Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.05 @ 00:54:29 Player: Patchnote Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (100) 500 Value Destroyed (3911) 3911 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1707) 1707 TOTAL SCORE: 10478 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 1117 Met Imprinter 300 Was Imprinted 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 32% Temperature Warm (123) Movement Core (150) Ox2 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Improved Targeting Computer System Shield > --- WEAPON (2) ------- Arc Projector KE Penetrator > --- INVENTORY (5) ---- Improved Targeting Computer Improved Targeting Computer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Armored Leg Armored Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Enhanced Optical Array Enhanced Optical Array Makeshift Terrain Scan Processor 0b10 Decoder Chip [Looter] Microactuators ECM Suite Improved Reaction Control System Layered Light Armor Plating Recalibrator > --- WEAPON ----------- Tearclaws > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Armored Leg Advanced Shield Generator Heavy Mace [Rating: 79] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Armored Leg Treads Light Treads Leg Armored Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Flight Unit Utility Makeshift Terrain Scan Processor Device Hacking Drone Bay Processor Makeshift Terrain Scan Processor Hackware Authchip [R/Combat] Protection Makeshift Light Armor Plating Weapon Makeshift Sword Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Slots Evolved 10 | . . 2 . . . 6 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . . . . 2 . . . Utility 7 | . . 2 . . . 3 . . 2 Weapon . | . . . . . . . . . . Parts Attached 150 | 7 8 14 5 14 7 20 7 11 57 Power 23 | 1 1 5 1 . 4 3 1 1 6 Engine 14 | 1 . 5 1 . 2 1 1 . 3 Core 9 | . 1 . . . 2 2 . 1 3 Reactor . | . . . . . . . . . . Propulsion 44 | 4 1 3 2 1 2 12 1 2 16 Treads 1 | 1 . . . . . . . . . Leg 33 | 2 1 1 . 1 2 12 1 2 11 Wheel 4 | 1 . . . . . . . . 3 Hover 1 | . . . . . . . . . 1 Flight 5 | . . 2 2 . . . . . 1 Utility 50 | . 2 4 . 8 1 5 4 6 20 Device 24 | . 1 . . 3 . 3 1 4 12 Storage . | . . . . . . . . . . Processor 14 | . 1 2 . 1 1 . 2 2 5 Hackware 3 | . . . . 1 . 1 . . 1 Protection 9 | . . 2 . 3 . 1 1 . 2 Artifact . | . . . . . . . . . . Weapon 33 | 2 4 2 2 5 . . 1 2 15 Energy Gun 9 | . 1 . . . . . . . 8 Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 2 2 1 2 . . . . . 2 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 1 | . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . 2 Impact Weapon 5 | . . . . 1 . . 1 1 2 Slashing Weapon 5 | . . . . 4 . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . Unidentified Prototypes 3 | . . . . 2 . . . . 1 Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 5 | . . . . . . . . . 5 Parts Lost 80 | . 2 1 6 . 2 6 9 4 50 Power 15 | . . 1 1 . 2 2 1 . 8 Propulsion 22 | . . . 2 . . 3 1 1 15 Utility 29 | . . . 1 . . . 7 2 19 Weapon 14 | . 2 . 2 . . 1 . 1 8 Highest Loss Streak 13 | . 2 1 6 . 1 3 5 4 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 83 | . 90 87 79 90 97 87 84 85 66 Engine 6 | . 12 5 10 11 2 2 5 6 1 Core 3 | . 1 1 . . 7 6 . 5 4 Leg 15 | . 28 12 . 7 20 22 25 25 8 Flight 2 | . . 9 15 7 . . . . . Device 11 | . 13 7 . 9 11 19 7 15 11 Processor 19 | . 6 24 33 22 22 13 23 21 18 Hackware 1 | . . . . . . 