Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.06.27 @ 16:29:51 Player: Torako Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (290) 1450 Value Destroyed (11472) 11472 Prototype IDs (75) 1500 Alien Tech Used (2) 400 Bonus (7116) 7116 TOTAL SCORE: 32838 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 723 Follower Combat Kills 517 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Win 3000 Friendly Fire -924 Cogmind --------- Core Integrity 1263/1600 Matter 1622/1800 Energy 50/200 System Corruption 3% Temperature Cool (8) Movement Flying (18) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Improved Fusion Compressor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (10) -- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY (10) ----- Coolant Network Advanced Coolant Injector YI-UF0's Bottomless Matter Pit Experimental Core Analyzer Quantum Capacitor > --- WEAPON (2) ------- Enhanced Nova Cannon Micro-nuke Launcher > --- INVENTORY (5) ---- Powered Hammer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Experimental Cooling System Coolant Network Machine Analyzer Experimental Core Analyzer Quantum Capacitor Improved Reaction Control System Mini Drone Bay Mini Drone Bay > --- WEAPON ----------- Enhanced Nova Cannon Powered Hammer > --- INVENTORY -------- Improved Fusion Compressor Advanced Energy Well YI-UF0's Bottomless Matter Pit Transdimensional Reconstructor Micro-nuke Launcher [Rating: 191] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Makeshift Leg Wheel Subdweller Monowheel Hover Unit Makeshift Hover Unit Flight Unit Cooled Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Plasma Cannon Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Subdweller Shrapnel Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . 2 . . . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 8 | . . . . 1 . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 2 1 1 Utility 8 | . . . . 1 . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 415 | 7 3 11 23 16 7 . . 4 18 . 20 18 2 2 2 20 13 1 5 94 1 14 5 13 11 17 17 7 12 23 7 22 Power 52 | 1 . 2 2 1 . . . 2 2 . 1 1 . . . 2 3 . . 15 . 4 . 2 1 1 2 . . 5 1 4 Engine 25 | 1 . 2 1 1 . . . . . . 1 1 . . . 2 3 . . 12 . . . 1 . . . . . . . . Core 16 | . . . 1 . . . . 2 2 . . . . . . . . . . 3 . 4 . 1 . 1 . . . . 1 1 Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 5 . 3 Propulsion 98 | 2 . 1 5 4 . . . . . . 3 7 . . . 4 1 1 2 38 . 1 2 3 4 3 7 . 3 3 1 3 Treads 32 | 2 . 1 2 . . . . . . . 3 7 . . . 4 1 . 2 5 . . . 1 1 . 3 . . . . . Leg 42 | . . . . 4 . . . . . . . . . . . . . 1 . 31 . 1 2 . . 1 2 . . . . . Wheel 11 | . . . 3 . . . . . . . . . . . . . . . . 1 . . . 1 2 2 2 . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Flight 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 3 3 1 3 Utility 134 | 2 1 2 6 8 2 . . 1 5 . 10 7 . . . 7 8 . . 21 . 5 1 1 3 4 4 3 4 13 3 13 Device 82 | 1 . 1 2 3 1 . . 1 2 . 8 3 . . . 5 3 . . 16 . 3 1 1 2 3 1 2 2 9 3 9 Storage 10 | 1 1 1 . 2 . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . . 1 Processor 12 | . . . . 1 . . . . . . . . . . . . 2 . . 1 . 1 . . . . 2 1 . 1 . 3 Hackware 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 1 . . . Protection 26 | . . . 4 2 1 . . . 3 . 2 1 . . . 1 2 . . 4 . . . . 1 1 . . 1 3 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 131 | 2 2 6 10 3 5 . . 1 11 . 6 3 2 2 2 7 1 . 3 20 1 4 2 7 3 9 4 4 5 2 2 2 Energy Gun 16 | . . . 1 3 3 . . . 3 . . . . . . . . . . 5 . 1 . . . . . . . . . . Energy Cannon 33 | . . . 1 . . . . 1 4 . 4 . . . 1 4 1 . 2 4 . . . 1 . 3 1 . 1 2 2 1 Ballistic Gun 18 | 2 2 4 3 . . . . . 2 . . . . . . . . . . . . . . . . . 2 2 1 . . . Ballistic Cannon 22 | . . . 2 . . . . . . . . 2 1 1 1 1 . . . 2 . 3 1 3 2 2 1 . . . . . Launcher 21 | . . 2 2 . 2 . . . 2 . 2 . 1 1 . 2 . . 1 3 . . . . . . . 1 1 . . 1 Special Weapon 18 | . . . 1 . . . . . . . . 1 . . . . . . . 4 1 . 1 3 1 4 . 1 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . . . . . . . . . . . . 2 . . . 1 . 2 . . 3 . 1 . . 3 1 3 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . System Corruption 35 | . . . . . . . . . . . . . . . . . . . . 25 . . . . . 10 . . . . . . Parts Lost 118 | . . 5 2 2 1 . . . 2 1 2 1 . . . 6 . 1 4 45 1 . 3 7 . 10 4 5 4 2 5 5 Power 20 | . . 1 . . . . . . . . . . . . . 1 . . 1 8 . . . 2 . 2 . 1 1 . 2 1 Propulsion 43 | . . 1 1 1 1 . . . . 1 . . . . . 1 . 1 2 17 . . 2 2 . 4 3 1 3 2 . . Utility 39 | . . 1 1 . . . . . 2 . 1 1 . . . 3 . . . 14 1 . 1 2 . 3 1 2 . . 2 4 Weapon 16 | . . 2 . 1 . . . . . . 1 . . . . 1 . . 1 6 . . . 1 . 1 . 1 . . 1 . Highest Loss Streak 10 | . . 5 1 1 1 . . . 2 1 2 1 . . . 3 . 1 2 10 1 . 2 6 . 10 2 2 5 1 3 3 To Critical Strikes 4 | . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . . . . Average Slot Usage (%) 85 | . 100 99 74 66 80 80 80 82 77 75 74 88 92 92 77 93 99 99 94 95 92 93 96 94 86 89 84 88 61 78 78 76 Engine 7 | . 14 13 4 6 9 10 10 1 . . 7 13 15 15 15 14 20 20 15 13 13 5 . 4 5 3 . . . . . . Core 5 | . . . 7 . . . . 13 15 16 10 1 . . . . . . . 4 6 10 17 10 7 4 5 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 7 8 . 8 10 10 Treads 9 | . 28 28 3 . . . . . . . 4 28 30 30 30 30 26 22 19 5 . . . 3 4 3 6 15 . . . . Leg 9 | . . . . 20 22 20 20 16 16 16 7 . . . . . . 3 6 19 26 29 28 17 13 12 11 8 5 . . . Wheel 2 | . . . 18 . . . . . . . . . . . . . . . . . . . . . 7 6 6 . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 14 23 24 27 Device 14 | . 14 13 3 4 9 10 10 16 10 8 8 12 15 15 15 17 20 20 20 21 26 26 26 27 23 19 14 13 13 19 24 24 Storage 6 | . 14 14 1 6 9 10 10 8 8 8 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 . . . . Processor 2 | . . . . 6 . . . . . . . . . . . . 1 6 6 3 . 2 5 5 5 5 9 14 10 9 8 5 Protection 5 | . . . 