Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.22 @ 20:31:38 Player: EYE-VY Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (118) 590 Value Destroyed (4763) 4763 Prototype IDs (2) 40 Alien Tech Used (1) 200 Bonus (753) 753 TOTAL SCORE: 11046 Bonus ------- High Alert Combat Kills 253 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 195/300 Energy 196/350 System Corruption 34% Temperature Critical (549) Movement Treading (245) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- Light Deuterium Engine Reinforced Fission Core > --- PROPULSION (5) --- Improved Medium Treads Armored Medium Treads > --- UTILITY (7) ------ Improved Cooling System High-capacity Storage Unit Improved Signal Interpreter Improved Weapon Cycler > --- WEAPON (3) ------- Heavy Plasma Cannon Magnetic Acceleration Cannon (fused) Enhanced Gauss Cannon > --- INVENTORY (20) --- Micro Nuclear Core Advanced Heat Sink High-capacity Storage Unit Structural Scanner Improved Sensor Array Improved Hacking Suite Tesla Rifle Tesla Rifle Plasma Rifle Wave Gun Autogun Coil Gun Improved KE Penetrator Magnetic Acceleration Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Weapon Cycler > --- WEAPON ----------- Variable Charge Gun Magnetic Acceleration Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Sensor Array Improved Hacking Suite Tesla Rifle Tesla Rifle Plasma Rifle Wave Gun Heavy Ion Cannon Coil Gun Coil Gun Improved KE Penetrator Magnetic Acceleration Cannon Magnetic Acceleration Cannon Enhanced Gauss Cannon Improved Plasma Cutter [Rating: 93] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Utility Improved Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Improved Signal Interpreter Protection Heavy Armor Plating Weapon Heavy Particle Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Slots Evolved 10 | . . 2 2 2 . . 2 . 2 . . Power 1 | . . . . . . . 1 . . . . Propulsion 3 | . . . 1 1 . . . . 1 . . Utility 5 | . . 2 1 1 . . . . 1 . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 183 | 6 16 10 37 11 1 21 2 5 46 12 16 Power 18 | 1 1 1 5 . . 1 1 . 5 1 2 Engine 9 | 1 1 1 4 . . . . . 1 1 . Core 9 | . . . 1 . . 1 1 . 4 . 2 Reactor . | . . . . . . . . . . . . Propulsion 47 | 2 7 1 12 2 . 6 . 4 10 . 3 Treads 25 | . 7 1 6 2 . 2 . . 6 . 1 Leg 19 | 2 . . 6 . . 1 . 4 4 . 2 Wheel . | . . . . . . . . . . . . Hover 3 | . . . . . . 3 . . . . . Flight . | . . . . . . . . . . . . Utility 64 | 1 2 6 9 8 1 8 . . 19 4 6 Device 33 | . 1 2 4 2 1 2 . . 13 4 4 Storage 3 | 1 1 . . . . . . . 1 . . Processor 13 | . . 2 2 3 . 3 . . 3 . . Hackware . | . . . . . . . . . . . . Protection 15 | . . 2 3 3 . 3 . . 2 . 2 Artifact . | . . . . . . . . . . . . Weapon 54 | 2 6 2 11 1 . 6 1 1 12 7 5 Energy Gun 11 | 2 . . . . . 1 . . 3 4 1 Energy Cannon 11 | . 1 1 3 . . . . 1 2 1 2 Ballistic Gun 18 | . 4 1 7 1 . 1 . . 3 1 . Ballistic Cannon 6 | . . . . . . . . . 4 . 2 Launcher 2 | . . . 1 . . . 1 . . . . Special Weapon 3 | . 1 . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 3 | . . . 1 . . . . . 1 1 . Parts Lost 49 | . 1 . 4 . 2 3 . 7 21 2 9 Power 4 | . . . . . . . . . 