Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 16:51:52 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (260) 1300 Value Destroyed (11183) 11183 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (5195) 5195 TOTAL SCORE: 26558 Bonus ------- High Alert Combat Kills 991 Follower Combat Kills 1104 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 1170/1300 Matter 261/300 Energy 280/280 System Corruption 3% Temperature Cool (0) Movement Walking (180) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY (10) ----- Cargo Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Experimental Core Analyzer Improved Transmission Jammer Active Sensor Spoofer Improved Cloaking Device Improved Hacking Suite Relay Coupler [Sentry] (16) > --- WEAPON (3) ------- Advanced Remote Datajack Longsword +1 > --- INVENTORY (30) --- Quantum Reactor Myomer Leg Myomer Leg High-capacity Storage Unit Structural Scanner Microactuators Advanced Actuator Array Advanced Force Booster Jamming Amplifier Improved Medium Armor Plating Improved Medium Armor Plating Light Regenerative Plating Graphene Brace Advanced Focal Shield Improved Force Field Improved Remote Force Field Relay Coupler [NC] (32) Relay Coupler [Grunt] (27) Relay Coupler [Hunter] (16) Relay Coupler [Heavy] (14) Relay Coupler [Behemoth] (8) Enhanced Nova Cannon Improved KE Penetrator Helical Railgun Helical Railgun Fusion Bomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY ---------- Cargo Storage Unit Enhanced Optical Array Improved Melee Analysis Suite Experimental Core Analyzer Improved Transmission Jammer Active Sensor Spoofer Improved Cloaking Device Improved Hacking Suite Relay Coupler [Sentry] > --- WEAPON ----------- Cooled Particle Cannon Advanced Remote Datajack Longsword +1 > --- INVENTORY -------- Quantum Reactor Myomer Leg Myomer Leg High-capacity Storage Unit Structural Scanner Microactuators Advanced Actuator Array Advanced Force Booster Jamming Amplifier Improved Medium Armor Plating Improved Medium Armor Plating Light Regenerative Plating Graphene Brace Advanced Focal Shield Improved Force Field Improved Remote Force Field Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Enhanced Nova Cannon Improved KE Penetrator Helical Railgun Helical Railgun Fusion Bomb Launcher Fusion Bomb Launcher [Rating: 153] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Improved Heavy Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Light Regenerative Plating Weapon Longsword +1 Energy Gun Particle Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Fac Arm Lab Res Slots Evolved 14 | . . . 2 . . . 2 . . . 2 . . . 4 . . . 2 . . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . 1 . . . . . . . 1 . . . Utility 8 | . . . 1 . . . 1 . . . 1 . . . 2 . . . 1 . . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 198 | 7 9 5 23 3 1 3 27 13 14 5 3 8 4 . 11 11 5 13 13 17 . 3 Power 27 | 1 2 . 2 . . . 2 1 1 1 . 1 . . 3 1 . 4 3 4 . 1 Engine 9 | 1 1 . 1 . . . 2 1 . 1 . . . . . . . . 1 1 . . Core 14 | . 1 . 1 . . . . . 1 . . 1 . . 3 1 . 4 . 2 . . Reactor 4 | . . . . . . . . . . . . . . . . . . . 2 1 . 1 Propulsion 64 | 2 1 2 10 . . . 11 6 5 1 2 1 2 . 3 5 2 3 2 6 . . Treads 10 | 2 1 . 3 . . . . . . . . . . . . . . 3 1 . . . Leg 36 | . . . 3 . . . 7 2 3 . 2 1 2 . 3 4 2 . 1 6 . . Wheel 11 | . . 2 3 . . . 2 . 2 1 . . . . . 1 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . 1 . . . 2 4 . . . . . . . . . . . . . . Utility 64 | 2 2 1 4 3 1 1 9 4 4 3 1 1 1 . 5 4 2 6 6 3 . 1 Device 26 | 1 . 1 1 2 . . 2 . 1 . 1 . 1 . 2 3 2 2 4 2 . 1 Storage 6 | 1 1 . . . 1 . 1 . 1 . . . . . . . . 1 . . . . Processor 9 | . . . 1 . . . 2 1 . . . . . . 2 . . 2 1 . . . Hackware 4 | . . . . . . . . 1 . 1 . . . . . . . . 1 1 . . Protection 19 | . 1 . 2 1 . 1 4 2 2 2 . 1 . . 1 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 4 2 7 . . 2 5 2 4 . . 5 1 . . 1 1 . 2 4 . 1 Energy Gun 6 | . 3 1 . . . . . . 1 . . 1 . . . . . . . . . . Energy Cannon 4 | . . . 1 . . . . . . . . 2 . . . . . . 1 . . . Ballistic Gun 14 | 1 . 1 5 . . 1 1 1 . . . 1 . . . . 1 . . 2 . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 . . 1 1 . 1 . . 1 . . . 1 . . . 1 . . Special Weapon 5 | 1 . . . . . . . . . . . . 1 . . . . . 1 1 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 3 1 2 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 2 1 . . 2 . 2 . . 6 . . 1 1 3 2 2 2 . . Corrupted Parts 2 | . 1 . . . . . . . . . . . . . . . 1 . . . . . System Corruption 7 | . 2 . . . . . . . . . . . . . . . 5 . . . . . Parts Lost 56 | . 9 1 11 . . 2 3 . 3 1 . 1 . . 7 10 1 . 6 . . 1 Power 7 | . 1 . . . . . 1 . 1 . . . . . . 2 . . 2 . . . Propulsion 25 | . 2 1 6 . . 2 . . 1 1 . . . . 4 6 1 . 1 . . . Utility 12 | . 2 . 2 . . . 1 . 1 . . 1 . . 3 2 . . . . . . Weapon 12 | . 4 . 3 . . . 1 . . . . . . . . . . . 3 . . 1 Highest Loss Streak 6 | . 6 1 6 . . 2 2 . 1 1 . 1 . . 4 4 1 . 3 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 4 6 9 13 15 15 16 17 14 16 19 18 19 19 20 18 19 20 22 29 28 22 27 Power . | . . 1 . . . . . . . . 1 1 1 1 . . . . . 1 . 1 Propulsion 2 | 1 2 1 . 1 1 . . 1 2 4 2 2 1 1 . . . 1 6 3 . 2 Utility 11 | . 1 1 5 8 7 8 9 8 10 12 12 13 13 13 12 13 15 15 16 18 14 18 Weapon 4 | 1 1 4 6 6 6 7 6 3 3 3 3 3 4 4 3 4 4 4 4 5 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 81 | . 1 1 11 3 1 . 9 6 4 1 . 5 3 . . 4 2 5 7 2 . 16 Power 7 | . . . 2 . . . . . . . . 1 . . . . . 1 . 2 . 1 Propulsion 12 | . . . 1 . . . 2 1 2 . . . . . . . . . 5 . . 1 Utility 44 | . . 1 4 3 1 . 2 3 2 1 . 4 3 . . 3 1 4 2 . . 