Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.02 @ 11:53:08 Player: shapeshifter Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1600) 1600 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6305 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 28/300 Energy 43/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Combat Gravmag System > --- UTILITY (7) ------ Improved Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Force Field Disruptor Cannon Botcube Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Deep Structural Scanner Advanced Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating > --- WEAPON ----------- Phase Cannon Flak Cannon Long-range Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Power Amplifier High-capacity Matter Pod Improved Sensor Array Surveybot 17 Chip Medium Reflective Plating Mapping Drone Bay Long-range Missile Launcher CPS Tube CPS Tube Botcube [Rating: 57] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Armored Leg Wheel Subdweller Monowheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Scrap Shield Weapon Light Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Slots Evolved 10 | . . . . . 8 2 Power . | . . . . . . . Propulsion 4 | . . . . . 2 2 Utility 5 | . . . . . 5 . Weapon 1 | . . . . . 1 . Parts Attached 75 | 7 . 2 12 12 30 12 Power 6 | 1 . 1 1 1 2 . Engine 4 | 1 . . 1 . 2 . Core 2 | . . 1 . 1 . . Reactor . | . . . . . . . Propulsion 21 | 2 . . 3 2 10 4 Treads 9 | 2 . . . 2 4 1 Leg 2 | . . . . . 2 . Wheel 7 | . . . 3 . 4 . Hover 1 | . . . . . . 1 Flight 2 | . . . . . . 2 Utility 27 | 2 . . 3 4 12 6 Device 13 | 1 . . 2 1 5 4 Storage 3 | 1 . . . 1 1 . Processor 5 | . . . . 2 2 1 Hackware . | . . . . . . . Protection 6 | . . . 1 . 4 1 Artifact . | . . . . . . . Weapon 21 | 2 . 1 5 5 6 2 Energy Gun 3 | 1 . . . 2 . . Energy Cannon 5 | . . . 1 . 3 1 Ballistic Gun 6 | 1 . 1 3 1 . . Ballistic Cannon 2 | . . . . 1 1 . Launcher 4 | . . . 1 . 2 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 45 | . . . 7 . 29 9 Power 3 | . . . 1 . 2 . Propulsion 15 | . . . 1 . 10 4 Utility 15 | . . . 1 . 9 5 Weapon 12 | . . . 4 . 8 . Highest Loss Streak 8 | . . . 3 . 8 5 To Critical Strikes . | . . . . . . . Average Backups 8 | 3 4 7 6 9 11 3 Power . | . 1 . . . . . Propulsion . | 1 2 2 1 . . . Utility 4 | . . 2 2 5 6 1 Weapon 2 | . 1 3 2 2 2 . Tool/Special . | . . . . . . . Unused Backups 20 | . . 3 6 4 5 2 Power 2 | . . 1 . . . 1 Propulsion 2 | . . . 2 . . . Utility 7 | . . . 2 1 3 1 Weapon 5 | . . 2 2 1 . . Tool/Special 4 | . . . . 2 2 . Average Slot Usage (%) 81 | . 100 100 92 89 61 31 Engine 2 | . 14 6 2 1 2 . Core 7 | . . 7 7 11 2 . Treads 18 | . 28 28 14 23 10 1 Wheel 3 | . . . 13 3 2 . Device 9 | . 14 14 10 4 15 7 Storage 9 | . 14 14 12 10 6 . Processor 5 | . . . . 7 5 13 Protection 1 | . . . 1 1 1 . Energy Gun 6 | . 14 4 . 11 2 . Ballistic Gun 9 | . 14 23 22 7 . . Ballistic Cannon 1 | . . . . 1 3 . Slashing Weapon 2 | . . . . 4 2 . Peak Build Rating 57 | 7 7 10 14 30 57 37 Average Rating 21 | 4 7 8 11 22 38 24 On Entrance 11 | . 7 7 10 12 30 12 Naked Turns 81 | . . . . 81 . . Heaviest Build 70 | 11 11 15 29 37 70 10 Greatest Support 80 | 40 40 40 40 43 80 12 Greatest Overweight (x) 14 | . . . 1 1 14 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 5 Average Capacity 11 | 7 8 8 7 12 14 5 Most Carried 15 | 6 7 8 8 15 15 5 Average Carried 9 | 3 4 7 6 10 12 4 Final Capacity 15 | 8 8 8 5 15 5 5 Final Carried 15 | 4 7 8 4 15 5 4 Class Distribution -------------------- 55% | Mutant 25% | Derelict-Mutant 6% | Scavenger-Mutant 6% | Subdweller-Mutant 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Fac Matter Collected 1386 | 225 65 59 389 352 296 . Remotely . | . . . . . . . Salvage Created 1019 | 17 103 . 331 . 568 . Parts 56 | 3 8 . 