Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.13 @ 18:54:07 Player: Ms. V3-11A Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (133) 665 Value Destroyed (5292) 5292 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (3860) 3860 TOTAL SCORE: 17637 Bonus ------- High Alert Combat Kills 235 Follower Combat Kills 3067 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 Friendly Fire -342 Cogmind --------- Core Integrity 0/1300 Matter 245/300 Energy 92/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (15) ----- Improved Armor Integrity Analyzer Improved Power Shielding Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System High-capacity Storage Unit Advanced Terrain Scanner Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Shield Leg Shield Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Optical Array Seismic Detector 0b10 Decoder Chip [Looter] Improved Target Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Improved Power Shielding Improved Medium Armor Plating Graphene Brace Experimental Thermal Shield Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Advanced KE Penetrator Advanced KE Penetrator > --- INVENTORY -------- Myomer Leg Myomer Leg Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Energy Well High-capacity Matter Pod Advanced Terrain Scanner Hardened Light Armor Plating Improved Light Armor Plating Advanced Variable Charge Gun Hypervelocity Gauss Rifle KE Penetrator Advanced KE Penetrator Advanced KE Penetrator [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Signal Interpreter Device Improved Cooling System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Utility Shielding Weapon Hypervelocity Gauss Rifle Energy Gun Heavy Laser Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . . . 2 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 4 1 . . . . 2 . . . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 154 | . 12 4 2 5 17 8 1 3 3 4 12 2 8 29 6 5 1 3 13 16 Power 26 | . 3 . . 1 3 3 . 1 . 1 4 . . 6 . . . 2 2 . Engine 16 | . 3 . . . 1 2 . 1 . 1 3 . . 4 . . . 1 . . Core 10 | . . . . 1 2 1 . . . . 1 . . 2 . . . 1 2 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 27 | . 1 2 . 1 3 1 1 . . . 2 . 2 4 . . . . 4 6 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 27 | . 1 2 . 1 3 1 1 . . . 2 . 2 4 . . . . 4 6 Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 65 | . 2 1 2 1 6 2 . 1 2 2 3 2 4 14 1 4 1 1 7 9 Device 30 | . 1 1 . 1 4 2 . 1 1 1 2 1 3 4 . 1 . . 2 5 Storage 6 | . 1 . 2 . . . . . . . . . 1 2 . . . . . . Processor 10 | . . . . . 1 . . . 1 . 1 1 . 1 . . . . 2 3 Hackware 6 | . . . . . . . . . . . . . . 3 . 2 . . 1 . Protection 13 | . . . . . 1 . . . . 1 . . . 4 1 1 1 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 36 | . 6 1 . 2 5 2 . 1 1 1 3 . 2 5 5 1 . . . 1 Energy Gun 14 | . 2 1 . 1 3 2 . . 1 . . . . 2 1 . . . . 1 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 18 | . 3 . . 1 1 . . 1 . 1 2 . 2 2 4 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . . . . . . . 1 . . 3 3 . . 1 4 2 Corrupted Parts 8 | . . . . . . . . . . . . . . . 5 . . . 3 . System Corruption 50 | . . . . . . . . . . . . . . . 29 . . . 21 . Parts Lost 68 | . 1 . . 1 9 1 1 . . 4 5 1 . 8 . 1 2 4 1 29 Power 8 | . . . . . 1 1 . . . 2 . . . 1 . . . 2 . 1 Propulsion 13 | . . . . . 4 . . . . 1 1 . . . . . . 1 . 6 Utility 29 | . . . . . 1 . 1 . . 1 4 . . 5 . . 2 1 . 14 Weapon 18 | . 1 . . 1 3 . . . . . . 1 . 2 . 1 . . 1 8 Highest Loss Streak 26 | . 1 . . 1 5 1 1 . . 2 3 1 . 7 . 1 2 2 1 26 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . Average Backups 10 | 5 9 9 7 8 8 8 9 9 11 13 13 11 4 11 15 15 15 14 15 13 Power . | 1 1 . . . . . . . . . . . . . . . . . . . Propulsion 1 | 3 . . . . . . 1 1 1 . . . . 2 3 3 3 2 2 1 Utility 6 | . 3 4 4 5 5 6 7 7 9 10 11 9 4 5 7 7 7 7 8 7 Weapon 2 | 1 3 4 2 2 1 1 1 1 1 2 2 1 . 2 4 5 5 5 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 5 . 2 . . 1 . . 1 1 1 6 . 5 3 . . . 3 4 Power 2 | . 2 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . . . . 3 . . . . 3 . Utility 18 | . 3 . 1 . . 1 . . . 1 1 5 . . 2 . . . . 4 Weapon 6 | . . . 1 . . . . . 1 . . 1 . 2 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 100 100 99 81 91 92 92 88 89 75 52 76 80 86 87 88 68 75 83 Engine 5 | . 14 14 14 10 . . 7 7 7 5 5 6 6 4 . . . 2 . . Core 2 | . . . . 3 8 6 7 7 2 . . . . 1 6 6 6 1 5 3 Leg 16 | . 28 28 28 28 13 15 15 15 15 14 7 11 11 13 13 13 13 11 10 8 Device 19 | . 12 14 14 14 23 29 23 23 25 22 21 9 28 17 13 13 17 7 8 19 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 3 . 5 6 6 6 5 5 3 Processor 9 | . . . . . 