6 5 . 2 Protection 5 | . . 3 1 10 11 6 5 . 1 Energy Gun 1 | . 1 9 . . . . . . 2 Ballistic Gun 2 | . 14 11 15 . . . . . 1 Impact Weapon 1 | . . . . . . . . 6 1 Slashing Weapon 8 | . . . . 21 22 8 6 2 . Peak Build Rating 79 | 5 10 11 11 34 44 60 54 69 79 Average Rating 39 | 4 7 9 9 30 41 53 51 57 48 On Entrance 28 | . 5 10 11 10 33 44 54 44 69 Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 9 11 9 8 20 17 30 23 50 54 Greatest Support 75 | 20 20 20 8 18 40 65 63 63 75 Greatest Overweight (x) 10 | . . . 2 2 . 1 . 1 10 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 1 3 2 3 4 4 3 1 3 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 3 2 5 5 5 5 2 5 2 Class Distribution -------------------- 33% | Scavenger-Mutant 29% | Derelict-Mutant 14% | Mutant 7% | Scavenger-Assassin 6% | Hacker-Mutant 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Matter Collected 2384 | 222 268 303 67 130 65 200 75 139 915 Remotely . | . . . . . . . . . . Salvage Created 4438 | . 436 433 177 . 173 755 274 289 1901 Parts 220 | . 35 41 15 . 10 35 10 11 63 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 32 | . . . . . 11 . 11 10 . Prevented 14 | . . . . . 8 . . 6 . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Combat Hostiles Destroyed 80 | . 10 12 6 . 3 12 4 7 26 Melee 25 | . . . 1 . 3 12 4 2 3 Guns 34 | . 5 12 5 . . . . . 12 Cannons 5 | . . . . . . . . . 5 AOE 6 | . 5 . . . . . . . 1 Classes Destroyed 17 | . 4 2 1 . 2 2 2 1 3 Worker 6 | . 3 . . . . 1 . . 2 Builder 3 | . 1 . . . . . . . 2 Tunneler 1 | . . . . . . . . . 1 Recycler 4 | . . . 1 . . . . . 3 Mechanic 1 | . . . . . . 1 . . . Watcher 5 | . 1 2 . . . 1 . . 1 Swarmer 16 | . . 6 6 . . 2 . 2 . Grunt 36 | . 10 2 . . . 6 2 3 13 Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . Sentry 10 | . . 4 . . . 3 . 1 2 Specialist 1 | . . . . . . . . . 1 Hunter 2 | . . . . . 2 . . . . Programmer 10 | . . . . . 1 . . . 9 Behemoth 1 | . . . . . . . 1 . . Thief 1 | . . . . . . . . 1 . Fireman 1 | . . . . . . . . . 1 Best Kill Streak 7 | . 7 4 3 . 1 4 2 5 5 Combat Bots Only 5 | . 4 4 2 . 1 4 2 5 5 Max Kills in Single Turn 2 | . 2 2 1 . 1 1 1 1 2 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . 2 . . . . . . . 1 Melee 1 | . . . 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Hostile Shots Fired 962 | . 78 63 75 . 75 123 44 74 430 Missed 273 | . 22 19 21 . 28 29 13 17 124 Damage Taken 9508 | . 552 359 338 . 763 887 653 895 5061 Core 2016 | . 170 86 166 . 135 183 91 180 1005 Absorbed by Shields 80 | . . . . . . . . . 80 Ignored by Resistances 2681 | . 166 109 108 . 223 308 237 244 1286 Core Remaining (%) 45 | 100 32 . . . 3 . . 46 . Volleys Fired 199 | . 51 39 19 . . . . . 90 Largest 2 | . 2 2 2 . . . . . 2 Hottest 150 | . 60 60 40 . . . . . 150 Shots Fired 318 | . 71 77 26 . . . . . 144 Gun 269 | . 60 77 26 . . . . . 106 Cannon 34 | . . . . . . . . . 34 Launcher 11 | . 11 . . . . . . . . Special 4 | . . . . . . . . . 4 Kinetic 180 | . 51 39 26 . . . . . 64 Thermal 111 | . 9 38 . . . . . . 64 Explosive 11 | . 11 . . . . . . . . Electromagnetic 12 | . . . . . . . . . 12 Robot Hit Streak 27 | . 17 21 17 . . . . . 27 Robot Miss Streak 4 | . 2 2 4 . . . . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 424 | . 48 63 21 . 21 46 29 24 172 Core Hits 159 | . 27 27 16 . 5 17 10 3 54 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 13 | . . . . . . . . 