2 2 . Propulsion 19 | . . . 1 . 1 2 . 3 7 . 5 Utility 14 | . . . 1 . . 1 . 2 7 . 3 Weapon 12 | . 1 . 2 . 1 . . 2 5 . 1 Highest Loss Streak 7 | . 1 . 2 . 1 3 . 7 4 1 5 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 100 96 87 65 63 93 91 92 99 97 Engine 5 | . 14 11 8 7 1 . . . 2 3 5 Core 3 | . . . . . . 3 13 13 7 6 4 Treads 16 | . 27 22 16 20 19 2 6 5 7 29 22 Leg 7 | . . . 10 4 . 4 6 8 17 . 4 Device 12 | . 8 19 11 5 6 8 6 6 14 22 20 Storage 6 | . 14 11 9 7 6 . . . 4 5 5 Processor 12 | . . 9 12 17 13 13 20 20 15 11 10 Protection 4 | . . 3 8 7 6 10 13 9 1 . 2 Energy Gun 3 | . 7 . . . . 4 6 6 4 13 6 Energy Cannon 5 | . 6 11 9 7 2 . . 1 2 1 4 Ballistic Gun 6 | . 12 11 8 7 5 4 6 5 3 1 . Ballistic Cannon 1 | . . . . . . . . . 4 . 4 Peak Build Rating 93 | 6 8 17 29 37 35 46 54 55 93 93 87 Average Rating 43 | 4 7 15 23 29 27 29 50 50 73 88 80 On Entrance 34 | . 6 8 16 24 37 1 46 54 47 92 83 Naked Turns 12 | . . . . . 9 3 . . . . . Heaviest Build 104 | 11 31 42 54 59 60 25 38 38 83 72 104 Greatest Support 135 | 20 40 40 60 80 80 28 28 72 135 135 135 Greatest Overweight (x) 6 | 1 . 1 2 1 1 6 1 1 5 . 1 Average Overweight (x) . | . . . . . . . 1 . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 5 5 5 20 20 20 Average Capacity 15 | 7 14 15 15 15 14 5 5 5 19 20 20 Most Carried 20 | 4 15 15 15 15 14 5 5 5 20 17 17 Average Carried 13 | 2 10 14 14 14 13 4 4 4 16 15 15 Final Capacity 20 | 8 15 15 15 15 5 5 5 5 20 20 20 Final Carried 16 | 4 13 15 15 15 5 5 4 5 15 16 15 Class Distribution -------------------- 33% | Scavenger-Mutant 28% | Mutant 18% | Scavenger-Gunner 18% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Matter Collected 3465 | 244 259 110 670 134 . 177 . 97 1067 256 451 Remotely . | . . . . . . . . . . . . Salvage Created 4763 | . 502 253 1234 120 . 275 . 173 1281 220 705 Parts 258 | . 43 13 71 10 . 13 . 4 63 20 21 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . 17 11 Prevented 12 | . . . . . . . . . . 3 9 Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Combat Hostiles Destroyed 92 | . 11 2 22 2 . 8 . 4 22 8 13 Melee 1 | . . . . . . 1 . . . . . Guns 43 | . 8 . 4 . . 4 . 1 14 6 6 Cannons 36 | . 3 1 15 2 . . . 1 6 2 6 AOE 9 | . . . 2 . . 3 . 2 2 . . Classes Destroyed 15 | . 6 1 3 1 . . . 1 1 . 2 Worker 3 | . . . . . . . . . 3 . . Builder 7 | . . . 1 . . . . . 6 . . Tunneler 1 | . . . 1 . . . . . . . . Hauler 2 | . 1 . 1 . . . . . . . . Recycler 3 | . 2 1 . . . . . . . . . Operator 2 | . 1 . 1 . . . . . . . . Watcher 8 | . 2 2 1 1 . . . . 2 . . Swarmer 15 | . 6 . . . . . . . 1 7 1 Grunt 45 | . 5 . 16 . . 3 . . 15 . 6 Brawler 8 | . . . 3 . . 1 . . . . 4 Duelist 1 | . . . . . . . . . . . 1 Sentry 11 | . . 2 3 . . 2 . . 4 . . Specialist 4 | . . . . . . . . 4 . . . Programmer 7 | . . . . 2 . 2 . . 2 1 . Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 10 | . 4 2 10 1 . 5 . 3 8 5 6 Combat Bots Only 6 | . 4 1 4 1 . 5 . 3 3 5 6 Max Kills in Single Turn 3 | . 1 1 2 1 . 3 . 2 3 2 2 Gunslinging 1 | . . . . . . . . . . 1 . Exploded 3 | . . . 1 . . 3 . 2 2 . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Hostile Shots Fired 817 | . 