Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 11:41:25 Player: BVrutally Odd Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (488) 2440 Value Destroyed (23110) 23110 Prototype IDs (378) 7560 Alien Tech Used (10) 2000 Bonus (41526) 41526 TOTAL SCORE: 87736 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 6763 Follower Combat Kills 226 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Friendly Fire -163 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 552/590 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (30) Location -1/Access_0 Parts ------- > --- POWER (3) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Targeting Computer Experimental Core Analyzer Advanced Reaction Control System Advanced Phase Shifter AEGIS Remote Shield > --- WEAPON (3) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (9) ---- Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Weapon Cycler Experimental Cloaking Device Graphene Brace Long-range Proton Cannon HERF Cannon Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Targeting Computer Experimental Core Analyzer Advanced Reaction Control System Advanced Phase Shifter AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Experimental Energy Well Experimental Matter Compressor Experimental Weapon Cycler Experimental Cloaking Device Graphene Brace Transdimensional Reconstructor Long-range Proton Cannon HERF Cannon Hypervelocity Multirail [Rating: 255] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Sigix Exoskeleton Wheel Subdweller Monowheel Flight Unit Cooled Impulse Thruster Utility Advanced Targeting Computer Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Makeshift Hacking Suite Protection Makeshift Thermal Plating Weapon Mini Assault Cannon Energy Gun Sigix Sheargun Energy Cannon Advanced Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 11 | . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . 2 . . 1 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 286 | 7 10 14 33 2 3 8 7 11 14 6 6 . 5 12 6 6 4 . 9 4 9 2 11 10 2 25 4 9 2 6 9 30 . Power 26 | 1 . 1 2 . 1 1 1 2 . 1 . . 2 . . . . . 3 . . . 2 1 . 2 . . . 2 2 2 . Engine 10 | 1 . 1 2 . 1 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . Core 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Reactor 14 | . . . . . . . . 1 . . . . 2 . . . . . 1 . . . 2 1 . 2 . . . 1 2 2 . Propulsion 76 | 2 . 6 14 1 . 5 . 2 4 1 2 . 1 6 3 1 . . 1 3 2 . 5 3 . 10 1 1 . 2 . . . Treads 42 | 2 . . 9 1 . 5 . 2 2 1 2 . 1 4 3 1 . . . . . . 3 2 . 4 . . . . . . . Leg 6 | . . 2 2 . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . Wheel 10 | . . 4 2 . . . . . 2 . . . . . . . . . 1 . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . 1 . . . . . . . . . . 1 . . . . . 3 2 . . 1 . 6 1 1 . 2 . . . Utility 113 | 2 4 1 6 1 2 2 5 3 5 1 2 . 2 5 1 4 2 . 3 1 6 2 2 5 1 9 2 6 2 2 4 20 . Device 59 | 1 1 . 2 . 1 2 4 2 2 . 1 . 1 3 1 1 1 . 2 . 4 . 1 4 . 6 2 2 . . 3 12 . Storage 9 | 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . Processor 18 | . . . 1 1 . . . . 2 1 . . . . . 2 . . 1 . 2 . . 1 . . . 2 . 2 1 2 . Hackware 12 | . . . . . . . 1 . . . . . . 2 . . . . . 1 . 1 . . . 2 . 2 1 . . 2 . Protection 15 | . 1 1 2 . 1 . . 1 1 . 1 . 1 . . 1 1 . . . . 1 1 . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 71 | 2 6 6 11 . . . 1 4 5 3 2 . . 1 2 1 2 . 2 . 1 . 2 1 1 4 1 2 . . 3 8 . Energy Gun 18 | . 2 2 3 . . . 1 . 2 . . . . . . 1 . . 1 . . . . 1 . . . . . . 1 4 . Energy Cannon 13 | . . 1 . . . . . 1 1 2 2 . . . 1 . 1 . . . . . . . . 1 . . . . . 3 . Ballistic Gun 10 | 2 3 . 3 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Ballistic Cannon 10 | . . 1 4 . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 . . . . . . . Launcher 11 | . 1 1 . . . . . 2 2 1 . . . . . . . . . . . . . . . 1 . . . . 2 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . 2 . . . . . Piercing Weapon 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . 6 . . . 1 . 3 . . . . 2 . . 3 . 2 . 1 . . 7 1 2 4 2 1 2 1 10 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . Parts Lost 60 | . . 2 2 . 3 8 . 1 7 . . . 3 . . . . . 14 2 4 . . . . 3 1 1 1 8 . . . Power 8 | . . . . . 1 . . . 2 . . . . . . . . . 2 . . . . . . . . . 1 2 . . . Propulsion 25 | . . 2 . . . 4 . 1 3 . . . 2 . . . . . 4 . 3 . . . . 1 . 1 . 4 . . . Utility 19 | . . . 1 . 2 4 . . 2 . . . . . . . . . 3 2 1 . . . . 1 1 . . 2 . . . Weapon 8 | . . . 1 . . . . . . . . . 1 . . . . . 5 . . . . . . 1 . . . . . . . Highest Loss Streak 8 | . . 1 1 . 2 4 . 1 4 . . . 2 . . . . . 8 2 3 . . . . 3 1 1 1 6 . . . To Critical Strikes 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | 1 10 19 20 20 21 23 22 22 22 23 22 22 21 21 21 22 21 22 22 7 4 5 4 5 5 6 8 9 9 8 9 8 8 Power . | . . . . . . 1 1 . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . Propulsion 3 | . 2 2 7 7 7 6 6 5 3 2 1 2 1 1 4 5 4 5 5 . . 1 . 1 2 3 1 1 1 . . . . Utility 7 | . 3 4 6 9 9 8 7 9 10 11 11 11 11 11 11 11 10 11 11 5 2 3 3 2 2 1 2 3 5 4 4 3 5 Weapon 5 | . 5 12 6 4 4 6 7 7 8 8 9 9 8 7 5 5 4 4 3 1 . . . . . . 3 3 2 2 3 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . . 5 4 . . . . . 2 1 2 . . 5 1 1 1 . 1 5 1 . . 1 . 1 . 3 1 . . 1 1 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . 2 . . 3 . . . . . . . . . . . 1 . . . . . . . Utility 18 | . . . 1 . . . . . 1 . . . . . 1 1 1 . 1 5 1 . . 1 . . . 2 1 . . 1 1 Weapon 13 | . . 5 3 . . . . . 1 1 . . . 2 . . . . . . . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 99 99 84 94 98 93 99 98 99 99 82 97 95 94 92 70 88 83 51 56 67 75 87 86 81 84 90 90 75 74 70 71 Engine 5 | . 14 14 9 7 2 7 7 12 10 6 6 6 2 . . . . . 4 . . . . . . . . . . 2 6 . . Reactor 2 | . . . . . . . . 5 4 . . . 3 5 5 5 5 5 3 . . . 5 6 5 5 9 8 7 2 6 7 7 Treads 20 | . 28 11 24 23 30 29 29 24 25 24 32 33 32 29 29 28 23 23 18 . . . 9 21 20 11 . . . . . . . Leg 1 | . . 8 . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . 2 7 7 7 Wheel 1 | . . 7 1 . . . . . 1 6 . . . . . . . . . . . . 4 . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . 19 16 15 . 3 5 5 27 25 25 16 . . . Device 11 | . 12 9 8 7 7 10 25 20 13 11 6 6 8 8 11 10 10 11 9 5 5 10 5 8 12 12 11 14 11 10 14 20 21 Storage 6 | . 14 14 9 7 7 7 6 6 5 6 6 6 6 5 5 5 5 5 5 1 . . . . . 3 4 4 4 5 7 . . Processor 11 | . . . 8 7 15 14 . . 5 18 19 20 20 17 17 16 17 17 20 15 14 13 10 10 10 9 9 11 12 9 13 13 14 Hackware 3 | . . . . . . . . . . . . . . 4 5 5 5 5 5 9 10 11 15 15 15 18 18 17 20 14 . . . Protection 2 | . 1 4 9 7 7 2 . 4 7 . 5 6 4 2 . . . . . . . 4 5 5 2 . . . . . . . . Energy Gun 3 | . 9 1 4 . . . 6 . 10 2 . . . . . . . . . . . . . . . . . . . 4 18 18 21 Energy Cannon 6 | . . 3 1 . . . . 4 5 14 19 2 17 16 16 17 . 16 12 . . . . . . . . . . . . . . Ballistic Gun 2 | . 17 16 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 5 | . . 1 14 23 23 23 13 7 . . . . . . . . . . . . 2 5 9 9 10 8 . . . . . . . Peak Build Rating 255 | 7 11 21 40 45 46 56 67 79 80 75 79 71 76 94 101 97 97 97 116 63 75 77 110 132 131 165 143 155 154 221 244 255 254 Average Rating 86 | 6 7 14 36 40 44 51 53 75 77 71 70 56 69 86 91 95 80 96 101 52 61 75 98 121 128 150 130 147 149 159 237 249 254 On Entrance 89 | . 7 11 21 40 45 45 47 67 75 68 75 71 71 73 88 95 97 97 97 41 42 71 77 110 128 131 130 129 148 142 219 244 254 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 14 52 61 106 106 115 115 136 167 163 132 132 129 130 131 130 136 130 130 146 81 14 17 70 78 82 102 41 44 43 32 57 68 57 Greatest Support 210 | 40 40 40 84 83 83 93 91 101 121 131 136 136 139 179 193 205 205 205 205 24 27 19 100 184 100 210 47 45 51 60 60 60 60 Greatest Overweight (x) 8 | . 