5 7 7 7 13 15 13 15 20 18 13 13 10 5 8 16 Hackware 2 | . . . . . . . . . . . . . . 4 6 9 13 11 13 12 Protection 4 | . . . . . 3 7 7 7 1 6 5 . . 2 13 12 6 7 10 8 Energy Gun 7 | . 13 14 14 14 13 14 15 14 7 7 5 . . . 6 . . . . . Ballistic Gun 7 | . 13 14 14 13 2 . . . 7 7 5 4 9 9 6 10 13 11 9 8 Peak Build Rating 118 | 6 8 14 14 19 29 40 40 43 45 42 48 43 58 67 70 75 75 70 104 118 Average Rating 41 | 6 7 9 14 16 23 34 37 37 41 40 43 33 50 54 61 68 71 64 82 103 On Entrance 40 | 6 6 8 14 14 19 28 40 37 43 41 41 43 30 58 61 62 75 67 61 101 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 11 21 21 31 24 25 32 31 32 35 45 48 30 25 67 45 47 45 56 59 59 Greatest Support 50 | 20 20 25 25 25 27 35 35 35 35 35 30 30 40 45 45 45 45 45 50 50 Greatest Overweight (x) 3 | . 1 . 1 . 1 . . . . 1 3 . . 1 . 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . 2 . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 10 10 15 10 10 15 15 15 15 20 20 15 15 15 15 15 15 Average Capacity 12 | 8 9 10 10 10 10 10 10 10 13 15 15 11 5 16 15 15 15 15 15 14 Most Carried 16 | 5 10 10 10 10 10 10 10 10 15 15 15 15 5 16 15 15 15 15 15 15 Average Carried 11 | 3 9 9 8 9 9 9 10 10 12 14 14 10 4 11 14 14 15 14 14 13 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 5 5 15 15 15 15 15 15 5 Final Carried 15 | 2 10 10 8 10 9 10 10 10 15 14 15 4 5 15 15 15 15 15 15 4 Scrap Suit Usage (%) 5 | . . . . . . . . . . . 7 . . 38 . . . . . . Parts Cannibalized 3 | . . . . . . . . . . . 1 . . 2 . . . . . . Class Distribution -------------------- 43% | Scavenger-Mutant 36% | Mutant 12% | Derelict-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Matter Collected 4826 | 200 190 96 16 193 327 120 32 36 50 126 418 . . 1537 126 95 . 345 206 713 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6655 | . 387 29 . 465 531 555 388 . . 341 62 . . 1564 80 169 . 85 205 1794 Parts 327 | . 35 3 . 31 25 21 9 . . 16 3 . . 77 6 12 . 4 15 70 Haulers Intercepted 3 | . 1 . . . . . . . . . . . . 2 . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . 1 . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 6 2 . 9 . . . . . . . . . . Prevented 5 | . . . . . . . . . . 5 . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Combat Hostiles Destroyed 103 | . 13 2 . 16 13 7 7 . . 4 1 . . 15 1 1 . 1 2 20 Guns 96 | . 10 2 . 16 13 3 7 . . 4 1 . . 15 1 1 . 1 2 20 AOE 3 | . 3 . . . . . . . . . . . . . . . . . . . Classes Destroyed 19 | . 5 . . 1 3 3 1 . . 3 . . . 2 . . . . 1 . Worker 7 | . . . . . 1 2 . . . . . . . 3 . . . 1 . . Builder 3 | . 1 . . . . . . . . . . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . . . . 1 . . . . . . Hauler 3 | . 1 . . . . . . . . . . . . 2 . . . . . . Recycler 6 | . . . . . . 2 . . . . . . . 2 . . . . . 2 Mechanic 3 | . 1 . . . . 1 . . . . . . . . . . . . . 1 Operator 5 | . . . . . 1 . . . . . . . . 1 . 3 . . . . Watcher 1 | . . . . . . 1 . . . . . . . . . . . . . . Swarmer 25 | . 9 2 . 6 4 1 . . . . . . . 2 . . . . . 1 Grunt 53 | . 4 . . 9 7 3 6 . . . 1 . . 9 . . . . 1 13 Brawler 1 | . . . . . . . . . . 1 . . . . . . . . . . Sentry 9 | . . . . . 2 1 1 . . 1 . . . 2 . 1 . . . 1 Hunter 7 | . . . . . . . . . . . . . . 2 . . . . . 5 Programmer 4 | . . . . . . 2 . . . 1 . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . 1 . . . . . . . 1 . . Cetus Guard 1 | . . . . . . . . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | . 3 2 . 3 10 5 4 . . 2 1 . . 7 1 2 . 2 1 13 Combat Bots Only 7 | . 3 2 . 3 4 3 4 . . 2 1 . . 5 1 1 . 1 1 7 Max Kills in Single Turn 3 | . 3 1 . 1 1 1 2 . . 1 1 . . 2 1 1 . 1 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Hostile Shots Fired 1251 | . 59 2 . 64 110 113 37 . . 72 44 2 . 205 30 16 18 18 22 439 Missed 475 | . 24 1 . 31 38 64 17 . . 30 20 . . 82 14 7 13 3 8 123 Hits 776 | . 35 1 . 33 72 49 20 . . 42 24 2 . 123 16 9 5 15 14 316 Melee 2 | . . . . . . . . . . . . 2 . . . . . . . . Projectile 774 | . 35 1 . 33 72 49 20 . . 42 24 . . 123 16 9 5 15 14 316 Critical Strikes 29 | . 1 . . 1 . 1 . . . 1 2 2 . 3 2 1 . 1 . 14 Actively Blocked 16 | . . . . . . . . . . . 1 . . 1 . . . . . 14 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 10514 | . 356 6 . 240 852 456 183 . . 483 399 77 21 1750 289 172 24 383 316 4507 Core 2022 | . 51 . . 37 165 67 14 . . 44 67 . . 173 33 16 . 15 33 1307 Absorbed by Shields 157 | . . . . . . . . . . . . . . 74 83 . . . . . Redirected to Shielding 305 | . . . . . 2 26 17 . . 20 16 . . 137 . . . . . 87 Ignored by Resistances 3366 | . 111 2 . 77 247 141 57 . . 141 111 20 6 513 102 44 8 103 103 1580 Regen/Repaired (Parts) 59 | . . . . . 33 . . . . . 9 . . 17 . . . . . . Core Remaining (%) 82 | 100 . . . 64 70 . . . . 