46 20 157 14 8 86 . 52 272 56 106 Missed 232 | . 14 6 39 5 . 34 . 19 75 13 27 Damage Taken 11441 | . 344 198 1930 182 373 616 . 962 4347 703 1786 Core 1610 | . 46 14 254 30 52 38 . 168 337 58 613 Absorbed by Shields 155 | . . . . . . . . . 155 . . Core Remaining (%) 82 | 100 81 96 53 . . 82 . 80 . . . Volleys Fired 306 | . 37 16 84 6 . 16 . 9 86 18 34 Largest 3 | . 2 2 2 2 . 2 . 2 3 3 3 Hottest 335 | . 90 98 150 98 . 108 . 108 335 211 211 Shots Fired 627 | . 69 29 162 12 . 22 . 12 192 28 101 Gun 339 | . 61 13 76 6 . 22 . 6 101 24 30 Cannon 277 | . 8 16 80 6 . . . 1 91 4 71 Launcher 11 | . . . 6 . . . . 5 . . . Special . | . . . . . . . . . . . . Kinetic 311 | . 42 13 76 6 . 16 . 3 113 . 42 Thermal 286 | . 27 16 80 6 . 6 . 4 79 21 47 Explosive 11 | . . . 6 . . . . 5 . . . Electromagnetic 19 | . . . . . . . . . . 7 12 Robot Hit Streak 19 | . 6 7 15 7 . 19 . 7 18 6 9 Robot Miss Streak 9 | . 3 2 3 2 . 3 . 2 9 3 4 Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . . . . 1 . Shots Hit Robots 403 | . 38 18 101 7 . 27 . 9 124 17 62 Core Hits 237 | . 25 5 49 3 . 32 . 10 77 8 28 Critical Kills 4 | . . . 1 . . . . . 2 . 1 Critical Parts Destroyed 4 | . . . . . . . . . 4 . . Critical Strikes 22 | . 1 . 1 . . . . . 14 . 6 Burn 2 | . 1 . . . . . . . . . 1 Meltdown 2 | . . . 1 . . . . . . . 1 Destroy 6 | . . . . . . . . . 6 . . Blast 12 | . . . . . . . . . 8 . 4 Melee Attacks 5 | . . . . . . 5 . . . . . Impact . | . . . . . . . . . . . . Slashing 4 | . . . . . . 4 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13162 | . 583 391 2644 181 . 1388 . 713 4813 434 2015 Guns 4549 | . 371 114 665 32 . 556 . 106 1839 371 495 Cannons 5621 | . 91 277 1635 149 . . . 28 1859 63 1519 Explosions 2765 | . 120 . 335 . . 693 . 579 1038 . . Melee 130 | . . . . . . 130 . . . . . Ramming 97 | . 1 . 9 . . 9 . . 77 . 1 Kinetic 4597 | . 210 114 665 32 . 398 . 44 2176 . 958 Thermal 6887 | . 252 277 1635 149 . 851 . 90 2447 351 835 Explosive 1147 | . 120 . 335 . . . . 579 113 . . Electromagnetic 304 | . . . . . . . . . . 83 221 Impact . | . . . . . . . . . . . . Slashing 130 | . . . . . . 130 . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 34 | . 3 . 5 3 10 10 . 1 27 27 34 Average Corruption 12 | . 2 . 5 2 9 8 . 1 16 27 27 Corruption Purged 4 | . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 226 | . 13 . 15 14 5 20 . . 90 31 38 Message Errors 52 | . . . 3 5 2 2 . . 26 5 9 Matter Fused 45 | . 3 . 3 4 . 5 . . 13 9 8 Heat Flow Errors 30 | . 2 . 3 1 1 3 . . 9 6 5 Energy Discharges 22 | . . . 1 1 . 3 . . 12 1 4 Parts Rejected 5 | . . . . . . . . . 3 . 2 Parts Fused 2 | . . . . . . . . . 1 . 1 Data Loss (minor) 31 | . 4 . 3 2 1 3 . . 9 7 2 Data Loss (major) 7 | . 1 . . 1 . 3 . . 1 . 1 Misfires 7 | . 1 . 2 . . . . . 2 . 2 Alerts 7 | . 1 . . . 1 1 . . 1 3 . Misdirections 3 | . . . . . . . . . 2 . 1 Weapon Failures 15 | . 1 . . . . . . . 11 . 3 Overload Shots 5 | . . . . . . . . . 5 . . Overflow Damage 359 | . 10 2 1 17 . 115 . 5 205 . 4 Projectiles 30 | . . 2 1 17 . . . . 6 . 4 Explosions 329 | . 10 . . . . 115 . 5 199 . . Melee . | . . . . . . . . . . . . Knockbacks 22 | . . . . . . . . . 