Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.19 @ 23:45:58 Player: alice_fexa Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (339) 1695 Value Destroyed (14399) 14399 Prototype IDs (117) 2340 Alien Tech Used (10) 2000 Bonus (32853) 32853 TOTAL SCORE: 64187 Bonus ------- High Alert Combat Kills 1136 Follower Combat Kills 11 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 782 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -176 Cogmind --------- Core Integrity 130/1600 Matter 343/425 Energy 730/740 System Corruption 0% Temperature Cool (20) Movement Hovering (52) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (6) --- Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Large Storage Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Armor Integrity Analyzer Femtoactuators > --- WEAPON (2) ------- Plasma Lance Plasma Lance > --- INVENTORY (15) --- Graviton Reactor Zero-point Reactor Vortex Chain Reactor Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Experimental Energy Well (600) Vibroblade Plasma Lance Peak State ------------ > --- POWER ------------ Mini Fusion Reactor Zero-point Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Target Analyzer Advanced Armor Integrity Analyzer Femtoactuators Advanced Force Booster Advanced Reaction Control System Advanced Phase Shifter Centrium Medium Armor Plating Experimental Force Field Matter Drive > --- WEAPON ----------- Plasma Lance Plasma Lance > --- INVENTORY -------- Zero-point Reactor Vortex Chain Reactor Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Experimental Energy Well Femtoactuators Advanced Reaction Control System Heavy Regenerative Plating Vibroblade Plasma Lance [Rating: 216] Favorites ----------- Power Light Particle Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Particle Reactor Propulsion Combat Gravmag System Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Gravmag System Flight Unit Cesium-ion Thruster Utility Advanced Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced Hacking Suite Protection Experimental Utility Shielding Artifact Matter Drive Weapon Plasma Lance Energy Gun Heavy Quantum Rifle Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Smartbomb Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . Utility 13 | . . . 2 . . . 1 . 1 . . . . 2 1 . . . . 2 . . . . 1 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 697 | 6 11 5 22 19 . 8 24 21 26 . 13 3 8 30 43 . . 6 . 26 2 . 21 15 32 23 11 39 63 35 162 23 Power 78 | 1 4 . 3 2 . . 2 2 3 . . . 1 2 7 . . 1 . 3 . . 2 1 3 2 . 2 7 9 14 7 Engine 13 | 1 4 . 3 2 . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Core 16 | . . . . . . . 2 2 3 . . . 1 1 5 . . . . 1 . . 1 . . . . . . . . . Reactor 49 | . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 1 3 2 . 2 7 9 14 7 Propulsion 111 | 2 1 2 5 7 . 1 7 6 7 . 4 . 2 5 9 . . 1 . 2 . . 8 4 4 1 6 6 2 3 13 3 Treads 10 | 1 . 1 4 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . Wheel 18 | 1 1 1 1 4 . 1 5 4 . . . . . . . . . . . . . . . . . . . . . . . . Hover 77 | . . . . 2 . . . . 7 . 1 . 1 4 9 . . 1 . 2 . . 8 4 4 1 6 6 2 3 13 3 Flight 3 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 369 | 1 4 . 11 2 . 2 8 3 10 . 7 3 5 15 14 . . 4 . 16 . . 7 4 17 16 5 23 42 20 117 13 Device 214 | . 2 . 9 1 . 2 5 1 4 . 5 1 2 4 5 . . 2 . 8 . . 1 4 10 13 2 17 36 10 65 5 Storage 17 | 1 2 . . . . . 1 . 1 . . . . 1 . . . 1 . 1 . . 2 . . . . 1 . 2 4 . Processor 27 | . . . . . . . . . 1 . . 1 . 2 . . . . . 1 . . . . . . 2 2 . 3 15 . Hackware 16 | . . . . . . . 2 . 2 . . . . 5 3 . . . . 2 . . 1 . . . 1 . . . . . Protection 86 | . . . 2 1 . . . 2 2 . 2 1 3 3 6 . . 1 . 4 . . 3 . 7 3 . 3 5 5 27 6 Artifact 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 2 Weapon 139 | 2 2 3 3 8 . 5 7 10 6 . 2 . . 8 13 . . . . 5 2 . 4 6 8 4 . 8 12 3 18 . Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 49 | . 1 . 2 3 . 2 3 1 . . 1 . . 3 5 . . . . 2 . . 1 3 4 3 . 4 6 1 4 . Ballistic Gun 11 | 2 . . . 1 . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . 1 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 20 | . . 1 1 4 . 3 . . 2 . . . . . 1 . . . . . 1 . 2 3 . . . . . 1 1 . Special Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon 18 | . . . . . . . 1 2 4 . 1 . . 4 5 . . . . 1 . . . . . . . . . . . . Piercing Weapon 30 | . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . 4 1 . 4 6 1 10 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 48 | . . . . . . . 1 2 . . . . . 1 2 . . 4 . 2 . . 1 . 1 3 1 4 . 1 24 1 Parts Lost 63 | . 1 . 2 5 . . 2 4 2 . 4 . 8 . 4 . . . . . . . 2 2 . . . . 1 1 8 17 Power 15 | . 1 . 1 1 . . . . 1 . . . 1 . 2 . . . . . . . 1 1 . . . . . 1 2 3 Propulsion 13 | . . . . 3 . . . 1 . . 2 . 2 . . . . . . . . . 1 1 . . . . . . 1 2 Utility 31 | . . . 1 1 . . 2 2 1 . 1 . 4 . 2 . . . . . . . . . . . . . 1 . 4 12 Weapon 4 | . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 9 | . 1 . 1 5 . . 1 1 2 . 3 . 7 . 2 . . . . . . . 2 2 . . . . 1 1 4 9 Average Slot Usage (%) 98 | . 98 100 99 95 100 100 97 98 99 100 93 99 77 99 99 100 100 99 100 99 100 100 99 99 99 99 97 99 99 99 96 89 Engine 1 | . 13 14 10 10 11 11 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . Core 3 | . . . . . . . 5 9 6 7 7 7 6 5 8 11 11 8 5 5 5 5 5 9 . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 1 5 5 5 5 4 . 8 9 8 8 8 7 7 7 Treads 1 | . 14 14 11 7 . . 7 9 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 11 11 22 22 17 17 . . . . . . . . . . . . . . . . . . . . . . . . Hover 19 | . . . . 2 . . . . 29 30 23 23 16 24 22 23 23 23 23 20 21 21 20 20 22 22 23 26 25 23 23 23 Device 12 | . 