10 Weapon 18 | . 1 . 4 . . . 5 2 . . . . . . . 1 1 . . . . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 88 90 93 100 100 92 91 82 91 100 97 99 100 100 97 96 84 84 74 86 89 93 Engine 3 | . 12 . 1 11 11 11 8 8 6 . 7 2 . . . . . . . 3 . . Core 4 | . 1 14 9 . . . . . 2 8 . 4 7 7 11 10 5 7 6 4 . . Treads 5 | . 26 2 10 33 33 20 . . . . . . . . . . . 4 14 . . . Leg 20 | . . . 14 . . . 22 34 27 18 37 38 38 38 26 25 19 15 . 30 31 28 Wheel 2 | . . 21 4 . . 6 5 . 7 18 . . . . 1 1 . . . . . . Device 8 | . 6 11 5 6 11 1 1 1 3 . 6 10 18 23 17 11 17 6 8 9 5 13 Storage 7 | . 14 14 11 11 11 11 9 8 9 9 7 7 7 7 5 5 5 5 5 5 5 4 Processor 8 | . . . 7 11 11 11 9 1 9 9 7 2 . . 6 11 11 17 18 15 15 14 Hackware 1 | . . . . . . . . 1 . 1 7 7 4 . . . . . 2 5 10 9 Protection 6 | . 5 . 6 4 . 9 14 14 10 16 6 8 7 7 6 9 5 5 1 . . . Energy Cannon 1 | . . . 1 11 11 7 . . . . . . . . . . . . . 2 5 3 Ballistic Gun 4 | . 14 14 19 11 11 14 8 . . 2 . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . 6 10 13 15 13 14 14 15 16 16 17 16 10 5 5 4 Peak Build Rating 153 | 7 8 13 19 26 26 26 47 42 41 40 49 58 57 57 84 89 94 112 130 133 126 153 Average Rating 62 | 4 6 11 15 23 25 20 35 39 35 35 46 53 55 57 72 84 80 100 120 118 120 143 On Entrance 52 | . 6 6 13 19 26 26 19 33 41 34 39 49 55 57 57 84 78 91 112 100 126 126 Avg Prop Armor Cover (%) 8 | . . . 6 6 . 8 4 . 11 9 . . . . 10 18 . 4 24 . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 12 30 30 43 45 56 64 73 63 69 63 67 72 64 64 85 90 85 180 198 182 170 188 Greatest Support 237 | 40 40 26 40 60 60 60 62 60 60 20 74 74 76 76 80 86 91 162 237 168 168 168 Greatest Overweight (x) 9 | 1 1 1 9 1 . 3 3 1 3 3 . . . . 8 5 1 2 1 1 1 1 Average Overweight (x) . | . . 1 . . . 2 1 . 1 2 . . . . 2 1 . . . . 1 1 Largest Inventory Capacity 30 | 8 15 15 15 15 20 20 20 15 20 20 20 20 20 20 20 20 20 30 30 30 30 30 Average Capacity 20 | 7 14 15 15 15 15 20 19 14 17 20 20 20 20 20 20 20 20 24 30 30 30 30 Most Carried 30 | 6 8 15 15 15 16 17 20 15 20 20 19 20 20 20 20 20 20 30 30 30 30 30 Average Carried 19 | 4 6 9 13 14 15 16 18 14 16 19 18 19 19 20 18 19 19 24 29 28 21 27 Final Capacity 30 | 8 15 15 15 15 20 20 15 15 20 20 20 20 20 20 20 20 20 30 30 30 30 30 Final Carried 30 | 6 6 14 15 15 16 17 15 15 20 20 19 20 20 20 18 20 20 30 30 30 30 27 Class Distribution -------------------- 25% | Mutant 22% | Bothacker-Gladiator 15% | Scavenger-Mutant 9% | Gladiator 8% | Commander-Mutant 7% | Bothacker-Assassin 3% | Hauler-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Gladiator | -8/Materials Scientist-Gladiator | -8/Garrison Gladiator | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Bothacker-Assassin | -5/Factory Bothacker-Gladiator | -5/Garrison Bothacker-Gladiator | -5/Factory Bothacker-Gladiator | -5/Garrison Bothacker-Gladiator | -4/Factory Hauler-Assassin | -4/Armory Bothacker-Mutant | -4/Lab Bothacker-Assassin | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Fac Arm Lab Res Matter Collected 5423 | 303 272 195 508 62 . 171 689 326 350 172 30 291 80 30 164 289 32 432 349 576 . 102 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11438 | 144 336 113 728 24 . 392 1141 1025 727 200 98 1411 301 . 767 910 . 1301 684 968 . 168 Parts 633 | 15 14 14 54 3 . 18 87 53 47 17 4 72 9 . 35 49 . 49 38 46 . 9 Haulers Intercepted 11 | . . . 2 . . . 3 . 2 . 1 2 . . 1 . . . . . . . Recyclers Shooed 6 | 1 1 2 . . . . . . 1 . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Fac Arm Lab Res Combat Hostiles Destroyed 196 | . 7 6 13 2 . 10 29 23 13 4 2 20 2 . 9 24 . 7 10 13 . 2 Melee 124 | . . . . . . . 8 23 10 4 2 16 2 . 9 18 . 7 10 13 . 2 Guns 36 | . 7 5 8 1 . 7 7 . 1 . . . . . . . . . . . . . Cannons 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . AOE 34 | . . . 5 . . 3 14 . 2 . . 4 . . . 6 . . . . . . Classes Destroyed 17 | 2 2 1 4 . . 2 1 1 . 1 . 3 . . . . . . . . . . Worker 8 | . . . . . . 1 1 . 1 . . 4 . . . . . . 1 . . . Builder 11 | . . . 4 . . . . . . . . 4 . . 3 . . . . . . . Tunneler 5 | 4 . . . . . . 1 . . . . . . . . . . . . . . . Hauler 11 | . . . 2 . . . 3 . 2 . 1 2 . . 1 . . . . . . . Recycler 12 | 1 1 . 2 . . 1 1 . . . . 3 2 . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Operator 4 | . . . 1 . . . . . 1 . . 2 . . . . . . . . . . Watcher 11 | . 1 . 1 . . . 1 . 2 . . 1 . . . . . . 1 3 . 1 Swarmer 55 | . . 4 6 2 . 4 14 . 2 . 2 4 . . 3 14 . . . . . . Saboteur 4 | . . . . . . . . 4 . . . . . . . . . . . . . . Grunt 68 | . 7 2 5 . . 5 8 10 9 . . 11 . . . 5 . . 1 5 . . Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 33 | . . . 2 . . . 5 6 2 1 . 4 2 . 2 4 . 4 . 1 . . Hunter 14 | . . . . . . . 2 3 . . . . . . 3 1 . 1 4 . . . Programmer 20 | . . . . . . . . . . 3 . . . . 1 . . 2 5 7 . 2 Best Kill Streak 13 | 5 2 3 5 2 . 6 6 5 4 3 3 13 1 . 4 5 . 2 3 4 . 2 Combat Bots Only 9 | . 2 3 4 2 . 4 4 5 4 3 2 9 1 . 3 5 . 2 3 4 . 2 Max Kills in Single Turn 8 | 1 1 2 3 1 . 5 4 1 2 1 1 8 1 . 1 3 . 1 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 . . 3 3 . 2 . . 4 . . . 3 . . . . . . Melee 1 | . . . . . . . 1 1 1 1 1 1 1 . 1 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Fac Arm Lab Res Hostile Shots Fired 1238 | . 79 11 76 8 . 41 138 88 60 28 54 106 17 . 67 140 3 49 162 67 . 44 Missed 372 | . 22 2 27 3 . 11 37 21 19 8 27 42 6 . 22 34 . 12 47 21 . 11 Hits 866 | . 57 9 49 5 . 30 101 67 41 20 27 64 11 . 45 106 3 37 115 46 . 33 Melee 8 | . . . . . . 3 . 5 . . . . . . . . . . . . . . Projectile 858 | . 57 9 49 5 . 27 101 62 41 20 27 64 11 . 45 106 3 37 115 46 . 33 AOE 5 | . 