82 . . . . . . 66 98 97 . Volleys Fired 468 | . 35 2 . 34 47 39 13 . . 19 15 . 1 125 10 24 2 16 10 76 Largest 2 | . 2 2 . 2 2 2 2 . . 2 2 . 2 2 2 2 2 2 2 2 Hottest 240 | . 70 95 . 98 130 149 149 . . 175 99 . 66 66 83 83 68 240 240 240 Shots Fired 811 | . 69 4 . 67 78 78 26 . . 35 26 . 2 172 20 38 4 30 19 143 Gun 808 | . 68 4 . 67 78 78 26 . . 35 26 . 2 170 20 38 4 30 19 143 Cannon 2 | . . . . . . . . . . . . . . 2 . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 548 | . 34 2 . 33 36 . . . . 19 15 . 2 172 10 36 4 28 18 139 Thermal 229 | . 13 2 . 34 42 78 26 . . 16 11 . . . . . . 2 1 4 Explosive 1 | . 1 . . . . . . . . . . . . . . . . . . . Electromagnetic 33 | . 21 . . . . . . . . . . . . . 10 2 . . . . Robot Hit Streak 37 | . 13 5 . 9 32 37 28 . . 16 19 . . 35 12 18 12 14 22 16 Robot Miss Streak 6 | . 3 . . 3 4 2 2 . . 1 1 . . 2 1 2 . 2 2 6 Penetration Max 2 | . . . . . . . . . . . . . . 2 1 . . 1 1 1 Secondary Targets 15 | . 4 . . 4 1 . 1 . . . 1 . . . . . . . . 4 Max Gunslinging Chain 1 | . 1 . . 1 1 . 1 . . . 1 . . . . . . . . 1 Shots Hit Robots 630 | . 51 3 . 42 67 62 23 . . 29 25 . . 142 19 21 4 15 15 112 Core Hits 305 | . 23 2 . 21 31 23 23 . . 12 8 . . 72 9 11 2 8 6 54 Critical Kills 39 | . . . . . . . . . . 1 . . . 18 1 2 . . 2 15 Critical Parts Destroyed 71 | . . . . . . . . . . . 2 . . 37 3 1 1 2 4 21 Critical Strikes 123 | . . . . 1 2 6 1 . . 2 2 . . 55 4 4 1 2 6 37 Burn 12 | . . . . 1 2 6 1 . . 1 . . . . . . . . . 1 Destroy 111 | . . . . . . . . . . 1 2 . . 55 4 4 1 2 6 36 Melee Attacks 5 | . . . . . 2 . . . . . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . 2 . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . 3 . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 12803 | . 784 52 . 745 1078 1055 565 . . 544 499 . . 1746 220 477 90 588 497 3863 Guns 12499 | . 574 52 . 745 1031 1055 565 . . 544 499 . . 1699 220 477 90 588 497 3863 Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions 249 | . 210 . . . . . . . . . . . . 39 . . . . . . Melee 47 | . . . . . 47 . . . . . . . . . . . . . . . Ramming 8 | . . . . . . . . . . . . . . 8 . . . . . . Kinetic 8570 | . 207 10 . 280 412 . . . . 262 311 . . 1699 94 445 90 588 497 3675 Thermal 3729 | . 286 42 . 465 619 1055 565 . . 282 188 . . 39 . . . . . 188 Explosive 84 | . 84 . . . . . . . . . . . . . . . . . . . Electromagnetic 365 | . 207 . . . . . . . . . . . . . 126 32 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 47 | . . . . . 47 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . 2 2 2 2 . 1 1 1 1 . 1 1 1 1 30 30 30 . 21 4 Average Corruption 4 | . 1 2 2 2 . 1 1 1 1 . 1 1 1 1 21 30 30 . 20 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 114 | . 9 10 3 8 . 6 2 2 1 . 1 1 3 12 17 13 5 . 21 . Message Errors 23 | . 2 4 2 . . 1 1 . 1 . . . 1 1 2 4 1 . 3 . Matter Fused 33 | . 2 4 1 3 . 1 1 2 . . 1 . 1 4 5 2 2 . 4 . Heat Flow Errors 8 | . . . . . . . . . . . . . . 3 1 2 . . 2 . Energy Discharges 18 | . . 2 . 2 . 2 . . . . . . 1 1 4 4 1 . 1 . Parts Rejected 2 | . . . . . . 2 . . . . . . . . . . . . . . Parts Fused 2 | . 1 . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 11 | . 3 . . 2 . . . . . . . . . . 1 . . . 5 . Data Loss (major) 7 | . . . . 1 . . . . . . . 1 . 3 1 1 . . . . Misfires 4 | . . . . . . . . . . . . . . . 1 . . . 3 . Alerts 1 | . 1 . . . . . . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 4 | . . . . . . . . . . . . . . . 1 . . . 3 . Overload Shots 6 | . . . . . . . . . . 1 . . . . . . . 2 1 2 Effects 1 | . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 21 | . 14 . . . 7 . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 14 | . 14 . . . . . . . . . . . . . . . . . . . Melee 7 | . . . . . 7 . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . 4 . . . . . . Kicked 4 | . . . . . . . . . . . . . . 4 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 338 | . 226 66 . 51 99 66 72 . . 64 . . . 208 134 128 . 280 144 338 Average Temperature 55 | . 84 34 . 19 29 34 45 . . 35 . . . 50 68 70 . 152 71 135 Received Heat Transfer 2939 | . 156 . . 123 567 150 117 . . 84 114 . . 747 71 45 6 36 33 690 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Turns 7 | . . . . . . . . . . . . . . . . . . . . 7 Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . 7 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . 4 . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 4 . . . . . . . . . . . . . . Parts Melted 23 | . 2 . . 1 3 13 2 . . 1 . . . . . . . 1 . . Heat Transferred 8455 | . 631 74 . 888 1480 2789 1281 . . 592 370 . . 50 . . . . . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Maximum Alert Level 2 | . . . . . . . . . . . . . . 