12 14 23 22 22 22 17 12 6 7 6 3 6 5 4 5 5 4 5 10 10 10 9 10 13 13 16 16 17 19 16 15 Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 7 | . . . . . . . . . 6 7 7 10 7 7 5 5 5 5 5 5 5 5 5 5 4 4 7 16 17 16 26 24 Hackware 18 | . . . . . . . 13 16 20 23 15 15 7 26 29 29 29 29 29 31 31 31 31 31 28 28 22 13 13 12 1 . Protection 5 | . . . 9 10 11 11 3 6 2 . 7 7 6 4 5 5 5 4 5 4 5 5 5 5 4 3 4 4 3 8 6 4 Energy Cannon 4 | . 2 14 20 11 22 16 8 7 . . . . . 4 2 5 5 5 5 4 4 . 2 1 2 2 4 3 1 1 . . Ballistic Gun 1 | . 18 . . . . . 7 7 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 . 14 7 7 15 12 7 6 5 5 5 5 5 5 5 1 . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 3 5 6 5 4 4 6 5 7 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 12 53 54 66 66 66 66 65 59 55 27 31 29 29 43 52 46 46 51 51 53 53 49 53 55 68 68 71 91 83 91 104 94 Greatest Support 99 | 16 16 10 10 24 20 20 22 28 34 34 34 31 33 52 54 54 54 54 53 53 53 53 53 55 71 71 94 96 96 96 96 99 Greatest Overweight (x) 6 | . 5 5 6 6 3 3 6 4 2 . 1 . 1 . 1 . . . . . . . 1 1 . . . . . . 1 . Average Overweight (x) . | . 3 5 5 4 3 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 7 18 20 20 20 20 20 20 20 10 10 10 10 10 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 15 | 2 17 19 19 19 20 19 19 19 10 9 8 8 8 13 14 15 15 14 15 14 15 15 14 14 14 14 14 14 14 14 14 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 4 20 20 20 20 20 20 20 20 10 10 10 9 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 11 Class Distribution -------------------- 40% | Wizard-Mutant 33% | Hacker-Mutant 14% | Mutant 8% | Scavenger-Mutant 3% | Alien-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Upper Caves Wizard-Mutant | -5/Zhirov Wizard-Mutant | -4/Proximity Caves Wizard-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Warlord Wizard-Mutant | -3/Proximity Caves Wizard-Mutant | -3/Research Wizard-Mutant | -3/Testing Wizard-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -2/Section 7 Hacker-Mutant | -1/Access Scavenger-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 9358 | 211 359 119 247 341 . 156 308 669 276 24 227 20 50 260 420 60 . 80 . 250 30 . 450 265 315 270 110 320 895 390 2103 133 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18162 | . 566 245 1000 138 . 182 715 1752 308 82 169 28 220 209 926 217 69 108 . 840 . 83 326 455 966 389 200 978 1825 1870 2978 318 Parts 961 | . 37 17 62 25 . 19 42 83 22 1 10 2 5 19 32 1 . . . 37 . 1 6 22 54 29 8 75 112 111 104 25 Haulers Intercepted 21 | . 2 . 1 . . . 2 6 1 . . . . 1 2 . . . . 2 . . . . . . 1 . . 3 . . Recyclers Shooed 5 | . 1 . . . . . . 1 . . . . . 2 . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . . 5 5 . 3 . . . . . . . . . 38 18 . . . . . . . . Prevented 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 223 | . 8 6 14 13 . 10 11 25 4 1 7 . 4 1 8 . . . . 4 . . 6 4 7 4 . 12 26 19 25 4 Melee 114 | . . . . . . . . . 1 . 2 . 4 1 8 . . . . 4 . . . . 7 4 . 12 26 16 25 4 Guns 17 | . 6 . . . . . 2 9 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 48 | . 2 6 14 2 . 1 8 15 . . . . . . . . . . . . . . . . . . . . . . . . AOE 42 | . . . . 11 . 9 . . 3 1 5 . . . . . . . . . . . 6 4 . . . . . 3 . . Classes Destroyed 22 | . 6 1 3 2 . 1 . 1 1 . 2 . . . 1 . . . . . . . 1 . . . . . 1 . 2 . Worker 15 | . . . 1 1 . 1 1 2 . . . . . . 1 . . . . . . . . . . 2 . 1 2 2 1 . Builder 10 | . . 2 1 . . . 1 2 1 . . . . 1 . . . . . . . . . . . . . . 2 . . . Tunneler 6 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler 21 | . 2 . 1 . . . 2 6 1 . . . . 1 2 . . . . 2 . . . . . . 1 . . 3 . . Recycler 16 | . 1 . 2 . . 1 . 2 1 . . . . . 1 . . . . 2 . . . 2 2 . . . . 2 . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Operator 7 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 36 | . 2 . 3 . . . 1 2 1 . . . . 2 3 . . . . 3 . . . 2 2 2 1 2 1 5 4 . Swarmer 47 | . . . . 11 . 9 . 2 3 . 1 . 4 . . . . . . . . . 1 4 . . . . 5 4 3 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 60 | . 8 6 6 . . . 6 8 . 1 2 . . . 4 . . . . 2 . . 4 . 1 . . 1 2 1 8 . Brawler 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . Sentry 35 | . . . 7 . . . 3 10 . . . . . . 1 . . . . . . . . . 2 . . 3 4 1 4 . Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 9 | . . . . . . 1 2 1 . . . . . . . . . . . . . . 1 . . . . . 4 . . . Programmer 48 | . . . . . . . . . 1 . . . . 1 2 . . . . 2 . . . . 4 4 . 8 10 13 3 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 2 2 5 4 . 3 4 6 5 1 3 1 4 1 3 . . . . 2 . . 5 7 4 3 1 3 5 6 6 3 Combat Bots Only 6 | . 2 2 3 4 . 3 4 5 3 1 3 . 4 1 3 . . . . 2 . . 5 4 4 3 . 3 4 4 6 3 Max Kills in Single Turn 4 | . 1 1 2 4 . 3 2 2 2 1 2 1 1 1 1 . . . . 1 . . 2 3 1 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . 3 . . 1 1 2 . . . . . . . . . . . 2 3 . . . . . 2 . . Melee 1 | . . . . . . . . . 1 . 1 . 1 1 1 . . . . 1 . . . . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 2 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 19870 | . 358 233 372 953 . 188 522 1479 343 34 299 . 688 64 1664 . . . 98 338 38 . 971 203 369 162 . 179 1107 730 3627 4851 Core 3300 | . 91 46 52 157 . 52 107 221 102 5 47 . 135 5 261 . . . . 23 . . 416 55 47 . . 31 200 98 420 729 Absorbed by Shields 5111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 756 541 1895 1877 Core Remaining (%) 62 | 100 . 45 . . . 34 . 40 . . . . 58 99 . . . . 68 . . . . 57 . 96 . . 84 . . 8 Volleys Fired 543 | . 69 23 46 15 . 14 37 126 3 1 14 . . 15 26 . 12 . . 22 1 . 12 12 12 15 6 18 23 11 10 . Largest 2 | . 2 2 2 2 . 2 2 2 1 1 1 . . 1 1 . 1 . . 1 1 . 1 1 1 1 1 1 1 1 1 . Hottest 136 | . 