Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 20:06:42 Player: Mxxx. Nasty Result: Destroyed by B-75 Beast via exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (95) 475 Value Destroyed (3281) 3281 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (687) 687 TOTAL SCORE: 7963 Bonus ------- High Alert Combat Kills 401 Follower Combat Kills 517 Friendly Fire -231 Cogmind --------- Core Integrity 0/850 Matter 196/300 Energy 72/100 System Corruption 4% Temperature Cool (24) Movement Hovering (65) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Wheel Gravmag Array > --- UTILITY (5) ------ Advanced Heat Sink Improved Signal Interpreter Armor Integrity Analyzer Improved Medium Armor Plating Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Signal Interpreter Armor Integrity Analyzer Energy Filter Focal Shield Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy Laser Heavy Plasma Cannon > --- INVENTORY -------- Light Angular Momentum Engine Gravmag System Improved Airjet Focal Shield Remote Datajack [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Slots Evolved 8 | . . . 2 2 . 2 2 Power 1 | . . . . . . . 1 Propulsion 3 | . . . 2 1 . . . Utility 3 | . . . . 1 . 2 . Weapon 1 | . . . . . . . 1 Parts Attached 128 | 8 6 . 20 19 11 31 33 Power 17 | 2 . . 2 4 1 3 5 Engine 7 | 2 . . 2 2 . . 1 Core 10 | . . . . 2 1 3 4 Reactor . | . . . . . . . . Propulsion 47 | 3 . . 7 7 4 14 12 Treads 10 | 2 . . 7 1 . . . Leg 20 | 1 . . . 6 4 7 2 Wheel 1 | . . . . . . . 1 Hover 14 | . . . . . . 5 9 Flight 2 | . . . . . . 2 . Utility 25 | 1 2 . . 3 3 7 9 Device 12 | . . . . . 2 3 7 Storage 2 | 1 1 . . . . . . Processor 4 | . 1 . . 1 . 1 1 Hackware 2 | . . . . . . 2 . Protection 5 | . . . . 2 1 1 1 Artifact . | . . . . . . . . Weapon 39 | 2 4 . 11 5 3 7 7 Energy Gun 14 | . 1 . 2 . 3 6 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 10 | 2 1 . 5 1 . . 1 Ballistic Cannon 6 | . . . 1 2 . . 3 Launcher 6 | . 2 . 3 1 . . . Special Weapon 1 | . . . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 4 | . . . . . . 3 1 Corrupted Parts 1 | . . . . . . 1 . System Corruption 6 | . . . . . . 6 . Parts Lost 41 | . . . 5 3 3 8 22 Power 9 | . . . 1 1 . 2 5 Propulsion 17 | . . . 4 1 1 3 8 Utility 5 | . . . . . 1 1 3 Weapon 10 | . . . . 1 1 2 6 Highest Loss Streak 13 | . . . 2 2 2 3 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 95 100 90 89 92 98 82 Engine 4 | . 14 14 8 6 . . . Core 4 | . . . . 2 9 7 10 Treads 15 | . 28 28 42 28 . . . Leg 17 | . . . . 15 41 24 15 Hover 3 | . . . . . . 8 8 Device 3 | . . . . . 4 6 10 Storage 7 | . 14 14 11 9 9 1 . Processor 11 | . 10 14 11 9 9 13 13 Hackware 4 | . . . . . . 13 6 Protection 2 | . . . . 9 4 1 . Energy Gun 7 | . 2 14 1 . 12 14 7 Ballistic Gun 4 | . 25 . 11 . . . 2 Ballistic Cannon 2 | . . . 3 8 1 . 1 Peak Build Rating 62 | 6 10 10 16 36 43 51 62 Average Rating 30 | 2 7 10 12 26 38 44 48 On Entrance 20 | . 6 10 10 16 32 40 48 Naked Turns . | . . . . . . . . Heaviest Build 47 | 12 31 31 37 44 45 47 36 Greatest Support 106 | 40 40 40 83 106 95 85 93 Greatest Overweight (x) 9 | . . . . 2 . 