Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 18:32:16 Player: JackieG Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (1111) 1111 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 5762 Bonus ------- Aligned with FarCom 300 Friendly Fire -54 Cogmind --------- Core Integrity 987/1000 Matter 257/300 Energy 289/290 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Cooling System High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Layered Medium Armor Plating Medium Reflective Plating > --- WEAPON (4) ------- Heavy Particle Gun Gauss Rifle Assault Cannon Assault Cannon > --- INVENTORY (20) --- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Flight Unit Large Storage Unit High-capacity Storage Unit Target Analyzer Precision Matter Filter Cloak of Protection Layered Medium Armor Plating Layered Medium Armor Plating Tesla Rifle Heavy Particle Gun Beamcaster Plasma Cannon KE Penetrator Gauss Cannon Rocket Launcher Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Layered Medium Armor Plating Medium Reflective Plating > --- WEAPON ----------- Heavy Particle Gun Neutron Cannon Gauss Rifle Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved Flight Unit Large Storage Unit High-capacity Storage Unit Target Analyzer Precision Matter Filter Cloak of Protection Layered Medium Armor Plating Layered Medium Armor Plating Tesla Rifle Heavy Particle Gun Beamcaster Plasma Cannon KE Penetrator Gauss Cannon Rocket Launcher Mace [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Medium Reflective Plating Weapon Slug Cannon Energy Gun Heavy Particle Gun Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Slug Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . . . 4 2 2 2 Power . | . . . . . . . . . Propulsion 4 | . . . . . 2 1 1 . Utility 4 | . . . . . 2 . 1 1 Weapon 2 | . . . . . . 1 . 1 Parts Attached 47 | 7 . 3 3 3 14 5 4 8 Power 3 | 1 . 1 . . 1 . . . Engine 3 | 1 . 1 . . 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . . . 2 5 2 1 . Treads 2 | 2 . . . . . . . . Leg 10 | . . . . 2 5 2 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 21 | 2 . 1 3 . 6 2 2 5 Device 8 | 1 . . . . 4 . 1 2 Storage 5 | 1 . . 3 . . 1 . . Processor 2 | . . 1 . . 1 . . . Hackware . | . . . . . . . . . Protection 6 | . . . . . 1 1 1 3 Artifact . | . . . . . . . . . Weapon 11 | 2 . 1 . 1 2 1 1 3 Energy Gun 1 | . . . . . 1 . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 3 | 2 . . . . . 1 . . Ballistic Cannon 5 | . . 1 . . 1 . 1 2 Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 3 . . 2 Parts Lost 4 | . . . . 1 2 . 1 . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . Utility 2 | . . . . . 1 . 1 . Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . 1 1 . 1 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 100 99 96 100 99 99 Engine 11 | . 14 14 14 14 9 7 6 5 Treads 15 | . 28 28 28 27 . . . . Leg 15 | . . . . . 34 38 40 35 Device 8 | . 14 14 4 . 14 7 8 10 Storage 10 | . 14 11 9 14 9 7 6 5 Processor 8 | . . 2 14 14 9 7 6 5 Protection 2 | . . . . . 1 7 10 11 Energy Gun 1 | . . . . . 1 7 6 5 Ballistic Gun 9 | . 28 15 14 12 . 7 6 5 Ballistic Cannon 11 | . . 12 14 14 14 7 6 10 Naked Turns . | . . . . . . . . . Heaviest Build 88 | 14 14 20 34 36 43 66 73 88 Greatest Support 90 | 40 40 40 40 40 60 75 90 90 Greatest Overweight (x) 3 | . . . . 3 1 . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 15 15 20 20 20 Average Capacity 14 | 7 8 7 12 15 15 19 20 20 Most Carried 20 | 4 7 8 7 15 15 20 20 20 Average Carried 12 | 2 5 7 5 13 14 17 19 19 Final Capacity 20 | 8 8 5 15 15 15 20 20 20 Final Carried 20 | 4 7 5 7 15 15 20 20 20 Class Distribution -------------------- 57% | Mutant 26% | Scavenger-Skirmisher 16% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1675 | 213 102 271 . 