Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 20:32:54 Player: 7604 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (105) 525 Value Destroyed (3157) 3157 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6302 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (400) Ox3 Location -8/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Treads > --- UTILITY (3) ------ Armored Scrap Engine Huge Storage Unit > --- WEAPON (2) ------- Chainsword > --- INVENTORY (25) --- Subdweller Power Source Light Deuterium Engine Advanced Treads Compact Wheel Compact Wheel Improved Heat Sink High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Seismic Detector ECM Suite Medium Armor Plating Medium Armor Plating Drone Bay (2/2) Rainbow Chip Rocket Launcher Subdweller Shrapnel Launcher Datajack Multitool Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Advanced Treads Wheeled Compact Exoskeleton > --- UTILITY ---------- Scrap Engine Huge Storage Unit > --- WEAPON ----------- Heavy EM Shotgun Chainsword > --- INVENTORY -------- Subdweller Power Source Improved Treads Improved Treads Aerolev Unit Cooled Aerolev Unit Improved Heat Sink High-capacity Storage Unit Structural Scanner Improved Terrain Scanner Seismic Detector ECM Suite Medium Armor Plating Medium Armor Plating Drone Bay Rainbow Chip Heavy EM Shotgun Spread Laser Ion Cannon Gauss Rifle Assault Cannon Flak Cannon Rocket Launcher Subdweller Shrapnel Launcher Datajack Multitool [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Protection Reactive Plating Weapon Beam Cannon Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 3 | . . . 3 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 77 | 8 6 12 24 21 6 Power 8 | 1 . 5 1 1 . Engine 8 | 1 . 5 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 28 | 2 . 2 11 12 1 Treads 21 | 2 . 2 7 9 1 Leg 1 | . . . 1 . . Wheel 3 | . . . 3 . . Hover 2 | . . . . 2 . Flight 1 | . . . . 1 . Utility 17 | 3 2 2 7 1 2 Device 9 | 2 1 1 4 . 1 Storage 4 | 1 1 1 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . 2 1 1 Artifact . | . . . . . . Weapon 24 | 2 4 3 5 7 3 Energy Gun 6 | 1 . . 1 3 1 Energy Cannon 8 | . 2 1 3 2 . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 3 | . 1 2 . . . Launcher 3 | . 1 . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 11 | . . . 2 8 1 Parts Lost 19 | . . 7 4 . 8 Power 2 | . . 1 . . 1 Propulsion 9 | . . 2 3 . 4 Utility 2 | . . 1 1 . . Weapon 6 | . . 3 . . 3 Highest Loss Streak 5 | . . 5 1 . 5 To Critical Strikes . | . . . . . . Average Backups 17 | 1 7 13 22 24 22 Power . | . . . 1 1 1 Propulsion 1 | . 1 . . 4 3 Utility 6 | . 2 4 8 9 9 Weapon 6 | . 3 5 9 8 6 Tool/Special . | . . . . . . Unused Backups 29 | . 1 1 8 5 14 Power 3 | . . . 2 . 1 Propulsion 4 | . . . . . 4 Utility 7 | . . . . 3 4 Weapon 13 | . 1 1 5 2 4 Tool/Special 2 | . . . 1 . 1 Average Slot Usage (%) 95 | . 99 98 87 99 90 Engine 11 | . 14 13 9 9 9 Treads 32 | . 27 27 24 44 39 Wheel 1 | . . . 6 . . Device 14 | . 14 13 17 16 10 Storage 11 | . 14 14 9 9 9 Energy Gun 2 | . 5 . . . 9 Energy Cannon 12 | . 14 14 12 17 1 Ballistic Gun 1 | . 5 . . . 1 Ballistic Cannon 5 | . 1 13 5 . . Peak Build Rating 46 | 9 8 14 28 32 46 Average Rating 19 | 6 7 10 22 27 37 On Entrance 14 | . 7 8 14 26 29 Avg Prop Armor Cover (%) 9 | . . . 10 . 3 Naked Turns . | . . . . . . Heaviest Build 108 | 15 32 71 104 104 108 Greatest Support 105 | 40 40 40 103 105 105 Greatest Overweight (x) 10 | . 1 1 10 1 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 25 | 8 15 20 25 25 25 Average Capacity 19 | 7 11 15 23 25 25 Most Carried 25 | 2 13 16 25 25 25 Average Carried 17 | 1 7 13 22 24 22 Final Capacity 25 | 8 15 20 25 25 25 Final Carried 25 | 2 13 16 25 25 19 Scrap Engine Consumption 12 | . . . . . 12 Constructs Created 1 | . . . . . 1 Constructs Modified 4 | . . . . . 4 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Mutant | -8/Recycling Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Sto Rec Matter Collected 2392 | 304 253 312 670 607 246 Remotely . | . . . . . . Salvage Created 4230 | 166 448 272 1211 1273 860 Parts 207 | 13 38 15 53 58 30 Haulers Intercepted 8 | . 