Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.16 @ 22:39:29 Player: cptwinky Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (195) 975 Value Destroyed (6394) 6394 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (1757) 1757 TOTAL SCORE: 14026 Bonus ------- High Alert Combat Kills 1005 Follower Combat Kills 268 Entered Garrisons 400 Met Data Miner 300 Friendly Fire -216 Cogmind --------- Core Integrity 0/700 Matter 110/300 Energy 325/325 System Corruption 1% Temperature Warning (348) Movement Rolling (160) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (6) ------ Huge Storage Unit Advanced Targeting Computer Core Analyzer Layered Light Armor Plating Medium Reactive Plating Hacking Suite > --- WEAPON (2) ------- Cooled Particle Cannon Gauss Cannon > --- INVENTORY (25) --- Micro Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Advanced Heat Sink High-capacity Matter Pod (200) Improved Sensor Array Encrypted Comm Array Makeshift ECM Suite Hacking Suite Hacking Suite System Shield Makeshift System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Neutron Cannon Gauss Rifle Long-range Missile Launcher Improved Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Core Analyzer Layered Light Armor Plating Medium Reactive Plating Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Advanced Heat Sink High-capacity Matter Pod Improved Sensor Array Encrypted Comm Array Makeshift ECM Suite Hacking Suite Hacking Suite System Shield Makeshift System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Neutron Cannon Gauss Rifle Long-range Missile Launcher Improved Datajack Powered Hammer [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Heavy Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 . 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . . . Utility 4 | . . . . . 3 . 1 . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 211 | 2 9 6 2 2 37 25 41 21 35 8 7 5 11 Power 15 | . 2 1 . . 2 1 2 2 3 1 . . 1 Engine 7 | . 2 . . . 2 1 1 1 . . . . . Core 7 | . . 1 . . . . 1 1 3 1 . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 53 | 2 1 2 . . 17 8 10 2 10 . 1 . . Treads 35 | 2 1 2 . . 14 7 7 . 1 . 1 . . Leg . | . . . . . . . . . . . . . . Wheel 16 | . . . . . 2 1 2 2 9 . . . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . 1 . 1 . . . . . . Utility 48 | . 2 . . . 8 3 13 4 10 2 3 1 2 Device 9 | . . . . . 2 . 2 . 2 1 1 . 1 Storage 3 | . 1 . . . 1 . 1 . . . . . . Processor 6 | . . . . . . 1 1 . 3 . 1 . . Hackware 2 | . . . . . 1 . . . 1 . . . . Protection 28 | . 1 . . . 4 2 9 4 4 1 1 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 95 | . 4 3 2 2 10 13 16 13 12 5 3 4 8 Energy Gun 1 | . 1 . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . 1 . 1 . . . 2 Ballistic Gun 36 | . 2 2 1 2 8 7 7 5 1 . . . 1 Ballistic Cannon 20 | . . . . . . . . 4 7 2 2 1 4 Launcher 18 | . . . . . . 4 3 3 2 3 1 1 1 Special Weapon 1 | . . 1 . . . . . . . . . . . Impact Weapon 7 | . . . . . . 1 4 1 . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 8 | . 1 . 1 . 2 1 1 . 1 . . 1 . Unidentified Prototypes 8 | . . . . . 4 . 2 . 1 . . . 1 Corrupted Parts 2 | . . . . . . 2 . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . Parts Lost 31 | . 1 4 . . 1 1 . 6 14 1 1 . 2 Power 7 | . 1 1 . . 1 . . 1 2 1 . . . Propulsion 11 | . . 2 . . . . . 1 5 . 1 . 2 Utility 8 | . . . . . . 1 . 2 5 . . . . Weapon 5 | . . 1 . . . . . 2 2 . . . . Highest Loss Streak 5 | . 1 3 . . 1 1 . 4 5 1 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 100 100 99 89 88 92 90 89 91 89 92 84 Engine 4 | . 12 10 . . 7 9 3 2 3 . . . . Core 3 | . . 3 14 14 1 . 3 4 3 6 7 7 4 Treads 18 | . 