1 . . . . . . . . . . . . . 2 2 . . . . . . Critical Strikes 39 | . . 1 1 . . 4 3 6 7 2 . 1 . . . 6 . . 2 3 . 3 Part Disruptions 3 | . . . . . . . . . . . . . . . 2 . . . . . . 1 Damage Taken 13270 | . 1006 112 570 41 . 523 1421 968 633 303 162 477 140 . 666 1952 159 803 1877 722 . 735 Core 1556 | . 170 15 103 . . 85 135 106 82 16 4 31 49 . 21 216 . 143 213 37 . 130 Absorbed by Shields 1410 | . . . . . . . . . . . 62 192 26 . 194 407 . . 293 236 . . Ignored by Resistances 235 | . . . . . . . . . . . . . . . . . . . 235 . . . Regen/Repaired (Parts) 1114 | . . . . . . . . . 138 . 172 126 . . 82 144 194 135 123 . . . Core Remaining (%) 63 | 100 . 26 . . . 53 . . . 38 . . . 88 . . . 62 . . 78 . Volleys Fired 442 | 33 86 11 68 3 . 30 43 14 4 14 . 5 12 . . 27 . 28 . 64 . . Largest 2 | 1 2 2 2 2 . 2 2 1 1 1 . 1 1 . . 1 . 1 . 1 . . Hottest 120 | 20 60 120 91 91 . 91 48 28 33 28 . 90 5 . . 90 . 90 . 90 . . Shots Fired 611 | 33 126 22 132 6 . 48 75 14 4 14 . 5 12 . . 27 . 28 . 65 . . Gun 440 | 33 117 19 127 3 . 30 64 14 2 14 . . . . . . . 17 . . . . Cannon 123 | . 9 . 1 3 . 17 . . . . . 2 . . . 17 . 11 . 63 . . Launcher 24 | . . . 4 . . 1 11 . 2 . . 3 . . . 3 . . . . . . Special 24 | . . 3 . . . . . . . . . . 12 . . 7 . . . 2 . . Kinetic 406 | 33 95 11 123 3 . 30 64 14 2 14 . . . . . . . 17 . . . . Thermal 157 | . 28 11 5 3 . 17 . . . . . 2 . . . 17 . 11 . 63 . . Explosive 24 | . . . 4 . . 1 11 . 2 . . 3 . . . 3 . . . . . . Electromagnetic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | 11 14 9 9 2 . 14 13 . 1 . . 4 12 . . 3 . . . 1 . . Robot Miss Streak 10 | 4 4 1 10 1 . 4 2 . 1 . . . 1 . . 2 . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 745 | 20 84 15 68 3 . 37 84 41 39 8 6 58 18 . 28 71 . 62 45 43 . 15 Core Hits 367 | 10 31 8 39 2 . 20 45 22 17 4 3 46 3 . 14 35 . 24 17 23 . 4 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Critical Strikes 70 | . 2 . 1 . . 1 4 6 8 1 . 5 . . 5 16 . 7 3 7 . 4 Destroy 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Sever 66 | . . . . . . . 4 6 8 1 . 5 . . 5 16 . 7 3 7 . 4 Melee Attacks 812 | . . . . . . . 49 103 63 36 13 92 8 . 40 126 6 89 95 75 . 17 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 812 | . . . . . . . 49 103 63 36 13 92 8 . 40 126 6 89 95 75 . 17 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 51 | . . . . . . . 6 1 5 . 1 15 3 . 7 . . 1 8 3 . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Follow-up Attacks 44 | . . . . . . . 2 1 1 1 . 4 1 . 3 16 . 10 5 . . . Damage Inflicted 29895 | 185 776 175 1505 51 . 847 2740 2042 2233 326 330 4118 469 . 1591 3354 . 3729 2483 2188 . 753 Guns 2951 | 185 667 127 838 30 . 370 717 . 17 . . . . . . . . . . . . . Cannons 410 | . 104 . 21 21 . 264 . . . . . . . . . . . . . . . . Explosions 3501 | . . . 612 . . 213 856 . 303 . . 1003 . . . 514 . . . . . . Melee 22869 | . . . . . . . 1167 2042 1913 326 287 3115 469 . 1591 2840 . 3729 2483 2188 . 719 Ramming 116 | . 5 . 34 . . . . . . . 43 . . . . . . . . . . 34 Kinetic 2781 | 185 631 45 786 30 . 370 717 . 17 . . . . . . . . . . . . . Thermal 723 | . 115 130 88 21 . 369 . . . . . . . . . . . . . . . . Explosive 3242 | . . . 458 . . 108 856 . 303 . . 1003 . . . 514 . . . . . . Electromagnetic 164 | . 25 . 139 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 22869 | . . . . . . . 1167 2042 1913 326 287 3115 469 . 1591 2840 . 3729 2483 2188 . 719 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 . . . . . . . 3 . . . . 1 1 6 9 13 16 16 3 Average Corruption 6 | . 2 2 . . . . . . . 2 . . . . 1 1 2 6 8 14 16 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 195 | . . 8 . . . . . . . 4 . . . . 5 11 3 23 57 72 6 6 Message Errors 54 | . . 1 . . . . . . . . . . . . . 7 . 7 17 18 2 2 Matter Fused 60 | . . 3 . . . . . . . 1 . . . . 2 3 1 7 21 16 4 2 Heat Flow Errors 18 | . . . . . . . . . . 1 . . . . 1 1 . 2 2 11 . . Energy Discharges 24 | . . 3 . . . . . . . 1 . . . . 1 . 1 3 8 7 . . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . 1 2 . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 18 | . . 1 . . . . . . . 1 . . . . 1 . 1 3 4 6 . 1 Data Loss (major) 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . Misfires 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Alerts 5 | . . . . . . . . . . . . . . . . . . 1 3 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Overload Shots 12 | . . . . . . . . . . . . 2 . . . 4 . 3 . 3 . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Overflow Damage 1936 | . . . 20 . . 43 71 7 284 . 3 425 54 . 309 128 . 49 401 58 . 84 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions 234 | . . . 20 . . 43 55 . 36 . . 7 . . . 73 . . . . . . Melee 1702 | . . . . . . . 16 7 248 . 3 418 54 . 309 55 . 49 401 58 . 84 Knockbacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . 3 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . . 75 . . . 27 . . . . . . . . 50 . . . . . . Shots 4 | . . . 2 . . . 1 . . . . . . . . 1 . . . . . . Rammed 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 3 . 5 . . . . . . . 1 . . . . . . . . . . 1 Kicked 4 | . . . 2 . . . . . . . 1 . . . . . . . . . . 1 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 68 138 50 90 . 315 24 140 44 149 . 47 . . 115 242 . 248 265 262 . . Average Temperature 63 | . 17 60 20 48 . 157 8 44 17 82 . 20 . . 56 59 . 87 98 97 . . Received Heat Transfer 3347 | . 438 51 174 . . 270 441 450 423 . 36 175 27 . 57 345 . 90 234 82 . 54 Effects 5 | . . . . . . 1 . . . . . . . . . 1 . 3 . . . . Energy Bleed 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . 1 . . . . 1 . . . . . . . . . . . 1 . 2 . . Heat Transferred 1620 | . 469 285 198 37 . 631 . . . . . . . . . . . . . . . . Parts Sabotaged 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Fac Arm Lab Res Maximum Alert Level 4 | . . . 1 . . . 1 4 2 2 1 3 2 . . 4 2 3 2 . . . Low Security (%) 49 | 100 100 100 81 100 . 100 36 . . . 54 50 36 . 100 9 . . 41 100 . 100 Level 1 22 | . . . 18 . . . 63 17 7 84 45 27 33 . . 19 . 2 51 . . . Level 2 18 | . . . . . . . . 43 92 15 . 8 29 . . 34 100 45 6 . . . Level 3 7 | . . . . . . . . 29 . . . 13 . . . 20 . 52 . . . . Level 4 2 | . . . . . . . . 9 . . . . . . . 15 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1207 | 10 75 81 268 50 . 150 394 1122 690 480 252 825 430 . 106 1207 645 866 454 84 . 30 Initial 633 | . . 15 . . . . 35 247 546 216 252 87 318 . . . 633 393 454 . . . Average 278 | 1 14 13 95 5 . 77 219 653 587 336 194 277 264 . 26 625 599 691 240 18 . 2 Influence Increases 8874 | 25 323 200 622 50 . 270 872 955 567 294 121 1194 320 . 373 1307 119 473 324 421 . 44 Destroy 0b10 Robot/C 4365 | . 140 160 320 40 . 200 580 460 300 100 60 540 80 . 220 580 60 135 150 210 . 30 Destroy 0b10 Robot/NC 379 | 25 10 . 50 . . 10 35 . 45 . 5 100 10 . 25 5 5 30 8 12 . 4 Destroy Leader 814 | . 52 30 86 10 . 30 138 10 92 10 12 128 . . 62 20 10 18 42 54 . 10 Allied During Kill 387 | . . 9 14 . . . . 1 32 2 4 176 25 . 56 51 13 . . 4 . . Successful Hack 371 | . 15 . 43 . . . 16 28 25 28 14 72 55 . 2 . . 14 36 23 . . Select Force Hacks 210 | . 30 . . . . . . . 30 . . . 150 . . . . . . . . . Disable Machine 234 | . . . 45 . . 15 . 15 . 15 . 60 . . . . . . 12 72 . . Anti-Garrison Action 738 | . . . . . . . . 300 . 100 . . . . . 200 . 138 . . . . Destroy Structure 806 | . 1 1 34 . . 15 88 126 28 39 11 73 . . 8 136 16 108 76 46 . . Lose Combat Pursuer 570 | . 75 . 30 . . . 15 15 15 . 15 45 . . . 315 15 30 . . . . Influence Decreases 8874 | 25 282 241 622 50 . 180 582 213 1356 147 408 570 1035 102 373 100 764 169 1190 352 69 44 Entered New Map 3066 | . . 26 . . . . 55 133 576 117 228 106 499 102 . . 574 169 412 . 69 . Time Decay 4257 | 25 193 195 472 50 . 160 497 . 410 . 180 334 386 . 216 . 140 . 603 352 . 44 Lost Part 503 | . 89 . 110 . . 20 30 . 30 10 . 10 . . 64 100 10 . 30 . . . Lost Ally 453 | . . 20 40 . . . . 80 40 20 . 120 . . 93 . 40 . . . . . Purge Threat 595 | . . . . . . . . . 300 . . . 150 . . . . . 145 . . . Squads Dispatched 44 | . 3 . 3 1 . . 3 . 5 . 2 5 . . 4 . 1 . 8 6 . 3 Investigation 13 | . 1 . 1 1 . . 1 . 3 . 1 . . . 1 . 1 . 1 1 . 1 Extermination 10 | . . . . . . . . . . . . 1 . . 1 . . . 4 3 . 1 Reinforcement 18 | . 2 . 2 . . . 2 . 1 . 1 2 . . 2 . . . 3 2 . 1 Assault 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Fac Arm Lab Res Distress Signals 16 | . 1 . 4 . . . 5 . 2 . . 2 . . . 2 . . . . . . Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . 2 . . 4 Distress Signals 6 | . . . . . . . . . . . . . . . . . . . 2 . . 4 Times Spotted 338 | . 27 8 31 2 . 6 37 29 27 4 7 33 3 . 18 43 1 7 28 19 . 8 Peak Tracking Total 12 | . 5 3 7 2 . 3 8 4 4 3 4 7 1 . 5 7 1 3 12 4 . 3 Tactical Retreats 26 | . 4 . 1 . . . 1 1 1 . 1 2 . . . 13 1 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Fac Arm Lab Res Traps Triggered 17 | . 2 . 1 . . . 1 1 2 . . . . . . 5 . 2 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Fac Arm Lab Res Machines Disabled 33 | . . . 3 . . 1 . 4 . 3 . 4 . . . 5 . 5 2 6 . . Max in Single Turn 2 | . . . 2 . . 1 . 1 . 1 . 1 . . . 1 . 2 1 1 . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Relay 9 | . . . . . . . . 3 . 2 . . . . . 2 . 2 . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Fac Arm Lab Res Machines Accessed 97 | . 5 . 9 1 1 . 10 3 14 4 2 8 10 . 3 1 4 1 12 6 . 3 Terminals 56 | . 3 . 7 . . . 6 3 8 4 1 7 5 . 1 1 . 1 4 4 . 1 Fabricators 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . Repair Stations 6 | . . . . . . . . . 1 . 1 . . . . . 2 . 1 1 . . Recycling Units 17 | . 2 . 1 . . . 2 . 2 . . . 5 . . . 1 . 3 . . 1 Scanalyzers 7 | . . . 1 . . . 1 . 2 . . . . . 1 . . . 1 . . 1 Garrison Access 5 | . . . . . . . 1 . 1 . . 1 . . 1 . 1 . . . . . Total Hacks 250 | . 18 . 26 1 1 . 30 7 45 8 11 13 27 . 6 2 6 2 28 12 . 7 Successful 140 | . 12 . 13 1 1 . 13 2 29 3 6 10 21 . 3 1 3 1 14 5 . 2 Failed 106 | . 6 . 12 . . . 16 5 16 5 5 3 6 . 2 1 3 1 14 7 . 4 Catastrophic 19 | . . . 1 . . . 3 . 4 2 . 1 1 . . 1 . . 3 2 . 1 Database Lockouts 4 | . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 Manual 129 | . 14 . 19 . 1 . 21 . 27 2 1 8 17 . 1 1 2 . 11 2 . 2 Terminals 154 | . 12 . 19 . . . 21 7 28 8 3 12 15 . 2 2 . 2 12 9 . 2 Fabricators 6 | . . . . . . . . . . . . . . . . . . . 5 1 . . Repair Stations 18 | . . . . . . . . . 2 . 8 . . . . . 3 . 3 2 . . Recycling Units 42 | . 6 . 4 . . . 6 . 5 . . . 12 . . . 2 . 5 . . 2 Scanalyzers 22 | . . . 3 . . . 1 . 9 . . . . . 3 . . . 3 . . 3 Garrison Access 6 | . . . . . . . 2 . 1 . . 1 . . 1 . 1 . . . . . Terminal Hacks 41 | . 2 . 4 1 1 . 3 2 6 3 . 7 3 . . 1 . 1 4 3 . . Record 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Open Door 5 | . . . . 1 . . . . . 1 . 3 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 4 | . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 . 1 . . . . . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . . . 2 . . . 1 . . . . . 1 . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 7 | . . . 1 . . . . . 1 . . 2 . . . . . . 1 2 . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 10 | . . . . . . . . . 2 . 5 . . . . . . . 