Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.26 @ 18:04:50 Player: didyousaycookie Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (134) 670 Value Destroyed (4516) 4516 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1040) 1040 TOTAL SCORE: 9046 Bonus ------- High Alert Combat Kills 457 Follower Combat Kills 598 Friendly Fire -15 Cogmind --------- Core Integrity 517/700 Matter 300/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Walking (400) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON (3) ------- Shotgun Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Improved Light Armor Plating Particle Gun Shotgun Shotgun Shotgun Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Heat Sink Improved Heat Sink Improved Sensor Array Hacking Suite Improved Medium Laser High-powered Shotgun Flak Cannon Rocket Launcher Mining Laser [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 196 | 6 18 3 52 22 72 23 Power 25 | 1 1 1 7 2 11 2 Engine 16 | 1 1 1 6 2 4 1 Core 9 | . . . 1 . 7 1 Reactor . | . . . . . . . Propulsion 56 | 2 4 1 13 10 21 5 Treads . | . . . . . . . Leg 56 | 2 4 1 13 10 21 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 36 | 1 6 . 9 2 13 5 Device 17 | . . . 6 1 7 3 Storage 6 | 1 2 . 2 . 1 . Processor 4 | . 1 . . . 2 1 Hackware 1 | . . . . . 1 . Protection 8 | . 3 . 1 1 2 1 Artifact . | . . . . . . . Weapon 79 | 2 7 1 23 8 27 11 Energy Gun 46 | 1 5 1 19 5 13 2 Energy Cannon . | . . . . . . . Ballistic Gun 19 | 1 1 . 2 2 4 9 Ballistic Cannon 2 | . . . . . 2 . Launcher 10 | . 1 . 1 1 7 . Special Weapon 2 | . . . 1 . 1 . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . Parts Lost 57 | . 2 2 9 7 29 8 Power 12 | . . 1 2 2 6 1 Propulsion 20 | . . . 4 1 13 2 Utility 9 | . 1 . 1 1 4 2 Weapon 16 | . 1 1 2 3 6 3 Highest Loss Streak 13 | . 1 2 3 2 13 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 99 92 72 Engine 9 | . 14 13 10 10 4 5 Core 1 | . . . . . 3 1 Leg 28 | . 27 28 33 33 32 7 Device 8 | . . . 10 10 13 11 Storage 10 | . 14 14 11 11 9 7 Processor 8 | . 3 14 11 11 8 6 Hackware 1 | . . . . . . 7 Protection 2 | . 10 . . . 3 2 Energy Gun 17 | . 21 28 20 21 13 4 Ballistic Gun 3 | . 6 . . . . 14 Naked Turns . | . . . . . . . Heaviest Build 48 | 12 28 19 34 34 48 45 Greatest Support 65 | 20 20 20 30 30 65 35 Greatest Overweight (x) 14 | 3 1 . 1 1 2 14 Average Overweight (x) . | . . . . . . 2 Largest Inventory Capacity 15 | 8 15 10 15 15 15 15 Average Capacity 13 | 7 8 10 14 15 15 15 Most Carried 15 | 4 9 10 15 15 15 10 Average Carried 11 | 2 7 9 13 14 12 5 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 4 9 9 15 15 4 10 Class Distribution -------------------- 43% | Scavenger-Mutant 41% | Mutant 6% | Scavenger-Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Jun Mat Min Mat Sto Mat Fac Matter Collected 2825 | 216 378 25 523 267 945 471 Remotely 100 | . . . . . . 100 Salvage Created 5489 | . 700 50 1274 857 2218 390 Parts 282 | . 35 2 70 46 108 21 Haulers Intercepted 4 | . 1 . 2 1 . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 113 | . 19 1 26 17 45 5 Guns 83 | . 16 1 17 17 27 5 Cannons 2 | . . . . . 2 . AOE 16 | . . . 5 . 11 . Classes Destroyed 15 | . 4 . 3 1 6 1 Worker 2 | . . . . . 2 . Builder 5 | . . . . 1 4 . Tunneler 1 | . . . . . 1 . Hauler 4 | . 1 . 2 1 . . Recycler 5 | . . . 1 . 2 2 Operator 1 | . . . . . 1 . Watcher 6 | . 1 . 2 2 1 . Swarmer 14 | . 6 . 4 . 4 . Grunt 59 | . 13 1 12 9 23 1 Brawler 2 | . . . . . 1 1 Duelist 3 | . . . 1 1 1 . Sentry 28 | . . . 9 7 10 2 Specialist 4 | . . . . . 4 . Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . . 1 Best Kill Streak 8 | . 4 1 6 3 8 3 Combat Bots Only 6 | . 4 1 6 3 5 3 Max Kills in Single Turn 4 | . 1 1 2 2 4 1 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . 2 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Damage Taken 8049 | . 694 196 1108 1109 4055 887 Core 1115 | . 100 44 153 101 534 183 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 88 | . . . 88 . . . Core Remaining (%) 45 | 100 . 42 . 36 2 . Volleys Fired 387 | . 74 7 73 67 143 23 Largest 3 | . 