combat Kills 1977 Follower Combat Kills 405 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Friendly Fire -75 Cogmind --------- Core Integrity 1032/1150 Matter 5/300 Energy 660/660 System Corruption 6% Temperature Cool (0) Movement Treading (247) Ox1 Location -4/Factory Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (5) --- Improved Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (11) ----- Improved Cooling System Cargo Storage Unit Energy Well Improved Transmission Jammer Graphene Brace Advanced Hacking Suite Relay Coupler [Swarmer] (22) > --- WEAPON (2) ------- Matter Neutralizer Micro-nuke Launcher > --- INVENTORY (30) --- F-cell Engine Neutrino Core Advanced Heat Sink Faulty Experimental Heat Sink Improved Cooling System Compact Matter Pod (150) Advanced Actuator Array Transmission Jammer Medium Armor Plating Improved Heavy Armor Plating Advanced Thermal Shield Remote Shield System Shield Authchip [R/NC] Relay Coupler [Duelist] (44) Relay Coupler [Sentry] (31) Relay Coupler [Specialist] (35) High-powered Tractor Beam Gatling Laser Thermic Laser Cooled Particle Cannon Coil Gun Improved Proton Missile Launcher Long-range Missile Launcher Improved Remote Datajack CPS Tube (2) CPS Tube (1) Plasma Sword Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Spiked Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Cooling System Cargo Storage Unit Advanced Actuator Array Advanced Transmission Jammer Layered Heavy Armor Plating Advanced Hacking Suite Advanced System Shield Relay Coupler [Swarmer] Relay Coupler [Behemoth] > --- WEAPON ----------- Matter Neutralizer Plasma Sword > --- INVENTORY -------- Cooled Ion Engine Fusion Compressor Improved Medium Treads Energy Well Compact Matter Pod Medium Armor Plating Improved Heavy Armor Plating Advanced Thermal Shield Remote Shield System Shield Authchip [R/NC] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Specialist] Gatling Laser Cooled Particle Cannon Matter Neutralizer Coil Gun Gauss Cannon Heavy Mass Driver Improved Proton Missile Launcher Long-range Missile Launcher Improved Remote Datajack CPS Tube CPS Tube [Rating: 118] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Cargo Storage Unit Device Improved Cooling System Storage Cargo Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Mini Assault Cannon Energy Gun Precision Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Rec Scr Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 . . . 2 . . . . 4 . . 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . 1 . . . . . . . . Utility 9 | . . . . . 2 . . . 1 . . . . 4 . . 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 233 | 7 10 8 2 3 30 18 31 3 20 23 24 4 3 18 4 . 25 Power 21 | 1 2 1 . . 3 . . . 1 5 3 . 2 1 . . 2 Engine 15 | 1 2 . . . 2 . . . 1 3 3 . 2 1 . . . Core 6 | . . 1 . . 1 . . . . 2 . . . . . . 2 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 58 | 2 2 2 . 2 6 6 10 . 5 5 9 2 . 2 2 . 3 Treads 39 | 2 . . . . 6 3 5 . . 5 9 2 . 2 2 . 3 Leg . | . . . . . . . . . . . . . . . . . . Wheel 13 | . 2 2 . 2 . 3 4 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . . . 1 . 5 . . . . . . . . Utility 84 | 2 1 2 . . 9 7 7 3 11 9 4 1 1 12 1 . 14 Device 36 | 1 . . . . 3 3 4 1 6 1 1 . 1 2 1 . 12 Storage 6 | 1 1 . . . 1 1 . . . 1 . . . . . . 1 Processor 2 | . . . . . 1 . . . . . . 1 . . . . . Hackware 20 | . . . . . . 1 1 1 4 6 . . . 7 . . . Protection 20 | . . 2 . . 4 2 2 1 1 1 3 . . 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 70 | 2 5 3 2 1 12 5 14 . 3 4 8 1 . 3 1 . 6 Energy Gun 22 | 1 2 2 . . 4 . 8 . . 2 3 . . . . . . Energy Cannon 13 | . . . 1 . 1 . 4 . 2 . 2 . . . . . 3 Ballistic Gun 12 | 1 . . 1 . 3 4 1 . . . 2 . . . . . . Ballistic Cannon 7 | . 2 . . . 1 . . . . 2 . 1 . . 1 . . Launcher 6 | . . . . 1 2 . . . . . 1 . . . . . 2 Special Weapon 5 | . 1 . . . . . . . 1 . . . . 2 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . 1 . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 7 1 2 . 1 . 6 . . 1 . . 1 Parts Lost 50 | . . 2 . . 4 4 . 1 . 5 10 2 . 11 . 1 10 Power 3 | . . . . . 1 . . . . 1 . . . 1 . . . Propulsion 22 | . . 1 . . 2 2 . . . 3 5 2 . 5 . . 2 Utility 17 | . . . . . . 1 . 1 . . 3 . . 4 . 1 7 Weapon 8 | . . 1 . . 1 1 . . . 1 2 . . 1 . . 1 Highest Loss Streak 10 | . . 1 . . 1 3 . 1 . 5 4 2 . 10 . 1 3 To Critical Strikes 1 | . . . . . . 1 . . . . . . . . . . . Average Backups 22 | 4 10 24 24 24 23 24 24 24 5 19 26 26 26 23 23 24 26 Power 1 | . 1 2 2 2 1 1 1 1 . 1 1 1 1 . 1 1 1 Propulsion 4 | 1 3 10 10 10 7 6 6 6 . 3 5 2 2 1 . 1 . Utility 10 | . 1 4 6 6 6 9 11 11 2 11 14 15 14 12 12 12 12 Weapon 5 | 1 4 7 6 6 7 6 5 5 2 3 4 5 6 6 6 7 7 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 6 3 . . 6 4 4 . 8 3 1 2 5 . . . 13 Power 8 | . 3 . . . . 1 1 . . . 1 . 1 . . . 1 Propulsion 6 | . 2 1 . . 1 . 1 . 1 . . . . . . . . Utility 27 | . . . . . 3 3 1 . 7 3 . 1 2 . . . 7 Weapon 13 | . 1 2 . . 2 . 1 . . . . 1 2 . . . 4 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 86 | . 