Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 13:50:04 Player: Dull Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (1094) 1094 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (282) 282 TOTAL SCORE: 5156 Bonus ------- Registered with UFD 300 Friendly Fire -18 Cogmind --------- Core Integrity 937/1000 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Gauss Rifle Hypervelocity Gauss Rifle Makeshift Sword > --- INVENTORY (5) ---- Scrap Suit Humpback Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Light Humpback Experimental Sensor Array Core Shielding Hardened Light Armor Plating > --- WEAPON ----------- Assault Cannon Advanced Assault Cannon Makeshift Sword > --- INVENTORY -------- Scrap Suit Large Storage Unit Humpback Microactuators High-powered Tractor Beam Recalibrator Improved Field Recycling Unit Heavy Assault Rifle Heavy Assault Rifle Battle Rifle Battle Rifle Hypervelocity Gauss Rifle Battle Cannon Flak Cannon Grenade Launcher Grenade Launcher Flail [Rating: 39] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Humpback Device Experimental Sensor Array Storage Humpback Processor Targeting Computer Protection Core Shielding Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Slots Evolved 10 | . . . . 10 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 6 | . . . . 6 Weapon 1 | . . . . 1 Parts Attached 32 | . 15 6 5 6 Power 3 | . . 1 1 1 Engine 2 | . . 1 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | . 4 2 . . Treads 5 | . 3 2 . . Leg 1 | . 1 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 4 . 2 2 Device 2 | . 1 . . 1 Storage 3 | . 1 . 2 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 15 | . 7 3 2 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 11 | . 6 3 . 2 Ballistic Cannon 2 | . . . 2 . Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . 6 . 11 Power 3 | . . 1 . 2 Propulsion 4 | . . 2 . 2 Utility 4 | . . . . 4 Weapon 6 | . . 3 . 3 Highest Loss Streak 10 | . . 3 . 10 To Critical Strikes . | . . . . . Average Backups 17 | 6 12 12 19 17 Power 1 | 1 1 1 . 1 Propulsion 1 | 4 4 1 . . Utility 5 | . 1 1 7 7 Weapon 8 | 1 4 7 9 9 Tool/Special . | . . . . . Unused Backups 28 | . 11 2 3 12 Power 4 | . 1 1 . 2 Propulsion 5 | . 5 . . . Utility 9 | . 1 1 1 6 Weapon 9 | . 4 . 1 4 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 88 | . 96 99 85 58 Engine 13 | . 14 13 14 1 Treads 23 | . 2 27 28 15 Leg 3 | . 25 . . . Storage 13 | . 14 14 13 4 Processor 1 | . 9 . . . Protection 3 | . 1 14 . 9 Ballistic Gun 9 | . 27 28 . 1 Ballistic Cannon 18 | . . . 27 8 Peak Build Rating 39 | 6 12 12 23 39 Average Rating 17 | 6 10 11 20 33 On Entrance 11 | 6 6 12 11 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 221 | 12 32 32 221 75 Greatest Support 60 | 20 43 43 40 60 Greatest Overweight (x) 5 | . 1 1 5 2 Average Overweight (x) 2 | . . . 4 . Largest Inventory Capacity 35 | 8 15 15 35 25 Average Capacity 27 | 8 13 15 34 24 Most Carried 27 | 6 15 15 27 24 Average Carried 18 | 6 12 13 21 19 Final Capacity 25 | 8 15 15 25 5 Final Carried 25 | 6 15 14 25 5 Class Distribution -------------------- 63% | Hauler-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Hauler-Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -5 ----------- Run | Yrd Mat Sub Scr Fac Matter Collected 1427 | 200 583 308 84 252 Remotely . | . . . . . Salvage Created 1442 | . 689 413 . 340 Parts 91 | . 43 28 . 20 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 10 | . . 10 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Combat Hostiles Destroyed 27 | . 11 8 . 8 Guns 22 | . 11 8 . 3 Cannons 5 | . . . . 5 Classes Destroyed 10 | . 6 2 . 2 Worker 2 | . 2 . . . Builder 1 | . 1 . . . Hauler 2 | . 2 . . . Recycler 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 2 | . 2 . . . Swarmer 6 | . . 1 . 5 Grunt 15 | . 11 2 . 2 Hunter 1 | . . . . 1 Subdweller 5 | . . 5 . . Best Kill Streak 6 | . 3 2 . 6 Combat Bots Only 5 | . 2 2 . 5 Max Kills in Single Turn 2 | . 1 2 . 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Hostile Shots Fired 196 | . 47 80 . 69 Missed 46 | . 12 21 . 13 Hits 150 | . 35 59 . 56 Projectile 150 | . 35 59 . 56 Damage Taken 2558 | . 445 1180 . 933 Core 307 | . 63 181 . 63 Absorbed by Shields . | . . . . . Redirected to Shielding 53 | . . 39 . 14 Regen/Repaired (Parts) 155 | . 155 . . . Core Remaining (%) 51 | 100 . . 2 . Volleys Fired 146 | . 70 52 . 