Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.03 @ 11:31:17 Player: btmk16 Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (254) 1270 Value Destroyed (10488) 10488 Prototype IDs (23) 460 Alien Tech Used (2) 400 Bonus (4406) 4406 TOTAL SCORE: 23924 Bonus ------- High Alert Combat Kills 1212 Follower Combat Kills 753 Met Data Miner 300 Scanned by Researcher 500 Met Sigix 2000 Friendly Fire -359 Cogmind --------- Core Integrity 0/1300 Matter 124/300 Energy 100/100 System Corruption 52% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (9) ------ Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antigrav System Peak State ------------ > --- POWER ------------ F-cell Engine Particle Reactor > --- PROPULSION ------- Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Experimental Optical Array Core Analyzer Improved Core Shielding Improved Medium Armor Plating Layered Light Armor Plating Force Field Advanced Corruption Screen > --- WEAPON ----------- Quantum Rifle Compact HERF Cannon Tri-rail Accelerator > --- INVENTORY -------- F-cell Engine Light Antimatter Reactor Medium Treads Biometal Medium Treads Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads Shield Leg Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Huge Storage Unit IFF Parser Matter Neutralizer KE Penetrator KE Penetrator Linear Accelerator Precision Grenade Launcher Makeshift Axe [Rating: 146] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Shield Leg Wheel Armored Huge Wheel Hover Unit Improved Gyrokinetic Inverter Utility High-capacity Storage Unit Device Hardlight Generator Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Beam Rifle Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Piercing Weapon Force Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Slots Evolved 14 | . . . 4 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . 2 . Utility 7 | . . . 2 1 . . . . 1 . . . . 2 1 . . Weapon 2 | . . . . 1 . . . . . . . . . . 1 . . Parts Attached 150 | 6 12 8 23 9 5 5 . 2 10 . 1 4 2 13 16 16 18 Power 10 | 1 1 1 1 1 . . . . 2 . . . . 1 . 1 1 Engine 6 | 1 1 1 . . . . . . 2 . . . . 1 . . . Core 2 | . . . 1 1 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 1 Propulsion 40 | 2 3 2 9 4 . . . . 2 . . . 1 2 2 7 6 Treads 26 | 2 3 1 6 3 . . . . 1 . . . 1 . 2 6 1 Leg 1 | . . . . . . . . . . . . . . . . 1 . Wheel 11 | . . 1 3 1 . . . . 1 . . . . 2 . . 3 Hover 2 | . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . Utility 40 | 1 5 . 4 1 1 2 . . 4 . . 2 1 3 5 5 6 Device 17 | . 2 . 2 . 1 2 . . 2 . . 1 . 1 3 1 2 Storage 5 | 1 2 . . . . . . . . . . . . . . 2 . Processor 9 | . 1 . . 1 . . . . 1 . . . 1 1 . 1 3 Hackware 2 | . . . . . . . . . 1 . . 1 . . . . . Protection 7 | . . . 2 . . . . . . . . . . 1 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 60 | 2 3 5 9 3 4 3 . 2 2 . 1 2 . 7 9 3 5 Energy Gun 9 | 1 2 . . . 3 . . . . . . . . . 2 . 1 Energy Cannon 2 | . . . . . . . . . . . 1 . . . . . 1 Ballistic Gun 24 | 1 . 3 1 2 . 3 . . 1 . . . . 6 3 2 2 Ballistic Cannon 12 | . . . 6 1 . . . . 1 . . . . 1 1 1 1 Launcher 6 | . 1 2 1 . . . . 1 . . . 1 . . . . . Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . . 1 . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 3 1 1 . . . 1 . . 2 . 1 2 . 3 Corrupted Parts 2 | . . . . 1 . . . . . . . . . . . . 1 System Corruption 11 | . . . . 1 . . . . . . . . . . . . 10 Parts Lost 40 | . . 3 3 4 . 2 . 1 1 . . . 1 2 4 6 13 Power 4 | . . 1 . . . . . . . . . . . 1 . . 2 Propulsion 13 | . . 1 3 1 . . . 1 1 . . . . 1 1 . 4 Utility 12 | . . . . 1 . 2 . . . . . . . . 1 3 5 Weapon 11 | . . 1 . 2 . . . . . . . . 1 . 2 3 2 Highest Loss Streak 4 | . . 1 1 1 . 1 . 1 1 . . . 1 2 2 4 2 To Critical Strikes 3 | . . . . 1 . . . . . . . . . . . . 2 Average Backups 14 | 4 7 10 17 16 16 16 15 14 14 15 15 15 16 15 14 18 14 Power 1 | . 1 1 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 Propulsion 3 | 3 2 2 2 3 5 5 5 4 3 3 3 3 3 2 2 5 6 Utility 4 | . . 1 5 6 5 4 3 3 3 4 4 4 7 8 6 3 1 Weapon 5 | . 3 5 8 5 4 5 5 5 5 6 6 6 5 4 4 7 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 35 | . 5 . 11 . . 2 . . 1 . . . . 3 3 1 9 Power 3 | . . . 2 . . . . . . . . . . . . . 1 Propulsion 10 | . 2 . 2 . . . . . . . . . . . 1 1 4 Utility 9 | . . . 2 . . 2 . . 1 . . . . 3 1 . . Weapon 13 | . 3 . 