103 103 136 136 . 136 136 107 30 39 90 . . 90 90 . 90 . . 90 90 . 90 90 105 130 130 130 130 130 130 . Shots Fired 832 | . 138 44 91 18 . 17 73 238 3 1 14 . . 15 26 . 12 . . 22 1 . 12 12 12 15 6 18 23 11 10 . Gun 248 | . 113 . . . . . 33 102 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 531 | . 25 42 90 8 . 10 40 136 . . 6 . . 15 23 . 12 . . 22 1 . 2 7 12 15 6 18 23 8 10 . Launcher 50 | . . 2 1 10 . 7 . . 3 1 8 . . . . . . . . . . . 10 5 . . . . . 3 . . Special 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Kinetic 319 | . 136 21 . . . . 33 127 . . . . . . . . . . . . . . . . . . . . . . 2 . Thermal 460 | . 2 21 90 8 . 10 40 111 . . 6 . . 15 23 . 12 . . 22 1 . 2 7 12 15 6 18 23 8 8 . Explosive 50 | . . 2 1 10 . 7 . . 3 1 8 . . . . . . . . . . . 10 5 . . . . . 3 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 16 8 16 4 . 6 9 17 . . 5 . . . 2 . . . . 3 . . . . . . . . . 4 . . Robot Miss Streak 4 | . 4 1 3 3 . 2 4 4 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1082 | . 101 27 56 6 . 11 45 151 10 2 13 1 17 10 72 8 2 1 . 34 . 1 2 12 27 27 7 34 94 83 141 87 Core Hits 571 | . 41 11 24 18 . 13 23 52 11 2 13 1 5 5 20 3 1 1 . 16 . 1 34 14 22 11 4 23 46 44 74 38 Critical Kills 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 25 | . 4 . . . . . 1 3 . . . . . . 2 1 . . . 1 . . . . 2 2 . 1 3 2 3 . Meltdown 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . Puncture 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 3 2 3 . Melee Attacks 1343 | . . . . . . . 5 5 60 9 28 15 21 38 121 13 15 1 3 72 1 2 3 31 77 94 23 90 158 175 185 98 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 401 | . . . . . . . 5 5 60 9 28 15 21 38 121 13 15 1 3 62 1 2 2 . . . . . . . . . Piercing 942 | . . . . . . . . . . . . . . . . . . . . 10 . . 1 31 77 94 23 90 158 175 185 98 Sneak Attacks 63 | . . . . . . . . . 3 . 1 1 1 5 8 . . . . 7 . . 1 3 4 3 1 2 10 9 4 . Combat Hostiles 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 2 . Follow-up Attacks 86 | . . . . . . . . . . . . . 4 1 12 . . . . 5 . . . . 2 5 . 2 13 8 23 11 Damage Inflicted 52780 | . 966 537 1164 672 . 915 871 3036 795 225 1104 129 838 765 3477 826 180 128 . 2180 . 161 2193 1375 1625 1460 508 1950 5850 5431 8744 4675 Guns 2158 | . 640 . . . . . 336 1182 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4943 | . 326 537 1164 103 . 146 535 1854 . . 155 . . . 93 . . . . 30 . . . . . . . . . . . . Explosions 5138 | . . . . 569 . 769 . . 200 21 658 . . . . . . . . . . . 1988 528 . . . . . 405 . . Melee 40541 | . . . . . . . . . 595 204 291 129 838 765 3384 826 180 128 . 2150 . 161 205 847 1625 1460 508 1950 5850 5026 8744 4675 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3059 | . 946 227 . . . . 336 1550 . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4042 | . 20 310 1164 103 . 146 535 1486 . . 155 . . . 93 . . . . 30 . . . . . . . . . . . . Explosive 5138 | . . . . 569 . 769 . . 200 21 658 . . . . . . . . . . . 1988 528 . . . . . 405 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 9613 | . . . . . . . . . 595 204 291 129 838 765 3384 826 180 128 . 1955 . 161 157 . . . . . . . . . Piercing 30928 | . . . . . . . . . . . . . . . . . . . . 195 . . 48 847 1625 1460 508 1950 5850 5026 8744 4675 Highest Corruption 4 | . 1 1 3 3 3 3 . . . . . . . . 2 2 2 2 2 2 2 2 2 . 4 2 . 3 2 . . . Average Corruption 2 | . 1 1 3 3 3 3 . . . . . . . . 1 2 2 2 2 1 2 2 2 . 3 1 . 3 1 . . . Corruption Purged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Effects 112 | . 2 3 8 14 1 10 . . . . . . . . 9 5 5 1 3 17 4 1 . . 11 14 . 1 3 . . . Message Errors 44 | . 2 1 3 4 . 2 . . . . . . . . 3 3 3 1 2 5 3 . . . 3 7 . . 2 . . . Matter Fused 13 | . . . 2 4 . 3 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Heat Flow Errors 17 | . . . 2 1 . 3 . . . . . . . . 4 . . . . 3 . . . . 1 3 . . . . . . Energy Discharges 22 | . . . . 4 1 1 . . . . . . . . 1 . 2 . . 5 1 . . . 3 3 . . 1 . . . Data Loss (minor) 16 | . . 2 1 1 . 1 . . . . . . . . 1 2 . . 1 4 . 1 . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2930 | . . . . . . 13 . 15 75 88 124 . 193 143 338 141 74 . . 279 . . . 98 3 141 22 102 642 156 225 58 Projectiles 39 | . . . . . . . . 15 . . 13 . . . 11 . . . . . . . . . . . . . . . . . Explosions 48 | . . . . . . 13 . . 7 . 28 . . . . . . . . . . . . . . . . . . . . . Melee 2843 | . . . . . . . . . 68 88 83 . 193 143 327 141 74 . . 279 . . . 98 3 141 22 102 642 156 225 58 Knockbacks 7 | . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 7 | . 3 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . . . 73 . 41 . . . . 39 . . . . . . . . . . . . . . . . . . . . . Shots 5 | . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 291 | . 42 195 199 131 . 198 141 107 . 1 291 . . 125 239 . 162 . 2 226 10 . 20 12 152 246 96 . 83 28 64 . Average Temperature 57 | . 13 91 82 45 . 69 54 24 . 1 130 . . 50 64 . 54 . 2 37 7 . 12 6 27 63 41 . 24 14 23 . Received Heat Transfer 2120 | . 195 135 138 . . . 135 549 . 9 117 . 12 15 342 . . . 42 30 12 . 148 . 54 . . 4 12 . 159 12 Effects 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . 1 5 1 . . 3 9 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 7030 | . 37 555 2109 185 . 259 962 2590 . . 185 . . . 111 . . . . 37 . . . . . . . . . . . . Parts Sabotaged 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 661 | . 173 166 229 170 . 283 285 393 150 . . . . 82 445 . . . . 400 . . . . 406 215 534 441 587 661 584 . Initial 412 | . . 10 1 28 . . 36 115 88 . . . . . 19 . . . . 28 . . . . 74 11 2 195 216 261 412 . Average 166 | . 72 70 86 108 . 