1 3 3 1 1 1 1 2 8 8 1 . . . . . . . 6 3 . . 2 2 . 1 . . . . . 1 . Average Overweight (x) . | . . 1 . 1 1 1 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 29 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 10 10 10 10 14 14 29 9 Average Capacity 19 | 7 16 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 7 5 5 5 5 5 9 10 10 10 12 14 9 9 Most Carried 25 | 4 16 20 21 21 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 5 5 5 5 5 10 10 10 10 11 11 14 8 Average Carried 18 | 1 10 19 20 20 21 23 24 24 24 24 24 25 24 24 24 25 24 24 24 6 3 5 4 4 5 7 8 9 9 8 9 8 8 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 10 10 10 10 14 14 9 9 Final Carried 25 | 4 16 20 21 19 22 23 25 25 25 25 25 25 25 25 25 25 25 25 22 5 5 5 5 5 5 7 9 10 10 10 10 8 8 Class Distribution -------------------- 18% | Mutant 17% | Scavenger-Tank 16% | Scavenger-Gunner 13% | Gunner 10% | Alien-Sigix 8% | Hacker-Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Derelict-Mutant | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Hacker-Scout | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Tank | -3/Research Hacker-Sprinter | -3/Testing Hacker-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Wizard-Sprinter | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 14386 | 324 176 851 1395 . 535 984 50 375 320 251 363 . 594 261 380 302 . 475 265 . 163 327 430 76 192 1257 176 152 . 273 124 3315 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21888 | 111 302 786 2501 . 422 435 . 588 1929 308 521 . 700 506 420 395 . 391 1198 . 52 253 236 . 114 1800 239 482 30 703 387 6079 . Parts 986 | 11 19 35 146 . 10 13 . 25 67 10 15 . 31 25 22 23 . 6 79 . 4 4 11 . 7 67 12 20 3 39 12 270 . Haulers Intercepted 22 | . 1 . 6 . . . . . 2 . . . . 1 . . . 1 1 . . . . . . 5 . 2 . 1 2 . . Recyclers Shooed 11 | . 1 . 1 . . . . . 4 . . . . . . . . . . . . . . . . 5 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . 8 . . 10 14 2 7 . 2 12 . 17 . 6 20 . 26 . . . 1 7 . 7 . . . . . . . . Prevented 32 | . . . . . . . . 14 . 3 1 . 2 . 5 . . . . . . . 7 . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 364 | . 7 17 39 . 9 19 . 11 20 6 15 . 24 8 9 11 . 6 25 . . . 3 . 1 18 . 1 . 8 . 107 . Melee 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . Guns 91 | . 7 8 25 . . . . . 5 1 . . . . . . . . 1 . . . . . . . . . . . . 44 . Cannons 91 | . . 3 7 . 9 19 . 2 9 . 2 . 7 4 . 6 . 1 9 . . . 2 . . 11 . . . . . . . AOE 155 | . . 5 5 . . . . 6 5 4 12 . 17 3 7 3 . 5 14 . . . . . . 7 . . . 3 . 59 . Classes Destroyed 31 | 2 4 4 6 . 1 4 . 1 . . . . 1 . 1 . . . 2 . . 1 . . . . . . . . . 4 . Worker 26 | . . . 7 . . . . . . . . . . 2 . . . . 3 . 1 . . . . 5 . . . 1 . 7 . Builder 23 | . . . 5 . . . . . 1 . . . . . . . . . 10 . . . . . . 4 1 . . 2 . . . Tunneler 10 | 3 . . 5 . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Hauler 22 | . 1 . 6 . . . . . 2 . . . . 1 . . . 1 1 . . . . . . 5 . 2 . 1 2 . . Recycler 21 | 1 1 . 3 . . . . . 5 . . . . . . . . . . . . . . . . 7 2 . . . 1 1 . Carrier 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Minesweeper 3 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . Mechanic 3 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Operator 9 | . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . 3 . . 1 1 . Drone 6 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Watcher 9 | . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . 1 . Swarmer 86 | . 5 . 3 . . 6 . 1 7 4 4 . 7 1 5 6 . . 4 . . . . . . 4 . . . . . 29 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Grunt 93 | . 2 . 25 . 4 1 . 5 6 . 8 . 11 3 2 1 . 5 1 . . . 1 . . 8 . . . . . 10 . Brawler 12 | . . . 1 . 2 1 . . 1 . 1 . 3 1 1 . . . . . . . . . . . . . . . . 1 . Duelist 9 | . . . 1 . 1 2 . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Protector 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Sentry 22 | . . 1 9 . 1 1 . 1 . . 1 . 1 1 . 1 . 1 . . . . 1 . . 2 . . . . . 1 . Specialist 9 | . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . 5 . Hunter 36 | . . . . . . 2 . . 2 . . . . . . 1 . . 4 . . . . . . . . . . 5 . 22 . Programmer 42 | . . . . . . 1 . . 3 1 . . . 2 . 2 . . 11 . . . . . . 4 . . . . . 18 . Behemoth 10 | . . . . . 1 1 . 1 . 1 . . . . 1 . . . . . . . 1 . 1 . . 1 . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . M Shell/Def 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 7 | . . . . . . . . . . 4 1 . . . . . . . . . . 1 1 . . . . . . . . . . Packrat 4 | . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 84 | 2 3 3 8 . 5 7 . 4 7 4 4 . 9 6 5 5 . 6 17 . 1 . 1 . 1 14 2 2 1 7 1 84 . Combat Bots Only 78 | . 3 3 4 . 5 7 . 4 6 4 4 . 9 3 5 5 . 5 10 . . . 1 . 1 8 . 1 . 5 . 78 . Max Kills in Single Turn 9 | 1 1 1 3 . 1 1 . 2 3 4 4 . 5 5 5 3 . 4 9 . 1 1 1 . 1 7 1 1 1 2 1 5 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 7 | . . 1 2 . . . . 2 2 4 4 . 5 3 5 3 . 3 7 . . . . . . 3 . . . 2 . 4 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 2002 | . 29 65 119 . 58 126 . 51 93 23 29 . 65 15 16 38 . 8 177 . 57 . 28 9 25 162 6 6 30 119 . 581 67 Missed 724 | . 13 21 31 . 13 43 . 23 35 3 8 . 16 7 4 12 . 2 49 . 29 . 11 3 8 60 4 1 17 61 . 193 57 Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hits 1278 | . 16 44 88 . 45 83 . 28 58 20 21 . 49 8 12 26 . 6 128 . 28 . 17 6 17 102 2 5 13 58 . 388 10 Melee 14 | . . . . . 2 7 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 3 . Projectile 1264 | . 16 44 88 . 43 76 . 28 57 20 21 . 49 8 12 26 . 6 127 . 28 . 17 6 17 102 2 5 13 58 . 385 10 AOE 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 76 | . . 2 5 . 4 3 . 1 2 2 . . . 1 . . . . 7 . 2 . 4 . 2 11 1 . 1 3 . 23 2 Actively Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Part Disruptions 5 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . Damage Taken 21222 | . 219 987 1525 . 884 1742 . 370 963 481 334 . 1017 134 237 347 . 103 2276 53 703 . 451 120 322 1855 38 125 277 1107 . 4467 85 Core 4045 | . 91 112 158 . 142 213 . 25 78 84 6 . 130 . 19 12 . . 386 . 291 . 41 . 57 188 15 40 67 293 . 1573 24 Absorbed by Shields 5435 | . . . . . . . . 138 16 . . . . 31 89 124 . 39 558 . . . . 117 131 654 . . . . . 3459 79 Reduced by Siege Mode 65 | . . . . . . . . . . . . . . . . . . . 34 . . . . . . 31 . . . . . . . Redirected to Shielding 93 | . . . . . . . . . 22 53 . . . . . . . . . . . . . . . . . . 18 . . . . Ignored by Resistances 8446 | . . . 28 . 65 . . 27 31 . . . . . . . . . . . . . . . . . . . . 269 . 7857 169 Core Remaining (%) 64 | 100 . 18 71 . . . . 45 . . . . 64 . . . . 96 . . . . . . 32 . 84 . . 72 . . . Volleys Fired 859 | 15 29 60 104 . 27 50 . 11 58 10 14 . 29 19 7 14 . 7 56 . . . 16 . 3 56 . . . 22 35 217 . Largest 3 | 2 2 2 3 . 3 3 . 3 3 3 3 . 3 3 3 3 . 3 3 . . . 2 . 2 3 . . . 2 3 3 . Hottest 300 | 40 70 140 163 . 120 120 . 168 230 205 215 . 286 286 294 294 . 286 286 . . . 110 . 106 160 . . . 200 250 300 . Shots Fired 1811 | 30 53 92 267 . 80 146 . 27 127 22 34 . 62 43 15 41 . 17 109 . 1 . 31 . 6 125 . . . 30 46 407 . Gun 784 | 30 49 46 186 . . . . 5 66 6 . . . . . . . . 11 . . . . . . . . . . 21 46 318 . Cannon 885 | . . 28 77 . 80 146 . 11 57 15 30 . 57 42 12 40 . 13 92 . 1 . 31 . 6 121 . . . . . 26 . Launcher 142 | . 4 18 4 . . . . 11 4 1 4 . 5 1 3 1 . 4 6 . . . . . . 4 . . . 9 . 63 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 754 | 30 25 57 166 . 80 146 . 15 . . . . . . . . . . 4 . 1 . 31 . 6 121 . . . . 3 69 . Thermal 501 | . 16 23 55 . . . . 1 92 21 30 . 57 42 12 40 . 13 99 . . . . . . . . . . . . . . Explosive 116 | . 4 11 . . . . . . . 1 4 . 5 1 3 1 . 4 6 . . . . . . 4 . . . 