Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 12:20:54 Player: Gatamar Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (141) 705 Value Destroyed (4951) 4951 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (535) 535 TOTAL SCORE: 11351 Bonus ------- High Alert Combat Kills 165 Follower Combat Kills 70 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 216/300 Energy 87/100 System Corruption 10% Temperature Cool (0) Movement Treading (160) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Medium Treads > --- UTILITY (9) ------ Advanced Signal Interpreter Terrain Scan Processor Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gyrokinetic Inverter Enhanced Force Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Matter Compressor Improved Trap Scanner Advanced Signal Interpreter Hacking Suite System Shield Drone Bay > --- WEAPON ----------- Impact Mace Enhanced Force Lance > --- INVENTORY -------- Armored Huge Wheel Nuclear Pulse Array Advanced ECM Suite High-powered Shock Rifle Gatling Laser Cooled Plasma Cannon Remote Datajack Enhanced Force Lance [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Special Weapon Mining Laser Impact Weapon Impact Mace Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 . 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . 1 . Utility 7 | . . . . . 3 2 . 1 1 . Weapon . | . . . . . . . . . . . Parts Attached 130 | 6 5 1 . 3 17 18 18 41 19 2 Power 21 | 1 2 . . 1 3 2 2 7 3 . Engine 7 | 1 1 . . 1 . . . 4 . . Core 14 | . 1 . . . 3 2 2 3 3 . Reactor . | . . . . . . . . . . . Propulsion 37 | 2 . . . . 7 8 4 10 5 1 Treads 3 | 2 . . . . . . . . . 1 Leg 21 | . . . . . 7 4 4 6 . . Wheel 2 | . . . . . . . . 2 . . Hover . | . . . . . . . . . . . Flight 11 | . . . . . . 4 . 2 5 . Utility 46 | 1 3 . . . 5 7 6 17 7 . Device 23 | . 2 . . . 3 1 5 8 4 . Storage 6 | 1 1 . . . . . 1 2 1 . Processor 7 | . . . . . 1 1 . 3 2 . Hackware 6 | . . . . . 1 3 . 2 . . Protection 4 | . . . . . . 2 . 2 . . Artifact . | . . . . . . . . . . . Weapon 26 | 2 . 1 . 2 2 1 6 7 4 1 Energy Gun 7 | . . . . . 2 . 2 2 1 . Energy Cannon 2 | . . . . . . . 1 1 . . Ballistic Gun 8 | 2 . . . 2 . . 2 1 1 . Ballistic Cannon 2 | . . . . . . . . 1 . 1 Launcher . | . . . . . . . . . . . Special Weapon 3 | . . 1 . . . . 1 . 1 . Impact Weapon 1 | . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 1 . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 10 | . . . . . 1 2 2 2 3 . Parts Lost 67 | . . . . 2 4 . 14 27 12 8 Power 12 | . . . . 1 1 . 2 4 3 1 Propulsion 17 | . . . . . 1 . 2 7 4 3 Utility 20 | . . . . . . . 5 11 3 1 Weapon 18 | . . . . 1 2 . 5 5 2 3 Highest Loss Streak 8 | . . . . 2 2 . 7 7 5 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 2 6 10 10 10 14 13 6 9 3 3 Power 1 | . 1 3 3 2 2 1 1 . . . Propulsion 2 | 1 2 2 2 2 2 2 1 2 . 2 Utility 2 | . . 2 2 2 3 3 1 2 . . Weapon 2 | . 1 3 3 2 3 4 . 2 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . . . . . . 9 1 1 1 . Power 1 | . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 4 | . . . . . . 2 1 1 . . Weapon 6 | . . . . . . 5 . . 1 . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 92 100 99 98 99 92 89 67 59 Engine 3 | . 8 . . 11 1 . . 4 3 . Core 6 | . 6 14 14 1 7 7 6 5 2 4 Treads 4 | . 27 28 28 28 1 . . . . . Leg 13 | . . . . . 24 21 14 14 . . Flight 3 | . . . . . . 1 5 1 16 14 Device 13 | . 7 14 14 14 18 8 13 17 8 5 Storage 7 | . 