19 . 3 Impact 1 | . . . . . . . . . 1 . . Kinetic 19 | . . . . . . . . . 17 . 2 Secondary 2 | . . . . . . . . . 1 . 1 Self-Inflicted Damage 472 | . . . 27 . . 3 . 25 417 . . Shots 7 | . . . 1 . . . . 1 5 . . Rammed 9 | . 1 . 1 . . 4 . . 2 . 1 Targets Rammed 16 | . 1 . 1 . . 4 . . 9 . 1 Kicked 7 | . . . . . . . . . 7 . . Crushed . | . . . . . . . . . . . . Highest Temperature 610 | . 256 40 500 134 130 152 . 60 432 308 610 Average Temperature 102 | . 63 14 95 47 66 64 . 36 119 104 174 Received Heat Transfer 3261 | . 153 117 1080 . . 117 . 36 1410 18 330 Effects 16 | . . . 2 . . . . . 3 . 11 Shutdowns 6 | . . . 2 . . . . . . . 4 Energy Bleed 4 | . . . . . . . . . 1 . 3 Interference 2 | . . . . . . . . . 2 . . Damage (major) 1 | . . . . . . . . . . . 1 Damage (core) 3 | . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . 1 1 . . . . . . . 1 Combat Hostiles 3 | . . 1 1 . . . . . . . 1 Parts Melted 19 | . 2 1 3 1 . 1 . 1 5 5 . Heat Transferred 9785 | . 728 407 2405 185 . 800 . 187 3267 518 1288 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Peak Influence 997 | . 298 168 265 130 15 209 48 135 997 . . Initial 85 | . . 2 . 85 . 3 48 33 54 . . Average 182 | . 137 75 150 39 4 68 48 72 416 . . Maximum Alert Level 3 | . 1 . 1 . . 1 . . 3 . . Low Security (%) 78 | 100 80 100 88 100 100 85 100 100 42 . . Level 1 6 | . 19 . 11 . . 14 . . 2 . . Level 2 6 | . . . . . . . . . 23 . . Level 3 8 | . . . . . . . . . 31 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 23 | . 2 . 2 3 . 5 . 1 9 . 1 Investigation 3 | . 1 . . . . . . . 2 . . Extermination 6 | . . . . 1 . 3 . . 2 . . Reinforcement 11 | . 1 . 2 2 . 2 . 1 3 . . Assault 2 | . . . . . . . . . 1 . 1 Garrison 1 | . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 1 . . 2 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Distress Signals 4 | . 2 . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 159 | . 25 4 31 6 6 12 . 5 44 12 14 Peak Tracking Total 8 | . 5 1 4 2 6 4 . 4 6 5 8 Tactical Retreats 10 | . 1 . 2 . . 1 . . 6 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Traps Triggered 11 | . 4 . 1 2 . . . . 4 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 6 | . . . . . . . . . 1 3 2 Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Machines Disabled 24 | . 1 . 3 . . 3 . 1 14 1 1 Max in Single Turn 5 | . 1 . 1 . . 3 . 1 5 1 1 Garrison Access 3 | . . . 1 . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Machines Accessed 27 | . 5 4 6 2 . 3 1 . 5 1 . Terminals 19 | . 5 3 4 2 . 1 1 . 3 . . Fabricators 1 | . . . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 2 | . . 1 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . 1 . . 1 . . 1 . . Total Hacks 65 | . 14 19 12 3 . 3 1 . 12 1 . Successful 27 | . 4 11 4 . . 1 1 . 5 1 . Failed 38 | . 10 8 8 3 . 2 . . 7 . . Catastrophic 9 | . . . 2 1 . 2 . . 4 . . Database Lockouts . | . . . . . . . . . . . . Manual 42 | . 12 13 6 3 . 1 . . 5 2 . Terminals 53 | . 14 17 10 3 . 1 1 . 7 . . Fabricators 3 | . . . . . . . . . 3 . . Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units 3 | . . 