9 . 63 . Electromagnetic 127 | . 8 1 46 . . . . 11 35 . . . . . . . . . . . . . . . . . . . . . . 26 . Slashing 313 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 43 249 . Robot Hit Streak 49 | 7 9 30 38 . 13 12 . 8 43 10 5 . 39 17 7 8 . 4 16 . 1 . 6 . 4 11 . . . 21 9 49 . Robot Miss Streak 9 | 2 5 2 6 . 2 3 . 5 5 1 9 . 3 2 . 4 . 2 3 . . . 4 . 1 2 . . . 2 7 8 . Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . Secondary Targets 19 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 1175 | 20 29 65 178 . 49 92 . 18 88 14 10 . 51 27 8 16 . 5 60 . 3 5 20 . 7 88 5 13 1 25 8 270 . Core Hits 1061 | 7 13 36 106 . 19 37 . 21 81 16 46 . 93 32 22 14 . 35 116 . 1 3 8 . 1 57 1 5 1 17 4 269 . Critical Kills 32 | . . 1 2 . . . . . . . 1 . . 1 1 2 . . 4 . . . . . . . . . . . . 20 . Critical Parts Destroyed 37 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . Critical Strikes 111 | . 2 2 6 . 3 4 . 1 . 1 1 . . 1 1 2 . . 4 . . 2 2 . . 8 2 . . . . 69 . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . 1 1 . . . . . . . 1 . . 1 1 2 . . 3 . . . . . . . . . . . . . . Destroy 65 | . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 62 . Blast 19 | . . . 2 . 3 4 . . . . . . . . . . . . . . . . 2 . . 8 . . . . . . . Corrupt 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Smash 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Impale 6 | . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . 2 . . . . . . Melee Attacks 200 | . . 27 5 . . . . 6 . 4 . . . . 1 . . . . . 17 6 3 . 4 33 14 36 18 26 . . . Impact 31 | . . 27 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 87 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 24 . 29 14 19 . . . Piercing 82 | . . . . . . . . 6 . 4 . . . . 1 . . . . . 17 6 3 . 4 9 14 7 4 7 . . . Sneak Attacks 25 | . . 2 1 . . . . . . . . . . . . . . . . . 2 2 2 . 1 5 4 5 . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 2 . . . Damage Inflicted 73876 | 197 371 2586 5333 . 1445 2472 . 1058 2985 570 1314 . 3755 1398 939 956 . 1202 5315 . 192 437 760 . 230 5767 342 1069 65 2292 668 30158 . Guns 21838 | 197 369 566 2465 . . . . 52 1433 94 . . . . . . . . 267 . . . . . . . . . . 545 571 15279 . Cannons 16787 | . . 388 1274 . 1445 2465 . 157 1015 142 319 . 1521 933 225 574 . 161 1762 . . . 625 . 188 3136 . . . . . 457 . Explosions 30957 | . . 1390 1384 . . . . 717 519 236 995 . 2234 457 714 382 . 1041 3286 . . . . . . 2141 . . . 1183 . 14278 . Melee 3808 | . . 242 168 . . . . 132 . 98 . . . . . . . . . . 192 437 135 . 42 477 342 1069 65 409 . . . Ramming 486 | . 2 . 42 . . 7 . . 18 . . . . 8 . . . . . . . . . . . 13 . . . 155 97 144 . Kinetic 13396 | 197 152 1281 2698 . 1445 2465 . 209 . . . . . . . . . . 107 . . . 625 . 188 3136 . . . . 5 888 . Thermal 10077 | . 163 401 1608 . . . . 28 1986 236 319 . 1521 933 225 574 . 161 1922 . . . . . . . . . . . . . . Explosive 27599 | . . 662 . . . . . . . 236 995 . 2234 457 714 382 . 1041 3276 . . . . . . 2141 . . . 1183 . 14278 . Electromagnetic 3008 | . 54 . 817 . . . . 689 981 . . . . . . . . . 10 . . . . . . . . . . . . 457 . Impact 343 | . . 242 101 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 17365 | . . . 67 . . . . . . . . . . . . . . . . . . . . . . 359 . 1028 65 889 566 14391 . Piercing 1602 | . . . . . . . . 132 . 98 . . . . . . . . . . 192 437 135 . 42 118 342 41 . 65 . . . Highest Corruption 41 | . 1 1 1 1 1 8 8 . 2 3 3 3 3 1 1 3 3 3 11 26 35 31 41 41 5 12 10 . . . . . . Average Corruption 4 | . 1 1 1 1 1 1 8 . 1 2 3 3 3 1 1 1 3 3 5 18 32 31 31 41 2 5 6 . . . . . . Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . 5 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 448 | . 4 34 28 . 16 15 1 . 12 37 33 3 36 1 14 22 8 30 12 9 27 14 60 1 1 25 5 . . . . . . Message Errors 131 | . 1 12 8 . 3 6 1 . 3 12 14 1 10 1 3 2 2 8 3 5 5 3 15 . . 12 1 . . . . . . Matter Fused 103 | . . 8 8 . 1 3 . . 5 9 4 . 10 . 2 7 2 12 3 . 6 5 10 . . 7 1 . . . . . . Heat Flow Errors 39 | . . 4 2 . 2 3 . . . 3 5 1 3 . 4 4 1 . . . 2 . 5 . . . . . . . . . . Energy Discharges 48 | . . 3 2 . 4 1 . . . 2 4 . 6 . 2 4 2 3 . . 2 1 10 1 . . 1 . . . . . . Parts Rejected 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Parts Fused 12 | . . . . . . 1 . . . 2 . . 1 . . . . 2 1 . . . 2 . . 2 1 . . . . . . Data Loss (minor) 58 | . 3 3 2 . 3 . . . 3 6 5 . 4 . 3 2 1 2 3 . 4 4 8 . . 2 . . . . . . . Data Loss (major) 21 | . . 3 2 . 1 . . . . 3 1 . 1 . . 2 . 1 1 . 2 . 3 . . 1 . . . . . . . Misfires 13 | . . 1 2 . . . . . 1 . . . 1 . . 1 . 2 1 . 1 . 3 . . . . . . . . . . Alerts 5 | . . . 1 . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . 4 5 . . . . . . . . . . . . Weapon Failures 6 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3087 | . . 202 255 . 9 4 . 28 23 23 33 . 55 11 20 34 . 44 47 . 89 338 57 . 46 376 247 235 . 59 27 825 . Projectiles 460 | . . . 41 . 9 4 . . 23 23 33 . 55 11 20 . . 44 25 . . . 57 . 44 71 . . . . . . . Explosions 1222 | . . . 151 . . . . 28 . . . . . . . 34 . . 22 . . . . . . 179 . . . 40 . 768 . Melee 1405 | . . 202 63 . . . . . . . . . . . . . . . . . 89 338 . . 2 126 247 235 . 19 27 57 . Knockbacks 63 | . . 1 5 . 9 15 . 4 . . . . . . . . . . . . . . 3 . 4 21 . . . . . 1 . Impact 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 57 | . . . 4 . 7 15 . 4 . . . . . . . . . . . . . . 3 . 4 20 . . . . . . . Secondary 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 976 | . . 49 211 . . . . . 17 . 90 . 51 . 101 22 . 14 369 . . . . . . . . . . 52 . . . Shots 40 | . . 4 5 . . . . . 1 . 4 . 3 . 4 1 . 1 16 . . . . . . . . . . 1 . . . Rammed 13 | . 1 . 4 . . 1 . . 3 . . . . 1 . . . . . . . . . . . 3 . . . . . . . Targets Rammed 29 | . 1 . 4 . . 1 . . 3 . . . . 2 . . . . . . . . . . . 3 . . . 10 2 3 . Kicked 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 3 . Crushed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Highest Temperature 596 | . 54 225 348 . 294 217 . 48 465 324 234 216 396 548 276 402 123 384 420 . 202 . 274 . 24 187 200 232 12 8 26 596 . Average Temperature 88 | . 19 42 77 . 119 47 . 19 121 136 72 112 141 130 120 154 65 91 88 . 89 . 78 . 12 39 87 94 6 2 19 100 . Received Heat Transfer 3525 | . 24 132 747 . 345 114 . 107 102 358 90 . 327 27 30 15 . 12 156 . 58 . 143 4 8 282 . 18 . 90 . 333 3 Effects 24 | . . . . . 3 . . . 4 1 . . 1 4 1 1 . . 3 . . . 1 . . . . . . . . 5 . Shutdowns 5 | . . . . . . . . . 1 . . . 1 1 . . . . 2 . . . . . . . . . . . . . . Energy Bleed 6 | . . . . . . . . . 1 1 . . . 1 1 . . . 1 . . . 1 . . . . . . . . . . Interference 7 | . . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . Matter Decay 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Total Turns 32 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 27 . . . . . . . Longest Duration 23 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 23 . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . 1 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 1 5 . Combat Hostiles 7 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 . Parts Fried 20 | . 1 . 4 . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . 1 7 . Impact Corruptions 10 | . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 . Robots Melted 12 | . . 1 1 . . . . . 1 . 1 . . 2 1 2 . . 3 . . . . . . . . . . . . . . Combat Hostiles 9 | . . 1 1 . . . . . 1 . 1 . . 1 1 2 . . 1 . . . . . . . . . . . . . . Parts Melted 47 | . . 2 2 . . . . . 10 1 3 . 3 7 1 2 . 1 13 . . . . . . . . . . . . 2 . Heat Transferred 14550 | . 555 519 1722 . . . . 50 3450 400 500 . 1854 1350 350 800 . 250 2750 . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 6 . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . . 3 1 . . . . 1 . . . . 1 . . . . 3 1 1 . . . . 2 . . . 5 4 5 . Low Security (%) 44 | 100 100 . 17 . . . . . 79 . . . . 95 . . . . 29 14 53 . . . . 65 100 100 100 89 . . . Level 1 9 | . . . 9 100 . . . . 20 . . . . 4 . . . . 48 85 46 . . . . 4 . . . . . . . Level 2 7 | . . . 4 . . . . . . . . . . . . . . . 20 . . . . . . 30 . . . . . 13 . Level 3 18 | . . . 67 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 81 7 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Level 5 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Peak Influence 1751 | 10 82 . 826 346 . . . . 295 . . . . 211 . . . . 779 263 269 . . . . 484 81 38 62 1751 1138 881 . Initial 1100 | . . . . 346 . . . . 173 . . . . 144 . . . . 300 263 121 . . . . . 66 6 . 17 1100 547 . Average 313 | 1 12 . 586 302 . . . . 116 . . . . 114 . . . . 299 229 202 . . . . 173 15 12 20 272 986 662 . Influence Increases 12842 | 20 224 20 1387 . 202 420 . 316 829 155 330 . 555 327 215 265 . 135 1279 . 358 15 90 . 35 850 134 132 141 741 250 3417 . Destroy 0b10 Robot/C 6920 | . 140 20 780 . 180 380 . 240 400 120 300 . 460 160 180 220 . 120 480 . . . 60 . 20 360 . 20 . 140 . 2140 . Destroy 0b10 Robot/NC 725 | 20 15 . 160 . . . . 10 45 5 . . 5 25 5 . . 15 90 . 10 15 5 . 5 105 15 30 5 30 20 90 . Destroy Leader 1010 | . 32 . 210 . 20 30 . 30 84 30 30 . 30 32 30 30 . . 84 . . . 10 . 10 70 . 16 2 34 2 194 . Allied During Kill 174 | . . . . . 2 10 . 36 . . . . . . . . . . . . . . . . . . . . . . . 126 . Successful Hack 146 | . . . 6 . . . . . 5 . . . . 24 . . . . . . 7 . . . . . 30 9 32 33 . . . Disable Machine 645 | . 15 . 90 . . . . . 105 . . . . 15 . . . . 75 . 30 . . . . 90 15 15 15 105 30 45 . Destroy Structure 1317 | . 22 . 111 . . . . . 40 . . . . 56 . . . . 250 . 26 . . . . 210 14 42 27 114 198 207 . Advance Influence 450 | . . . . . . . . . 150 . . . . . . . . . 300 . . . . . . . . . . . . . . Partial Spotted 180 | . . . . . . . . . . . . . . . . . . . . . 45 . . . . 15 30 . 30 45 . 15 . Lose Combat Pursuer 1275 | . . . 30 . . . . . . . . . 60 15 . 15 . . . . 240 . 15 . . . 30 . 30 240 . 600 . Influence Decreases 14340 | 20 224 20 625 506 458 332 88 278 579 443 261 69 324 473 300 265 . 135 526 580 298 217 121 . 35 731 240 143 112 467 1197 923 3350 Entered New Map 5984 | . . . . 416 95 . 88 . 15 108 . 69 . 87 32 . . . . 490 52 87 7 . . . 53 7 2 14 703 309 3350 Time Decay 6671 | 20 224 20 605 90 353 239 . 237 494 335 261 . 294 386 268 265 . 135 386 50 206 130 114 . 35 401 80 127 90 278 254 294 . Lost Part 510 | . . . 20 . 10 50 . . 70 . . . 30 . . . . . 140 20 40 . . . . 30 1 9 10 80 . . . Lost Ally 694 | . . . . . . 43 . 41 . . . . . . . . . . . 20 . . . . . . 10 . 10 10 240 320 . Purge Threat 481 | . . . . . . . . . . . . . . . . . . . . . . . . . . 300 96 . . 85 . . . Squads Dispatched 58 | . 2 . 5 2 . 1 . . 5 . . . 1 3 . . . . 6 . 1 . . . . 8 1 2 2 9 6 4 . Investigation 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Extermination 20 | . . . . . . . . . 3 . . . . 2 . . . . 2 . 1 . . . . 3 . . 2 2 3 2 . Reinforcement 18 | . 1 . 3 2 . . . . 2 . . . . 1 . . . . 4 . . . . . . 2 . 1 . 1 . 1 . Assault 9 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 6 . 1 . Garrison 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 48 | . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . 2 1 2 2 2 2 33 . Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 1 . Times Spotted 515 | . 10 19 70 . 9 19 . 14 20 2 12 . 26 12 9 12 . 3 38 6 17 . 7 3 3 28 11 10 9 41 2 92 11 Peak Tracking Total 49 | . 3 3 5 . 5 7 . 4 5 1 4 . 7 3 5 5 . 2 10 6 6 . 3 2 2 5 5 3 4 14 2 49 11 Tactical Retreats 32 | . . 1 2 . . . . . . . . . 2 1 . 1 . . . . 6 . 1 . . . 1 . 2 7 . 8 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 13 | . 2 1 . 1 . . . . . . . . . . . . . . 1 . 3 . 1 . . . . . . 1 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . . . . . . . . . . . . . . 5 . . . . . . . 3 . 3 . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 47 | . 1 1 6 . . 3 . . 7 . . . . 1 . . . . 5 . 2 . . . . 6 1 1 1 7 2 3 . Max in Single Turn 3 | . 1 1 2 . . 1 . . 2 . . . . 1 . . . . 3 . 1 . . . . 1 1 1 1 1 1 1 . Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 84 | . 1 1 8 . . 1 . 1 2 1 1 4 . 5 1 1 4 1 3 . 5 3 1 11 . 4 5 2 7 8 2 1 . Terminals 43 | . 1 . 7 . . . . 1 2 . . . . 2 . . . 1 2 . 4 1 . . . 2 3 2 5 7 2 1 . Fabricators 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 7 | . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . 1 1 . . . Total Hacks 220 | . 1 1 20 . . 1 . 1 3 1 1 29 . 8 1 1 17 1 5 . 16 6 1 25 . 11 12 13 23 18 3 1 . Successful 144 | . . 1 3 . . 1 . 1 1 1 1 29 . 5 1 1 17 1 1 . 4 6 1 25 . 7 7 6 13 10 . 1 . Failed 76 | . 1 . 17 . . . . . 2 . . . . 3 . . . . 4 . 12 . . . . 4 5 7 10 8 3 . . Catastrophic 12 | . 1 . 3 . . . . . 1 . . . . 1 . . . . 2 . . . . . . . . 2 1 . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . . . 6 . . 1 . . . . . . . . . . . . . . 3 . . 1 . 2 2 11 18 8 . . . Terminals 115 | . 1 . 16 . . . . 1 3 . . . . 2 . . . 1 4 . 14 1 . . . 8 9 13 21 17 3 1 . Fabricators 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 12 | . . . 4 . . . . . . . . . . . . . . . 1 . 2 . . . . 3 . . 1 1 . . . Terminal Hacks 123 | . . 1 2 . . 1 . 1 1 1 1 29 . 1 1 1 17 1 . . 4 6 1 25 . 5 4 5 7 7 . 1 . Record 31 | . . . . . . . . 1 . 1 . 11 . . . . 5 1 . . . 5 . 7 . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Prototype ID Bank 24 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . 16 . . . . 1 . . . . Open Door 11 | . . . . . . 1 . . . . 1 . . . 1 1 . . . . . 1 1 2 . . . . . 2 . 1 . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Branch Access Points 5 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Unreport Threat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 2 . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Hauler Manifests 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Registered Components 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Zone Layout 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 1 . . . Seal Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . 1 1 . . . Unauthorized Hacks 10 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 2 . . . Terminals 9 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 2 . . . Assimilate 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 1 . . . Botnet 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Skim 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 1 . 7 . . . . . 1 . . . . 4 . . . . 2 . 5 1 . . . 2 4 2 4 5 2 . . Full Trace Events 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 8 . . . . 4 . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . . . . . . 169 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 88 | . . . . . 1 3 8 . . . . . . . . . . . . 1 . 2 . . . . 1 . 2 1 20 49 . Largest Group 14 | . . . . . 1 3 8 5 . . . . . . . . . . . 1 . 2 . . . . 1 . 1 1 6 14 . Highest-Rated Group 222 | . . . . . 16 48 222 132 . . . . . . . . . . . 46 . 67 . . . . 45 . 45 45 87 198 . Highest-Rated Ally 46 | . . . . . 16 16 31 31 . . . . . . . . . . . 46 . 38 . . . . 45 . 45 45 15 15 . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Ally Attacks 147 | . . . . . 11 20 . 17 . . . . . . . . . . . 6 . . . . . . . . . . 27 66 . Total Damage 2529 | . . . . . 156 221 . 370 . . . . . . . . . . . 122 . . . . . . . . . . 545 1115 . Kills 9 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . 5 . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 29806 | 188 1448 2935 314 . . . 1222 . 