Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.21 @ 14:26:10 Player: Miles Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (643) 643 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3108 Bonus ------- None Cogmind --------- Core Integrity 400/700 Matter 281/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Sensor Array Improved Signal Interpreter ECM Suite Improved Light Armor Plating Beam Rifle Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Light Armor Plating > --- WEAPON ----------- Beam Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Wheel Airjet Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter ECM Suite Improved Light Armor Plating Beam Rifle Light Assault Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Airjet Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 31 | 9 3 10 8 1 Power 5 | 1 . 2 2 . Engine 4 | 1 . 2 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 9 | 4 1 2 1 1 Treads . | . . . . . Leg . | . . . . . Wheel 8 | 4 1 2 1 . Hover 1 | . . . . 1 Flight . | . . . . . Utility 11 | 2 2 3 4 . Device 5 | 1 1 2 1 . Storage 2 | 1 1 . . . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 6 | 2 . 3 1 . Energy Gun 2 | 1 . 1 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon 2 | . . 1 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 12 | . . 3 7 2 Power 3 | . . 1 1 1 Propulsion 6 | . . 1 4 1 Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Highest Loss Streak 6 | . . 2 6 2 To Critical Strikes . | . . . . . Average Backups 7 | 4 8 7 9 5 Power 1 | 1 1 1 . . Propulsion 2 | 2 4 2 2 . Utility 2 | . 1 1 3 3 Weapon 1 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 10 | 3 1 1 2 3 Power . | . . . . . Propulsion 6 | 3 1 1 1 . Utility 2 | . . . . 2 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 98 98 82 29 Engine 9 | . 14 11 4 5 Core 1 | . . . 4 . Wheel 26 | . 28 32 24 . Device 11 | . 12 20 6 . Storage 11 | . 14 11 9 7 Processor 3 | . . . 10 7 Protection 2 | . . . 8 . Energy Gun 9 | . 14 10 4 . Ballistic Gun 6 | . 14 6 . . Ballistic Cannon 4 | . . 4 12 . Peak Build Rating 23 | 10 10 16 23 16 Average Rating 12 | 6 9 13 18 10 On Entrance 9 | . 10 8 16 13 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 29 | 15 21 25 29 15 Greatest Support 36 | 32 20 36 30 8 Greatest Overweight (x) 7 | 2 1 . 7 3 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 8 9 10 10 6 Average Carried 7 | 5 8 7 9 5 Final Capacity 10 | 8 10 10 10 10 Final Carried 8 | 8 8 8 6 6 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 866 | 354 123 145 244 . Remotely . | . . . . . Salvage Created 924 | 210 234 217 263 . Parts 49 | 19 12 6 12 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 18 | . 6 4 8 . Guns 8 | . 6 2 . . Cannons 10 | . . 2 8 . Classes Destroyed 9 | 3 3 2 1 . Worker 2 | 2 . . . . Builder 1 | . . 1 . . Tunneler 5 | 5 . . . . Hauler 1 | . 1 . . . Recycler 2 | 1 . . 1 . Swarmer 6 | . 3 . 3 . Grunt 7 | . 3 2 2 . Duelist 1 | . . . 1 . Sentry 4 | . . 2 2 . Best Kill Streak 3 | 3 3 2 3 . Combat Bots Only 3 | . 3 2 3 . Max Kills in Single Turn 2 | 1 2 1 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 195 | . 44 19 88 44 Missed 61 | . 15 6 25 15 Hits 134 | . 29 13 63 29 Melee 3 | . . . 3 . Projectile 131 | . 29 13 60 29 Critical Strikes 2 | . . . 2 . Damage Taken 1918 | . 297 212 975 434 Core 624 | . 40 45 239 300 Absorbed by Shields . | . . . . . Core Remaining (%) 82 | 100 84 88 56 . Volleys Fired 81 | 18 31 8 24 . Largest 2 | 2 2 2 2 . Hottest 89 | 70 70 89 89 . Shots Fired 155 | 36 62 16 41 . Gun 116 | 36 62 14 4 . Cannon 39 | . . 2 37 . Launcher . | . . . . . Special . | . . . . . Kinetic 94 | 18 31 8 37 . Thermal 61 | 18 31 8 4 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 4 8 8 10 . Robot Miss Streak 6 | 2 2 1 6 . Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 106 | 19 44 14 29 . Core Hits 59 | 9 14 7 29 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | 1 2 1 1 . Burn 4 | 1 2 1 . . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1682 | 247 603 234 598 . Guns 1044 | 247 603 165 29 . Cannons 611 | . . 42 569 . Explosions . | . . . . . Melee . | . . . . . Ramming 27 | . . 27 . . Kinetic 1101 | 111 323 98 569 . Thermal 554 | 136 280 109 29 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 3 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 4 | . . . 4 . Message Errors 3 | . . . 3 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 3 | . . 1 2 . Projectiles 2 | . . . 2 . Explosions . | . . . . . Melee 1 | . . 1 . . Knockbacks 18 | . . . 18 . Impact . | . . . . . Kinetic 16 | . . . 16 . Secondary 2 | . . . 2 . Self-Inflicted Damage 13 | . . 13 . . Shots . | . . . . . Rammed 2 | . . 2 . . Targets Rammed 2 | . . 