8 6 9 10 10 8 7 8 8 7 7 7 7 7 4 . . 5 . . . . 2 5 5 5 3 1 . . Energy Gun 2 | . . . 1 6 19 20 20 14 1 . . . . . . . . . . 1 . . . . . . . . . . . . Energy Cannon 4 | . . . 1 . . . . 1 6 . 14 8 7 7 . 13 13 13 12 7 . . . 1 . 1 2 . 1 2 4 4 Ballistic Gun 5 | . 28 27 15 7 . . . . 8 16 3 . . . . . . . . . . . . . . . 5 9 1 . . . Ballistic Cannon 1 | . . . 3 . . . . . . . . 5 6 6 . 1 . . . 1 1 8 10 2 . 8 2 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 11 30 30 44 66 65 65 65 73 82 75 89 99 99 99 99 104 102 89 89 91 77 105 105 103 104 105 152 142 13 60 66 66 Greatest Support 100 | 40 40 40 40 70 70 60 60 60 60 60 60 91 88 88 88 94 89 89 72 80 76 96 100 100 34 60 74 74 18 69 78 78 Greatest Overweight (x) 12 | . . . 3 . 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 8 1 1 1 8 8 4 12 1 . . . . Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 . 1 1 . . . . 1 . . . 1 1 5 2 4 1 . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 5 5 Average Capacity 17 | 7 11 15 6 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 6 5 5 5 Most Carried 25 | 5 11 12 12 13 20 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 17 20 20 25 25 24 5 5 5 Average Carried 15 | 3 8 9 5 6 18 18 18 18 19 20 18 17 19 19 20 17 19 20 18 18 18 18 18 15 19 18 20 24 6 4 4 4 Final Capacity 25 | 8 15 15 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 5 5 5 5 Final Carried 25 | 5 11 9 5 13 18 19 19 20 20 20 17 20 20 20 20 17 20 20 20 18 20 19 16 17 19 15 25 24 5 5 5 1 Class Distribution -------------------- 43% | Mutant 37% | Scavenger-Mutant 6% | Subdweller-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Subdweller-Mutant | -10/Subcaves Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Sprinter | -3/Research Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Matter Collected 10697 | 278 98 1222 1199 305 334 . 10 . 424 90 318 234 129 382 . 512 . 85 95 1836 37 . 329 675 250 609 324 281 95 225 150 171 Remotely 1072 | 181 98 89 . . . . . . . . . . . . . . . . . 704 . . . . . . . . . . . . Salvage Created 11810 | 57 98 301 429 462 276 . 79 . 992 111 576 579 58 2 . 689 . 114 346 2863 121 . 276 320 250 1046 608 400 117 283 72 285 Parts 628 | 4 14 6 24 31 15 . 4 . 44 5 44 35 3 1 . 33 . 5 15 186 5 . 17 10 22 28 19 9 9 6 5 29 Haulers Intercepted 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 148 | . . . 16 . . . . . . . . . 5 1 . 27 . . 15 . 5 . 20 9 12 27 . 8 3 . . . Prevented 12 | . . . . . . . . . . . . . 3 . . 4 . . 4 . . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 256 | . 2 16 14 11 11 . 1 . 27 2 19 10 5 3 . 20 . 4 8 20 10 . 13 13 . 24 3 10 4 1 . 5 Guns 52 | . 2 5 11 8 6 . 1 . 8 2 . . . . . . . . . . . . . . . . 2 7 . . . . Cannons 104 | . . . 3 . . . . . 15 . 14 7 3 . . 11 . 2 5 14 . . 11 5 . 9 1 . . . . 4 AOE 93 | . . 11 . 3 5 . . . 4 . 5 2 2 3 . 9 . 2 3 2 10 . 2 8 . 15 . 2 4 . . 1 Classes Destroyed 26 | 1 3 2 3 1 . . 2 . 3 . 1 1 1 . . 1 . . . 6 . . . . . . . . . . . 1 Worker 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Builder 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 . . Recycler 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 12 | . 1 . . 1 . . . . . . 1 4 . . . . . . . . . . . . . . 1 . . 2 2 . Swarmer 73 | . . . 4 . 4 . . . 7 . 10 1 4 3 . 6 . . 4 . 4 . 9 6 . 3 . 4 4 . . . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 82 | . 2 . . 7 7 . . . 10 2 2 7 1 . . 7 . . 3 . 6 . 2 4 . 15 2 5 . . . . Brawler 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . Duelist 7 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . 2 . . . . . . Sentry 19 | . . . . 4 . . . . 2 . 4 1 . . . 1 . . . . . . 1 1 . 2 1 1 . 1 . . Demolisher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . . . 1 . 3 . . . . . . . . . . . . . 1 . . 1 . . . . . . Programmer 11 | . . . . . . . . . 2 . 2 1 . . . 1 . . 1 . . . . 1 . . . . . . . 3 Artisan 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 10 | . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite 84 | . . . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Tinkerer 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Assembled 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Thug 6 | . . . . . . . . . . . . . . . . . . 1 . 5 . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Marauder 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Mutant 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Best Kill Streak 18 | 1 3 8 3 3 4 . 2 . 7 1 5 4 5 3 . 8 . 4 4 9 6 . 9 4 . 18 2 4 4 2 1 3 Combat Bots Only 17 | . 1 8 3 3 4 . 1 . 7 1 5 3 4 3 . 8 . 4 4 3 6 . 9 4 . 17 1 4 4 1 . 2 Max Kills in Single Turn 4 | 1 1 3 1 3 2 . 1 . 2 1 3 3 2 1 . 2 . 2 1 3 3 . 3 4 . 3 1 1 3 1 1 1 Gunslinging 1 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . 3 2 . . . 2 . 3 2 1 1 . 2 . 2 1 1 3 . 2 3 . 3 . 1 3 . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . YI-UF0 (-10/Mines) Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Damage Taken 19549 | . 54 802 999 524 364 . 62 . 1151 204 562 533 258 137 . 1420 . 231 352 5682 142 . 779 597 . 1273 326 1209 90 268 185 1345 Core 2150 | . 10 127 96 69 42 . 20 . 142 . 16 32 9 14 . 67 . 73 73 654 . . 100 103 . 150 15 87 9 46 . 196 Absorbed by Shields 502 | . . . . . . . . . . . 112 36 84 36 . 28 . . . . . . . . . . . 206 . . . . Redirected to Shielding 290 | . . . . . . . . . . . . . . . . . . . . 79 . . . . . 170 6 32 3 . . . Ignored by Resistances 292 | . . . . . . . . . . . . . . . . . . . . . . . 160 101 . 31 . . . . . . Regen/Repaired (Parts) 157 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 . . . . . Core Remaining (%) 69 | 100 . . 6 . . . 67 . . . 71 . . . . 82 . . . . 5 . . . . 64 . . 90 96 100 78 Volleys Fired 1126 | 11 15 32 114 52 27 . 4 4 68 13 36 47 9 6 . 44 1 12 18 287 10 . 