2 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . 1 . . 1 . . 2 . . Terminal Hacks 15 | . 2 8 1 . . . 1 . 2 1 . Record 1 | . . . . . . . . . . 1 . Robot Analysis 4 | . 1 2 1 . . . . . . . . Open DSF 2 | . . . . . . . 1 . 1 . . Level Access Points 2 | . . 2 . . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Unreport Threat 3 | . 1 2 . . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . Seal Access 2 | . . . 1 . . 1 . . . . . Unauthorized Hacks 8 | . 2 3 1 . . . . . 2 . . Terminals 7 | . 2 3 1 . . . . . 1 . . Botnet 4 | . 2 2 . . . . . . . . . Operators 3 | . . 1 1 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . 1 . . Data Cores Recovered 2 | . 1 . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 19 | . 5 3 4 2 . 2 . . 3 . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Robot Analysis Total 4 | . 1 2 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Turns Passed 9026 | 65 851 424 1998 1301 110 685 133 128 2014 659 658 Spaces Moved 4364 | 42 411 202 711 609 74 493 55 49 1055 348 315 Core 187 | 3 . . . . 18 166 . . . . . Treads 2848 | . 401 202 546 609 56 19 55 31 266 348 315 Legs 1032 | 39 10 . 165 . . 11 . 18 789 . . Wheels . | . . . . . . . . . . . . Hover 297 | . . . . . . 297 . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 120 163 50 50 240 120 120 170 167 Average Speed 169 | 126 159 171 205 203 145 113 240 197 152 170 171 Slowest Speed 470 | 190 160 240 320 240 240 350 240 240 470 170 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 37 | 5 72 19 44 21 90 17 2 53 23 56 42 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken 6 | . . 1 1 . . 1 1 . 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . Scrap Searched 2 | . . . . . . . . . . . 2 Spaces Dug 5 | . . 2 1 . . . . . 2 . . Terrain Destroyed 278 | . 4 5 41 . . 15 . 48 149 1 15 Melee . | . . . . . . . . . . . . Projectile 60 | . . 5 11 . . . . . 28 1 15 AOE 218 | . 4 . 30 . . 15 . 48 121 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac DSF Fac Upp Upp Total 5464 | 51 541 256 1092 663 75 590 57 69 1303 391 376 Wait 407 | . 53 3 218 22 . 39 . . 69 3 . Move 4354 | 41 410 201 710 609 73 492 54 48 1054 347 315 Hop . | . . . . . . . . . . . . Pick Up 96 | 4 14 12 14 4 . 6 1 4 28 3 6 Fast Attach 66 | 6 3 1 12 5 . 14 . 4 18 . 3 Attach 48 | . 2 2 7 3 . 6 2 1 18 3 4 Detach 8 | . . . . 3 . 2 . . 2 1 . Swap 70 | . 11 7 18 3 1 1 . . 10 10 9 Drop 81 | . 10 14 28 8 1 5 . 3 8 . 4 Fire 306 | . 37 16 84 6 . 16 . 9 86 18 34 Melee 5 | . . . . . . 5 . . . . . Ram 5 | . . . . . . 4 . . 1 . . Kick 7 | . . . . . . . . . 7 . . Crush 5 | . 1 . 1 . . . . . 2 . 1 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 6 | . . . . . . . . . . 