1 1 . . 2 1 2 Low Security (%) 85 | 100 100 100 . 100 100 100 . . . . 100 100 100 90 72 100 100 58 20 1 Level 1 10 | . . . . . . . . . . . . . . 9 27 . . 1 79 46 Level 2 4 | . . . . . . . . . . . . . . . . . . 39 . 51 Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 607 | . 96 50 . 150 110 71 . . . . 115 15 . 379 243 144 47 607 279 572 Initial 243 | . . . . . 40 . . . . . . 15 . . 174 27 25 11 243 129 Average 79 | . 20 3 . 92 29 9 . . . . 14 3 . 61 166 98 26 262 224 408 Influence Increases 5770 | . 359 50 . 382 339 291 150 . . 124 237 . . 1230 89 191 55 847 533 893 Destroy 0b10 Robot/C 3400 | . 260 40 . 300 260 140 140 . . 100 160 . . 780 80 80 20 300 280 460 Destroy 0b10 Robot/NC 205 | . 15 . . . 10 30 . . . . . . . 80 5 15 5 15 5 25 Destroy Leader 616 | . 42 10 . 40 60 42 10 . . 20 50 . . 76 . . 10 94 82 80 Allied During Kill 547 | . . . . . . . . . . 4 7 . . 110 4 46 17 203 128 28 Successful Hack 66 | . 10 . . . . 48 . . . . . . . . . . . . 8 . Disable Machine 189 | . . . . 27 9 . . . . . 9 . . 36 . 45 . 45 . 18 Anti-Garrison Action 350 | . . . . . . . . . . . . . . . . . . 150 . 200 Destroy Structure 172 | . 17 . . 15 . 1 . . . . 11 . . 28 . 5 3 40 30 22 Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 210 | . 15 . . . . 30 . . . . . . . 105 . . . . . 60 Influence Decreases 5378 | . 359 50 . 260 461 291 140 10 . 124 182 55 . 871 365 186 116 297 824 787 Entered New Map 937 | . . . . . 82 . . 4 . . . 40 . . 185 56 63 16 334 157 Time Decay 3381 | . 349 50 . 250 289 271 140 6 . 114 157 15 . 619 180 120 40 161 360 260 Lost Part 544 | . 10 . . 10 90 . . . . 10 21 . . 40 . 10 13 40 10 290 Lost Ally 496 | . . . . . . . . . . . 4 . . 212 . . . 80 120 80 Purge Threat 20 | . . . . . . 20 . . . . . . . . . . . . . . Squads Dispatched 22 | . . . . . 2 2 . . . . 1 . . 5 . . . 4 3 5 Investigation 3 | . . . . . . . . . . . . . . 2 . . . . . 1 Extermination 6 | . . . . . . 2 . . . . 1 . . . . . . 1 2 . Reinforcement 10 | . . . . . 1 . . . . . . . . 3 . . . 1 1 4 Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . 3 . . . . 1 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Distress Signals 11 | . . . . . 1 . . . . . . . . 2 1 . 1 . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 260 | . 27 2 . 17 29 19 7 . . 5 8 6 1 46 5 16 2 14 13 43 Peak Tracking Total 11 | . 5 2 . 4 8 4 4 . . 3 4 6 1 6 5 2 4 3 2 11 Tactical Retreats 9 | . 1 . . . . 1 . . . . . . . 5 . . . . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Traps Triggered 10 | . 4 . . . . 1 . . . . 1 . 1 3 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Machines Disabled 24 | . . . . 3 1 . . . . . 1 . . 6 . 5 . 6 . 2 Max in Single Turn 4 | . . . . 2 1 . . . . . . . . 4 . 1 . 1 . 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 Energy Cycler 4 | . . . . . . . . . . . . . . 4 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Machines Accessed 37 | . 10 . 1 . 8 9 . . 1 . 1 . . 3 1 . . . 2 1 Terminals 24 | . 8 . . . 4 8 . . . . . . . 3 1 . . . . . Fabricators 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . 1 . . . . . . . 1 . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Total Hacks 89 | . 28 . 4 . 18 23 . . 4 . 1 . . 5 1 . . . 2 3 Successful 50 | . 16 . 4 . 11 10 . . 4 . 1 . . 2 . . . . 1 1 Failed 39 | . 12 . . . 7 13 . . . . . . . 3 1 . . . 1 2 Catastrophic 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 67 | . 18 . . . 6 12 . . . . 2 . 3 5 1 . 2 6 6 6 Terminals 61 | . 24 . . . 10 21 . . . . . . . 5 1 . . . . . Fabricators 3 | . . . . . . 2 . . . . . . . . . . . . 1 . Repair Stations 3 | . 1 . . . 2 . . . . . . . . . . . . . . . Recycling Units 5 | . 3 . . . . . . . . . 1 . . . . . . . 1 . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . 3 Terminal Hacks 23 | . 8 . 4 . 1 4 . . 4 . . . . 2 . . . . . . Record 4 | . . . 4 . . . . . . . . . . . . . . . . . Part Schematic 7 | . 3 . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . 2 . . . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Build 2 | . . . . . . 1 . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . 1 . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 15 | . 7 . . . 2 5 . . . . . . . . . . . . . 1 Terminals 14 | . 7 . . . 2 5 . . . . . . . . . . . . . . Botnet 7 | . 2 . . . 2 3 . . . . . . . . . . . . . . Skim 7 | . 5 . . . . 2 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 10 . . . 7 9 . . . . . . . 1 1 . . . 1 1 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . 3 . . . 2 . . . 4 . . . . . . . . . . . Parts Built 4 | . . . . . . 2 . . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 86 | . . . . . . 