216 314 252 130 177 Remotely . | . . . . . . . . . Salvage Created 1161 | 29 102 84 . 171 320 72 168 215 Parts 63 | 5 9 3 . 10 16 5 9 6 Haulers Intercepted 3 | . . . . . 2 . . 1 Recyclers Shooed 2 | . . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 36 | . 6 5 . 7 8 1 4 5 Guns 16 | . 6 2 . 2 . . 2 4 Cannons 18 | . . 3 . 3 8 1 2 1 AOE 2 | . . . . 2 . . . . Classes Destroyed 11 | 1 2 2 . 1 4 1 . . Worker 1 | . . . . . . 1 . . Builder 1 | . 1 . . . . . . . Tunneler 1 | 1 . . . . . . . . Hauler 3 | . . . . . 2 . . 1 Recycler 1 | . . . . 1 . . . . Watcher 1 | . . . . . 1 . . . Swarmer 17 | . 6 . . 4 . . 2 5 Grunt 8 | . . 2 . 3 2 1 . . Sentry 6 | . . . . . 4 . 2 . Specialist 2 | . . . . . 2 . . . Assembled 3 | . . 3 . . . . . . Best Kill Streak 5 | 1 4 1 . 5 2 2 2 5 Combat Bots Only 5 | . 3 1 . 4 2 1 2 5 Max Kills in Single Turn 2 | 1 1 1 . 2 1 2 1 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 175 | . 22 23 . 37 27 11 28 27 Missed 40 | . 1 4 . 12 6 4 10 3 Damage Taken 1953 | . 167 262 . 259 381 121 365 398 Core 197 | . 16 50 . 24 54 18 22 13 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 89 | 100 . . . 64 90 97 97 . Volleys Fired 122 | 2 20 22 . 28 25 5 10 10 Largest 4 | 2 2 2 . 2 2 3 3 4 Hottest 171 | 40 40 68 . 81 99 127 127 171 Shots Fired 261 | 4 40 44 . 41 50 15 30 37 Gun 130 | 4 40 22 . 16 1 10 20 17 Cannon 130 | . . 22 . 24 49 5 10 20 Launcher 1 | . . . . 1 . . . . Special . | . . . . . . . . . Kinetic 237 | 4 40 44 . 40 49 10 20 30 Thermal 23 | . . . . . 1 5 10 7 Explosive 1 | . . . . 1 . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 1 8 5 . 3 14 4 9 3 Robot Miss Streak 6 | 1 2 6 . 5 4 4 2 4 Penetration Max 1 | . . . . . . 1 . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 132 | 2 23 19 . 17 34 7 18 12 Core Hits 59 | 1 9 6 . 10 11 7 8 7 Critical Kills 4 | . . 2 . 1 1 . . . Critical Parts Destroyed 3 | . . 1 . . 2 . . . Critical Strikes 11 | . . 3 . 1 6 . 1 . Destroy 7 | . . 3 . 1 3 . . . Blast 4 | . . . . . 3 . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2965 | 21 246 374 . 478 941 241 397 267 Guns 1011 | 21 246 139 . 121 19 143 204 118 Cannons 1844 | . . 235 . 247 922 98 193 149 Explosions 110 | . . . . 110 . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2651 | 21 246 374 . 368 922 197 310 213 Thermal 204 | . . . . . 19 44 87 54 Explosive 110 | . . . . 110 . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . Average Corruption 1 | . . . . . 1 . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . 6 . . . Message Errors 1 | . . . . . 1 . . . Matter Fused 4 | . . . . . 4 . . . Data Loss (minor) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 11 | . . 9 . . 2 . . . Projectiles 11 | . . 9 . . 2 . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks 14 | . . 1 . 2 7 2 1 1 Impact . | . . . . . . . . . Kinetic 13 | . . 1 . 2 6 2 1 1 Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 474 | . . 177 . 152 129 245 144 474 Average Temperature 87 | . . 54 . 49 44 111 60 255 Received Heat Transfer 489 | . . 183 . 81 108 81 36 . Effects 4 | . . . . . . . . 4 Shutdowns 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Interference 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 379 | . . . . . 37 83 148 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 184 | 5 148 127 . 111 184 60 95 165 Initial 57 | . 3 57 . . 33 35 . 46 Average 35 | . 97 28 . 19 63 25 14 83 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 1 . . . 6 3 4 . Investigation 3 | . . . . . 1 1 1 . Extermination . | . . . . . . . . . Reinforcement 7 | . 1 . . . 2 2 2 . Assault . | . . . . . . . . . Garrison 4 | . . . . . 3 . 1 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 7 | . . 1 . . 4 1 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 71 | . 