Cogmind - Beta 11.2 --- EXPLORER MODE // 2023.01.16 @ 00:34:24 Player: Genju Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1620) 1620 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4585 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 382/700 Matter 111/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Weight Redist. System Sensor Array Signal Interpreter Improved Targeting Computer Corruption Screen > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- System Shield System Shield System Shield Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Weight Redist. System Sensor Array Signal Interpreter Improved Targeting Computer Corruption Screen > --- WEAPON ----------- Shotgun Rocket Launcher Rocket Launcher > --- INVENTORY -------- System Shield System Shield System Shield Datajack Katana [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Utility Signal Interpreter Device Sensor Array Processor Signal Interpreter Hackware System Shield Weapon Rocket Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Slots Evolved 7 | . 1 2 2 . 2 Power 1 | . . 1 . . . Propulsion 1 | . 1 . . . . Utility 4 | . . . 2 . 2 Weapon 1 | . . 1 . . . Parts Attached 35 | 5 5 15 2 . 8 Power 6 | 1 . 3 1 . 1 Engine 5 | 1 . 3 . . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 12 | 2 1 6 . . 3 Treads . | . . . . . . Leg 9 | 2 1 3 . . 3 Wheel . | . . . . . . Hover 3 | . . 3 . . . Flight . | . . . . . . Utility 7 | 1 2 . 1 . 3 Device 3 | . 2 . . . 1 Storage . | . . . . . . Processor 3 | 1 . . . . 2 Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 1 2 6 . . 1 Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | . 1 2 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . 3 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . 6 1 1 8 Power 3 | . . 1 . . 2 Propulsion 7 | . . 3 1 . 3 Utility 1 | . . . . 1 . Weapon 5 | . . 2 . . 3 Highest Loss Streak 5 | . . 2 1 1 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 98 87 85 78 70 Engine 10 | . 12 12 8 8 5 Core 1 | . . . 4 8 5 Leg 24 | . 36 19 22 16 16 Hover 3 | . . 8 . . . Device 10 | . 11 10 8 8 11 Processor 11 | . 12 10 8 8 14 Energy Gun 4 | . 11 3 . . . Ballistic Gun 10 | . 11 13 8 8 5 Launcher 6 | . . 7 16 16 9 Special Melee Weapon 1 | . . 3 . . . Naked Turns . | . . . . . . Heaviest Build 24 | 5 7 19 24 24 24 Greatest Support 51 | 20 30 30 30 20 51 Greatest Overweight (x) 4 | . . 4 1 1 1 Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 4 5 Average Carried 4 | 1 4 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 3 5 5 4 4 4 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Matter Collected 829 | 212 84 337 10 33 153 Remotely . | . . . . . . Salvage Created 1623 | . 302 1021 85 122 93 Parts 112 | . 23 65 10 6 8 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Combat Hostiles Destroyed 40 | . 7 24 1 5 3 Guns 27 | . 6 21 . . . AOE 13 | . 1 3 1 5 3 Classes Destroyed 9 | . 4 3 1 . 1 Worker 2 | . 1 1 . . . Builder 2 | . . . . . 2 Hauler 1 | . . . 1 . . Operator 2 | . . 1 1 . . Watcher 6 | . 3 3 . . . Swarmer 12 | . 4 8 . . . Grunt 14 | . 3 4 1 5 1 Brawler 2 | . . 2 . . . Sentry 12 | . . 10 . . 2 Best Kill Streak 7 | . 4 7 3 4 2 Combat Bots Only 7 | . 2 7 1 4 1 Max Kills in Single Turn 2 | . 2 2 2 2 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . 1 2 1 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Damage Taken 1728 | . 125 477 95 48 983 Core 380 | . 10 43 9 . 318 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 47 | . 47 . . . . Core Remaining (%) 95 | 100 96 89 . 98 . Volleys Fired 108 | . 20 64 3 9 12 Largest 2 | . 2 2 2 2 2 Hottest 66 | . 60 66 66 66 66 Shots Fired 187 | . 37 114 5 10 21 Gun 151 | . 37 110 1 . 3 Cannon . | . . . . . . Launcher 36 | . . 4 4 10 18 Special . | . . . . . . Kinetic 102 | . 16 82 1 . 3 Thermal . | . . . . . . Explosive 36 | . . 4 4 10 18 Electromagnetic 49 | . 21 28 . . . Robot Hit Streak 32 | . 11 32 5 10 6 Robot Miss Streak 3 | . 3 2 1 . 3 Penetration Max . | . . . . . . Secondary Targets 7 | . . 7 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 147 | . 24 98 2 9 14 Core Hits 102 | . 14 52 8 15 13 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 3 | . . 3 . . . Destroy 2 | . . 2 . . . Corrupt 1 | . . 1 . . . Melee Attacks 4 | . . 3 . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks 3 | . . 3 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3024 | . 438 1416 125 609 436 Guns 1481 | . 308 1132 10 . 31 Cannons . | . . . . . . Explosions 1535 | . 