Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.01.22 @ 14:33:42 Player: python-b5 Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (36) 180 Value Destroyed (1102) 1102 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 5815 Bonus ------- Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (21) Movement Core (550) Ox10 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (12) --- Small Storage Unit Medium Storage Unit Medium Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Improved Hover Unit > --- UTILITY ---------- High-capacity Storage Unit High-capacity Battery Phase Shifter Light Armor Plating > --- WEAPON ----------- Heavy Laser Light Assault Rifle Heavy Assault Rifle Minigun Longsword +1 > --- INVENTORY -------- Flight Unit Flight Unit Small Storage Unit Medium Storage Unit Medium Storage Unit Hacking Suite Beam Rifle Light Assault Rifle [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Terrain Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Slots Evolved 8 | . . . . . 4 2 . . 2 Power 2 | . . . . . 2 . . . . Propulsion 1 | . . . . . . 1 . . . Utility 2 | . . . . . . 1 . . 1 Weapon 3 | . . . . . 2 . . . 1 Parts Attached 45 | 5 1 10 2 3 11 4 . . 9 Power 5 | 1 . 1 . . 2 1 . . . Engine 3 | 1 . . . . 1 1 . . . Core 2 | . . 1 . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 13 | 2 . 2 . 2 3 2 . . 2 Treads 2 | 1 . . . . 1 . . . . Leg 5 | 1 . 1 . 1 1 1 . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . 1 . . . Flight 5 | . . 1 . 1 1 . . . 2 Utility 9 | 1 1 1 2 . 1 1 . . 2 Device 2 | . 1 . . . . . . . 1 Storage 5 | 1 . 1 2 . . 1 . . . Processor . | . . . . . . . . . . Hackware 1 | . . . . . . . . . 1 Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 18 | 1 . 6 . 1 5 . . . 5 Energy Gun 4 | . . 1 . . 2 . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | 1 . 4 . . 3 . . . 4 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 33 | . . 7 . . 7 . . . 19 Power 5 | . . 1 . . 2 . . . 2 Propulsion 10 | . . 2 . . 3 . . . 5 Utility 5 | . . 1 . . . . . . 4 Weapon 13 | . . 3 . . 2 . . . 8 Highest Loss Streak 13 | . . 5 . . 2 . . . 13 Average Slot Usage (%) 91 | . 83 85 100 100 79 86 92 92 63 Engine 4 | . 14 4 . . 4 9 15 15 10 Core 9 | . . 9 14 14 10 . . . . Treads 3 | . 14 7 . . 6 7 7 7 1 Leg 10 | . 14 11 14 13 6 7 7 7 4 Hover 1 | . . . . . . 7 7 7 4 Flight 8 | . . 6 14 14 3 . . . . Storage 21 | . 14 17 28 28 16 15 15 15 11 Protection 1 | . . . . . 1 7 7 7 4 Energy Gun 2 | . . 2 . . 5 7 7 7 2 Ballistic Gun 22 | . 14 21 28 26 16 15 15 15 13 Slashing Weapon 2 | . . . . 1 9 7 7 7 4 Naked Turns . | . . . . . . . . . . Heaviest Build 77 | 11 12 43 47 45 60 74 74 74 77 Greatest Support 20 | 10 20 20 10 10 20 15 15 15 15 Greatest Overweight (x) 23 | 1 1 4 4 10 13 4 4 4 23 Average Overweight (x) 3 | . . 1 4 4 2 3 4 4 5 Largest Inventory Capacity 16 | 6 6 14 16 12 12 12 12 12 12 Average Capacity 11 | 4 6 8 12 12 12 12 12 12 12 Most Carried 12 | 4 4 6 9 9 12 11 10 10 9 Average Carried 7 | . 2 4 7 9 9 9 9 10 7 Final Capacity 14 | 6 6 14 12 12 12 12 12 12 12 Final Carried 12 | 1 4 5 9 9 12 9 10 10 3 Class Distribution -------------------- 57% | Scavenger-Mutant 15% | Mutant 13% | Scavenger-Tank 12% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Matter Collected 886 | 186 66 210 . 71 217 . . 39 97 Remotely . | . . . . . . . . . . Salvage Created 1220 | . 50 407 . 7 584 . . . 172 Parts 74 | . 6 30 . . 31 . . . 7 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Combat Hostiles Destroyed 35 | . 3 15 . 2 10 . . . 5 Melee 8 | . . . . . 5 . . . 3 Guns 27 | . 3 15 . 2 5 . . . 2 Classes Destroyed 7 | . 1 1 . 1 4 . . . . Tunneler 1 | . . . . . 1 . . . . Watcher 2 | . . . . . 2 . . . . Swarmer 14 | . 3 8 . . . . . . 3 Grunt 16 | . . 7 . . 7 . . . 2 Sentry 2 | . . . . . 2 . . . . Hunter 1 | . . . . . 1 . . . . Assembled 2 | . . . . 2 . . . . . Best Kill Streak 4 | . 3 3 . 1 4 . . . 3 Combat Bots Only 3 | . 3 3 . 1 3 . . . 3 Max Kills in Single Turn 2 | . 1 2 . 1 1 . . . 1 Gunslinging 1 | . . 1 . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Damage Taken 3847 | . 114 611 . 198 923 . . . 2001 Core 1171 | . 10 90 . 61 154 . . . 856 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 . . . 35 72 . . 100 . Volleys Fired 100 | . 5 52 . 7 24 . . . 12 Largest 4 | . 1 2 . 2 3 . . . 4 Hottest 165 | . 20 165 . 40 104 . . . 140 Shots Fired 182 | . 5 75 . 13 54 . . . 35 Gun 179 | . 5 72 . 13 54 . . . 35 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special 3 | . . 3 . . . . . . . Kinetic 158 | . 5 64 . 13 44 . . . 32 Thermal 24 | . . 11 . . 10 . . . 