2 2 2 2 2 3 Hottest 181 | . 106 112 121 112 112 181 Shots Fired 751 | . 137 14 145 132 262 61 Gun 703 | . 136 14 140 131 222 60 Cannon 14 | . . . . . 14 . Launcher 22 | . 1 . 4 1 16 . Special 12 | . . . 1 . 10 1 Kinetic 163 | . 53 . 4 13 42 51 Thermal 563 | . 81 14 136 118 204 10 Explosive 22 | . 1 . 4 1 16 . Electromagnetic 3 | . 2 . 1 . . . Robot Hit Streak 22 | . 22 5 11 19 13 19 Robot Miss Streak 8 | . 4 2 5 2 8 3 Penetration Max 1 | . . . . . 1 1 Secondary Targets 8 | . 1 . . 1 5 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 Shots Hit Robots 499 | . 94 8 94 94 165 44 Core Hits 235 | . 30 2 43 39 100 21 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 43 | . 10 . 8 11 13 1 Burn 42 | . 10 . 8 11 13 . Destroy 1 | . . . . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9990 | . 1260 113 1667 1522 4520 908 Guns 7903 | . 1246 113 1371 1451 2838 884 Cannons 209 | . . . . . 209 . Explosions 1809 | . 2 . 289 67 1451 . Melee . | . . . . . . . Ramming 45 | . 12 . 7 4 22 . Kinetic 1913 | . 429 . 18 115 599 752 Thermal 6205 | . 817 113 1335 1336 2448 156 Explosive 1809 | . 2 . 289 67 1451 . Electromagnetic 18 | . . . 18 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 11 | . . . . 2 11 2 Average Corruption 3 | . . . . 2 4 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . 2 13 4 Message Errors 1 | . . . . . 1 . Matter Fused 7 | . . . . 1 3 3 Heat Flow Errors 1 | . . . . . 1 . Energy Discharges 2 | . . . . . 2 . Data Loss (minor) 1 | . . . . 1 . . Data Loss (major) 6 | . . . . . 5 1 Weapon Failures 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 34 | . . . . . 34 . Projectiles . | . . . . . . . Explosions 34 | . . . . . 34 . Melee . | . . . . . . . Knockbacks 6 | . . . . . 6 . Impact . | . . . . . . . Kinetic 6 | . . . . . 6 . Secondary . | . . . . . . . Self-Inflicted Damage 55 | . . . . . 55 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed 10 | . 6 . 1 1 2 . Kicked 10 | . 6 . 1 1 2 . Crushed . | . . . . . . . Highest Temperature 279 | . 271 171 279 140 230 35 Average Temperature 60 | . 102 90 62 36 31 12 Received Heat Transfer 2793 | . 261 111 468 348 1365 240 Effects 4 | . . . 4 . . . Energy Bleed 1 | . . . 1 . . . Interference 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions 1 | . 1 . . . . . Robots Melted 11 | . 2 . 4 . 5 . Combat Hostiles 11 | . 2 . 4 . 5 . Parts Melted 56 | . 10 . 18 6 22 . Heat Transferred 18143 | . 3071 296 3996 4144 6290 346 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Peak Influence 851 | . 325 63 358 470 851 377 Initial 347 | . . . 22 124 198 347 Average 254 | . 195 31 154 281 460 223 Maximum Alert Level 3 | . 1 . 1 2 3 1 Low Security (%) 41 | 100 38 100 63 23 8 51 Level 1 41 | . 61 . 36 63 34 48 Level 2 11 | . . . . 12 35 . Level 3 5 | . . . . . 21 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 31 | . 4 . 3 5 16 3 Investigation 12 | . 2 . 1 4 5 . Extermination 2 | . . . . . . 2 Reinforcement 14 | . 2 . 2 1 8 1 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . 1 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Distress Signals 9 | . 2 . 1 1 5 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 175 | . 29 4 37 27 69 9 Peak Tracking Total 7 | . 5 2 7 3 7 5 Tactical Retreats 12 | . 3 . 1 2 5 1 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Traps Triggered 18 | . 3 . 3 4 4 4 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Jun Mat Min Mat Sto Mat Fac Machines Disabled 3 | . . . . . 3 . Max in Single Turn 1 | . . . . . 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Machines Accessed 40 | . 7 . 12 12 9 . Terminals 33 | . 6 . 9 10 8 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 3 | . 1 . 1 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 1 1 . Total Hacks 116 | . 23 . 39 25 29 . Successful 66 | . 16 . 21 17 12 . Failed 50 | . 7 . 18 8 17 . Catastrophic 9 | . 1 . 3 2 3 . Database Lockouts . | . . . . . . . Manual 64 | . 12 . 19 11 22 . Terminals 103 | . 22 . 31 23 27 . Fabricators . | . . . . . . . Repair Stations 5 | . . . 5 . . . Recycling Units 5 | . 1 . 3 1 . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 2 . Terminal Hacks 29 | . 10 . 6 9 4 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 3 | . 2 . 1 . . . Open Door 2 | . . . . 2 . . Alert Level 6 | . 1 . 3 2 . . Unreport Threat 6 | . 2 . 1 1 2 . Locate Traps 4 | . 2 . . 2 . . Recall Investigation 3 | . . . . 2 1 . Recall Reinforcements 2 | . . . 1 . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 4 | . 1 . 2 1 . . Report Inventory 3 | . 1 . 1 1 . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 28 | . 5 . 9 6 8 . Terminals 28 | . 5 . 9 6 8 . Track 1 | . . . . . 1 . Assimilate 9 | . 3 . 4 . 2 . Botnet 18 | . 2 . 5 6 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 30 | . 6 . 9 8 7 . Full Trace Events 12 | . 3 . 3 2 4 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 51 | . . . 51 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . . 9 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Jun Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Jun Mat Min Mat Sto Mat Fac Total Allies 15 | . . 4 1 10 . . Largest Group 10 | . . 4 3 10 8 . Highest-Rated Group 88 | . . 71 40 88 72 . Highest-Rated Ally 31 | . . 31 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 192 | . . 22 35 33 102 . Total Damage 1874 | . . 266 399 347 862 . Kills 29 | . . 3 8 7 11 . Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Jun Mat Min Mat Sto Mat Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Jun Mat Min Mat Sto Mat Fac Turns Passed 8921 | 73 1259 785 2010 1428 2267 1099 Spaces Moved 5119 | 43 746 626 1234 876 1237 357 Core 25 | 12 . . . . . 13 Treads . | . . . . . . . Legs 5094 | 31 746 626 1234 876 1237 344 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 125 Average Speed 133 | 131 120 120 123 122 126 263 Slowest Speed 750 | 200 190 120 190 190 270 750 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 69 | 3 99 99 94 96 89 9 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 2 . . . . Spaces Dug 11 | . . . 1 . 10 . Terrain Destroyed 133 | . 5 . 12 12 104 . Melee . | . . . . . . . Projectile 11 | . . . 1 . 10 . AOE 122 | . 5 . 11 12 94 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Jun Mat Min Mat Sto Mat Fac Total 6473 | 56 974 647 1569 1109 1660 458 Wait 577 | 4 102 5 165 111 150 40 Move 5113 | 42 745 625 1233 875 1236 357 Hop . | . . . . . . . Pick Up 97 | 4 15 4 21 14 26 13 Fast Attach 41 | 6 6 . 8 1 6 14 Attach 55 | . 2 2 12 7 26 6 Detach 4 | . . . 4 . . . Swap 100 | . 10 1 32 14 40 3 Drop 88 | . 14 3 20 18 31 2 Fire 387 | . 74 7 73 67 143 23 Melee . | . . . . . . . Ram . | . . . . . . . Kick 10 | . 6 . 1 1 2 . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 16) 74 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 4) 675 | -10/Materials | Discovered new exit (range 14) 789 | -10/Materials | Discovered new exit (range 14) 946 | -10/Materials | Discovered new exit (range 12) 1025 | -10/Materials | Discovered new exit (range 15) 1058 | -10/Materials | Identified exit to Materials 1329 | -10/Materials | Identified exit to Mines 1333 | -10/Materials | Entered Mines 1381 | -10/Mines | Received a Mining Laser from a helpful Derelict 1436 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1690 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1721 | -10/Mines | Discovered exit to Materials (range 11) 1826 | -10/Mines | Core integrity fell below 50% 1983 | -10/Mines | Learned Materials security intel 2057 | -10/Mines | Discovered exit to Materials (range 12) 2118 | -10/Mines | Entered Materials 2118 | -9/Materials | Accompanied by 3 allies 2118 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2234 | -9/Materials | Discovered new exit (range 8) 2243 | -9/Materials | Identified exit to Mines 2439 | -9/Materials | Discovered new exit (range 4) 2442 | -9/Materials | Identified exit to Storage 2783 | -9/Materials | Lost 3 parts (1p2n) 2917 | -9/Materials | Discovered exit to Storage (range 9) 3040 | -9/Materials | Build established: Scavenger-Mutant 3069 | -9/Materials | Discovered new exit (range 16) 3086 | -9/Materials | Identified exit to Materials 