5 . . . . . . . . . . . 1 . 4 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 94 89 91 91 72 92 91 93 93 88 75 72 77 77 61 Engine 7 | . 14 13 . . . . . . 11 13 13 13 13 9 10 5 3 Core 2 | . . . 8 7 7 7 7 7 1 . . . . . . . . Treads 14 | . 28 26 21 15 15 15 15 15 11 13 13 13 8 3 3 11 11 Wheel 5 | . . 1 9 7 7 7 7 7 6 6 6 6 6 7 8 6 . Device 14 | . 8 14 17 15 23 22 23 23 20 20 20 15 6 9 13 10 8 Storage 7 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 4 3 Processor 6 | . 4 . . 6 7 7 7 7 6 6 6 6 11 14 10 10 9 Hackware 1 | . . . . . . . . . 5 6 6 6 1 . . . . Protection 3 | . . . 8 6 . . . . . . . . . 1 5 10 8 Energy Gun 4 | . 24 14 . . 6 3 . 2 2 . . . 5 . 1 . 2 Ballistic Gun 10 | . 3 12 4 1 14 19 3 19 13 13 13 12 13 13 13 7 . Ballistic Cannon 3 | . . . 13 14 . . . . 2 1 . . . . . 4 3 Peak Build Rating 146 | 6 12 15 39 50 59 52 52 53 68 66 66 77 86 104 115 139 146 Average Rating 62 | 4 10 13 33 43 46 50 42 50 64 65 66 69 83 96 106 124 113 On Entrance 56 | . 6 12 15 38 42 49 52 52 49 65 66 66 77 86 100 109 135 Avg Prop Armor Cover (%) 8 | . . 2 9 10 6 11 20 15 12 12 12 11 10 6 2 5 15 Naked Turns 1 | . . . . . . . . . . . . . . . . . 1 Heaviest Build 176 | 11 46 33 77 81 67 69 63 65 90 90 90 90 89 109 130 176 170 Greatest Support 190 | 40 40 40 83 48 48 48 28 28 28 28 28 28 28 56 56 190 190 Greatest Overweight (x) 7 | . 1 3 7 2 1 2 2 2 3 3 3 3 3 3 4 3 1 Average Overweight (x) 1 | . . . 2 1 1 1 1 2 2 3 3 2 2 2 2 1 . Largest Inventory Capacity 25 | 8 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Capacity 18 | 7 10 15 19 20 20 20 20 20 20 20 20 20 20 20 20 23 21 Most Carried 25 | 6 8 13 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 Average Carried 17 | 4 7 10 19 19 19 19 20 19 19 20 20 19 19 19 18 21 19 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 25 5 Final Carried 25 | 6 8 12 20 20 20 20 20 20 20 20 20 20 19 20 20 25 1 Class Distribution -------------------- 40% | Mutant 20% | Gunner 17% | Skirmisher 11% | Tank 6% | Scavenger-Tank 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Derelict-Tank | -5/Proximity Caves Gunner | -5/Factory Gunner | -4/Factory Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Matter Collected 9861 | 267 175 209 1393 672 146 302 . 127 401 173 10 140 585 2061 1322 1104 774 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10320 | 105 596 296 1298 823 51 348 . 100 438 40 . . 342 1897 1423 1744 819 Parts 527 | 5 38 32 75 51 3 12 . 6 11 6 . . 28 93 61 71 35 Haulers Intercepted 12 | . 2 . 5 2 . . . . . . . . . . 2 . 1 Recyclers Shooed 9 | . . . 1 . . . . . . . . . . 4 3 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . 10 . . 3 14 . 6 . 5 . . 31 . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Combat Hostiles Destroyed 190 | . 13 11 32 20 1 9 . 5 9 3 . . 10 19 19 28 11 Melee 4 | . . . 1 1 . . . . . . . . . . 2 . . Guns 90 | . 10 7 4 4 1 9 . 1 5 . . . 10 17 10 7 5 Cannons 57 | . . . 20 5 . . . . 2 . . . . 2 1 21 6 AOE 38 | . 3 3 7 10 . . . 4 2 3 . . . . 6 . . Classes Destroyed 19 | 2 5 2 3 3 . . . . . . . . . 1 . 1 2 Worker 9 | . . . 1 5 . . . . 1 . . . . . . 2 . Builder 22 | . 3 . 4 6 . . . . . . . . . 2 1 4 2 Tunneler 2 | 1 . . . . . . . . . . . . . 1 . . . Hauler 12 | . 2 . 5 2 . . . . . . . . . . 2 . 1 Recycler 12 | 1 . . 1 2 . . . . 1 . . . . 4 2 1 . Mechanic 2 | . . . . . . . . . . . . . . 1 1 . . Operator 1 | . . . . . . . . . . . . . . . . . 1 Watcher 3 | . 2 . . 1 . . . . . . . . . . . . . Swarmer 42 | . 3 4 2 7 . 4 . 4 . 3 . . 8 . 7 . . Grunt 76 | . 10 . 19 8 . 4 . 1 6 . . . . 8 5 11 4 Brawler 5 | . . . 2 . . . . . . . . . . . . 3 . Duelist 3 | . . . . 1 . . . . . . . . . 1 . 1 . Protector 1 | . . . . 1 . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 Sentry 22 | . . 1 8 . . 1 . . 2 . . . 1 2 2 5 . Hunter 11 | . . . 1 1 1 . . . . . . . 1 2 1 2 2 Programmer 21 | . . . . 2 . . . . 1 . . . . 6 4 5 3 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . Lightning 2 | . . . . . . . . . . . . . . . . . 2 Subdweller 6 | . . 6 . . . . . . . . . . . . . . . Best Kill Streak 12 | 2 6 3 7 9 1 4 . 4 4 3 . . 4 4 5 12 6 Combat Bots Only 8 | . 3 3 5 5 1 4 . 4 3 3 . . 4 3 4 8 4 Max Kills in Single Turn 6 | 1 6 2 3 4 1 2 . 4 2 3 . . 2 1 2 2 1 Gunslinging 1 | . . . . . . 1 . . . . . . 1 . . . . Exploded 4 | . 3 2 2 3 . . . 4 1 3 . . . . 