Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.01 @ 16:57:25 Player: PlasticHeart Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (1927) 1927 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 3521 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 42 Friendly Fire -56 Cogmind --------- Core Integrity 0/400 Matter 297/300 Energy 40/100 System Corruption 0% Temperature Cool (18) Movement Walking (180) Ox2 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (22) --- Light Nuclear Core Makeshift Power Source Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Makeshift Flight Unit Medium Storage Unit Large Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scanner Maneuvering Thrusters Hacking Suite Hacking Suite Spread Laser Light EM Pulse Cannon Light EM Pulse Cannon Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit > --- WEAPON ----------- EM Shotgun Improved Medium Laser > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Improved Flight Unit Improved Flight Unit Large Storage Unit Large Storage Unit Improved Signal Interpreter Hacking Suite EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Light EM Pulse Cannon Improved Assault Rifle [Rating: 19] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Heavy Assault Rifle Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Slashing Weapon Scythe Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 75 | 7 18 44 6 Power 6 | 1 1 4 . Engine 5 | 1 1 3 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 30 | 2 6 19 3 Treads . | . . . . Leg 29 | 2 6 18 3 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 11 | 1 5 5 . Device 3 | . 2 1 . Storage 8 | 1 3 4 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 28 | 3 6 16 3 Energy Gun 12 | 1 3 8 . Energy Cannon 8 | . 2 5 1 Ballistic Gun 7 | 2 1 3 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 19 | . 7 8 4 Power 2 | . 1 . 1 Propulsion 6 | . 2 3 1 Utility . | . . . . Weapon 11 | . 4 5 2 Highest Loss Streak 3 | . 3 2 3 Average Slot Usage (%) 98 | . 95 98 98 Engine 11 | . 13 10 10 Leg 31 | . 27 32 32 Device 3 | . 3 4 . Storage 27 | . 21 28 33 Energy Gun 5 | . 4 6 . Energy Cannon 5 | . 6 4 10 Ballistic Gun 11 | . 15 10 9 Naked Turns . | . . . . Heaviest Build 64 | 9 41 64 63 Greatest Support 33 | 20 20 33 30 Greatest Overweight (x) 3 | . 2 3 2 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 22 | 6 16 22 22 Average Capacity 17 | 4 11 19 22 Most Carried 22 | 4 16 22 22 Average Carried 16 | 2 8 18 21 Final Capacity 22 | 6 16 22 22 Final Carried 22 | 2 16 22 22 Class Distribution -------------------- 49% | Hauler-Mutant 26% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 1378 | 230 305 728 115 Remotely . | . . . . Salvage Created 2770 | . 598 1843 329 Parts 162 | . 24 116 22 Haulers Intercepted 8 | . 2 6 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 56 | . 11 35 10 Guns 35 | . 8 22 5 Cannons 16 | . 2 9 5 AOE 2 | . . 2 . Classes Destroyed 12 | . 4 5 3 Worker 2 | . . 2 . Builder 2 | . . 2 . Hauler 8 | . 2 6 . Operator 5 | . 2 3 . Watcher 2 | . 1 1 . Swarmer 13 | . . 10 3 Grunt 30 | . 11 14 5 Duelist 2 | . . 2 . Sentry 9 | . . 9 . Demolisher 1 | . . . 1 Zionite 1 | . . . 1 Assembled 1 | . . . 1 Best Kill Streak 4 | . 2 4 4 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 3230 | . 811 1763 656 Core 561 | . 135 305 121 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 46 . . Volleys Fired 219 | . 72 121 26 Largest 2 | . 2 2 2 Hottest 112 | . 90 112 79 Shots Fired 419 | . 134 238 47 Gun 327 | . 114 187 26 Cannon 92 | . 20 51 21 Launcher . | . . . . Special . | . . . . Kinetic 203 | . 81 96 26 Thermal 35 | . 35 . . Explosive . | . . . . Electromagnetic 181 | . 18 142 21 Robot Hit Streak 13 | . 11 13 8 Robot Miss Streak 6 | . 3 6 4 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 283 | . 