14 14 14 14 9 6 3 6 2 . Processor 9 | . . . . . 8 7 15 11 11 17 Hackware 10 | . . . . . 8 21 18 10 7 4 Protection 1 | . . . . . . 6 . . . . Energy Gun 5 | . . . . . 8 14 5 3 . . Ballistic Gun 6 | . 27 21 14 26 9 . 4 2 1 4 Piercing Weapon 1 | . . . . . . . . 1 4 5 Peak Build Rating 78 | 6 12 12 13 13 36 47 46 72 78 61 Average Rating 40 | 4 7 11 12 11 31 44 36 53 59 53 On Entrance 26 | . 6 12 12 13 13 33 41 32 66 61 Avg Prop Armor Cover (%) 1 | . . . . . . . 1 1 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 56 | 14 30 30 29 30 37 43 33 56 54 21 Greatest Support 58 | 40 40 40 40 40 40 58 30 45 27 28 Greatest Overweight (x) 4 | . 1 . . . 1 1 2 4 2 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 5 Average Capacity 11 | 7 14 15 15 15 15 14 7 10 6 5 Most Carried 15 | 5 10 11 11 13 15 15 9 10 10 4 Average Carried 9 | 2 6 10 10 10 14 13 6 9 3 3 Final Capacity 15 | 8 15 15 15 15 15 5 10 10 5 5 Final Carried 15 | 4 10 10 11 13 15 5 8 10 4 2 Class Distribution -------------------- 27% | Scavenger-Mutant 21% | Hacker-Mutant 18% | Scavenger-Skirmisher 12% | Mutant 11% | Skirmisher 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Matter Collected 2496 | 223 267 . . 102 318 225 427 507 427 . Remotely . | . . . . . . . . . . . Salvage Created 5353 | . 300 . . 101 841 651 1195 1193 1046 26 Parts 288 | . 29 . . 9 54 31 52 68 42 3 Haulers Intercepted 2 | . . . . . . 1 1 . . . Recyclers Shooed 6 | . . . . . 3 . 1 1 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Combat Hostiles Destroyed 113 | . 9 . . 7 24 13 23 27 9 1 Melee 13 | . . . . . . . . 7 6 . Guns 92 | . 9 . . 7 24 13 22 14 2 1 Cannons 4 | . . . . . . . . 4 . . AOE 1 | . . . . . . . . 1 . . Classes Destroyed 12 | . 4 . . . 4 2 1 1 . . Worker 9 | . . . . . 1 . 2 2 4 . Builder 6 | . . . . . . . 2 . 4 . Tunneler 1 | . 1 . . . . . . . . . Hauler 2 | . . . . . . 1 1 . . . Recycler 4 | . . . . . 1 . . . 3 . Operator 6 | . 1 . . . 1 1 1 2 . . Swarmer 31 | . 4 . . 7 11 . . 6 2 1 Grunt 47 | . 5 . . . 6 8 16 10 2 . Brawler 1 | . . . . . . . . 1 . . Sentry 16 | . . . . . 4 2 5 4 1 . Hunter 6 | . . . . . 3 1 . 1 1 . Programmer 12 | . . . . . . 2 2 5 3 . Best Kill Streak 11 | . 5 . . 4 4 4 11 4 9 1 Combat Bots Only 9 | . 4 . . 4 4 4 9 4 5 1 Max Kills in Single Turn 2 | . 1 . . 1 2 1 2 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . Exploded 1 | . . . . . . . . 1 . . Melee 1 | . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Hostile Shots Fired 1052 | . 65 . . 58 114 68 277 306 70 94 Missed 374 | . 18 . . 13 39 28 128 94 25 29 Hits 678 | . 47 . . 45 75 40 149 212 45 65 Melee 2 | . . . . . . . . 2 . . Projectile 676 | . 47 . . 45 75 40 149 210 45 65 AOE 2 | . . . . . . . 1 . 1 . Critical Strikes 6 | . . . . . 1 1 1 1 1 1 Damage Taken 9479 | . 431 . . 372 991 490 1557 3264 1281 1093 Core 2464 | . 111 . . 50 214 105 334 645 446 559 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 523 | . 30 . . . 96 60 85 252 . . Core Remaining (%) 51 | 100 . . . 35 61 . 37 24 . . Volleys Fired 310 | . 27 1 . 16 73 31 80 68 7 7 Largest 2 | . 2 1 . 2 2 2 2 2 1 1 Hottest 160 | . 40 100 . 100 160 160 160 110 33 51 Shots Fired 532 | . 54 1 . 31 143 58 131 100 7 7 Gun 483 | . 54 . . 30 143 58 120 67 7 4 Cannon 43 | . . . . . . . 7 33 . 3 Launcher . | . . . . . . . . . . . Special 6 | . . 1 . 1 . . 4 . . . Kinetic 284 | . 54 . . 30 93 . 46 47 7 7 Thermal 244 | . . 1 . 1 50 58 81 53 . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 23 | . 