397 2773 1493 156 1894 683 1683 1621 423 1827 911 117 187 259 1073 1341 933 1255 199 304 250 676 546 2698 . Optics 1046 | . . . . . . . . . . . . . . . . . . . 910 117 . . . 19 . . . . . . . . . Sensors 19685 | . . . . . . . . . 397 2773 1493 156 1894 683 1683 1620 423 1827 633 117 187 259 1073 1340 933 1092 195 302 250 355 . . . Terrain 1224 | . . . . . . . 1222 . . . . . . . . . . . . . . . . . . 2 . . . . . . . Structural 767 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 304 227 221 . . . Seismic 4885 | 188 1448 2935 314 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoding 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Cloaking 6304 | . . . . . . . . . . . . . . . . . . . . . 105 23 20 1 439 1191 199 304 249 673 545 2555 . Jamming 983 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 192 546 243 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Derelict Logs Recovered 18 | . . 2 . . 1 1 1 1 . 2 1 . 1 . 2 1 . 2 . . . 1 2 . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 44025 | 236 1692 4427 3408 190 1252 2100 2481 839 1312 2857 1731 156 2240 914 1740 2010 430 1827 911 117 429 266 1134 1341 933 1255 199 304 250 686 546 3749 63 Spaces Moved 26809 | 120 492 1576 1272 79 475 766 1002 314 450 1163 992 93 1084 391 1053 1186 256 1080 402 189 737 723 933 871 551 990 395 904 871 1546 790 2853 210 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 13943 | 109 492 309 1177 79 475 766 1002 314 371 554 992 93 1084 391 1053 1186 256 1080 366 . . . 38 729 551 476 . . . . . . . Legs 4541 | . . 340 8 . . . . . . . . . . . . . . . . . . . . . . . . . . 340 790 2853 210 Wheels 2666 | . . 927 87 . . . . . 79 609 . . . . . . . . 36 . . . 786 142 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 5648 | . . . . . . . . . . . . . . . . . . . . 189 737 723 109 . . 514 395 904 871 1206 . . . Fastest Speed 16 | 50 160 130 120 240 242 242 245 240 150 150 162 162 160 160 160 160 160 160 160 26 20 30 21 115 152 24 19 22 16 21 30 30 30 Average Speed 124 | 149 185 180 214 240 242 245 245 241 227 197 164 162 161 160 160 160 160 160 163 31 28 30 107 147 152 82 23 22 21 24 30 30 30 Slowest Speed 330 | 160 240 330 320 242 242 250 245 323 242 242 242 162 162 160 160 160 160 160 210 266 34 30 160 157 152 152 24 22 22 30 30 90 30 Overloaded Moves 47 | . . . . . . . . . . . . . . . . . . . . . 9 . 11 . . 6 4 . 17 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . 2 2 14 8 . 2 . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 62 | 6 74 88 90 2 73 85 85 58 15 93 83 68 98 11 96 88 60 97 16 89 19 79 75 92 71 27 57 26 88 83 27 76 18 Regions Visited 33 Branch Regions 22 Pre-discovered Areas 10 | . . 1 . . . . 2 . . . 1 1 . . . . 3 . . . . 1 1 . . . . . . . . . . Known Exits Taken 24 | . . . 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 41 | . . 1 . . 3 1 3 1 . 5 9 . 1 . 2 4 . 3 . . . 3 3 . 2 . . . . . . . . Spaces Dug 472 | . 21 3 2 . . . . . 14 37 3 . 37 2 . 33 . 107 23 . 13 1 . . 1 27 7 14 9 53 50 15 . Terrain Destroyed 1587 | . 28 125 102 . 28 25 . 21 38 47 151 . 189 26 79 49 . 132 163 . 13 1 14 . 2 116 7 14 9 61 67 80 . Melee 73 | . . 2 1 . . . . . . . . . . . . . . . . . 13 1 . . 1 20 7 14 9 5 . . . Projectile 398 | . . 1 24 . 28 25 . 4 24 10 19 . 7 11 4 19 . 4 36 . . . 14 . 1 37 . . . 15 67 48 . AOE 1114 | . 28 122 77 . . . . 17 14 37 132 . 182 15 75 30 . 128 127 . . . . . . 59 . . . 41 . 30 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 35612 | 146 1210 3048 1748 80 517 876 1029 356 619 1693 1058 98 1504 645 1094 1262 276 1160 549 247 927 759 1024 923 633 1260 473 957 892 1782 1062 5495 210 Wait 6743 | 1 660 1314 260 . 6 29 . 3 63 489 23 . 357 181 5 34 . 67 58 47 155 28 42 23 63 116 55 3 13 154 213 2281 . Move 26721 | 119 491 1575 1271 78 474 765 1001 313 449 1162 991 92 1083 390 1052 1185 255 1079 402 185 734 722 932 870 550 989 390 899 846 1530 789 2848 210 Hop 26 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 2 10 8 . 2 . Pick Up 169 | 4 10 22 21 . 5 2 6 2 8 4 6 . 5 9 3 2 4 1 4 4 5 . 3 3 . 9 2 4 2 7 2 10 . Fast Attach 178 | 7 1 . 13 . 1 2 6 4 10 3 1 3 3 9 . 2 3 . 4 . 9 2 10 8 4 16 5 6 1 13 7 25 . Attach 78 | . . 3 5 2 2 6 5 . 4 1 1 . 3 2 . . 2 . 6 5 3 . 1 1 . 6 . 1 . 6 3 10 . Detach 30 | . 1 . 2 . . 1 2 . 2 1 . . . 3 . . 1 . . . . . 1 . . 3 1 1 . 1 2 8 . Swap 298 | . 15 30 29 . 1 4 3 11 10 12 12 . 18 11 13 19 5 4 14 . . . 3 8 3 13 3 4 4 5 3 41 . Drop 251 | . 2 17 34 . . 1 6 6 12 7 10 3 6 19 8 6 6 1 5 5 3 1 10 10 3 19 1 6 2 1 6 35 . Fire 859 | 15 29 60 104 . 27 50 . 11 58 10 14 . 29 19 7 14 . 7 56 . . . 16 . 3 56 . . . 22 35 217 . Melee 182 | . . 27 5 . . . . 6 . 4 . . . . 1 . . . . . 17 6 3 . 4 30 14 31 14 20 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 3 . Crush 14 | . 1 . 4 . . 1 . . 3 . . . . 2 . . . . . . . . . . . 3 . . . . . . . Escape Stasis 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 10 . Rewire 21 | . . . . . 1 15 . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Trap 11 | . . . . . . . . . . . . . . . 5 . . . . . . . 3 . 3 . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / *Ext) -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 3 exits: *Acc / *Sec / [*Frg]) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 64 | -11/Scrapyard | Discovered new exit (range 13) 237 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 702 | -10/Materials | Discovered new exit (range 12) 1504 | -10/Materials | Discovered new exit (range 15) 1788 | -10/Materials | Discovered new exit (range 10) 1913 | -10/Materials | Discovered new exit (range 7) 1929 | -10/Materials | Entered Subcaves 2149 | -10/Subcaves | Core integrity fell below 50% 2744 | -10/Subcaves | Learned location of Zion (-7) 4704 | -10/Subcaves | Ambushed by Subdweller buried in earth 4707 | -10/Subcaves | Ambushed by Subdweller buried in earth 5195 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 5232 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5405 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5462 | -10/Subcaves | Learned 2 Materials zone layouts 5515 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 5515 | -10/Subcaves | Shifting Twisted Machinery released Slug Cannon 5959 | -10/Subcaves | Core integrity fell below 20% 6043 | -10/Subcaves | Visited 4L-MR0's lab 6200 | -10/Subcaves | Found Power Bank 6336 | -10/Subcaves | Discovered new exit (range 5) 6341 | -10/Subcaves | Shifting Twisted Machinery released Mak. Thermal Plating 6341 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 6356 | -10/Subcaves | Entered Materials 6356 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6357 | -8/Materials | Identified exit to Factory 6932 | -8/Materials | Build established: Gunner 7100 | -8/Materials | Discovered exit to Factory (range 7) 8800 | -8/Materials | Build established: Mutant 9764 | -8/Materials | Entered Factory 9764 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9815 | -7/Factory | Discovered new exit (range 14) 9941 | -7/Factory | Identified exit to Lower Caves 9954 | -7/Factory | Entered Lower Caves 9974 | -7/Lower Caves | Build established: Gunner 10185 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10545 | -7/Lower Caves | Encountered a Warlord checkpoint 10905 | -7/Lower Caves | Learned 4 Factory zone layouts 10980 | -7/Lower Caves | Spotted B-75 Beast 11003 | -7/Lower Caves | Destroyed B-75 Beast 11187 | -7/Lower Caves | Discovered new exit (range 7) 11204 | -7/Lower Caves | Identified exit to Lower Caves 11206 | -7/Lower Caves | Entered another Lower Caves area 11206 | -7/Lower Caves | Accompanied by 1 ally 11367 | -7/Lower Caves | Discovered new exit (range 