22 29 24 24 27 31 2 27 21 109 Largest 2 | 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 . 2 2 2 2 2 1 . 2 2 1 2 2 2 1 1 1 1 Hottest 170 | 40 46 56 119 130 130 . 121 121 140 56 143 143 128 128 . 165 170 170 170 155 . . 114 114 30 151 151 39 39 113 120 120 Shots Fired 1800 | 22 30 55 168 84 50 . 8 8 129 26 57 79 14 7 . 76 2 23 28 512 10 . 41 41 24 45 45 57 2 27 21 109 Gun 589 | 22 30 45 98 83 46 . 8 8 67 26 4 . . . . . . . . 73 . . . . . . 28 51 . . . . Cannon 1059 | . . . 70 . . . . . 58 . 50 68 10 2 . 67 2 23 24 411 . . 39 30 . 37 17 . . 27 21 103 Launcher 62 | . . 10 . 1 4 . . . 4 . 3 . 4 5 . 9 . . 4 5 . . . . . . . 5 2 . . 6 Special 90 | . . . . . . . . . . . . 11 . . . . . . . 23 10 . 2 11 24 8 . 1 . . . . Kinetic 660 | 22 30 45 135 41 . . . . 40 26 4 29 5 1 . 14 . . . 90 . . 39 29 . 27 32 51 . . . . Thermal 794 | . . . 33 43 46 . 8 8 51 . 9 33 5 1 . 53 2 23 24 250 . . . 7 24 10 13 . . 27 21 103 Explosive 91 | . . 10 . . 4 . . . 4 . 3 . 4 5 . 6 . . . 23 10 . 2 5 . 8 . 1 . . . 6 Electromagnetic 244 | . . . . . . . . . 34 . 41 6 . . . 3 . . 4 149 . . . . . . . 5 2 . . . Robot Hit Streak 20 | 5 7 8 17 11 10 . 3 6 12 6 6 10 4 4 . 7 . 8 9 20 5 . 6 9 11 5 11 11 10 16 2 4 Robot Miss Streak 9 | 2 9 5 3 7 3 . 1 2 3 3 3 4 3 1 . 2 . 2 1 4 2 . 5 4 2 4 3 3 . 6 2 7 Penetration Max 1 | . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . . Secondary Targets 8 | . . 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . 3 . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . Capacitor 92 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 74 Shots Hit Robots 1024 | 13 14 32 75 53 35 . 4 5 67 15 32 45 6 5 . 46 . 11 16 349 6 . 19 28 20 24 30 40 2 9 8 15 Core Hits 586 | 4 6 34 23 18 19 . 3 1 45 7 23 21 10 7 . 54 . 5 12 135 17 . 16 21 8 47 15 18 4 3 1 9 Critical Kills 13 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . . 6 3 1 . . . . Critical Parts Destroyed 5 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Critical Strikes 49 | . . . 1 5 3 . . . 3 . . 4 1 . . 1 . . . 12 2 . 1 . . 12 3 1 . . . . Burn 6 | . . . . 1 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 18 | . . . 1 4 . . . . 1 . . . . . . . . . . . . . . . . 8 3 1 . . . . Blast 16 | . . . . . . . . . . . . 3 1 . . 1 . . . 9 . . 1 . . 1 . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Sever 6 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . 3 . . . . . . Melee Attacks 19 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 8 . 5 Impact 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 5 Slashing 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37816 | 103 223 1247 1311 1118 850 . 76 74 1886 276 1182 1577 538 381 . 2279 . 535 636 10398 2125 . 982 1953 113 3577 717 1375 194 411 423 1256 Guns 6250 | 102 218 422 877 983 527 . 63 74 606 273 . . . . . . . . . 822 . . . . . . 494 789 . . . . Cannons 15597 | . . . 434 . . . . . 936 . 696 1062 158 27 . 1328 . 404 471 6585 . . 560 680 . 447 223 . . 288 417 881 Explosions 14224 | . . 825 . 135 323 . . . 344 . 427 515 378 354 . 951 . 131 165 2252 1889 . 384 1123 . 2908 . 551 194 . . 375 Melee 257 | . . . . . . . . . . . . . . . . . . . . 134 . . . . . . . . . 123 . . Ramming 96 | 1 5 . . . . . 13 . . 3 59 . 2 . . . . . . . 7 . . . . . . . . . 6 . Kinetic 8332 | 102 218 422 1065 737 . . . . 354 273 . 344 108 . . 364 . . . 1533 . . 560 680 . 256 527 789 . . . . Thermal 11612 | . . . 246 381 527 . 63 74 689 . 148 1112 50 27 . 1142 . 535 471 4009 . . . 24 113 191 190 . 34 288 417 881 Explosive 11852 | . . 825 . . 323 . . . 344 . 427 . 378 354 . 693 . . . 1543 1889 . 384 1123 . 2908 . 286 . . . 375 Electromagnetic 4412 | . . . . . . . . . 499 . 548 121 . . . 80 . . 165 2574 . . . . . . . 265 160 . . . Impact 123 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 123 . . Slashing 1389 | . . . . . . . . . . . . . . . . . . . . 739 229 . 38 126 . 222 . 35 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 46 | . 2 2 2 . . . . . . 1 2 2 2 2 2 2 . . . 46 46 . . 3 3 13 1 1 1 . . 3 Average Corruption 7 | . 2 2 2 . . . . . . 1 1 1 2 2 2 1 . . . 23 46 . . 2 3 13 1 1 1 . . 3 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 323 | . 7 10 41 . . . . . . 3 12 11 6 6 1 8 . . . 136 23 . . 12 5 32 . 7 1 . . 2 Message Errors 77 | . 2 2 11 . . . . . . 1 2 4 2 2 . 2 . . . 27 6 . . 4 1 7 . 3 . . . 1 Matter Fused 74 | . 2 1 8 . . . . . . . 3 2 1 3 1 3 . . . 31 5 . . 2 2 8 . 1 . . . 1 Heat Flow Errors 35 | . 1 4 5 . . . . . . . 1 2 3 . . 2 . . . 9 3 . . 2 . 2 . 1 . . . . Energy Discharges 33 | . 2 . 4 . . . . . . 2 . . . 1 . . . . . 16 1 . . . 1 5 . . 1 . . . Parts Rejected 3 | . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 3 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 42 | . . 1 6 . . . . . . . 1 1 . . . . . . . 16 7 . . 3 1 6 . . . . . . Data Loss (major) 11 | . . . 1 . . . . . . . . 1 . . . . . . . 7 1 . . 1 . . . . . . . . Misfires 10 | . . . 2 . . . . . . . 1 1 . . . . . . . 2 . . . . . 3 . 1 . . . . Alerts 8 | . . . 1 . . . . . . . 2 . . . . . . . . 5 . . . . . . . . . . . . Weapon Failures 27 | . . . 2 . . . . . . . 1 . . . . 1 . . . 21 . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 910 | . . 29 . . 11 . . . 15 . 75 68 12 39 . 56 . 15 62 268 24 . 17 40 . 32 . . . 75 50 22 Projectiles 436 | . . . . . . . . . 5 . 2 11 2 12 . 39 . 15 62 136 23 . 17 40 . . . . . . 50 22 Explosions 384 | . . 29 . . 11 . . . 10 . 73 57 10 27 . 17 . . . 117 1 . . . . 32 . . . . . . Melee 90 | . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . 75 . . Knockbacks 40 | . . . 7 . . . 1 . . . . 4 . . . 5 . . . 16 . . 2 5 . . . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 37 | . . . 6 . . . . . . . . 4 . . . 4 . . . 16 . . 2 5 . . . . . . . . Secondary 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 967 | . . . . . 