14 . . 5 15 16 23 18 5 9 Robot Miss Streak 8 | . 3 . . 3 4 6 6 8 3 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 12 | . 1 . . 1 5 . 5 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . . Shots Hit Robots 449 | . 35 . . 13 101 52 115 96 33 4 Core Hits 343 | . 17 . . 8 56 48 108 88 17 1 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . Critical Strikes 8 | . . . . . . . . 3 5 . Meltdown 1 | . . . . . . . . 1 . . Destroy 1 | . . . . . . . . . 1 . Smash 1 | . . . . . . . . . 1 . Impale 5 | . . . . . . . . 2 3 . Melee Attacks 62 | . . . . . . 1 1 21 38 1 Impact 6 | . . . . . . . . . 6 . Slashing . | . . . . . . . . . . . Piercing 54 | . . . . . . . . 21 32 1 Sneak Attacks 14 | . . . . . . . 1 2 11 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . Damage Inflicted 11195 | . 467 . . 165 1547 1163 2594 2922 2227 110 Guns 7222 | . 467 . . 163 1476 1160 2429 1276 159 92 Cannons 840 | . . . . . . . 157 665 . 18 Explosions 193 | . . . . . . . . 193 . . Melee 2847 | . . . . . . . . 779 2068 . Ramming 93 | . . . . 2 71 3 8 9 . . Kinetic 3166 | . 467 . . 163 567 . 833 867 159 110 Thermal 4972 | . . . . . 909 1160 1753 1150 . . Explosive 117 | . . . . . . . . 117 . . Electromagnetic . | . . . . . . . . . . . Impact 301 | . . . . . . . . . 301 . Slashing . | . . . . . . . . . . . Piercing 2546 | . . . . . . . . 779 1767 . Highest Corruption 11 | . . . . . 3 3 5 11 10 10 Average Corruption 7 | . . . . . 2 2 3 10 8 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 99 | . . . . . . 4 17 52 22 4 Message Errors 17 | . . . . . . . 3 8 4 2 Matter Fused 28 | . . . . . . 3 4 17 4 . Heat Flow Errors 10 | . . . . . . . 1 7 2 . Energy Discharges 15 | . . . . . . 1 3 4 7 . Parts Rejected 3 | . . . . . . . 1 . 1 1 Data Loss (minor) 14 | . . . . . . . 3 8 3 . Data Loss (major) 4 | . . . . . . . 1 2 1 . Misfires 1 | . . . . . . . . 1 . . Alerts 3 | . . . . . . . 1 2 . . Misdirections 3 | . . . . . . . . 2 . 1 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 587 | . . . . . . . . 157 430 . Projectiles . | . . . . . . . . . . . Explosions 68 | . . . . . . . . 68 . . Melee 519 | . . . . . . . . 89 430 . Knockbacks 6 | . . . . . . . . 3 2 1 Impact 2 | . . . . . . . . . 2 . Kinetic 4 | . . . . . . . . 3 . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 387 | . . . . . . . . 387 . . Shots 5 | . . . . . . . . 5 . . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 16 | . . . . 1 9 3 2 1 . . Kicked 15 | . . . . . 9 3 2 1 . . Crushed . | . . . . . . . . . . . Highest Temperature 406 | . 8 28 . 28 126 406 277 222 269 30 Average Temperature 78 | . 3 16 . 5 31 122 78 87 129 15 Received Heat Transfer 2115 | . 93 . . . 297 222 588 597 120 198 Effects 7 | . . . . . . 5 1 . 1 . Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 4 | . . . . . . 2 1 . 1 . Interference 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 1 | . . . . . . . . . 1 . Impact Corruptions 7 | . . . . . . . . . 7 . Robots Melted 2 | . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . 1 1 . . Parts Melted 18 | . . . . . 4 6 5 3 . . Heat Transferred 10725 | . . . . . 2075 2575 3825 2250 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Maximum Alert Level 2 | . . . . . 1 . 2 1 . . Low Security (%) 79 | 100 100 100 . 100 90 100 8 78 100 . Level 1 11 | . . . . . 9 . 23 21 . . Level 2 8 | . . . . . . . 68 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 552 | . 