84 171 28 Core Hits 119 | . 28 76 15 Critical Hits 5 | . 2 2 1 Critical Kills 3 | . 1 1 1 Critical Parts Destroyed 2 | . 1 1 . Melee Attacks 7 | . . . 7 Impact . | . . . . Slashing 7 | . . . 7 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4603 | . 1121 2929 553 Guns 2854 | . 640 2049 165 Cannons 1298 | . 223 750 325 Explosions 451 | . 258 130 63 Melee . | . . . . Ramming . | . . . . Kinetic 1467 | . 376 926 165 Thermal 507 | . 314 130 63 Explosive 258 | . 258 . . Electromagnetic 2371 | . 173 1873 325 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Effects 7 | . 7 . . Message Errors 3 | . 3 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Targeting Errors 2 | . 2 . . Overload Shots . | . . . . Overflow Damage 169 | . 135 11 23 Projectiles 13 | . . 4 9 Explosions 156 | . 135 7 14 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 99 | . 67 32 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 135 | . 124 135 45 Average Temperature 29 | . 34 33 14 Received Heat Transfer 1100 | . 414 525 161 Siege Activations . | . . . . Robots Corrupted 6 | . 2 4 . Combat Hostiles 3 | . 1 2 . Parts Fried 18 | . 6 11 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 929 | . 729 150 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 2 1 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 419 | . 141 419 383 Average Influence 167 | . 53 207 225 Maximum Alert Level 2 | . . 2 1 Low Security (%) 59 | 100 100 50 6 Level 1 32 | . . 36 93 Level 2 8 | . . 13 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 5 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 6 | . 2 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 92 | . 20 59 13 Peak Tracking Total 5 | . 4 5 4 Tactical Retreats 6 | . 2 4 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 12 | . 5 7 . Terminals 12 | . 5 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 37 | . 20 17 . Successful 23 | . 11 12 . Failed 14 | . 9 5 . Catastrophic 3 | . 2 1 . Database Lockouts . | . . . . Manual 18 | . 7 11 . Terminals 37 | . 20 17 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 15 | . 7 8 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Terminal Index 1 | . 1 . . Unreport Threat 4 | . 2 2 . Locate Traps 3 | . 2 1 . Recall Investigation 1 | . . 1 . Hauler Manifests 1 | . . 1 . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 18 | . 10 8 . Terminals 8 | . 4 4 . Track 3 | . 2 1 . Botnet 5 | . 2 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 5 6 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies 2 | . . . 2 Largest Group 2 | . . . 2 Highest-Rated Group 45 | . . . 45 Highest-Rated Ally 31 | . . . 31 Total Orders . | . . . . Ally Attacks 14 | . . . 14 Total Damage 186 | . . . 186 Kills 2 | . . . 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 4002 | 42 1025 2527 408 Spaces Moved 1931 | 31 544 1202 154 Core 11 | 11 . . . Treads . | . . . . Legs 1920 | 20 544 1202 154 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 180 Average Speed 157 | 95 142 163 180 Slowest Speed 210 | 120 180 210 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 51 | 4 74 91 38 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 7 | . . . 7 Terrain Destroyed 37 | . 9 17 11 Melee 7 | . . . 7 Projectile . | . . . . AOE 30 | . 9 17 4 Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 2481 | 41 677 1536 227 Wait 132 | . 7 97 28 Move 1928 | 30 543 1201 154 Hop . | . . . . Pick Up 67 | 4 26 35 2 Fast Attach 14 | 4 3 7 . Attach 22 | 2 6 13 1 Detach . | . . . . Swap 39 | 1 9 24 5 Drop 53 | . 11 38 4 Fire 219 | . 72 121 26 Melee 7 | . . . 