Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 11:30:28 Player: Anonymous_lightbulb Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (744) 744 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2644 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 299/300 Energy 95/100 System Corruption 0% Temperature Cool (2) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Improved Treads Medium Treads > --- UTILITY (3) ------ Large Storage Unit Hacking Drone Bay (1/1) > --- WEAPON (2) ------- Heavy Beamcaster Slug Cannon > --- INVENTORY (15) --- Light Ion Engine Reinforced Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Cesium-ion Thruster Heat Sink Small Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit Datajack Flail CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Layered Light Armor Plating Hacking Drone Bay > --- WEAPON ----------- Heavy Beamcaster Slug Cannon > --- INVENTORY -------- Light Ion Engine Reinforced Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Cesium-ion Thruster Heat Sink Small Storage Unit Medium Storage Unit Medium Storage Unit Large Storage Unit High-capacity Storage Unit Datajack Flail CR-A16's Pointy Stick [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Layered Light Armor Plating Weapon Slug Cannon Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Impact Weapon Flail Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power 1 | . . . 1 . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 58 | 9 9 5 9 13 11 2 Power 16 | 2 6 1 2 4 1 . Engine 15 | 2 5 1 2 4 1 . Core 1 | . 1 . . . . . Reactor . | . . . . . . . Propulsion 13 | 4 . 2 3 2 . 2 Treads 5 | . . . 3 . . 2 Leg 6 | 2 . 2 . 2 . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | 1 . 1 4 2 4 . Device 6 | 1 . 1 2 1 1 . Storage 1 | . . . 1 . . . Processor 1 | . . . . 1 . . Hackware 1 | . . . . . 1 . Protection 3 | . . . 1 . 2 . Artifact . | . . . . . . . Weapon 17 | 2 3 1 . 5 6 . Energy Gun 5 | . . . . 1 4 . Energy Cannon 2 | . 2 . . . . . Ballistic Gun 4 | 2 . 1 . 1 . . Ballistic Cannon 3 | . . . . 2 1 . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . Parts Lost 11 | . . 1 . 7 . 3 Power 4 | . . . . 2 . 2 Propulsion 2 | . . . . 2 . . Utility 3 | . . . . 2 . 1 Weapon 2 | . . 1 . 1 . . Highest Loss Streak 3 | . . 1 . 3 . 2 To Critical Strikes 1 | . . . . 1 . . Average Slot Usage (%) 91 | . 85 92 97 72 99 93 Engine 19 | . 14 14 21 16 22 15 Treads 2 | . . . 15 4 . 3 Leg 17 | . 28 28 6 5 22 18 Device 9 | . 14 22 21 3 9 11 Storage 10 | . . . 9 11 11 11 Processor 4 | . . . . 6 6 . Protection 4 | . . . . . 4 11 Energy Gun 9 | . . . . 2 14 11 Energy Cannon 1 | . 14 14 10 . . . Ballistic Gun 3 | . 6 11 11 8 1 . Ballistic Cannon 6 | . . . . 7 6 11 Naked Turns . | . . . . . . . Heaviest Build 52 | 8 14 13 37 39 52 51 Greatest Support 51 | 20 20 20 46 46 20 51 Greatest Overweight (x) 12 | . . . 1 12 2 2 Average Overweight (x) 1 | . . . . 2 1 1 Largest Inventory Capacity 15 | 5 5 5 15 15 15 15 Average Capacity 14 | 5 5 5 13 15 15 15 Most Carried 15 | 5 5 5 15 15 15 15 Average Carried 13 | 2 4 4 11 14 14 14 Final Capacity 15 | 5 5 5 15 15 15 15 Final Carried 15 | 5 5 5 15 14 14 15 Class Distribution -------------------- 50% | Scavenger-Mutant 27% | Derelict-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 1164 | 282 65 97 166 337 105 112 Remotely . | . . . . . . . Salvage Created 826 | 44 106 97 250 262 . 67 Parts 66 | 5 4 4 25 20 . 8 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 9 | . . . . . . 9 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 26 | 1 2 2 5 11 . 5 Guns 5 | 1 . . . 3 . 1 Cannons 18 | . 1 2 5 6 . 4 AOE 1 | . 1 . . . . . Classes Destroyed 9 | 1 1 . 3 3 . 1 Worker 1 | . . . . 1 . . Builder 2 | . . . 1 1 . . Tunneler 2 | . . . 1 1 . . Recycler 1 | . 1 . . . . . Drone 2 | . . . . . . 2 Swarmer 9 | . . . . 6 . 3 Grunt 12 | 1 2 2 3 4 . . Brawler 1 | . . . . 1 . . Sentry 2 | . . . 2 . . . Best Kill Streak 4 | 1 2 2 4 3 . 2 Combat Bots Only 3 | 1 1 2 3 3 . 2 Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 309 | 4 24 10 31 178 . 62 Missed 83 | 2 10 1 10 45 . 15 Damage Taken 2597 | 21 196 143 259 1260 . 718 Core 473 | . 40 17 37 287 . 92 Absorbed by Shields . | . . . . . . . Core Remaining (%) 88 | 100 . 77 . . . . Volleys Fired 82 | 6 11 8 17 30 . 10 Largest 2 | 2 2 1 2 2 . 2 Hottest 129 | 40 98 68 88 78 . 129 Shots Fired 144 | 12 16 8 35 53 . 20 Gun 51 | 12 1 . 18 10 . 10 Cannon 89 | . 11 8 17 43 . 10 Launcher 4 | . 4 . . . . . Special . | . . . . . . . Kinetic 93 | 12 1 . 18 52 . 10 Thermal 47 | . 11 8 17 1 . 10 Explosive 4 | . 4 . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 5 | 3 3 5 4 4 . 