99 99 88 100 97 89 93 99 99 71 77 83 83 77 73 73 78 Engine 6 | . 14 5 . . 5 9 8 9 6 4 5 7 7 4 5 5 3 Core 1 | . . 8 14 14 3 . . . . 1 1 . . . . . 1 Treads 22 | . 25 . . . 33 17 8 36 . 20 31 37 38 21 14 17 18 Wheel 4 | . 2 27 28 28 . 9 21 . . . . . . . . . . Flight 1 | . . . . . . . . . 37 2 . . . . . . . Device 6 | . 14 7 . . 8 7 9 14 7 8 2 . . 3 . . 15 Storage 8 | . 14 14 14 14 9 9 9 9 . 6 7 7 7 5 5 5 6 Processor 1 | . . . . . 8 2 . . . . . . . . . . . Hackware 10 | . . . . . . 8 9 9 26 12 10 7 7 23 29 26 18 Protection 5 | . . 6 14 14 8 9 8 3 2 2 4 7 6 3 4 5 3 Energy Gun 4 | . 8 27 1 . 8 4 5 14 . 1 1 . . . . . . Energy Cannon 2 | . . . 2 . . . 6 . . . 2 7 7 1 1 . 4 Ballistic Gun 2 | . 3 . 6 14 2 9 4 . . . 4 . . . . . . Ballistic Cannon 4 | . 13 . 6 4 4 . . . . 3 1 6 7 5 8 11 1 Slashing Weapon 1 | . . . . . . 3 1 2 6 2 . . . . . . 1 Peak Build Rating 118 | 7 12 17 20 15 32 44 42 41 42 69 69 49 46 89 96 95 118 Average Rating 47 | 5 8 14 13 14 25 34 36 39 37 61 55 46 45 65 93 94 107 On Entrance 40 | . 7 12 15 14 15 30 40 39 40 38 69 49 45 46 89 95 94 Avg Prop Armor Cover (%) 5 | . . . . . 2 13 5 . . 3 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 201 | 15 92 94 98 94 105 105 107 102 20 176 179 179 179 180 183 183 201 Greatest Support 180 | 40 40 26 26 26 80 80 86 86 22 170 172 108 104 150 180 178 178 Greatest Overweight (x) 4 | 4 4 4 3 4 1 3 4 1 . 1 2 1 1 1 1 1 1 Average Overweight (x) 1 | . . 3 3 3 1 1 1 1 . . . 1 1 1 . 1 . Largest Inventory Capacity 30 | 8 25 25 25 25 25 25 25 25 25 30 30 30 30 30 30 30 30 Average Capacity 25 | 7 11 25 25 25 24 25 25 25 5 27 30 30 30 30 30 30 30 Most Carried 30 | 6 24 25 25 25 25 25 25 25 25 30 30 30 30 30 29 26 30 Average Carried 24 | 4 10 24 24 24 23 24 24 24 5 22 29 29 29 26 25 26 27 Final Capacity 30 | 8 25 25 25 25 25 25 25 25 5 30 30 30 30 30 30 30 30 Final Carried 30 | 6 24 25 24 25 25 24 25 24 5 30 29 30 30 25 26 26 29 Class Distribution -------------------- 46% | Bothacker-Mutant 27% | Scavenger-Mutant 20% | Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Storage Bothacker-Mutant | -7/Recycling Bothacker-Mutant | -7/Scraptown Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Rec Scr Fac Upp Upp Fac Matter Collected 8730 | 297 562 227 . 244 935 819 672 370 350 808 1302 252 182 161 503 59 987 Remotely 865 | . . . . . . . . . . . . . . . . . 865 Salvage Created 11802 | 124 412 535 . 185 1400 1676 919 538 280 1757 2285 332 . 213 160 29 957 Parts 624 | 11 40 27 . 32 60 79 43 18 12 64 121 12 . 12 8 2 83 Haulers Intercepted 15 | . 2 . . . 5 . 3 . . . 5 . . . . . . Recyclers Shooed 5 | 1 1 . . . . . . . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . 5 4 . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Rec Scr Fac Upp Upp Fac Combat Hostiles Destroyed 223 | . 10 6 . 21 24 29 14 13 . 28 39 4 . 5 3 2 25 Melee 2 | . . . . . . 1 . . . . . . . 1 . . . Guns 74 | . . 4 . . 14 15 9 10 . 3 19 . . . . . . Cannons 68 | . 10 . . . 6 3 5 . . 14 10 4 . 1 2 2 11 AOE 75 | . . 2 . 21 4 10 . 3 . 9 10 . . 3 . . 13 Classes Destroyed 21 | 2 5 . . 1 3 2 . . . 1 3 . . . 2 . 2 Worker 26 | . 5 1 . 3 3 . . . 1 . 5 . . 1 . . 7 Builder 8 | . 1 . . . 1 . . . . . 2 1 . . . . 3 Tunneler 8 | 3 . 2 . . 2 . . . . . . . . . . . 1 Hauler 15 | . 2 . . . 5 . 3 . . . 5 . . . . . . Recycler 15 | 1 1 2 . . 1 . 2 . 3 . 1 3 . . . . 1 Mechanic 3 | . . . . . . . . . . . 1 . . . . . 2 Operator 4 | . . . . . 1 . 2 . 1 . . . . . . . . Watcher 2 | . . . . . 2 . . . . . . . . . . . . Swarmer 63 | . 6 . . 21 3 9 4 . . 7 2 . . . . 2 9 Grunt 82 | . 4 6 . . 16 11 5 7 . 13 18 . . 1 . . 1 Brawler 2 | . . . . . . . . . . 1 1 . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . 1 . . . . . . Sentry 38 | . . . . . 5 4 4 2 . 5 13 4 . . . . 1 Specialist 2 | . . . . . . . . . . . . . . . . . 2 Hunter 14 | . . . . . . 2 1 1 . 1 . . . 2 2 . 5 Programmer 19 | . . . . . . 3 . 3 . 1 4 . . 2 . . 6 Heavy 1 | . . . . . . . . . . . . . . . . . 1 Zionite 1 | . . . . 1 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 2 4 3 . 8 6 7 2 5 3 7 7 3 . 4 2 2 12 Combat Bots Only 8 | . 3 2 . 8 4 7 2 5 . 7 5 2 . 3 2 2 5 Max Kills in Single Turn 6 | 1 1 2 . 4 3 4 1 2 1 3 4 1 . 3 1 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 4 2 4 . 2 . 3 4 . . 2 . . 4 Melee 1 | . . . . . . 1 . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Rec Scr Fac Upp Upp Fac Hostile Shots Fired 1802 | . 54 23 . 25 129 123 73 79 9 196 647 99 . 83 39 8 215 Missed 640 | . 13 5 . 7 47 35 22 26 6 78 247 44 . 18 9 1 82 Hits 1162 | . 41 18 . 18 82 88 51 53 3 118 400 55 . 65 30 7 133 Projectile 1162 | . 41 18 . 18 82 88 51 53 3 118 400 55 . 65 30 7 133 Critical Strikes 32 | . . . . 1 8 5 1 3 . . 1 . . 5 1 . 7 Actively Blocked 2 | . . . . . . . . . . . . . . . . . 2 Part Disruptions 3 | . . . . . . . . 1 . . . . . . 2 . . Damage Taken 15490 | . 373 301 . 222 1290 1424 674 805 23 1052 3568 418 . 1267 494 154 3425 Core 1628 | . 73 61 . 26 135 102 140 150 . 199 322 44 . 149 109 . 118 Absorbed by Shields 174 | . . . . . . . . 20 . 70 84 . . . . . . Reduced by Siege Mode 115 | . . . . . . . . . . . 