3 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 21 | . 5 21 . 6 15 . . . 18 Robot Miss Streak 3 | . . 2 . 1 3 . . . 1 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . . 2 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . Shots Hit Robots 157 | . 5 56 . 9 56 . . . 31 Core Hits 71 | . 3 28 . 5 23 . . . 12 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks 19 | . . . . . 14 . . . 5 Impact . | . . . . . . . . . . Slashing 19 | . . . . . 14 . . . 5 Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2590 | . 60 615 . 62 1291 . . . 562 Guns 1685 | . 60 615 . 62 596 . . . 352 Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 905 | . . . . . 695 . . . 210 Ramming . | . . . . . . . . . . Kinetic 1460 | . 60 537 . 62 468 . . . 333 Thermal 225 | . . 78 . . 128 . . . 19 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 905 | . . . . . 695 . . . 210 Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . . Average Corruption 1 | . . . . . 1 . . . . Corruption Purged . | . . . . . . . . . . Effects 5 | . . . . . 5 . . . . Message Errors 1 | . . . . . 1 . . . . Energy Discharges 2 | . . . . . 2 . . . . Targeting Errors 2 | . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 86 | . . . . . 86 . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 86 | . . . . . 86 . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 298 | . 5 194 . 36 298 . . . 188 Average Temperature 60 | . 5 44 . 12 85 . . . 67 Received Heat Transfer 2003 | . . 228 . 320 468 . . . 987 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 555 | . . 185 . . 333 . . . 37 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Peak Influence 283 | . 85 283 . 15 134 . . . 90 Initial 28 | . . 28 . . 4 . . . . Average 60 | . 54 156 . 2 45 . . . 41 Maximum Alert Level 1 | . . 1 . . . . . . . Low Security (%) 92 | 100 100 67 . 100 100 100 . . 100 Level 1 7 | . . 32 . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . . . . 5 . . . 1 Investigation 1 | . . . . . 1 . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 1 | . . . . . 1 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Distress Signals 4 | . 1 . . 1 2 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 50 | . 4 17 . 2 18 . . . 9 Peak Tracking Total 5 | . 4 3 . 2 4 . . . 5 Tactical Retreats 2 | . . 1 . . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Traps Triggered 2 | . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Machines Accessed 11 | . 1 . 5 1 3 1 . . . Terminals 3 | . 1 . . . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 64 | . 4 . 50 1 8 1 . . . Successful 64 | . 4 . 50 1 8 1 . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 8 | . 4 . . . 3 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers 2 | . . . . . 2 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 59 | . 4 . 50 1 3 1 . . . Record 54 | . 2 . 49 . 3 . . . . Open Door 1 | . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . Maintenance Status 2 | . 1 . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . Process 1 | . . . . . 1 . . . . Report Inventory 2 | . . . . . 2 . . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . 2 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 213 | . . . . . 213 . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . . . 1 . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Turns Passed 6344 | 205 253 751 2443 515 946 144 664 135 288 Spaces Moved 2762 | 200 154 342 1016 203 374 64 277 57 75 Core 119 | 104 . 6 . . . . . . 9 Treads 546 | . 80 168 . . 298 . . . . Legs 2089 | 96 74 168 1016 202 71 64 277 57 64 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 8 | . . . . 1 5 . . . 2 Fastest Speed 50 | 50 150 150 240 240 200 210 240 240 240 Average Speed 216 | 92 155 176 240 242 222 220 240 240 314 Slowest Speed 1200 | 150 160 240 240 840 1080 240 240 240 1200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 8 21 44 94 44 26 2 53 8 4 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 2 | . . 2 . . . . . . . Melee . | . . . . . . . . . . Projectile 2 | . . 2 . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Total 2971 | 220 163 416 1021 214 434 68 277 56 102 Wait 12 | 10 . . . 2 . . . . . Move 2753 | 199 153 341 1015 202 373 63 276 56 75 Hop . | . . . . . . . . . . Pick Up 39 | 6 4 11 4 . 11 1 1 . 1 Fast Attach . | . . . . . . . . . . Attach 35 | 5 1 8 . . 9 4 . . 8 Detach 1 | . . . . . 1 . . . . Swap 10 | . . 2 2 3 2 . . . 1 Drop 2 | . . 2 . . . . . . . Fire 100 | . 5 52 . 7 24 . . . 12 Melee 19 | . . . . . 14 . . . 