7 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 14) 222 | -10/Materials | Discovered new exit (range 17) 324 | -10/Materials | Lost 3 parts (1n2w) 335 | -10/Materials | Build established: Mutant 836 | -10/Materials | Discovered new exit (range 9) 861 | -10/Materials | Core integrity fell below 50% 1050 | -10/Materials | Discovered new exit (range 10) 1068 | -10/Materials | Entered another Materials area 1068 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1376 | -9/Materials | Build established: Scavenger-Mutant 2121 | -9/Materials | Discovered new exit (range 4) 2205 | -9/Materials | Core integrity fell below 50% 2317 | -9/Materials | Build established: Hauler-Mutant 2809 | -9/Materials | Discovered new exit (range 16) 3250 | -9/Materials | Discovered new exit (range 9) 3292 | -9/Materials | Identified exit to Mines 3595 | -9/Materials | Entered Mines 3596 | -9/Mines | Assembled infested the area 3604 | -9/Mines | Core integrity fell below 20% 3867 | -9/Mines | Learned Materials stockpile data 4003 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03968_ Destroyed Flight Unit. 03968_ S-10 Pest destroyed. 03981_ JN-XFI(g) destroyed. 03986_ Chain reaction triggered in Lgt. Deuterium Engine. 03986_ Destroyed Shock Absorption System. 03986_ D-53 Grenadier destroyed. 03988_ K-01 Serf collects debris. 03993_ Hvy. Assault Rifle destroyed. 03995_ The unstable cave ceiling collapses. 03995_ U-05 Engineer lays Concrete. 03995_ K-01 Serf collects debris. 03997_ K-01 Serf destroyed. 03997_ U-05 Engineer lays Concrete. 03999_ Cld. Ion Engine destroyed. 03999_ Aluminum Leg destroyed. 03999_ U-05 Engineer lays Concrete. 04000_ The unstable cave ceiling collapses. 04000_ U-05 Engineer lays Concrete. 04001_ D-53 Grenadier misfires. 04002_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ????????????????????????????????????? ?? | | ??????????????? ????????????????????? ?? | | ?????????????? ???????????????????? ?? | | ?????????????? ??????????????????# ?? | | ??????????????#*= ??????????????????# #? | | ?????????????##[% ??????????????????# #? | | ????????????##*%= ??????????????????# #? | | ????????????# = ??????????????????# #? | | ????????????? =%#??????????????????# #? | | ????????????## [%##?????????????????# #? | | ???????????## ##????????????????# ## | | ???????????# #####???????????## | | ??????????? u ? #??????????## | | ???????????# u ### #?????????## | | ???????????# % ### ########### | | ???????????? = % | | ???????????## % ##* | | ????????#?## ############# ###% | | ????????# #; # ??????????# #?#= | | ?# ????#;! ##?????????# #?#! | | ?# #=% # #?????????# #?# | | ?# d #?????????## #?# | | ??# @ #??????????## ##?# | | ??# #???????????####??#" | | ??## ##?????????????????## | | ???####### #??????????????????## | | ?????????# # ####??????????????????# | | ?????????#?# ##?????????????????????# | | ???????????# ???????????????????????## | | ???????????# ????????????????????????# | | ???????????### ????????????????????????? | | ?????????????# ????????????????????????? | | ????????????? ???????????????????##???? | | ?????????????##???????????????????# #### | | ???????????????????????????????????#"# # | | ???????????????????????????????????## | | ????????????????????????????????????# | | ???????????????????????????????????## | | ???????????????????????????????????#"# | | ??????????????????????????????????# ### | | ??????????????????????????????????##??## | | ???????????????????????????????????????# | | ???????????????????????????????????????? | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedArmageddonStorm Manual? 0 Play Time 00:39:27 Cumulative 641.3 hours Start 2020.02.01 @ 16:20:18 End 2020.02.01 @ 16:57:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 360 Rogue 360 Adventurer 0 Explorer 0 Win Type - Total 52 Types 29/2/12/5/1/1/2 Lore% 89 Gallery% 85 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3ac9b1c3-f879-43f6-be72-c8e652f502c0