27 28 28 28 23 24 26 9 . 7 4 7 6 Wheel 5 | . . . . . 1 1 1 11 21 15 15 15 7 Device 4 | . . . . . 10 . 2 2 2 7 7 6 6 Storage 8 | . 14 14 14 14 9 9 7 7 7 7 7 7 7 Processor 7 | . . . . . . 4 8 15 15 15 15 15 15 Hackware 6 | . . . . . 8 9 7 7 9 8 7 7 7 Protection 10 | . 13 14 14 14 9 13 13 11 8 5 7 7 7 Energy Gun 1 | . 14 14 14 1 . . . . . . . . . Ballistic Gun 11 | . 13 13 6 26 17 17 13 10 1 . . . . Ballistic Cannon 3 | . . . . . . . . 3 10 14 14 4 12 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 134 | 13 29 31 31 31 70 73 120 110 114 104 121 124 134 Greatest Support 88 | 40 40 40 40 40 60 60 88 52 52 38 38 38 38 Greatest Overweight (x) 4 | . . . . . 2 2 3 3 3 2 3 3 4 Average Overweight (x) 1 | . . . . . 1 1 1 2 1 2 2 2 3 Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 25 25 25 25 25 25 25 Average Capacity 21 | 8 8 15 15 15 19 20 24 25 25 25 25 25 25 Most Carried 25 | 6 9 11 12 15 20 20 25 25 25 25 25 25 25 Average Carried 20 | 6 7 10 10 14 18 19 23 24 24 24 24 24 24 Final Capacity 25 | 8 15 15 15 15 20 20 25 25 25 25 25 25 25 Final Carried 25 | 6 9 8 12 15 20 20 25 25 24 24 25 25 25 Class Distribution -------------------- 73% | Mutant 22% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Matter Collected 6721 | 200 359 138 . 77 1310 529 1213 915 1455 200 163 . 162 Remotely 595 | . . . . . . . . . 511 84 . . . Salvage Created 7242 | . 507 206 . 112 1784 560 1391 1093 1075 319 93 . 102 Parts 344 | . 26 3 . 10 104 35 48 44 60 5 5 . 4 Haulers Intercepted 8 | . 2 . . . 5 . . . 1 . . . . Recyclers Shooed 9 | . . . . . 4 . 1 . 4 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 4 4 . 4 Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 155 | . 8 9 . 5 28 19 15 23 27 6 8 . 7 Guns 87 | . 8 9 . 5 28 10 13 12 2 . . . . Cannons 30 | . . . . . . . . 1 22 2 1 . 4 AOE 37 | . . . . . . 9 1 10 3 4 7 . 3 Classes Destroyed 17 | . 4 1 . 2 4 2 2 . 1 1 . . . Worker 6 | . . . . . . . 1 . 5 . . . . Builder 4 | . . . . . 1 . 2 . 1 . . . . Tunneler 3 | . . . . 1 . . 1 . 1 . . . . Hauler 8 | . 2 . . . 5 . . . 1 . . . . Recycler 12 | . . . . . 4 . 5 . 3 . . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 11 | . 2 . . . 3 . 2 . 4 . . . . Swarmer 44 | . . . . 5 10 7 . 3 5 . 8 . 6 Grunt 67 | . 8 2 . . 8 5 10 12 16 5 . . 1 Brawler 1 | . . . . . . . . . . 1 . . . Duelist 2 | . . . . . . 1 . . 1 . . . . Sentry 20 | . . . . . 8 4 . 5 3 . . . . Specialist 3 | . . . . . 2 . . 1 . . . . . Hunter 3 | . . . . . . 2 1 . . . . . . Programmer 9 | . . . . . . . 5 2 2 . . . . Packrat 1 | . . . . . . . . . . 1 . . . Assembled 7 | . . 7 . . . . . . . . . . . Best Kill Streak 10 | . 2 3 . 3 10 4 2 9 9 3 4 . 3 Combat Bots Only 10 | . 2 3 . 3 10 4 2 9 7 3 4 . 3 Max Kills in Single Turn 4 | . 1 1 . 1 2 3 1 2 2 2 4 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 4 | . . . . . . 3 1 2 2 1 4 . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Damage Taken 9320 | . 411 445 . 139 1509 770 845 1820 2525 231 141 . 484 Core 1020 | . 35 95 . 21 131 37 62 222 279 . 17 . 121 Absorbed by Shields 289 | . . . . . . . 107 182 . . . . . Redirected to Shielding 60 | . 7 19 . 3 31 . . . . . . . . Regen/Repaired (Parts) 932 | . 84 . . . . . 529 . 319 . . . . Core Remaining (%) 69 | 100 . . . 39 . 69 . . . . . . . Volleys Fired 585 | . 39 32 . 9 135 45 89 96 102 9 10 . 19 Largest 2 | . 2 2 . 2 2 2 2 2 2 2 2 . 2 Hottest 101 | . 85 100 . 40 50 50 69 73 96 96 96 . 101 Shots Fired 1040 | . 78 61 . 18 270 76 171 142 167 13 12 . 32 Gun 785 | . 78 60 . 18 270 66 164 116 13 . . . . Cannon 220 | . . . . . . . 5 17 152 8 10 . 28 Launcher 34 | . . . . . . 10 2 9 2 5 2 . 4 Special 1 | . . 