Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 14:39:06 Player: Bace Troncons Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (82) 410 Value Destroyed (3026) 3026 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 9452 Bonus ------- High Alert Combat Kills 142 Follower Combat Kills 174 Cogmind --------- Core Integrity 0/1300 Matter 297/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact HERF Cannon Peak State ------------ > --- POWER ------------ Neutrino-Antimatter Core > --- PROPULSION ------- Flying FPA-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Enhanced Optical Array Improved Signal Interpreter Advanced Targeting Computer Kinecellerator Transmission Jammer Graphene Brace Improved Dynamic Insulation System > --- WEAPON ----------- Ballistic Penetrator Construct/C Laser Quantum Construct/G Phasing Sabre > --- INVENTORY -------- Improved Melee Analysis Suite Stasis Canceller Transmission Jammer System Shield Carbide Saw [Rating: 102] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Propulsion Constructs Treads Light Treads Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Scrap Shield Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Impact Weapon Shock Maul Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . . . 6 2 2 2 . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 3 | . . . . 2 . . . . . 1 Utility 8 | . . . . 3 2 1 1 . . 1 Weapon 2 | . . . . . . 1 1 . . . Parts Attached 47 | 7 . 5 1 7 6 4 4 9 1 3 Power 1 | 1 . . . . . . . . . . Engine 1 | 1 . . . . . . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 2 | 2 . . . . . . . . . . Treads 2 | 2 . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 1 . 2 1 7 6 3 1 7 1 3 Device 18 | . . 1 1 2 4 1 1 6 1 1 Storage 1 | 1 . . . . . . . . . . Processor 8 | . . . . 3 1 2 . 1 . 1 Hackware 4 | . . . . 2 1 . . . . 1 Protection 1 | . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 12 | 3 . 3 . . . 1 3 2 . . Energy Gun 3 | 2 . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . . . . 1 3 . . . Slashing Weapon 2 | . . . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . Parts Lost 40 | . . 5 1 3 . 2 1 12 4 12 Power 4 | . . 1 . 1 . . . 1 1 . Propulsion 8 | . . 1 1 1 . . . 1 . 4 Utility 18 | . . 1 . 1 . 2 1 5 2 6 Weapon 10 | . . 2 . . . . . 5 1 2 Highest Loss Streak 6 | . . 2 1 1 . 2 1 6 4 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 56 | . 85 75 48 52 60 61 66 61 47 43 Engine 4 | . 14 9 8 4 5 . . . . . Core 1 | . . . . 2 . 5 5 3 3 . Treads 6 | . 28 27 6 1 1 . . . 5 3 Leg 1 | . . . . 3 . . 2 2 . . Device 15 | . . . 14 11 23 22 25 21 24 21 Storage 1 | . 14 . . . . . . . . . Processor 5 | . . . . 7 5 10 15 15 5 3 Hackware 4 | . . . . 9 10 3 . . . 3 Energy Gun 3 | . 14 5 . . . . 4 4 5 7 Energy Cannon 3 | . . . 9 3 3 3 5 3 3 . Ballistic Gun 2 | . 14 14 1 . . . . . . . Ballistic Cannon 1 | . . 7 2 3 2 1 . . . . Naked Turns 41 | . . . . . . . . . . 41 Heaviest Build 41 | 12 12 28 14 27 30 35 41 40 26 15 Greatest Support 113 | 40 40 40 32 68 67 64 64 113 88 88 Greatest Overweight (x) 4 | . . . 4 . . . . . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 5 2 2 Average Carried 3 | 2 4 4 4 2 4 4 5 4 2 . Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 4 4 5 5 5 5 2 2 1 Scrap Engine Consumption 266 | . . . 45 119 36 9 22 23 6 6 Constructs Created 8 | . . . 3 . . . 1 2 2 . Constructs Modified 72 | . . . 11 18 12 11 4 13 . 3 Class Distribution -------------------- 46% | Construct 38% | Mutant 15% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -9/Recycling Construct | -7/Factory Hacker-Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Mutant | -4/Upper Caves Construct | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Upp Upp Res Matter Collected 1297 | 270 51 81 37 205 277 73 188 64 31 20 Remotely . | . . . . . . . . . . . Salvage Created 4061 | . 209 87 599 1174 881 119 323 439 230 . Parts 217 | . 