Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.20 @ 21:22:03 Player: OccultOnion Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (62) 310 Value Destroyed (2219) 2219 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7669 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 93/100 System Corruption 37% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Medium Treads Biometal Medium Treads Biometal Leg Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Armored Leg Armored Wheel Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scanner Target Analyzer Improved ECM Suite Improved Cloaking Device Advanced System Shield > --- WEAPON ----------- Arc Projector Compact HERF Cannon Axe > --- INVENTORY -------- Micro Fission Core Medium Treads Biometal Medium Treads Biometal Leg Armored Huge Wheel Armored Huge Wheel Quantum Rifle Hypervelocity Railgun Lance [Rating: 97] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Improved Propulsion Shielding Weapon Axe Energy Gun EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 4 | . . 1 1 . . . 2 . Utility 8 | . . 1 1 1 1 2 . 2 Weapon 1 | . . . . 1 . . . . Parts Attached 85 | 1 2 12 5 24 10 3 6 22 Power 9 | . . 1 . 2 1 . . 5 Engine 4 | . . 1 . 1 1 . . 1 Core 3 | . . . . 1 . . . 2 Reactor 2 | . . . . . . . . 2 Propulsion 31 | . . 8 1 11 3 . 5 3 Treads 4 | . . 2 1 . 1 . . . Leg 8 | . . 2 . 3 2 . 1 . Wheel 12 | . . 1 . 5 . . 3 3 Hover 7 | . . 3 . 3 . . 1 . Flight . | . . . . . . . . . Utility 25 | 1 1 2 1 7 3 1 . 9 Device 13 | . . 1 . 4 2 1 . 5 Storage 3 | 1 1 . 1 . . . . . Processor 7 | . . 1 . 2 1 . . 3 Hackware 1 | . . . . . . . . 1 Protection 1 | . . . . 1 . . . . Artifact . | . . . . . . . . . Weapon 20 | . 1 1 3 4 3 2 1 5 Energy Gun 5 | . . 1 . 1 . 1 . 2 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 3 | . . . . 2 . . 1 . Ballistic Cannon 2 | . . . 1 . 1 . . . Launcher 3 | . 1 . 1 . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . 1 1 1 . . 1 Piercing Weapon 2 | . . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Parts Lost 56 | . . 4 1 12 5 3 3 28 Power 9 | . . 1 . 2 . . 1 5 Propulsion 16 | . . 1 . 5 2 1 . 7 Utility 16 | . . 1 . 2 2 . 1 10 Weapon 15 | . . 1 1 3 1 2 1 6 Highest Loss Streak 22 | . . 4 1 4 4 2 3 22 Average Slot Usage (%) 90 | . 100 95 91 92 96 85 77 70 Engine 8 | . 14 10 9 3 13 11 9 . Treads 5 | . . 20 14 3 4 4 . . Leg 11 | . 28 2 18 9 10 11 10 4 Wheel 5 | . . 8 . 9 1 . 8 11 Hover 2 | . . . . . 6 5 1 . Device 9 | . . 1 9 9 12 10 10 15 Storage 16 | . 28 22 24 19 13 11 9 4 Processor 7 | . . 8 . 7 10 11 10 10 Energy Gun 3 | . 14 9 5 1 . . 4 2 Ballistic Gun 3 | . 6 . . 2 7 3 2 . Ballistic Cannon 3 | . . . 3 6 4 4 . . Launcher 2 | . 7 11 2 3 . . 2 . Slashing Weapon 4 | . . . 4 7 4 5 5 3 Naked Turns . | . . . . . . . . . Heaviest Build 88 | 16 46 46 56 63 74 74 72 88 Greatest Support 68 | 20 20 20 20 38 36 36 56 68 Greatest Overweight (x) 22 | . 2 12 2 5 22 2 2 1 Average Overweight (x) 1 | . 1 2 2 2 2 1 . . Largest Inventory Capacity 14 | 8 14 14 14 14 14 14 14 12 Average Capacity 13 | 6 13 14 14 14 14 14 13 11 Most Carried 14 | 6 14 14 14 14 14 14 14 12 Average Carried 13 | 5 12 13 13 13 13 13 12 10 Final Capacity 14 | 8 14 14 14 14 14 14 12 4 Final Carried 14 | 6 14 10 14 14 14 12 12 4 Class Distribution -------------------- 76% | Mutant 8% | Assassin 7% | Scavenger-Assassin 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 2222 | 213 57 60 449 429 491 63 . 