2 1 . . Scan Component 5 | . . . . . . . . . 1 . 3 . . . . . . . 1 . . . Repair 4 | . . . . . . . . . 1 . 2 . . . . . . . 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 19 | . 3 . 1 . . . 3 . 2 . . . 6 . . . 1 . 2 . . 1 Report Inventory 13 | . 2 . 1 . . . 1 . 2 . . . 3 . . . 1 . 2 . . 1 Retrieve Components 6 | . 1 . . . . . 2 . . . . . 3 . . . . . . . . . Scanalyzer 14 | . . . 1 . . . . . 8 . . . . . 2 . . . 2 . . 1 Retrieve Study 14 | . . . 1 . . . . . 8 . . . . . 2 . . . 2 . . 1 Garrison Access Hacks 5 | . . . . . . . 1 . 1 . . 1 . . 1 . 1 . . . . . Unlock Access 4 | . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks 49 | . 7 . 7 . . . 6 . 10 . 1 2 12 . . . 1 . 2 1 . . Terminals 38 | . 4 . 7 . . . 6 . 9 . 1 2 7 . . . . . 2 . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 13 | . 2 . 2 . . . . . 2 . 1 2 2 . . . . . 2 . . . Skim 24 | . 2 . 5 . . . 5 . 7 . . . 5 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Patch 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 9 | . 3 . . . . . . . 1 . . . 5 . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Tunnel 7 | . 1 . . . . . . . 1 . . . 5 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . . . 1 . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 74 | . 3 . 6 . . . 9 2 10 2 2 6 6 . 2 1 3 1 12 6 . 3 Full Trace Events 10 | . . . 1 . . . 1 1 2 . 1 . . . 1 . . . 1 1 . 1 Feedback Events 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 69 | . . . . . . . . . . . . . . . . . . . 69 . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . 9 . . . Part Studies Acquired 14 | . . . 1 . . . . . 8 . . . . . 2 . . . 2 . . 1 Parts Repaired 4 | . . . . . . . . . 1 . 2 . . . . . . . 1 . . . Time 183 | . . . . . . . . . 38 . 91 . . . . . . . 54 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . 1 . . . . . 10 . . . . . 9 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Fac Arm Lab Res Used RIF Installer 4 | . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . Non-combat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robot Hacks Applied 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . . 1 . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 38 | . . . . . . . . 14 . 7 . . . . . 8 . 9 . . . . Machine Destruction 38 | . . . . . . . . 14 . 7 . . . . . 8 . 9 . . . . Attached 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 4 . 2 . . 8 . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Fac Arm Lab Res Total Allies 35 | . . 3 . . . . . 6 . 2 . 12 8 . . 3 . . . 1 . . Largest Group 12 | . . 3 2 . . . . 4 2 1 1 12 11 11 11 3 2 . . 1 . . Highest-Rated Group 256 | . . 40 24 . . . . 51 51 39 39 235 227 227 227 256 194 . . 49 . . Highest-Rated Ally 119 | . . 16 16 . . . . 31 31 39 39 31 40 40 40 119 119 . . 49 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 319 | . . 6 15 . . . . 33 31 4 15 122 21 . 35 30 5 . . 2 . . Total Damage 5304 | . . 47 114 . . . . 131 505 111 107 1666 233 . 411 1659 246 . . 74 . . Kills 40 | . . 2 3 . . . . . 5 1 1 12 2 . 2 7 4 . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Fac Arm Lab Res Active Infowar (turns) 12043 | 48 295 696 192 271 392 31 27 146 275 1 269 479 917 218 622 1451 284 892 2026 1674 126 711 Optics 7748 | . . . . . . . . . . . . . . . 584 1451 284 892 2026 1674 126 711 Sensors 694 | . . . . 271 392 31 . . . . . . . . . . . . . . . . Terrain 888 | . . 696 192 . . . . . . . . . . . . . . . . . . . Structural 6917 | . . . . . . . 27 146 275 1 269 479 917 218 622 409 197 . 1145 1417 126 669 Seismic 343 | 48 295 . . . . . . . . . . . . . . . . . . . . . Cloaking 621 | . . . . . . . . . . . . . . . . . . . . . . 621 Spoofing 1219 | . . . . . . . . . . . . . . . . 67 201 105 506 298 . 42 Jamming 2223 | . . . . . . . . . . . . . 22 . 99 . . . 659 760 . 683 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Fac Arm Lab Res Turns Passed 20006 | 200 672 852 1416 470 392 321 1923 1659 985 488 377 748 917 784 624 1451 284 906 2026 1674 126 711 Spaces Moved 10875 | 82 260 646 701 275 243 142 1040 995 575 263 232 471 524 685 316 734 142 439 937 787 52 334 Core 14 | 5 . . 4 . . . . 5 . . . . . . . . . . . . . . Treads 2155 | 77 260 64 108 275 243 23 . . . . . . . . . . . 165 937 3 . . Legs 6481 | . . . 402 . . . 564 915 335 . 232 471 524 685 234 533 142 274 . 784 52 334 Wheels 2150 | . . 582 187 . . 119 476 . 240 263 . . . . 82 201 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 75 | . . . . . . . . 75 . . . . . . . . . . . . . . Fastest Speed 26 | 50 160 105 80 160 160 145 115 26 100 100 104 104 101 106 102 102 102 102 160 113 183 179 Average Speed 136 | 153 167 118 160 162 160 157 148 115 120 114 104 104 103 106 136 155 144 129 160 134 183 181 Slowest Speed 500 | 160 240 240 500 240 160 240 192 193 315 115 104 104 106 106 190 252 181 320 240 240 183 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 31 | . . . . . . . . . . 10 . 4 . . . 10 . 7 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 62 97 65 57 64 42 71 79 62 40 12 65 91 52 13 77 7 47 29 49 6 9 Regions Visited 22 Branch Regions 9 Pre-discovered Areas 9 | . 1 . . 1 . . . . 1 . . . 6 . . . . . . . . . Known Exits Taken 10 | . . . 1 . . 1 1 . 1 . 1 . . 1 1 . 1 . 1 . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . . . . . 1 1 . . . . . . 1 . . Scrap Searched 6 | . . 1 . 2 . 2 . . . . . . . 1 . . . . . . . . Spaces Dug 227 | . . . 3 . . . 21 8 9 11 6 16 . . 5 27 4 20 39 58 . . Terrain Destroyed 558 | . . 1 37 . . 16 99 17 35 20 6 66 . . 5 48 4 96 39 69 . . Melee 162 | . . . . . . . 13 7 9 11 6 15 . . 