2 . . Melee 1 | . . . 1 1 . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Hostile Shots Fired 1602 | . 45 36 142 155 4 78 . 21 106 . . . 64 101 185 295 370 Missed 496 | . 8 12 52 50 2 15 . 7 34 . . . 10 32 61 82 131 Hits 1106 | . 37 24 90 105 2 63 . 14 72 . . . 54 69 124 213 239 Melee 12 | . . . . 3 . . . . . . . . . . . 9 . Projectile 1094 | . 37 24 90 102 2 63 . 14 72 . . . 54 69 124 204 239 Critical Strikes 62 | . . . 4 5 . . . . 3 . . . 1 . 8 11 30 Part Disruptions 5 | . . . . . . . . . . . . . . 1 1 . 3 Damage Taken 17042 | . 539 501 1207 1536 24 515 . 110 449 . . . 888 1383 2110 2745 5035 Core 2371 | . 127 103 79 305 . 10 . 12 30 . . . 185 59 160 139 1162 Absorbed by Shields 4709 | . . . 356 396 9 200 . 42 382 . . . . . 458 1688 1178 Reduced by Siege Mode 92 | . . . . . . . . . . . . . . . . . 92 Redirected to Shielding 72 | . . . . . . . . . . . . . . . . 52 20 Regen/Repaired (Parts) 983 | . . . . . . . . . 226 . . 528 . 229 . . . Core Remaining (%) 71 | 100 . 8 85 . . . . 53 . . . . 74 94 86 . . Volleys Fired 630 | 7 57 36 109 35 4 21 . 3 41 1 2 2 23 69 52 88 80 Largest 4 | 2 2 2 2 3 3 3 . 3 3 1 1 1 3 3 4 3 3 Hottest 248 | 70 112 112 80 105 104 143 . 72 98 43 85 85 143 141 187 123 248 Shots Fired 1353 | 14 113 62 213 71 11 58 . 8 73 1 2 2 67 180 157 205 116 Gun 883 | 14 112 50 36 19 11 58 . 7 37 . . . 63 160 143 121 52 Cannon 423 | . . . 167 44 . . . . 29 . 2 2 4 20 7 84 64 Launcher 47 | . 1 12 10 8 . . . 1 7 1 . . . . 7 . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 1034 | 7 24 17 203 63 6 53 . 7 61 . . . 44 151 136 205 57 Thermal 260 | 7 88 33 . . 5 5 . . 5 . 2 2 23 29 14 . 47 Explosive 47 | . 1 12 10 8 . . . 1 7 1 . . . . 7 . . Electromagnetic 12 | . . . . . . . . . . . . . . . . . 12 Robot Hit Streak 19 | 8 9 18 16 9 4 19 . 5 15 5 . . 8 9 7 10 12 Robot Miss Streak 6 | 1 3 3 6 3 4 3 . 1 2 . . . 3 4 5 5 4 Penetration Max 2 | . . . . 1 . . . . . . . . . 1 1 2 . Secondary Targets 9 | . . 1 1 . . 2 . . . . . . 2 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . 1 . . . . . . 1 1 1 . . Shots Hit Robots 811 | 11 71 30 105 52 4 44 . 6 36 1 . . 41 111 89 132 78 Core Hits 485 | 3 30 16 61 57 2 23 . 7 27 3 . . 18 60 51 85 42 Critical Kills 6 | . . . . . . . . . . . . . . 1 3 2 . Critical Parts Destroyed 5 | . . . 1 1 . 1 . . . . . . . 1 1 . . Critical Strikes 34 | 1 1 3 6 4 . 2 . . 1 . . . 1 2 6 6 1 Burn 8 | 1 1 3 . . . 1 . . 1 . . . 1 . . . . Destroy 10 | . . . 1 . . 1 . . . . . . . 2 4 2 . Blast 14 | . . . 5 3 . . . . . . . . . . 1 4 1 Smash 1 | . . . . 1 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . 1 . . Melee Attacks 68 | . . . 2 18 . . . 2 . . . 6 . 11 22 . 7 Impact 22 | . . . 2 18 . . . 2 . . . . . . . . . Slashing 26 | . . . . . . . . . . . . 6 . 11 2 . 7 Piercing 20 | . . . . . . . . . . . . . . . 20 . . Sneak Attacks 13 | . . . . 8 . . . . . . . . . 2 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 2 . . Damage Inflicted 27797 | 117 1104 869 3449 3215 52 878 . 418 1331 198 . . 775 3246 3579 5821 2745 Guns 11942 | 117 872 389 299 249 52 878 . 91 535 . . . 679 2706 1992 1912 1171 Cannons 9315 | . . . 2210 785 . . . . 137 . . . 96 357 376 3869 1485 Explosions 4993 | . 232 480 910 1439 . . . 327 659 198 . . . . 748 . . Melee 1351 | . . . . 705 . . . . . . . . . 183 463 . . Ramming 196 | . . . 30 37 . . . . . . . . . . . 40 89 Kinetic 17733 | 42 120 84 2509 1034 38 788 . 91 605 . . . 524 2605 2208 5781 1304 Thermal 3758 | 75 752 305 202 207 14 90 . . 94 . . . 251 458 264 . 1046 Explosive 4453 | . 232 480 708 1232 . . . 327 632 198 . . . . 644 . . Electromagnetic 306 | . . . . . . . . . . . . . . . . . 306 Impact 705 | . . . . 705 . . . . . . . . . . . . . Slashing 351 | . . . . . . . . . . . . . . 183 168 . . Piercing 295 | . . . . . . . . . . . . . . . 295 . . Highest Corruption 52 | . . . . 1 1 1 1 1 . . . . . 13 4 5 52 Average Corruption 5 | . . . . 1 1 1 1 1 . . . . . 7 2 2 18 Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . 20 Effects 139 | . . . . 6 9 7 2 3 . . . . . 36 11 8 57 Message Errors 24 | . . . . 2 3 3 1 . . . . . . 3 2 2 8 Matter Fused 32 | . . . . 1 2 . 1 1 . . . . . 9 3 3 12 Heat Flow Errors 14 | . . . . . . . . 1 . . . . . 5 1 . 7 Energy Discharges 16 | . . . . . 2 . . . . . . . . 5 . 2 7 Parts Rejected 3 | . . . . . . . . . . . . . . . 1 . 