141 168 204 55 . . . . 35 208 . . . . 31 . . . . 56 84 366 324 330 447 474 . Maximum Alert Level 3 | . . . 1 . . 1 1 1 . . . . . . 2 . . . . 2 . . . . 2 1 2 2 2 2 3 . Low Security (%) 60 | 100 100 100 88 100 . 51 62 50 100 . . . . 100 44 . . . . 99 . . . . 98 98 16 1 6 . . . Level 1 22 | . . . 11 . . 49 37 49 . . . . . . 43 . . . . . . . . . . 1 31 83 64 43 8 . Level 2 12 | . . . . . . . . . . . . . . . 11 . . . . . . . . . 1 . 51 14 29 56 41 . Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 3 . . . . . 3 5 4 . . . . 6 8 . . . . 7 . . . . 5 6 1 5 9 6 . . Investigation 9 | . . . . . . . 2 . 3 . . . . . 2 . . . . 1 . . . . . . . . . 1 . . Extermination 35 | . . . . . . . . . 1 . . . . 3 4 . . . . 4 . . . . 4 4 . 4 6 5 . . Reinforcement 18 | . 3 . . . . . 1 . . . . . . 3 2 . . . . 2 . . . . 1 2 1 1 2 . . . Assault 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 41 | . 1 . 3 . . . 1 4 . . . . . . . . . . . 1 . . 1 . 2 2 2 1 1 1 21 . Communications Jammed 105 | . . . . . . . . . . . . . . . . . . . . . . . . 71 15 4 . 1 7 2 5 . Distress Signals 104 | . . . . . . . . . . . . . . . . . . . . . . . . 71 15 4 . 1 7 1 5 . Times Spotted 458 | . 22 6 23 12 . 12 20 37 12 2 21 3 5 13 24 . . . 3 22 4 . 26 6 16 20 2 17 40 32 33 25 Peak Tracking Total 16 | . 3 2 4 4 . 4 7 6 4 1 11 3 4 4 6 . . . 3 3 4 . 16 4 4 5 1 3 5 3 7 11 Tactical Retreats 43 | . 1 . . . . 1 . 3 1 1 6 . 1 4 2 . . . 1 1 1 . . 3 1 3 . 2 3 1 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 18 | . 1 . . . . . 1 1 . . . . . . . . . . . 1 . . . . . 1 . 2 2 2 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 16 | . . . . . . . . 10 . . . . . . . . . . . 6 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . . . . . . . . . . . . . . . . . . 1 . 16 . . . . . . . 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 40 | . 1 2 1 1 . 3 . 4 . . . . . . 2 . . . . 1 . . . 2 . 5 . 5 8 1 1 3 Max in Single Turn 2 | . 1 1 1 1 . 2 . 1 . . . . . . 1 . . . . 1 . . . 1 . 1 . 1 1 1 1 1 Garrison Access 12 | . . . . . . . . 1 1 . . . . 1 1 . . . . 2 . . . . 1 . . 1 1 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 203 | . 5 1 5 . 1 1 5 12 20 2 . 4 . 21 23 . 2 4 1 18 . . 11 1 9 9 2 12 12 19 3 . Terminals 118 | . 5 1 4 . . 1 3 9 10 1 . . . 12 14 . 1 . 1 10 . . . 1 6 6 1 9 10 11 2 . Fabricators 15 | . . . . . . . . . 3 . . . . 3 2 . . . . 3 . . . . 1 . 1 . . 2 . . Repair Stations 19 | . . . 1 . . . 1 1 1 . . . . 1 3 . . . . 3 . . . . 1 2 . 1 2 1 1 . Recycling Units 9 | . . . . . . . . 1 3 . . . . 1 2 . . . . . . . . . . . . . . 2 . . Scanalyzers 9 | . . . . . . . 1 . 2 . . . . 3 1 . . . . . . . . . . 1 . 1 . . . . Garrison Access 11 | . . . . . . . . 1 1 . . . . 1 1 . . . . 2 . . . . 1 . . 1 . 3 . . Total Hacks 750 | . 16 4 17 . 1 2 14 33 44 2 . 32 . 105 80 . 3 17 1 94 . . 22 1 52 51 14 40 49 48 8 . Successful 527 | . 6 2 11 . 1 2 11 25 20 2 . 32 . 66 58 . 3 17 1 81 . . 22 1 43 40 10 22 27 20 4 . Failed 222 | . 10 2 6 . . . 3 8 24 . . . . 39 22 . . . . 12 . . . . 9 11 4 18 22 28 4 . Catastrophic 28 | . 2 . . . . . . . 1 . . . . 5 7 . . . . 1 . . . . 3 1 1 3 2 1 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 352 | . 14 4 13 . . 1 5 19 17 . . . . 48 37 . . . . 63 . . 2 . 29 28 7 24 24 14 3 . Terminals 450 | . 16 4 14 . . 2 6 30 24 1 . . . 55 48 . 2 . 1 66 . . . 1 37 32 6 31 36 33 5 . Fabricators 75 | . . . . . . . . . 9 . . . . 24 8 . . . . 15 . . . . 6 . 8 . . 5 . . Repair Stations 81 | . . . 3 . . . 3 1 1 . . . . 6 17 . . . . 11 . . . . 8 9 . 3 13 3 3 . Recycling Units 15 | . . . . . . . . 1 4 . . . . 3 4 . . . . . . . . . . . . . . 3 . . Scanalyzers 39 | . . . . . . . 5 . 4 . . . . 13 2 . . . . . . . . . . 10 . 5 . . . . Garrison Access 16 | . . . . . . . . 1 2 . . . . 4 1 . . . . 2 . . . . 1 . . 1 . 4 . . Terminal Hacks 299 | . 4 1 7 . 1 2 3 20 7 2 . 32 . 22 22 . 3 17 1 46 . . 22 1 25 19 5 11 16 9 1 . Record 42 | . . . . . 1 . . . . 1 . 11 . . . . 2 5 1 . . . 21 . . . . . . . . . Part Schematic 37 | . . . . . . . . 4 1 . . 12 . 3 1 . . 4 . 5 . . . . 3 1 2 1 . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . . . . . . 1 . . . . . 2 1 . . 4 . . . . . . . . . 1 . . . . Prototype ID Bank 37 | . 1 . 1 . . . . 1 . . . 3 . 3 2 . . 4 . 17 . . . . 2 2 1 . . . . . Open Door 12 | . . . . . . . . 2 . 1 . . . . . . 1 . . . . . 1 1 . . . . 3 3 . . Level Access Points 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machine Index 7 | . . . . . . . . . 1 . . . . 1 1 . . . . 1 . . . . 1 1 . . . 1 . . Terminal Index 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 14 | . . . 1 . . . . 2 . . . . . 2 . . . . . 2 . . . . 2 1 . . 3 1 . . Unreport Threat 30 | . 1 . 2 . . 1 . 3 1 . . . . 1 3 . . . . 7 . . . . 5 1 . . 3 1 1 . Locate Traps 30 | . 2 . 2 . . . 2 4 . . . . . 2 2 . . . . 3 . . . . 2 3 . 4 3 1 . . Disarm Traps 3 | . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 17 | . . . . . . . . . . . . . . 2 4 . . . . 3 . . . . 4 3 . 1 . . . . Recall Reinforcements 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . Hauler Manifests 10 | . . . 1 . . . . . 1 . . . . 1 1 . . . . 2 . . . . 1 2 . 1 . . . . Registered Components 3 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . Registered Prototypes 7 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . 1 1 . 1 . . Zone Layout 18 | . . 1 . . . . . . . . . . . 2 3 . . . . 2 . . . . 2 3 . 2 3 . . . Fabricator Hacks 40 | . . . . . . . . . 5 . . . . 12 7 . . . . 8 . . . . 4 . 2 . . 2 . . Load Schematic 19 | . . . . . . . . . 3 . . . . 5 4 . . . . 3 . . . . 2 . 1 . . 1 . . Build 21 | . . . . . . . . . 2 . . . . 7 3 . . . . 5 . . . . 2 . 1 . . 1 . . Repair Station Hacks 65 | . . . 