2 . 1 5 . Recyclers Shooed 2 | 1 . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Combat Hostiles Destroyed 71 | . 11 8 23 16 13 Melee 1 | . . . . . 1 Guns 8 | . 2 . . . 6 Cannons 46 | . 3 8 19 13 3 AOE 13 | . 6 . 4 3 . Classes Destroyed 14 | 2 7 1 4 . . Worker 3 | . 2 . 1 . . Builder 2 | . . . 1 1 . Tunneler 5 | 3 . . 2 . . Hauler 8 | . 2 . 1 5 . Recycler 6 | 1 . . 1 4 . Mechanic 1 | . 1 . . . . Operator 2 | . 1 . 1 . . Watcher 7 | . 3 . 3 1 . Swarmer 10 | . 6 . 4 . . Grunt 27 | . 5 . 12 9 1 Brawler 1 | . . . 1 . . Sentry 14 | . . . 5 6 3 Hunter 3 | . . . 1 1 1 Subdweller 16 | . . 8 . . 8 Best Kill Streak 8 | 2 5 2 6 8 3 Combat Bots Only 8 | . 3 2 6 8 3 Max Kills in Single Turn 3 | 1 3 1 3 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Hostile Shots Fired 359 | . 21 60 104 83 91 Missed 100 | . 6 18 27 23 26 Hits 259 | . 15 42 77 60 65 Projectile 259 | . 15 42 77 60 65 AOE 12 | . . 5 . . 7 Critical Strikes 10 | . . . 5 3 2 Damage Taken 4620 | . 239 1132 1219 851 1179 Core 738 | . 22 156 297 110 153 Absorbed by Shields . | . . . . . . Ignored by Resistances 15 | . . . . . 15 Regen/Repaired (Parts) 101 | . 82 . . 16 3 Core Remaining (%) 64 | 100 . 28 . . . Volleys Fired 258 | 8 31 33 80 61 45 Largest 2 | 2 2 2 2 2 2 Hottest 143 | 70 120 120 135 143 135 Shots Fired 472 | 16 53 65 155 109 74 Gun 99 | 16 29 . . . 54 Cannon 356 | . 16 65 152 105 18 Launcher 17 | . 8 . 3 4 2 Special . | . . . . . . Kinetic 89 | 8 17 28 35 . 1 Thermal 316 | 8 28 37 120 105 18 Explosive 13 | . 8 . . 4 1 Electromagnetic 54 | . . . . . 54 Robot Hit Streak 49 | 4 8 12 20 8 49 Robot Miss Streak 3 | 2 2 2 3 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 325 | 9 28 50 101 71 66 Core Hits 153 | 5 25 14 47 35 27 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 1 2 3 1 . Burn 1 | . 1 . . . . Meltdown 1 | . . . . 1 . Blast 5 | . . 2 3 . . Melee Attacks 8 | . . . . . 8 Impact . | . . . . . . Slashing 8 | . . . . . 8 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8360 | 114 780 916 2715 2195 1640 Guns 1286 | 114 207 . . . 965 Cannons 5511 | . 214 916 2361 1675 345 Explosions 1260 | . 359 . 354 425 122 Melee 208 | . . . . . 208 Ramming 95 | . . . . 95 . Kinetic 1450 | 41 118 356 839 . 96 Thermal 4832 | 73 303 560 1876 1675 345 Explosive 810 | . 359 . . 425 26 Electromagnetic 965 | . . . . . 965 Impact . | . . . . . . Slashing 208 | . . . . . 208 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 116 | . 37 . 18 17 44 Projectiles 36 | . 3 . 16 17 . Explosions 36 | . 34 . 2 . . Melee 44 | . . . . . 44 Knockbacks 7 | . . 6 1 . . Impact . | . . . . . . Kinetic 7 | . . 6 1 . . Secondary . | . . . . . . Self-Inflicted Damage 186 | . 64 . 95 27 . Shots 6 | . 2 . 2 2 . Rammed 3 | . . . . 3 . Targets Rammed 5 | . . . . 5 . Kicked . | . . . . . . Crushed 2 | . . . . 2 . Highest Temperature 251 | 27 132 28 251 250 117 Average Temperature 58 | 12 37 15 71 63 38 Received Heat Transfer 1389 | . 60 123 612 405 189 Effects 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 15 | . . . . . 15 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 10 | 1 1 . 3 3 2 Heat Transferred 8288 | 222 814 1184 2923 2627 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 66 | 100 100 . 50 22 100 Level 1 33 | . . . 49 77 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 374 | 5 151 . 374 326 86 Initial 156 | . . . . 156 40 Average 113 | . 51 . 152 227 9 Influence Increases 2183 | 20 478 . 776 664 245 Destroy 0b10 Robot/C 1100 | . 220 . 460 320 100 Destroy 0b10 Robot/NC 180 | 20 45 . 50 55 10 Destroy Leader 280 | . 60 . 118 102 . Successful Hack 91 | . 18 . 7 35 31 Select Force Hacks 120 | . 60 . 30 . 30 Disable Machine 105 | . . . 30 45 30 Destroy Structure 172 | . 45 . 51 47 29 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 120 | . 30 . 30 45 15 Influence Decreases 2166 | 20 452 26 405 930 333 Entered New Map 294 | . . 14 . 215 65 Time Decay 1604 | 20 439 12 365 565 203 Lost Part 105 | . . . 40 . 65 Purge Threat 163 | . 13 . . 