46 . . . . . 69 Regen/Repaired (Parts) 583 | . 294 . . . 129 . 160 . . . . . . . . . . Core Remaining (%) 46 | 100 . . . 36 . . . 4 . . . . 19 . . 74 . Volleys Fired 808 | 9 58 20 9 18 102 84 62 43 4 84 135 21 . 18 55 3 83 Largest 2 | 2 2 2 1 1 2 2 2 2 1 2 2 2 . 1 2 2 2 Hottest 160 | 70 100 90 120 30 122 122 160 110 120 131 85 70 . 120 90 80 145 Shots Fired 1290 | 18 115 43 9 20 193 150 119 81 4 94 214 44 . 18 70 5 93 Gun 701 | 18 42 43 . 1 145 130 85 76 . 27 134 . . . . . . Cannon 494 | . 70 . 9 . 44 4 34 . 2 54 70 44 . 15 62 5 81 Launcher 76 | . . . . 19 4 16 . 5 . 11 10 . . . . . 11 Special 19 | . 3 . . . . . . . 2 2 . . . 3 8 . 1 Kinetic 604 | 9 85 . . 1 79 95 48 . . 20 152 22 . 6 38 5 44 Thermal 463 | 9 18 . 9 . 110 39 44 76 2 47 31 22 . 9 24 . 23 Explosive 68 | . . . . 19 4 8 . 5 . 11 10 . . . . . 11 Electromagnetic 139 | . 12 43 . . . 8 27 . . 14 21 . . . . . 14 Robot Hit Streak 32 | 5 9 7 . 1 26 20 10 8 4 32 30 7 . 10 12 2 12 Robot Miss Streak 7 | 2 5 7 . 1 4 2 3 3 . 3 4 1 . 1 1 1 5 Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . 1 Secondary Targets 9 | . . 1 . . 3 2 . 1 . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . 1 . . 1 . . . . . . Shots Hit Robots 868 | 12 59 28 . 1 149 134 75 44 10 83 158 28 . 16 24 2 45 Core Hits 504 | 5 20 21 . 27 67 69 43 23 5 53 90 11 . 9 6 2 53 Critical Kills 3 | . . . . . . 1 1 . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . Critical Strikes 42 | 1 2 . . . 10 8 2 3 . 5 4 . . 1 2 . 4 Burn 17 | 1 . . . . 8 4 . 3 . 1 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . . Destroy 3 | . . . . . . 1 2 . . . . . . . . . . Blast 15 | . 2 . . . 2 . . . . 2 4 . . . 1 . 4 Sever 6 | . . . . . . 3 . . . 2 . . . 1 . . . Melee Attacks 191 | . . . . . 9 57 5 11 50 44 . . . 14 . . 1 Impact . | . . . . . . . . . . . . . . . . . . Slashing 189 | . . . . . 9 55 5 11 50 44 . . . 14 . . 1 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 2 . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 32000 | 145 973 493 . 1059 3152 4466 1720 1319 484 5691 5419 798 . 883 452 53 4893 Guns 8379 | 145 335 423 . 20 1930 1349 1041 826 . 238 2072 . . . . . . Cannons 10674 | . 623 . . . 787 171 679 . . 1985 2184 765 . 395 452 53 2580 Explosions 7598 | . . 70 . 1020 388 988 . 493 . 794 1157 . . 375 . . 2313 Melee 5229 | . . . . . . 1958 . . 484 2674 . . . 113 . . . Ramming 120 | . 15 . . 19 47 . . . . . 6 33 . . . . . Kinetic 10216 | 60 746 . . 20 1013 841 530 . . 895 3506 465 . 139 181 53 1767 Thermal 8064 | 85 124 70 . . 1704 679 720 826 . 1255 526 300 . 256 271 . 1248 Explosive 6587 | . . . . 1020 388 789 . 493 . 794 1157 . . 375 . . 1571 Electromagnetic 1784 | . 88 423 . . . 199 470 . . 73 224 . . . . . 307 Impact . | . . . . . . . . . . . . . . . . . . Slashing 5229 | . . . . . . 1958 . . 484 2674 . . . 113 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 3 3 3 3 2 3 6 12 . . 2 2 . 4 4 4 6 Average Corruption 3 | . 2 3 3 3 2 2 5 9 . . 1 2 . 3 4 4 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 347 | . 18 23 11 18 18 35 54 45 . . 4 27 . 8 59 2 25 Message Errors 91 | . 3 6 2 4 6 7 15 12 . . 1 9 . 2 13 1 10 Matter Fused 75 | . 3 5 2 3 2 5 9 14 . . 1 6 . 2 17 . 6 Heat Flow Errors 37 | . 1 1 1 1 2 5 9 4 . . . 2 . . 8 . 3 Energy Discharges 41 | . 5 4 1 3 1 5 6 5 . . . 2 . 2 5 . 2 Parts Rejected 3 | . . 1 . . . . . 1 . . . 1 . . . . . Parts Fused 3 | . . . 2 . . . . . . . . 1 . . . . . Data Loss (minor) 46 | . 3 1 1 3 4 6 7 5 . . 1 3 . 1 9 1 1 Data Loss (major) 16 | . 1 . 2 2 . 1 5 1 . . . 1 . 1 2 . . Misfires 18 | . 2 3 . 2 2 3 . . . . 1 2 . . 1 . 2 Alerts 14 | . . 2 . . . 2 3 3 . . . . . . 3 . 1 Weapon Failures 3 | . . . . . 1 1 . . . . . . . . 1 . . Overload Shots 5 | . . . . . . . . . . . . . . . 5 . . Overflow Damage 1111 | . 14 . . 39 64 241 33 . 32 151 166 41 . 12 . . 318 Projectiles 503 | . 14 . . . 39 31 33 . . 126 101 41 . 6 . . 112 Explosions 355 | . . . . 39 25 7 . . . 7 65 . . 6 . . 206 Melee 253 | . . . . . . 203 . . 32 18 . . . . . . . Knockbacks 30 | . 4 . . . 9 . . . . 2 2 . . 3 . . 10 Impact 2 | . . . . . 2 . . . . . . . . . . . . Kinetic 24 | . 3 . . . 6 . . . . 1 1 . . 3 . . 10 Secondary 4 | . 1 . . . 1 . . . . 1 1 . . . . . . Self-Inflicted Damage 517 | . . 80 . 75 . 65 . . . 74 126 . . 97 . . . Shots 15 | . . 2 . 3 . 3 . . . 3 3 . . 1 . . . Rammed 11 | . 4 . . 1 3 . . . . . 1 1 . . . . 1 Targets Rammed 14 | . 5 . . 1 4 . . . . . 1 2 . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 . . . 1 . . . . . . 1 . . . . . Highest Temperature 456 | 27 111 293 270 125 222 456 238 229 156 313 120 179 . 272 364 27 363 Average Temperature 64 | 11 18 96 101 65 76 137 51 91 11 69 36 39 . 139 134 18 122 Received Heat Transfer 3550 | . 66 114 . . 774 576 198 196 9 270 992 126 . 145 . 18 66 Effects 6 | . . . 1 . . 3 1 . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . 1 1 . . . . . 4 Total Turns 104 | . . . . . . . . . . 8 42 . . . . . 54 Longest Duration 42 | . . . . . . . . . . 8 42 . . . . . 36 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . 1 . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 Parts Fried 7 | . . 1 . . . . 2 . . . 2 . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . Robots Melted 4 | . . . . . 1 . . . . 2 . . . . 1 . . Combat Hostiles 3 | . . . . . . . . . . 2 . . . . 1 . . Parts Melted 33 | 1 . . . . 9 10 1 1 . 8 1 . . 1 . . 1 Heat Transferred 15619 | 333 370 100 . . 4334 1689 1390 1665 . 2653 703 407 . 474 370 . 1131 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Rec Scr Fac Upp Upp Fac Maximum Alert Level 5 | . 1 . . 1 1 4 2 2 1 5 4 2 . . . . 3 Low Security (%) 48 | 100 85 100 . 6 95 23 69 14 75 3 . 20 . 100 . . 61 Level 1 18 | . 14 . . 93 4 15 17 28 24 4 . 65 . . . . 26 Level 2 10 | . . . . . . 20 13 57 . 22 . 14 . . . . 9 Level 3 11 | . . . . . . 21 . . . 45 42 . . . . . 3 Level 4 8 | . . . . . . 19 . . . 16 57 . . . . . . Level 5 . | . . . . . . . . . . 7 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1730 | 10 247 141 . 381 211 1386 675 698 366 1730 1514 607 . 78 . . 912 Initial 843 | . . 58 . . 140 39 675 100 366 1 843 586 . . . . 57 Average 388 | 1 94 34 . 263 104 620 217 389 129 876 1180 283 . 11 . . 183 Influence Increases 10303 | 20 449 198 . 713 816 1427 553 608 117 1819 1399 336 . 222 50 122 1454 Destroy 0b10 Robot/C 4660 | . 200 120 . 460 480 580 280 260 . 620 820 80 . 100 40 80 540 Destroy 0b10 Robot/NC 510 | 20 45 25 . 15 95 45 35 . 25 35 75 20 . 5 . . 70 Destroy Leader 860 | . 44 30 . 60 120 40 96 30 . 30 250 . . 20 10 10 120 Allied During Kill 142 | . . . . 14 2 23 . . . 10 15 . . . . 32 46 Successful Hack 250 | . 35 . . . 39 32 44 . 23 30 25 14 . 5 . . 3 Select Force Hacks 300 | . 60 . . . . . 30 . . . . 210 . . . . . Disable Machine 600 | . 45 15 . 75 45 90 30 . . 30 75 . . 15 . . 180 Anti-Garrison Action 1650 | . . . . . . 550 . 200 . 900 . . . . . . . Destroy Structure 1121 | . 5 8 . 89 35 67 8 73 39 149 124 12 . 62 . . 450 Partial Spotted 45 | . . . . . . . . . 30 . 15 . . . . . . Lose Combat Pursuer 165 | . 15 . . . . . 30 45 . 15 . . . 15 . . 45 Influence Decreases 9404 | 20 297 346 4 352 1117 101 1785 64 813 91 1625 1665 175 222 50 30 647 Entered New Map 3453 | . . 94 4 . 221 21 711 54 332 1 887 918 175 . . . 35 Time Decay 4419 | 20 297 242 . 352 696 . 624 . 321 . 618 577 . 150 50 20 452 Lost Part 442 | . . 10 . . 30 40 . 10 . 50 100 20 . 72 . 10 100 Lost Ally 190 | . . . . . 20 40 . . 10 40 20 . . . . . 60 Purge Threat 900 | . . . . . 150 . 450 . 150 . . 150 . . . . . Squads Dispatched 37 | . 2 . . . 3 . 4 . 5 . 14 . . 3 . . 6 Investigation 8 | . 2 . . . 1 . 2 . 2 . 1 . . . . . . Extermination 8 | . . . . . . . . . 2 . 3 . . 1 . . 2 Reinforcement 12 | . . . . . 2 . 1 . 1 . 4 . . . . . 4 Assault 5 | . . . . . . . . . . . 3 . . 2 . . . Garrison 4 | . . . . . . . 1 . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . 2 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Rec Scr Fac Upp Upp Fac Distress Signals 12 | . 1 . . 1 . . 3 . 1 . 6 . . . . . . Communications Jammed 3 | . . . . . . . . . . . . . . . . . 3 Distress Signals 1 | . . . . . . . . . . . . . . . . . 1 Times Spotted 315 | . 20 6 . 17 34 32 37 14 14 28 57 4 . 14 3 4 31 Peak Tracking Total 6 | . 3 2 . 4 5 5 5 5 4 6 5 2 . 5 2 4 6 Tactical Retreats 15 | . 1 . . . . . 2 2 5 1 . . . 1 . . 3 ECM-based Alert Blocks 14 | . . . . . . . . . 14 . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Rec Scr Fac Upp Upp Fac Traps Triggered 33 | . 3 . . . 1 11 4 1 . 7 3 . . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . 4 4 4 4 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Rec Scr Fac Upp Upp Fac Machines Disabled 52 | . 3 1 . 5 3 12 2 2 . 5 5 . . 1 1 . 12 Max in Single Turn 6 | . 1 1 . 1 1 1 1 1 . 1 1 . . 1 1 . 6 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Garrison Relay 11 | . . . . . . 5 . 2 . 4 . . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Rec Scr Fac Upp Upp Fac Machines Accessed 78 | . 8 . 1 . 11 4 14 . 12 2 9 11 1 1 . . 4 Terminals 51 | . 5 . . . 9 4 8 . 7 2 7 4 . 1 . . 4 Fabricators 2 | . . . . . . . . . 2 . . . . . . . . Repair Stations 5 | . 1 . . . 1 . 2 . . . 1 . . . . . . Recycling Units 11 | . 2 . . . . . 1 . 1 . . 7 . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . 2 . 1 . . . . . . Total Hacks 233 | . 29 . 1 . 29 10 54 . 42 8 23 17 10 2 . . 8 Successful 142 | . 23 . 1 . 20 3 31 . 29 2 10 9 10 1 . . 3 Failed 90 | . 6 . . . 9 7 22 . 13 6 13 8 . 1 . . 5 Catastrophic 12 | . . . . . 2 2 2 . . 1 2 2 . . . . 1 Database Lockouts 1 | . . . . . . . 1 . . . . . . . . . . Manual 124 | . 19 . 1 . 19 3 37 . 23 1 10 8 . . . . 3 Terminals 169 | . 17 . . . 26 10 41 . 29 8 19 9 . 2 . . 8 Fabricators 8 | . . . . . . . . . 8 . . . . . . . . Repair Stations 20 | . 10 . . . 2 . 6 . . . 2 . . . . . . Recycling Units 13 | . 2 . . . . . 1 . 2 . . 8 . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . Garrison Access 8 | . . . . . 1 . 2 . 3 . 2 . . . . . . Terminal Hacks 61 | . 2 . 1 . 7 3 14 . 11 2 6 2 10 1 . . 2 Record 10 | . . . . . . . . . . . . . 10 . . . . Robot Analysis 5 | . 