3 9 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 11 | 7 14 15 15 15 15 7 5 Most Carried 15 | 7 15 14 15 15 15 15 5 Average Carried 10 | 5 9 14 14 14 13 6 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 4 14 14 15 12 15 5 2 Class Distribution -------------------- 44% | Mutant 23% | Scavenger-Mutant 20% | Hacker-Mutant 5% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Hacker-Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Matter Collected 2599 | 195 236 20 460 858 370 305 155 Remotely . | . . . . . . . . Salvage Created 3583 | . 420 . 815 809 1026 216 297 Parts 205 | . 33 . 53 43 51 12 13 Haulers Intercepted 2 | . 2 . . . . . . Recyclers Shooed 4 | . . . 4 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Combat Hostiles Destroyed 69 | . 6 . 16 19 19 3 6 Guns 31 | . 2 . 9 1 14 2 3 Cannons 23 | . . . 2 17 2 . 2 AOE 13 | . 4 . 5 1 2 1 . Classes Destroyed 12 | . 4 . 4 2 2 . . Worker 4 | . . . . 4 . . . Builder 5 | . . . 3 1 1 . . Hauler 2 | . 2 . . . . . . Recycler 3 | . . . 2 1 . . . Mechanic 2 | . 1 . . 1 . . . Operator 1 | . . . . 1 . . . Watcher 8 | . 3 . 2 1 . 1 1 Swarmer 4 | . . . . . 1 . 3 Grunt 48 | . 6 . 10 13 14 2 3 Brawler 1 | . . . 1 . . . . Sentry 16 | . . . 5 6 4 1 . Hunter 1 | . . . . . 1 . . Best Kill Streak 8 | . 5 . 6 8 4 2 4 Combat Bots Only 5 | . 2 . 4 5 3 2 3 Max Kills in Single Turn 3 | . 2 . 3 2 2 1 2 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . 2 . 2 1 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Hostile Shots Fired 675 | . 21 . 117 139 95 117 186 Missed 252 | . 6 . 34 46 28 57 81 Damage Taken 7569 | . 174 . 1101 1678 1221 812 2583 Core 1473 | . 43 . 140 155 124 80 931 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 58 | . . . . . . . 58 Regen/Repaired (Parts) 362 | . . . . . 265 97 . Core Remaining (%) 76 | 100 . 82 65 . 49 88 . Volleys Fired 259 | . 24 . 69 80 52 18 16 Largest 3 | . 2 . 2 2 2 2 3 Hottest 195 | . 86 . 112 60 100 130 195 Shots Fired 413 | . 48 . 126 85 77 35 42 Gun 283 | . 46 . 106 5 61 35 30 Cannon 113 | . . . 12 73 16 . 12 Launcher 15 | . 2 . 8 5 . . . Special 2 | . . . . 2 . . . Kinetic 239 | . 45 . 96 78 16 . 4 Thermal 48 | . 1 . 22 2 . 3 20 Explosive 15 | . 2 . 8 5 . . . Electromagnetic 111 | . . . . . 61 32 18 Robot Hit Streak 17 | . 7 . 17 10 14 4 6 Robot Miss Streak 6 | . 3 . 4 3 4 6 2 Penetration Max 1 | . . . . 1 . . . Secondary Targets 5 | . 1 . 2 . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 . 1 Shots Hit Robots 277 | . 30 . 77 51 61 26 32 Core Hits 162 | . 18 . 40 29 43 16 16 Critical Kills 2 | . 2 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 14 | . 2 . 1 9 2 . . Burn 1 | . . . 1 . . . . Destroy 2 | . 2 . . . . . . Blast 11 | . . . . 9 2 . . Melee Attacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8274 | . 437 . 1682 3175 1699 511 770 Guns 3047 | . 302 . 737 87 1044 398 479 Cannons 3889 | . . . 361 2801 436 . 291 Explosions 1296 | . 130 . 584 287 215 80 . Melee . | . . . . . . . . Ramming 42 | . 5 . . . 4 33 . Kinetic 4617 | . 287 . 909 2888 436 . 97 Thermal 844 | . 15 . 189 . 92 141 407 Explosive 1124 | . 130 . 584 287 123 . . Electromagnetic 1647 | . . . . . 1044 337 266 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 9 | . . . . . 1 9 4 Average Corruption 4 | . . . . . 1 7 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . . . . . 4 32 7 Message Errors 11 | . . . . . 2 8 1 Matter Fused 7 | . . . . . 1 4 2 Heat Flow Errors 10 | . . . . . 1 7 2 Energy Discharges 2 | . . . . . . 2 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 9 | . . . . . . 8 1 Data Loss (major) 1 | . . . . . . 