130 284 115 609 397 Melee . | . . . . . . Ramming 8 | . . . . . 8 Kinetic 911 | . 76 794 10 . 31 Thermal 383 | . 130 171 . . 82 Explosive 1152 | . . 113 115 609 315 Electromagnetic 570 | . 232 338 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 1 . . . Average Corruption 1 | . 1 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 4 1 . . . Heat Flow Errors 2 | . 1 1 . . . Data Loss (major) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 60 | . . 9 . . 51 Projectiles . | . . . . . . Explosions 60 | . . 9 . . 51 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 214 | . . 5 . . 209 Shots 5 | . . 1 . . 4 Rammed . | . . . . . . Targets Rammed 9 | . . . . . 9 Kicked 9 | . . . . . 9 Crushed . | . . . . . . Highest Temperature 275 | . 137 275 37 24 60 Average Temperature 44 | . 40 52 20 10 29 Received Heat Transfer 1059 | . 60 264 63 45 627 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 400 | . 150 200 . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 2 3 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Peak Influence 276 | . 168 276 69 246 270 Initial 95 | . . 2 1 33 95 Average 93 | . 80 93 18 172 101 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 85 | 100 100 82 100 47 80 Level 1 14 | . . 17 . 52 19 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . 2 . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 62 | . 10 31 7 6 8 Peak Tracking Total 7 | . 3 7 5 4 3 Tactical Retreats 3 | . . 1 . . 2 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Traps Triggered 5 | . 3 1 . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Machines Disabled 6 | . . 1 1 . 4 Max in Single Turn 4 | . . 1 1 . 4 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Machines Accessed 22 | . 10 10 1 . 1 Terminals 15 | . 7 8 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 4 | . 2 2 . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 67 | . 28 35 2 . 2 Successful 45 | . 18 25 2 . . Failed 22 | . 10 10 . . 2 Catastrophic 4 | . 3 . . . 1 Database Lockouts . | . . . . . . Manual 55 | . 22 30 1 . 2 Terminals 51 | . 20 31 . . . Fabricators . | . . . . . . Repair Stations 4 | . 4 . . . . Recycling Units 8 | . 4 4 . . . Scanalyzers . | . . . . . . Garrison Access 4 | . . . 2 . 2 Terminal Hacks 14 | . 3 11 . . . Part Schematic 8 | . 1 7 . . . Robot Analysis 1 | . . 1 . . . Machine Index 1 | . 1 . . . . Repair Station Index 1 | . . 1 . . . Unreport Threat 2 | . . 2 . . . Patrol Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 4 . . . . Scan Component 2 | . 2 . . . . Repair 2 | . 2 . . . . Recycling Unit Hacks 4 | . 2 2 . . . Retrieve Components 4 | . 2 2 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 22 | . 9 12 1 . . Terminals 17 | . 7 10 . . . Assimilate 2 | . . 2 . . . Botnet 15 | . 7 8 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 2 . . . Reject 4 | . 2 2 . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Reprogram 1 | . . . 1 . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 6 9 . . 1 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 8 | . 1 7 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 2 . . . . Time 52 | . 52 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 21 | . 11 10 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat 1 | . . 1 . . . Combat . | . . . . . . Robot Hacks Applied 2 | . . 2 . . . no_distress 1 | . . 1 . . . find_recycling 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Gar Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 10 | . . 10 . . . Highest-Rated Ally 10 | . . 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Gar Fac Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Turns Passed 3482 | 59 1024 1312 69 208 810 Spaces Moved 2264 | 46 621 974 44 100 479 Core 50 | 16 . 5 . . 29 Treads . | . . . . . . Legs 1886 | 30 621 641 44 100 450 Wheels . | . . . . . . Hover 328 | . . 328 . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 52 120 190 50 Average Speed 115 | 95 120 100 132 190 123 Slowest Speed 250 | 120 120 250 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 3 83 84 6 34 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 233 | . 5 53 34 31 110 Melee . | . . . . . . Projectile . | . . . . . . AOE 233 | . 5 53 34 31 110 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Gar Fac Total 2958 | 61 866 1202 50 108 671 Wait 503 | 3 216 127 1 . 156 Move 2259 | 45 620 973 43 99 479 Hop . | . . . . . . Pick Up 27 | 8 5 11 1 . 2 Fast Attach 8 | . 