Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 11:02:36 Player: jimmyl Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (122) 610 Value Destroyed (4703) 4703 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2215) 2215 TOTAL SCORE: 10848 Bonus ------- High Alert Combat Kills 1280 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 484/700 Matter 13/300 Energy 160/160 System Corruption 1% Temperature Cool (58) Movement Core (450) Ox8 Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Improved Coolant Injector Large Storage Unit Improved Signal Interpreter Advanced Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Armored Treads Large Storage Unit Improved Sensor Array Hardened Heavy Armor Plating Relay Coupler [NC] (23) Relay Coupler [Grunt] (36) Relay Coupler [Hunter] (22) Relay Coupler [Behemoth] (13) Improved EM Pulse Cannon Heavy Assault Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Coolant Injector Large Storage Unit Advanced Salvage Targeting Computer > --- WEAPON ----------- Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hardened Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Hunter] Relay Coupler [Behemoth] Shock Rifle Heavy Laser Plasma Cannon Heavy Assault Cannon Improved Grenade Launcher [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Salvage Targeting Computer Protection Light Armor Plating Weapon Plasma Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Slots Evolved 6 | . . . . . 4 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 4 | . . . . . 2 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 80 | . 1 . 3 . 37 23 3 10 3 Power 10 | . . . . . 5 3 . 1 1 Engine 3 | . . . . . 3 . . . . Core 7 | . . . . . 2 3 . 1 1 Reactor . | . . . . . . . . . . Propulsion 20 | . . . 2 . 11 5 2 . . Treads 18 | . . . 2 . 9 5 2 . . Leg . | . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | . 1 . 1 . 9 6 . 3 . Device 12 | . 1 . . . 5 4 . 2 . Storage 2 | . . . 1 . 1 . . . . Processor 2 | . . . . . . 1 . 1 . Hackware . | . . . . . . . . . . Protection 4 | . . . . . 3 1 . . . Artifact . | . . . . . . . . . . Weapon 30 | . . . . . 12 9 1 6 2 Energy Gun 6 | . . . . . 3 1 1 1 . Energy Cannon 11 | . . . . . 6 3 . 1 1 Ballistic Gun 3 | . . . . . 1 2 . . . Ballistic Cannon 3 | . . . . . . . . 3 . Launcher 7 | . . . . . 2 3 . 1 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 31 | . . . . . 13 10 2 1 5 Power 8 | . . . . . 2 3 1 1 1 Propulsion 10 | . . . . . 5 2 . . 3 Utility 8 | . . . . . 4 4 . . . Weapon 5 | . . . . . 2 1 1 . 1 Highest Loss Streak 4 | . . . . . 4 4 2 1 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 93 100 100 100 89 90 94 86 65 Engine 5 | . 14 14 14 14 6 5 . . . Core 6 | . . . . . 7 4 13 9 4 Treads 22 | . . . 8 28 22 26 27 23 14 Leg 1 | . 28 28 20 . . . . . . Device 17 | . 8 14 14 14 17 17 18 23 15 Storage 9 | . 14 14 14 14 9 9 9 7 7 Processor 3 | . . . . . . 1 9 15 15 Protection 4 | . . . . . 6 6 . . . Energy Gun 6 | . 28 28 28 28 5 . 4 . . Energy Cannon 7 | . . . . . 11 13 . . 2 Ballistic Gun 2 | . . . . . . 3 13 . . Ballistic Cannon 1 | . . . . . . . . 6 3 Peak Build Rating 48 | . 7 7 7 8 37 48 48 47 44 Average Rating 31 | . 6 7 6 7 30 35 43 44 36 On Entrance 21 | 6 6 7 7 7 8 37 48 41 44 Naked Turns . | . . . . . . . . . . Heaviest Build 60 | 13 14 14 29 29 60 56 44 46 41 Greatest Support 64 | 20 20 20 40 40 64 62 62 60 60 Greatest Overweight (x) 11 | . . . . . 3 1 1 . 11 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 15 15 15 15 15 15 15 Average Capacity 14 | . 