24 Largest 2 | . 2 2 . 2 Hottest 77 | . 60 50 . 77 Shots Fired 284 | . 138 104 . 42 Gun 255 | . 136 104 . 15 Cannon 27 | . . . . 27 Launcher 2 | . 2 . . . Special . | . . . . . Kinetic 279 | . 133 104 . 42 Thermal 3 | . 3 . . . Explosive 2 | . 2 . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 13 17 . 8 Robot Miss Streak 4 | . 4 3 . 3 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 2 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 185 | . 87 71 . 27 Core Hits 62 | . 29 18 . 15 Critical Kills 4 | . . 1 . 3 Critical Parts Destroyed 2 | . 1 . . 1 Critical Strikes 7 | . 1 1 . 5 Destroy 6 | . 1 1 . 4 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2894 | . 1351 1068 . 475 Guns 2484 | . 1334 1068 . 82 Cannons 393 | . . . . 393 Explosions 17 | . 17 . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 2865 | . 1322 1068 . 475 Thermal 12 | . 12 . . . Explosive 17 | . 17 . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles 1 | . . . . 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 20 | . 20 . . 20 Average Temperature 5 | . 4 . . 9 Received Heat Transfer 519 | . 240 225 . 54 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 25 | . 25 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 110 | . 87 . . 110 Initial . | . . . . . Average 17 | . 15 . . 33 Influence Increases 697 | . 367 70 . 260 Destroy 0b10 Robot/C 440 | . 220 60 . 160 Destroy 0b10 Robot/NC 45 | . 40 . . 5 Destroy Leader 88 | . 58 10 . 20 Successful Hack 11 | . 11 . . . Disable Machine 30 | . 15 . . 15 Destroy Structure 23 | . 23 . . . Lose Combat Pursuer 60 | . . . . 60 Influence Decreases 642 | . 367 70 . 205 Time Decay 491 | . 321 60 . 110 Lost Part 105 | . . 10 . 95 Purge Threat 46 | . 46 . . . Squads Dispatched 3 | . 2 . . 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 17 10 . 13 Peak Tracking Total 5 | . 2 5 . 5 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -5 ---------- Run | Yrd Mat Sub Scr Fac Machines Disabled 3 | . 2 . . 1 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Machines Accessed 20 | . 11 3 6 . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 76 | . 30 7 39 . Successful 66 | . 20 7 39 . Failed 9 | . 9 . . . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 5 | . 5 . . . Terminals 21 | . 21 . . . Fabricators . | . . . . . Repair Stations 6 | . 6 . . . Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 58 | . 12 7 39 . Record 45 | . 2 5 38 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . 1 . . Alert Level 2 | . 2 . . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 2 | . 2 . . . Proto ID Catalog 1 | . . . 1 . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 8 | . 8 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . 2 . . . Time 64 | . 64 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -5 ------------ Run | Yrd Mat Sub Scr Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -5 -------- Run | Yrd Mat Sub Scr Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Initial UFD Resources 39 | . . . . 39 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -5 ------- Run | Yrd Mat Sub Scr Fac Active Infowar (turns) 222 | . . . . 222 Sensors 222 | . . . . 222 Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -5 ------------- Run | Yrd Mat Sub Scr Fac Turns Passed 12739 | 5 1897 2127 8410 300 Spaces Moved 3788 | 5 909 1194 1590 90 Core . | . . . . . Treads 2983 | . 109 1194 1590 90 Legs 805 | 5 800 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 160 Average Speed 315 | 120 170 160 521 237 Slowest Speed 560 | 120 190 240 560 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 2 99 62 94 3 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 5 | . . . 5 . Spaces Dug 6 | . 6 . . . Terrain Destroyed 17 | . 17 . . . Melee . | . . . . . Projectile . | . . . . . AOE 17 | . 17 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -5 --------- Run | Yrd Mat Sub Scr Fac Total 4291 | 4 1127 1311 1715 134 Wait 216 | . 92 53 63 8 Move 3784 | 4 908 1193 1589 90 Hop . | . . . . . Pick Up 80 | . 23 5 49 3 Fast Attach 6 | . 3 . 2 1 Attach 21 | . 5 6 2 8 Detach 1 | . 1 . . . Swap 11 | . 9 . 2 . Drop 26 | . 16 2 8 . Fire 146 | . 70 52 . 