2 Data Loss (minor) 15 | . . . . 2 1 1 . . . . . . . 5 2 1 3 Data Loss (major) 10 | . . . . . . 1 . . . . . . . 3 1 . 5 Misfires 12 | . . . . 1 1 1 . 1 . . . . . 4 1 . 3 Alerts 2 | . . . . . . 1 . . . . . . . 1 . . . Misdirections 5 | . . . . . . . . . . . . . . . . . 5 Weapon Failures 6 | . . . . . . . . . . . . . . 1 . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 947 | . . 120 21 381 . . . 36 . . . . . 29 237 110 13 Projectiles 175 | . . . 21 25 . . . . . . . . . 1 6 110 12 Explosions 293 | . . 120 . 49 . . . 36 . . . . . . 88 . . Melee 479 | . . . . 307 . . . . . . . . . 28 143 . 1 Knockbacks 108 | . . . 29 13 . . . . 1 . . . . . 5 35 25 Impact 1 | . . . 1 . . . . . . . . . . . . . . Kinetic 94 | . . . 27 10 . . . . 1 . . . . . 5 30 21 Secondary 13 | . . . 1 3 . . . . . . . . . . . 5 4 Self-Inflicted Damage 671 | . . 53 173 404 . . . . . . . . . . 27 . 14 Shots 13 | . . 2 3 7 . . . . . . . . . . 1 . . Rammed 35 | . . . 3 10 . . . . . . . . . . . 7 15 Targets Rammed 38 | . . . 6 10 . . . . . . . . . . . 7 15 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 3 | . . . 3 . . . . . . . . . . . . . . Highest Temperature 390 | 70 220 . 11 25 16 116 . 259 183 . 84 63 342 303 390 355 191 Average Temperature 90 | 31 66 . 7 11 8 45 . 145 61 . 48 36 141 86 116 136 72 Received Heat Transfer 2230 | . 255 60 537 307 . 122 . 6 170 . . . 36 153 174 354 56 Effects 9 | . . . . . . . . . . . . . 2 . . 7 . Energy Bleed 2 | . . . . . . . . . . . . . . . . 2 . Interference 7 | . . . . . . . . . . . . . 2 . . 5 . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 27 | . . . . . . . . . . . . . . . . . 27 Longest Duration 27 | . . . . . . . . . . . . . . . . . 27 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . 5 . . . . . . . . . . . . 3 Impact Corruptions 10 | . . . . 9 . . . . . . . . . . . . 1 Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . Parts Melted 12 | . 5 4 . . . . . . 1 . . . 1 . 1 . . Heat Transferred 7205 | 296 2072 999 200 150 37 350 . . 272 . . . 518 629 424 . 1258 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Maximum Alert Level 3 | . . . 3 2 . . . . 2 . . . . 1 3 3 2 Low Security (%) 48 | 100 100 . 59 . . . . . 57 . . . . 72 34 . . Level 1 25 | . . . 14 36 . . . . 41 . . . . 27 44 . 61 Level 2 20 | . . . 16 63 . . . . . . . . . . 16 60 38 Level 3 5 | . . . 8 . . . . . . . . . . . 4 39 . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 970 | 5 111 . 754 628 . . . . 402 . . . . 287 970 875 482 Initial 502 | . . . 41 338 . . . . 2 . . . . 11 120 502 465 Average 253 | . 46 . 237 430 . . . . 149 . . . . 104 312 625 383 Influence Increases 7538 | 10 483 175 1213 790 30 190 . 125 555 70 . . 230 816 1400 871 580 Destroy 0b10 Robot/C 4000 | . 260 100 640 380 20 180 . 100 180 60 . . 200 420 660 560 240 Destroy 0b10 Robot/NC 335 | 10 35 . 55 85 . . . . 10 . . . . 40 45 35 20 Destroy Leader 834 | . 78 . 170 76 10 10 . 10 50 10 . . 30 110 138 120 22 Allied During Kill 53 | . . . . . . . . . . . . . . 10 43 . . Successful Hack 171 | . 11 . 38 . . . . . 33 . . . . 27 50 . 12 Disable Machine 570 | . 30 . 60 120 . . . . 30 . . . . 105 180 15 30 Anti-Garrison Action 150 | . . . . . . . . . 150 . . . . . . . . Destroy Structure 885 | . 9 . 190 114 . . . . 72 . . . . 104 254 96 46 Partial Spotted 45 | . 15 . . 15 . . . . . . . . . . . . 15 Lose Combat Pursuer 495 | . 45 75 60 . . . . 15 30 . . . . . 30 45 195 Influence Decreases 7081 | 10 413 164 550 920 584 250 . 120 249 381 . . 212 587 689 1000 952 Entered New Map 1793 | . . 34 40 406 228 12 . . 3 116 . . . 7 127 456 364 Time Decay 4833 | 10 413 120 480 474 356 218 . 110 236 265 . . 212 495 522 464 458 Lost Part 370 | . . 10 30 40 . 20 . 10 10 . . . . 20 40 60 130 Lost Ally 85 | . . . . . . . . . . . . . . 65 . 20 . Squads Dispatched 54 | . 4 . 5 4 . . . . 5 . . . . 10 8 10 8 Investigation 5 | . 1 . 1 . . . . . . . . . . 2 1 . . Extermination 15 | . . . . 1 . . . . 1 . . . . 4 3 2 4 Reinforcement 18 | . 3 . 3 2 . . . . 1 . . . . 1 3 1 4 Assault 5 | . . . . 1 . . . . 2 . . . . . . 2 . Garrison 11 | . . . 1 . . . . . 1 . . . . 3 1 5 . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . 1 . . . . 1 . . . Construction Impeded 5 | . . . 1 1 . . . . 1 . . . . 1 1 . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Distress Signals 19 | . 2 . 