5 8 Critical Strikes 33 | . . . . . 2 4 6 5 16 Burn 3 | . . . . . . . . . 3 Destroy 1 | . . . . . . . . . 1 Blast 2 | . . . . . . . . . 2 Smash 15 | . . . . . . . . 5 10 Sever 12 | . . . . . 2 4 6 . . Melee Attacks 223 | . . 5 3 12 23 54 31 31 64 Impact 60 | . . . . . . . . 29 31 Slashing 155 | . . . . 12 23 54 31 2 33 Piercing . | . . . . . . . . . . Sneak Attacks 16 | . . 5 . . . 3 . 1 7 Combat Hostiles 2 | . . . . . . 1 . . 1 Follow-up Attacks 5 | . . . . . 2 3 . . . Damage Inflicted 10936 | . 1152 613 192 . 794 1737 994 731 4723 Guns 3203 | . 558 612 149 . . . . . 1884 Cannons 857 | . . . . . . . . . 857 Explosions 734 | . 583 . . . . . . . 151 Melee 6063 | . . . . . 794 1737 994 731 1807 Ramming 79 | . 11 1 43 . . . . . 24 Kinetic 2417 | . 470 281 149 . . . . . 1517 Thermal 1737 | . 88 331 . . . . . . 1318 Explosive 583 | . 583 . . . . . . . . Electromagnetic 57 | . . . . . . . . . 57 Impact 2130 | . . . . . . . . 731 1399 Slashing 3933 | . . . . . 794 1737 994 . 408 Piercing . | . . . . . . . . . . Highest Corruption 32 | . . . . . 1 . 7 7 32 Average Corruption 16 | . . . . . 1 . 6 7 24 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 143 | . . . . . 1 . 1 36 105 Message Errors 33 | . . . . . . . . 5 28 Matter Fused 29 | . . . . . . . 1 7 21 Heat Flow Errors 13 | . . . . . . . . 6 7 Energy Discharges 25 | . . . . . . . . 7 18 Parts Rejected 4 | . . . . . . . . . 4 Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 15 | . . . . . . . . 7 8 Data Loss (major) 6 | . . . . . . . . 2 4 Misfires 3 | . . . . . . . . . 3 Alerts 5 | . . . . . . . . 2 3 Misdirections 4 | . . . . . . . . . 4 Weapon Failures 5 | . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . Overflow Damage 1175 | . . . . . 55 166 . 193 761 Projectiles 65 | . . . . . . . . . 65 Explosions 114 | . . . . . . . . . 114 Melee 996 | . . . . . 55 166 . 193 582 Knockbacks 20 | . . . . . . . . 1 19 Impact 8 | . . . . . . . . 1 7 Kinetic 12 | . . . . . . . . . 12 Secondary . | . . . . . . . . . . Self-Inflicted Damage 27 | . . . 17 . . . . . 10 Shots . | . . . . . . . . . . Rammed 26 | . . . 18 . . . . . 8 Targets Rammed 33 | . 5 1 18 . . . . . 9 Kicked 7 | . 5 1 . . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 620 | . 75 90 2 . 2 18 250 282 620 Average Temperature 114 | . 27 32 1 . 2 7 137 112 166 Received Heat Transfer 3608 | . 423 138 . . 105 534 464 414 1530 Effects 13 | . . . . . . . . . 13 Shutdowns 4 | . . . . . . . . . 4 Energy Bleed 2 | . . . . . . . . . 2 Short Circuit 2 | . . . . . . . . . 2 Damage (minor) 1 | . . . . . . . . . 1 Damage (major) 3 | . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . 5 9 Combat Hostiles 10 | . . . . . . . . 5 5 Parts Fried 18 | . . . . . . . . 3 15 Impact Corruptions 31 | . . . . . . . . 10 21 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . . . . . . . . . 9 Heat Transferred 2963 | . 200 750 . . . . . . 2013 Parts Sabotaged . | . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Peak Influence 492 | . 160 492 262 . . 228 . . 392 Initial 162 | . . 55 162 . . 94 . . . Average 153 | . 46 281 208 . . 120 . . 182 Maximum Alert Level 2 | . . 2 1 . . 1 . . 1 Low Security (%) 76 | 100 100 42 47 . . 96 . . 68 Level 1 21 | . . 35 52 . . 3 . . 31 Level 2 1 | . . 22 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 2 1 . . . 2 . 1 10 Investigation 6 | . 2 . . . . 1 . 1 2 Extermination 4 | . . . . . . 