28 . . . . . . . . . . . . 58 . Total Part Build Rating 22 | . . . . . . 8 . . . . . . . . . . . . 14 . Part Studies Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . 3 . . . . . . . . . 1 . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . 7 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Total Allies 37 | . . . . . . . . . 4 . 2 . . 12 5 . 3 5 3 3 Largest Group 13 | . . . . . . . . . 4 4 2 1 . 10 6 6 8 13 9 2 Highest-Rated Group 944 | . . . . . . . . . 159 159 170 85 . 356 639 639 690 944 706 173 Highest-Rated Ally 159 | . . . . . . . . . 41 41 85 85 . 159 159 159 96 96 96 96 Zionite Dispatches 8 | . . . . . . . . . . . 1 . . 1 . . 1 2 1 2 Heavy 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Light 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Fire 2 | . . . . . . . . . . . . . . . . . . 1 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . . 1 Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 Total Orders 1 | . . . . . . . . . . . . . . . . . . . . 1 DROP 1 | . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 399 | . . . . . . . . . . 23 16 3 . 164 13 19 4 76 63 18 Total Damage 12552 | . . . . . . . . . . 473 1115 123 . 4439 454 731 77 2435 2274 431 Kills 80 | . . . . . . . . . . 1 7 . . 31 4 3 2 16 13 3 Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 2 . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Active Infowar (turns) 9552 | . . 221 . . 537 1252 292 379 1247 516 736 42 377 1609 367 258 89 378 738 514 Sensors 4959 | . . . . . 537 1252 292 379 1247 516 736 . . . . . . . . . Terrain 22 | . . . . . . . . . . . . . . . . 22 . . . . Structural 221 | . . 221 . . . . . . . . . . . . . . . . . . Traps 1080 | . . . . . . . . . . . . . 284 486 . . . . . 310 Seismic 220 | . . . . . . . . . . . . . . . . . . . . 220 Decoding 4372 | . . . . . . . . . . . . 42 377 1609 367 258 89 378 738 514 Machine Analysis 245 | . . . . . . . . . . . . . . . . . . . . 245 ECM 2 | . . . . . . . . . . . . . . . . . . . . 2 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . 1 . 1 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 170 | . . . . . . . . . . . . 1 16 48 . 1 6 26 38 34 Items 170 | . . . . . . . . . . . . 1 16 48 . 1 6 26 38 34 Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . 1 . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Turns Passed 13130 | 3 1356 582 386 536 901 1321 292 379 1247 696 976 117 377 1609 367 258 89 378 738 522 Spaces Moved 7499 | 1 776 461 315 337 495 802 209 320 1007 333 294 105 273 746 139 111 67 196 337 175 Core . | . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 7499 | 1 776 461 315 337 495 802 209 320 1007 333 294 105 273 746 139 111 67 196 337 175 Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 97 | 120 120 120 120 120 97 97 117 117 117 117 175 105 105 112 120 120 120 120 140 120 Average Speed 135 | 120 121 120 120 120 129 110 117 117 117 157 299 105 115 150 120 150 120 158 170 166 Slowest Speed 360 | 120 190 120 190 120 190 117 117 117 117 187 360 105 125 195 120 190 120 190 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 2 92 87 72 63 32 26 42 54 91 40 9 75 5 73 60 75 13 9 13 7 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 3 | . . 1 1 . . . . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . . . . . . . . . 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . 2 . . . 2 3 2 . . . . . . . . . . Spaces Dug 5 | . . . . . . . . . . . 3 . . . . . . 1 1 . Terrain Destroyed 62 | . 17 . . 15 . . . . . . 3 . . 16 . 3 1 1 2 4 Melee 3 | . . . . . . . . . . . 3 . . . . . . . . . Projectile 10 | . . . . . . . . . . . . . . . . 3 1 1 2 3 AOE 46 | . 17 . . 15 . . . . . . . . . 14 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Fac Res Total 9710 | 4 1124 485 323 400 674 1159 228 324 1076 470 357 112 331 1064 321 162 72 232 483 309 Wait 1287 | . 285 14 . 23 84 295 3 . 55 104 19 . 44 61 147 16 2 14 96 25 Move 7480 | . 775 460 314 336 494 801 208 319 1006 332 294 104 272 745 138 110 66 195 336 175 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 78 | . 8 1 2 . 7 4 . . 5 4 3 . 2 28 5 . . . 6 3 Fast Attach 98 | . 4 1 . 3 15 6 1 2 2 4 9 1 5 12 2 5 . 3 13 10 Attach 43 | . 1 . . . 7 . . . . 2 1 1 3 11 4 1 . 1 1 10 Detach 23 | . . . . . 4 . . . 2 . . 2 2 7 4 1 . 1 . . Swap 70 | . 9 4 2 2 3 6 1 1 2 1 4 2 1 14 4 2 1 2 7 2 Drop 121 | 4 7 3 5 2 11 8 2 2 4 4 9 2 1 24 7 3 1 . 14 8 Fire 468 | . 35 2 . 34 47 39 13 . . 19 15 . 1 125 10 24 2 16 10 76 Melee 5 | . . . . . 2 . . . . . 3 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . 4 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . 5 . . . . . . Rewire 28 | . . . . . . . . . . . . . . 