9 1 . . . . . . . . . 1 . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 314 | . 23 14 57 29 1 9 . 6 11 . . . 11 22 41 41 49 Peak Tracking Total 17 | . 5 4 6 7 1 4 . 5 6 . . . 5 3 4 7 17 Tactical Retreats 18 | . 2 2 4 . . . . 1 1 . . . . . 2 2 4 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Traps Triggered 15 | . 3 4 2 . . . . . 1 . . . . 3 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Machines Disabled 42 | . 2 1 4 8 1 . . . 3 . . . . 7 12 1 3 Max in Single Turn 7 | . 1 1 2 5 1 . . . 2 . . . . 1 7 1 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Machines Accessed 43 | . 4 1 9 . 1 4 4 1 4 . . . . 5 4 1 5 Terminals 25 | . 4 . 8 . . . . 1 2 . . . . 2 2 1 5 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations 5 | . . . . . . . . . 2 . . . . 2 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Total Hacks 122 | . 17 2 19 . 1 10 29 1 9 . . . . 13 11 1 9 Successful 84 | . 8 2 16 . 1 10 29 1 4 . . . . 7 3 . 3 Failed 38 | . 9 . 3 . . . . . 5 . . . . 6 8 1 6 Catastrophic 7 | . 1 . . . . . . . 1 . . . . 1 2 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 53 | . 14 . 16 . 1 . . . 4 . . . . 7 4 1 6 Terminals 60 | . 17 . 17 . . . . 1 4 . . . . 6 5 1 9 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . Repair Stations 13 | . . . . . . . . . 5 . . . . 5 3 . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 3 . . Terminal Hacks 49 | . 3 2 1 . 1 10 29 1 . . . . . . . . 2 Record 23 | . 1 2 . . . 7 11 1 . . . . . . . . 1 Part Schematic 11 | . . . . . . . 11 . . . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . . . . . Open Door 5 | . . . . . 1 3 . . . . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 7 | . . . . . . . . . 3 . . . . 3 1 . . Scan Component 5 | . . . . . . . . . 2 . . . . 2 1 . . Repair 2 | . . . . . . . . . 1 . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . Retrieve Study 2 | . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 5 . 13 . . . . . 1 . . . . 3 2 . 1 Terminals 24 | . 5 . 13 . . . . . 1 . . . . 2 2 . 1 Botnet 16 | . 3 . 7 . . . . . 1 . . . . 2 2 . 1 Skim 8 | . 2 . 6 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 3 . 6 . . . . . 3 . . . . 5 4 1 4 Full Trace Events 2 | . 1 . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 4 . . . . 2 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 11 . . . . 12 . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . 1 . . . . 1 . . . Time 88 | . . . . . . . . . 44 . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Total Allies 6 | . . . . . . . . . . . . . . 5 1 . . Largest Group 3 | . . . . . . . . . . . . . . 3 1 1 . Highest-Rated Group 99 | . . . . . . . . . . . . . . 87 99 98 . Highest-Rated Ally 99 | . . . . . . . . . . . . . . 41 99 98 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . . . . . . . 17 34 4 . Total Damage 3023 | . . . . . . . . . . . . . . 670 2134 219 . Kills 20 | . . . . . . . . . . . . . . 3 17 . . Allies Corrupted 2 | . . . . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Active Infowar (turns) 14355 | . . . . 1186 806 1194 123 483 1188 612 316 1952 752 2184 1446 1169 944 Optics 14355 | . . . . 1186 806 1194 123 483 1188 612 316 1952 752 2184 1446 1169 944 IFF 3447 | . . . . . . . . . 908 612 316 1294 . 151 . . 166 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . 1 . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Turns Passed 20749 | 115 1773 1751 2512 1216 806 1194 123 483 1188 612 316 1952 752 2184 1446 1169 1157 Spaces Moved 11581 | 55 811 1044 1262 696 314 654 101 355 680 420 215 1307 451 1185 748 552 731 Core 356 | 6 . . . . . . . . . . . . . . . . 350 Treads 3130 | 49 811 878 274 69 314 211 . . . . . . . . . 144 380 Legs . | . . . . . . . . . . . . . . . . . . Wheels 8095 | . . 166 988 627 . 443 101 355 680 420 215 1307 451 1185 748 408 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 110 95 130 245 130 115 130 130 145 145 130 130 115 130 130 50 Average Speed 145 | 148 160 154 141 142 245 167 116 130 137 145 145 144 130 134 139 151 111 Slowest Speed 320 | 160 240 160 240 320 245 245 130 130 145 145 145 145 145 145 160 317 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 20 | . . 3 . . . . . . 2 . . . . 3 . . 12 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 49 | 5 99 42 86 20 45 71 74 61 12 62 39 87 67 23 17 13 66 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 6 | . . 