5 21 4 9 39 23 . . Projectile 106 | . . 1 . . . . . 10 . 9 . 1 . . . 12 . 27 . 46 . . AOE 290 | . . . 37 . . 16 86 . 26 . . 50 . . . 15 . 60 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Fac Gar Fac Gar Fac Arm Lab Res Total 14644 | 127 386 703 874 293 247 189 1281 1309 771 386 349 634 889 742 470 927 215 693 1378 1269 94 418 Wait 1760 | . 21 28 25 5 . 9 60 88 69 45 97 38 325 58 99 26 50 95 289 272 1 60 Move 10858 | 81 259 645 700 274 242 141 1040 994 575 262 232 470 523 684 316 733 142 438 936 786 51 334 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 230 | 5 3 12 25 3 2 2 20 23 20 4 1 12 6 . 5 12 5 13 22 14 21 . Fast Attach 94 | 7 3 . 12 . . 2 10 16 10 . 2 1 . . 4 4 3 8 5 6 . 1 Attach 66 | . 5 4 4 . . 1 8 3 5 1 2 1 . . 8 6 . 2 5 8 . 3 Detach 25 | 1 1 . 1 . . . 6 4 1 . . . . . . 2 . 6 1 2 . . Swap 191 | . 3 2 9 5 1 4 24 13 10 10 3 19 5 . 6 11 5 15 19 25 . 2 Drop 216 | . 2 1 25 3 2 . 24 26 21 4 . 12 8 . 1 8 6 16 19 17 21 . Fire 442 | 33 86 11 68 3 . 30 43 14 4 14 . 5 12 . . 27 . 28 . 64 . . Melee 699 | . . . . . . . 46 102 56 32 12 76 6 . 31 88 4 72 82 75 . 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . 2 . . . . . . . . . . . . . . . . . . 1 Crush 6 | . 3 . 3 . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . 10 . . . . . . Rewire 44 | . . . . . . . . 26 . 14 . . 4 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Sto) -7/Storage -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown -5/Factory (discovered 3 exits: *Fac / *Upp / Gar) -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory -5/Garrison -4/Factory (discovered 4 exits: *Res / *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 201 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 516 | -10/Materials | Core integrity fell below 50% 527 | -10/Materials | Lost 3 parts (1u2w) 672 | -10/Materials | Discovered new exit (range 16) 801 | -10/Materials | Derelicts attacked the area 836 | -10/Materials | Lost 6 parts (1p2n1u2w) 873 | -10/Materials | Entered Mines 1259 | -10/Mines | Discovered new exit (range 7) 1269 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1430 | -10/Mines | Build established: Scavenger-Mutant 1466 | -10/Mines | Learned 4 Materials zone layouts 1561 | -10/Mines | Discovered new exit (range 6) 1725 | -10/Mines | Entered Materials 1725 | -9/Materials | Accompanied by 2 allies 1725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1745 | -9/Materials | Central database locked down 1883 | -9/Materials | Identified exit to Mines 2010 | -9/Materials | Lost 6 parts (4n1u1w) 2158 | -9/Materials | Discovered new exit (range 13) 2301 | -9/Materials | Lost 4 parts (1n1u2w) 2944 | -9/Materials | Identified exit to Materials 2981 | -9/Materials | Learned Storage emergency access door positions 3007 | -9/Materials | Learned location of 2 exits from Materials 3023 | -9/Materials | Learned 4 Recycling zone layouts 3027 | -9/Materials | Loaded intel: 2 repair station locations 3029 | -9/Materials | Learned 4 Recycling zone layouts 3030 | -9/Materials | Learned 2 Materials zone layouts 3141 | -9/Materials | Entered Mines 3152 | -9/Mines | Met a Derelict shopkeep closing up shop 3165 | -9/Mines | Found Powered Armor 3204 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3207 | -9/Mines | Found Prototype Device 3207 | -9/Mines | Identified Exp. Sensor Array 3345 | -9/Mines | Learned location of Storage (-7) 3393 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3416 | -9/Mines | Discovered exit to Materials (range 7) 3605 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3605 | -9/Mines | Discovered new exit (range 5) 3611 | -9/Mines | Entered Exiles 3650 | -9/Exiles | Met 8R-AWN 3679 | -9/Exiles | Met EX-HEX 3720 | -9/Exiles | Met EX-BIN 3746 | -9/Exiles | Aligned with FarCom system 3747 | -9/Exiles | Given EX-Vault access code 3784 | -9/Exiles | Opened EX-Vault 3796 | -9/Exiles | Found Longsword +1 3826 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3880 | -9/Exiles | Met EX-DEC 3990 | -9/Exiles | Discovered new exit (range 10) 4003 | -9/Exiles | Left Exiles lab with Longsword +1 4003 | -9/Exiles | Entered Mines 4311 | -8/Mines | Discovered exit to Materials (range 10) 4324 | -8/Mines | Entered Materials 4324 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4325 | -8/Materials | Identified exit to Factory 4462 | -8/Materials | Build established: Mutant 4802 | -8/Materials | Central database locked down 4826 | -8/Materials | Discovered exit to Factory (range 14) 5151 | -8/Materials | Learned Factory emergency access door positions 5230 | -8/Materials | Learned Factory trap positions 5298 | -8/Materials | Learned Factory emergency access door positions 5407 | -8/Materials | Learned Storage trap positions 5448 | -8/Materials | Learned location of 2 exits from Factory 5497 | -8/Materials | Learned location of 2 exits from Factory 5557 | -8/Materials | Learned Storage security intel 6247 | -8/Materials | Identified exit to Garrison 6247 | -8/Materials | Entered Garrison 6379 | -8/Garrison | Installed Relay Interface Framework 6381 | -8/Garrison | Triggered checkpoint 6430 | -8/Garrison | Garrison Relay disabled 6797 | -8/Garrison | Triggered checkpoint 6843 | -8/Garrison | Lost 3 allies 6862 | -8/Garrison | Discovered new exit (range 5) 6941 | -8/Garrison | Triggered checkpoint 6946 | -8/Garrison | Garrison Relay disabled 7324 | -8/Garrison | Garrison Relay disabled 7387 | -8/Garrison | Discovered new exit (range 15) 7467 | -8/Garrison | Triggered checkpoint 7562 | -8/Garrison | Discovered new exit (range 61) 7562 | -8/Garrison | Discovered new exit (range 44) 7562 | -8/Garrison | Discovered new exit (range 12) 7815 | -8/Garrison | Rescued a captive Derelict 7816 | -8/Garrison | Rescued a captive Derelict 7906 | -8/Garrison | Entered Materials 7906 | -8/Materials | Accompanied by 2 allies 7913 | -8/Materials | Imp. Hacking Suite fried by hacking feedback 7965 | -8/Materials | Repaired Titanium Leg 8112 | -8/Materials | Build established: Gladiator 8120 | -8/Materials | Core integrity fell below 50% 8216 | -8/Materials | Discovered exit to Factory (range 16) 8565 | -8/Materials | Discovered exit to Factory (range 16) 8869 | -8/Materials | Garrison activated, responded to threat 8875 | -8/Materials | Learned Factory security intel 8891 | -8/Materials | Identified exit to Garrison 8891 | -8/Materials | Entered Garrison 8931 | -8/Garrison | Triggered checkpoint 8946 | -8/Garrison | Garrison Relay disabled 8967 | -8/Garrison | Discovered exit to Factory (range 46) 8967 | -8/Garrison | Discovered exit to Factory (range 71) 8967 | -8/Garrison | Discovered exit to Factory (range 81) 9075 | -8/Garrison | Build established: Scientist-Gladiator 9262 | -8/Garrison | Expanded RIF knowledge: Program Shield 9343 | -8/Garrison | Triggered checkpoint 9348 | -8/Garrison | Garrison Relay disabled 9379 | -8/Garrison | Entered Factory 9379 | -7/Factory | Accompanied by 1 ally 9379 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9380 | -7/Factory | Identified exit to Storage 9381 | -7/Factory | Identified exit to Factory 9382 | -7/Factory | Loaded intel: 104 trap records 9453 | -7/Factory | Repaired Broken Scythe+ 9493 | -7/Factory | Repaired Hrd. Medium Armor Plating 9749 | -7/Factory | Build established: Gladiator 9756 | -7/Factory | Entered Storage 9757 | -7/Storage | Loaded intel: 15 trap records 9767 | -7/Storage | Found Prototype Protection 9767 | -7/Storage | Identified Lgt. Regenerative Plating 10188 | -7/Storage | Destroyed 9 combat bots 10224 | -7/Storage | Met a pair of Derelict thieves 10230 | -7/Storage | Found Powered Armor 10282 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 10399 | -7/Storage | Lost 6 allies 10437 | -7/Storage | Lost 3 allies 10498 | -7/Storage | Used back door to open Recycling access 10498 | -7/Storage | Discovered new exit (range 4) 10504 | -7/Storage | Entered Recycling 10504 | -7/Recycling | Accompanied by 3 allies 10505 | -7/Recycling | Identified exit to Factory 11075 | -7/Recycling | Build established: Commander-Mutant 11075 | -7/Recycling | Scanned before Scraplab entrance 11086 | -7/Recycling | Discovered new exit (range 11) 11090 | -7/Recycling | Entered Scraplab 11130 | -7/Recycling | Learned Factory security intel 11189 | -7/Recycling | Learned location of 2 exits from Lower Caves 11277 | -7/Recycling | Learned Extension emergency access door positions 11350 | -7/Recycling | Learned location of Proximity Caves (-5) 11401 | -7/Recycling | Learned 4 Factory zone layouts 11421 | -7/Recycling | Entered Scraptown 11421 | -7/Scraptown | Accompanied by 11 allies 11473 | -7/Scraptown | Visited Cyclists 11497 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 11512 | -7/Scraptown | Visited Assassins FH 11518 | -7/Scraptown | Visited SPCMW 11564 | -7/Scraptown | Visited CPS Storage 11580 | -7/Scraptown | Visited Awakened 11590 | -7/Scraptown | Visited Red Mages 11631 | -7/Scraptown | Visited Shadow of the Wyrm 11674 | -7/Scraptown | Turned away by UFD registrar 12141 | -7/Scraptown | Discovered exit to Factory (range 3) 12205 | -7/Scraptown | Entered Factory 12205 | -5/Factory | Accompanied by 11 allies 12205 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 12206 | -5/Factory | Identified exit to Upper Caves 12317 | -5/Factory | Lost 3 allies 12603 | -5/Factory | Build established: Bothacker-Assassin 12606 | -5/Factory | Central database locked down 12663 | -5/Factory | Lost 5 allies 12716 | -5/Factory | Lost 4 parts (3n1u) 12808 | -5/Factory | Discovered new exit (range 6) 12829 | -5/Factory | Identified exit to Garrison 12829 | -5/Factory | Entered Garrison 12856 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 12899 | -5/Garrison | Triggered checkpoint 12905 | -5/Garrison | Discovered new exit (range 6) 12945 | -5/Garrison | Build established: Bothacker-Gladiator 13031 | -5/Garrison | Triggered checkpoint 13361 | -5/Garrison | Triggered checkpoint 13530 | -5/Garrison | Discovered new exit (range 14) 13705 | -5/Garrison | Garrison Relay disabled 13726 | -5/Garrison | Found embedded Infiltrators 13749 | -5/Garrison | Triggered checkpoint 13859 | -5/Garrison | Discovered new exit (range 10) 13907 | -5/Garrison | Triggered checkpoint 13945 | -5/Garrison | Garrison Relay disabled 14122 | -5/Garrison | Discovered new exit (range 18) 14145 | -5/Garrison | Triggered checkpoint 14152 | -5/Garrison | Spotted Striker 14154 | -5/Garrison | Spotted Executioner 14180 | -5/Garrison | Rewired Executioner 14184 | -5/Garrison | Allies destroyed Striker 14196 | -5/Garrison | Allies destroyed Executioner 14213 | -5/Garrison | Lost 4 parts (2p2n) 14280 | -5/Garrison | Entered Factory 14280 | -5/Factory | Accompanied by 2 allies 14448 | -5/Factory | Found Prototype Processor 14564 | -5/Factory | Identified exit to Garrison 14564 | -5/Factory | Entered Garrison 14616 | -5/Garrison | Garrison Relay disabled 14654 | -5/Garrison | Phase Generator disabled 14673 | -5/Garrison | Identified Exp. Core Analyzer 14714 | -5/Garrison | Triggered checkpoint 14847 | -5/Garrison | Spotted B-75 Beast 15353 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 15374 | -5/Garrison | Triggered checkpoint 15418 | -5/Garrison | Garrison Relay disabled 15460 | -5/Garrison | Discovered new exit (range 8) 15470 | -5/Garrison | Entered Factory 15470 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15529 | -4/Factory | Discovered new exit (range 6) 16039 | -4/Factory | Fabricated Centrium Leg (x1) 16131 | -4/Factory | Repaired Enh. Biometal Leg? 16428 | -4/Factory | Discovered new exit (range 14) 16885 | -4/Factory | Identified exit to Research 16974 | -4/Factory | Cargo convoy interrupted 17228 | -4/Factory | System corruption reached 10% 17384 | -4/Factory | Identified exit to Upper Caves 17384 | -4/Factory | Identified exit to Armory 17496 | -4/Factory | Entered Armory 17523 | -4/Armory | Found Prototype Launcher 17523 | -4/Armory | Identified Com. Tesla Bomb Launcher 17526 | -4/Armory | Lost 3 parts (1p1n1w) 17678 | -4/Armory | Spotted B-86 Titan 17744 | -4/Armory | Found Fusion Bomb Launcher 17762 | -4/Armory | Found Fusion Bomb Launcher 17819 | -4/Armory | Build established: Scavenger-Assassin 18032 | -4/Armory | Found Adv. Force Booster 18356 | -4/Armory | Build established: Hauler-Assassin 19164 | -4/Armory | Discovered new exit (range 3) 19170 | -4/Armory | Entered Lab 19171 | -4/Lab | Discovered exit to Research (range 9) 19296 | -4/Lab | Entered Research 19296 | -3/Research | Evolved 2 slots: Utility x2 19598 | -3/Research | Build established: Bothacker-Assassin 19701 | -3/Research | Central database locked down 20007 | -3/Research | Self-destructed Last Messages --------------- 19774_ System corrupted: Matter fused (-7). 19790_ K-01 Serf collects debris. 19855_ K-01 Serf cleans the Scanalyzer. 19868_ K-01 Serf collects debris. 19873_ JTD3| N5|RE%<& PZ4=HN MJ 19873_ Kicked U-05 Engineer out of the way. 19950_ System corrupted: Matter fused (-9). 19968_ Active Sensor Spoofer applied, reinforcements redirected. 19968_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 19971_ System corrupted: Component data lost. 19981_ Connecting with Terminal... 19981_ ALERT: Suspicious activity at Terminal R016. Dispatching Investigation squad. 19984_ ALERT: Cargo convoy en route, clear transfer corridor. 19987_ Cld. Particle Cannon destroyed. 19993_ System corrupted: Myomer Leg rejected. 19994_ Acquired Myomer Leg. 19994_ W-44 Eye distress signal jammed. 20003_ Destroyed Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????# +??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# +??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ???????????????????######## #??????????????????? | | ???????????????????# # #??????? ######???? | | ???????????????????# # #???????########???? | | ???????????????????# # #??????? # ] ???? | | ???????????????????# gg #??????? # ?????? | | ???????????????????#!] @# #??????? # ?????? | | ???????????????????#] # #?????? # ??????? | | ???????????????????######## ## # ??? | | ?????????################# ###/######+#####??? | | ??????? h "" ##??? | | ??????? w T" ##??? | | ??????? h ^ ##??? | | ????????########### #### ###+####### # ??? | | ?????????????????## ########## ##### # ??? | | ??????????????????# ????######??????????## # ??? | | ??????????????????#?????????????????????## + ??? | | ????????????????????????????????????????## # ??? | | ????????????????????????????????????????## # ??? | | ????????????????????????????????????????## ##??? | | ????????????????????????????????????????## ##### | | ????????????????????????????????????????## ##### | | ????????????????????H???????????????????## #### | | ????????????????????????????????????????## #### | | ?????????????????????????????? ########### + | | ????????????????????????? """ ########### #### | | ????????????????????????? """ + #### | | ????????????????????????? """ ############/##### | | ??????????????????????????????######### # | | ?????????????????????????????????????## # | | ?????????????????????????????????????## ! # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 45 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 825 Resistance: KI 30 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 6 Core Analysis 8 Recoil Reduction 6 Force Boost 40 Offensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 16 Authchip Count 1 Item Schematics ----------------- Transmission Jammer | -7/Recycling | Hacked Robot Schematics ------------------ K-01 Serf | -8/Materials | Hacked Fabricated ------------ Centrium Leg | x1 | -4/Factory | Preloaded Repaired ---------- Titanium Leg | 4% | -8/Materials Scythe | 2% | -7/Factory | Broken Hrd. Medium Armor Plating | 48% | -7/Factory Enh. Biometal Leg | 59% | -4/Factory Studied --------- Wheel | -9/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Scythe | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked VSS Leg | -5/Factory | Hacked Remote Datajack | -5/Factory | Hacked Lgt. Fission Core | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Centrium Leg | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Tune-up Challenges ------------ None Game ------ Seed DiametricTeslaCoupler Manual? 0 Play Time 03:20:53 Cumulative 312.8 hours Start 2025.12.18 @ 17:34:02 End 2025.12.20 @ 16:51:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 380 Rogue 380 Adventurer 0 Explorer 0 Win Type - Total 21 Types 13/0/3/1/1/0/1/1/0/1 Lore% 78 Gallery% 77 Achievement% 63 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6ff97ac-9acb-4748-be24-344e97544283