12) 11433 | -7/Lower Caves | Encountered a Warlord checkpoint 11638 | -7/Lower Caves | Spotted B-75 Beast 11665 | -7/Lower Caves | Destroyed B-75 Beast 12005 | -7/Lower Caves | Learned Factory trap positions 12054 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12171 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12188 | -7/Lower Caves | Found Prototype Special Weapon 12435 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 12503 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 13172 | -7/Lower Caves | Discovered new exit (range 10) 13195 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13246 | -7/Lower Caves | Core integrity fell below 50% 13267 | -7/Lower Caves | Destroyed 7 combat bots 13273 | -7/Lower Caves | Lost 4 parts (1n3u) 13306 | -7/Lower Caves | Entered Zion 13394 | -7/Zion | System corruption cleaned by Quarantine Array 13602 | -7/Zion | Gained Derelict followers 13725 | -7/Zion | Build established: Tank 14050 | -7/Zion | Met Imprinter 14160 | -7/Zion | Learned location of Quarantine (-2) 14231 | -7/Zion | Identified exit to Proximity Caves 14548 | -7/Zion | Found Prototype Device 14548 | -7/Zion | Identified Bomb Factory No. 2 14663 | -7/Zion | Gained Derelict followers 14901 | -7/Zion | Found CR-A16's Pointy Stick 15346 | -7/Zion | Learned location of Warlord (-4) 15448 | -7/Zion | Attached Power Bank, gained temporary slots: Power x3 15719 | -7/Zion | Received a hallucinogenic algorithm 15787 | -7/Zion | Entered Proximity Caves 15787 | -6/Proximity Caves | Accompanied by 5 allies 15884 | -6/Proximity Caves | Spotter reported a threat 15984 | -6/Proximity Caves | Spotted B-75 Beast 16008 | -6/Proximity Caves | Destroyed B-75 Beast 16023 | -6/Proximity Caves | Lost 4 allies 16298 | -6/Proximity Caves | Learned 4 Factory zone layouts 16299 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16323 | -6/Proximity Caves | Build established: Scavenger-Tank 16593 | -6/Proximity Caves | Discovered new exit (range 12) 16626 | -6/Proximity Caves | Entered Factory 16626 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16627 | -6/Factory | Identified exit to Lower Caves 16628 | -6/Factory | Loaded intel: 78 trap records 17570 | -6/Factory | Build established: Scavenger-Gunner 17737 | -6/Factory | Lost 4 parts (1p3n) 17873 | -6/Factory | Found Prototype Launcher 17873 | -6/Factory | Identified Scatter Rocket Array 17878 | -6/Factory | Found Scatter Rocket Array 17938 | -6/Factory | Entered Lower Caves 18475 | -6/Lower Caves | Encountered a Warlord checkpoint 19277 | -6/Lower Caves | Spotted B-75 Beast 19290 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 19293 | -6/Lower Caves | Destroyed B-75 Beast 19376 | -6/Lower Caves | Entered a destroyed Warlord outpost 19547 | -6/Lower Caves | Learned Factory terminal intel 19852 | -6/Lower Caves | Discovered new exit (range 9) 19889 | -6/Lower Caves | Learned Factory emergency access door positions 20116 | -6/Lower Caves | Identified exit to Lower Caves 20795 | -6/Lower Caves | Entered another Lower Caves area 20927 | -6/Lower Caves | Discovered new exit (range 3) 20929 | -6/Lower Caves | Identified exit to Factory 21795 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22026 | -6/Lower Caves | Encountered a Warlord checkpoint 22219 | -6/Lower Caves | Found DRS Beacon 22385 | -6/Lower Caves | Discovered new exit (range 12) 22408 | -6/Lower Caves | Identified exit to Data Miner 22526 | -6/Lower Caves | Entered Data Miner 22528 | -6/Data Miner | Discovered new exit (range 6) 22559 | -6/Data Miner | Met Data Miner 22586 | -6/Data Miner | Learned location of Section 7 (-2) 22586 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22617 | -6/Data Miner | Received God Mode back door access code from Data Miner 22680 | -6/Data Miner | Identified exit to Proximity Caves 22682 | -6/Data Miner | Entered Proximity Caves 22873 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 23459 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23493 | -5/Proximity Caves | Destroyed 9 combat bots 24223 | -5/Proximity Caves | Learned location of 1 exit from Factory 24853 | -5/Proximity Caves | Build established: Gunner 24866 | -5/Proximity Caves | Discovered exit to Factory (range 6) 24922 | -5/Proximity Caves | Entered Factory 24922 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24923 | -5/Factory | Identified exit to Factory 24925 | -5/Factory | Loaded intel: 26 terminal locations 25186 | -5/Factory | Build established: Scavenger-Gunner 25255 | -5/Factory | Identified exit to Upper Caves 25523 | -5/Factory | Fabricated Combat Drone Bay (x1) 25836 | -5/Factory | Entered Upper Caves 25886 | -5/Upper Caves | Build established: Scavenger-Tank 26806 | -5/Upper Caves | Discovered new exit (range 8) 26828 | -5/Upper Caves | Identified exit to Upper Caves 26849 | -5/Upper Caves | Spotted B-75 Beast 26859 | -5/Upper Caves | Destroyed B-75 Beast 27148 | -5/Upper Caves | Learned Factory terminal intel 27576 | -5/Upper Caves | Entered another Upper Caves area 27589 | -5/Upper Caves | Discovered exit to Factory (range 11) 27923 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28187 | -5/Upper Caves | Discovered new exit (range 8) 28190 | -5/Upper Caves | Learned location of 1 exit from Factory 28198 | -5/Upper Caves | Identified exit to Zhirov 29280 | -5/Upper Caves | Entered a destroyed Warlord outpost 29586 | -5/Upper Caves | Entered Zhirov 29586 | -5/Zhirov | Discovered new exit (range 5) 29620 | -5/Zhirov | Met Zhirov 29649 | -5/Zhirov | Learned location of Testing (-3) 29649 | -5/Zhirov | Learned location of Command (-1) 29665 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29689 | -5/Zhirov | Found Alien Artifact 29689 | -5/Zhirov | Identified Integrated Reactor 29689 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 29730 | -5/Zhirov | Identified Molecular Deconstructor 29754 | -5/Zhirov | Found Alien Artifact 29897 | -5/Zhirov | Build established: Mutant 30014 | -5/Zhirov | Identified exit to Proximity Caves 30016 | -5/Zhirov | Entered Proximity Caves 30017 | -4/Proximity Caves | Activated DRS Beacon 30060 | -4/Proximity Caves | Spotter reported a threat 30061 | -4/Proximity Caves | Spotter reported a threat 30173 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30576 | -4/Proximity Caves | Build established: Scavenger-Tank 31007 | -4/Proximity Caves | Learned Research stockpile data 31066 | -4/Proximity Caves | Learned Research terminal intel 31490 | -4/Proximity Caves | Discovered exit to Factory (range 5) 31843 | -4/Proximity Caves | Entered Factory 31843 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 31844 | -4/Factory | Identified exit to Upper Caves 31845 | -4/Factory | Identified exit to Extension 31846 | -4/Factory | Loaded intel: 28 terminal locations 32577 | -4/Factory | Destroyed 8 combat bots 32645 | -4/Factory | Cargo convoy interrupted 32654 | -4/Factory | Spotted Executioner 32654 | -4/Factory | Spotted Striker 32654 | -4/Factory | Spotted Executioner 32655 | -4/Factory | System corruption reached 10% 32661 | -4/Factory | Destroyed Executioner 32661 | -4/Factory | Destroyed Executioner 32667 | -4/Factory | Destroyed Striker 32688 | -4/Factory | Destroyed 10 combat bots 32693 | -4/Factory | Lost 8 parts (1p3n3u1w) 32754 | -4/Factory | Sucked down chute 32754 | -4/Factory | Entered Waste 32755 | -4/Waste | Met a frightened Derelict 32769 | -4/Waste | EMP discharged 32783 | -4/Waste | Spotted C-40 Crusher 32783 | -4/Waste | Spotted C-40 Crusher 32784 | -4/Waste | Spotted C-40 Crusher 32785 | -4/Waste | Lost 3 parts (3w) 32854 | -4/Waste | Spotted C-40 Crusher 32858 | -4/Waste | Spotted C-40 Crusher 32862 | -4/Waste | Spotted C-40 Crusher 32864 | -4/Waste | Discovered new exit (range 22) 32869 | -4/Waste | EMP discharged 32871 | -4/Waste | Identified exit to Factory 32871 | -4/Waste | Entered Factory 32872 | -4/Factory | System corruption reached 30% 33046 | -4/Factory | Core integrity fell below 50% 33080 | -4/Factory | Lost 3 parts (2n1u) 33170 | -4/Factory | Build established: Hacker-Sprinter 33300 | -4/Factory | Entered Upper Caves 33406 | -4/Upper Caves | Identified exit to Upper Caves 33503 | -4/Upper Caves | Entered an active Warlord outpost 33503 | -4/Upper Caves | A Commander dispatched an escort 33507 | -4/Upper Caves | Learned location of Armory (-3) 33507 | -4/Upper Caves | Learned Armory terminal intel 33566 | -4/Upper Caves | Entered another Upper Caves area 33569 | -4/Upper Caves | Spotted B-86 Titan 33572 | -4/Upper Caves | Discovered new exit (range 15) 33601 | -4/Upper Caves | Destroyed B-86 Titan 33603 | -4/Upper Caves | Learned 8 Research zone layouts 33899 | -4/Upper Caves | Build established: Hacker-Mutant 34214 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 34689 | -4/Upper Caves | Discovered new exit (range 6) 34694 | -4/Upper Caves | Identified exit to Warlord 34700 | -4/Upper Caves | Entered Warlord 34739 | -4/Warlord | System corruption cleaned by Quarantine Array 35117 | -4/Warlord | Opened Warlord's prototype stash 35121 | -4/Warlord | Found Prototype Reactor 35121 | -4/Warlord | Identified Vortex Chain Reactor 35140 | -4/Warlord | Found Prototype Processor 35140 | -4/Warlord | Identified Spectral Analyzer 35143 | -4/Warlord | Found Prototype Device 35143 | -4/Warlord | Identified Thermal Barrier 35152 | -4/Warlord | Found Prototype Hackware 35163 | -4/Warlord | Found Prototype Device 35163 | -4/Warlord | Identified Exp. Cloaking Device 35235 | -4/Warlord | Found Prototype Device 35235 | -4/Warlord | Identified Minesniffer Drone Bay 35473 | -4/Warlord | Warlord's base attacked by MAIN.C 35545 | -4/Warlord | Met Warlord 35774 | -4/Warlord | Found Prototype Energy Gun 35774 | -4/Warlord | Identified Vortex Rail 35823 | -4/Warlord | Warlord forces counterattacked 35990 | -4/Warlord | Opened side exit 36023 | -4/Warlord | Spotted Striker 36031 | -4/Warlord | Discovered new exit (range 9) 36040 | -4/Warlord | Identified exit to Proximity Caves 36041 | -4/Warlord | Entered Proximity Caves 36255 | -3/Proximity Caves | Spotted B-86 Titan 36262 | -3/Proximity Caves | Destroyed B-86 Titan 36316 | -3/Proximity Caves | Found Alien Artifact 36316 | -3/Proximity Caves | Identified Core Expander 36316 | -3/Proximity Caves | Installed Core Expander, added new Weapon slot 36849 | -3/Proximity Caves | Discovered new exit (range 14) 36971 | -3/Proximity Caves | Identified exit to Research 36974 | -3/Proximity Caves | Entered Research 36974 | -3/Research | Evolved 2 slots: Utility x2 36974 | -3/Research | Identified Ghost Barrier 36977 | -3/Research | Loaded intel: 17 terminal locations 37254 | -3/Research | Found Prototype Launcher 37254 | -3/Research | Identified Hellfire Missile Launcher 37642 | -3/Research | Garrison activated, responded to threat 37674 | -3/Research | Destroyed 8 combat bots 37719 | -3/Research | Build established: Hacker-Tank 37971 | -3/Research | Discovered new exit (range 13) 38017 | -3/Research | Identified exit to Research 38079 | -3/Research | Identified exit to Armory 38079 | -3/Research | Identified exit to Testing 38214 | -3/Research | Crushed by falling debris 38214 | -3/Research | System corruption reached 10% 38229 | -3/Research | Entered Testing 38245 | -3/Testing | Lost 3 parts (1n1u1w) 38252 | -3/Testing | Found Prototype Ballistic Gun 38252 | -3/Testing | Identified Hyp. Multirail 38292 | -3/Testing | Found Prototype Device 38292 | -3/Testing | Identified Exp. Thermal Shield 38321 | -3/Testing | Found Prototype Device 38321 | -3/Testing | Identified Exp. Shield Generator 38428 | -3/Testing | Entered Research 38428 | -2/Research | Warlord forces began assault on 0b10 38428 | -2/Research | Evolved 2 slots: Utility x2 38437 | -2/Research | Found Prototype Processor 38437 | -2/Research | Identified Exp. Targeting Computer 38439 | -2/Research | Identified exit to Quarantine 38471 | -2/Research | Met up with Warlord 38536 | -2/Research | Spotted B-90 Cyclops 38538 | -2/Research | Research machine network offline 38539 | -2/Research | Destroyed B-90 Cyclops 38548 | -2/Research | Found Prototype Device 38548 | -2/Research | Identified Exp. Transmission Jammer 38732 | -2/Research | Entered Quarantine 38741 | -2/Quarantine | Identified exit to Access 38747 | -2/Quarantine | Found Alien Artifact 38812 | -2/Quarantine | Identified Phase Redirector 38890 | -2/Quarantine | Build established: Wizard-Ninja 38896 | -2/Quarantine | Found Alien Artifact 38896 | -2/Quarantine | Identified Core Reset Matrix 38896 | -2/Quarantine | Identified Transdimensional Reconstructor 38896 | -2/Quarantine | Used Core Reset Matrix 38900 | -2/Quarantine | Detected hypermatrix surge 38900 | -2/Quarantine | Sensed 6 artifacts in vicinity 38931 | -2/Quarantine | Discovered exit to Access (range 4) 38963 | -2/Quarantine | Spotted Fortress 38980 | -2/Quarantine | Discovered new exit (range 5) 38980 | -2/Quarantine | Discovered new exit (range 6) 38981 | -2/Quarantine | Identified exit to Section 7 38982 | -2/Quarantine | Entered Section 7 38983 | -2/Section 7 | Detected hypermatrix surge 38983 | -2/Section 7 | Sensed 22 artifacts in vicinity 38983 | -2/Section 7 | Spotted S7 Guard 38990 | -2/Section 7 | Found Core Membrane 38990 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 38999 | -2/Section 7 | Found Integrated Reactor 38999 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 39012 | -2/Section 7 | Spotted B-90 Cyclops 39059 | -2/Section 7 | Destroyed B-90 Cyclops 39080 | -2/Section 7 | Found Integrated Mediator 39080 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 39236 | -2/Section 7 | Spotted B-99 Colossus 39239 | -2/Section 7 | Destroyed B-99 Colossus 39256 | -2/Section 7 | Found LRC Storage 39256 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 39259 | -2/Section 7 | Found LRC Storage 39259 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 39261 | -2/Section 7 | Found LRC Energy Well 39261 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 39405 | -2/Section 7 | Lost 6 parts (2p3n1u) 39431 | -2/Section 7 | Found Core Expander 39433 | -2/Section 7 | Found Core Expander 39434 | -2/Section 7 | Found Core Expander 39460 | -2/Section 7 | Integrated with Sigix Exoskeleton 39460 | -2/Section 7 | Installed Core Expander, added new Utility slot 39461 | -2/Section 7 | Installed Core Expander, added new Power slot 39464 | -2/Section 7 | Installed Core Expander, added new Power slot 39508 | -2/Section 7 | Found Sigix Sheargun 39608 | -2/Section 7 | Found Prototype Processor 39608 | -2/Section 7 | Identified Exp. Melee Analysis Suite 39645 | -2/Section 7 | Found Prototype Launcher 39668 | -2/Section 7 | Entered Access 39668 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 39673 | -1/Access | Emitted hypermatrix ping 39678 | -1/Access | Assembled emerged from beneath the floor 39707 | -1/Access | Garrison activated, responded to threat 39750 | -1/Access | Identified Com. Tesla Bomb Launcher 39759 | -1/Access | Assembled emerged from beneath the floor 39774 | -1/Access | Build established: Alien-Sigix 40052 | -1/Access | Assembled emerged from beneath the floor 40111 | -1/Access | Energy