20 . 25 . Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Combat Hostiles Destroyed 32 | . 4 . 10 . 18 . Guns 9 | . 4 . 5 . . . Cannons 9 | . . . 1 . 8 . AOE 14 | . . . 4 . 10 . Classes Destroyed 15 | 1 3 . 1 . 10 . Worker 1 | . . . . . 1 . Builder 3 | . . . . . 3 . Tunneler 1 | 1 . . . . . . Recycler 1 | . . . . . 1 . Mechanic 2 | . . . . . 2 . Operator 1 | . 1 . . . . . Swarmer 4 | . 3 . . . 1 . Grunt 5 | . 1 . . . 4 . Brawler 1 | . . . . . 1 . Protector 1 | . . . . . 1 . Specialist 4 | . . . . . 4 . Hunter 1 | . . . . . 1 . Programmer 5 | . . . . . 5 . Heavy 1 | . . . . . 1 . Subdweller 10 | . . . 10 . . . Best Kill Streak 15 | 1 3 . 3 . 15 . Combat Bots Only 9 | . 3 . 3 . 9 . Max Kills in Single Turn 5 | 1 1 . 2 . 5 . Gunslinging . | . . . . . . . Exploded 3 | . . . 2 . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Hostile Shots Fired 620 | . 14 . 72 . 389 145 Missed 210 | . 6 . 17 . 128 59 Hits 410 | . 8 . 55 . 261 86 Melee 5 | . . . . . 4 1 Projectile 405 | . 8 . 55 . 257 85 AOE 7 | . . . . . 6 1 Critical Strikes 16 | . . . 1 . 12 3 Part Disruptions 2 | . . . . . 2 . Damage Taken 8599 | . 61 . 1373 . 5403 1762 Core 2097 | . . . 249 . 847 1001 Absorbed by Shields 122 | . . . . . 95 27 Regen/Repaired (Parts) 133 | . . . . 133 . . Core Remaining (%) 33 | 100 . . . . . . Volleys Fired 134 | 5 15 . 61 . 53 . Largest 2 | 2 2 . 2 . 2 . Hottest 122 | 60 60 . 100 . 122 . Shots Fired 197 | 10 30 . 89 . 68 . Gun 118 | 10 30 . 69 . 9 . Cannon 54 | . . . 11 . 43 . Launcher 25 | . . . 9 . 16 . Special . | . . . . . . . Kinetic 113 | 5 15 . 69 . 24 . Thermal 50 | 5 15 . 11 . 19 . Explosive 25 | . . . 9 . 16 . Electromagnetic 9 | . . . . . 9 . Robot Hit Streak 10 | 4 4 . 10 . 8 . Robot Miss Streak 4 | 2 3 . 4 . 3 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 117 | 4 15 . 44 . 54 . Core Hits 98 | 2 7 . 19 . 70 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . 1 . Sever 1 | . . . . . 1 . Melee Attacks 11 | . . . . . 11 . Impact . | . . . . . . . Slashing 11 | . . . . . 11 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5703 | 30 157 . 1357 . 4155 4 Guns 807 | 30 157 . 488 . 132 . Cannons 1058 | . . . 182 . 876 . Explosions 3722 | . . . 687 . 3035 . Melee 101 | . . . . . 101 . Ramming 15 | . . . . . 11 4 Kinetic 1099 | 20 47 . 488 . 544 . Thermal 634 | 10 110 . 182 . 332 . Explosive 3722 | . . . 687 . 3035 . Electromagnetic 132 | . . . . . 132 . Impact . | . . . . . . . Slashing 101 | . . . . . 101 . Piercing . | . . . . . . . Highest Corruption 9 | . . . . . 9 . Average Corruption 5 | . . . . . 5 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 17 | . . . . . 17 . Message Errors 2 | . . . . . 2 . Matter Fused 6 | . . . . . 6 . Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 5 | . . . . . 5 . Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 176 | . . . 1 . 175 . Projectiles 10 | . . . . . 10 . Explosions 166 | . . . 1 . 165 . Melee . | . . . . . . . Knockbacks 8 | . . . . . 8 . Impact 1 | . . . . . 1 . Kinetic 7 | . . . . . 7 . Secondary . | . . . . . . . Self-Inflicted Damage 354 | . . . 49 . 303 2 Shots 9 | . . . 1 . 8 . Rammed 3 | . . . . . 2 1 Targets Rammed 3 | . . . . . 2 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 329 | 40 26 . 61 . 329 . Average Temperature 56 | 20 15 . 13 . 87 . Received Heat Transfer 1083 | . 6 . 150 . 732 195 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 2 . 2 . Heat Transferred 904 | 25 250 . 259 . 370 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Maximum Alert Level 1 | . . . . . 1 1 Low Security (%) 88 | 100 100 100 . . 78 91 Level 1 11 | . . . . . 21 8 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 308 | 5 60 5 . . 308 308 Initial 60 | . . 5 . . . 60 Average 52 | . 22 . . . 