2 . . . 2 . . . . . . 6 17 . . . . 10 . . . . 8 8 . 1 7 2 2 . Scan Component 33 | . . . 1 . . . 1 . . . . . . 3 8 . . . . 5 . . . . 4 4 . 1 4 1 1 . Repair 31 | . . . 1 . . . 1 . . . . . . 3 8 . . . . 5 . . . . 4 4 . . 3 1 1 . Refit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . . . . . 1 3 . . . . 2 2 . . . . . . . . . . . . . . 2 . . Retrieve Components 10 | . . . . . . . . 1 3 . . . . 2 2 . . . . . . . . . . . . . . 2 . . Scanalyzer 25 | . . . . . . . 3 . 2 . . . . 8 2 . . . . . . . . . . 8 . 2 . . . . Insert Component 11 | . . . . . . . 1 . 1 . . . . 4 1 . . . . . . . . . . 3 . 1 . . . . Analyze 14 | . . . . . . . 2 . 1 . . . . 4 1 . . . . . . . . . . 5 . 1 . . . . Garrison Access Hacks 10 | . . . . . . . . 1 1 . . . . 1 . . . . . 2 . . . . 1 . . 1 . 3 . . Seal Access 10 | . . . . . . . . 1 1 . . . . 1 . . . . . 2 . . . . 1 . . 1 . 3 . . Unauthorized Hacks 78 | . 2 1 2 . . . 3 3 2 . . . . 15 8 . . . . 15 . . . . 5 5 3 7 4 2 1 . Terminals 60 | . 2 1 2 . . . 3 3 2 . . . . 9 7 . . . . 9 . . . . 3 5 . 7 4 2 1 . Track 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Assimilate 16 | . . . . . . . 1 . 2 . . . . 4 2 . . . . 3 . . . . 1 1 . 1 . . 1 . Botnet 37 | . 2 1 2 . . . 2 2 . . . . . 4 3 . . . . 5 . . . . 1 4 . 6 3 2 . . Operators 4 | . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . Fabricators 17 | . . . . . . . . . . . . . . 6 . . . . . 6 . . . . 2 . 3 . . . . . Report 4 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . 1 . . . . . Prioritize 7 | . . . . . . . . . . . . . . 3 . . . . . 2 . . . . 1 . 1 . . . . . Siphon 5 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 133 | . 5 1 3 . . 1 4 10 20 1 . . . 14 12 . 1 . 1 12 . . . . 7 5 2 11 8 12 3 . Full Trace Events 7 | . . . . . . . 1 . 3 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 44 | . . . . . . . . 4 1 . . 12 . 5 2 . . 4 . 5 . . . . 3 4 2 2 . . . . Parts Built 22 | . . . . . . . . . 3 . . . . 8 3 . . . . 5 . . . . 1 . 1 . . 1 . . Matter 4272 | . . . . . . . . . 380 . . . . 1193 596 . . . . 1089 . . . . 312 . 417 . . 285 . . Time 971 | . . . . . . . . . 78 . . . . 345 103 . . . . 210 . . . . 111 . 74 . . 50 . . Total Part Build Rating 138 | . . . . . . . . . 15 . . . . 47 20 . . . . 33 . . . . 9 . 9 . . 5 . . Parts Repaired 31 | . . . 1 . . . 1 . . . . . . 3 8 . . . . 5 . . . . 4 4 . . 3 1 1 . Time 1208 | . . . 51 . . . 25 . . . . . . 208 389 . . . . 160 . . . . 104 115 . . 108 22 26 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . . . 2 4 . . . . . 3 . . . . . . . . . . . . . . 13 . . Parts Scanalyzed 8 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . 3 . 1 . . . . Part Schematics Acquired 7 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . 3 . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 21 | . . . . . . . . 2 2 . . . . 2 2 . . . . 1 . . 3 . 1 . . . . . 1 7 Largest Group 7 | . . . . . . . . 2 1 . . . . 1 1 . . . . 1 1 . 3 . 1 1 . . . . 1 7 Highest-Rated Group 151 | . . . . . . . . 62 26 . . . . 26 26 . . . . 45 45 . 151 . 10 10 . . . . 45 99 Highest-Rated Ally 56 | . . . . . . . . 31 26 . . . . 26 26 . . . . 45 45 . 56 . 10 10 . . . . 45 15 Total Orders 24 | . . . . . . . . . . . . . . 2 6 . . . . 2 . . 4 3 . 6 . . . . 1 . STAY 11 | . . . . . . . . . . . . . . 1 3 . . . . 1 . . 2 . . 3 . . . . 1 . FOLLOW 10 | . . . . . . . . . . . . . . 1 3 . . . . 1 . . 2 . . 3 . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 21 | . . . . . . . . 7 . . . . . . . . . . . . . . 6 . . . . . . . . 8 Total Damage 435 | . . . . . . . . 148 . . . . . . . . . . . . . . 225 . . . . . . . . 62 Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 9 | . . . . . . . . 1 . . . . . 2 1 . . 4 . . . . . . . . . 1 . . . . Derelict Logs Recovered 13 | . . 2 . 1 . . . . . 1 1 . 2 . . 3 . . 2 . 1 . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 35887 | 50 1181 874 1195 891 168 600 714 1289 1442 554 1139 161 406 2280 2939 614 682 146 354 2672 346 170 794 1120 2291 1681 583 1350 2467 1949 2296 489 Spaces Moved 33543 | 38 637 489 485 489 135 443 419 724 1602 728 926 137 406 2202 2728 692 609 194 455 2488 518 246 891 857 1802 1910 865 1385 2309 2349 2714 671 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3820 | 37 637 489 485 446 135 443 419 724 5 . . . . . . . . . . . . . . . . . . . . . . . Hover 29718 | . . . . 39 . . . . 1597 728 926 137 406 2202 2728 692 609 194 455 2488 518 246 891 857 1802 1910 865 1385 2309 2349 2714 671 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 100 155 155 110 125 125 110 110 53 53 53 65 65 63 68 68 68 60 60 60 60 60 52 53 58 58 50 50 50 50 46 38 Average Speed 67 | 98 136 155 167 162 125 125 117 117 56 53 65 65 79 67 68 68 68 65 60 60 60 60 59 62 58 58 53 52 50 50 49 49 Slowest Speed 360 | 100 155 155 170 360 125 125 170 150 115 53 121 65 146 75 142 68 68 68 60 60 60 60 146 125 58 58 58 56 52 56 128 52 Overloaded Moves 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Exploration Rate (%) 62 | 5 75 97 38 91 53 90 30 91 42 85 71 77 59 48 55 83 71 62 67 39 70 43 86 67 34 92 28 69 70 42 90 36 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 7 | . . . . . 1 . . . . . 1 1 . . . . . 3 . . . . 1 . . . . . . . . . Known Exits Taken 24 | . . . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 34 | . . 2 . 2 . 1 . . . 3 10 . 2 . . 3 3 . 1 . 4 . . 3 . . . . . . . . Spaces Dug 589 | . . 22 3 9 . . 4 6 46 6 19 6 . 32 41 5 20 . 3 42 2 1 3 9 37 55 21 51 52 69 22 3 Terrain Destroyed 920 | . . 22 3 92 . 32 4 8 55 15 147 6 . 40 45 5 25 . 3 46 2 1 7 28 37 58 22 55 54 82 23 3 Melee 434 | . . . . . . . 4 5 36 6 19 6 . 26 27 5 13 . 