Cycler disabled 40204 | -1/Access | Discovered new exit (range 15) 40214 | -1/Access | Entered Command 40219 | -1/Command | Emitted hypermatrix ping 40224 | -1/Command | Assembled emerged from beneath the floor 40273 | -1/Command | Assembled emerged from beneath the floor 40309 | -1/Command | Spotted B-99 Colossus 40326 | -1/Command | Allies destroyed B-99 Colossus 40368 | -1/Command | Assembled emerged from beneath the floor 40410 | -1/Command | Assembled emerged from beneath the floor 40436 | -1/Command | Spotted Combat Programmer 40437 | -1/Command | Spotted Combat Programmer 40488 | -1/Command | Lost 4 allies 40506 | -1/Command | Destroyed Combat Programmer 40521 | -1/Command | Spotted M Guard 40521 | -1/Command | Spotted M Guard 40534 | -1/Command | Destroyed M Guard 40547 | -1/Command | Destroyed M Guard 40547 | -1/Command | All MAIN.C guards destroyed 40551 | -1/Command | Found Corrupted Prototype Device 40551 | -1/Command | Identified AEGIS Remote Shield 40554 | -1/Command | Found Corrupted Prototype Reactor 40554 | -1/Command | Identified Zero-point Reactor 40558 | -1/Command | Found Corrupted Exp. Targeting Computer 40612 | -1/Command | Assembled emerged from beneath the floor 40704 | -1/Command | Assembled emerged from beneath the floor 40714 | -1/Command | First assault squad dispatched 40738 | -1/Command | Found Unknown Launcher 40738 | -1/Command | Identified Fusion Bomb Launcher 40757 | -1/Command | Discovered new exit (range 16) 40839 | -1/Command | Met MAIN.C 40854 | -1/Command | 0b10 Conduit disabled 40869 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 40869 | -1/Command | Destroyed MAIN.C Shell 40869 | -1/Command | Spotted M Shell/Def 40869 | -1/Command | Spotted M Shell/Atk 40869 | -1/Command | Spotted M Shell/Def 40869 | -1/Command | Spotted M Shell/Atk 40869 | -1/Command | Spotted M Shell/Atk 40869 | -1/Command | Spotted M Shell/Def 40869 | -1/Command | Spotted M Shell/Atk 40869 | -1/Command | Spotted M Shell/Def 40871 | -1/Command | MAIN.C activated Command garrisons 40872 | -1/Command | Destroyed M Shell/Def 40874 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 40897 | -1/Command | Destroyed M Shell/Def 40900 | -1/Command | Destroyed M Shell/Def 40905 | -1/Command | Destroyed M Shell/Def 40908 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 40908 | -1/Command | Destroyed M Shell/Atk 40917 | -1/Command | Core integrity fell below 50% 40918 | -1/Command | Destroyed M Shell/Atk 40928 | -1/Command | Destroyed M Shell/Atk 40930 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 40935 | -1/Command | Destroyed M Shell/Atk 40938 | -1/Command | Found Prototype Device 40938 | -1/Command | Identified Exp. Weapon Cycler 40971 | -1/Command | Destroyed 9 combat bots 41067 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 41201 | -1/Command | Found Prototype Energy Cannon 41201 | -1/Command | Identified Hpw. Disruptor Cannon 41211 | -1/Command | Destroyed 78 combat bots 41257 | -1/Command | Core integrity fell below 20% 41258 | -1/Command | Destroyed MAIN.C 41260 | -1/Command | Discovered new exit (range 45) 41260 | -1/Command | Discovered new exit (range 97) 41260 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 41464 | -1/Command | Phase Generator disabled 43678 | -1/Command | Assembled emerged from beneath the floor 43839 | -1/Command | Found Exp. Weapon Cycler 43900 | -1/Command | Found Exp. Core Analyzer 43960 | -1/Command | Warped through subspace to slip node 43960 | -1/Command | Discovered new exit (range 4) 43963 | -1/Command | Entered Access_0 43964 | -1/Access_0 | Sensed 2 artifacts in vicinity 43964 | -1/Access_0 | Met Architect 43999 | -1/Access_0 | A6 warped into view 44026 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 43993_ Penetrated by HV Slug. 43993_ Knocked back. 43993_ HV Slug penetrates Wall. 43993_ Enhanced Hunter suffers critical hit (Destroy). 43995_ HV Slug penetrates Enhanced Hunter. 43995_ Enhanced Hunter suffers critical hit (Destroy). 43995_ Enhanced Hunter knocked back. 43995_ HV Slug penetrates Wall. 43995_ Quantum Shear penetrates Wall. A6 warps into view. 43999_ A6: "I'm here! Did I miss the party? Oh hello there." 44019_ HV Slug penetrates Wall. 44026_ HV Slug penetrates Enhanced Hunter. 44026_ Enhanced Hunter suffers critical hit (Destroy). 44026_ Enhanced Hunter knocked back. 44026_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ???????????????? ##################### ## ##### | | ???????????????# ##################### ## #### | | ??????????????## ########################## #### | | ?????????????## ######################### # | | ???????????? ###### ################## # ### | | ??????????? ##### ################"# #"# | | ??????????? ####### ############# | | ??????????# ######## ############# | | ?????????### ######## ####### # ### "### | | ?????????#### ####### ######## # ## | | ????????########### ####""##""""## | | ???????############ ## % "### | | ???????############ Y % #### | | ???????############ #### Y % "" ## # | | ??????######### ### ############ ## ##"# | | ??????######### ############# ## # | | ??????######### ############## #### # | | ??????########## p############### ###### # | | ??????########## ############### ###### # | | ?????############## ################ ##### | | ??????############# ################" "#### # | | ??????############ ############## "" # | | ??????############# ############## "" | | ?????######""""" ###############" "#### | | ??????#####"!]!" ## #;############# ##### | | ?????? ####"!]= ##### X ########### ####" | | ?????? ###"=]= ##### % ################# | | ?????? ####"!!]" ##### h h ;############### # | | ??????#####""""" ########; ############## # | | ?????############# ###### ;#############% # | | ????############# ### #; ######## | | ????############# ##### | | ????##################### ##### | | ???######################## ## ###### #### | | ???########### #### ## #" ##### ;"##### #### | | ???########## #### ### ##### "#"# ### | | ???######### ### ## #######; | | ???######## ## ########" "### ## | | ??########### ########## "" # | | ???########## ### ## ##### "" | | ???########## #### ## #" | | ???########## "####### ### ### ## "# | | ???######### "######## #### ##### ## "# | | ???######### ########## ##### ##### ###""# # | | ????######## ########### ########### ###### | | ????######## ########### ########### | | ????######## ########### ########### #### ##### | | ?????######## ############# ####### ########## | | ??????######################### ####### ######" "# | | ??????######################### ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 127 Energy Generation 98 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 4 Armor Coverage 700 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 90 Point Defense Rating 160 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 48 Defensive Hacking 20 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Combat Drone Bay | x1 | -5/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Core Expander Core Reset Matrix Core Membrane Integrated Mediator LRC Storage LRC Energy Well Sigix Exoskeleton Sigix Sheargun Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CoordinationRapidWell Manual? 0 Play Time 04:59:34 Cumulative 309.7 hours Start 2025.05.24 @ 07:56:21 End 2025.05.25 @ 11:41:25 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 149 Rogue 86 Adventurer 16 Explorer 47 Win Type - Total 40 Types 23/5/5/1/0/1/2/1/1/1 Lore% 90 Gallery% 87 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a89b129-ccea-4c08-814a-d6d71e69d11b