82 73 Influence Increases 1285 | 5 117 . . . 625 538 Destroy 0b10 Robot/C 420 | . 80 . . . 340 . Destroy 0b10 Robot/NC 50 | 5 5 . . . 40 . Destroy Leader 90 | . 10 . . . 80 . Successful Hack 82 | . 7 . . . 17 58 Disable Machine 45 | . . . . . 45 . Destroy Structure 43 | . . . . . 43 . Lose Combat Pursuer 555 | . 15 . . . 60 480 Influence Decreases 977 | 5 102 15 . . 501 354 Entered New Map 74 | . . 10 . . . 64 Time Decay 528 | 5 102 5 . . 226 190 Lost Part 365 | . . . . . 275 90 Lost Ally 10 | . . . . . . 10 Squads Dispatched 18 | . . 1 . . 11 6 Investigation 4 | . . 1 . . 2 1 Extermination 2 | . . . . . 2 . Reinforcement 8 | . . . . . 5 3 Assault 2 | . . . . . . 2 Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Distress Signals 3 | . 1 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 9 . 12 . 47 45 Peak Tracking Total 14 | . 4 . 3 . 14 14 Tactical Retreats 14 | . 1 . . . 4 9 Traps | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Traps Triggered 7 | . . . 1 . 3 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Disabled 3 | . . . . . 3 . Max in Single Turn 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Machines Accessed 19 | . 2 1 . 2 7 7 Terminals 12 | . 2 . . . 4 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 2 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 78 | . 4 1 . 27 18 28 Successful 54 | . 4 1 . 27 7 15 Failed 24 | . . . . . 11 13 Catastrophic 1 | . . . . . 1 . Database Lockouts . | . . . . . . . Manual 40 | . 4 . . . 15 21 Terminals 45 | . 4 . . . 14 27 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 2 1 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 31 | . . 1 . 27 . 3 Record 20 | . . . . 20 . . Robot Analysis 7 | . . . . 7 . . Open Door 1 | . . 1 . . . . Locate Traps 1 | . . . . . . 1 Zone Layout 2 | . . . . . . 2 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 23 | . 4 . . . 7 12 Terminals 20 | . 4 . . . 5 11 Assimilate 2 | . . . . . . 2 Botnet 9 | . 2 . . . 2 5 Skim 9 | . 2 . . . 3 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . 2 1 Fedlink 3 | . . . . . 2 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 13 | . 2 . . . 5 6 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 26 | . . . . . . 26 Highest-Rated Ally 26 | . . . . . . 26 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Fac Active Infowar (turns) 4257 | 28 236 518 595 1730 823 327 Optics 1321 | . . . 236 1085 . . Sensors 1794 | . . . . 645 822 327 Structural 715 | . . . . . 715 . Seismic 1141 | 28 236 518 359 . . . Jamming 115 | . . . . . 115 . Robot Analysis Total 7 | . . . . 7 . . Derelict Logs Recovered 3 | . . . . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Fac Turns Passed 5142 | 99 236 518 758 2129 1012 390 Spaces Moved 3567 | 55 117 302 411 1490 497 695 Core 772 | 18 . . . 271 22 461 Treads 1934 | 37 117 302 183 1027 268 . Legs . | . . . . . . . Wheels 627 | . . . 228 192 207 . Hover . | . . . . . . . Flight 234 | . . . . . . 234 Fastest Speed 37 | 50 160 160 110 50 50 37 Average Speed 123 | 124 160 160 132 138 143 49 Slowest Speed 750 | 160 160 160 160 170 750 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . . . . 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 5 29 51 32 87 20 25 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . . . 1 4 1 . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 5 | . . 2 . 3 . . Spaces Dug 7 | . . . . . 7 . Terrain Destroyed 115 | . . . 64 . 51 . Melee 4 | . . . . . 4 . Projectile 7 | . . . . . 7 . AOE 104 | . . . 64 . 40 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Fac Total 4112 | 77 139 339 547 1563 709 738 Wait 178 | . 5 26 30 26 75 16 Move 3559 | 54 116 301 410 1489 496 693 Hop 1 | . . . . . . 1 Pick Up 79 | 11 3 5 13 20 19 8 Fast Attach 21 | . . . 1 9 7 4 Attach 52 | 7 . . 9 1 26 9 Detach 7 | . . . . 