1 . . . . . . . . . . . Kinetic 912 | . 39 31 . 18 270 66 164 133 150 8 10 . 23 Thermal 89 | . 39 30 . . . . . . 15 . . . 5 Explosive 34 | . . . . . . 10 2 9 2 5 2 . 4 Electromagnetic 5 | . . . . . . . 5 . . . . . . Robot Hit Streak 23 | . 6 5 . 4 14 13 23 19 11 5 5 . 10 Robot Miss Streak 6 | . 3 3 . 1 5 4 4 3 3 1 2 . 6 Penetration Max 1 | . . . . . . . . 1 1 . . . . Secondary Targets 10 | . . 1 . 1 6 1 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . 1 . . . . . Shots Hit Robots 714 | . 52 35 4 13 181 47 131 105 112 8 2 1 23 Core Hits 356 | . 24 16 . 6 69 38 45 60 61 12 8 . 17 Critical Kills 4 | . . . . . 1 . 1 2 . . . . . Critical Parts Destroyed 6 | . 1 . . . 1 . 2 2 . . . . . Critical Strikes 34 | . 3 2 . . 2 . 3 5 16 2 . . 1 Burn 4 | . 2 2 . . . . . . . . . . . Destroy 7 | . 1 . . . 2 . . 4 . . . . . Blast 20 | . . . . . . . . 1 16 2 . . 1 Smash 3 | . . . . . . . 3 . . . . . . Melee Attacks 28 | . . . 4 . . 5 13 5 . . . 1 . Impact 18 | . . . . . . . 13 5 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 12 | . . . 4 . . 5 2 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 18354 | 8 695 518 . 195 2830 1559 3180 2912 4552 657 478 . 770 Guns 8675 | . 684 518 . 182 2821 678 2237 1374 181 . . . . Cannons 4913 | . . . . . . . 133 254 3904 170 30 . 422 Explosions 4267 | . . . . . . 881 352 1284 467 487 448 . 348 Melee 458 | . . . . . . . 458 . . . . . . Ramming 41 | 8 11 . . 13 9 . . . . . . . . Kinetic 12478 | . 357 248 . 182 2821 678 2237 1628 3811 170 30 . 316 Thermal 1106 | . 327 270 . . . . . . 403 . . . 106 Explosive 4138 | . . . . . . 881 352 1284 338 487 448 . 348 Electromagnetic 133 | . . . . . . . 133 . . . . . . Impact 458 | . . . . . . . 458 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . 6 4 . . . 1 1 1 Average Corruption 3 | . . . . . . 5 2 . . . 1 1 1 Corruption Purged 4 | . . . . . . . 4 . . . . . . Corruption Blocked 8 | . . . . . . . . 4 4 . . . . Effects 25 | . . . . . . 17 5 . . . . . 3 Message Errors 9 | . . . . . . 7 2 . . . . . . Matter Fused 6 | . . . . . . 4 2 . . . . . . Heat Flow Errors 4 | . . . . . . 1 . . . . . . 3 Energy Discharges 2 | . . . . . . 1 1 . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 805 | . . . . . . 6 352 71 352 14 4 . 6 Projectiles 291 | . . . . . . . . . 271 14 . . 6 Explosions 162 | . . . . . . 6 . 71 81 . 4 . . Melee 352 | . . . . . . . 352 . . . . . . Knockbacks 34 | . . . . . . . 1 2 25 . . . 6 Impact 1 | . . . . . . . 1 . . . . . . Kinetic 29 | . . . . . . . . 2 21 . . . 6 Secondary 4 | . . . . . . . . . 4 . . . . Self-Inflicted Damage 241 | . . . . . . 67 . 37 45 49 10 . 33 Shots 9 | . . . . . . 2 . 1 2 2 1 . 1 Rammed 7 | . 4 . . 2 1 . . . . . . . . Targets Rammed 8 | 1 4 . . 2 1 . . . . . . . . Kicked 1 | 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 553 | . 201 198 . . 16 108 158 203 270 30 42 . 553 Average Temperature 59 | . 54 81 . . 8 21 30 39 65 12 13 . 187 Received Heat Transfer 2347 | . 216 38 . . 279 270 208 340 825 66 . . 105 Effects 6 | . . . . . . . . . 1 . . . 5 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 3 | . . . . . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Fried 7 | . . . . . . . 7 . . . . . . Impact Corruptions 10 | . . . . . . . 9 . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . Heat Transferred 2311 | . 916 777 . . . . . . 470 . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Peak Influence 1107 | . 167 88 . 85 365 745 436 1107 1048 . . . . Initial 581 | . . 35 . . 27 112 390 277 581 . . . . Average 326 | . 74 47 . 49 144 353 280 843 758 . . . . Maximum Alert Level 4 | . . . . . 