28 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 7) 317 | -10/Materials | Build established: Mutant 388 | -10/Materials | Discovered new exit (range 14) 676 | -10/Materials | Discovered new exit (range 10) 751 | -10/Materials | Discovered new exit (range 3) 930 | -10/Materials | Discovered new exit (range 16) 1023 | -10/Materials | Learned location of 1 exit from Recycling 1087 | -10/Materials | Learned location of 1 exit from Storage 1140 | -10/Materials | Learned Storage stockpile data 1267 | -10/Materials | Learned 4 Subcaves zone layouts 1324 | -10/Materials | Learned 2 Mines zone layouts 1360 | -10/Materials | Entered Mines 1361 | -10/Mines | Identified exit to Materials 1372 | -10/Mines | Met a Derelict bent on vengeance 1510 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1515 | -10/Mines | Found Scrap Suit 1702 | -10/Mines | Learned Materials interactive machine intel 1721 | -10/Mines | Learned location of Storage (-9) 1787 | -10/Mines | Found a hidden stash of uninstalled traps 1936 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1936 | -10/Mines | Discovered new exit (range 5) 1942 | -10/Mines | Entered Exiles 1971 | -10/Exiles | Met 8R-AWN 1992 | -10/Exiles | Met EX-HEX 2094 | -10/Exiles | Build established: Scavenger-Mutant 2128 | -10/Exiles | Visited The Gauntlet 2166 | -10/Exiles | Met EX-DEC 2198 | -10/Exiles | Learned location of Zion (-7) 2230 | -10/Exiles | Met EX-BIN 2317 | -10/Exiles | Discovered new exit (range 10) 2328 | -10/Exiles | Entered Mines 2329 | -9/Mines | Identified exit to Materials 2760 | -9/Mines | Excavation squad dispatched 2760 | -9/Mines | A large section of the Mines collapsed 2864 | -9/Mines | Entered Materials 2864 | -8/Materials | Evolved 4 slots: Utility x4 2865 | -8/Materials | Loaded intel: 19 interactive machine locations 2995 | -8/Materials | Garrison activated, responded to threat 3081 | -8/Materials | Lost 5 parts (2n1u2w) 3156 | -8/Materials | Lost 4 parts (1p2n1w) 3569 | -8/Materials | Repaired Carbon-fiber Leg+ 3723 | -8/Materials | Discovered new exit (range 13) 3737 | -8/Materials | Identified exit to Factory 3765 | -8/Materials | Entered Factory 3765 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4129 | -7/Factory | Identified exit to Lower Caves 4602 | -7/Factory | Fabricated Imp. Cooling System (x2) 4891 | -7/Factory | Build established: Mutant 5086 | -7/Factory | Entered Lower Caves 5138 | -7/Lower Caves | Learned Factory security intel 5193 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5365 | -7/Lower Caves | Discovered new exit (range 9) 5377 | -7/Lower Caves | Identified exit to Lower Caves 5378 | -7/Lower Caves | Entered another Lower Caves area 5707 | -7/Lower Caves | Discovered new exit (range 14) 5756 | -7/Lower Caves | Identified exit to Zion 5757 | -7/Lower Caves | Entered Zion 5843 | -7/Zion | Discovered new exit (range 9) 5927 | -7/Zion | Received a hallucinogenic algorithm 5949 | -7/Zion | System corruption cleaned by Quarantine Array 6079 | -7/Zion | Given A8's code to call for help 6101 | -7/Zion | Learned Factory emergency access door positions 6171 | -7/Zion | Learned location of Warlord (-5) 6303 | -7/Zion | Identified exit to Deep Caves 6309 | -7/Zion | Build established: Derelict-Mutant 6557 | -7/Zion | Found CR-A16's Pointy Stick 6678 | -7/Zion | Met Imprinter 6701 | -7/Zion | Imprinted 6703 | -7/Zion | Declared Zion's savior 6947 | -7/Zion | Identified exit to Proximity Caves 7004 | -7/Zion | Entered Proximity Caves 7004 | -6/Proximity Caves | Accompanied by 4 allies 7024 | -6/Proximity Caves | Learned Factory security intel 7064 | -6/Proximity Caves | Learned Factory terminal intel 7091 | -6/Proximity Caves | Spotted B-75 Beast 7143 | -6/Proximity Caves | Destroyed B-75 Beast 7149 | -6/Proximity Caves | Lost 3 allies 7417 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7568 | -6/Proximity Caves | Build established: Scavenger-Mutant 7643 | -6/Proximity Caves | Learned Factory terminal intel 7679 | -6/Proximity Caves | Discovered new exit (range 14) 7698 | -6/Proximity Caves | Identified exit to Factory 7700 | -6/Proximity Caves | Entered Factory 7700 | -6/Factory | Evolved 2 slots: Utility x2 7703 | -6/Factory | Loaded intel: 28 terminal locations 7758 | -6/Factory | Zion Heavy squad teleported in 8060 | -6/Factory | Build established: Derelict-Mutant 8408 | -6/Factory | Discovered new exit (range 15) 8422 | -6/Factory | Spotted B-75 Beast 8438 | -6/Factory | Allies destroyed B-75 Beast 8536 | -6/Factory | Build established: Mutant 8560 | -6/Factory | Lost 3 parts (3u) 8676 | -6/Factory | Sucked