39 . . . . . 85 213 36 44 . 173 . 26 . 179 . . . . . . . 38 . . 3 131 Shots 29 | . . . . . 1 . . . . . 3 2 2 1 . 6 . 1 . 7 . . . . . . . 5 . . . 1 Rammed 5 | 1 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Targets Rammed 17 | 1 1 . . . . . 1 . . 1 9 . 1 . . . 1 . . . 1 . . . . . . . . . 1 . Kicked 12 | . . . . . . . 1 . . 1 9 . . . . . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 488 | . 192 220 260 437 93 . 18 72 233 198 488 305 255 57 . 470 33 129 45 282 266 334 117 182 . 199 . 47 . 2 384 141 Average Temperature 93 | . 67 79 53 178 29 . 8 35 68 82 164 85 109 33 . 104 22 44 17 83 116 159 47 45 . 57 . 47 . 2 123 21 Received Heat Transfer 3435 | . 30 80 216 219 162 . . . 486 108 139 129 . . . 297 . 63 81 675 45 . 147 57 . 210 84 153 . 36 . 18 Effects 20 | . . . . 3 . . . . 3 . 8 2 1 . . 3 . . . . . . . . . . . . . . . . Shutdowns 5 | . . . . 2 . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . Interference 8 | . . . . . . . . . 3 . 1 2 . . . 2 . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 1 . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Parts Fried 25 | . . . . . . . . . 3 . 2 1 . . . . . . . 13 . . . . . . . 3 . 3 . . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Melted 4 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . Combat Hostiles 4 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . 1 . . Parts Melted 29 | . . . . 2 1 . . . 4 . . 1 . . . . . . 2 15 . . . . . . . . 1 2 . 1 Heat Transferred 16596 | . . . 310 999 1480 . 148 185 1406 . 250 1450 100 50 . 732 . 450 574 6065 . . . 100 500 300 300 . 50 259 296 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . . . . . . . . . 3 . 1 1 2 . . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Peak Influence 1827 | 5 161 109 . 389 395 . 35 35 1439 865 1139 763 . . . . 84 . . . . 456 . . . . 410 . . 226 367 1827 Initial 701 | . 3 62 . 192 151 . . 13 22 701 555 597 . . . . 84 . . . . 456 . . . . 179 . . 54 80 201 Average 420 | 2 71 44 . 292 260 . 33 24 793 811 844 314 . . . . 54 . . . . 414 . . . . 266 . . 123 251 719 Maximum Alert Level 5 | . . . . 1 1 . . . 4 3 4 3 . . . . . . . . . 2 . . . . 2 . . 1 1 5 Low Security (%) 37 | 100 100 100 . 17 18 . 100 100 4 . . 55 . . . . 100 . . . . 1 . . . . 19 . . 85 29 . Level 1 21 | . . . . 82 81 . . . 11 . . . . . . . . . . . . 24 . . . . 78 . . 14 70 35 Level 2 16 | . . . . . . . . . 22 . 32 25 . . . . . . . . . 74 . . . . 2 . . . . 41 Level 3 17 | . . . . . . . . . 44 100 47 17 . . . . . . . . . . . . . . . . . . . . Level 4 5 | . . . . . . . . . 16 . 20 . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Squads Dispatched 34 | . . . . 1 1 . . . . 2 . 3 . . . 1 . . . . . . . . . 1 2 . . 2 2 19 Investigation 8 | . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . 1 1 2 Extermination 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Reinforcement 9 | . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 4 Assault 14 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Distress Signals 12 | . 1 . . 1 . . . . . 1 . 2 . . . . . . . . . . . . . . . . . 3 . 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 542 | . 11 22 54 20 14 . 1 1 32 11 18 19 5 6 . 23 . 4 9 115 10 . 19 12 . 27 11 13 4 14 16 51 Peak Tracking Total 21 | . 5 6 6 6 4 . 1 2 4 4 5 3 4 3 . 7 . 4 4 7 5 . 5 4 . 10 7 4 4 3 6 21 Tactical Retreats 51 | . . 2 3 3 1 . . . 2 2 2 1 . 2 . 2 . . . 18 . . . . . . 1 1 . 3 3 5 Traps | -11 -10 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Traps Triggered 22 | . 1 1 2 . . . . . 7 . 4 3 . . . . . . . . . . . . . . . . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . 2 . . . . . . . . . 4 1 . . . . 3 . 1 . . 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Disabled 27 | . . 1 1 . 1 . . . 2 2 3 4 . . . 1 . . . 4 . . . . . 1 2 . . . . 5 Max in Single Turn 3 | . . 1 1 . 1 . . . 1 1 2 3 . . . 1 . . . 1 . . . . . 1 1 . . . . 1 Garrison Access 7 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 4 Phase Generator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Accessed 68 | . 1 1 2 1 . 2 . 2 5 4 3 6 . . 4 . 4 . . . . 1 . . 8 . 1 . 1 4 8 10 Terminals 36 | . 1 . . 1 . . . 1 5 3 3 4 . . . . 1 . . . . . . . . . . . 1 4 7 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 4 Total Hacks 193 | . 1 1 10 2 . 5 . 4 13 9 5 11 . . 31 . 10 . . . . 1 . . 47 . 2 . 1 7 21 12 Successful 137 | . . 1 10 . . 5 . 2 2 4 3 4 . . 31 . 7 . . . . 1 . . 47 . 2 . 1 1 9 7 Failed 56 | . 1 . . 2 . . . 2 11 5 2 7 . . . . 3 . . . . . . . . . . . . 6 12 5 Catastrophic 19 | . . . . 2 . . . 2 3 1 . 3 . . . . . . . . . . . . . . . . . 2 3 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . 1 . . . . 1 . . . 4 . . . . . . 1 . . 4 . . . . . . . . . . 11 2 Terminals 77 | . 1 . . 2 . . . 3 13 8 5 8 . . . . 2 . . . . . . . . . . . 1 7 20 7 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 4 Terminal Hacks 116 | . . 1 10 . . 5 . 1 2 3 3 2 . . 31 . 1 . . . . . . . 47 . . . 1 1 6 2 Record 60 | . . . 9 . . 4 . . . . . . . . 11 . . . . . . . . . 35 . . . 1 . . . Part Schematic 15 | . . . . . . . . . . . . . . . 11 . . . . . . . . . 4 . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 10 | . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 4 . . . . . 2 . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Garrison Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Scan Component 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 9 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . . . 1 4 Unlock Access 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 4 Unauthorized Hacks 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 Terminals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Search 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 1 . . 