8 8 10 15 15 15 15 15 15 Most Carried 15 | . 8 8 8 9 15 15 15 14 14 Average Carried 12 | . 6 8 7 7 13 14 14 11 12 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 Final Carried 15 | 6 8 8 7 9 15 15 14 11 13 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Matter Collected 1911 | 174 36 . . 30 413 578 402 218 60 Remotely . | . . . . . . . . . . Salvage Created 4365 | . 88 . . 262 1921 864 694 418 118 Parts 244 | . 4 . . 17 94 54 43 22 10 Haulers Intercepted 3 | . . . . . 3 . . . . Recyclers Shooed 3 | . . . . . 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Combat Hostiles Destroyed 99 | . 2 . . 9 33 28 11 9 7 Guns 40 | . 2 . . 9 17 1 11 . . Cannons 22 | . . . . . 6 13 . 2 1 AOE 32 | . . . . . 7 13 . 7 5 Classes Destroyed 15 | . 2 . . 1 8 3 1 . . Worker 3 | . . . . . 1 . 1 1 . Builder 4 | . . . . . 3 . . 1 . Hauler 3 | . . . . . 3 . . . . Recycler 5 | . . . . . 3 . . 2 . Operator 1 | . . . . . 1 . . . . Watcher 7 | . 1 . . . 3 . . 3 . Swarmer 18 | . . . . 4 7 4 . . 3 Cutter 3 | . . . . . . 3 . . . Grunt 45 | . 2 . . 5 15 8 5 6 4 Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . 1 . . . . Sentry 20 | . . . . . 9 6 3 2 . Hunter 6 | . . . . . . 4 2 . . Programmer 4 | . . . . . . 3 . 1 . Heavy 1 | . . . . . 1 . . . . Best Kill Streak 7 | . 2 . . 4 5 7 4 7 5 Combat Bots Only 7 | . 2 . . 4 4 7 4 6 5 Max Kills in Single Turn 3 | . 1 . . 1 2 3 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 2 3 . 1 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Hostile Shots Fired 542 | . 6 . . 37 175 147 71 55 51 Missed 145 | . 1 . . 12 42 42 17 20 11 Damage Taken 6332 | . 57 . . 249 2189 1868 813 495 661 Core 809 | . . . . 48 207 287 51 56 160 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 62 | . . . . . 10 52 . . . Core Remaining (%) 60 | 100 . . . 80 . . . . . Volleys Fired 358 | . 13 . . 25 146 78 46 29 21 Largest 2 | . 2 . . 2 2 2 2 1 1 Hottest 160 | . 90 . . 90 160 160 85 60 80 Shots Fired 621 | . 26 . . 50 279 126 90 29 21 Gun 343 | . 26 . . 50 165 12 90 . . Cannon 233 | . . . . . 106 97 . 21 9 Launcher 45 | . . . . . 8 17 . 8 12 Special . | . . . . . . . . . . Kinetic 113 | . . . . . 16 6 65 21 5 Thermal 438 | . 26 . . 50 255 103 . . 4 Explosive 45 | . . . . . 8 17 . 8 12 Electromagnetic 25 | . . . . . . . 25 . . Robot Hit Streak 17 | . 14 . . 8 17 12 8 4 8 Robot Miss Streak 4 | . 2 . . 3 4 2 4 3 3 Penetration Max 2 | . . . . . . . 2 . . Secondary Targets 2 | . . . . . 1 . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . Shots Hit Robots 367 | . 18 . . 31 173 58 60 13 14 Core Hits 200 | . 6 . . 17 73 43 28 23 10 Critical Kills 13 | . . . . . 2 1 9 . 1 Critical Parts Destroyed 8 | . . . . . . . 8 . . Critical Strikes 30 | . 1 . . 2 5 1 18 2 1 Burn 6 | . 1 . . 2 3 . . . . Meltdown 4 | . . . . . 2 1 . . 1 Destroy 17 | . . . . . . . 17 . . Blast 2 | . . . . . . . . 2 . Corrupt 1 | . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11221 | . 209 . . 364 4445 2683 723 1856 941 Guns 3226 | . 207 . . 364 1925 55 675 . . Cannons 3737 | . . . . . 1653 1232 . 678 174 Explosions 4251 | . . . . . 866 1396 48 1178 763 Melee . | . . . . . . . . . . Ramming 7 | . 2 . . . 1 . . . 4 Kinetic 1425 | . . . . . 201 . 397 678 149 Thermal 5308 | . 207 . . 364 3377 1287 48 . 25 Explosive 4203 | . . . . . 866 1396 . 1178 763 Electromagnetic 278 | . . . . . . . 278 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . 7 7 1 1 Average Corruption 4 | . . . . . . 