1 2 . . . 1 . . . . 2 . . . . . Known Exits Taken 4 | . . . . 1 1 1 . 1 . . . . . . . . . Unknown Exits Taken 13 | 1 1 1 1 . . . 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 24 | . . 3 . . 2 7 . 2 . 2 2 3 3 . . . . Spaces Dug 180 | . . 26 42 8 . . . 2 7 . 1 . . 11 67 4 12 Terrain Destroyed 871 | . 8 117 216 143 . . . 13 88 12 2 1 2 39 159 44 27 Melee 27 | . . . 2 4 . . . 2 . . . . . 7 7 . 5 Projectile 252 | . . . 78 8 . . . . 21 . 2 1 2 32 42 44 22 AOE 591 | . 8 117 136 131 . . . 11 67 12 . . . . 109 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Res Qua Total 14228 | 73 1184 1113 1781 806 348 725 106 365 875 421 217 1358 573 1638 997 706 942 Wait 1441 | . 283 15 305 28 17 33 . . 126 . . 28 92 324 109 23 58 Move 11563 | 54 810 1043 1261 696 313 653 100 354 679 419 214 1306 450 1184 747 551 729 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 95 | 6 6 3 24 2 2 4 . 1 6 . . 4 . 10 13 7 7 Fast Attach 69 | 6 3 . 11 2 3 . 3 . 5 . . 3 2 5 6 2 18 Attach 58 | . . 3 4 5 2 2 . 1 4 . . 1 1 5 12 10 8 Detach 20 | . 1 . 4 1 . . . . . . . . 1 2 2 4 5 Swap 109 | . 11 13 21 8 2 4 . 4 7 1 1 1 2 12 12 8 2 Drop 119 | . 13 . 34 2 5 7 3 . 7 . . 7 2 16 9 6 8 Fire 630 | 7 57 36 109 35 4 21 . 3 41 1 2 2 23 69 52 88 80 Melee 65 | . . . 2 18 . . . 2 . . . 6 . 11 19 . 7 Ram 7 | . . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . Crush 29 | . . . 6 9 . . . . . . . . . . . 7 7 Escape Stasis 22 | . . . . . . . . . . . . . . . 16 . 6 Rewire 1 | . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 2 exits: *Res / Ext) -3/Research (discovered 2 exits: Res / *Qua) -3/Quarantine History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 1066 | -10/Materials | Discovered new exit (range 4) 1327 | -10/Materials | Discovered new exit (range 15) 1367 | -10/Materials | Identified exit to Mines 1574 | -10/Materials | Discovered new exit (range 13) 1643 | -10/Materials | Core integrity fell below 50% 1659 | -10/Materials | Discovered new exit (range 7) 1720 | -10/Materials | Discovered new exit (range 12) 1889 | -10/Materials | Entered Subcaves 1893 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2078 | -10/Subcaves | Discovered new exit (range 9) 2360 | -10/Subcaves | Disturbed a concealed Subdweller 2500 | -10/Subcaves | Visited Clippyterm 2544 | -10/Subcaves | Learned location of Zion (-6) 2730 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2785 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2785 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 3285 | -10/Subcaves | Core integrity fell below 20% 3640 | -10/Subcaves | Entered Materials 3640 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4619 | -8/Materials | Discovered new exit (range 10) 4904 | -8/Materials | Discovered new exit (range 7) 5164 | -8/Materials | Learned location of Lower Caves (-7) 5197 | -8/Materials | Learned Factory trap positions 5219 | -8/Materials | Learned location of 2 exits from Lower Caves 5231 | -8/Materials | Learned 2 Lower Caves zone layouts 5255 | -8/Materials | Learned location of 1 exit from Lower Caves 5759 | -8/Materials | Garrison activated, responded to threat 6152 | -8/Materials | Entered Factory 6152 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6153 | -7/Factory | Identified exit to Lower Caves 6154 | -7/Factory | Loaded intel: 111 trap records 6952 | -7/Factory | First assault squad dispatched 7368 | -7/Factory | Entered Lower Caves 7369 | -7/Lower Caves | Identified exit to Lower Caves 7656 | -7/Lower Caves | Build established: Tank 8091 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8118 | -7/Lower Caves | Found Prototype Special Weapon 8118 | -7/Lower Caves | Identified Molecular Deconstructor 8174 | -7/Lower Caves | Entered another Lower Caves area 8175 | -7/Lower Caves | Identified exit to Data Miner 8175 | -7/Lower Caves | Identified exit to Factory 8416 | -7/Lower Caves | Encountered a Warlord checkpoint 8687 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8852 | -7/Lower Caves | Murdered Warlord Statue 8892 | -7/Lower Caves | Found Prototype Device 8989 | -7/Lower Caves | Entered an active Warlord outpost 9030 | -7/Lower Caves | Learned location of 1 exit from Research 9030 | -7/Lower Caves | Learned Research