1 . . 3 Reinforcement 6 | . . 1 . . . . . . 5 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Distress Signals 5 | . 2 2 . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 162 | . 16 16 8 . 12 23 4 13 70 Peak Tracking Total 8 | . 6 4 4 . 4 4 3 7 8 Tactical Retreats 23 | . . 2 1 . 1 6 . 1 12 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Traps Triggered 2 | . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Machines Disabled 19 | . 2 . . 1 . 2 . 2 12 Max in Single Turn 6 | . 2 . . 1 . . . 1 6 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Machines Accessed 14 | . 6 2 . 1 . 1 . 1 3 Terminals 7 | . 4 1 . . . 1 . 1 . Fabricators 2 | . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . Recycling Units 3 | . 2 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 43 | . 15 7 . 2 . 1 . 7 11 Successful 34 | . 14 6 . 2 . 1 . 7 4 Failed 9 | . 1 1 . . . . . . 7 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 19 | . . . . . . 7 . 1 11 Terminals 17 | . 8 1 . . . 1 . 7 . Fabricators 9 | . . . . . . . . . 9 Repair Stations . | . . . . . . . . . . Recycling Units 13 | . 7 6 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 Terminal Hacks 18 | . 7 1 . 2 . 1 . 7 . Record 9 | . 2 . . . . . . 7 . Part Schematic 2 | . . . . 2 . . . . . Open DSF 1 | . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 4 Load Schematic 2 | . . . . . . . . . 2 Build 2 | . . . . . . . . . 2 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 12 | . 7 5 . . . . . . . Recycle Component 1 | . . 1 . . . . . . . Process 3 | . 2 1 . . . . . . . Report Inventory 6 | . 4 2 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . 2 1 . . . . . 1 3 Full Trace Events 4 | . 1 . . . . . . 1 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time 192 | . . . . . . . . . 192 Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 16 | . . . . 16 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . . 1 . . . . . . . Recycled Matter 310 | . 93 217 . . . . . . . Retrieved Matter 6 | . 6 . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 6 | . . 2 2 . . . . . 2 Non-combat 2 | . . 2 . . . . . . . Combat 4 | . . . 2 . . . . . 2 Robot Hacks Applied 8 | . . 4 2 . . . . . 2 parse_system 6 | . . 2 2 . . . . . 2 no_distress 2 | . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Total Allies 17 | . . . . 4 . . . 2 11 Largest Group 8 | . . . . 4 4 1 . 2 8 Highest-Rated Group 542 | . . . . 159 159 41 . 192 542 Highest-Rated Ally 96 | . . . . 41 41 41 . 96 96 Zionite Dispatches 4 | . . . . . . . . . 4 Heavy 1 | . . . . . . . . . 1 Light 1 | . . . . . . . . . 1 Fire 1 | . . . . . . . . . 1 Hacker 1 | . . . . . . . . . 1 Total Orders . | . . . . . . . . . . Ally Attacks 143 | . . . . . 44 3 . 39 57 Total Damage 5795 | . . . . . 1336 253 . 1494 2712 Kills 31 | . . . . . 9 . . 9 13 Allies Corrupted 2 | . . . . . 1 . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 7 | . . . 2 1 1 . 2 1 . Drone Launches 4 | . . . . 1 . 1 . 2 . Drone Recoveries 2 | . . . . . 1 1 . . . Decoded 0b10 Intel 23 | . . . . . . . . . 23 Items 23 | . . . . . . . . . 23 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Turns Passed 9840 | 77 773 349 238 2257 709 876 919 1316 2326 Spaces Moved 6200 | 59 492 264 369 1709 488 554 394 899 972 Core 96 | 14 . . 24 . . . . . 58 Treads . | . . . . . . . . . . Legs 4756 | 42 492 88 . 