460 Remotely . | . . . . . . . . . Salvage Created 2125 | 97 133 211 477 437 298 99 . 373 Parts 121 | 1 9 25 18 30 21 3 . 14 Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 46 | . 3 12 6 10 8 3 . 4 Melee 1 | . . . . . . . . 1 Guns 17 | . 1 3 2 6 4 . . 1 Cannons 11 | . . . 1 4 4 2 . . AOE 16 | . 2 9 3 . . 1 . 1 Classes Destroyed 12 | 1 3 3 2 2 1 . . . Worker 1 | . . . 1 . . . . . Builder 4 | . . 1 . 3 . . . . Tunneler 1 | . . . . . 1 . . . Hauler 1 | . . . 1 . . . . . Recycler 4 | 1 1 . 2 . . . . . Operator 3 | . 1 1 . 1 . . . . Watcher 2 | . 1 1 . . . . . . Swarmer 12 | . . 8 . . 4 . . . Grunt 14 | . 3 . 4 5 2 . . . Sentry 14 | . . 4 2 3 1 1 . 3 Hunter 1 | . . . . 1 . . . . Programmer 5 | . . . . 1 1 2 . 1 Best Kill Streak 6 | 1 3 6 3 3 4 1 . 1 Combat Bots Only 4 | . 2 4 3 3 4 1 . 1 Max Kills in Single Turn 3 | 1 1 3 2 2 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 1 3 2 . . 1 . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Damage Taken 8978 | . 123 509 522 1524 1115 596 358 4231 Core 2158 | . 23 14 74 305 285 71 68 1318 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 85 | 100 90 96 86 56 66 92 94 . Volleys Fired 218 | 3 14 28 40 61 27 19 4 22 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 149 | 60 60 70 84 128 81 81 115 149 Shots Fired 310 | 6 20 37 42 89 54 21 5 36 Gun 173 | 6 12 16 29 45 30 2 5 28 Cannon 95 | . . . 9 43 24 11 . 8 Launcher 42 | . 8 21 4 1 . 8 . . Special . | . . . . . . . . . Kinetic 176 | 3 6 . 9 82 54 13 4 5 Thermal 42 | . . . 29 6 . . 1 6 Explosive 42 | . 8 21 4 1 . 8 . . Electromagnetic 50 | 3 6 16 . . . . . 25 Robot Hit Streak 13 | 2 6 7 8 13 5 6 4 10 Robot Miss Streak 8 | 2 1 4 4 5 8 7 1 1 Penetration Max 1 | . . . 1 1 . . . . Secondary Targets 1 | . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 234 | 3 11 17 26 62 47 19 7 42 Core Hits 153 | 2 10 28 19 27 37 13 1 16 Critical Hits 10 | . . . 2 7 . . . 1 Critical Kills 3 | . . . 1 2 . . . . Critical Parts Destroyed 7 | . . . 1 5 . . . 1 Melee Attacks 157 | . . . . 55 49 . 4 49 Impact . | . . . . . . . . . Slashing 131 | . . . . 55 38 . 4 34 Piercing 26 | . . . . . 11 . . 15 Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6087 | 32 492 852 767 1735 708 371 163 967 Guns 1970 | 32 88 161 251 752 301 20 60 305 Cannons 1757 | . . . 233 889 321 203 . 111 Explosions 1753 | . 404 691 283 94 . 148 . 133 Melee 606 | . . . . . 86 . 103 417 Ramming 1 | . . . . . . . . 1 Kinetic 2887 | 19 16 . 233 1596 622 223 60 118 Thermal 574 | . . . 251 45 . . . 278 Explosive 1620 | . 404 691 283 94 . 148 . . Electromagnetic 399 | 13 72 161 . . . . . 153 Impact . | . . . . . . . . . Slashing 337 | . . . . . . . 103 234 Piercing 269 | . . . . . 86 . . 183 Highest Corruption 36 | . . 12 . 1 . 3 . 36 Average Corruption 4 | . . 12 . 1 . 2 . 13 Corruption Purged . | . . . . . . . . . Effects 47 | . . 5 . 3 . . . 39 Message Errors 9 | . . 1 . 2 . . . 6 Matter Fused 4 | . . . . . . . . 4 Heat Flow Errors 5 | . . . . . . . . 5 Energy Discharges 3 | . . 1 . . . . . 2 Data Loss (minor) 5 | . . 2 . . . . . 3 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 4 | . . 1 . . . . . 3 Targeting Errors 14 | . . . . 1 . . . 13 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 115 | . 10 17 3 40 . . . 45 Projectiles 31 | . . . 3 28 . . . . Explosions 84 | . 10 17 . 12 . . . 45 Melee . | . . . . . . . . . Knockbacks 12 | . . . 