6 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 7) 750 | -10/Materials | Discovered new exit (range 13) 917 | -10/Materials | Entered another Materials area 917 | -9/Materials | Evolved 2 slots: Utility x2 999 | -9/Materials | Identified exit to Mines 999 | -9/Materials | Identified exit to Materials 1341 | -9/Materials | Entered another Materials area 1341 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2037 | -8/Materials | Discovered new exit (range 16) 2064 | -8/Materials | Identified exit to Factory 2139 | -8/Materials | Build established: Scavenger-Mutant 3339 | -8/Materials | Entered Factory 3339 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3903 | -7/Factory | Discovered new exit (range 3) 3908 | -7/Factory | Identified exit to Factory 4524 | -7/Factory | Build established: Mutant 4554 | -7/Factory | Discovered exit to Factory (range 5) 4640 | -7/Factory | Sucked down chute 4640 | -7/Factory | Entered Waste 4645 | -7/Waste | Spotted C-40 Crusher 4655 | -7/Waste | EMP discharged 4655 | -7/Waste | System corruption reached 10% 4655 | -7/Waste | Spotted C-40 Crusher 4670 | -7/Waste | Spotted C-40 Crusher 4679 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4681 | -7/Waste | Spotted C-40 Crusher 4684 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4703 | -7/Waste | Spotted C-40 Crusher 4718 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4728 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4733 | -7/Waste | Spotted C-40 Crusher 4738 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4741 | -7/Waste | Released all parts (4) 4743 | -7/Waste | Discovered new exit (range 14) 4750 | -7/Waste | Entered Factory 5017 | -7/Factory | Lost 3 parts (2n1u) 5318 | -7/Factory | Build established: Scavenger-Mutant 5375 | -7/Factory | Discovered exit to Factory (range 14) 5435 | -7/Factory | Entered another Factory area 5435 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5567 | -6/Factory | Identified exit to DSF 5568 | -6/Factory | Entered DSF 5626 | -6/DSF | Discovered new exit (range 19) 5648 | -6/DSF | Additional patrols routed to DSF 5696 | -6/DSF | Entered Factory 5696 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5709 | -5/Factory | Lost 7 parts (3n2u2w) 5837 | -5/Factory | System corruption reached 10% 5865 | -5/Factory | Build established: Scavenger-Gunner 5872 | -5/Factory | Discovered new exit (range 19) 6508 | -5/Factory | Garrison activated, responded to threat 6512 | -5/Factory | Cargo convoy interrupted 6673 | -5/Factory | Lost 4 parts (1p3n) 6811 | -5/Factory | Lost 4 parts (1p1n1u1w) 6976 | -5/Factory | Lost 3 parts (3n) 7087 | -5/Factory | Build established: Scavenger-Skirmisher 7496 | -5/Factory | First assault squad dispatched 7511 | -5/Factory | Lost 3 parts (2u1w) 7709 | -5/Factory | Identified exit to Upper Caves 7710 | -5/Factory | Entered Upper Caves 7832 | -5/Upper Caves | Found Alien Artifact 7834 | -5/Upper Caves | Identified Dimensional Node Initializer 7834 | -5/Upper Caves | Initialized slip node 8097 | -5/Upper Caves | Identified exit to Upper Caves 8356 | -5/Upper Caves | Attracted the attention of an 0b10 base 8369 | -5/Upper Caves | Entered another Upper Caves area 8379 | -5/Upper Caves | Discovered new exit (range 14) 8450 | -5/Upper Caves | Identified exit to Factory 8475 | -5/Upper Caves | Learned Factory emergency access door positions 8610 | -5/Upper Caves | Spotted B-75 Beast 8650 | -5/Upper Caves | Build established: Scavenger-Gunner 8773 | -5/Upper Caves | Destroyed B-75 Beast 