8 7 . 10 10 14 17 5 Peak Tracking Total 5 | . 3 2 . 4 2 4 5 5 Tactical Retreats 2 | . . 1 . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 3 | . . . . . 1 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 1 | . . . . 1 . . . . Max in Single Turn 1 | . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 10 | . . 1 . . 5 2 2 . Terminals 7 | . . 1 . . 3 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 29 | . . 3 . . 19 4 3 . Successful 11 | . . 2 . . 7 . 2 . Failed 16 | . . 1 . . 10 4 1 . Catastrophic 2 | . . . . . . 1 1 . Database Lockouts 2 | . . . . . 2 . . . Manual 3 | . . . 1 . 2 . . . Terminals 22 | . . 3 . . 13 4 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 8 | . . 2 . . 5 . 1 . Record 8 | . . 2 . . 5 . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . Insert Component 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . 1 . . . Terminals 1 | . . . . . 1 . . . Assimilate 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 8 | . . 1 . . 4 2 1 . Full Trace Events 3 | . . 1 . . 1 1 . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 6203 | 147 184 1235 641 1388 974 593 652 389 Spaces Moved 3227 | 82 79 580 397 480 509 430 412 258 Core 3 | 3 . . . . . . . . Treads 1602 | 79 79 580 397 467 . . . . Legs 1622 | . . . . 13 509 430 412 258 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 120 120 120 Average Speed 142 | 155 160 160 160 162 131 120 120 120 Slowest Speed 330 | 160 160 160 160 330 190 120 120 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 6 22 82 88 81 41 15 15 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 49 | . . 14 . 22 13 . . . Melee . | . . . . . . . . . Projectile 37 | . . 14 . 10 13 . . . AOE 12 | . . . . 12 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 4612 | 94 101 846 402 1047 768 494 547 313 Wait 1131 | . . 229 . 522 194 47 114 25 Move 3219 | 81 78 579 396 479 508 429 411 258 Hop . | . . . . . . . . . Pick Up 55 | 4 3 5 2 11 13 7 5 5 Fast Attach 21 | 7 . 1 . 2 5 1 1 4 Attach 12 | . . . . . 6 2 2 2 Detach 2 | . . . . . 2 . . . Swap 14 | . . 2 3 1 3 2 1 2 Drop 36 | . . 8 1 4 12 1 3 7 Fire 122 | 2 20 22 . 28 25 5 10 10 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 5) 307 | -10/Materials | Build established: Mutant 332 | -10/Materials | Entered Mines 430 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 469 | -10/Mines | Learned Materials stockpile data 483 | -10/Mines | Learned location of Storage (-9) 671 | -10/Mines | Discovered new exit (range 10) 795 | -10/Mines | Assembled infested the area 800 | -10/Mines | Assisted by a Guerilla fighting off Assembled 818 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 822 | -10/Mines | Found Prototype Device 1235 | -10/Mines | Discovered new exit (range 7) 1519 | -10/Mines | Discovered new exit (range 4) 1559 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1561 | -10/Mines | Discovered new exit (range 5) 1567 | -10/Mines | Entered Exiles 1604 | -10/Exiles | Met 8R-AWN 1633 | -10/Exiles | Met EX-HEX 1695 | -10/Exiles | Met EX-BIN 1715 | -10/Exiles | Aligned with FarCom system 1716 | -10/Exiles | Given EX-Vault access code 1755 | -10/Exiles | Opened EX-Vault 1763 | -10/Exiles | Found Prototype Device 1796 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1844 | -10/Exiles | Met EX-DEC 1894 | -10/Exiles | Visited The Gauntlet 2195 | -10/Exiles | Discovered new exit (range 10) 2208 | -10/Exiles | Left Exiles lab with Cloak of Protection 2208 | -10/Exiles | Entered Mines 2227 | -9/Mines | Escorted by a lone wolf Derelict 2371 | -9/Mines | Learned location of Zion (-6) 2529 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2568 | -9/Mines | Discovered new exit (range 15) 3555 | -9/Mines | Discovered new exit (range 6) 3596 | -9/Mines | Entered