Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 19:52:51 Player: Briefgarde Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (1120) 1120 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 2451 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 205/400 Matter 300/300 Energy 210/250 System Corruption 6% Temperature Cool (18) Movement Treading (320) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Treads Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Beam Cannon (fused) > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Improved Treads Hover Unit Transport Network Coupler Field Recycling Unit (0) Heavy EM Pulse Gun Light Cannon Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Compact Wheel > --- UTILITY ---------- Heat Sink Medium Storage Unit Medium Armor Plating > --- WEAPON ----------- EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Improved Treads Visual Processing Unit Transport Network Coupler Medium Laser Grenade Launcher Hammer [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon Beam Cannon Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 40 | 5 11 22 2 Power 8 | 1 4 3 . Engine 8 | 1 4 3 . Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 2 6 1 Treads 6 | 1 1 4 . Leg 1 | . . . 1 Wheel 4 | 1 1 2 . Hover . | . . . . Flight . | . . . . Utility 11 | 1 2 7 1 Device 1 | . . 1 . Storage 4 | 1 2 . 1 Processor 2 | . . 2 . Hackware . | . . . . Protection 4 | . . 4 . Artifact . | . . . . Weapon 10 | 1 3 6 . Energy Gun 3 | . 1 2 . Energy Cannon 4 | . 2 2 . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 5 5 4 Power 3 | . 2 1 . Propulsion 4 | . 2 . 2 Utility 3 | . . 2 1 Weapon 4 | . 1 2 1 Highest Loss Streak 4 | . 4 4 2 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 90 95 79 Engine 12 | . 13 10 11 Treads 16 | . 12 20 22 Wheel 8 | . 8 10 . Device 3 | . . 9 . Storage 20 | . 27 12 11 Processor 1 | . . 1 11 Protection 3 | . . 8 . Energy Gun 5 | . 1 9 11 Energy Cannon 16 | . 22 8 11 Ballistic Gun 2 | . 2 3 . Peak Build Rating 15 | 5 8 15 14 Average Rating 9 | 3 6 12 11 On Entrance 6 | . 5 8 14 Naked Turns . | . . . . Heaviest Build 50 | 9 25 29 50 Greatest Support 46 | 20 20 46 46 Greatest Overweight (x) 4 | . 4 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 10 10 20 Average Capacity 10 | 6 9 10 14 Most Carried 11 | 7 10 10 11 Average Carried 8 | 3 7 9 9 Final Capacity 20 | 8 10 10 20 Final Carried 10 | 7 10 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 675 | 174 175 226 100 Remotely . | . . . . Salvage Created 1496 | . 345 1052 99 Parts 77 | . 28 48 1 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 30 | . 9 19 2 Guns 10 | . . 10 . Cannons 17 | . 9 7 1 AOE 2 | . . 2 . Classes Destroyed 8 | . 3 5 . Hauler 2 | . 1 1 . Recycler 2 | . . 2 . Watcher 1 | . . 1 . Swarmer 3 | . 3 . . Grunt 23 | . 6 16 1 Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 1 | . . 1 . Best Kill Streak 9 | . 3 9 2 Combat Bots Only 6 | . 3 6 2 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging 1 | . . 1 . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 239 | . 95 108 36 Missed 64 | . 23 33 8 Damage Taken 2312 | . 906 981 425 Core 410 | . 215 130 65 Absorbed by Shields . | . . . . Redirected to Shielding 6 | . . 6 . Core Remaining (%) 57 | 100 14 . . Volleys Fired 98 | . 35 56 7 Largest 2 | . 2 2 2 Hottest 120 | . 120 120 110 Shots Fired 180 | . 63 103 14 Gun 96 | . 21 68 7 Cannon 81 | . 42 32 7 Launcher 3 | . . 3 . Special . | . . . . Kinetic 42 | . 14 28 . Thermal 99 | . 42 43 14 Explosive 3 | . . 3 . Electromagnetic 36 | . 7 29 . Robot Hit Streak 23 | . 11 23 10 Robot Miss Streak 5 | . 5 3 1 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 118 | . 33 73 12 Core Hits 63 | . 13 48 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 1 1 . Burn 1 | . . 1 . Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2437 | . 489 1768 180 Guns 991 | . 137 779 75 Cannons 788 | . 352 331 105 Explosions 658 | . . 658 . Melee . | . . . . Ramming . | . . . . Kinetic 418 | . 83 335 . Thermal 1383 | . 352 851 180 Explosive 224 | . . 224 . Electromagnetic 412 | . 54 358 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 6 | . . . 6 Average Corruption 6 | . . . 6 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Energy Discharges 1 | . . . 1 Parts Fused 1 | . . . 1 Data Loss (major) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 34 | . . 34 . Projectiles . | . . . . Explosions 34 | . . 34 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 489 | . 489 404 315 Average Temperature 139 | . 152 118 150 Received Heat Transfer 1122 | . 501 471 150 Effects 9 | . 5 4 . Shutdowns 4 | . 2 2 . Energy Bleed 2 | . 2 . . Interference 2 | . . 2 . Damage (major) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 4 | . . 2 2 Heat Transferred 2570 | . 740 1386 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 523 | . 