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 72 | 36 72 68 58 . Average Temperature 19 | 12 23 20 15 . Received Heat Transfer 507 | . 111 63 333 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 6 | . . 6 . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 1 2 1 . . Heat Transferred 1887 | 481 962 370 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 106 | 10 90 69 106 17 Initial 37 | . . 37 . 17 Average 25 | 1 24 32 36 5 Influence Increases 692 | 40 241 159 252 . Destroy 0b10 Robot/C 360 | . 120 80 160 . Destroy 0b10 Robot/NC 55 | 40 5 5 5 . Destroy Leader 102 | . 32 30 40 . Successful Hack 23 | . 9 14 . . Disable Machine 15 | . . . 15 . Destroy Structure 2 | . . . 2 . Partial Spotted 45 | . 15 30 . . Lose Combat Pursuer 90 | . 60 . 30 . Influence Decreases 692 | 40 151 249 213 39 Entered New Map 75 | . . 53 . 22 Time Decay 517 | 40 151 166 143 17 Lost Part 100 | . . 30 70 . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 16 5 14 5 Peak Tracking Total 5 | . 4 2 4 5 Tactical Retreats 3 | . 2 . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 7 | . 3 3 1 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 23 | . 8 11 4 . Successful 12 | . 2 6 4 . Failed 11 | . 6 5 . . Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual 5 | . 5 . . . Terminals 8 | . 8 . . . Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units . | . . . . . Scanalyzers 9 | . . 5 4 . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Investigation Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer 8 | . . 4 4 . Insert Component 4 | . . 2 2 . Analyze 4 | . . 2 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 3 2 1 . Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . 2 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . 2 2 . Part Schematics Acquired 4 | . . 2 2 . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1183 | 125 444 239 295 80 Optics 140 | . . . 60 80 Terrain 1005 | 125 410 235 235 . ECM 38 | . 34 4 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1565 | 211 499 359 416 80 Spaces Moved 1407 | 132 484 362 368 61 Core 49 | 36 . . 7 6 Treads . | . . . . . Legs . | . . . . . Wheels 1303 | 96 484 362 361 . Hover 55 | . . . . 55 Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 120 Average Speed 85 | 93 80 80 85 127 Slowest Speed 400 | 150 95 80 400 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 6 50 27 31 4 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1625 | 183 531 414 433 64 Wait 36 | . 9 16 11 . Move 1403 | 131 483 361 367 61 Hop . | . . . . . Pick Up 40 | 19 2 9 10 . Fast Attach 3 | 1 . . 2 . Attach 22 | 6 1 8 6 1 Detach 4 | . . . 2 2 Swap 13 | 3 2 6 2 . Drop 21 | 5 3 4 9 . Fire 81 | 18 31 8 24 . Melee . | . . . . . Ram 2 | . . 2 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 212 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 711 | -10/Materials | Entered another Materials area 711 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 843 | -9/Materials | Discovered new exit (range 4) 1024 | -9/Materials | Build established: Scavenger-Mutant 1070 | -9/Materials | Entered another Materials area 1070 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1379 | -8/Materials | Discovered new exit (range 10) 1486 | -8/Materials | Entered Factory 1486 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1509 | -7/Factory | Lost 6 parts (1p4n1w) 1566 | -7/Factory | Self-destructed Last Messages --------------- 01449_ Acquired 28 matter. 01451_ VYXU1JNMGA3:1#ILLVX/T XHPKXZ8N,ZHL 01458_ Penetrated by Slug. 01458_ Wheel destroyed. 01461_ Penetrated by Slug. 01464_ Wheel destroyed. 01467_ Slug penetrates Wall. 01468_ #DI0KRZV>EO LXCX6Y0OETZZ#XPYIO 01470_ Penetrated by Slug. 01478_ Flak Cannon destroyed. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=UNKNOWN GOAL=ESCAPE 01488_ Discarded Terrain Scan Processor. 01491_ K-01 Serf pushes I-36 Angel. 01539_ ALERT: All DSF locations entering lockdown mode. 01546_ U-05 Engineer works on Matter Pump. 01549_ Lgt. Deuterium Engine destroyed. 01554_ Airjet destroyed. 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"?? | | ??????????????????????????? ?? ??? ??? ????? | | ???????????????????????????# ?? ??? ??? ?????? | | ???????????????????????????# ?? ??? ??? ?????? | | ????????????????????????????####???#???"???#?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 44 Item Schematics ----------------- Beam Rifle | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Challenges ------------ None Game ------ Seed GunJammingParser Manual? 0 Play Time 00:23:07 Cumulative 26.8 hours Start 2025.11.21 @ 14:02:01 End 2025.11.21 @ 14:26:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 23 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8537d67b-4e89-45b5-a091-92097ae4e5db