trap positions 9030 | -7/Lower Caves | Learned Armory stockpile data 9124 | -7/Lower Caves | Build established: Gunner 9368 | -7/Lower Caves | Entered Data Miner 9370 | -7/Data Miner | Discovered new exit (range 6) 9387 | -7/Data Miner | Met Data Miner 9419 | -7/Data Miner | Learned location of Section 7 (-3) 9419 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9439 | -7/Data Miner | Received God Mode back door access code from Data Miner 9491 | -7/Data Miner | Entered Proximity Caves 9701 | -6/Proximity Caves | Spotted B-75 Beast 9907 | -6/Proximity Caves | Discovered exit to Factory (range 17) 9974 | -6/Proximity Caves | Entered Factory 9974 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10065 | -6/Factory | Discovered new exit (range 4) 10179 | -6/Factory | Discovered new exit (range 10) 10572 | -6/Factory | Build established: Skirmisher 10595 | -6/Factory | Repaired Arm. Huge Wheel 10675 | -6/Factory | Incoming assault squad redirected 11162 | -6/Factory | Entered Lower Caves 11241 | -6/Lower Caves | Learned Factory terminal intel 11751 | -6/Lower Caves | Discovered new exit (range 6) 11774 | -6/Lower Caves | Entered another Lower Caves area 12067 | -6/Lower Caves | Discovered new exit (range 17) 12090 | -6/Lower Caves | Entered Zion 12231 | -6/Zion | Discovered new exit (range 19) 12237 | -6/Zion | Given the Hacking Drone Bay 12340 | -6/Zion | Given A8's code to call for help 12880 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 13036 | -6/Zion | Visited the Megawrench Repair Shop 13036 | -6/Zion | Megawrench repaired 10 parts 13133 | -6/Zion | Received a hallucinogenic algorithm 13385 | -6/Zion | Identified Heart of Steel 14042 | -6/Zion | Entered Proximity Caves 14044 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14564 | -5/Proximity Caves | Build established: Derelict-Tank 14777 | -5/Proximity Caves | Discovered new exit (range 7) 14794 | -5/Proximity Caves | Entered Factory 14794 | -5/Factory | Evolved 2 slots: Utility x2 14795 | -5/Factory | Loaded intel: 26 terminal locations 14940 | -5/Factory | Garrison activated, responded to threat 15268 | -5/Factory | Build established: Gunner 15491 | -5/Factory | Incoming investigation squad redirected 15936 | -5/Factory | Discovered new exit (range 16) 16192 | -5/Factory | System corruption reached 10% 16258 | -5/Factory | Spotted B-75 Beast 16287 | -5/Factory | Repaired Arm. Huge Wheel? 16706 | -5/Factory | Lost 3 allies 16978 | -5/Factory | Entered another Factory area 16978 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16979 | -4/Factory | Identified exit to Extension 17577 | -4/Factory | Heart of Steel transformed into Warbot 18278 | -4/Factory | Garrison activated, responded to threat 18333 | -4/Factory | Discovered new exit (range 12) 18424 | -4/Factory | Entered Research 18424 | -3/Research | Accompanied by 1 ally (Warbot) 18424 | -3/Research | Evolved 2 slots: Propulsion x2 18425 | -3/Research | Identified exit to Research 18426 | -3/Research | Loaded intel: 86 trap records 18674 | -3/Research | First assault squad dispatched 18855 | -3/Research | Garrison activated, responded to threat 18970 | -3/Research | Destroyed 8 combat bots 19053 | -3/Research | Build established: Scavenger-Tank 19058 | -3/Research | Spotted B-86 Titan 19155 | -3/Research | Lost 4 parts (2u2w) 19222 | -3/Research | Destroyed B-86 Titan 19408 | -3/Research | Garrison activated, responded to threat 19565 | -3/Research | Discovered new exit (range 5) 19593 | -3/Research | Entered Quarantine 19699 | -3/Quarantine | System corruption reached 10% 20154 | -3/Quarantine | Met incapacitated Sigix Warrior 20154 | -3/Quarantine | Lockdown squad dispatched 20201 | -3/Quarantine | Crushed by falling debris 20209 | -3/Quarantine | Found Alien Energy Cannon 20251 | -3/Quarantine | Spotted Lightning 20273 | -3/Quarantine | Destroyed Lightning 20278 | -3/Quarantine | Spotted Lightning 20378 | -3/Quarantine | Destroyed Lightning 20409 | -3/Quarantine | Build established: Tank 20537 | -3/Quarantine | Released all parts (14) 20564 | -3/Quarantine | Found Alien Artifact 20564 | -3/Quarantine | Identified Terrabomb 20564 | -3/Quarantine | Used Terrabomb 20624 | -3/Quarantine | Core integrity fell below 50% 20630 | -3/Quarantine | Crushed by falling debris 20631 | -3/Quarantine | System corruption reached 30% 20632 | -3/Quarantine | Found Alien Artifact 20632 | -3/Quarantine | Identified Dimensional Node Initializer 20632 | -3/Quarantine | Initialized slip node 20648 | -3/Quarantine | Spotted Lightning 20668 | -3/Quarantine | Scanned by Researcher 20680 | -3/Quarantine | Core integrity fell below 20% 20731 | -3/Quarantine | Build established: Mutant 20750 | -3/Quarantine | Core destroyed Last Messages --------------- 20682_ Destabilizing: System corrupted (+1). 