24 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Central database locked down 288 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 550 | -10/Materials | Repaired Hvy. Assault Rifle 575 | -10/Materials | Discovered new exit (range 12) 1046 | -10/Materials | Discovered new exit (range 16) 1265 | -10/Materials | Discovered new exit (range 15) 1366 | -10/Materials | Discovered new exit (range 7) 1521 | -10/Materials | Repaired Imp. Treads 1903 | -10/Materials | Entered Subcaves 1904 | -10/Subcaves | Approached by a straggling Scientist 1908 | -10/Subcaves | Learned 4 Materials zone layouts 1986 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2008 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2213 | -10/Subcaves | Learned Materials terminal intel 2223 | -10/Subcaves | Discovered new exit (range 9) 2228 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2351 | -10/Subcaves | Learned location of Zion (-6) 2351 | -10/Subcaves | Met a Zionite searching for "candidates" 2456 | -10/Subcaves | Core integrity fell below 50% 2476 | -10/Subcaves | Lost 3 parts (1p1n1w) 2537 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2791 | -10/Subcaves | Visited Clippyterm 2796 | -10/Subcaves | Learned location of Extension (-5) 3245 | -10/Subcaves | Discovered new exit (range 8) 3419 | -10/Subcaves | Core integrity fell below 20% 3507 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 3514 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 4030 | -10/Subcaves | Entered Scraptown 4539 | -7/Scraptown | Build established: Hauler-Mutant 4759 | -7/Scraptown | Visited UFD Registry 4827 | -7/Scraptown | Registered with UFD as "Cogshaft" 4967 | -7/Scraptown | Visited Junk Repository 5130 | -7/Scraptown | Visited Science Testing Area 5242 | -7/Scraptown | Visited Supply Room 5449 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6053 | -7/Scraptown | Visited Scrapoid Pod Storage 6087 | -7/Scraptown | Found Scrapoid Pod 6178 | -7/Scraptown | Visited Scrap Suit Storage 6217 | -7/Scraptown | Found Scrap Suit 6431 | -7/Scraptown | Visited LU-1G1's Boring Crew 7105 | -7/Scraptown | Discovered new exit (range 3) 7296 | -7/Scraptown | Visited Chapter 10 7425 | -7/Scraptown | Visited Infowarlord's Domain 7458 | -7/Scraptown | Found Exp. Sensor Array 7571 | -7/Scraptown | Visited Science Guys 7946 | -7/Scraptown | Visited Cyclists 7997 | -7/Scraptown | Entered Cyclist Reading Room 8142 | -7/Scraptown | Visited CPS Storage 8816 | -7/Scraptown | Discovered new exit (range 9) 9354 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10953 | -7/Scraptown | Visited Fellowship of the Rings 11071 | -7/Scraptown | Visited TADAMA 11160 | -7/Scraptown | Visited Assassins FH 11306 | -7/Scraptown | Visited Cave Peace 11496 | -7/Scraptown | Visited Observation Area 12440 | -7/Scraptown | Entered Factory 12440 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 12656 | -5/Factory | Build established: Mutant 12740 | -5/Factory | Self-destructed Last Messages --------------- FAILED. SECURING TERMINAL." 12709_ HV Slug penetrates S-27 Virus. 12710_ R-10 Processor collects VTOL Module. 12711_ Battle Rifle destroyed. 12712_ HV Slug penetrates S-27 Virus. 12712_ S-27 Virus destroyed. 12722_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 12724_ Acquired 30 matter. 12730_ Lgt. Humpback destroyed. 12732_ R-10 Processor collects Lrg. Storage Unit. 12734_ Penetrated by Slug. 12735_ Acquired 110 matter. 12736_ R-10 Processor collects Flak Cannon. 12738_ Acquired Gauss Rifle. 12739_ R-10 Processor collects VTOL Module. 12739_ Lgt. Nuclear Core destroyed. 12739_ Penetrated by Slug. 12739_ Core Shielding destroyed. 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""""""" ##############?????????? | | ?????? #??????????????????????? | | ?????? #??????????????????????? | | ????? #??????????????????????? | | ????? #??????????????????????? | | ????? ###????????????????????? | | ???????"" ######## #????????????????????? | | ????????" ????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????# #????????????????????? | | ????????????????????#########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 63% | -10/Materials Imp. Treads | 27% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Nice Directions, Buddy Challenges ------------ None Game ------ Seed ReactiveCouplerThermoblaster Manual? 0 Play Time 00:43:46 Cumulative 153.6 hours Start 2026.06.30 @ 13:06:11 End 2026.06.30 @ 13:50:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 53 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ce57be3-81e7-41d0-baa3-3fc2d9ebd673