13 6 29 79 41 5 21 18 5 . Haulers Intercepted 5 | . . . . 3 2 . . . . . Recyclers Shooed 3 | . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 20 | . . 5 . . . . . 14 1 . Prevented 5 | . . . . . . . . 5 . . Kills | -11 -10 -10 -9 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 58 | . 4 4 4 14 11 3 7 8 3 . Guns 10 | . 4 2 . . . . . 2 2 . Cannons 47 | . . 2 4 14 10 3 7 6 1 . AOE 1 | . . . . . 1 . . . . . Classes Destroyed 16 | . 2 2 2 6 2 1 1 . . . Worker 2 | . . . . 2 . . . . . . Builder 4 | . . . . . 4 . . . . . Tunneler 1 | . . . . 1 . . . . . . Hauler 5 | . . . . 3 2 . . . . . Recycler 5 | . . . 4 1 . . . . . . Operator 4 | . 1 . . 2 1 . . . . . Watcher 3 | . . . . 2 1 . . . . . Swarmer 12 | . . 3 . 3 . 2 . 4 . . Cutter 4 | . . . . . . . 4 . . . Grunt 20 | . 4 . . 3 8 . . 2 3 . Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . . . . 1 . 1 . . Sentry 9 | . . . 4 3 . . 1 1 . . Hunter 4 | . . . . 4 . . . . . . Programmer 5 | . . . . 1 2 . 2 . . . Subdweller 1 | . . 1 . . . . . . . . Best Kill Streak 8 | . 4 3 5 4 8 3 4 3 1 . Combat Bots Only 4 | . 4 3 1 3 4 3 4 3 1 . Max Kills in Single Turn 5 | . 1 1 1 1 5 1 1 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 758 | . 22 107 24 107 31 17 39 97 62 252 Missed 238 | . 6 30 11 39 4 4 8 27 12 97 Damage Taken 9851 | . 171 657 185 1344 820 240 602 1724 1010 3098 Core 2273 | . 23 51 . 317 107 15 44 144 259 1313 Absorbed by Shields 247 | . . . . . . 10 174 63 . . Regen/Repaired (Parts) 2374 | . . . 141 717 698 91 164 357 . 206 Core Remaining (%) 78 | 100 . . 70 54 87 98 . . 61 . Volleys Fired 279 | . 17 17 17 85 45 8 19 42 14 15 Largest 3 | . 2 2 1 1 1 1 2 3 2 2 Hottest 175 | . 60 69 112 112 32 32 102 167 142 175 Shots Fired 360 | . 34 34 17 85 45 8 38 60 20 19 Gun 138 | . 34 26 . . . . 19 30 14 15 Cannon 222 | . . 8 17 85 45 8 19 30 6 4 Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 155 | . 17 25 8 25 24 7 19 30 . . Thermal 120 | . . . . 60 14 . . 17 14 15 Explosive . | . . . . . . . . . . . Electromagnetic 85 | . 17 9 9 . 7 1 19 13 6 4 Robot Hit Streak 28 | . 9 11 6 11 16 6 17 28 11 7 Robot Miss Streak 6 | . 2 2 1 6 4 2 3 1 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 290 | . 24 18 16 74 41 6 29 54 17 11 Core Hits 180 | . 9 5 13 59 47 2 10 23 9 3 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 4 | . . . . 1 . . . 2 . 1 Burn 2 | . . . . . . . . 1 . 1 Destroy 1 | . . . . . . . . 1 . . Blast 1 | . . . . 1 . . . . . . Melee Attacks 7 | . . . . . . 2 1 4 . . Impact 3 | . . . . . . 2 1 . . . Slashing 4 | . . . . . . . . 4 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9803 | . 339 287 383 2188 3075 381 1151 1240 419 340 Guns 1670 | . 307 198 . . . . 161 498 319 187 Cannons 6547 | . . 89 383 2001 1823 381 990 657 100 123 Explosions 1471 | . 32 . . 187 1252 . . . . . Melee 85 | . . . . . . . . 85 . . Ramming 30 | . . . . . . . . . . 30 Kinetic 4125 | . 164 243 174 651 865 381 990 657 . . Thermal 3547 | . 32 . . 1429 1356 . . 224 319 187 Explosive 641 | . . . . 108 533 . . . . . Electromagnetic 1375 | . 143 44 209 . 321 . 161 274 100 123 Impact . | . . . . . . . . . . . Slashing 85 | . . . . . . . . 85 . . Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . 1 4 . 2 18 18 7 Average Corruption 4 | . . . . 1 2 . 1 3 18 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 42 | . . . . 4 9 . 2 9 15 3 Message Errors 11 | . . . . 1 2 . . 2 5 1 Matter Fused 6 | . . . . . 3 . . 1 1 1 Heat Flow Errors 9 | . . . . . . . . 4 5 . Energy Discharges 6 | . . . . 1 2 . . . 3 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . 1 1 . 1 1 . 1 Data Loss (major) 2 | . . . . 1 . . 1 . . . Alerts 2 | . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 372 | . . 5 . 34 145 39 141 . . 8 Projectiles 241 | . . 5 . 33 23 39 141 . . . Explosions 123 | . . . . 1 122 . . . . . Melee 8 | . . . . . . . . . . 8 Knockbacks 25 | . . 