Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.08 @ 19:51:22 Player: Tiago Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (44) 220 Value Destroyed (1409) 1409 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 4633 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 457 Friendly Fire -271 Cogmind --------- Core Integrity 500/700 Matter 230/300 Energy 117/150 System Corruption 5% Temperature Cool (0) Movement Flying (31) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (5) ------ Medium Storage Unit Weight Redist. System Improved Signal Interpreter Core Analyzer System Backup Module > --- WEAPON (2) ------- Gauss Rifle Flak Gun > --- INVENTORY (8) ---- Improved Ion Engine Cooled Ion Engine Improved Deuterium Engine Small Storage Unit Improved Light Armor Plating Flak Gun EMP Blaster Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Improved Signal Interpreter Core Analyzer System Backup Module > --- WEAPON ----------- Gauss Rifle Flak Gun > --- INVENTORY -------- Improved Ion Engine Improved Deuterium Engine VTOL Module Small Storage Unit Improved Light Armor Plating Flak Gun EMP Blaster [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 3 | . . 1 1 . 1 Weapon . | . . . . . . Parts Attached 84 | 6 7 5 9 14 43 Power 24 | 1 1 . 1 2 19 Engine 17 | 1 1 . 1 1 13 Core 7 | . . . . 1 6 Reactor . | . . . . . . Propulsion 25 | 2 1 4 2 6 10 Treads . | . . . . . . Leg 8 | 2 1 1 2 2 . Wheel . | . . . . . . Hover 8 | . . 3 . 4 1 Flight 9 | . . . . . 9 Utility 17 | 1 3 1 5 2 5 Device 7 | . 1 . 2 1 3 Storage 5 | 1 2 . 2 . . Processor 4 | . . 1 1 1 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 18 | 2 2 . 1 4 9 Energy Gun 4 | 1 1 . . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 14 | 1 1 . 1 3 8 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 17 | . 3 . 2 3 9 Power 2 | . 1 . . . 1 Propulsion 7 | . 1 . 1 1 4 Utility 3 | . . . . . 3 Weapon 5 | . 1 . 1 2 1 Highest Loss Streak 3 | . 2 . 1 2 3 Average Slot Usage (%) 95 | . 93 99 93 96 96 Engine 9 | . 13 11 9 5 8 Core 2 | . . . . 3 5 Leg 9 | . 25 1 12 11 . Hover 14 | . . 30 20 22 10 Flight 6 | . . . . . 18 Device 8 | . 12 11 9 7 7 Storage 9 | . 14 11 9 9 7 Processor 14 | . . 11 13 19 20 Energy Gun 6 | . 12 11 9 5 1 Ballistic Gun 12 | . 14 11 9 12 12 Naked Turns . | . . . . . . Heaviest Build 34 | 10 24 17 24 25 34 Greatest Support 44 | 20 20 30 24 44 44 Greatest Overweight (x) 8 | . 1 2 1 1 8 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 14 | 6 10 8 14 8 8 Average Capacity 7 | 4 7 8 8 8 8 Most Carried 8 | 2 7 7 7 8 8 Average Carried 6 | . 5 5 5 6 7 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 2 6 7 5 8 7 Class Distribution -------------------- 41% | Mutant 24% | Scavenger-Mutant 16% | Scavenger-Sprinter 15% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Scavenger-Sprinter | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 1469 | 139 181 65 185 205 694 Remotely . | . . . . . . Salvage Created 1704 | . 166 65 200 400 873 Parts 88 | . 8 3 7 23 47 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 32 | . 5 3 4 4 16 Guns 32 | . 5 3 4 4 16 Classes Destroyed 11 | . 3 1 2 1 4 Worker 2 | . . . . . 2 Builder 1 | . 1 . . . . Hauler 1 | . . . . . 1 Recycler 5 | . . . . 3 2 Watcher 2 | . . 1 . . 1 Swarmer 12 | . 3 3 . 1 5 Grunt 11 | . 2 . 2 1 6 Brawler 2 | . . . 1 . 1 Duelist 1 | . . . . . 1 Sentry 5 | . . . 1 2 2 Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 2 4 2 2 7 Combat Bots Only 4 | . 2 3 2 2 4 Max Kills in Single Turn 4 | . 2 2 1 1 4 Gunslinging 1 | . 1 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 2317 | . 355 25 259 326 1352 Core 343 | . 62 7 51 23 200 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 75 98 . 86 . Volleys Fired 127 | . 17 10 20 23 57 Largest 2 | . 2 2 2 2 2 Hottest 81 | . 70 76 76 81 78 Shots Fired 245 | . 29 20 38 44 114 Gun 245 | . 29 20 38 44 114 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 174 | . 17 10 19 31 97 Thermal 54 | . 12 10 19 13 . Explosive . | . . . . . . Electromagnetic 17 | . . . . . 17 Robot Hit Streak 20 | . 5 5 11 12 20 Robot Miss Streak 6 | . 3 6 1 3 5 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 175 | . 17 10 32 33 83 Core Hits 81 | . 9 4 10 12 46 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3611 | . 235 115 399 458 2404 Guns 2558 | . 235 115 392 453 1363 Cannons . | . . . . . . Explosions 1041 | . . . . . 1041 Melee . | . . . . . . Ramming 12 | . . . 7 5 . Kinetic 1845 | . 120 58 175 295 1197 Thermal 547 | . 115 57 217 158 . Explosive 1041 | . . . . . 1041 Electromagnetic 166 | . . . . . 166 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 . . 1 5 Average Corruption 2 | . 1 . . 1 4 Corruption Purged . | . . . . . . Effects 14 | . . . . 3 11 Message Errors 4 | . . . . 1 3 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Targeting Errors 3 | . . . . . 3 Weapon Failures 2 | . . . . 2 . Overload Shots . | . . . . . . Overflow Damage 208 | . . . . . 208 Projectiles . | . . . . . . Explosions 208 | . . . . . 208 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 226 | . . . 3 2 221 Shots 3 | . . . . . 3 Rammed 2 | . . . 