1 . . . 2 5 3 2 5 . . . . 3 . . . . . . . . . . . . 4 6 4 Full Trace Events 8 | . . . . 1 . . . . 3 1 . 1 . . . . . . . . . . . . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . . . . . . . . . . . . . . 11 . 1 . . 14 . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Time 99 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Jun Mat Min Sub Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Used RIF Installer 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . purge_threat 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Attached 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . 7 . . . . . . 1 . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total Allies 20 | . . 3 . . 2 . . . 9 . . 1 . . . 2 . . . . . . . . . 2 . . . . 1 . Largest Group 4 | . . 3 3 . 2 2 . . 4 2 . 1 . . . 1 . . . . . . . . . 2 2 . . . 1 . Highest-Rated Group 98 | . . 40 40 . 41 41 . . 84 51 . 26 . . . 96 . . . . . . . . . 98 98 . . . 45 . Highest-Rated Ally 96 | . . 16 16 . 31 31 . . 31 31 . 26 . . . 96 . . . . . . . . . 49 49 . . . 45 . Total Orders 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Ally Attacks 78 | . . 10 12 . . . . . 28 11 . . . . . 7 . . . . . . . . . . 10 . . . . . Total Damage 1850 | . . 74 124 . . . . . 586 313 . . . . . 239 . . . . . . . . . . 514 . . . . . Kills 20 | . . 2 . . . . . . 7 4 . . . . . 1 . . . . . . . . . . 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 17 | . . 1 3 . 2 . . . . . . . 1 . . 2 . . 1 2 1 . 1 1 . . . 1 1 . . . Drone Launches 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Drone Recoveries 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Exploration | -11 -10 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Turns Passed 27166 | 112 304 1213 2928 627 910 429 357 313 2530 252 1097 1578 723 304 151 1127 635 498 559 3431 410 405 537 588 423 733 683 1508 152 468 253 928 Spaces Moved 15886 | 40 146 676 1959 318 471 232 179 159 1168 108 470 595 308 127 99 554 265 238 219 1326 238 282 227 250 216 338 254 590 89 857 567 2321 Core 218 | 3 . . 215 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4582 | 37 146 676 197 . . . . . . . 69 595 308 127 99 554 265 238 219 390 . . . . . . 72 590 . . . . Legs 5129 | . . . . 318 471 232 179 159 1168 108 401 . . . . . . . . 905 238 282 227 233 . 207 1 . . . . . Wheels 2123 | . . . 1547 . . . . . . . . . . . . . . . . 31 . . . 17 216 131 181 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3834 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 857 567 2321 Fastest Speed 11 | 50 160 160 110 90 105 185 185 185 185 185 180 160 225 225 145 148 148 148 230 125 127 130 200 134 116 145 130 240 39 24 25 11 Average Speed 139 | 151 160 160 129 104 155 185 185 185 185 185 190 227 225 225 150 171 225 193 230 177 158 134 201 197 159 175 195 240 39 26 25 21 Slowest Speed 320 | 160 160 160 240 110 185 185 185 185 185 185 320 240 225 225 225 228 228 230 230 320 197 200 204 204 200 265 270 240 39 39 27 28 Overloaded Moves 88 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 10 10 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 5 23 99 93 36 95 62 54 19 95 20 54 21 52 26 70 77 5 41 51 88 52 7 37 52 62 56 2 69 13 26 24 61 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 10 | . . . 2 . 1 1 . . . . . . . . 1 1 . . . . . . . . 3 . . 1 . . . . Known Exits Taken 9 | . . . . 1 . . . 1 . 1 . 1 . . . . 1 . . . . 1 1 . . . . . . 1 1 . Unknown Exits Taken 21 | 1 1 1 1 . 1 1 1 . . . . . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 . . . Scrap Searched 39 | . . 1 11 . 3 . . . . . . . 4 3 . 4 . . 1 4 2 . 1 2 . . . 2 1 . . . Spaces Dug 136 | . . . 6 . . . . . . . . 1 . . . 9 2 9 6 2 . . 1 . . . . . . 15 6 79 Terrain Destroyed 1029 | . . 80 19 18 30 . . . 10 . 85 16 24 28 . 49 2 16 12 126 80 . 62 81 . 86 4 25 9 19 13 135 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 Projectile 250 | . . . 19 3 . . . . 1 . . 8 1 . . 12 2 12 9 11 3 . 33 16 . 8 4 3 . 17 13 75 AOE 774 | . . 80 . 15 30 . . . 9 . 85 8 23 28 . 37 . 4 3 115 77 . 29 65 . 78 . 22 9 . . 57 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total 19162 | 70 191 750 2196 522 598 232 197 171 1414 133 608 749 325 139 102 648 302 251 244 1854 258 311 265 300 275 431 400 634 206 1036 662 2688 Wait 1182 | 7 8 29 43 123 86 . 12 2 35 11 45 74 2 1 . 7 7 1 . 80 7 . 12 1 . 14 84 3 86 117 67 218 Move 15798 | 40 145 675 1958 317 470 231 178 159 1167 108 469 594 307 126 98 553 264 237 218 1325 237 281 226 249 215 337 253 589 88 834 548 2302 Hop 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 8 Pick Up 164 | 5 11 2 11 9 4 1 1 . 9 . 7 8 2 2 . 8 5 . 3 30 2 1 . 7 8 1 9 1 6 4 2 5 Fast Attach 185 | 7 . 3 13 11 1 . . 3 5 . 4 3 . . 2 8 6 1 . 37 . 10 . 2 7 2 14 3 4 18 6 15 Attach 105 | . . 5 5 1 2 . . 1 2 . 7 4 . . . 6 1 . 3 27 . 3 3 5 2 6 3 2 6 3 1 7 Detach 62 | . . 1 4 3 3 . . 2 1 . 5 1 . . . 2 1 . . 6 . 7 . . 3 1 7 2 2 6 2 3 Swap 129 | . 3 3 5 4 4 . . . 11 . 9 11 2 2 . 6 6 . 2 30 1 1 2 6 3 9 . 2 2 3 1 1 Drop 194 | . 8 . 33 2 1 . 1 . 18 . 7 7 2 2 2 10 10 . . 26 . 8 . 1 12 1 3 1 10 9 5 15 Fire 1126 | 11 15 32 114 52 27 . 4 4 68 13 36 47 9 6 . 44 1 12 18 287 10 . 22 29 24 24 27 31 2 27 21 109 Melee 19 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 8 . 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . . . 1 . . 1 9 . . . . . . . . . 1 . . . . . . . . . . . Crush 3 | . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . 30 . 10 . . . . . . . . . . . . . . . . . . . . . Rewire 110 | . . . 1 . . . . . 68 . . . . . . 4 . . . . . . . . 