5 7 1 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 79 | . . . . . . 53 18 8 . Message Errors 18 | . . . . . . 14 4 . . Matter Fused 13 | . . . . . . 8 4 1 . Heat Flow Errors 13 | . . . . . . 6 2 5 . Energy Discharges 10 | . . . . . . 6 3 1 . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 11 | . . . . . . 9 1 1 . Data Loss (major) 4 | . . . . . . 2 2 . . Misfires 5 | . . . . . . 5 . . . Alerts 2 | . . . . . . 1 1 . . Weapon Failures 2 | . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 314 | . . . . . 51 55 . 190 18 Projectiles 131 | . . . . . 36 14 . 73 8 Explosions 183 | . . . . . 15 41 . 117 10 Melee . | . . . . . . . . . . Knockbacks 5 | . . . . . . . . 3 2 Impact . | . . . . . . . . . . Kinetic 5 | . . . . . . . . 3 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage 372 | . . . . . 28 222 . 79 43 Shots 13 | . . . . . 1 7 . 2 3 Rammed 4 | . . . . . 1 . . . 3 Targets Rammed 5 | . 1 . . . 1 . . . 3 Kicked 1 | . 1 . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 300 | . 180 . . 300 270 257 206 199 58 Average Temperature 72 | . 75 . . 96 63 73 70 88 26 Received Heat Transfer 2151 | . 30 . . 87 873 351 243 180 387 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 5 | . . . . . 3 1 . . 1 Combat Hostiles 5 | . . . . . 3 1 . . 1 Parts Melted 31 | . 2 . . . 21 8 . . . Heat Transferred 11184 | . 644 . . 1127 6987 2276 100 . 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Peak Influence 1495 | . 57 22 . 190 756 1495 1008 724 680 Initial 728 | . . 22 . . 19 483 728 380 506 Average 644 | . 26 22 . 71 441 1082 854 446 602 Maximum Alert Level 4 | . . . . . 3 4 3 3 2 Low Security (%) 18 | . 100 100 . 100 28 . . . . Level 1 6 | . . . . . 4 . . 32 . Level 2 32 | . . . . . 48 8 . 64 100 Level 3 26 | . . . . . 18 39 100 3 . Level 4 15 | . . . . . . 51 . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 2 . . . 4 . 2 2 . Investigation . | . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . Reinforcement 6 | . 2 . . . 3 . 1 . . Assault 1 | . . . . . . . 1 . . Garrison 2 | . . . . . 1 . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Distress Signals 3 | . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 137 | . 4 . . 11 62 27 12 12 9 Peak Tracking Total 9 | . 3 . . 4 9 7 4 5 4 Tactical Retreats 8 | . . . . 2 5 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Traps Triggered 4 | . . . . . 2 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Machines Disabled 29 | . . . . . 5 3 . 21 . Max in Single Turn 6 | . . . . . 1 2 . 6 . Garrison Relay 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Machines Accessed 8 | . . . . . 1 3 . 4 . Terminals 5 | . . . . . . 3 . 2 . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . Total Hacks 18 | . . . . . 5 7 . 6 . Successful 5 | . . . . . 1 3 . 1 . Failed 13 | . . . . . 4 4 . 5 . Catastrophic 4 | . . . . . . 1 . 3 . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . . . 1 . Terminals 10 | . . . . . . 7 . 3 . Fabricators 2 | . . . . . . . . 2 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . . 5 . . 1 . Terminal Hacks 3 | . . . . . . 3 . . . Open Door 1 | . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . . . Patrol Navigation 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . Unlock Access 2 | . . . . . 1 . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . . . . . 1 2 . 3 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . Machine Destruction 5 | . . . . . . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked 1 | . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Total Allies 2 | . . . . . . 2 . . . Largest Group 2 | . . . . . . 2 . . . Highest-Rated Group 45 | . . . . . . 45 . . . Highest-Rated Ally 25 | . . . . . . 25 . . . Total Orders . | . . . . . . . . . . Ally Attacks 6 | . . . . . . 6 . . . Total Damage 140 | . . . . . . 140 . . . Kills 1 | . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Turns Passed 6746 | . 126 20 351 427 2110 1966 497 960 289 Spaces Moved 3246 | 1 67 17 267 194 964 952 161 510 113 Core 1 | . . . . . . . . . 1 Treads 2926 | . . . 65 194 932 952 161 510 112 Legs 287 | 1 67 17 202 . . . . . . Wheels 32 | . . . . . 32 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 110 | 120 120 120 120 160 110 157 161 170 170 Average Speed 161 | 120 120 120 129 160 155 168 171 170 202 Slowest Speed 600 | 120 120 120 160 160 240 237 250 170 600 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 2 16 7 57 52 76 86 18 17 23 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . 1 . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 188 | . . . . . 66 21 5 76 20 Melee . | . . . . . . . . . . Projectile 36 | . . . . . 30 1 . 5 . AOE 150 | . . . . . 36 20 3 71 20 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Total 4121 | . 86 16 273 261 1293 1187 292 567 146 Wait 317 | . 3 . . 41 104 80 79 7 3 Move 3239 | . 66 16 266 193 964 951 160 510 113 Hop . | . . . . . . . . . . Pick Up 39 | . 2 . 1 2 24 7 1 2 . Fast Attach 34 | . 1 . . . 19 10 2 1 1 Attach 33 | . . . 2 . 13 7 1 8 2 Detach 8 | . . . . . . . . 5 3 Swap 13 | . . . 1 . 5 6 . 1 . Drop 33 | . . . 3 . 17 6 3 4 . Fire 358 | . 13 . . 25 146 78 46 29 21 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 1 | . 1 . . . . . . . . Crush 4 | . . . . . 1 . . . 3 Escape Stasis . | . . . . . . . . . . Rewire 42 | . . . . . . 42 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 8) 127 | -10/Materials | Entered Mines 139 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 141 | -10/Mines | Discovered new exit (range 5) 147 | -10/Mines | Entered Exiles 177 | -10/Exiles | Met 8R-AWN 197 | -10/Exiles | Met EX-HEX 243 | -10/Exiles | Met EX-DEC 284 | -10/Exiles | Discovered new exit (range 14) 302 | -10/Exiles | Build established: Mutant 498 | -10/Exiles | Entered Mines 683 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 874 | -9/Mines | Discovered new exit (range 10) 925 | -9/Mines | Entered Materials 925 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1704 | -8/Materials | Lost 4 parts (1p1n1u1w) 1790 | -8/Materials | Discovered new exit (range 9) 2609 | -8/Materials | Discovered new exit (range 6) 2946 | -8/Materials | Discovered new exit (range 5) 2972 | -8/Materials | Garrison activated, responded to threat 3035 | -8/Materials | Identified exit to Garrison 3035 | -8/Materials | Entered Garrison 3110 | -8/Garrison | Triggered checkpoint 3172 | -8/Garrison | Destroyed 7 combat bots 3191 | -8/Garrison | Triggered checkpoint 3197 | -8/Garrison | Triggered checkpoint 3211 | -8/Garrison | Triggered checkpoint 3524 | -8/Garrison | Core integrity fell below 50% 3725 | -8/Garrison | Discovered new exit (range 11) 3743 | -8/Garrison | Triggered checkpoint 3820 | -8/Garrison | Installed Relay Interface Framework 3850 | -8/Garrison | Garrison Relay disabled 4036 | -8/Garrison | Discovered new exit (range 14) 4402 | -8/Garrison | Discovered new exit (range 10) 4587 | -8/Garrison | Build established: Scavenger-Mutant 4605 | -8/Garrison | Core integrity fell below 20% 4641 | -8/Garrison | Lost 4 parts (1p1n2u) 5001 | -8/Garrison | Entered Materials 5401 | -8/Materials | First assault squad dispatched 5472 | -8/Materials | Discovered new exit (range 15) 5498 | -8/Materials | Entered Factory 5498 | -7/Factory | Evolved 2 slots: Utility x2 6410 | -7/Factory | Garrison activated, responded to threat 6458 | -7/Factory | Identified exit to Garrison 6458 | -7/Factory | Entered Garrison 6592 | -7/Garrison | Triggered checkpoint 6747 | -7/Garrison | Self-destructed Last Messages --------------- 06592_ Destroyed VTOL Module. 06592_ S-27 Virus destroyed. 06604_ Arm. Treads destroyed. 06605_ G-47 Trooper destroyed. 06610_ The unstable cave ceiling collapses. 06614_ Destroyed Lgt. Nuclear Core. 06617_ Critical hit (Burn: +37). 06625_ Acquired 20 matter. 06635_ Slammed into G-47 Trooper. 06637_ The unstable cave ceiling collapses. 06637_ Slammed into G-47 Trooper. 06643_ Mic. Nuclear Core destroyed. 06643_ Critical hit (Burn: +37). 06643_ Destroyed Aluminum Leg. 06643_ G-47 Trooper suffers critical hit (Meltdown). 06648_ The unstable cave ceiling collapses. 06728_ Critical hit (Burn: +37). 06730_ Arm. Treads destroyed. 06730_ Acquired Lgt. Nuclear Core. 06745_ Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ??????????????????????????????????????????## | | ????????????????????????????????????????### | | ????????????????????????????????????????? | | ?????????????????????????????????????????? | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????" | | ??????????????????????????????????????????# | | ?????????????????????????????????########## | | ?????????????????????????????????# # | | ?????????????????????????????????# | | ????????????????????????????????????????## | | ?????????????????????????????????????????## | | ??????????????????????????????????????????# | | ?????????????????????????????????????????## | | ????????????????????????????????????###### | | ?????????????????????????????????# | | ?????????????????????????????????# ####### | | ??????????????????????????????????????????# | | ????????????????########################### | | ????????????????# ; +[ | | ????????????????# ; @ | | ??????????????#" ###= | | ??????????????#" ??# g ##################### | | ??????????????#" ??# #???????????????????? | | ??????????????#"# ??# g#???????????????????? | | ??????????????### ???# g#???????????????????? | | ????????????????# ???# #???????????????????? | | ????????????????# ???# #???????????????????? | | ????????????????# ???# #???????????????????? | | ????????????????"????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ????????????????# ???# #???????????????????? | | ????????????????# ### #???????????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????###### #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# #???????????????????? | | ??????????############ #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????################???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 24 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 3 Salvage Targeting 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyDrainedDatajack Manual? 0 Play Time 00:32:49 Cumulative 149.6 hours Start 2024.11.05 @ 10:31:21 End 2024.11.05 @ 11:02:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 248 Rogue 247 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e412c74a-a1e5-461c-b457-2a2db3b7f401