down chute 8676 | -6/Factory | Entered Waste 8691 | -6/Waste | Spotted C-40 Crusher 8701 | -6/Waste | 1 allies followed down the chute 8702 | -6/Waste | Spotted C-40 Crusher 8707 | -6/Waste | Spotted C-40 Crusher 8722 | -6/Waste | Spotted C-40 Crusher 8740 | -6/Waste | Spotted C-40 Crusher 8741 | -6/Waste | Spotted C-40 Crusher 8748 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8771 | -6/Waste | Discovered new exit (range 16) 8774 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8792 | -6/Waste | Identified exit to Factory 8793 | -6/Waste | Entered Factory 8795 | -6/Factory | Loaded intel: 28 terminal locations 8999 | -6/Factory | Discovered new exit (range 12) 9011 | -6/Factory | Identified exit to Extension 9058 | -6/Factory | Ran a hallucination algorithm 9170 | -6/Factory | Entered Extension 9241 | -6/Extension | Zion Light squad teleported in 9692 | -6/Extension | Rescued a captive Derelict 10045 | -6/Extension | Disrupted transfer network 10063 | -6/Extension | Spotted B-75 Beast 10072 | -6/Extension | Build established: Commander-Mutant 10076 | -6/Extension | Allies destroyed B-75 Beast 10085 | -6/Extension | Spotted B-75 Beast 10096 | -6/Extension | Found Prototype Protection 10112 | -6/Extension | Allies destroyed B-75 Beast 10148 | -6/Extension | Found Prototype Protection 10148 | -6/Extension | Identified Zio. Weapon Casing (x2) 10191 | -6/Extension | Lost 9 allies 10264 | -6/Extension | Lost 7 parts (1p5u1w) 10346 | -6/Extension | Rescued A7 10381 | -6/Extension | Energy Cycler disabled 10381 | -6/Extension | Rescued a captive Derelict 10381 | -6/Extension | Rescued a captive Derelict 10382 | -6/Extension | Rescued a captive Derelict 10382 | -6/Extension | Rescued a captive Derelict 10382 | -6/Extension | Rescued a captive Derelict 10382 | -6/Extension | Rescued a captive Derelict 10382 | -6/Extension | Rescued a captive Derelict 10388 | -6/Extension | Rescued a captive Derelict 10389 | -6/Extension | Rescued a captive Derelict 10397 | -6/Extension | Rescued a captive Derelict 10428 | -6/Extension | Discovered new exit (range 15) 10528 | -6/Extension | Build established: Scavenger-Mutant 10730 | -6/Extension | Discovered new exit (range 15) 10731 | -6/Extension | Discovered new exit (range 15) 10779 | -6/Extension | Entered Cetus 10779 | -6/Cetus | Accompanied by 1 ally (A7) 10784 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10795 | -6/Cetus | Spotted Cetus Guard 10795 | -6/Cetus | Spotted Cetus Guard 10798 | -6/Cetus | Spotted Cetus Guard 10798 | -6/Cetus | Spotted Cetus Guard 10805 | -6/Cetus | Allies destroyed Cetus Guard 10817 | -6/Cetus | Destroyed Cetus Guard 10818 | -6/Cetus | Allies destroyed Cetus Guard 10824 | -6/Cetus | Allies destroyed Cetus Guard 10846 | -6/Cetus | System corruption reached 10% 10904 | -6/Cetus | Started Cetus Manufacturing Module 10917 | -6/Cetus | System corruption reached 30% 10929 | -6/Cetus | Manufactured an Enhanced Grunt 10954 | -6/Cetus | Manufactured an Enhanced Grunt 10979 | -6/Cetus | Manufactured an Enhanced Grunt 11004 | -6/Cetus | Manufactured an Enhanced Grunt 11029 | -6/Cetus | Manufactured an Enhanced Grunt 11117 | -6/Cetus | Discovered new exit (range 16) 11146 | -6/Cetus | Entered Archives 11146 | -6/Archives | Accompanied by 6 allies (A7) 11208 | -6/Archives | Discovered new exit (range 16) 11292 | -6/Archives | Discovered new exit (range 15) 11404 | -6/Archives | Entered Hub_04(d) 11404 | -6/Hub_04(d) | Accompanied by 5 allies 11440 | -6/Hub_04(d) | Zion Light squad teleported in 11455 | -6/Hub_04(d) | Discovered new exit (range 14) 11493 | -6/Hub_04(d) | Entered Factory 11493 | -5/Factory | Accompanied by 8 allies 11493 | -5/Factory | Evolved 2 slots: Utility x2 11527 | -5/Factory | Zion Fire squad teleported in 11588 | -5/Factory | Zion Heavy squad teleported in 11711 | -5/Factory | Garrison activated, responded to threat 11726 | -5/Factory | Spotted B-75 Beast 11728 | -5/Factory | Destroyed B-75 Beast 11801 | -5/Factory | Discovered new exit (range 16) 11871 | -5/Factory | Entered another Factory area 11871 | -4/Factory | Accompanied by 9 allies 11871 | -4/Factory | Evolved 2 slots: Utility x2 12216 | -4/Factory | System corruption reached 10% 12218 | -4/Factory | Lost 3 allies 12227 | -4/Factory | Found Corrupted Prototype Device 12227 | -4/Factory | Identified Exp. Thermal Shield 12305 | -4/Factory | Build established: Hacker-Mutant 12358 | -4/Factory | Retrieved Zion intel report: Active Terminals 12359 | -4/Factory | Zion Fire squad teleported in 12430 | -4/Factory | Fabricated Graphene Brace (x2) 12555 | -4/Factory | Discovered