1 . . . 2 . 2 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . 3 . . . . 1 . . . . . Open Door 4 | . . . . . . 1 . . . . 3 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . 1 . 1 . . . . . . . . . . Garrison Index 3 | . . . . . . . 1 . 1 . . . . . . . 1 Alert Level 2 | . . . . . 1 . . . 1 . . . . . . . . Unreport Threat 6 | . . . . . 1 . 3 . 1 . . 1 . . . . . Locate Traps 7 | . 1 . . . 1 . . . 3 . 2 . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . Hauler Manifests 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 Zone Layout 5 | . . . . . . . 3 . 1 . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . Security Stations 2 | . . . . . . 1 . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 . . . . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 18 | . 10 . . . 2 . 6 . . . . . . . . . . Scan Component 9 | . 5 . . . 1 . 3 . . . . . . . . . . Repair 9 | . 5 . . . 1 . 3 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . 2 . . . . . . . . Process 1 | . . . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . . 4 . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . . . . . Garrison Access Hacks 8 | . . . . . 1 . 2 . 3 . 2 . . . . . . Unlock Access 5 | . . . . . 1 . 1 . 2 . 1 . . . . . . Coupler Status 3 | . . . . . . . 1 . 1 . 1 . . . . . . Unauthorized Hacks 45 | . 11 . . . 10 . 5 . 9 . 2 7 . . . . 1 Terminals 35 | . 9 . . . 10 . 4 . 9 . 2 . . . . . 1 Assimilate 2 | . . . . . . . 1 . 1 . . . . . . . . Botnet 15 | . 3 . . . 3 . 3 . 3 . 2 . . . . . 1 Operators 2 | . 1 . . . 1 . . . . . . . . . . . . Skim 16 | . 5 . . . 6 . . . 5 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . . . 1 . . . . 7 . . . . . Tunnel 10 | . 2 . . . . . 1 . . . . 7 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 2 . 1 . . . . . . . . Used 3 | . . . . . . . 2 . 1 . . . . . . . . Hacking Detections 60 | . 5 . . . 10 4 12 . 9 2 8 5 . 1 . . 4 Full Trace Events 9 | . . . . . 1 2 1 . 2 1 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . 116 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 9 | . 5 . . . 1 . 3 . . . . . . . . . . Time 277 | . 130 . . . 26 . 121 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 11 | . . . . . . . . . 11 . . . . . . . . Retrieved Matter 11 | . . . . . . . . . 11 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Rec Scr Fac Upp Upp Fac Used RIF Installer 3 | . . . . . . 1 . 1 . 1 . . . . . . . Zone Cloak 1 | . . . . . . . . . . 1 . . . . . . . Robot Detection 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked 7 | . . . . . . . . . 2 1 . . . 3 1 . . Non-combat 3 | . . . . . . . . . 2 . . . . 1 . . . Combat 4 | . . . . . . . . . . 1 . . . 2 1 . . Robot Hacks Applied 7 | . . . . . . . . . 2 1 . . . 3 1 . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . drop_inventory 2 | . . . . . . . . . 1 . . . . 1 . . . map_route 1 | . . . . . . . . . 1 . . . . . . . . amplify_resonance 2 | . . . . . . . . . . 1 . . . 1 . . . disable_weapons 1 | . . . . . . . . . . . . . . 1 . . . Relay Couplers Released 50 | . . . . . . 19 . 8 . 18 3 . . 2 . . . Machine Destruction 47 | . . . . . . 19 . 8 . 18 . . . 2 . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . Attached 11 | . . . . . . . . 1 2 4 . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . 2 . . . 3 . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Rec Scr Fac Upp Upp Fac Total Allies 13 | . . . . 2 . 2 . . 1 4 . . . . 4 . . Largest Group 4 | . . . . 2 1 2 . . 1 3 2 . . . 4 4 4 Highest-Rated Group 117 | . . . . 35 31 78 . . 10 96 64 . . . 117 117 117 Highest-Rated Ally 39 | . . . . 31 31 39 . . 10 32 32 . . . 30 30 30 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 93 | . . . . 2 14 16 . . . 8 9 . . . . 11 33 Total Damage 1525 | . . . . 41 209 92 . . . 321 373 . . . . 116 373 Kills 16 | . . . . 2 4 . . . . 3 3 . . . . 2 2 Allies Corrupted 2 | . . . . . . . . . . 1 . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Rec Scr Fac Upp Upp Fac Active Infowar (turns) 4760 | 26 2010 494 . . 1 . 1 . 450 120 . . 1 587 . . 1070 Sensors 1 | . . . . . 1 . . . . . . . . . . . . Terrain 1 | . . . . . . . 1 . . . . . . . . . . Seismic 2532 | 26 2010 494 . . . . . . 2 . . . . . . . . Jamming 1663 | . . . . . . . . . 4 2 . . . 587 . . 1070 ECM 563 | . . . . . . . . . 444 118 . . 1 . . . . Robot Analysis Total 5 | . 1 . . . 2 . 2 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . . 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Rec Scr Fac Upp Upp Fac Turns Passed 28017 | 136 2010 979 599 828 3045 2019 2125 1331 740 2762 2065 1769 2279 1007 2417 108 1798 Spaces Moved 13962 | 58 950 638 416 570 1064 996 1194 469 1935 1410 742 646 935 373 931 41 594 Core 12 | 12 . . . . . . . . . . . . . . . . . Treads 8262 | 46 915 . . . 1064 269 190 469 . 1047 742 646 935 373 931 41 594 Legs . | . . . . . . . . . . . . . . . . . . Wheels 3390 | . 35 638 416 570 . 727 1004 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2298 | . . . . . . . . . 