272 523 263 Initial 203 | . . 14 203 Average 170 | . 115 237 246 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 66 | 100 84 58 5 Level 1 26 | . 15 23 94 Level 2 6 | . . 18 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 2 | . 1 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 5 | . 3 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 19 30 4 Peak Tracking Total 7 | . 5 7 2 Tactical Retreats 10 | . 6 4 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 6 | . 1 5 . Max in Single Turn 3 | . 1 3 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . 1 . . Successful . | . . . . Failed 1 | . 1 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1817 | 66 885 663 203 Spaces Moved 851 | 49 418 294 90 Core 2 | 1 1 . . Treads 443 | 6 233 114 90 Legs . | . . . . Wheels 406 | 42 184 180 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 115 160 Average Speed 163 | 106 181 138 195 Slowest Speed 320 | 160 250 240 320 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 49 43 33 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . . 2 Spaces Dug . | . . . . Terrain Destroyed 44 | . . 44 . Melee . | . . . . Projectile . | . . . . AOE 44 | . . 44 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1093 | 60 485 445 103 Wait 62 | . 6 56 . Move 848 | 48 417 293 90 Hop . | . . . . Pick Up 25 | 7 9 6 3 Fast Attach 21 | 5 6 9 1 Attach 9 | . 3 5 1 Detach . | . . . . Swap 10 | . 2 8 . Drop 20 | . 7 12 1 Fire 98 | . 35 56 7 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Core integrity fell below 50% 216 | -10/Materials | Lost 4 parts (2p1n1w) 307 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 738 | -10/Materials | Core integrity fell below 20% 952 | -10/Materials | Entered another Materials area 952 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1312 | -9/Materials | Discovered new exit (range 15) 1458 | -9/Materials | Discovered new exit (range 7) 1595 | -9/Materials | Lost 4 parts (2u2w) 1615 | -9/Materials | Entered Mines 1818 | -9/Mines | Self-destructed Last Messages --------------- 01726_ Acquired Lgt. Cannon. 01727_ R-06 Scavenger collects Med. Storage Unit. 01729_ Acquired Field Recycling Unit. 01743_ K-01 Serf collects debris. 01754_ System corrupted: Matter fused (-7). 01761_ K-01 Serf collects debris. 01776_ System corrupted: Substantial component data lost. 01781_ Searching scrap... 01781_ Found Particle Gun. 01781_ Found Mni. Grenade Launcher. 01781_ Found 42 Matter. 01782_ Acquired 7 matter. 01784_ Acquired 10 matter. 01795_ K-01 Serf collects debris. 01812_ Critical hit (Burn: +37). 01813_ Med. Laser destroyed. 01815_ Imp. Treads destroyed. 01816_ System corrupted: Energy discharge (-60). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????###????????????????????????????????????????? | | ?????## ##??????????????????????????????????????? | | ?????# #####??????????????????????????????????? | | ?????# ##?????????????????????????????????? | | ?????# ##????????????????????????????????? | | ??????# ##???????????????????????????????? | | ??????## ##??????????????????????????????? | | ???????# """ #??????????????????????????????? | | ??????## """ #??????????????????????????????? | | ?###??# """ ##??????????????????????????????? | | ## ##?# ## #???????????????????????????????? | | # ### ### #???????????????????????????????? | | ## #?# ###?????????????????????????????? | | ##?# ##???????????????#????????????? | | ##??# ##???????###### #????????????? | | ####???## #??###### #????????????? | | ##???????# % #### #????????????? | | ##??????## r #?? #????????????? | | #??????# #?? #????????????? | | ###??# #####@ ##? #????????????? | | #???## ## #????????????? | | ????## k ##???????????? | | ##### ?????# #???????????? | | ## ###???## ????## Y k #???????????? | | #####??????## ?????### ##???????????? | | ????????????## ##??????##Y ##??##????????? | | ?????????????## ##???????## ## ##???????? | | ??????????????## #?????#### #???????? | | ???????????????# ####!??# ] #???????? | | ??????????????? #??#"!! # % ##???????? | | ??????????????? ???# / [ #????????? | | ?????????????? ???# / #???????? | | ?????????????? #???#"|! # ????? | | ???????????????? ????##!!## ??? | | ??????????????????????###?# ## ####?? | | ??????????????????????????## #??#????? | | ???????????????????????????## ??????? | | ????????????????????????????## ## ###?????? | | ?????????????????????????????# ##?# #???????? | | ?????????????????????????????## ##???# #???????? | | ??????????????????????????????####????? #???????? | | ???????????????????????????????????????? #???????? | | ???????????????????????????????????????? #???????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PersonalMachineJammer Manual? 0 Play Time 00:25:47 Cumulative 37.3 hours Start 2024.08.25 @ 18:48:11 End 2024.08.25 @ 19:52:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d0da2517-c03b-4416-a904-ed74c521ce31