1167 488 554 394 899 632 Wheels 178 | 3 . . . . . . . . 175 Hover 75 | . . . . . . . . . 75 Flight 1095 | . . 176 345 542 . . . . 32 Fastest Speed 37 | 50 120 37 37 37 120 120 120 120 50 Average Speed 119 | 101 120 64 41 120 120 121 120 121 158 Slowest Speed 550 | 120 120 120 150 197 120 190 120 190 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 10 | . . 4 6 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 52 | 4 87 30 52 92 62 15 61 96 21 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 7 | . . . 2 1 . . 2 2 . Known Exits Taken 2 | . . 1 . . 1 . . . . Unknown Exits Taken 7 | 1 1 . 1 1 . 1 1 1 . Scrap Searched 8 | . . . . 2 . . 1 5 . Spaces Dug 4 | . . . . . . 2 . 1 1 Terrain Destroyed 97 | . 39 . . . . 2 . 1 55 Melee 4 | . . . . . . 2 . 1 1 Projectile 6 | . . . . . . . . . 6 AOE 87 | . 39 . . . . . . . 48 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Total 8102 | 76 602 360 432 1901 591 725 816 1074 1525 Wait 1074 | . 37 23 7 122 64 69 381 112 259 Move 6172 | 58 491 256 356 1708 487 553 393 898 972 Hop 9 | . . 3 6 . . . . . . Pick Up 170 | 9 7 11 13 22 8 21 4 17 58 Fast Attach . | . . . . . . . . . . Attach 114 | 5 5 4 5 10 3 11 7 11 53 Detach 10 | . 1 . . 5 . . . . 4 Swap 37 | 2 3 10 . 4 4 10 . . 4 Drop 68 | 2 2 8 5 19 4 10 . 6 12 Fire 199 | . 51 39 19 . . . . . 90 Melee 216 | . . 5 3 11 21 51 31 30 64 Ram 26 | . . . 18 . . . . . 8 Kick 7 | . 5 1 . . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 11) 302 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 7) 461 | -10/Materials | Discovered new exit (range 14) 662 | -10/Materials | Discovered new exit (range 16) 743 | -10/Materials | Core integrity fell below 50% 851 | -10/Materials | Entered another Materials area 851 | -9/Materials | Evolved 2 slots: Utility x2 853 | -9/Materials | Discovered new exit (range 4) 1160 | -9/Materials | Discovered new exit (range 6) 1164 | -9/Materials | Identified exit to Mines 1200 | -9/Materials | Entered Mines 1201 | -9/Mines | Learned location of Storage (-8) 1215 | -9/Mines | Discovered new exit (range 16) 1256 | -9/Mines | Core integrity fell below 50% 1290 | -9/Mines | Lost 6 parts (1p2n1u2w) 1326 | -9/Mines | Learned location of Zion (-7) 1400 | -9/Mines | Learned 2 Materials zone layouts 1436 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1438 | -9/Mines | Entered Zion 1683 | -7/Zion | Found Prototype Device 1689 | -7/Zion | Identified Bomb Factory No. 2 1831 | -7/Zion | Learned location of Quarantine (-3) 1849 | -7/Zion | Learned Factory garrison access intel 1882 | -7/Zion | Given the Hacking Drone Bay 1884 | -7/Zion | Found Prototype Device 1885 | -7/Zion | Identified Hacking Drone Bay 1982 | -7/Zion | Build established: Scavenger-Mutant 2067 | -7/Zion | Found Relay Coupler [Programmer] 2497 | -7/Zion | Build established: Derelict-Mutant 2525 | -7/Zion | Met Imprinter 2561 | -7/Zion | Imprinted 2563 | -7/Zion | Declared Zion's savior 2874 | -7/Zion | Given A8's code to call for help 2903 | -7/Zion | Discovered new exit (range 18) 3695 | -7/Zion | Entered Proximity Caves 3695 | -6/Proximity Caves | Accompanied by 5 allies 3725 | -6/Proximity Caves | Identified exit to Factory 3775 | -6/Proximity Caves | Ambushed by research squad 3800 | -6/Proximity Caves | Core integrity fell below 20% 4032 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4114 | -6/Proximity Caves | Build established: Scavenger-Mutant 