1 1 8 2 . . Impact . | . . . . . . . . . Kinetic 12 | . . . 1 1 8 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 46 | . . 11 35 . . . . . Shots 2 | . . 1 1 . . . . . Rammed 2 | . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . 2 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 276 | 20 44 9 21 76 276 6 36 265 Average Temperature 61 | 15 18 7 9 40 101 4 24 102 Received Heat Transfer 1557 | . 66 54 225 435 177 45 63 492 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 2 | . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . . . . . . . . 9 Heat Transferred 848 | . . . 550 100 . . . 198 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 325 | 5 150 325 270 211 144 166 98 170 Initial 81 | . 3 . 42 54 62 . 81 36 Average 71 | 3 60 161 78 63 62 16 80 84 Maximum Alert Level 1 | . . 1 1 1 . . . . Low Security (%) 95 | 100 100 66 91 97 100 100 100 100 Level 1 4 | . . 33 8 2 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 19 | . 3 . 1 4 5 1 . 5 Investigation 4 | . . . 1 1 1 . . 1 Extermination 6 | . . . . 2 2 1 . 1 Reinforcement 7 | . 3 . . 1 2 . . 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 4 | . 2 1 . . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 84 | . 7 16 9 13 11 5 1 22 Peak Tracking Total 9 | . 2 5 3 4 4 3 1 9 Tactical Retreats 8 | . . . 1 2 1 1 . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 7 | . . . 2 2 . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 10 | . 1 2 . 4 3 . . . Max in Single Turn 2 | . 1 1 . 2 2 . . . Garrison Access 2 | . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 34 | . 3 5 7 5 9 . 1 4 Terminals 25 | . 3 5 6 3 5 . 1 2 Fabricators 3 | . . . . 1 1 . . 1 Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 4 | . . . . 1 2 . . 1 Total Hacks 91 | . 8 17 27 10 20 . 2 7 Successful 38 | . 4 7 14 3 6 . 1 3 Failed 53 | . 4 10 13 7 14 . 1 4 Catastrophic 13 | . 1 1 4 1 3 . . 3 Database Lockouts . | . . . . . . . . . Manual 58 | . 6 12 21 4 9 . 2 4 Terminals 74 | . 8 17 25 6 12 . 2 4 Fabricators 4 | . . . . 2 1 . . 1 Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . . . 4 . . . Garrison Access 7 | . . . . 2 3 . . 2 Terminal Hacks 14 | . 2 4 6 . 1 . . 1 Emergency Access Points 3 | . 1 . 2 . . . . . Alert Level 3 | . 1 1 1 . . . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 2 | . . 1 . . 1 . . . Zone Layout 5 | . . 1 3 . . . . 1 Fabricator Hacks 2 | . . . . 1 1 . . . Network Status 1 | . . . . 1 . . . . Build 1 | . . . . . 1 . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . Insert Component 1 | . . . . . 1 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 2 | . . . . 1 1 . . . Seal Access 2 | . . . . 1 1 . . . Unauthorized Hacks 15 | . 2 3 6 1 . . 1 2 Terminals 15 | . 2 3 6 1 . . 1 2 Assimilate 2 | . 1 . 1 . . . . . Botnet 12 | . 1 2 5 1 . . 1 2 Detonate 1 | . . 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 3 4 6 5 7 . 1 4 Full Trace Events 3 | . . . . 1 1 . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 1 | . . . . . 1 . . . Matter 285 | . . . . . 285 . . . Time 152 | . . . . . 152 . . . Total Robot Build Rating 5 | . . . . . 5 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 26 | . . . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 23 | . . . . . 23 . . . Highest-Rated Ally 23 | . . . . . 23 . . . Total Orders 1 | . . . . . 1 . . . ROAM 1 | . . . . . 1 . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 6320 | 27 431 458 849 1664 1663 380 138 710 Spaces Moved 3285 | 13 221 268 402 912 765 185 90 429 Core 9 | . . 6 . . 1 . . 2 Treads 16 | . . . . 16 . . . . Legs 1614 | 13 221 24 402 208 549 185 12 . Wheels 1646 | . . 238 . 688 215 . 78 427 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 180 100 120 155 100 50 Average Speed 148 | 120 170 137 180 136 167 180 115 103 Slowest Speed 1150 | 120 180 650 180 270 1150 185 153 110 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 4 | . . 1 . . 1 . . 2 Exploration Rate (%) 20 | 2 42 34 36 26 27 6 3 10 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 129 | . 14 . . 54 38 . 1 22 Terrain Destroyed 409 | . 31 122 59 71 52 38 1 35 Melee 113 | . . . . 52 38 . 1 22 Projectile 12 | . . . 2 10 . . . . AOE 284 | . 31 122 57 9 14 38 . 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Total 4154 | 19 257 319 488 1156 1014 212 116 573 Wait 251 | . 9 10 24 50 148 . . 10 Move 3277 | 12 220 267 401 911 764 184 89 429 Hop . | . . . . . . . . . Pick Up 104 | 2 10 2 13 35 12 3 5 22 Fast Attach . | . . . . . . . . . Attach 65 | 1 . 6 4 16 8 3 5 22 Detach 5 | . . . . . . . 4 1 Swap 20 | . 2 6 1 8 2 . 1 . Drop 47 | 1 2 . 5 20 4 3 4 8 Fire 218 | 3 14 28 40 61 27 19 4 22 Melee 157 | . . . . 55 49 . 4 49 Ram 2 | . . . . . . . . 2 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 28 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 14) 390 | -10/Materials | Discovered new exit (range 8) 459 | -10/Materials | Entered another Materials area 459 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 826 | -9/Materials | Crushed by falling debris 826 | -9/Materials | System corruption reached 10% 857 | -9/Materials | Lost 4 parts (1p1n1u1w) 893 | -9/Materials | Discovered new exit (range 9) 917 | -9/Materials | Entered another Materials area 917 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1004 | -8/Materials | Repaired Grenade Launcher 1570 | -8/Materials | Discovered new exit (range 14) 1717 | -8/Materials | Discovered new exit (range 14) 1766 | -8/Materials | Entered Factory 1766 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2113 | -7/Factory | Lost 3 parts (1p2n) 2960 | -7/Factory | Build established: Assassin 3245 | -7/Factory | Discovered new exit (range 16) 3253 | -7/Factory | Lost 4 parts (1n2u1w) 3261 | -7/Factory | Identified exit to Lower Caves 3409 | -7/Factory | Discovered new exit (range 11) 3421 | -7/Factory | Identified exit to Factory 3430 | -7/Factory | Entered another Factory area 3430 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3648 | -6/Factory | Crushed by falling debris 3730 | -6/Factory | Build established: Scavenger-Assassin 3844 | -6/Factory | Fabricated A-15 Conveyor (x1) 3946 | -6/Factory | Lost 4 parts (1n2u1w) 4140 | -6/Factory | Discovered new exit (range 13) 4188 | -6/Factory | Identified exit to Lower Caves 4212 | -6/Factory | Build established: Mutant 5071 | -6/Factory | Discovered new exit (range 8) 5084 | -6/Factory | Identified exit to Factory 5093 | -6/Factory | Entered another Factory area 5093 | -5/Factory | Evolved 2 slots: Utility x2 5411 | -5/Factory | Discovered new exit (range 11) 5416 | -5/Factory | Discovered new exit (range 16) 5443 | -5/Factory | Identified exit to Upper Caves 5469 | -5/Factory | Identified exit to Factory 5473 | -5/Factory | Entered another Factory area 5473 | -4/Factory | Evolved 