1 Robot Miss Streak 6 | 2 5 4 3 3 . 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 71 | 7 8 4 15 32 . 5 Core Hits 37 | 3 6 3 8 14 . 3 Critical Kills . | . . . . . . . Critical Parts Destroyed 5 | . . . . 3 . 2 Critical Strikes 7 | . . . . 5 . 2 Destroy 2 | . . . . . . 2 Blast 2 | . . . . 2 . . Smash 3 | . . . . 3 . . Melee Attacks 14 | . . . . 14 . . Impact 14 | . . . . 14 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1941 | 61 271 83 360 916 . 250 Guns 190 | 61 . . 29 55 . 45 Cannons 1315 | . 102 83 331 594 . 205 Explosions 169 | . 169 . . . . . Melee 248 | . . . . 248 . . Ramming 19 | . . . . 19 . . Kinetic 944 | 61 . . 29 649 . 205 Thermal 561 | . 102 83 331 . . 45 Explosive 169 | . 169 . . . . . Electromagnetic . | . . . . . . . Impact 248 | . . . . 248 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . 2 2 3 4 4 . Average Corruption 3 | . 2 2 2 3 4 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 54 | . 1 4 6 39 4 . Message Errors 14 | . 1 1 1 11 . . Matter Fused 17 | . . 1 3 11 2 . Heat Flow Errors 8 | . . 1 . 6 1 . Energy Discharges 4 | . . . . 3 1 . Data Loss (minor) 3 | . . . . 3 . . Data Loss (major) 1 | . . . . 1 . . Misfires 3 | . . . 1 2 . . Alerts 4 | . . 1 1 2 . . Overload Shots . | . . . . . . . Overflow Damage 199 | . . . . 161 . 38 Projectiles 41 | . . . . 3 . 38 Explosions . | . . . . . . . Melee 158 | . . . . 158 . . Knockbacks 8 | . . . . 7 . 1 Impact 1 | . . . . 1 . . Kinetic 7 | . . . . 6 . 1 Secondary . | . . . . . . . Self-Inflicted Damage 45 | . 45 . . . . . Shots 2 | . 2 . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 3 | . . . . 3 . . Kicked 2 | . . . . 2 . . Crushed . | . . . . . . . Highest Temperature 279 | 6 44 195 58 266 158 279 Average Temperature 64 | 6 16 51 23 65 88 100 Received Heat Transfer 573 | 12 84 81 120 276 . . Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 4 . . Impact Corruptions 7 | . . . . 7 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 999 | . 185 148 592 . . 74 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 220 | 20 133 106 220 133 . . Initial 51 | . 13 51 40 7 . . Average 41 | 4 61 101 85 25 . . Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 99 | 100 100 100 97 100 . . Level 1 . | . . . 2 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 2 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | 1 7 1 6 14 . 16 Peak Tracking Total 6 | 1 2 1 3 6 . 4 Tactical Retreats 4 | . . . . . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 3 | . . . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 2 | . 1 . 1 . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 5 . 3 . . . Successful 3 | . 1 . 2 . . . Failed 5 | . 4 . 1 . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 5 | . 5 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . 3 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Record 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Recycle Component 2 | . . . 2 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . . . 2 . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 46 | . . . . 46 46 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 6592 | 161 330 106 431 1505 3053 1006 Spaces Moved 2892 | 118 236 68 229 505 1326 410 Core 152 | 26 . . . 126 . . Treads 421 | . . . 156 172 . 93 Legs 2314 | 87 236 68 73 207 1326 317 Wheels 5 | 5 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 190 160 Average Speed 214 | 102 120 120 154 266 228 237 Slowest Speed 650 | 120 120 120 240 650 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 24 15 24 62 75 38 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 3 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 4 . Spaces Dug . | . . . . . . . Terrain Destroyed 22 | . 17 . . 2 . 3 Melee . | . . . . . . . Projectile 5 | . . . . 2 . 3 AOE 17 | . 17 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 3128 | 147 267 84 273 582 1352 423 Wait 19 | 2 . . . 13 4 . Move 2886 | 117 235 67 228 504 1325 410 Hop . | . . . . . . . Pick Up 40 | 11 4 2 14 3 5 1 Fast Attach 17 | 1 3 1 4 5 3 . Attach 10 | 5 . 1 1 3 . . Detach . | . . . . . . . Swap 31 | 3 6 3 4 5 8 2 Drop 26 | 2 8 2 5 2 7 . Fire 82 | 6 11 8 17 30 . 10 Melee 14 | . . . . 14 . . Ram 1 | . . . . 1 . . Kick 2 | . . . . 