150 . Squads Dispatched 8 | . 3 . 3 2 . Investigation 4 | . 3 . 1 . . Extermination . | . . . . . . Reinforcement 4 | . . . 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Distress Signals 9 | . 1 . 5 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 20 10 46 25 20 Peak Tracking Total 6 | . 3 4 6 6 4 Tactical Retreats 15 | . 1 . 6 2 6 ECM-based Alert Blocks 10 | . . . 10 . . Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts 13 | . . . . 13 . Triggered . | . . . . . . Disarmed 1 | . . . . 1 . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Sto Rec Machines Disabled 8 | . . 1 2 3 2 Max in Single Turn 1 | . . 1 1 1 1 Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Machines Accessed 45 | . 11 2 9 14 9 Terminals 29 | . 8 . 5 12 4 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 8 | . 2 . 1 1 4 Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Total Hacks 135 | . 35 5 28 33 34 Successful 86 | . 20 5 20 23 18 Failed 48 | . 14 . 8 10 16 Catastrophic 3 | . . . . . 3 Database Lockouts 1 | . 1 . . . . Manual 85 | . 28 . 14 18 25 Terminals 96 | . 26 . 18 29 23 Fabricators . | . . . . . . Repair Stations 6 | . 3 . . 3 . Recycling Units 18 | . 6 . 2 1 9 Scanalyzers 7 | . . . 7 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 39 | . 6 5 7 12 9 Record 4 | . . 4 . . . Part Schematic 2 | . 1 . . . 1 Robot Analysis 5 | . 2 . 1 1 1 Prototype ID Bank 3 | . . . 1 . 2 Open Door 5 | . . . . 5 . Terminal Index 2 | . . . 1 1 . Alert Level 2 | . . . 1 . 1 Unreport Threat 2 | . 1 . . 1 . Locate Traps 5 | . 1 . 2 2 . Zone Layout 6 | . 1 . 1 2 2 Proto ID Catalog 1 | . . 1 . . . Release Object 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . 2 . Scan Component 2 | . 1 . . 1 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks 5 | . 2 . 1 1 1 Retrieve Components 5 | . 2 . 1 1 1 Scanalyzer 6 | . . . 6 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Retrieve Study 2 | . . . 2 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 31 | . 10 . 5 8 8 Terminals 24 | . 8 . 4 7 5 Assimilate 1 | . 1 . . . . Botnet 7 | . 1 . 3 2 1 Operators 2 | . 1 . . 1 . Skim 14 | . 5 . 1 4 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Mechanics 1 | . . . . 1 . Recycling Units 6 | . 2 . 1 . 3 Reject 1 | . . . . . 1 Mask 1 | . . . . . 1 Tunnel 4 | . 2 . 1 . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 31 | . 7 . 7 10 7 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 1 . 1 . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . 2 . . Parts Repaired 2 | . 1 . . 1 . Time 52 | . 26 . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 40 | . 18 . 10 10 2 Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Sto Rec Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 1 . . . Highest-Rated Group 10 | . 10 10 . . . Highest-Rated Ally 10 | . 10 10 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Sto Rec Active Infowar (turns) 7683 | 91 1463 2241 1766 1456 666 Terrain 3065 | 49 . 86 1599 1235 96 Seismic 7169 | 42 1463 2155 1404 1441 664 ECM 162 | . . . 162 . . Robot Analysis Total 5 | . 2 . 1 1 1 Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Sto Rec Turns Passed 9047 | 195 1474 2373 1845 1690 1470 Spaces Moved 4063 | 98 761 1227 642 768 567 Core 5 | 5 . . . . . Treads 3917 | 93 761 1227 501 768 567 Legs . | . . . . . . Wheels 141 | . . . 141 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 125 157 149 Average Speed 176 | 154 161 168 201 160 207 Slowest Speed 560 | 160 240 240 560 240 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 64 | 5 99 64 52 88 79 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 1 . 1 Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 6 | . . 6 . . . Spaces Dug 63 | . 16 . 4 14 29 Terrain Destroyed 198 | . 61 . 59 48 30 Melee 1 | . . . . . 1 Projectile 36 | . . . 19 16 1 AOE 161 | . 61 . 40 32 28 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Sto Rec Total 5448 | 122 953 1461 1033 1103 776 Wait 783 | 7 133 162 214 154 113 Move 4058 | 97 760 1226 641 767 567 Hop . | . . . . . . Pick Up 70 | 2 13 13 26 12 4 Fast Attach 39 | 7 2 1 11 17 1 Attach 13 | . . 