new exit (range 12) 12609 | -4/Factory | Entered Research 12609 | -3/Research | Accompanied by 2 allies 12609 | -3/Research | Evolved 2 slots: Utility x2 12618 | -3/Research | Build established: Scavenger-Mutant 12765 | -3/Research | Zion Infowar Resupply teleported in 12774 | -3/Research | Found Prototype Device 12774 | -3/Research | Identified Exp. ECM Suite 12844 | -3/Research | Lost 3 parts (2n1u) 12909 | -3/Research | Zion Hacker squad teleported in 13060 | -3/Research | Destroyed 7 combat bots 13121 | -3/Research | Core integrity fell below 50% 13128 | -3/Research | Core integrity fell below 20% 13131 | -3/Research | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 13124_ Slug penetrates S-43 Plague. 13124_ Slug penetrates Wall. 13124_ K-01 Serf collects debris. 13127_ S-43 Plague suffers critical hit (Destroy). 13127_ R-10 Processor collects Lgt. Antimatter Reactor. 13127_ Imp. Target Analyzer destroyed. 13128_ Penetrated by Slug. 13128_ S-43 Plague destroyed. 13128_ K-01 Serf collects debris. 13130_ S-43 Plague heat damages Lgt. Antimatter Reactor, Unknown Flight Unit, Unknown Flight Unit, Hvy. Machine Gun. 13130_ K-01 Serf collects debris. 13130_ Penetrated by Slug. 13130_ Slug penetrates Wall. 13131_ Slug penetrates U-05 Engineer. 13131_ U-05 Engineer destroyed. 13131_ Slug penetrates Wall. 13131_ Penetrated by Slug. 13131_ R-10 Processor collects Coil Gun. 13131_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | + ! ??????????????? | | # = % ??????????????? | | # ??????????????? | | # % ???????????????? | | # ###+###### """ ???????????????? | | # %" " # ! #? """???????????????????? | | # = " " # #?? """???????????????????? | | ### # #??? ???????????????????? | | ??# # #???? ???????????????????? | | ??# # #????? ??????????????????? | | ??# # #?????? ??????????????????? | | ??#########+### #??????????????????????????? | | ????# ? ?# #??T??????????!????????????? | | ????# !# #??????????????????????????? | | ????????"""" + #? ?!????????+?????????????? | | ????????"""" # #? ????????? #?????????????? | | ????????""""? #####+###? ???????? #?????????????? | | ????????""""? #???# #??? ???????? #?????????????? | | ??????????????#???# #??? ??????? #?????????????? | | ????????????????### #???"?????? #?????????????? | | ??????#######+##### ########### ####??????????? | | ????? % % % A = kk ?????????? | | ????? ! Rk==!s= R ?????????? | | ????? %[ =g=!==%* ?????????? | | ????? g hh%pk=![ ??????????? | | ??????##############/###h@=%##########???????????? | | ??????????????????? ?#!=|=#?? #???????????? | | ?????????????????? ?#*=%%#! #???????????? | | ????????????????? "" ?#=!=%;! """??????????????? | | ????????????????? "T" #!=%!# """??????????????? | | ???????????????? " " # !=!# """??????????????? | | ??????????????? # %#? """???????"""????? | | ?????????????? ? # #?? """???????"""????? | | ?!???????????? ]?? ! # #??? ???????"""????? | | ?????????????#????###### #???? ?????????????? | | ???????????????????????# R#?????##?????????????? | | ???????????????????????# ????????????????????? | | ???????????????????????# ???????????????????? | | ???????????????????????# ##???????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????? #????????????????????? | | ???????????????????????? +????????????????????? | | ???????????????=?*!????? #????????????????????? | | ?????????????????*?!???? ??????????????????????? | | ?????????????????*!??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 31 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 550 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Utility Shielding 33 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 6 Armor Integrity Analysis 40 Kinecelleration 40 Offensive Hacking 34 Defensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Lgt. Armor Plating | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Carbon-fiber Leg | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Imp. Cooling System | x2 | -7/Factory | Preloaded Graphene Brace | x2 | -4/Factory | Preloaded Repaired ---------- Carbon-fiber Leg | 70% | -8/Materials Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- My Bad Challenges ------------ None Game ------ Seed ThrusterSurveybotFirepult Manual? 0 Play Time 02:16:08 Cumulative 493.3 hours Start 2026.03.13 @ 12:35:22 End 2026.03.13 @ 18:54:07 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 352 Rogue 63 Adventurer 263 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 71 Achievement% 52 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Cog Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 5a870acc-65e7-43ef-98fa-8236b728443a