3 26 1 1 1 8 33 44 16 39 37 61 14 3 Projectile 154 | . . . . 3 . . . 3 . . 1 . . 14 18 . 12 . . 20 1 . 2 6 4 14 6 16 17 8 9 . AOE 332 | . . 22 3 89 . 32 . . 19 9 127 . . . . . . . . . . . 4 14 . . . . . 13 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 45182 | 48 852 564 788 575 134 471 581 963 2083 881 1408 190 458 2927 3591 816 843 210 531 3547 549 264 1135 1379 2990 2438 973 1961 3519 3062 3652 799 Wait 8386 | . 76 36 198 24 . 1 50 62 362 142 409 30 23 590 655 110 206 . 74 921 28 17 181 458 1041 382 55 415 959 474 397 10 Move 33509 | 37 636 488 484 488 134 442 418 723 1601 727 925 136 405 2201 2727 691 608 193 454 2487 517 245 890 856 1801 1909 864 1384 2308 2348 2712 670 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 263 | 5 34 5 13 10 . 2 18 7 15 1 8 2 5 25 14 1 1 1 . 11 . . 9 2 13 2 3 5 6 4 35 6 Fast Attach 296 | 5 4 . 7 9 . 1 7 8 2 . 5 . 3 6 17 . . 8 . 7 . . 9 5 8 7 7 8 14 21 115 13 Attach 104 | 1 2 . 3 6 . . 1 3 12 . 7 1 4 6 6 . . . . 2 . . 8 2 2 1 1 2 3 2 18 11 Detach 30 | . 1 . . 2 . . . . . . 3 1 . 4 . . . . . . . . 2 . . . 1 . 1 2 11 2 Swap 309 | . 5 5 12 4 . 7 16 10 12 . 1 2 1 18 20 . . . . 17 2 . 4 8 22 15 3 30 52 12 31 . Drop 496 | . 25 7 25 17 . 4 29 19 23 1 8 3 . 26 22 1 1 7 . 16 . . 9 5 20 7 10 15 15 28 151 2 Fire 543 | . 69 23 46 15 . 14 37 126 3 1 14 . . 15 26 . 12 . . 22 1 . 12 12 12 15 6 18 23 11 10 . Melee 1199 | . . . . . . . 5 5 53 9 28 12 17 36 104 13 15 1 3 64 1 2 3 31 71 87 23 84 138 160 149 85 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . 23 . Rewire 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Trap 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / Low) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 6) 518 | -10/Materials | Discovered new exit (range 9) 872 | -10/Materials | Discovered new exit (range 4) 1232 | -10/Materials | Entered Mines 1246 | -10/Mines | Met a Derelict bent on vengeance 1271 | -10/Mines | Discovered new exit (range 14) 1312 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1486 | -10/Mines | Found a hidden stash of uninstalled traps 1515 | -10/Mines | Learned 2 Materials zone layouts 1716 | -10/Mines | Discovered new exit (range 7) 1724 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1845 | -10/Mines | Core integrity fell below 50% 2106 | -10/Mines | Entered Materials 2106 | -9/Materials | Evolved 2 slots: Utility x2 2107 | -9/Materials | Identified exit to Materials 2768 | -9/Materials | Discovered new exit (range 14) 3246 | -9/Materials | Repaired Adv. Beam Cannon 3301 | -9/Materials | Entered Mines 3404 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3409 | -9/Mines | Found Prototype Device 3467 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3467 | -9/Mines | Discovered new exit (range 5) 3510 | -9/Mines | Discovered exit to Materials (range 5) 3822 | -9/Mines | Discovered exit to Materials (range 8) 3837 | -9/Mines | Learned Materials stockpile data 3847 | -9/Mines | Assembled infested the area 3876 | -9/Mines | Met 8R-AWN 3888 | -9/Mines | Core integrity fell below 50% 3917 | -9/Mines | Lost 5 parts (1p3n1u) 4192 | -9/Mines | Entered Exiles 4221 | -9/Exiles | Welcomed by 8R-AWN 4244 | -9/Exiles | Met EX-HEX 4290 | -9/Exiles | Met EX-DEC 4310 | -9/Exiles | Learned location of Zion (-6) 4349 | -9/Exiles | Discovered new exit (range 11) 4360 | -9/Exiles | Entered Mines 4950 | -8/Mines | Discovered exit to Materials (range 7) 4960 | -8/Mines | Entered Materials 4960 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4961 | -8/Materials | Identified exit to Storage 5067 | -8/Materials | Identified Exp. Sensor Array 5303 | -8/Materials | Build established: Scavenger-Mutant 5521 | -8/Materials | Repaired Cmb. Airjet? 5674 | -8/Materials | Entered Storage 5922 | -8/Storage | Build established: Hacker-Mutant 6310 | -8/Storage | Discovered new exit (range 13) 6473 | -8/Storage | Garrison activated, responded to threat 6633 | -8/Storage | Used back door to open Recycling access 6633 | -8/Storage | Discovered new exit (range 5) 6691 | -8/Storage | Core integrity fell below 50% 6796 | -8/Storage | Met a pair of Derelict thieves 6963 | -8/Storage | Entered Factory 6963 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7260 | -7/Factory | Build established: Scavenger-Mutant 7753 | -7/Factory | Identified exit to Lower Caves 7760 | -7/Factory | Discovered new exit (range 16) 7781 | -7/Factory | Build established: Hacker-Mutant 7976 | -7/Factory | Fabricated Lgt. Fission Core? 8261 | -7/Factory | Fabricated Imp. System Shield (x1) 8405 | -7/Factory | Entered Lower Caves 8808 | -7/Lower Caves | Learned Factory trap positions 8951 | -7/Lower Caves | Discovered new exit (range 6) 8955 | -7/Lower Caves | Identified exit to Lower Caves 8959 | -7/Lower Caves | Entered another Lower Caves area 8966 | -7/Lower Caves | Exp. Sensor Array stolen by Master Thief 8994 | -7/Lower Caves | Discovered new exit (range 4) 8996 | -7/Lower Caves | Identified exit to Factory 9005 | -7/Lower Caves | Lost 3 parts (2n1u) 9543 | -7/Lower Caves | Ambushed by wild Derelicts 9843 | -7/Lower Caves | Discovered new exit (range 8) 9847 | -7/Lower Caves | Identified exit to Data Miner 10098 | -7/Lower Caves | Entered Data Miner 10098 | -7/Data Miner | Discovered new exit (range 6) 10111 | -7/Data Miner | Met Data Miner 10159 | -7/Data Miner | Learned location of Section 7 (-2) 10159 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10169 | -7/Data Miner | Received God Mode back door access code from Data Miner 10199 | -7/Data Miner | Destroyed Data Miner 10201 | -7/Data Miner | Data Conduit disabled 10202 | -7/Data Miner | Found Prototype Hackware 10257 | -7/Data Miner | Identified exit to Proximity Caves 10259 | -7/Data Miner | Entered Proximity Caves 10327 | -6/Proximity Caves | Lost 7 parts (1p2n4u) 10450 | -6/Proximity Caves | Learned 8 Factory zone layouts 10520 | -6/Proximity Caves | Spotted B-75 Beast 10590 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10596 | -6/Proximity Caves | Learned Factory trap positions 10607 | -6/Proximity Caves | Build established: Scavenger-Mutant 10665 | -6/Proximity Caves | Entered Factory 10665 | -6/Factory | Evolved 2 slots: Utility x2 10665 | -6/Factory | Identified Ghost Barrier 10666 | -6/Factory | Identified exit to Lower Caves 10667 | -6/Factory | Loaded intel: 108 trap records 10989 | -6/Factory | Build established: Hacker-Mutant 11298 | -6/Factory | Discovered new exit (range 16) 11372 | -6/Factory | Identified exit to Factory 11515 | -6/Factory | Fabricated Mni. Smartbomb Launcher (x1) 11644 | -6/Factory | Fabricated Cmb. Gravmag System (x2) 11701 | -6/Factory | Fabricated Cmb. Gravmag System? 11758 | -6/Factory | Fabricated Exp. Utility Shielding (x1) 11793 | -6/Factory | Repaired Exp. Sensor Array 11845 | -6/Factory | Repaired Cmb. Airjet 11897 | -6/Factory | Repaired Energy Well 12702 | -6/Factory | Fabricated Adv. Hacking Suite? 12772 | -6/Factory | Fabricated Adv. Hacking Suite (x1) 12945 | -6/Factory | Entered another Factory area 12945 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12946 | -5/Factory | Loaded intel: 95 trap records 13070 | -5/Factory | Build established: Wizard-Mutant 13091 | -5/Factory | Discovered new exit (range 4) 13095 | -5/Factory | Identified exit to Upper Caves 13980 | -5/Factory | Fabricated Exp. Transmission Jammer? 14355 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 14556 | -5/Factory | Local fabrication network quarantined 14573 | -5/Factory | Discovered new exit (range 4) 14575 | -5/Factory | Identified exit to Factory 14719 | -5/Factory | Repaired Broken Exp. Sensor Array? 14864 | -5/Factory | Repaired Cmb. Gravmag System 14893 | -5/Factory | Repaired Cmb. Gravmag System 14923 | -5/Factory | Repaired Cmb. Gravmag System 15054 | -5/Factory | Repaired Imp. Utility Shielding 15106 | -5/Factory | Repaired Cmb. Airjet 15163 | -5/Factory | Repaired Mic. Fission Core 15456 | -5/Factory | Found Prototype Launcher 15456 | -5/Factory | Identified Tesla Bomb Launcher 15823 | -5/Factory | Repaired Phase Cannon 15884 | -5/Factory | Entered Upper Caves 15959 | -5/Upper Caves | Learned Factory emergency access door positions 16254 | -5/Upper Caves | Identified exit to Upper Caves 16316 | -5/Upper Caves | Learned Factory terminal intel 16498 | -5/Upper Caves | Entered another Upper Caves area 16532 | -5/Upper Caves | Encountered a Warlord checkpoint 17143 | -5/Upper Caves | Discovered new exit (range 6) 17179 | -5/Upper Caves | Identified exit to Zhirov 17180 | -5/Upper Caves | Entered Zhirov 17180 | -5/Zhirov | Discovered new exit (range 3) 17193 | -5/Zhirov | Met Zhirov 17208 | -5/Zhirov | Learned location of Quarantine (-2) 17208 | -5/Zhirov | Learned location of Testing (-3) 17208 | -5/Zhirov | Learned location of Command (-1) 17218 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17229 | -5/Zhirov | Found Alien Artifact 17229 | -5/Zhirov | Identified Integrated Dissipator 17229 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17241 | -5/Zhirov | Found Alien Artifact 17241 | -5/Zhirov | Identified Transdimensional Reconstructor 17241 | -5/Zhirov | Warped through subspace 17325 | -5/Zhirov | Identified exit to Proximity Caves 17326 | -5/Zhirov | Entered Proximity Caves 17614 | -4/Proximity Caves | Learned Research garrison access intel 17655 | -4/Proximity Caves | Discovered exit to Factory (range 12) 17671 | -4/Proximity Caves | Learned Research trap positions 17680 | -4/Proximity Caves | Entered Factory 17680 | -4/Factory | Evolved 2 slots: Utility x2 17682 | -4/Factory | Loaded intel: 22 terminal locations 17765 | -4/Factory | Identified exit to Upper Caves 17765 | -4/Factory | Identified exit to Extension 18261 | -4/Factory | Fabricated Exp. Signal Interpreter? 18675 | -4/Factory | Repaired Cmb. Gravmag System 18721 | -4/Factory | Repaired Fusion Reactor? 18803 | -4/Factory | Repaired Plasma Lance 19186 | -4/Factory | Discovered new exit (range 14) 19201 | -4/Factory | Repaired Imp. Utility Shielding 19277 | -4/Factory | Fabricated Exp. Utility Shielding? 19455 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 19940 | -4/Factory | Repaired Reaction Control System 20102 | -4/Factory | Found Prototype Hackware 20102 | -4/Factory | Identified Exp. System Shield 20229 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 20247 | -4/Factory | Central database locked down 20257 | -4/Factory | Local fabrication network quarantined 20352 | -4/Factory | Entered Upper Caves 20352 | -4/Upper Caves | Accompanied by 1 ally 20453 | -4/Upper Caves | Learned Research emergency access door positions 20625 | -4/Upper Caves | Discovered new exit (range 15) 20695 | -4/Upper Caves | Identified exit to Upper Caves 20698 | -4/Upper Caves | Entered another Upper Caves area 20775 | -4/Upper Caves | Encountered a Warlord checkpoint 20791 | -4/Upper Caves | Discovered new exit (range 7) 20867 | -4/Upper Caves | Identified exit to Warlord 20868 | -4/Upper Caves | Entered Warlord 20888 | -4/Warlord | System corruption cleaned by Quarantine Array 21036 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 21101 | -4/Warlord | Learned Quarantine security intel 21101 | -4/Warlord | Learned Research