132 45 . 80 231 184 552 281 125 . Initial 212 | . . 45 . . 23 62 81 212 121 . Average 130 | . 42 45 . 24 76 38 411 147 52 . Influence Increases 3904 | . 271 . . 161 719 392 1060 985 296 20 Destroy 0b10 Robot/C 2300 | . 180 . . 140 480 260 500 540 180 20 Destroy 0b10 Robot/NC 140 | . 10 . . . 15 10 30 20 55 . Destroy Leader 554 | . 30 . . 20 110 72 132 150 40 . Allied During Kill 3 | . . . . . . . 3 . . . Successful Hack 121 | . 5 . . . 24 35 27 26 4 . Disable Machine 150 | . . . . . 30 . . 120 . . Destroy Structure 81 | . 1 . . 1 . . 8 69 2 . Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 540 | . 45 . . . 60 15 345 60 15 . Influence Decreases 3904 | . 155 71 45 101 641 350 771 1205 542 23 Entered New Map 715 | . . 71 45 . 37 76 99 257 128 2 Time Decay 2374 | . 155 . . 90 424 262 422 678 342 1 Lost Part 543 | . . . . 11 30 . 140 270 72 20 Lost Ally 110 | . . . . . . . 110 . . . Purge Threat 162 | . . . . . 150 12 . . . . Squads Dispatched 30 | . 1 . . . 2 3 10 9 5 . Investigation 4 | . 1 . . . 2 . 1 . . . Extermination 13 | . . . . . . 2 3 6 2 . Reinforcement 11 | . . . . . . 1 4 3 3 . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . 2 . Haulers Reinforced 1 | . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Distress Signals 16 | . 2 . . . 4 2 4 4 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 211 | . 16 . . 8 43 21 51 45 14 13 Peak Tracking Total 15 | . 6 . . 4 7 4 15 5 3 11 Tactical Retreats 21 | . 2 . . . 3 1 9 4 2 . ECM-based Alert Blocks 1 | . . . . . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Traps Triggered 10 | . 1 . . . 3 . . 2 4 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Machines Disabled 10 | . . . . . 2 . . 8 . . Max in Single Turn 4 | . . . . . 1 . . 4 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Machines Accessed 36 | . 2 . 2 1 6 5 9 8 3 . Terminals 20 | . 1 . . 1 5 3 6 2 2 . Fabricators 2 | . . . . . . . . 2 . . Repair Stations 7 | . 1 . . . 1 1 2 2 . . Recycling Units 4 | . . . . . . 1 1 1 1 . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 87 | . 6 . 10 3 17 13 14 18 6 . Successful 65 | . 4 . 10 2 9 10 12 15 3 . Failed 22 | . 2 . . 1 8 3 2 3 3 . Catastrophic 2 | . . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . . . 1 . 3 4 1 . . . Terminals 42 | . 4 . . 3 13 7 8 4 3 . Fabricators 3 | . . . . . . . . 3 . . Repair Stations 22 | . 2 . . . 4 4 5 7 . . Recycling Units 8 | . . . . . . 2 1 2 3 . Scanalyzers 2 | . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 36 | . 2 . 10 2 7 4 7 2 2 . Record 10 | . . . 9 1 . . . . . . Open Door 4 | . . . . . . . 4 . . . Open DSF 3 | . . . . . . . . 1 2 . Emergency Access Points 1 | . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . 1 . . . . Alert Level 3 | . . . . . 1 1 1 . . . Unreport Threat 2 | . . . . . 1 1 . . . . Locate Traps 6 | . . . . . 2 1 2 1 . . Dispatch Records 1 | . . . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . Zone Layout 3 | . . . . 1 2 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . Network Status 2 | . . . . . . . . 2 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 19 | . 2 . . . 2 4 4 7 . . Scan Component 9 | . 1 . . . 1 2 2 3 . . Repair 9 | . 1 . . . 1 2 2 3 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 5 | . . . . . . 2 1 1 1 . Report Inventory 4 | . . . . . . 1 1 1 1 . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 2 | . . . . . . . . 