1 3 2 4 3 . . . . Low Security (%) 39 | 100 100 100 . 100 73 8 12 . . . . . . Level 1 36 | . . . . . 26 56 86 13 . . . . . Level 2 10 | . . . . . . 32 1 7 44 . . . . Level 3 13 | . . . . . . 2 . 70 55 . . . . Level 4 . | . . . . . . . . 8 . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . . . 8 . 9 . 8 . . . . Investigation 8 | . 2 . . . 1 . 3 . 2 . . . . Extermination 7 | . . . . . . . 5 . 2 . . . . Reinforcement 7 | . 1 . . . 3 . 1 . 2 . . . . Assault 2 | . . . . . . . . . 2 . . . . Garrison 4 | . . . . . 4 . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Distress Signals 4 | . . 1 . . 1 . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 221 | . 14 9 . 7 49 18 26 24 45 7 11 . 11 Peak Tracking Total 8 | . 3 3 . 3 8 4 4 6 5 3 4 . 4 Tactical Retreats 10 | . . 1 . 1 . 1 2 1 2 1 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Traps Triggered 17 | . 1 . . . . 5 2 6 3 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 91 | . 6 . . . 50 . 33 . 2 . . . . Triggered 2 | . . . . . 1 . 1 . . . . . . Disarmed 3 | . 1 . . . 2 . . . . . . . . Reprogrammed 13 | . . . . . 9 . 3 . 1 . . . . Reused 6 | . . . . . 4 . 2 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . Triggered 10 | . . . . . 4 . 2 . 2 . 2 . . Most Traps Carried 2 | . . . . 2 2 . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Machines Disabled 10 | . . . . . 2 . 1 . 7 . . . . Max in Single Turn 5 | . . . . . 1 . 1 . 5 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Machines Accessed 51 | . 5 . 1 1 11 3 15 3 7 . 2 3 . Terminals 27 | . 4 . . . 7 3 8 3 1 . 1 . . Fabricators 4 | . . . . . . . 2 . 2 . . . . Repair Stations 7 | . 1 . . . . . 3 . 3 . . . . Recycling Units 3 | . . . . . 1 . 1 . 1 . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . . . Total Hacks 148 | . 16 . 1 1 40 6 37 8 15 . 2 22 . Successful 79 | . 5 . 1 1 19 4 15 2 8 . 2 22 . Failed 69 | . 11 . . . 21 2 22 6 7 . . . . Catastrophic 8 | . 1 . . . 3 1 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 56 | . 12 . . . 31 3 8 . 2 . . . . Terminals 80 | . 12 . . . 32 6 19 8 2 . 1 . . Fabricators 7 | . . . . . . . 4 . 3 . . . . Repair Stations 19 | . 4 . . . . . 7 . 8 . . . . Recycling Units 8 | . . . . . 2 . 4 . 2 . . . . Scanalyzers 4 | . . . . . 4 . . . . . . . . Garrison Access 5 | . . . . . 2 . 3 . . . . . . Terminal Hacks 47 | . 2 . 1 1 10 3 4 2 . . 2 22 . Record 8 | . . . 1 . . . . . . . 1 6 . Part Schematic 8 | . . . . . . . . . . . . 8 . Robot Schematic 5 | . . . . . . . . . . . . 5 . Robot Analysis 6 | . 2 . . . 4 . . . . . . . . Prototype ID Bank 6 | . . . . . 1 . 2 . . . . 3 . Open Door 3 | . . . . 1 . . . 1 . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . 1 . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 13 | . 2 . . . . . 5 . 6 . . . . Scan Component 8 | . 1 . . . . . 3 . 4 . . . . Repair 5 | . 1 . . . . . 2 . 2 . . . . Recycling Unit Hacks 2 | . . . . . . . 1 . 1 . . . . Retrieve Components 2 | . . . . . . . 1 . 1 . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . . . . . Unlock Access 2 | . . . . . 1 . 1 . . . . . . Unauthorized Hacks 9 | . 1 . . . 4 1 3 . . . . . . Terminals 5 | . 1 . . . 3 1 . . . . . . . Track 1 | . . . . . . 1 . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . Reject 1 | . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . 1 . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 38 | . 4 . . . 10 3 13 3 5 . . . . Full Trace Events 8 | . 2 . . . . . 3 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . Robots Built 3 | . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . Time 67 | . . . . . . . . . 67 . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . Part Schematics Acquired 10 | . . . . . 