1935 363 . . . . . . . Fastest Speed 23 | 50 140 135 135 135 240 115 105 231 23 23 155 228 234 234 160 246 160 Average Speed 167 | 155 173 138 135 136 240 149 136 231 23 160 218 231 234 236 243 246 246 Slowest Speed 320 | 250 320 140 135 140 240 320 317 231 26 240 305 234 234 240 246 246 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . 9 . . . . . . . . Potential Cave-ins 5 | . . . . 2 . . . . . . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 5 98 98 79 92 66 91 82 54 49 93 89 99 59 7 91 7 15 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 18 | . 2 1 . 2 4 . 1 . . . . 7 . . 1 . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 . . . . . . . 1 1 1 1 1 . Scrap Searched 11 | . . 1 . 2 . . . . . . . . 5 . 3 . . Spaces Dug 182 | . 3 . . 11 9 3 5 8 40 15 3 2 . 8 26 . 49 Terrain Destroyed 856 | . 3 8 3 118 33 18 6 58 40 82 136 15 . 36 35 3 262 Melee 72 | . . . . . 9 3 5 8 38 . . . . 8 . . 1 Projectile 120 | . 3 . 3 . . . 1 1 2 9 23 15 . . 35 3 25 AOE 664 | . . 8 . 118 24 15 . 49 . 73 113 . . 28 . . 236 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -7 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Rec Scr Fac Upp Upp Fac Total 16975 | 83 1188 696 444 601 1357 1323 1578 614 2149 1741 968 875 1032 459 1016 44 807 Wait 1141 | 4 129 8 13 4 69 66 227 71 99 66 35 190 70 12 14 1 63 Move 13927 | 57 949 637 415 569 1063 994 1194 468 1916 1409 741 645 934 372 930 40 594 Hop 9 | . . . . . . . . . 9 . . . . . . . . Pick Up 154 | 6 28 10 . 2 23 10 13 . 4 23 10 5 9 4 2 . 5 Fast Attach 104 | 7 . 2 2 . 9 6 15 4 9 13 7 2 3 8 2 . 15 Attach 73 | . 1 2 1 . 8 3 . 1 10 10 8 3 . 12 2 . 12 Detach 60 | . . 1 . . 6 1 2 1 8 17 1 2 1 6 3 . 11 Swap 214 | . 12 6 1 5 34 26 34 10 13 23 18 2 2 8 4 . 16 Drop 179 | . 6 10 3 2 30 19 26 3 27 16 9 3 13 3 3 . 6 Fire 808 | 9 58 20 9 18 102 84 62 43 4 84 135 21 . 18 55 3 83 Melee 191 | . . . . . 9 57 5 11 50 44 . . . 14 . . 1 Ram 1 | . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 13 | . 5 . . . 4 . . . . . 1 2 . . . . 1 Escape Stasis 88 | . . . . . . 52 . 2 . 29 3 . . 2 . . . Rewire 13 | . . . . . . 5 . . . 7 . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 9 exits: [*Fac x3] / Sto x2 / *Low x2 / Gar / Gar) -7/Garrison (discovered 3 exits: *Sto x3) -7/Storage (discovered 3 exits: [*Fac] / *Rec / Gar) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory (discovered 3 exits: *Fac / [*Upp x2]) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 1 exit: Res) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Met a group of wandering Federalists 313 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 13) 449 | -10/Materials | Discovered new exit (range 11) 750 | -10/Materials | Discovered new exit (range 9) 832 | -10/Materials | Discovered new exit (range 7) 954 | -10/Materials | Discovered new exit (range 6) 1001 | -10/Materials | Learned 2 Storage zone layouts 1051 | -10/Materials | Identified exit to Materials 1140 | -10/Materials | Learned Storage security intel 1203 | -10/Materials | Learned Storage non-interactive machine intel 2018 | -10/Materials | Repaired Ion Engine 2045 | -10/Materials | Repaired Lgt. Treads 2072 | -10/Materials | Repaired Lgt. Treads 2099 | -10/Materials | Repaired Wheel 2127 | -10/Materials | Repaired Lgt. Cannon 2147 | -10/Materials | Entered Mines 2183 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2186 | -10/Mines | Found Prototype Device 2223 | -10/Mines | Core integrity fell below 50% 2383 | -10/Mines | Learned location of Zion (-6) 2388 | -10/Mines | Build established: Scavenger-Mutant 2450 | -10/Mines | Discovered exit to Materials (range 8) 2599 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2688 | -10/Mines | Discovered exit to Materials (range 6) 2706 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2925 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2926 | -10/Mines | Discovered new exit (range 5) 3126 | -10/Mines | Entered Exiles 3150 | -10/Exiles | Discovered new exit (range 14) 3176 | -10/Exiles | Met 8R-AWN 3199 | -10/Exiles | Met EX-HEX 3240 | -10/Exiles | Met EX-BIN 3256 | -10/Exiles | Aligned with FarCom system 3257 | -10/Exiles | Given EX-Vault access code 3310 | -10/Exiles | Opened EX-Vault 3318 | -10/Exiles | Found Gui. Plasma Cannon 3364 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3553 | -10/Exiles | Met EX-DEC 3587 | -10/Exiles | Visited The Gauntlet 3710 | -10/Exiles | Discovered new exit (range 14) 3725 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 3725 | -10/Exiles | Entered Mines 3790 | -9/Mines | Destroyed 8 combat bots 3794 | -9/Mines | Discovered new exit (range 5) 3964 | -9/Mines | Learned location of Storage (-7) 3966 | -9/Mines | Discovered new exit (range 9) 4553 | -9/Mines | Entered Materials 4553 | -8/Materials | Accompanied by 1 ally 4553 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4558 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4576 | -8/Materials | Identified exit to Garrison 5548 | -8/Materials | Identified Exp. Sensor Array 5839 | -8/Materials | Discovered new exit (range 11) 6617 | -8/Materials | Discovered new exit (range 14) 6848 | -8/Materials | Repaired Lgt. Treads 7308 | -8/Materials | Learned location of Lower Caves (-7) 7352 | -8/Materials | Learned location of 1 exit from Extension 7419 | -8/Materials | Identified exit to Factory 7422 | -8/Materials | Learned Factory terminal intel 7461 | -8/Materials | Learned Storage garrison access intel 7494 | -8/Materials | Learned 4 Factory zone layouts 7598 | -8/Materials | Entered Garrison 7990 | -8/Garrison | Triggered checkpoint 8077 | -8/Garrison | Garrison Relay disabled 8390 | -8/Garrison | Triggered checkpoint 8390 | -8/Garrison | Triggered checkpoint 8432 | -8/Garrison | Destroyed 7 combat bots 8479 | -8/Garrison | Triggered checkpoint 8525 | -8/Garrison | Lost 3 parts (2n1w) 8555 | -8/Garrison | Destroyed 7 combat bots 8827 | -8/Garrison | Garrison Relay disabled 8834 | -8/Garrison | Triggered checkpoint 8950 | -8/Garrison | Discovered new exit (range 14) 9014 | -8/Garrison | Phase Generator disabled 9214 | -8/Garrison | Triggered checkpoint 9229 | -8/Garrison | Garrison Relay disabled 9299 | -8/Garrison | Garrison Relay disabled 9334 | -8/Garrison | Installed Relay Interface Framework 9389 | -8/Garrison | Discovered new exit (range 14) 9488 | -8/Garrison | Discovered new exit (range 15) 9551 | -8/Garrison | Triggered checkpoint 9557 | -8/Garrison | Learned Materials security intel 9576 | -8/Garrison | Garrison Relay disabled 9617 | -8/Garrison | Entered Materials 9945 | -8/Materials | Build established: Mutant 9994 | -8/Materials | Core integrity fell below 50% 10081 | -8/Materials | Discovered exit to Factory (range 10) 10421 | -8/Materials | Repaired Missile Launcher 10473 | -8/Materials | Repaired Hvy. Ion Engine 10856 | -8/Materials | Repaired Arm. Wheel 10903 | -8/Materials | Discovered exit to Factory (range 16) 11086 | -8/Materials | Central database locked down 11675 | -8/Materials | Garrison activated, responded to threat 11742 | -8/Materials | Identified exit to Garrison 11742 | -8/Materials | Entered Garrison 11802 | -8/Garrison | Expanded RIF knowledge: Robot Detection 11842 | -8/Garrison | Triggered checkpoint 12013 | -8/Garrison | Garrison Relay disabled 12295 | -8/Garrison | System corruption reached 10% 12299 | -8/Garrison | Core integrity fell below 20% 12392 | -8/Garrison | Triggered checkpoint 12614 | -8/Garrison | Discovered exit to Factory (range 9) 12924 | -8/Garrison | Triggered checkpoint 12995 | -8/Garrison | Garrison Relay disabled 13073 | -8/Garrison | Entered Factory 13073 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13075 | -7/Factory | Loaded intel: 26 terminal locations 13210 | -7/Factory | Discovered new exit (range 15) 13222 | -7/Factory | Identified exit to Storage 13222 | -7/Factory | Identified exit to Lower Caves 13238 | -7/Factory | Discovered new exit (range 9) 13282 | -7/Factory | Identified exit to Garrison 13299 | -7/Factory | Discovered new exit (range 13) 13304 | -7/Factory | Fabricated Imp. VTOL Module? 13369 | -7/Factory | Fabricated Imp. VTOL Module? 13400 | -7/Factory | Build established: Hacker-Sprinter 13472 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 13796 | -7/Factory | Identified exit to Garrison 13813 | -7/Factory | Entered Garrison 13834 | -7/Garrison | Triggered checkpoint 13873 | -7/Garrison | Triggered checkpoint 13913 | -7/Garrison | Garrison Relay disabled 14019 | -7/Garrison | Lost 5 parts (1p3n1w) 14026 | -7/Garrison | Destroyed 7 combat bots 14307 | -7/Garrison | Discovered exit to Storage (range 10) 14353 | -7/Garrison | Triggered checkpoint 14425 | -7/Garrison | Garrison Relay disabled 14488 | -7/Garrison | Learned Storage security intel 14700 | -7/Garrison | Discovered exit to Storage (range 5) 14732 | -7/Garrison | Build established: Bothacker-Mutant 14803 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 15109 | -7/Garrison | Rescued a captive Derelict 15112 | -7/Garrison | Rescued a captive Derelict 15286 | -7/Garrison | Discovered exit to Storage (range 8) 15693 | -7/Garrison | Triggered checkpoint 15770 | -7/Garrison | Garrison Relay disabled 16009 | -7/Garrison | Triggered checkpoint 16011 | -7/Garrison | Garrison Relay disabled 16575 | -7/Garrison | Entered Storage 16575 | -7/Storage | Accompanied by 2 allies 16576 | -7/Storage | Identified exit to Recycling 16579 | -7/Storage | Loaded intel: 27 non-interactive machine locations 16580 | -7/Storage | Loaded intel: 1 garrison access location 17342 | -7/Storage | Core integrity fell below 50% 17396 | -7/Storage | Lost 3 parts (2n1u) 17451 | -7/Storage | Discovered new exit (range 16) 17775 | -7/Storage | First assault squad dispatched 18165 | -7/Storage | Identified exit to Garrison 18258 | -7/Storage | Lost 4 parts (1n1u2w) 18605 | -7/Storage | Used back door to open Recycling access 18640 | -7/Storage | Entered Recycling 19120 | -7/Recycling | Discovered new exit (range 10) 19295 | -7/Recycling | Scanned before Scraplab entrance 19974 | -7/Recycling | Core integrity fell below 20% 