2 . . Insert Component 2 | . . . . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 26 | . 2 . . 1 6 4 5 7 1 . Full Trace Events 3 | . 1 . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 64 | . . . . . . . . 64 . . Total Part Build Rating 16 | . . . . . . . . 16 . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 9 | . 1 . . . 1 2 2 3 . . Time 221 | . 26 . . . 32 41 44 78 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Total Allies 5 | . . . . . . . 5 . . . Largest Group 2 | . . . . . . . 2 . . . Highest-Rated Group 62 | . . . . . . . 62 . . . Highest-Rated Ally 34 | . . . . . . . 34 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 14 | . . . . . . . 14 . . . Total Damage 322 | . . . . . . . 322 . . . Kills 2 | . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Field Lobotomies 3 | . . . . . . . 3 . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Active Infowar (turns) 6577 | . 272 17 361 248 1302 271 1021 2668 417 . Sensors 607 | . . . . . 607 . . . . . IFF 459 | . . . . . . . . 459 . . Terrain 2441 | . 272 17 361 248 1302 241 . . . . Structural 122 | . . . . . . . . . 122 . Traps 2348 | . . . . . . . . 2121 227 . Seismic 566 | . . . . . . . 38 528 . . T.N.C. 2562 | . . . . . . 30 1021 1511 . . ECM 100 | . . . . . . . . . 100 . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . Drone Launches 4 | . . . . . . . 4 . . . Drone Recoveries 3 | . . . . . . . 3 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Turns Passed 8317 | 91 487 17 361 248 1302 1202 1021 2668 822 98 Spaces Moved 4941 | 50 220 8 226 122 642 719 652 1308 798 196 Core 4 | 1 . . . . . . . . . 3 Treads 668 | 49 220 8 226 122 42 . . . . 1 Legs 2562 | . . . . . 600 557 328 1077 . . Wheels 158 | . . . . . . . . 158 . . Hover . | . . . . . . . . . . . Flight 1549 | . . . . . . 162 324 73 798 192 Fastest Speed 29 | 50 160 160 160 160 120 29 29 110 30 37 Average Speed 122 | 157 160 160 160 160 124 108 103 160 75 40 Slowest Speed 292 | 160 240 160 160 160 190 190 260 292 172 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . 3 . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 4 34 8 61 24 47 22 76 28 19 32 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug 1 | . . . . . . . . . . 1 Terrain Destroyed 76 | . . . . 1 . . 2 71 1 1 Melee 1 | . . . . . . . . . . 1 Projectile 9 | . . . . 1 . . 2 5 1 . AOE 66 | . . . . . . . . 66 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Fac Fac Upp Total 6519 | 60 297 10 226 144 1004 1074 840 1719 939 206 Wait 884 | . 37 . . . 231 267 58 244 47 . Move 4925 | 49 219 7 225 121 641 712 651 1307 797 196 Hop 3 | . . . . . . 3 . . . . Pick Up 76 | 5 5 . 1 3 16 10 13 16 7 . Fast Attach 70 | 5 3 . . . 4 3 16 25 14 . Attach 48 | 1 2 1 . 2 6 8 5 10 11 2 Detach 8 | . . 1 . . . 1 2 1 3 . Swap 38 | . 3 . . 1 9 10 3 12 . . Drop 81 | . 1 . . . 15 25 9 14 17 . Fire 310 | . 27 1 . 16 73 31 80 68 7 7 Melee 60 | . . . . . . 1 1 21 36 1 Ram . | . . . . . . . . . . . Kick 15 | . . . . . 9 3 2 1 . . Crush 1 | . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Discovered new exit (range 12) 328 | -10/Materials | Build established: Mutant 398 | -10/Materials | Repaired Assault Rifle 463 | -10/Materials | Discovered new exit (range 15) 579 | -10/Materials | Entered Mines 595 | -10/Mines | Discovered new exit (range 2) 596 | -10/Mines | Entered Exiles 617 | -10/Exiles | Discovered new exit (range 15) 646 | -10/Exiles | Met 8R-AWN 672 | -10/Exiles | Met EX-HEX 716 | -10/Exiles | Met EX-BIN 736 | -10/Exiles | Aligned with FarCom system 737 | -10/Exiles | Given EX-Vault access code 796 | -10/Exiles | Opened EX-Vault 808 | -10/Exiles | Found Field Lobotomy Kit 842 | -10/Exiles | Warned to stay clear of 0b10 Research branches 887 | -10/Exiles | Met EX-DEC 940 | -10/Exiles | Discovered new exit (range 14) 957 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 957 | -10/Exiles | Entered Mines 971 | -9/Mines | Core integrity fell below 50% 1073 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1076 | -9/Mines | Found Prototype Device 1101 | -9/Mines | Learned Materials emergency access door positions 1112 | -9/Mines | Discovered new exit (range 14) 1205 | -9/Mines | Entered Materials 1205 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1205 | -8/Materials | Identified Exp. Sensor Array 1266 | -8/Materials | Build established: Skirmisher 1515 | -8/Materials | Discovered new exit (range 10) 2034 | -8/Materials | Repaired Imp. Aluminum Leg 2274 | -8/Materials | Build established: Scavenger-Skirmisher 2463 | -8/Materials | Discovered new exit (range 16) 2507 | -8/Materials | Entered Factory 2507 | -7/Factory | Evolved 2 slots: Utility x2 2923 | -7/Factory | Repaired Imp. Heat Sink 2947 | -7/Factory | Repaired Gatling Laser 3036 | -7/Factory | Build established: Hacker-Mutant 3669 | -7/Factory | Discovered new exit (range 12) 3700 | -7/Factory | Discovered new exit (range 15) 3709 | -7/Factory | Entered Storage 3829 | -7/Storage | Met a pair of Derelict thieves 3969 | -7/Storage | Lost 7 parts (1p1n3u2w) 3975 | -7/Storage | Core integrity fell below 50% 3985 | -7/Storage | Assimilated Y-54 Guardian with FLK Orb 3988 | -7/Storage | Destroyed 9 combat bots 4033 | -7/Storage | Assimilated G-47 Trooper with FLK Orb 4049 | -7/Storage | Assimilated P-60 Hacker with FLK Orb 4067 | -7/Storage | Lost 3 allies 4201 | -7/Storage | Repaired Gatling Laser 4396 | -7/Storage | Build established: Scavenger-Mutant 4594 | -7/Storage | Garrison activated, responded to threat 4620 | -7/Storage | Lost 3 parts (1p2u) 4661 | -7/Storage | Repaired Gatling Laser 4666 | -7/Storage | Discovered new exit (range 16) 4730 | -7/Storage | Entered Factory 4730 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4821 | -6/Factory | Repaired Aluminum Leg 5270 | -6/Factory | Lost 7 parts (1p1n4u1w) 5480 | -6/Factory | Repaired Aluminum Leg 5507 | -6/Factory | Repaired Aluminum Leg 5655 | -6/Factory | Build established: Scavenger-Skirmisher 5808 | -6/Factory | Fabricated Enh. Force Lance? 6341 | -6/Factory | System corruption reached 10% 6347 | -6/Factory | Core integrity fell below 50% 6378 | -6/Factory | Build established: Scavenger-Assassin 6732 | -6/Factory | Build established: Scavenger-Mutant 7060 | -6/Factory | Lost 3 parts (3n) 7118 | -6/Factory | Lost 3 parts (1p1u1w) 7292 | -6/Factory | Discovered new exit (range 10) 7306 | -6/Factory | Identified exit to Factory 7389 | -6/Factory | Build established: Hacker-Mutant 7398 | -6/Factory | Entered another Factory area 7398 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7407 | -5/Factory | Identified exit to DSF 7721 | -5/Factory | Lost 5 parts (2p1n1u1w) 7739 | -5/Factory | Spotted B-75 Beast 7932 | -5/Factory | System corruption reached 10% 7965 | -5/Factory | Lost 5 parts (1p2n1u1w) 8047 | -5/Factory | Discovered new exit (range 15) 8064 | -5/Factory | Identified exit to Upper Caves 8220 | -5/Factory | Entered Upper Caves 8240 | -5/Upper Caves | Encountered a Warlord checkpoint 8249 | -5/Upper Caves | Build established: Scavenger-Mutant 8300 | -5/Upper Caves | Core integrity fell below 50% 8304 | -5/Upper Caves | Attracted the attention of an 0b10 base 8310 | -5/Upper Caves | Core integrity fell below 20% 8318 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08299_ G-50 Soldier springs to life. 08299_ KE Penetrator destroyed. 