1 36 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat / *Mat / [*Rec]) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research (discovered 4 exits: *Acc x3 / *Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 113 | -11/Junkyard | Entered Materials 307 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 6) 417 | -10/Materials | Entered Mines 569 | -10/Mines | Learned Materials terminal intel 673 | -10/Mines | Discovered new exit (range 8) 718 | -10/Mines | Discovered new exit (range 7) 726 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 748 | -10/Mines | Destroyed YI-UF0 754 | -10/Mines | Found Prototype Storage 777 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 816 | -10/Mines | Assembled infested the area 859 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 884 | -10/Mines | Lost 5 parts (1p1n1u2w) 895 | -10/Mines | Destroyed 8 combat bots 975 | -10/Mines | Core integrity fell below 50% 1033 | -10/Mines | Discovered new exit (range 5) 1079 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1630 | -10/Mines | Entered Subcaves 1630 | -10/Subcaves | Accompanied by 3 allies 1680 | -10/Subcaves | Discovered new exit (range 7) 1781 | -10/Subcaves | Learned Materials emergency access door positions 1801 | -10/Subcaves | Learned location of Zion (-6) 1801 | -10/Subcaves | Met a Zionite searching for "candidates" 1923 | -10/Subcaves | Ambushed by swarm of Subdwellers 2110 | -10/Subcaves | Discovered new exit (range 9) 2217 | -10/Subcaves | Build established: Subdweller-Mutant 2871 | -10/Subcaves | Visited 4L-MR0's lab 2899 | -10/Subcaves | Found Arachnoskeleton 3090 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3215 | -10/Subcaves | Ambushed by Subdweller buried in earth 3237 | -10/Subcaves | Core integrity fell below 20% 3390 | -10/Subcaves | Learned location of Mines (-9) 3406 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3417 | -10/Subcaves | Learned 2 Materials zone layouts 3419 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3585 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3704 | -10/Subcaves | Visited Clippyterm 3722 | -10/Subcaves | Build established: Derelict-Mutant 3807 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4042 | -10/Subcaves | Build established: Subdweller-Mutant 4291 | -10/Subcaves | Discovered new exit (range 5) 4435 | -10/Subcaves | Build established: Mutant 4558 | -10/Subcaves | Entered Materials 4558 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4559 | -9/Materials | Identified exit to Mines 4559 | -9/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 4561 | -9/Materials | Loaded intel: 12 terminal locations 4635 | -9/Materials | Discovered new exit (range 16) 5174 | -9/Materials | Discovered new exit (range 16) 5185 | -9/Materials | Entered Mines 5210 | -9/Mines | Met a Derelict shopkeep closing up shop 5336 | -9/Mines | Discovered new exit (range 16) 5580 | -9/Mines | Learned Materials terminal intel 5589 | -9/Mines | Learned location of Storage (-9) 5889 | -9/Mines | Discovered new exit (range 11) 6073 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6074 | -9/Mines | Discovered new exit (range 5) 6095 | -9/Mines | Entered Exiles 6095 | -9/Exiles | Accompanied by 2 allies 6125 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6140 | -9/Exiles | Met 8R-AWN 6171 | -9/Exiles | Met EX-HEX 6221 | -9/Exiles | Met EX-BIN 6247 | -9/Exiles | Aligned with FarCom system 6249 | -9/Exiles | Given EX-Vault access code 6292 | -9/Exiles | Opened EX-Vault 6305 | -9/Exiles | Found Supersonic Drone Bay 6368 | -9/Exiles | Exiles lab attacked by MAIN.C 6503 | -9/Exiles | Discovered new exit (range 14) 6524 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 6524 | -9/Exiles | Entered Mines 6849 | -8/Mines | Discovered new exit (range 12) 6881 | -8/Mines | Entered Materials 6881 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 6882 | -8/Materials | Loaded intel: 12 terminal locations 7194 | -8/Materials | Identified exit to Garrison 7194 | -8/Materials | Entered Garrison 7288 | -8/Garrison | Triggered checkpoint 7562 | -8/Garrison | Triggered checkpoint 7588 | -8/Garrison | Triggered checkpoint 7626 | -8/Garrison | Destroyed 7 combat bots 7890 | -8/Garrison | Discovered new exit (range 10) 8145 | -8/Garrison | Build established: Commander-Mutant 8164 | -8/Garrison | Triggered checkpoint 8329 | -8/Garrison | Installed Relay Interface Framework 8457 | -8/Garrison | Discovered new exit (range 11) 8500 | -8/Garrison | Triggered checkpoint 8588 | -8/Garrison | Build established: Scavenger-Mutant 8616 | -8/Garrison | Triggered checkpoint 8956 | -8/Garrison | Triggered checkpoint 8982 | -8/Garrison | Discovered new exit (range 13) 9131 | -8/Garrison | Discovered new exit (range 79) 9131 | -8/Garrison | Discovered new exit (range 6) 9131 | -8/Garrison | Discovered new exit (range 57) 9309 | -8/Garrison | Rescued a captive Derelict 9309 | -8/Garrison | Rescued a captive Derelict 9371 | -8/Garrison | Expanded RIF knowledge: Command Fork 9724 | -8/Garrison | Entered Materials 9724 | -8/Materials | Accompanied by 2 allies 9976 | -8/Materials | Identified exit to Garrison 9976 | -8/Materials | Entered Garrison 10065 | -8/Garrison | Learned Factory security intel 10171 | -8/Garrison | Phase Generator disabled 10342 | -8/Garrison | Triggered checkpoint 10368 | -8/Garrison | Triggered checkpoint 10518 | -8/Garrison | Build established: Mutant 10612 | -8/Garrison | Triggered checkpoint 10738 | -8/Garrison | Triggered checkpoint 10768 | -8/Garrison | Triggered checkpoint 10842 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 11023 | -8/Garrison | Discovered new exit (range 12) 11073 | -8/Garrison | Entered Factory 11073 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11200 | -7/Factory | Build established: Scavenger-Mutant 11680 | -7/Factory | Build established: Mutant 12473 | -7/Factory | Identified exit to Lower Caves 12651 | -7/Factory | Entered Lower Caves 12907 | -7/Lower Caves | Encountered a Warlord checkpoint 13343 | -7/Lower Caves | Discovered new exit (range 8) 13374 | -7/Lower Caves | Entered another Lower Caves area 13633 | -7/Lower Caves | Discovered new exit (range 10) 13678 | -7/Lower Caves | Entered Data Miner 13679 | -7/Data Miner | Discovered new exit (range 6) 13707 | -7/Data Miner | Met Data Miner 13742 | -7/Data Miner | Learned location of Section 7 (-3) 13742 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13762 | -7/Data Miner | Received God Mode back door access code from Data Miner 13829 | -7/Data Miner | Entered Proximity Caves 13849 | -6/Proximity Caves | Escorted by Enhanced Grunt 14167 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14215 | -6/Proximity Caves | Destroyed 8 combat bots 14220 | -6/Proximity Caves | Lost 3 parts (1p1u1w) 14305 | -6/Proximity Caves | Learned Factory trap positions 14948 | -6/Proximity Caves | Discovered new exit (range 5) 14956 | -6/Proximity Caves | Entered Factory 14956 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 14957 | -6/Factory | Loaded intel: 75 trap records 15248 | -6/Factory | Build established: Skirmisher 15426 | -6/Factory | Discovered new exit (range 13) 15456 | -6/Factory | Identified exit to Lower Caves 15591 | -6/Factory | Entered Lower Caves 15638 | -6/Lower Caves | Build established: Mutant 15754 | -6/Lower Caves | Ambushed by wild Derelicts 16070 | -6/Lower Caves | Discovered new exit (range 9) 16085 | -6/Lower Caves | Encountered a Warlord checkpoint 16089 | -6/Lower Caves | Entered another Lower Caves area 16614 | -6/Lower Caves | Discovered new exit (range 14) 16623 | -6/Lower Caves | Learned 4 Factory zone layouts 16648 | -6/Lower Caves | Entered Zion 16834 | -6/Zion | System corruption reached 10% 16851 | -6/Zion | System corruption cleaned by Quarantine Array 16858 | -6/Zion | RIF detected upon attempting to enter Zion 16858 | -6/Zion | Attacked by Zionites 16858 | -6/Zion | Spotted 7H-B9N(B) 16858 | -6/Zion | Spotted 86-ISN(B) 16902 | -6/Zion | Lost 4 parts (1p2n1u) 17010 | -6/Zion | Destroyed 86-ISN(B) 17138 | -6/Zion | Destroyed 7H-B9N(B) 17162 | -6/Zion | Lost 4 parts (1p2n1u) 17435 | -6/Zion | Build established: Scavenger-Mutant 17636 | -6/Zion | Discovered new exit (range 15) 17766 | -6/Zion | Destroyed Imprinter 17769 | -6/Zion | Extracted access codes from Imprinter's data core 18009 | -6/Zion | Lost 4 parts (2p1n1w) 18073 | -6/Zion | Learned 4 Factory zone layouts 18120 | -6/Zion | Core integrity fell below 50% 18376 | -6/Zion | System corruption reached 30% 18407 | -6/Zion | Lost 10 parts (1p4n4u1w) 18416 | -6/Zion | Core integrity fell below 20% 18440 | -6/Zion | Learned Factory interactive machine intel 18690 | -6/Zion | Found Corrupted Prototype Special Weapon 18848 | -6/Zion | Found Prototype Special Weapon 18848 | -6/Zion | Identified RU-N14's Throwing Claymores (x2) 18854 | -6/Zion | Found RU-N14's Throwing Claymores 18857 | -6/Zion | Found RU-N14's Throwing Claymores 18861 | -6/Zion | Found RU-N14's Throwing Claymores 19658 | -6/Zion | Lost 5 parts (1p2n2u) 19665 | -6/Zion | Opened final containment barrier to the Deep Caves 19693 | -6/Zion | Discovered new exit (range 3) 19693 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20079 | -6/Zion | Entered Proximity Caves 20196 | -5/Proximity Caves | Spotter reported a threat 20249 | -5/Proximity Caves | Spotter reported a threat 20280 | -5/Proximity Caves | Learned Factory stockpile data 20327 | -5/Proximity Caves | Spotter reported a threat 20473 | -5/Proximity Caves | Discovered new exit (range 10) 20489 | -5/Proximity Caves | Entered Factory 20489 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20490 | -5/Factory | Identified exit to Upper Caves 20493 | -5/Factory | Loaded intel: 52 interactive machine locations 20789 | -5/Factory | Search patrols dispatched 20894 | -5/Factory | Entered Upper Caves 20981 | -5/Upper Caves | Encountered a Warlord checkpoint 21055 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21279 | -5/Upper Caves | Destroyed 9 combat bots 21281 | -5/Upper Caves | Identified exit to Upper Caves 21431 | -5/Upper Caves | Entered another Upper Caves area 21461 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21518 | -5/Upper Caves | Lost 6 parts (2p2n1u1w) 21664 | -5/Upper Caves | Learned Factory trap positions 22011 | -5/Upper Caves | Discovered new exit (range 5) 22019 | -5/Upper Caves | Entered Zhirov 22020 | -5/Zhirov | Discovered new exit (range 3) 22051 | -5/Zhirov | Met Zhirov 22088 | -5/Zhirov | Learned location of Quarantine (-3) 22088 | -5/Zhirov | Learned location of Testing (-2) 22088 | -5/Zhirov | Learned location of Command (-1) 22117 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22143 | -5/Zhirov | Found Alien Artifact 22143 | -5/Zhirov | Identified Integrated Dissipator 22143 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22172 | -5/Zhirov | Found Alien Artifact 22442 | -5/Zhirov | Entered Proximity Caves 22443 | -4/Proximity Caves | System corruption reached 10% 22809 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22900 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22990 | -4/Proximity Caves | Destroyed 17 combat bots 22990 | -4/Proximity Caves | Lost 10 parts (2p4n3u1w) 23161 | -4/Proximity Caves | Discovered new exit (range 7) 23175 | -4/Proximity Caves | Entered Factory 23175 | -4/Factory | Accompanied by 2 allies 23175 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23176 | -4/Factory | Loaded intel: 60 trap records 23216 | -4/Factory | Discovered new exit (range 7) 23311 | -4/Factory | Repaired Hvy. Antimatter Reactor 23858 | -4/Factory | Entered Upper Caves 25222 