6 4 1 2 Detach 5 | . . . 2 1 2 Swap 115 | 1 10 14 31 39 20 Drop 81 | . 4 6 24 33 14 Fire 258 | 8 31 33 80 61 45 Melee 8 | . . . . . 8 Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . . . . 5 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 13 | . . . . 13 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / Rec / [*Scr]) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 1 exit: Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 196 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 594 | -10/Materials | Discovered new exit (range 10) 594 | -10/Materials | Discovered new exit (range 8) 756 | -10/Materials | Discovered new exit (range 10) 1055 | -10/Materials | Learned location of 1 exit from Recycling 1121 | -10/Materials | Loaded intel: 4 trap records 1164 | -10/Materials | Discovered new exit (range 15) 1173 | -10/Materials | Central database locked down 1175 | -10/Materials | Learned location of 2 exits from Mines 1212 | -10/Materials | Repaired Lgt. Treads 1221 | -10/Materials | Learned Recycling recycling unit intel 1256 | -10/Materials | Identified exit to Materials 1256 | -10/Materials | Identified exit to Subcaves 1256 | -10/Materials | Learned location of 1 exit from Materials 1302 | -10/Materials | Learned Storage stockpile data 1358 | -10/Materials | Learned location of 2 exits from Materials 1670 | -10/Materials | Entered Subcaves 1670 | -10/Subcaves | Accompanied by 1 ally 1671 | -10/Subcaves | Approached by a straggling Scientist 1710 | -10/Subcaves | Learned Materials emergency access door positions 1946 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2293 | -10/Subcaves | Lost 5 parts (1p2n2w) 2563 | -10/Subcaves | Build established: Scavenger-Mutant 2700 | -10/Subcaves | Visited Clippyterm 2712 | -10/Subcaves | Identified exit to Materials 2712 | -10/Subcaves | Identified exit to Recycling 2712 | -10/Subcaves | Learned Factory trap positions 3130 | -10/Subcaves | Build established: Mutant 3244 | -10/Subcaves | Core integrity fell below 50% 3537 | -10/Subcaves | Build established: Scavenger-Mutant 3673 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3676 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3825 | -10/Subcaves | Visited 4L-MR0's lab 3846 | -10/Subcaves | Found Rainbow Chip 4043 | -10/Subcaves | Entered Materials 4043 | -8/Materials | Evolved 4 slots: Propulsion x3, Utility x1 4044 | -8/Materials | Identified exit to Storage 4044 | -8/Materials | Identified exit to Factory 5846 | -8/Materials | Core integrity fell below 50% 5888 | -8/Materials | Entered Storage 6027 | -8/Storage | Destroyed 8 combat bots 6237 | -8/Storage | Used back door to open Recycling access 6237 | -8/Storage | Discovered exit to Recycling (range 4) 6823 | -8/Storage | Repaired Seismic Detector 7037 | -8/Storage | Discovered exit to Factory (range 16) 7578 | -8/Storage | Entered Recycling 7579 | -8/Recycling | Identified exit to Factory 7580 | -8/Recycling | Loaded intel: 4 recycling unit locations 7815 | -8/Recycling | Core integrity fell below 20% 8304 | -8/Recycling | Entered Scraplab 8317 | -8/Recycling | Found Prototype Device 8317 | -8/Recycling | Identified Scrap Engine 8627 | -8/Recycling | Build established: Mutant 9048 | -8/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 09008_ Slug penetrates Wall. 09008_ G-47 Trooper destroyed. 09012_ Scrap Engine modifies Treaded Compact Exoskeleton: Max Integrity +10, Time/Move -14 Expanded to 2 slots (? T87 S28) Renamed Wheeled Compact Exoskeleton. 09019_ Y-45 Defender destroyed. 09026_ Penetrated by Slug. 09031_ H-55 Commando destroyed. 09040_ Wheeled Compact Exoskeleton destroyed. 09040_ Wheeled Compact Exoskeleton core remains intact and functional. 09043_ The unstable cave ceiling collapses. 09044_ Lgt. Treads destroyed. 09046_ Wheeled Compact Exoskeleton destroyed. 09046_ Arm. Scrap Engine damaged due to network destabilization (-5). 09046_ Hvy. EM Shotgun destroyed. 09046_ Cld. Ion Engine destroyed. 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