2 . . . . . . 8 . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . . 2 . 2 . . . . Time 130 | . 13 . . . . . 51 . 66 . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . 1 . 3 . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 5 | . . . 4 . . . . . . . . 1 . Non-combat 3 | . . . 3 . . . . . . . . . . Combat 2 | . . . 1 . . . . . . . . 1 . Robot Hacks Applied 5 | . . . 4 . . . . . . . . 1 . parse_system 5 | . . . 4 . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Total Allies 14 | . . . . . 1 4 3 2 3 . . . 1 Largest Group 3 | . . . . . . 3 3 2 3 . . . 1 Highest-Rated Group 96 | . . . . . . 42 48 70 60 . . . 96 Highest-Rated Ally 96 | . . . . . . 16 16 39 20 . . . 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 46 | . . . . . . 4 6 19 8 . . . 9 Total Damage 890 | . . . . . . 15 81 460 199 . . . 135 Kills 7 | . . . . . . . 2 3 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . 1 . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Robot Analysis Total 6 | . 2 . . . 4 . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Turns Passed 16906 | 19 765 736 354 683 3651 1845 3324 1312 1578 1119 963 120 437 Spaces Moved 8153 | 13 356 249 214 398 1437 647 1356 708 886 888 710 89 202 Core . | . . . . . . . . . . . . . . Treads 3710 | 1 356 249 214 398 1121 454 915 2 . . . . . Legs 12 | 12 . . . . . . . . . . . . . Wheels 4431 | . . . . . 316 193 441 706 886 888 710 89 202 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 101 | 120 160 160 160 160 115 130 145 123 101 120 120 120 135 Average Speed 165 | 123 160 160 160 160 210 209 201 137 120 120 128 125 156 Slowest Speed 330 | 160 160 160 160 160 240 243 246 330 145 120 135 135 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 56 | 2 65 49 63 70 71 69 30 70 22 95 80 74 25 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 1 . . . . . 1 1 1 . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . 1 1 1 . Scrap Searched 11 | . . 1 . 2 . . . . . 2 4 . 2 Spaces Dug 85 | . . 1 . . . 5 6 16 . 33 24 . . Terrain Destroyed 437 | . . 1 . . . 40 10 89 111 93 39 . 54 Melee 8 | . . . . . . . 6 2 . . . . . Projectile 44 | . . 1 . . . . . . 24 4 9 . 6 AOE 385 | . . . . . . 40 4 87 87 89 30 . 48 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Low Low Dat Pro Total 10586 | 15 472 523 223 428 1846 1080 1815 922 1208 925 745 96 288 Wait 1235 | . 41 234 . 2 122 315 242 55 154 17 11 . 42 Move 8138 | 12 355 248 213 397 1436 644 1356 706 885 887 709 88 202 Hop . | . . . . . . . . . . . . . . Pick Up 106 | . 10 3 4 8 21 8 20 6 15 2 3 1 5 Fast Attach 61 | . 2 . . 1 14 2 13 4 16 1 4 . 4 Attach 33 | . 1 4 . . 4 4 6 5 7 1 . 1 . Detach 13 | . . . . . 5 . 1 2 3 1 1 . . Swap 117 | 2 6 2 2 1 19 19 22 12 12 6 3 4 7 Drop 116 | . 8 . . 8 37 10 20 6 12 1 4 1 9 Fire 585 | . 39 32 . 9 135 45 89 96 102 9 10 . 19 Melee 28 | . . . 4 . . 5 13 5 . . . 1 . Ram . | . . . . . . . . . . . . . . Kick 1 | 1 . . . . . . . . . . . . . Crush 7 | . 4 . . 2 1 . . . . . . . . Escape Stasis 39 | . . . . . . 14 . 25 . . . . . Rewire 14 | . . . . . . 14 . . . . . . . Trap 93 | . 6 . . . 52 . 33 . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 20 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 5) 321 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 11) 601 | -10/Materials | Repaired Lgt. Treads 701 | -10/Materials | Discovered new exit (range 12) 785 | -10/Materials | Entered Mines 837 | -10/Mines | Assembled infested the area 1372 | -10/Mines | Lost 3 parts (1p1n1w) 1425 | -10/Mines | Core integrity fell below 50% 1515 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1515 | -10/Mines | Discovered new exit (range 5) 1521 | -10/Mines | Entered Exiles 1564 | -10/Exiles | Met 8R-AWN 1593 | -10/Exiles | Met EX-HEX 1654 | -10/Exiles | Met EX-DEC 1713 | -10/Exiles | Met EX-BIN 1774 | -10/Exiles | Learned location of Zion (-6) 1861 | -10/Exiles | Discovered new exit (range 10) 1875 | -10/Exiles | Entered Mines 1913 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2324 | -9/Mines | Found a hidden stash of uninstalled traps 2508 | -9/Mines | Discovered new exit (range 11) 2558 | -9/Mines | Entered Materials 2558 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3399 | -8/Materials | Discovered new exit (range 5) 3809 | -8/Materials | Destroyed 10 combat bots 3964 | -8/Materials | Build established: Scavenger-Mutant 5462 | -8/Materials | Discovered new exit (range 16) 5559 | -8/Materials | Identified exit to Garrison 5709 | -8/Materials | Garrison activated, responded to threat 6205 | -8/Materials | Garrison activated, responded to threat 6209 | -8/Materials | Entered Garrison 6209 | -8/Garrison | Accompanied by 1 ally 6228 | -8/Garrison | Build established: Mutant 6302 | -8/Garrison | Triggered checkpoint 6306 | -8/Garrison | Triggered checkpoint 6645 | -8/Garrison | Discovered new exit (range 12) 6908 | -8/Garrison | Learned Factory security intel 7198 | -8/Garrison | Identified exit to Factory 7430 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7673 | -8/Garrison | Discovered exit to Factory (range 11) 7724 | -8/Garrison | Triggered checkpoint 7812 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7886 | -8/Garrison | Triggered checkpoint 8010 | -8/Garrison | Triggered checkpoint 8016 | -8/Garrison | Discovered exit to Factory (range 15) 8054 | -8/Garrison | Entered Factory 8054 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8058 | -7/Factory | Found Scrap Engine 8140 | -7/Factory | Discovered new exit (range 15) 8354 | -7/Factory | Identified exit to Lower Caves 8423 | -7/Factory | Repaired Huge Storage Unit 10836 | -7/Factory | Repaired Arm. Treads 11376 | -7/Factory | Identified exit to Garrison 11378 | -7/Factory | Entered Garrison 11520 | -7/Garrison | Triggered checkpoint 11558 | -7/Garrison | Triggered checkpoint 11564 | -7/Garrison | Triggered checkpoint 11625 | -7/Garrison | Destroyed 9 combat bots 11715 | -7/Garrison | Triggered checkpoint 11872 | -7/Garrison | Discovered new exit (range 14) 11921 | -7/Garrison | Rescued a captive Derelict 11921 | -7/Garrison | Rescued a captive Derelict 12020 | -7/Garrison | Discovered new exit (range 12) 12035 | -7/Garrison | Identified exit to Factory 12112 | -7/Garrison | Lost 4 parts (1p1n1u1w) 12562 | -7/Garrison | Discovered exit to Factory (range 9) 12586 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 12650 | -7/Garrison | Build established: Scavenger-Mutant 12690 | -7/Garrison | Entered Factory 12871 | -7/Factory | Fabricated B-48 Gladiator? 13006 | -7/Factory | Repaired Arm. Huge Wheel 13090 | -7/Factory | First assault squad dispatched 13421 | -7/Factory | Destroyed 7 combat bots 13438 | -7/Factory | Core integrity fell below 50% 13583 | -7/Factory | Lost 5 parts (1p2n2u) 13680 | -7/Factory | Lost 5 parts (2n2u1w) 14100 | -7/Factory | Core integrity fell below 20% 14135 | -7/Factory | Build established: Hacker-Mutant 14197 | -7/Factory | Cargo convoy interrupted 14203 | -7/Factory | Repaired Arm. Huge Wheel 14250 | -7/Factory | Discovered exit to Lower Caves (range 6) 14268 | -7/Factory | Entered Lower Caves 14284 | -7/Lower Caves | Met a Warlord Commander 14285 | -7/Lower Caves | Learned location of Warlord (-4) 14288 | -7/Lower Caves | Found Encrypted Comm Array 14408 | -7/Lower Caves | Learned Factory security intel 14633 | -7/Lower Caves | Spotted B-75 Beast 14775 | -7/Lower Caves | Build established: Mutant 14813 | -7/Lower Caves | Encountered a Warlord checkpoint 14894 | -7/Lower Caves | Learned Factory garrison access intel 15196 | -7/Lower Caves | Discovered new exit (range 11) 15387 | -7/Lower Caves | Entered another Lower Caves area 15412 | -7/Lower Caves | Discovered new exit (range 15) 15422 | -7/Lower Caves | Learned 8 Factory zone layouts 15797 | -7/Lower Caves | Learned location of Extension (-6) 16340 | -7/Lower Caves | Discovered new exit (range 3) 16350 | -7/Lower Caves | Entered Data Miner 16350 | -7/Data Miner | Discovered new exit (range 6) 16376 | -7/Data Miner | Met Data Miner 16423 | -7/Data Miner | Learned location of Section 7 (-3) 16423 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16438 | -7/Data Miner | Received God Mode back door access code from Data Miner 16470 | -7/Data Miner | Entered Proximity Caves 16508 | -6/Proximity Caves | Escorted by Enhanced Grunt 16907 | -6/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 16768_ Dropped Imp. Trap Extractor. 16770_ Acquired Mic. Nuclear Core. 16781_ Acquired 1 matter. 16782_ Acquired 4 matter. 16820_ System corrupted: Heat flow error (+168). 16824_ Searching scrap... 16824_ Found Nuclear Pulse Thruster. 16824_ Found Plasma Cutter. 16824_ Found Imp. EM Pulse Cannon. 16824_ Found Focal Shield. 16824_ Found 33 Matter. 16825_ Acquired 33 matter. 16828_ Dropped Hvy. Flak Cannon. 16829_ Acquired Imp. EM Pulse Cannon. 16891_ G-50 Soldier knocked back. 16894_ G-67 Veteran knocked back. 16896_ Med. Treads destroyed. 16900_ G-50 Soldier knocked back. 16903_ G-50 Soldier destroyed. 16907_ System corrupted: Heat flow error (+102). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? #?????????????????????????????????? | | ????????????# #???????##????????????????????????? | | ??????????? ##??##### ????????????????????????? | | ???????????? #### ????????????????????????? | | ????????????# #####???????????????????? | | ???????## #???????????????????? | | ???????# #???????????????????? | | ??????# #???????????????????? | | ???????# ######### ##???????????????????? | | #???????# [# #????????????????????? | | ????????# #"g #??????????#?????????? | | ??????### # "" #????????? ##????????? | | #?????##"" #"g #????????? ?????????? | | # #?????#"# #" g # #???????? ??????????? | | # #???#### + g#! #???????? ??????????? | | # ##### %* #|%#??????? ???????????? | | # ## " "T" s[@%=##?????? ????????????? | | !!! #### #"" ""#] ##???? #????????????? | | #??# ##### ###% ##### ### #????????? | | ##?#" #????????? | | ##?# # $ #????????? | | ##??##### ######????????? | | ## ##??????# ## ### #?????????????? | | ####???????# ## ### ##?####?????????????? | | #??????????## #####?# ##???????????????????? | | ###???????????######?????####????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 825 Resistance: KI 30 Resistance: TH 10 Resistance: EM 20 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 3 Item Schematics ----------------- Med. Treads | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. Salvage Targeting Computer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilCatalystField Manual? 0 Play Time 01:16:51 Cumulative 1229.7 hours Start 2022.10.16 @ 21:06:26 End 2022.10.16 @ 22:39:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 844 Rogue 840 Adventurer 4 Explorer 0 Win Type - Total 134 Types 101/9/8/5/2/1/1/4/3 Lore% 94 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5fb7929-a76f-4e7c-85b7-c9a6e16ad79e