1 4 2 3 3 6 6 . . Impact . | . . . . . . . . . . . Kinetic 24 | . . 1 3 2 3 3 6 6 . . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 570 | . . . . 266 290 . . . . 14 Shots 10 | . . . . 5 5 . . . . . Rammed 5 | . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 553 | . 66 . 379 553 15 . 220 409 258 81 Average Temperature 120 | . 28 . 120 162 8 . 75 121 74 28 Received Heat Transfer 1680 | . 96 198 81 201 189 12 6 153 285 459 Effects 18 | . . . 2 15 . . . 1 . . Shutdowns 5 | . . . 1 3 . . . 1 . . Energy Bleed 3 | . . . . 3 . . . . . . Matter Decay 2 | . . . . 2 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . Damage (major) 5 | . . . . 5 . . . . . . Damage (core) 2 | . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 6 | . . . 2 . 3 . . 1 . . Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | . . . . . . . . 4 . . Heat Transferred 2139 | . 50 . . 677 450 . . 592 . 370 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . 2 1 . . . . . Alert | -11 -10 -10 -9 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Upp Upp Res Peak Influence 676 | . 158 . 220 397 676 392 433 . . 90 Initial 331 | . . . 213 54 153 331 191 . . . Average 171 | . 71 . 105 148 487 343 260 . . 5 Maximum Alert Level 2 | . . . 1 1 2 1 2 . . . Low Security (%) 62 | 100 100 . 60 73 8 . 37 . . 100 Level 1 27 | . . . 39 26 16 100 58 . . . Level 2 9 | . . . . . 75 . 4 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 2 . . 11 5 . 3 . . 4 Investigation 5 | . 1 . . 2 1 . 1 . . . Extermination 7 | . . . . 2 2 . 1 . . 2 Reinforcement 9 | . 1 . . 3 2 . 1 . . 2 Assault . | . . . . . . . . . . . Garrison 4 | . . . . 4 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 3 | . . . . 2 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Upp Upp Res Distress Signals . | . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 148 | . 7 33 4 24 22 8 8 16 3 23 Peak Tracking Total 15 | . 4 5 1 6 3 5 4 4 2 15 Tactical Retreats 18 | . 1 3 . 1 5 1 1 1 . 5 Traps | -11 -10 -10 -9 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Upp Upp Res Traps Triggered 3 | . 1 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 2 | . . 2 1 . . . . . . . Machines | -11 -10 -10 -9 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Upp Upp Res Machines Disabled 14 | . 1 . . 5 7 . . 1 . . Max in Single Turn 5 | . 1 . . 4 5 . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Upp Upp Res Machines Accessed 40 | . 2 . 10 13 4 3 5 1 . 2 Terminals 22 | . 2 . 5 8 2 1 4 . . . Fabricators 4 | . . . . 1 2 . . . . 1 Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 9 | . . . 5 2 . 1 . . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 2 . 1 . . . . Total Hacks 78 | . 4 . 21 25 5 7 10 1 . 5 Successful 30 | . 2 . 11 3 5 3 3 1 . 2 Failed 48 | . 2 . 10 22 . 4 7 . . 3 Catastrophic 15 | . . . 2 10 . . 3 . . . Database Lockouts . | . . . . . . . . . . . Manual 16 | . . . 2 10 . 2 2 . . . Terminals 46 | . 4 . 14 15 2 3 8 . . . Fabricators 7 | . . . . 1 3 . . . . 3 Repair Stations 2 | . . . . . . . 2 . . . Recycling Units 17 | . . . 7 5 . 3 . . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 4 . 1 . . . . Terminal Hacks 15 | . 2 . 6 1 2 2 1 1 . . Record 3 | . . . . . . 2 1 . . . Part Schematic 3 | . . . 3 . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . Open Door 1 | . . . . . . . . 1 . . Level Access Points 2 | . . . . 1 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . Investigation Status 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . 3 . . . . 2 Network Status 2 | . . . . . 1 . . . . 1 Load Schematic 1 | . . . . . 1 . . . . . Build 2 | . . . . . 1 . . . . 1 Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks 7 | . . . 5 2 . . . . . . Retrieve Components 7 | . . . 5 2 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 31 | . 2 . 6 12 2 2 5 . . 2 Full Trace Events 5 | . . . 1 2 1 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 81 | . . . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . . . 1 Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 42 | . . . . . 42 . . . . . Total Part Build Rating 8 | . . . . . 8 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 26 | . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 13 | . . . 7 6 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Upp Upp Res Total Allies 2 | . . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . . 1 . 1 Highest-Rated Group 49 | . . . . . . . . 49 . 8 Highest-Rated Ally 49 | . . . . . . . . 49 . 8 Total Orders 1 | . . . . . . . . . . 1 COLLECT 1 | . . . . . . . . . . 1 Ally Attacks 11 | . . . . . . . . 11 . . Total Damage 359 | . . . . . . . . 359 . . Kills 5 | . . . . . . . . 5 . . Allies Corrupted 2 | . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Upp Upp Res Turns Passed 6821 | 75 484 430 975 1620 685 331 374 580 409 858 Spaces Moved 4486 | 41 129 220 707 1176 580 246 329 569 183 306 Core 266 | 3 . . 55 . . . . . . 208 Treads 1301 | 38 129 220 292 149 82 . . 110 183 98 Legs 1210 | . . . . 815 61 14 156 164 . . Wheels 437 | . . . . . 437 . . . . . Hover 794 | . . . 52 212 . 232 173 125 . . Flight 478 | . . . 308 . . . . 170 . . Fastest Speed 34 | 50 160 160 69 61 76 79 79 34 34 34 Average Speed 85 | 151 160 160 130 66 76 95 79 49 34 67 Slowest Speed 250 | 160 160 160 250 76 125 125 79 79 34 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 23 17 99 26 18 6 9 54 24 8 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . Scrap Searched 9 | . . 4 . . . . . 4 1 . Spaces Dug 3 | . . . . . . 2 1 . . . Terrain Destroyed 190 | . 2 . . 72 106 3 2 4 1 . Melee 3 | . . . . . . 2 1 . . . Projectile 21 | . . . . 11 3 1 1 4 1 . AOE 166 | . 2 . . 61 103 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Fac Fac Fac Fac Upp Upp Res Total 7115 | 51 373 266 744 1931 775 327 402 803 508 935 Wait 2199 | . 227 13 12 645 135 67 46 138 311 605 Move 4476 | 40 128 219 706 1175 579 245 328 568 182 306 Hop . | . . . . . . . . . . . Pick Up 31 | 3 1 3 3 10 4 1 1 4 . 1 Fast Attach 33 | 7 . 4 1 4 3 3 4 5 1 1 Attach 14 | . . 1 . 3 3 1 . 4 . 2 Detach 9 | 1 . 1 1 3 2 . . 1 . . Swap . | . . . . . . . . . . . Drop 29 | . . 7 4 6 3 . 3 6 . . Fire 279 | . 17 17 17 85 45 8 19 42 14 15 Melee 7 | . . . . . . 2 1 4 . . Ram 5 | . . . . . . . . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 32 | . . . . . 1 . . 31 . . Trap 1 | . . 1 . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 8) 560 | -10/Materials | Entered Subcaves 562 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 564 | -10/Subcaves | Discovered new exit (range 3) 565 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 584 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 592 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 921 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 974 | -10/Subcaves | Discovered new exit (range 10) 990 | -10/Subcaves | Entered Recycling 990 | -9/Recycling | Found Scrap Engine 1452 | -9/Recycling | Build established: Construct 1764 | -9/Recycling | Discovered new exit (range 9) 1965 | -9/Recycling | Entered Factory 1965 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 2658 | -7/Factory | Garrison activated, responded to threat 3241 | -7/Factory | Build established: Hacker-Construct 3322 | -7/Factory | Garrison activated, responded to threat 3461 | -7/Factory | Discovered new exit (range 10) 3483 | -7/Factory | Identified exit to Factory 3585 | -7/Factory | Entered another Factory area 3585 | -6/Factory | Evolved 2 slots: Utility x2 4191 | -6/Factory | Fabricated Lyr. Light Armor Plating? 