1 . Misfires 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 266 | . . . 17 184 43 22 . Projectiles 223 | . . . 17 184 22 . . Explosions 43 | . . . . . 21 22 . Melee . | . . . . . . . . Knockbacks 14 | . . . . 13 1 . . Impact . | . . . . . . . . Kinetic 14 | . . . . 13 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 303 | . . . . 40 194 69 . Shots 5 | . . . . 1 3 1 . Rammed 3 | . 1 . . . . 2 . Targets Rammed 4 | . 1 . . . 1 2 . Kicked 1 | . . . . . 1 . . Crushed . | . . . . . . . . Highest Temperature 598 | . 24 . 325 230 237 271 598 Average Temperature 104 | . 8 . 100 90 59 77 221 Received Heat Transfer 2205 | . 96 . 477 684 369 198 381 Effects 12 | . . . 2 . . 1 9 Shutdowns 4 | . . . . . . . 4 Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . 2 . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 Combat Hostiles 2 | . . . . . 1 . 1 Parts Fried 6 | . . . . . 5 . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 3 . . Heat Transferred 1553 | . 37 . 555 . 50 175 736 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . . . . 2 2 . Alert | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Peak Influence 960 | . 138 53 320 539 960 468 239 Initial 407 | . . 53 20 80 222 407 87 Average 306 | . 80 53 219 325 673 323 112 Maximum Alert Level 3 | . . . 1 2 3 2 1 Low Security (%) 36 | 100 100 100 41 14 . 14 84 Level 1 39 | . . . 58 63 26 54 15 Level 2 12 | . . . . 22 9 31 . Level 3 11 | . . . . . 63 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . 2 . . 3 7 7 4 Investigation 9 | . . . . . 4 3 2 Extermination 2 | . . . . . . 2 . Reinforcement 11 | . 2 . . 3 3 1 2 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Distress Signals 5 | . . . . 3 . 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | . 11 . 22 26 33 26 19 Peak Tracking Total 6 | . 4 . 4 5 6 6 5 Tactical Retreats 15 | . . . . 3 1 8 3 Traps | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Traps Triggered 3 | . . . . . 1 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . . 6 . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Disabled 10 | . 3 . 1 2 4 . . Max in Single Turn 2 | . 2 . 1 1 2 . . Garrison Access 2 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Machines Accessed 32 | . 1 . 4 . 11 13 3 Terminals 20 | . . . 4 . 7 8 1 Fabricators 2 | . . . . . . 2 . Repair Stations 3 | . . . . . 2 1 . Recycling Units 4 | . 1 . . . 1 1 1 Scanalyzers 1 | . . . . . . . 1 Garrison Access 2 | . . . . . 1 1 . Total Hacks 78 | . 1 . 10 . 32 27 8 Successful 36 | . 1 . 4 . 16 11 4 Failed 42 | . . . 6 . 16 16 4 Catastrophic 5 | . . . . . 3 2 . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 51 | . . . 10 . 20 17 4 Fabricators 4 | . . . . . . 4 . Repair Stations 12 | . . . . . 8 4 . Recycling Units 7 | . 1 . . . 3 1 2 Scanalyzers 2 | . . . . . . . 2 Garrison Access 2 | . . . . . 1 1 . Terminal Hacks 18 | . . . 4 . 8 4 2 Record 4 | . . . . . 2 . 2 Prototype ID Bank 1 | . . . 1 . . . . Open Door 2 | . . . . . 2 . . Open DSF 2 | . . . . . . 2 . Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 1 | . . . . . 1 . . Locate Traps 4 | . . . 1 . 2 1 . Reprogram Traps 1 | . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . . 2 . Network Status 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 9 | . . . . . 5 4 . Scan Component 5 | . . . . . 3 2 . Repair 4 | . . . . . 2 2 . Recycling Unit Hacks 5 | . 