2 4 1 Swap 18 | . . 2 9 2 5 . Drop 42 | . . 5 14 14 6 3 Fire 134 | 5 15 . 61 . 53 . Melee 11 | . . . . . 11 . Ram 3 | . . . . . 2 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 7 | . . . . . 5 2 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory (discovered 2 exits: [*Fac] / *Upp) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 336 | -10/Materials | Entered Mines 388 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 531 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 575 | -10/Mines | Met a Derelict shopkeep closing up shop 844 | -10/Mines | Discovered new exit (range 6) 854 | -10/Mines | Entered Subcaves 855 | -10/Subcaves | Approached by a straggling Scientist 856 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 860 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1212 | -10/Subcaves | Core integrity fell below 50% 1366 | -10/Subcaves | Discovered new exit (range 8) 1388 | -10/Subcaves | Learned location of Zion (-6) 1388 | -10/Subcaves | Met a Zionite searching for "candidates" 1501 | -10/Subcaves | Core integrity fell below 20% 1547 | -10/Subcaves | Lost 3 parts (1n2w) 1607 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1612 | -10/Subcaves | Entered Scraptown 1683 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1703 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1707 | -8/Scraptown | Learned location of Quarantine (-3) 1709 | -8/Scraptown | Learned location of 1 exit from Upper Caves 1741 | -8/Scraptown | Visited Cyclists 1753 | -8/Scraptown | Visited Shadow of the Wyrm 1760 | -8/Scraptown | Visited CR-KLE's Repair Center 1777 | -8/Scraptown | Visited UFD Registry 1777 | -8/Scraptown | Registered with UFD as "Alphamech" 1804 | -8/Scraptown | Visited Observation Area 1820 | -8/Scraptown | Visited Curators Association 1824 | -8/Scraptown | Build established: Subdweller-Mutant 1837 | -8/Scraptown | Visited DA-N13 Charitable Foundation 1857 | -8/Scraptown | Delivered Scrap Shield to a Scientist 1870 | -8/Scraptown | Visited Chapter 10 1883 | -8/Scraptown | Visited Junk Repository 1890 | -8/Scraptown | Visited Cartography Club 1918 | -8/Scraptown | Found Surveybot 17 Chip 1939 | -8/Scraptown | Learned location of Recycling (-8) 1939 | -8/Scraptown | Learned 12 Materials zone layouts 1939 | -8/Scraptown | Learned 12 Factory zone layouts 1939 | -8/Scraptown | Learned 24 Factory zone layouts 1939 | -8/Scraptown | Learned 16 Research zone layouts 1939 | -8/Scraptown | Learned 4 Recycling zone layouts 1939 | -8/Scraptown | Learned 12 Lower Caves zone layouts 1939 | -8/Scraptown | Learned 12 Upper Caves zone layouts 1939 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 1939 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 1939 | -8/Scraptown | Learned 4 Armory zone layouts 1939 | -8/Scraptown | Learned location of 3 exits from Factory 1939 | -8/Scraptown | Learned location of 1 exit from Lower Caves 1939 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 1939 | -8/Scraptown | Identified exit to Factory 1952 | -8/Scraptown | Found Deep Structural Scanner 1983 | -8/Scraptown | Found DCF Scrap (28 items) 2285 | -8/Scraptown | Build established: Derelict-Mutant 2299 | -8/Scraptown | Visited Analyses Database 2339 | -8/Scraptown | Visited Botcube Research 2345 | -8/Scraptown | Found Botcube 3178 | -8/Scraptown | Visited Comm Corps 3266 | -8/Scraptown | Entered Cyclist Reading Room 3305 | -8/Scraptown | Visited SPCMW 3371 | -8/Scraptown | CR-KLE repaired 6 parts 3402 | -8/Scraptown | Build established: Mutant 3657 | -8/Scraptown | Met Optimus 3657 | -8/Scraptown | Accepted into 0bPrime 3741 | -8/Scraptown | Entered Factory 3741 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 3742 | -6/Factory | Identified exit to Factory 