4294 | -6/Proximity Caves | P-60 Hacker assimilated allied AU-Y9B(M) 4404 | -6/Proximity Caves | Entered Factory 4404 | -6/Factory | Accompanied by 1 ally 4404 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 4405 | -6/Factory | Loaded intel: 4 garrison access locations 4775 | -6/Factory | Discovered new exit (range 15) 4836 | -6/Factory | Lost 3 parts (2p1w) 5280 | -6/Factory | Entered Lower Caves 5330 | -6/Lower Caves | Learned location of Extension (-4) 5368 | -6/Lower Caves | Spotted B-75 Beast 5412 | -6/Lower Caves | Destroyed B-75 Beast 5443 | -6/Lower Caves | Lost 5 parts (1p1n3u) 5709 | -6/Lower Caves | Build established: Scavenger-Assassin 5920 | -6/Lower Caves | Encountered a Warlord checkpoint 6108 | -6/Lower Caves | Discovered new exit (range 20) 6199 | -6/Lower Caves | Lost 4 parts (4u) 6199 | -6/Lower Caves | Entered another Lower Caves area 6218 | -6/Lower Caves | Attracted the attention of an 0b10 base 6275 | -6/Lower Caves | Core integrity fell below 50% 6290 | -6/Lower Caves | Lost 4 parts (1n2u1w) 6322 | -6/Lower Caves | Learned Armory emergency access door positions 6322 | -6/Lower Caves | Learned Research security intel 6326 | -6/Lower Caves | Enhanced Grunt warped into view, answering call for help 6334 | -6/Lower Caves | Enhanced Grunt warped into view, answering call for help 6442 | -6/Lower Caves | Learned 4 Factory zone layouts 6594 | -6/Lower Caves | Build established: Scavenger-Mutant 7002 | -6/Lower Caves | Discovered new exit (range 7) 7004 | -6/Lower Caves | Build established: Derelict-Mutant 7265 | -6/Lower Caves | Spotted B-75 Beast 7424 | -6/Lower Caves | Discovered new exit (range 10) 7515 | -6/Lower Caves | Entered Factory 7515 | -5/Factory | Accompanied by 2 allies 7515 | -5/Factory | Evolved 2 slots: Utility x2 7618 | -5/Factory | Zion Light squad teleported in 7683 | -5/Factory | Zion Hacker squad teleported in 7816 | -5/Factory | Lost 7 allies 7838 | -5/Factory | Build established: Derelict-Gladiator 7955 | -5/Factory | Lost 13 parts (3p3n6u1w) 7985 | -5/Factory | Crushed by falling debris 7985 | -5/Factory | System corruption reached 10% 8016 | -5/Factory | Lost 3 parts (2n1w) 8165 | -5/Factory | Discovered new exit (range 6) 8198 | -5/Factory | Build established: Mutant 8201 | -5/Factory | Zion Heavy squad teleported in 8323 | -5/Factory | Fabricated B-48 Gladiator? 8493 | -5/Factory | Core integrity fell below 50% 8573 | -5/Factory | Lost 3 parts (2n1u) 8722 | -5/Factory | Lost 3 parts (1p2w) 8832 | -5/Factory | Build established: Hacker-Mutant 8886 | -5/Factory | System corruption reached 30% 8895 | -5/Factory | Core integrity fell below 20% 8955 | -5/Factory | Lost 5 parts (1p1n2u1w) 9287 | -5/Factory | Zion Fire squad teleported in 9331 | -5/Factory | P-70 Sage assimilated allied D6-VU5(i) 9360 | -5/Factory | Terminal network hard line cut 9405 | -5/Factory | Cargo convoy interrupted 9632 | -5/Factory | Lost 3 parts (1n1u1w) 9677 | -5/Factory | Build established: Scavenger-Mutant 9841 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 09806_ Wave Gun destroyed. 09806_ Slug penetrates X-77 Beamer. 09808_ X-77 Beamer destroyed. 09810_ Carbon-fiber Leg destroyed. 09812_ Slug penetrates X-77 Beamer. 09814_ Slug penetrates Wall. 09814_ Mic. Fission Core destroyed. 09816_ Imp. Heat Sink destroyed. 09816_ Terrain Scanner destroyed. 09816_ Acquired 4 matter. 