4224 | -6/Factory | Identified exit to Factory 4270 | -6/Factory | Entered another Factory area 4270 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4310 | -5/Factory | Build established: Construct 4351 | -5/Factory | Discovered new exit (range 13) 4363 | -5/Factory | Identified exit to Factory 4601 | -5/Factory | Entered another Factory area 4601 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4767 | -4/Factory | Repaired Shock Maul 4956 | -4/Factory | Discovered new exit (range 4) 4965 | -4/Factory | Identified exit to Upper Caves 4975 | -4/Factory | Entered Upper Caves 5002 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 5085 | -4/Upper Caves | Lost 5 parts (1n1u3w) 5172 | -4/Upper Caves | Encountered a Warlord checkpoint 5464 | -4/Upper Caves | Ambushed by wild Derelicts 5496 | -4/Upper Caves | System corruption reached 10% 5537 | -4/Upper Caves | Lost 6 parts (1p4u1w) 5540 | -4/Upper Caves | Discovered new exit (range 8) 5555 | -4/Upper Caves | Entered another Upper Caves area 5776 | -4/Upper Caves | Discovered new exit (range 18) 5845 | -4/Upper Caves | Lost 4 parts (1p2u1w) 5964 | -4/Upper Caves | Entered Research 5964 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6103 | -3/Research | Build established: Mutant 6322 | -3/Research | Fabricated R-06 Scavenger (x1) 6462 | -3/Research | Spotted B-86 Titan 6761 | -3/Research | Lost 6 parts (1n3u2w) 6781 | -3/Research | Released all parts (3) 6785 | -3/Research | Core integrity fell below 50% 6799 | -3/Research | Core integrity fell below 20% 6811 | -3/Research | Lost 6 parts (3n3u) 6822 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06780_ Scrap Engine destroyed. 06781_ Released System Shield. 06781_ Released Enh. Optical Array. 06781_ Released Graphene Brace. 06787_ P-80 Master resets P-80 Master, system corruption cleaned. 06787_ T-07 Excavator destroyed. 06791_ FL|TV3Q/9=BTSEOV8TFY6E=T 06795_ Slug penetrates Wall. 06795_ Penetrated by Slug. 06798_ Slammed into H-77 Assassin. 06798_ Slug penetrates Wall. 06799_ Penetrated by Slug. 06800_ Acquired Com. HERF Cannon. 06802_ Penetrated by Slug. 06802_ Slug penetrates Repair Station. 06802_ Slug penetrates Wall. 06802_ Slug penetrates Repair Station. 06816_ System corrupted: Matter fused (-6). 06821_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###+##???????????????? | | ????????????????????#######?# #???????????????? | | ????????????????????# #?# #???????????????? | | ????????????????????# @### #???????????????? | | ????????????????????# p +???????????????? | | ????????????????????# p### #???????????????? | | ????????????????????# p #?# #???????????????? | | ??????????????????#####+###?# ###############?? | | ??????????????????# #??# #?? | | ??????????????????# #??# #?? | | ??????????????????# #??# #?? | | ??????????????????# #??# #?? | | ??????????????????# #??###########/### #?? | | ??????????????????# #?????# """"" #??? #?? | | ??????????????????########?????# ""R"" #???????? | | ???????????????????????????????# " " #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????# #???????? | | ?????????????????????????############+####???????? | | ?????????????????????????# % #?????????? | | ?????????????????????????# ! #?????????? | | ?????????????????????????#! #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | | ?????????????????????????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 34 Energy Capacity 494 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 210 Jamming Range 12 EM Shielding 3 Armor Coverage 800 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Great Maul | -9/Recycling | Hacked Lyr. Light Armor Plating | -9/Recycling | Hacked Lgt. EM Pulse Cannon | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Lyr. Light Armor Plating | x2 | -6/Factory R-06 Scavenger | x1 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyCooledTerminator Manual? 0 Play Time 01:16:19 Cumulative 89.2 hours Start 2024.05.27 @ 13:26:36 End 2024.05.27 @ 14:39:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 45 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9975d98-05e6-4bc7-8120-dac1fc42bdea