08300_ STGPJNIZ 7&KB=P15V9:3ZMSUU 08300_ Field Propulsion Drive destroyed. 08301_ VTOL Module fries itself beyond repair. 08302_ Lgt. Nuclear Core destroyed. 08302_ Field Propulsion Drive destroyed. 08306_ S-27 Virus knocked back. 08308_ Autogun fries itself beyond repair. 08308_ VTOL Module fries itself beyond repair. 08308_ HV Slug penetrates Machine. 08310_ Lgt. Nuclear Core fries itself beyond repair. 08310_ Critical hit (Burn: +37). 08311_ Hyp. Gauss Cannon destroyed. 08311_ Slug penetrates Machine. 08311_ Machine disabled. 08315_ System corrupted: Adv. ECM Suite rejected. 08316_ Enh. Force Lance destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#####?????????????? | | ??????????????##########????#### ##????####????? | | ??????????????? #????# ###### ##???? | | ?????????????????? #????# #???? | | ????????????++#####?# ####?# #???? | | ???????????? "# ### #???? | | ????????????? ""# #???# | | ???????????????# "# @ #### ##???# | | ???????????????# ""# ! ## ##??# #???# | | ???????????????# "; ##### ###??## ###### | | ???????????????# ggs% ##???#####????# ## | | ??????????? + ss ##?????????????# ## #? | | ?????????"" + gs #?????????????## #???? | | ?????????"" # g% #?????????????# ##???? | | ????????? ?# Y # #?????????????# ##???? | | ???????? ???# ""# ????????????# ####? | | ????????""?????# "# ??????????# ## | | ?????????????? ""# ????????## | | ????????????? "# ????????## | | ????????????++#####?# ?????????## | | ???????????? ?????? ### ##?????????### | | ???????????? ??????? ##??####????????????## | | ???????????????????? ##????????????????????### | | ???????????????????? ##???????????????????????# | | ????????????????????# ?????????????????????? | | ?????????????????????#????????????????????# | | ??????????????????????????????????????????# | | ????????????????????????????????????????? ### | | ???????????????????????????????????????? #??? | | ??????????????????????????????????????? ???? | | ??????????????????????????????????????? ????? | | ???????????????????????????????????????# ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 11 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Enh. Force Lance | x2 | -6/Factory | Preloaded Repaired ---------- Assault Rifle | 70% | -10/Materials Imp. Aluminum Leg | 4% | -8/Materials Imp. Heat Sink | 27% | -7/Factory Gatling Laser | 63% | -7/Factory Gatling Laser | 71% | -7/Storage Gatling Laser | 28% | -7/Storage Aluminum Leg | 7% | -6/Factory Aluminum Leg | 4% | -6/Factory Aluminum Leg | 7% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room Insider Info Not Today, Chutes Challenges ------------ None Game ------ Seed WeldingCouplerMatterbank Manual? 0 Play Time 01:31:24 Cumulative 20.3 hours Start 2025.12.22 @ 07:03:34 End 2025.12.22 @ 12:20:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 24 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0287586-3922-4b10-b122-6822537bf191