09833_ System corrupted: Matter fused (-7). 09834_ Acquired Arc Projector. 09835_ Carbon-fiber Leg destroyed. 09836_ Flexi-carbon Leg destroyed. 09836_ Adv. ECM Suite destroyed. 09836_ Slug penetrates X-77 Beamer. 09838_ Carbon-fiber Leg destroyed. 09839_ Slug penetrates Wall. 09841_ Lgt. Fission Core destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????# ?????????????????# #?????? | | ??????????????????# ?????????????????# #?????? | | ??????????????????+ ????????????#####+####### | | ??????????????????# ????????????# %]! | | ??????????????????# ????????#??# ]] | | ??????????????????# ?########### ]! | | ??????????????????# ## # | | ??????????????????# # | | ??????????????????# # | | ??????????????????# " # ! | | ??????????????????# "T + | | ??????????????????# # | | ??????????????????# # | | ??????????????#??## # | | ????????? ???###??########## # | | ????????????????############## ############### | | ????????????? ??# # #??????#??????? | | ???????"???#????# """ """ # ##????????????? | | ???????????? ?????""" """ + #?????????????? | | ??#####??#???? ?? """ """ # #????#????????? | | ??? ?????????# # #????????#????? | | ??## #???? ??############?# #?????????????? | | ???# ??#?????############## #?????????????? | | ???# ????????# x # #?????? ??????? | | ???# ????????# x = # #?????????????? | | ?#?# ######### """ @ # #?????????????? | | ???# % + """ # #??????? ?????? | | ???# ###### """ ! # #?????????????? | | ???# ##??## ! x ! # #?????????????? | | ???# ##???#""%| ! ! # #?#???????????? | | "??# ###??#"" # #?????????????? | | #??# ##???#"T # #?#? ?????????? | | ???# ##??##"" = # #?????????????? | | #??####% ##???#"" # #????H????????? | | ??#???# #??### % # #???+#????????? | | ??????# =![#######+#######+### #### ########## | | ??????# [%= %! %^^ | | # !*! %=^ | | / !%%= ^ | | ##########* ^ | | ??? ???????????# | | ???????????????##################/################ | | ????? ??#???#????#?????????# #???????????? | | ??????????#????????????????# #???????????? | | ???????????????????????????# #???????????? | | ??????????#??##???????##?### #???????????? | | ???#?????#??????????#??????#"""" #???????????? | | ???????????????#??#????????#"""" #????? ?????? | | ??????????????#????#??#????#"""" #???????????? | | ???????????????????????????#"""" #????? ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 30 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 2 Corruption Containment 8 Armor Coverage 225 Resistance: KI 40 Resistance: TH 20 Resistance: EX 70 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 20 Melee Speed Boost 20 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Matter Filter | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Microactuators | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Lance | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Med. Treads | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive I-36 Angel | -7/Zion | Archive H-55 Commando | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Help From High Places I'm Back, Baby! Omniscient Cartographer Robot Respite The More The Merrier The One Challenges ------------ None Game ------ Seed RainbowWardroneMegatreads Manual? 0 Play Time 02:02:58 Cumulative 8.9 hours Start 2025.04.04 @ 00:20:24 End 2025.04.05 @ 00:54:29 Sessions 10 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acfceed5-a8f6-4cdd-a494-2abc93015942