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25323 | -4/Upper Caves | Discovered new exit (range 19) 25366 | -4/Upper Caves | Entered another Upper Caves area 25401 | -4/Upper Caves | Lost 5 parts (1p3n1u) 25442 | -4/Upper Caves | Learned 4 Research zone layouts 25452 | -4/Upper Caves | Discovered new exit (range 17) 25518 | -4/Upper Caves | Entered Research 25518 | -3/Research | Evolved 2 slots: Propulsion x2 25530 | -3/Research | Discovered new exit (range 14) 25755 | -3/Research | Discovered new exit (range 20) 25835 | -3/Research | Build established: Sprinter 25841 | -3/Research | Spotted B-86 Titan 25857 | -3/Research | Incoming investigation squad redirected 25975 | -3/Research | Found Exp. Signal Interpreter 25986 | -3/Research | Identified exit to Research 25986 | -3/Research | Entered another Research area 25986 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26022 | -2/Research | Found Quantum Capacitor 26044 | -2/Research | Spotted B-90 Cyclops 26053 | -2/Research | Discovered new exit (range 11) 26079 | -2/Research | Identified exit to Testing 26213 | -2/Research | Identified exit to Access 26239 | -2/Research | Entered Access 26239 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 26269 | -1/Access | Lost 3 parts (1p2u) 26291 | -1/Access | Spotted B-99 Colossus 26396 | -1/Access | Incoming investigation squad redirected 26489 | -1/Access | Search patrols dispatched 26627 | -1/Access | Found Prototype Processor 26627 | -1/Access | Identified Exp. Core Analyzer 26699 | -1/Access | Identified exit to Surface 26739 | -1/Access | Search patrols dispatched 26951 | -1/Access | Maximum security lockdown engaged 27003 | -1/Access | Identified Transdimensional Reconstructor 27003 | -1/Access | Warped through subspace 27035 | -1/Access | Crushed by falling debris 27149 | -1/Access | Spotted B-99 Colossus 27150 | -1/Access | Spotted B-99 Colossus 27167 | *** | Escaped! Last Messages --------------- Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. ALERT: Assault forces dispatched. Knocked back. Slug penetrates Wall. Imp. Reaction Control System destroyed. Knocked back. Penetrated by Slug. Slug penetrates Reinforced Barrier. Penetrated by Slug. Mic. Antimatter Reactor destroyed. Penetrated by Slug. Slug penetrates Sealed Heavy Doors. B-99 Colossus activates siege mode. Slug penetrates Sealed Heavy Doors. Main Access Shell breached. Slug penetrates Sealed Heavy Doors. [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ?????????# # + "" #???#####?????????# | | ########## # # """ #?? % ?????????# | | # # """ #?? #????????# | | " # #? """ #????????# | | ######## # #? """ #????###### | | #??????# # # ! R" ?????# | | #??????# ######## # """ #????# | | #??????# #??????# + "" #????# ### | | #??????# #??????# # #????# # | | #??????#########??????# # #????# # | | #????????????????????## ##########????# # | | #????????????????????# ############## # | | #????????????????????# # | | #????????????????????# " | | #????????????????????# ####### ######## | | #????????????????????######?????#w #??????# | | #???????????????????????????????# #??????# | | #???????????????????????????????# #??????# | | #???????????????????????????????# #??????# | | #???????????????????????????????# #??????# | | #???#########??######????"####### #??????##" | | #???# % "??" ?????" #???????# | | *% #??## % BB "??" ??????" g#???????# | | ] ####" BB "?"" """"""??" #?######## | | ] """ " "??" #?# """T | | " " "@ "??" g #?# """ | | % % " " "" "??" #?# | | """ " "??" #?#! | | ########## BB ""?" """"""??" #?# | | ?????????# BB "??" ???????"""" """ #?# | | ?????????# "??" ???????"""" """ #?# """"" | | ?????????#####################"####### #?# """"" | | ????????????????# # #??????# #?# """"" | | ????????????????# ## ######### #?# """"" | | ?????????????????# " #?# """"" | | ??????????????????# # ### | | ????????????????????# h # # " | | ????????????????????# h # ########## | | ????????????????????# # #????????? | | ????????????????????# # #????????? | | ????????????????????# # #????????? | | ????????????????????# # #????????? | | ????????????????????# # #????????? | | #?????????????###############+######## #??????#?? | | #?????????????# # ####### ##### #?? | | #?????????????# !=# #?? | | #?????????????# !=" #?? | | #?????????????# # ####### ###+####?? | | #?????????????# ######?????# #????????? | | #?????????????# #??????????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Coolant Potential 100 Energy Generation 70 Energy Capacity 665 Matter Stores 1739 Matter Capacity 1800 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Additional Mass Support 12 Armor Coverage 800 Resistance: KI 25 Core Shielding 30 Power Shielding 66 Utility Shielding 90 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Core Analysis 8 Recoil Reduction 4 Particle Charging 25 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 41 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Adv. Particle Charger | -7/Data Miner | Free Adv. Energy Well | -6/Factory | Scanalyzed Imp. Proton Missile Launcher | -6/Zion | Archive Imp. Remote Datajack | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Thermal Generator | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-54 Guardian | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive H-55 Commando | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- True Cogmind Challenges ------------ None Game ------ Seed GatlingIonicInitializer Manual? 0 Play Time 03:40:55 Cumulative 347.1 hours Start 2023.06.22 @ 21:42:01 End 2023.06.27 @ 16:29:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type 0 Total 25 Types 19/0/4/2/0/0/0/0/0 Lore% 81 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 563f40da-124d-4b46-905d-d4e3af92875d