2 slots: Propulsion x2 5568 | -4/Factory | Discovered new exit (range 20) 5602 | -4/Factory | Identified exit to Research 5611 | -4/Factory | Entered Research 5611 | -3/Research | Evolved 2 slots: Utility x2 5623 | -3/Research | Lost 3 parts (1p1u1w) 5633 | -3/Research | Discovered new exit (range 12) 5676 | -3/Research | Identified exit to Testing 5783 | -3/Research | Crushed by falling debris 5814 | -3/Research | Lost 3 parts (1p1u1w) 6181 | -3/Research | Crushed by falling debris 6181 | -3/Research | System corruption reached 10% 6275 | -3/Research | System corruption reached 30% 6311 | -3/Research | Core integrity fell below 50% 6318 | -3/Research | Core integrity fell below 20% 6321 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06296_ Y-72 Warden emerges from the garrison. 06299_ Arm. Huge Wheel destroyed. 06304_ K-01 Serf cleans the Garrison Access. 06305_ System corrupted: Lance targeting data glitched. 06308_ Lance destroyed. 06308_ K-01 Serf cleans the Garrison Access. 06309_ GKXZZEIHVWZ#5S8VTLV 06320_ Y-72 Warden emerges from the garrison. 06320_ Slug penetrates G-67 Veteran. 06320_ Dropped Hcp. Storage Unit. 06321_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ?????????????????????????????? ?????????????????? | | ???????????#?????????????????? #????????????????? | | ??????#??????????????????????# #????????????????? | | ?????????????????????????????# #????????????????? | | ?????????????????############# #????????????????? | | ????????????#????# g #?# +????????????????? | | ????????????????## Ygg #?# #????????????????? | | ???????????#?????# p! #?# #????????????????? | | ?????????????????# "Y" #?# #????????????????? | | ?????????????????# Y"g" @ ### #???????????#????? | | ?????????????????# ""G""u ### #????????????????? | | ?????????????????# ### #??#########?????? | | ?????????###??#### ##" #??#"""S"""#?#???? | | ?????????######"######+####### ####""" """####??? | | ?????????## #??? ????# %# #??? | | ??????????# #??? ?????# + #??? | | ???#??????#] = #??#= = # [ #??? | | ?????#????# #### # #??? | | ??????????# + # # ##?? | | ??????????# #### # # #??? | | ??#??????## #???##+#### ####""""#######??? | | ??????????# # ????? ?+ #??# #"""###?????? | | #?#??????## # ? ??? ?# #??##" | #?????? | | #????????#"##+##??? ?? ?# ######??# # #?????? | | ??????#??##?# #?????" ?# ????????# # + | | ????#???????# #?????"" ?# ########### ####### | | ?????#???#?## #????""" ?+ # #?????? | | ???#??????#?# #????""" ?# + #?????? | | #??#?????##?# ##?? ? ???##########+# #?????? | | ????????????# ##?? ??# # #? ???? | | ?????#???##?# #?????#+#???# # #?????? | | ??????????#?# #????## ##??# # #?????? | | ???#?#??????# #?#???# #?#?# # # ??? ? | | ????##???#### #?#??## #???# ! #= #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 41 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Cloak Strength 3 Propulsion Shielding 66 Evasion (%) 40 Target Analysis 5 Recoil Reduction 1 Defensive Hacking 14 Item Schematics ----------------- Adv. Terrain Scanner | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-15 Conveyor | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakBarrageCloak Manual? 0 Play Time 00:59:08 Cumulative 86.6 hours Start 2021.06.20 @ 19:26:13 End 2021.06.20 @ 21:22:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 55 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8fa746e9-dd77-4ffe-8a5b-764bb8cc4691