1 1 . Targets Rammed 2 | . . . 1 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 250 | . 63 . 17 17 250 Average Temperature 69 | . 31 . 6 10 80 Received Heat Transfer 444 | . 33 . 126 90 195 Effects 3 | . . . . . 3 Interference 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 . 2 . . Heat Transferred 1443 | . 333 148 555 407 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 779 | . 129 167 177 569 779 Average Influence 305 | . 90 66 116 303 592 Maximum Alert Level 3 | . . . . 2 3 Low Security (%) 50 | 100 100 100 100 31 . Level 1 13 | . . . . 33 16 Level 2 26 | . . . . 35 55 Level 3 9 | . . . . . 28 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . . . . 1 7 Investigation 2 | . . . . 1 1 Extermination 2 | . . . . . 2 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 3 | . . 1 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 56 | . 6 8 5 15 22 Peak Tracking Total 4 | . 3 3 3 4 4 Tactical Retreats 6 | . . 2 1 1 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 17 | . . . . 5 12 Max in Single Turn 6 | . . . . 1 6 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 15 | . 2 . 1 6 6 Terminals 10 | . 2 . 1 4 3 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . 1 1 Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 34 | . 4 . 5 11 14 Successful 18 | . 3 . 3 5 7 Failed 16 | . 1 . 2 6 7 Catastrophic 4 | . . . . 2 2 Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 26 | . 4 . 5 8 9 Fabricators 3 | . . . . . 3 Repair Stations 3 | . . . . 2 1 Recycling Units 1 | . . . . 1 . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 13 | . 3 . 3 2 5 Record 4 | . . . . . 4 Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Alert Level 3 | . 1 . 1 1 . Dispatch Records 2 | . 1 . . . 1 Recall Investigation 1 | . . . . 1 . Registered Components 1 | . . . 1 . . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 . . 4 5 Full Trace Events 2 | . . . . 1 1 Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter 212 | . . . . . 212 Time 106 | . . . . . 106 Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 2 Highest-Rated Group 173 | . . . . 173 32 Highest-Rated Ally 29 | . . . . 29 16 Total Orders 2 | . . . . 2 . GOTO 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 118 | . . . . 110 8 Total Damage 1564 | . . . . 1505 59 Kills 20 | . . . . 19 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 2044 | 48 409 231 167 528 661 Spaces Moved 1811 | 33 274 308 82 387 727 Core 5 | 3 . . . . 2 Treads . | . . . . . . Legs 520 | 30 274 7 54 155 . Wheels . | . . . . . . Hover 831 | . . 301 28 232 270 Flight 455 | . . . . . 455 Fastest Speed 31 | 50 120 52 52 38 31 Average Speed 66 | 113 123 54 116 80 35 Slowest Speed 450 | 120 150 180 150 150 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 40 24 9 53 14 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 40 | . . . . . 40 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 38 | . . . . . 38 Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 2396 | 40 314 351 115 559 1017 Wait 290 | . 9 23 . 117 141 Move 1806 | 32 273 307 81 386 727 Hop . | . . . . . . Pick Up 31 | 2 7 3 . 9 10 Fast Attach 33 | 6 3 3 3 7 11 Attach 24 | . 2 2 5 2 13 Detach 8 | . . . 2 . 6 Swap 27 | . 2 . 1 5 19 Drop 30 | . 1 3 2 9 15 Fire 127 | . 17 10 20 23 57 Melee . | . . . . . . Ram 1 | . . . . 1 . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis 18 | . . . . . 18 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Identified exit to Mines 278 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 529 | -9/Materials | Discovered new exit (range 12) 667 | -9/Materials | Discovered new exit (range 13) 689 | -9/Materials | Entered another Materials area 689 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 842 | -8/Materials | Discovered new exit (range 10) 856 | -8/Materials | Entered Storage 994 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1185 | -8/Storage | Repaired Imp. Heat Sink 1325 | -8/Storage | Discovered new exit (range 9) 1329 | -8/Storage | Identified exit to Factory 1384 | -8/Storage | Entered Factory 1384 | -7/Factory | Accompanied by 2 allies 1384 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1470 | -7/Factory | Garrison activated, responded to threat 1885 | -7/Factory | Build established: Scavenger-Sprinter 1917 | -7/Factory | Lost 3 parts (1n2u) 2045 | -7/Factory | Self-destructed Last Messages --------------- 01953_ Shock Rifle destroyed. 01956_ Slug penetrates Y-54 Guardian. 01961_ K-01 Serf cleans the Assembly Bed. 01962_ Slug penetrates Y-54 Guardian. 01962_ Y-54 Guardian destroyed. 01964_ K-01 Serf cleans the Assembly Bed. 01965_ Acquired 62 matter. 01965_ Acquired Imp. Light Armor Plating. 01969_ K-01 Serf collects debris. 01978_ K-01 Serf cleans the Construction Platform. 01983_ Connecting with Scanalyzer... 01985_ K-01 Serf cleans the Construction Platform. 01987_ Acquired System Backup Module. 01999_ Slug penetrates Wall. 02001_ Xenon Bombardment Thruster destroyed. 02003_ Slug penetrates P-60 Hacker. 02009_ P-60 Hacker destroyed. 02013_ Acquired 47 matter. 02033_ 1UDP,ADI2&JWQ%|7RYGC3NYLBKN<