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 206 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 13) 459 | -10/Materials | Entered Mines 751 | -10/Mines | Lost 5 parts (1p1n3w) 1158 | -10/Mines | Build established: Scavenger-Mutant 1201 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1201 | -10/Mines | Discovered new exit (range 5) 1210 | -10/Mines | Entered Exiles 1254 | -10/Exiles | Discovered new exit (range 14) 1309 | -10/Exiles | Met 8R-AWN 1386 | -10/Exiles | Met EX-HEX 1568 | -10/Exiles | Met EX-DEC 1616 | -10/Exiles | Learned location of Zion (-7) 1780 | -10/Exiles | Discovered new exit (range 15) 2102 | -10/Exiles | Met EX-BIN 2504 | -10/Exiles | Visited The Gauntlet 3103 | -10/Exiles | Aligned with FarCom system 3105 | -10/Exiles | Given EX-Vault access code 3163 | -10/Exiles | Opened EX-Vault 3240 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3328 | -10/Exiles | Found Longsword +1 3653 | -10/Exiles | Left Exiles lab with Longsword +1 3653 | -10/Exiles | Entered Mines 3671 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4028 | -9/Mines | Assembled infested the area 4033 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4084 | -9/Mines | Discovered new exit (range 13) 4094 | -9/Mines | Core integrity fell below 50% 4168 | -9/Mines | Entered Materials 4168 | -8/Materials | Evolved 4 slots: Power x2, Weapon x2 4293 | -8/Materials | Garrison activated, responded to threat 4880 | -8/Materials | Build established: Scavenger-Skirmisher 5030 | -8/Materials | Discovered new exit (range 16) 5114 | -8/Materials | Entered Factory 5114 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5232 | -7/Factory | Discovered new exit (range 12) 5258 | -7/Factory | Entered Lower Caves 5551 | -7/Lower Caves | Build established: Scavenger-Tank 5683 | -7/Lower Caves | Encountered a Warlord checkpoint 5780 | -7/Lower Caves | Learned Factory non-interactive machine intel 5864 | -7/Lower Caves | Discovered new exit (range 8) 5922 | -7/Lower Caves | Entered another Lower Caves area 6033 | -7/Lower Caves | Discovered new exit (range 8) 6057 | -7/Lower Caves | Entered Factory 6057 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6058 | -6/Factory | Loaded intel: 214 non-interactive machine locations 6307 | -6/Factory | Core integrity fell below 50% 6327 | -6/Factory | Lost 13 parts (2p3n2u6w) 6332 | -6/Factory | Core integrity fell below 20% 6345 | -6/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 06293_ Lgt. Assault Rifle destroyed. 06294_ U-05 Engineer lays Concrete. 06296_ Hcp. Battery destroyed. 06298_ U-05 Engineer lays Concrete. 06307_ ALERT: Rogue bot located, Programmers report to Factory Zone 7L. 06311_ U-05 Engineer lays Concrete. 06318_ A derelict emerges from the shadows: "What are you doing here, didn't you get that announcement? It sounds like they're after you!" 06319_ MR-UQP(g): "I have no idea how they do it but extermination squads are basically impossible to shake, this is bad..." 06320_ MR-UQP(g): "Maybe since they're already in the area we're better off sticking together. Just don't get me killed when they show up, yeah?" 06322_ G-50 Soldier destroyed. 06327_ MR-UQP(g) critical meltdown. 06331_ Hacking Suite destroyed. 06331_ Flight Unit destroyed. 06339_ R-10 Processor collects Beamcaster. 06342_ R-10 Processor collects Lgt. Angular Momentum Engine. 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""F"""????????????????? | | ???????????????# """"?????????????????? | | ???????????????# ????????????????????? | | ???????????????# ?????????????????????? | | ???????????????###+##?????????????????????? | | ??????????????????????????????????????????? | | ???????????????"""?"""????????????????????? | | ???????????????"""?"""????????????????????? | | ???????????????"""?"""?????Y??????????????? | | ??????????????????????????????????????????? | | ???????????????"""????????????????????????? | | ???????????????"""??????????????"?????????? | | ???????????????"""??????????????"?????????? | | ????????????????????????????????"?????????? | | ????????????????????????????????"?????????? | | ????????????????????????????????"?????????? | | ??"""???????????????????????????"?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 855 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Librarian Novice Programmer Troublemaker Challenges ------------ None Game ------ Seed WaveImprinterStick Manual? 0 Play Time 00:52:35 Cumulative 6.4 hours Start 2021.11.25 @ 22:08:43 End 2022.01.22 @ 14:33:42 Sessions 4 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 19 Rogue 16 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ae81d05-da18-4d56-9f95-0074682e4338