3742 | -6/Factory | Identified exit to Lower Caves 4169 | -6/Factory | Lost 4 parts (1n3w) 4238 | -6/Factory | Loaded intel: 8 recycling unit locations 4403 | -6/Factory | Cargo convoy interrupted 4447 | -6/Factory | Destroyed 9 combat bots 4457 | -6/Factory | Lost 8 parts (4n1u3w) 4554 | -6/Factory | Lost 5 parts (1p1n2u1w) 4616 | -6/Factory | Core integrity fell below 50% 4618 | -6/Factory | Garrison activated, responded to threat 4637 | -6/Factory | Learned location of Protoforge (-3) 4701 | -6/Factory | Spotted B-75 Beast 4738 | -6/Factory | Core integrity fell below 20% 4753 | -6/Factory | Entered another Factory area 4753 | -5/Factory | Evolved 2 slots: Propulsion x2 4776 | -5/Factory | Lost 6 parts (1p2n3u) 4896 | -5/Factory | Spotted B-75 Beast 4994 | -5/Factory | Core integrity fell below 50% 5016 | -5/Factory | Lost 5 parts (2n3u) 5066 | -5/Factory | Discovered new exit (range 6) 5068 | -5/Factory | Identified exit to Upper Caves 5076 | -5/Factory | Core integrity fell below 20% 5108 | -5/Factory | Loaded intel: 8 recycling unit locations 5139 | -5/Factory | Discovered new exit (range 15) 5143 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- gives him power besides resources? UFD!SANITIZING UFD!... Loading Factory recycling unit intel (x8)... 05108_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. 05122_ Nuclear Pulse Thruster destroyed. 05124_ Xenon Bombardment Thruster destroyed. 05126_ Dropped Imp. Medium Armor Plating. 05126_ R-10 Processor collects Imp. Medium Armor Plating. 05129_ Critical hit (Burn: +37). 05131_ Triggered Tiamat Bomb Trap. 05131_ An explosion rips through the floor. 05131_ Imp. Sensor Array destroyed. 05134_ The unstable cave ceiling collapses. 05134_ U-05 Engineer builds a Wall. 05136_ K-01 Serf collects debris. 05139_ EXIT=FOUND 05143_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ????????????????????????????????????????????""?# | | ???????????????????????????< ????????????????"?# | | ??????????????????????????? ????????????????" # | | ??????????????????????????? ????????????????? # | | ??????????????????????????# ??????????????????+ | | ??????????????????????????# ??????????????????# | | ??????????????????????????# #??????????????????# | | ??????????????????????????# #??????????????????# | | ??????????????????????????# #??????????????????# | | ????????? ################ #################### | | ????????? | | ????????? | | ???????? | | ???????? @ | | ??????? u | | ??????? ss | | ??????? | | ??????????##########+################### # # | | ????????????????????????????????????? # | | ?????????????????????????????????? # | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ????????????????????????????????# """ """ ## | | ????????????????????????????????# """ """ ## | | ????????????????????????????????# """ """ ## ! | | ????????????????????????????????# ? ## ! | | ??????""????????????????????????# ???!![?? | #? ! | | ??????""?????????????????????????????![[?? #? | | ??????""?????????????????????????????![!?? #?? ? | | ??????Y"???????????????????????????? ?? #???? | | ??????""?????????????????????????????##????###???? | | ??????""?????????????????????????????????????????? | | ??????""?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 500 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 1210 Jamming Range 12 Armor Coverage 800 Evasion (%) 62 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeRapidKit Manual? 0 Play Time 00:41:18 Cumulative 251.2 hours Start 2025.09.02 @ 11:13:22 End 2025.09.02 @ 11:53:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 366 Rogue 366 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0/0 Lore% 82 Gallery% 79 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc0c3519-2d57-4ec0-b543-8e6c47aff5f9