3202 | -9/Materials | Discovered exit to Mines (range 16) 3442 | -9/Materials | Repaired Lgt. Nuclear Core 3603 | -9/Materials | Discovered exit to Materials (range 11) 3733 | -9/Materials | Lost 3 parts (1p1n1u) 3831 | -9/Materials | Repaired Beam Rifle 4128 | -9/Materials | Entered Storage 4724 | -9/Storage | Core integrity fell below 50% 4881 | -9/Storage | Discovered exit to Materials (range 16) 5217 | -9/Storage | Build established: Mutant 5275 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5556 | -9/Storage | Entered Materials 5556 | -8/Materials | Accompanied by 8 allies 5556 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5578 | -8/Materials | Build established: Commander-Mutant 5788 | -8/Materials | Discovered new exit (range 5) 5792 | -8/Materials | Identified exit to Factory 6018 | -8/Materials | Build established: Scavenger-Mutant 6678 | -8/Materials | Lost 4 parts (3n1w) 6780 | -8/Materials | Discovered exit to Factory (range 7) 6810 | -8/Materials | Core integrity fell below 50% 6874 | -8/Materials | Lost 3 parts (1p1n1w) 7267 | -8/Materials | Garrison activated, responded to threat 7420 | -8/Materials | Discovered exit to Factory (range 16) 7477 | -8/Materials | Core integrity fell below 20% 7506 | -8/Materials | Sterilization system engaged 7506 | -8/Materials | Non-combat units ordered to evacuate 7533 | -8/Materials | Lost 13 parts (2p4n3u4w) 7550 | -8/Materials | Build established: Mutant 7606 | -8/Materials | Combat units ordered to evacuate 7611 | -8/Materials | Crushed by falling debris 7611 | -8/Materials | System corruption reached 10% 7642 | -8/Materials | Lost 4 parts (1p2n1u) 7806 | -8/Materials | Ambient heat levels rising (+10) 7823 | -8/Materials | Entered Factory 7823 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8528 | -7/Factory | Lost 5 parts (1n2u2w) 8876 | -7/Factory | Build established: Scavenger-Gunner 8922 | -7/Factory | Self-destructed Last Messages --------------- 08589_ K-01 Serf collects debris. 08607_ Acquired Particle Gun. 08612_ Acquired 58 matter. 08657_ Slug penetrates Wall. 08662_ System corrupted: Substantial component data lost. 08663_ Slug penetrates P-60 Hacker. 08673_ P-60 Hacker destroyed. 08673_ Slug penetrates Wall. 08679_ K-01 Serf collects debris. 08688_ Acquired 32 matter. 08688_ K-01 Serf collects debris. 08702_ Acquired Imp. Heat Sink. 08703_ Dropped Imp. Deuterium Engine. 08711_ System corrupted: Matter fused (-6). 08823_ ALERT: Rogue bot located, Programmers report to Factory Zone 7B. 08835_ System corrupted: Matter fused (-6). 08863_ Acquired 80 matter. 08867_ System corrupted: Matter fused (-6). 08867_ Acquired 6 matter. 08871_ Acquired Shotgun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ??##########??????###########????????????????????? | | ??# ??? ???????????????????? | | ??# """"""" # """ """ """ #??????????????????? | | ??# """"""" # """ """ """ #??????????????????? | | ??# """"""" # """ """ """ ???????????????????? | | ??# """"""" #?? ?????????????????????? | | ??# #???? ???????????????????????? | | #########+#############+###########??????????????? | | # ##### ???????? | | # ???????? | | # t ^ Y ??????? | | # ???????? | | # * @ ####???????????? | | # ! ###+#############+###########??????????????? | | # [## ## #?????????????????????? | | # """ ## % #?????????????????????? | | # "T" ## #?????????????????????? | | !# " " ## #?????????????????????? | | # ## #?????????????????????? | | # """ ## #?????????????????????? | | % % * # """ ## #?????????????????????? | | = # """ ## #?????????????????????? | | ## ###! ############?????????????????????? | | ?# #?##########????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# +???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | # ??????????????????????????????????????????? | | # #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireMolecularSteel Manual? 0 Play Time 01:30:23 Cumulative 45.5 hours Start 2023.12.26 @ 02:38:24 End 2023.12.26 @ 18:04:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ccd8bf0-2a1e-42d9-9a02-a5e07baf680d