2 2 . . 4 Attach 18 | 5 3 7 2 . 1 Detach 1 | . . 1 . . . Swap 9 | . . 6 . . 3 Drop 12 | . . 8 . . 4 Fire 108 | . 20 64 3 9 12 Melee 4 | . . 3 . . 1 Ram . | . . . . . . Kick 9 | . . . . . 9 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Garrison -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 13) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Evolved 1 slot: Propulsion x1 186 | -10/Materials | Identified exit to Mines 186 | -10/Materials | Discovered exit to Mines (range 5) 309 | -10/Materials | Build established: Hacker-Mutant 548 | -10/Materials | Identified exit to Materials 548 | -10/Materials | Discovered exit to Materials (range 12) 679 | -10/Materials | Repaired Sensor Array 706 | -10/Materials | Repaired EM Pulse Gun 1012 | -10/Materials | Discovered exit to Mines (range 6) 1064 | -10/Materials | Discovered exit to Materials (range 15) 1084 | -10/Materials | Entered another Materials area 1084 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1386 | -9/Materials | Identified exit to Mines 1386 | -9/Materials | Discovered exit to Mines (range 16) 1484 | -9/Materials | Destroyed 7 combat bots 2035 | -9/Materials | Identified exit to Materials 2035 | -9/Materials | Discovered exit to Materials (range 15) 2278 | -9/Materials | Discovered exit to Materials (range 9) 2396 | -9/Materials | Entered another Materials area 2396 | -8/Materials | Evolved 2 slots: Utility x2 2434 | -8/Materials | Identified exit to Garrison 2465 | -8/Materials | Entered Garrison 2542 | -8/Garrison | Triggered checkpoint 2652 | -8/Garrison | Identified exit to Factory 2652 | -8/Garrison | Discovered exit to Factory (range 12) 2673 | -8/Garrison | Entered Factory 2673 | -7/Factory | Evolved 2 slots: Utility x2 3368 | -7/Factory | Lost 5 parts (2p1n2w) 3483 | -7/Factory | Self-destructed Last Messages --------------- Kicked G-47 Trooper out of the way. VSS Leg destroyed. K-01 Serf collects debris. Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. K-01 Serf cleans the Garrison Access. Fusion Modulator explodes. G-47 Trooper destroyed. ALERT: Garrison Access compromised, dispatching assault squad. Garrison Access disabled. Imp. Carbon-fiber Leg destroyed. Destroyed Imp. Carbon-fiber Leg. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. K-01 Serf cleans the Construction Platform. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | +??????????# ## ##### ""???????????? | | #??????????# ! ## #???# ??????????? | | #??????????############ #???# """??????????? | | #?????????????????????# #???# "????????????? | | #?????????????????????# #???# """??????????? | | #????????????????######/#####+## """??????????? | | ??????????????????+ # ??????????? | | ??????????????????# ""G"" # """"?????????? | | ??????????????????# # """""????????? | | ???????????????????# " # """""????????? | | ???????????????????# # """"""" ?????? | | ??????????????????## + ?????? | | ??????????????????#" " """""????????? | | ??????????????????## " """""????????? | | ??????????????????## " """""""??????? | | ??????????????????## "x """"""" #???? | | ??????????????????## " #???? | | ??????????????????## # """"""" #???? | | ????????????##########" """# """""""??????? | | ????????????# ] # #### """""""??????? | | ????????????# #####??# """"""" #???? | | ????????????# #??????# #???? | | ????????????# ######## """"""" #???? | | ????????????# # """""""??????? | | ????????????# ! # """""????????? | | ????????????# @ """""????????? | | ????????????# # ??????? | | ????????????# # ?????? | | ????????????# ! #####+####+#### #???? | | ????????????# #????? ???????? ????? | | ????????????# #??????? ??????? ????? | | ????????????##############????????" ??????? ????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????x?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Corruption Block 8 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Datajack | -10/Materials | Hacked Sensor Array | -9/Materials | Hacked Signal Interpreter | -9/Materials | Hacked Weight Redist. System | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked ECM Suite | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed ThermoelectricQuantumStorage Manual? 0 Play Time 00:51:28 Cumulative 14.7 hours Start 2023.01.15 @ 23:45:14 End 2023.01.16 @ 00:34:24 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 28 Rogue 1 Adventurer 3 Explorer 24 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd6f7e98-8d60-4b3f-bf38-fa851b8da013