8793 | -5/Upper Caves | Lost 3 parts (1n1u1w) 9002 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9002 | -5/Upper Caves | Core integrity fell below 50% 9009 | -5/Upper Caves | System corruption reached 30% 9025 | -5/Upper Caves | Core integrity fell below 20% 9028 | -5/Upper Caves | Core destroyed Last Messages --------------- Arm. Medium Treads destroyed. G-50 Soldier destroyed. G-50 Soldier suffers critical hit (Meltdown). Power failure, Lgt. Deuterium Engine shutdown. Power failure, Rnf. Fission Core shutdown. Overheating: Energy bleed (-37). Axe fries itself beyond repair. Overheating: Imp. Weapon Cycler damaged (-22). Carbon-fiber Leg destroyed. Overheating: Core damaged (-100). Overheating: Energy bleed (-33). E7PN,YFKIODOMYKFFSSIBT&FKFK Overheating: Core damaged (-180). S-27 Virus destroyed. B-60 Warrior destroyed. Power failure, Rnf. Fission Core shutdown. Overheating: Energy bleed (-23). Carbon-fiber Leg fries itself beyond repair. Power failure, Lgt. Deuterium Engine shutdown. Overheating: Core damaged (-160). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###?????????## | | ???????????????????????????????##### ###?????## | | ??????????????????????????###?## #?????# | | ??????????????????????????# ## #?????# | | ??????????????????????????# ####?## | | ???????????????????????????# #?# ### | | ????????????????????????????# #?# ## | | ?????????????????????????????# ### # | | ??????????????????????????????# ## # | | ????????????????????????######## #### # | | ????????????????????????# ##??# # | | ????????????????????????# ##;##### #???# # | | ????????????????????????#%#% """"# ##### | | ????????????????????????#%%% # ## | | ????????????????????????#@/ % + | | ???????????????????????[%*%##++### | | ????????????????????? Y#%; ????# | | ????????????????????## %!%% ???# #### # | | ????????????????????#; *## ??# ###??# # | | ????????????????????# ?? #???## | | ????????????????????#??? ;####??## | | ??????????????????????? ##?????# # | | ??????????????????????? ### ####### ## | | ???????????????????????##???# ##? | | ?????????????????????????????# ##? | | ????????????????????????### ## #? | | ???????????????????????## ##? | | ???????????????????????# ##?? | | ????????????????????????# ##??? | | ????????????????????????# #### #???? | | ????????????????????????# ???#" ###???? | | ????????????????????????# ?????## ##??#### | | ????????????????????????# ???????# ##?##### | | ????????????????????????# ??????????# ##### | | ?????????????????????????????????????## ## | | ?????????????????????????????????????# ### | | ?????????????????????????????????????# ##### | | ?????????????????????????????????????# ###### | | ?????????????????????????????????????### ######?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 80 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialGodManipulator Manual? 0 Play Time 01:56:41 Cumulative 65.8 hours Start 2024.09.13 @ 01:07:12 End 2024.11.22 @ 20:31:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 45 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: de2e7612-956f-4399-9c51-e4e59fb3e1ca