20385 | -7/Recycling | Entered Scraplab 20404 | -7/Recycling | Discovered new exit (range 3) 20409 | -7/Recycling | Entered Scraptown 20409 | -7/Scraptown | System corruption cleaned by C-Scrubber 20498 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 21088 | -7/Scraptown | Discovered new exit (range 7) 21256 | -7/Scraptown | Visited TADAMA 21329 | -7/Scraptown | Visited Awakened 21863 | -7/Scraptown | Visited Junk Repository 22088 | -7/Scraptown | Visited Shadow of the Wyrm 22210 | -7/Scraptown | Visited Cyclists 22289 | -7/Scraptown | Turned away by UFD registrar 22308 | -7/Scraptown | Visited Bundlers 22688 | -7/Scraptown | Entered Factory 22688 | -5/Factory | Evolved 4 slots: Utility x4 22759 | -5/Factory | Discovered new exit (range 6) 22761 | -5/Factory | Discovered new exit (range 12) 22826 | -5/Factory | Identified exit to DSF 23021 | -5/Factory | Spotted B-75 Beast 23358 | -5/Factory | Lost 10 parts (1p5n3u1w) 23530 | -5/Factory | Discovered new exit (range 11) 23695 | -5/Factory | Entered Upper Caves 24148 | -5/Upper Caves | Learned location of Warlord (-5) 24490 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 25528 | -5/Upper Caves | Learned Factory security intel 25948 | -5/Upper Caves | Discovered new exit (range 13) 25960 | -5/Upper Caves | Learned location of 1 exit from Factory 26112 | -5/Upper Caves | Entered another Upper Caves area 26112 | -5/Upper Caves | Accompanied by 4 allies 26174 | -5/Upper Caves | Discovered new exit (range 8) 26220 | -5/Upper Caves | Entered Factory 26220 | -4/Factory | Accompanied by 4 allies 26220 | -4/Factory | Evolved 2 slots: Utility x2 26221 | -4/Factory | Identified exit to Research 26528 | -4/Factory | Lost 3 allies 27280 | -4/Factory | Attached CPS modules to H-71 Marshal. 27333 | -4/Factory | Lost 3 parts (3u) 27752 | -4/Factory | Build established: Scavenger-Mutant 27962 | -4/Factory | Lost 3 parts (1n1u1w) 28018 | -4/Factory | Self-destructed Last Messages --------------- 27996_ U-05 Engineer lays Concrete. 27997_ U-05 Engineer builds a Wall. 28002_ Slug penetrates Wall. 28002_ U-05 Engineer lays Concrete. 28004_ U-05 Engineer builds a Wall. 28007_ Slug penetrates Wall. 28009_ U-05 Engineer lays Concrete. 28010_ The unstable cave ceiling collapses. 28010_ U-05 Engineer lays Concrete. 28011_ Relay Coupler [Behemoth] destroyed. 28011_ Penetrated by Slug. 28011_ U-05 Engineer builds a Wall. 28014_ Penetrated by Slug. 28014_ Slug penetrates U-05 Engineer. 28015_ The unstable cave ceiling collapses. 28016_ System corrupted: Matter fused (-6). 28016_ U-05 Engineer lays Concrete. 28017_ Penetrated by Slug. 28017_ Slug penetrates Wall. 28018_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ##????????????????????????????????????? | | !!! ##????????????????????????????????????? | | ! ! #???????????????????#?????????????????? | | ! #??????????????"""? #?????????????????? | | #??????????????"""" #?????#???????????? | | #????????????"?"""" ????? #???????????? | | #???????? ?? = ???? #???????????? | | #?????? ! ! %%]???? #???????????? | | ##### ####################t##### #???????????? | | [%%% [ #???????????? | | =[= # ?????????? | | ; ????????? | | = h #???????????? | | = um @ h ; "????????? | | ################### ;;;;;;### #???????????? | | # # = ##????? #???????????? | | # ## #????????????????????? | | %# #????????????????????? | | # #????????????????????? | | % #????????????????????? | | #????????????????????? | | # # *# # #????????????????????? | | # #### ???????????????????? | | # ##??##### !??????????????????? | | ????????# # ?????????????????? | | #????????# ; ?????????????????? | | # ?????????# " ! ??????????????????? | | ##?????????## " # ???????????????????? | | #???????????# """ ###????????????????????? | | ???????????? #??????????????????????? | | ????????????##### #####????????????????????????? | | ?????????????????##????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 96 Coolant Potential 50 Energy Generation 19 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 2400 Resistance: TH 30 Core Shielding 20 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 20 Defensive Hacking 14 Relay Coupler Types 3 Relay Coupler Value 88 Authchip Count 2 Trap Extractor Capacity 4 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Repaired ---------- Ion Engine | 11% | -10/Materials Lgt. Treads | 35% | -10/Materials Lgt. Treads | 63% | -10/Materials Wheel | 42% | -10/Materials Lgt. Cannon | 35% | -10/Materials Lgt. Treads | 7% | -8/Materials Missile Launcher | 57% | -8/Materials Hvy. Ion Engine | 12% | -8/Materials Arm. Wheel | 68% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed ReflexLightningPick Manual? 0 Play Time 03:05:47 Cumulative 238.2 hours Start 2026.04.19 @ 19:59:19 End 2026.04.25 @ 00:02:45 Sessions 20 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 116 Adventurer 4 Explorer 0 Win Type - Total 5 Types 3/0/0/1/0/0/0/1/0/0 Lore% 73 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59a4e42f-7581-4ce2-aeee-1f680c68e51e