1 . . . 2 . 2 Report Inventory 3 | . 1 . . . 1 . 1 Retrieve Components 2 | . . . . . 1 . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . Seal Access 2 | . . . . . 1 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . . . 3 . 9 10 3 Full Trace Events 9 | . . . . . 4 3 2 Feedback Events 3 | . . . . . 1 1 1 Corruption 3 | . . . . . 1 1 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 3 | . . . . . . 3 . Authchips . | . . . . . . . . Time 44 | . . . . . . 44 . Total Robot Build Rating 12 | . . . . . . 12 . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . . . . . 2 2 . Time 158 | . . . . . 82 76 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . . . . . 2 . 9 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . 1 . Non-combat . | . . . . . . . . Combat 1 | . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . 1 . parse_system 1 | . . . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total Allies 13 | . . . . . 10 3 . Largest Group 10 | . . . . . 10 3 . Highest-Rated Group 173 | . . . . . 173 90 . Highest-Rated Ally 30 | . . . . . 29 30 . Total Orders 7 | . . . . . 6 1 . ROAM 2 | . . . . . 2 . . EXPLORE 5 | . . . . . 4 1 . Ally Attacks 139 | . . . . . 125 14 . Total Damage 2081 | . . . . . 1646 435 . Kills 22 | . . . . . 17 5 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 6 | . . . . . 5 1 . Drone Recoveries 2 | . . . . . 2 . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Turns Passed 5476 | 64 537 205 967 772 962 1396 573 Spaces Moved 3557 | 44 277 129 451 348 563 1187 558 Core 61 | 11 . . . . . . 50 Treads 1053 | 5 277 129 451 191 . . . Legs 1555 | 28 . . . 157 563 643 164 Wheels 23 | . . . . . . . 23 Hover 865 | . . . . . . 544 321 Flight . | . . . . . . . . Fastest Speed 44 | 50 160 160 160 120 125 58 44 Average Speed 119 | 107 160 160 160 144 127 98 79 Slowest Speed 500 | 160 160 160 160 260 128 266 500 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 4 36 35 53 31 86 34 15 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 1 | . . . . 1 . . . Terrain Destroyed 157 | . 8 . 39 61 36 12 1 Melee . | . . . . . . . . Projectile 42 | . . . 5 29 7 . 1 AOE 115 | . 8 . 34 32 29 12 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Total 4346 | 60 326 128 573 500 725 1381 653 Wait 189 | . . . 7 15 73 86 8 Move 3550 | 43 276 128 450 347 562 1186 558 Hop . | . . . . . . . . Pick Up 117 | 9 15 . 14 16 17 26 20 Fast Attach 28 | 1 . . 3 5 3 7 9 Attach 61 | 5 1 . 6 9 6 15 19 Detach 7 | . . . . 4 . . 3 Swap 40 | 2 5 . 11 5 2 10 5 Drop 89 | . 4 . 13 19 9 29 15 Fire 259 | . 24 . 69 80 52 18 16 Melee 2 | . . . . . . 2 . Ram 2 | . . . . . . 2 . Kick 1 | . . . . . 1 . . Crush 1 | . 1 . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 132 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 328 | -10/Materials | Identified exit to Materials 375 | -10/Materials | Identified exit to Mines 406 | -10/Materials | Discovered exit to Materials (range 13) 602 | -10/Materials | Entered Mines 609 | -10/Mines | Discovered exit to Materials (range 11) 699 | -10/Mines | Assembled infested the area 807 | -10/Mines | Entered Materials 807 | -9/Materials | Evolved 2 slots: Propulsion x2 1133 | -9/Materials | Discovered new exit (range 16) 1231 | -9/Materials | Identified exit to Mines 1641 | -9/Materials | Build established: Scavenger-Mutant 1750 | -9/Materials | Discovered new exit (range 13) 1772 | -9/Materials | Identified exit to Materials 1774 | -9/Materials | Entered another Materials area 1774 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2230 | -8/Materials | Discovered new exit (range 16) 2370 | -8/Materials | Identified exit to Storage 2382 | -8/Materials | Discovered new exit (range 14) 2546 | -8/Materials | Entered Storage 2551 | -8/Storage | Build established: Mutant 2718 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3000 | -8/Storage | Build established: Commander-Mutant 3046 | -8/Storage | Lost 4 allies 3245 | -8/Storage | Lost 4 allies 3317 | -8/Storage | Build established: Mutant 3370 | -8/Storage | Core integrity fell below 50% 3423 | -8/Storage | Repaired Carbon-fiber Leg 3468 | -8/Storage | Repaired Imp. Titanium Leg 3502 | -8/Storage | Discovered new exit (range 6) 3507 | -8/Storage | Identified exit to Factory 3508 | -8/Storage | Entered Factory 3508 | -7/Factory | Evolved 2 slots: Utility x2 3650 | -7/Factory | Garrison activated, responded to threat 3765 | -7/Factory | Build established: Scavenger-Mutant 4088 | -7/Factory | Lost 3 parts (1p2n) 4129 | -7/Factory | Fabricated L-41 Fighter? 4144 | -7/Factory | Build established: Hacker-Mutant 4280 | -7/Factory | Repaired Carbon-fiber Leg 4320 | -7/Factory | Repaired Lgt. Nuclear Core 4552 | -7/Factory | Discovered new exit (range 4) 4554 | -7/Factory | Identified exit to Factory 4671 | -7/Factory | Discovered exit to Factory (range 10) 4904 | -7/Factory | Entered another Factory area 4904 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5301 | -6/Factory | Lost 7 parts (2p4n1w) 5367 | -6/Factory | Spotted B-75 Beast 5374 | -6/Factory | Noticed a derelict Sapper rigging charges 5384 | -6/Factory | Core integrity fell below 50% 5417 | -6/Factory | Core integrity fell below 20% 5456 | -6/Factory | Lost 13 parts (3p4n3u3w) 5477 | -6/Factory | Destroyed by B-75 Beast via exploding Power Conduit Last Messages --------------- walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. K-01 Serf collects debris. U-05 Engineer lays Concrete. Mic. Nuclear Core destroyed. Imp. Sensor Array destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Arm. Wheel. CR|DN<5 R5LH45K4 ZZRAXKSFO8FW%R6 Acquired Gravmag Array. System corrupted: Heat flow error (+177). Acquired Imp. Medium Armor Plating. Power Conduit explodes. 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""" + % ####???#"" | | # ####/################# ! ## #???#"" | | # #? ???????????# # ########"" | | # # ?????# ### # | | # # ???# % "! % | | ############## ####""""" "%| ]% | | ?????????????# ## % " | | ?????????????# ## % | | ?????????????# ## | | ?????????????# #" | | ?????????????# #" | | ?????????????# #"[ =% | | ?????????????# #" = | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 25 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 20 Evasion (%) 56 Armor Integrity Analysis 30 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab I Spy My Command Is Your Wish Party Time Please Form A Line The More The Merrier Challenges ------------ None Game ------ Seed TerrabombGuidedLegs Manual? 0 Play Time 01:21:07 Cumulative 6.1 hours Start 2025.02.05 @ 16:56:07 End 2025.02.05 @ 20:06:42 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c9b07170-ffff-4b9b-a128-cc1eb4b77196