20686_ Acquired Arm. Huge Wheel. 20687_ DP2 CU77DL%AB TKB TLEFW# IP4< 20689_ Acquired Arm. Huge Wheel. 20689_ U-05 Engineer builds a Wall. 20691_ Acquired Arm. Huge Wheel. 20692_ P-80 Master resets P-80 Master, system corruption cleaned. 20696_ Penetrated by Slug. 20705_ System corrupted: Component data lost. 20720_ BGSRU>D4WWW,MSUS|XDN%TK/SW 20749_ Arm. Huge Wheel destroyed. 20750_ P-80 Master resets P-80 Master, system corruption cleaned. 20750_ Slammed into P-80 Master. 20750_ Destabilizing: Core damaged (-39). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????#################??????????????? | | ??????????????????# """"""""""" #??????????????? | | ??????????????????# """"T"""" #??????????????? | | ??????????????????# ##?????????????? | | ??????????????????# "#?????????????? | | ??????????????????# T#?????????????? | | ??????????????????# """"""" "#?????????????? | | ??????????????????# = """"""" ##?????????????? | | ??????????????????# """"""" #??????????????? | | ??????????????????# pppp #??????????????? | | ??????????????????# p #??????????????? | | ??????????????????#######@#########??????????????? | | ??????????????????????# p #??????????????????? | | ??????????????????????# #??????????????????? | | ??????????????????????# p p #??????????????????? | | ??????????????????????+ #??????????????????? | | ??????????????????????# p #??????????????????? | | ??????????????????????# ^ #??????????????????? | | ????????????########### #??????????????????? | | ????????????# #??????????????????? | | ????????????# ##+#####??????????????? | | ????????????# ; #??????????????? | | ????????????# # #??????????????? | | ????????????####+###### # """ #??????????????? | | ??????????????????????# # """ #??????????????? | | ??????????????????????# # """ #??????????????? | | ??????????????????????# u / #??????????????? | | ??????????????????????# # ""#??????????????? | | ####??????????????????# + / ""#??????????????? | | ########## "&" ????# # ""#??????????????? | | = + / """?????#### # G#??????????????? | | ########## ???# # = ""#??????????????? | | #?????????????????????# # ""#??????????????? | | #?????????????????????# # ] ""#??????????????? | | #?????????????????????? # #??????????????? | | /###?????????????????????? ####/###??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Density 10 Corruption Block 20 Armor Coverage 825 Core Shielding 30 Evasion (%) 50 Core Analysis 9 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Med. Armored Exoskeleton | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Fusion Compressor | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Energy Well | -6/Zion | Archive Mass Driver | -6/Zion | Archive Tiamat Missile Launcher | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Exp. Myomer Leg | -3/Quarantine | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-22 Extractor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Arm. Huge Wheel | 9% | -6/Factory Arm. Huge Wheel | 8% | -5/Factory Studied --------- Imp. Treads | -8/Materials | Hacked Alien Tech Used ----------------- Terrabomb Dimensional Node Initializer Achievements -------------- A Problem For Future Me Brother of Steel Bumper Bots Construction Begets Destruction DATA ERROR: Steam Global Achievement% For Emergencies Only Ghost 'Em Hydra Immobile And Lovin' It Item+ Live, Flee, And Rebuild Organ Harvest Overwhelming Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed BattleCloakStripper Manual? 0 Play Time 02:33:08 Cumulative 703.9 hours Start 2025.09.02 @ 15:56:44 End 2025.09.03 @ 11:31:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 702 Rogue 701 Adventurer 0 Explorer 1 Win Type - Total 33 Types 24/0/6/3/0/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4473b851-26ff-4ae5-9a4d-2ab82973eaf0