2 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 111 | -11/Scrapyard | Discovered new exit (range 8) 162 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 10) 492 | -10/Materials | Entered Mines 509 | -10/Mines | Met a Derelict bent on vengeance 542 | -10/Mines | Discovered new exit (range 5) 598 | -10/Mines | Entered Materials 598 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 813 | -9/Materials | Build established: Scavenger-Mutant 979 | -9/Materials | Discovered new exit (range 13) 1029 | -9/Materials | Entered Mines 1194 | -9/Mines | Lost 3 parts (1p2u) 1381 | -9/Mines | Core integrity fell below 50% 1408 | -9/Mines | Build established: Mutant 1409 | -9/Mines | Lost 3 parts (1p2n) 2071 | -9/Mines | Core integrity fell below 20% 2398 | -9/Mines | Build established: Scavenger-Mutant 2527 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2534 | -9/Mines | Entered Zion 2534 | -7/Zion | Accompanied by 2 allies 2584 | -7/Zion | Led the pair of lost Derelicts to a safe place 2667 | -7/Zion | System corruption cleaned by Quarantine Array 2737 | -7/Zion | Learned 4 Factory zone layouts 2839 | -7/Zion | Found CR-A16's Pointy Stick 3320 | -7/Zion | Learned location of Data Miner (-6) 4105 | -7/Zion | Learned location of Warlord (-5) 4615 | -7/Zion | Given A8's code to call for help 4698 | -7/Zion | Learned location of 1 exit from Factory 5075 | -7/Zion | Build established: Derelict-Mutant 5176 | -7/Zion | Given the Hacking Drone Bay 5181 | -7/Zion | Found Prototype Device 5188 | -7/Zion | Identified Hacking Drone Bay 5496 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5533 | -7/Zion | Discovered new exit (range 11) 5587 | -7/Zion | Entered Proximity Caves 5672 | -6/Proximity Caves | Spotter reported a threat 5672 | -6/Proximity Caves | Spotter reported a threat 5764 | -6/Proximity Caves | Spotter reported a threat 5795 | -6/Proximity Caves | Spotter reported a threat 5848 | -6/Proximity Caves | Spotter reported a threat 5907 | -6/Proximity Caves | Spotter reported a threat 5918 | -6/Proximity Caves | Spotter reported a threat 6593 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Ion Engine destroyed. S-27 Virus destroyed. Overheating: System interference. Hvy. Beamcaster temporarily disabled. Slug Cannon temporarily disabled. Autogun fries itself beyond repair. Acquired 7 matter. Lgt. Nuclear Core fries itself beyond repair. VTOL Module fries itself beyond repair. Destroyed VTOL Module. S-27 Virus destroyed. Acquired 6 matter. Acquired Med. Treads. Acquired 20 matter. Deuterium Engine destroyed. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Lyr. Light Armor Plating destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ??????????????????# ????????????###?????????????? | | ?????????????????## ??????????? ##????????????? | | ?????????????????? ?????????# #????????????? | | ??????????????????? ????????# ##???????????? | | ??????????????????? ???????# ????????????? | | ???????????????????? ??????# ??????????????? | | ????????????????????# ????# ;????????????????? | | ????????????????????# ??## #?????????????????? | | ????????????????????# ??# #??????????????????? | | ????????????????????# ### s#???????????????????? | | ????????????????????# s ##= ;#????????????? | | ????????????????????# @ * %s #????????????? | | ????????????????????#### # #### ????????? | | ???????????????????????# #####?? ?????????? | | ???????????????????????## #?????? ?????????? | | ????????????????????????# #?????????????????? | | ??????????????????????### #?????????????????? | | ?????????????????????## ###?????????????????? | | ?????????????????????# ####???????????????????? | | ??????????????????#### ##??????????????????????? | | ??????????????????# ##???????????????????????? | | #####?????????????# #????????????????????????? | | #?????????##### #####????????????????????????? | | # ########### #????????????????????????????? | | ## #####????????????????????????????? | | ## #????????????????????????????????? | | ############????????????????????????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ###?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | ##?????????????????????????????????????????? | | ##??????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ###??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 19 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 11 Item Schematics ----------------- Arc Projector | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Hvy. Riot Gun | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Great Axe | -7/Zion | Archive Energy Well | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Power Sword | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness One Hack Too Far Risk Taker Robot Respite Storm Trooper Tourist Uninvited Guest Challenges ------------ None Game ------ Seed WeightIonicDoublenader Manual? 0 Play Time 00:56:58 Cumulative 0.9 hours Start 2024.05.04 @ 10:30:05 End 2024.05.04 @ 11:30:28 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6b7a4aab-f7d0-4def-aa52-f197e534c0f2