Materials 3596 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3631 | -8/Materials | Garrison activated, responded to threat 3855 | -8/Materials | Build established: Scavenger-Skirmisher 4201 | -8/Materials | Identified Cloak of Protection 4202 | -8/Materials | Identified Exp. Sensor Array 4323 | -8/Materials | Discovered new exit (range 10) 4388 | -8/Materials | Central database locked down 4388 | -8/Materials | Central database locked down 4544 | -8/Materials | Met 7R-MNS 4570 | -8/Materials | Entered Factory 4570 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4571 | -7/Factory | Caught up to 7R-MNS 4722 | -7/Factory | Build established: Skirmisher 5159 | -7/Factory | Discovered new exit (range 4) 5163 | -7/Factory | Entered another Factory area 5163 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5164 | -6/Factory | Caught up to 7R-MNS 5221 | -6/Factory | Garrison activated, responded to threat 5331 | -6/Factory | Discovered new exit (range 12) 5379 | -6/Factory | Build established: Scavenger-Skirmisher 5379 | -6/Factory | Spotted B-75 Beast 5731 | -6/Factory | Discovered new exit (range 7) 5799 | -6/Factory | Discovered new exit (range 11) 5815 | -6/Factory | Entered another Factory area 5815 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6169 | -5/Factory | Build established: Skirmisher 6204 | -5/Factory | Self-destructed Last Messages --------------- Overheating: System interference. Hvy. Particle Gun temporarily disabled. Imp. Terrain Scanner temporarily disabled. Slug penetrates Wall. Slug penetrates S-27 Virus. S-27 Virus destroyed. Overheating: Energy bleed (-29). Acquired 21 matter. Acquired 4 matter. Acquired 29 matter. Acquired 4 matter. Dropped Prototype Flight Unit. Acquired KE Penetrator. Dropped Assault Cannon. Acquired Prototype Energy Cannon. Identified Neutron Cannon. Faulty integration triggers heat surge (+286). Dropped Faulty Neutron Cannon. Acquired Assault Cannon. R-10 Processor collects Faulty Neutron Cannon. 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""""" """"" ##?# ?? | | ????????????????????? ????# """"" """"" #### | | ??????????? ???????######## """ """ +??? | | ????????????????? ?# # #### ?? | | ???????????????????# # """"" """"" ##?? ? | | ???????????????????# #! """"" """"" #?## | | ???????????????????# # """ """ ###? | | ??????????????? ???# !!! # #### ? | | ???????????????? ??# !!! # """"" """"" ]####??" | | ???????????????????# !!! @# """"" """"" #??? | | ????????????????? ?# + """ """ #??" | | ???????????????????# ] # #??? | | ??????????????? ???# # #??? | | ???????????????????# """ # # "? | | ???????????????????# """ ################ + "" | | ???????????????????# """ ###??##?#??##??# # ?? | | ???????????????????# #??????T ???#### ##?+ | | ????????????????#??########??##? ?? ???? ?? | | ????????????????????#??????#?#?? ? ?? | | ??????????????????????????? ???#? ????? | | ?????????????????????? ????"??????? ?? ?"""""""" | | ?????????????????#????????"??"??? ??? | | ?????????????????????? ??????? ?? ???? 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"""""""?" | | ????????????????????????#?????#??? ? ???? ???????? | | ???????????????????????? ??????? ???????????????? | | ?????????????????????????????? ????#??? ? ???????? | | ????????????????????????????????????#??"????"????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 600 Resistance: TH 15 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingGodMediator Manual? 0 Play Time 01:00:57 Cumulative 32.2 hours Start 2024.04.27 @ 22:38:57 End 2024.04.28 @ 18:32:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 29 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 32 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a8d2956b-a68f-4098-b0b8-08e77ba8883a