fabricator intel 21101 | -4/Warlord | Learned Research garrison access intel 21101 | -4/Warlord | Learned Research emergency access door positions 21101 | -4/Warlord | Learned Armory stockpile data 21101 | -4/Warlord | Learned 4 Command zone layouts 21144 | -4/Warlord | Met Warlord 21151 | -4/Warlord | Opened Warlord's prototype stash 21155 | -4/Warlord | Found Ghost Barrier 21168 | -4/Warlord | Found Prototype Reactor 21169 | -4/Warlord | Warlord's base attacked by MAIN.C 21414 | -4/Warlord | Spotted B-90 Cyclops 21506 | -4/Warlord | Destroyed B-90 Cyclops 21519 | -4/Warlord | Warlord forces counterattacked 21527 | -4/Warlord | Spotted Executioner 21647 | -4/Warlord | Discovered new exit (range 8) 21650 | -4/Warlord | Identified exit to Proximity Caves 21662 | -4/Warlord | Entered Proximity Caves 21663 | -3/Proximity Caves | Identified exit to Research 22084 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 22782 | -3/Proximity Caves | Entered Research 22782 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 22783 | -3/Research | Loaded intel: 92 trap records 22785 | -3/Research | Loaded intel: 4 fabricator locations 22786 | -3/Research | Loaded intel: 4 garrison access locations 22815 | -3/Research | Repaired Cmb. Antigrav System 22846 | -3/Research | Repaired Mni. Smartbomb Launcher 22880 | -3/Research | Repaired Plasma Lance 22901 | -3/Research | Repaired Reaction Control System 22963 | -3/Research | Identified exit to Armory 22963 | -3/Research | Identified exit to Testing 23119 | -3/Research | Fabricated Femtoactuators (x1) 23279 | -3/Research | Local fabrication network quarantined 25073 | -3/Research | Entered Testing 25073 | -3/Testing | Accompanied by 1 ally 25235 | -3/Testing | Repaired Exp. Utility Shielding? 25289 | -3/Testing | Unstable Terrabomb Derivative detonated 25713 | -3/Testing | Discovered new exit (range 9) 25940 | -3/Testing | Repaired Exp. Utility Shielding 26064 | -3/Testing | Found Prototype Device 26064 | -3/Testing | Identified Exp. Hardlight Generator 26108 | -3/Testing | Found Prototype Energy Cannon 26108 | -3/Testing | Identified Null Cannon 26209 | -3/Testing | Repaired Reaction Control System 26517 | -3/Testing | Identified Vortex Chain Reactor 26692 | -3/Testing | Repaired Cld. Gravmag System 26754 | -3/Testing | Identified exit to Research 26754 | -3/Testing | Entered Research 26754 | -2/Research | Warlord forces began assault on 0b10 26754 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26756 | -2/Research | Loaded intel: 4 garrison access locations 26797 | -2/Research | Fabricated Exp. Force Field (x1) 26819 | -2/Research | Identified exit to Quarantine 26853 | -2/Research | Local fabrication network quarantined 26864 | -2/Research | Research machine network offline 27060 | -2/Research | Met up with Warlord 27133 | -2/Research | Found Adv. Powered Armor 27136 | -2/Research | Borebot progress halted 27200 | -2/Research | Discovered new exit (range 14) 27210 | -2/Research | Identified exit to Access 27275 | -2/Research | Borebot progress halted 27337 | -2/Research | Entered Quarantine 27380 | -2/Quarantine | Found Alien Impact Weapon 27401 | -2/Quarantine | Found Prototype Device 27401 | -2/Quarantine | Identified EM Dispersion Field 27410 | -2/Quarantine | Found EM Dispersion Field 27449 | -2/Quarantine | Found Alien Artifact 27449 | -2/Quarantine | Identified Core Reset Matrix 27449 | -2/Quarantine | Identified Core Stripper 27449 | -2/Quarantine | Used Core Reset Matrix 27453 | -2/Quarantine | Detected hypermatrix surge 27453 | -2/Quarantine | Sensed 13 artifacts in vicinity 27698 | -2/Quarantine | Build established: Hacker-Mutant 27937 | -2/Quarantine | Discovered exit to Access (range 15) 28093 | -2/Quarantine | Found Subatomic Replicator 28582 | -2/Quarantine | Found Matter Drive 28620 | -2/Quarantine | Spotted Fortress 28659 | -2/Quarantine | Discovered new exit (range 5) 28661 | -2/Quarantine | Identified exit to Section 7 28687 | -2/Quarantine | Entered Section 7 28688 | -2/Section 7 | Sensed 20 artifacts in vicinity 28700 | -2/Section 7 | Found Integrated Dissipator 28700 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 29480 | -2/Section 7 | Repaired Exp. Utility Shielding 29852 | -2/Section 7 | Spotted B-99 Colossus 29885 | -2/Section 7 | Found LRC Matter Compressor 29885 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 29887 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Energy Well 29888 | -2/Section 7 | Found LRC Energy Well 29888 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 29890 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 30171 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 30726 | -2/Section 7 | Found Integrity Redistributor 30802 | -2/Section 7 | Spotted S7 Guard 30804 | -2/Section 7 | Found Core Membrane 30804 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 30854 | -2/Section 7 | Repaired Cmb. Antigrav System 30890 | -2/Section 7 | Repaired Cmb. Antigrav System 31128 | -2/Section 7 | Found Spacefold Activator 31154 | -2/Section 7 | Entered Access 31154 | -1/Access | Evolved 2 slots: Utility x2 31261 | -1/Access | Repaired Cmb. Antigrav System 32033 | -1/Access | Found Unknown Device 32033 | -1/Access | Identified Antimissile System 32688 | -1/Access | Fabricated Exp. Utility Shielding? 33099 | -1/Access | Discovered new exit (range 7) 33102 | -1/Access | Identified exit to Command 33103 | -1/Access | Entered Command 33293 | -1/Command | Repaired Exp. Utility Shielding 33318 | -1/Command | Found Unknown Device 33318 | -1/Command | Identified Quantum Capacitor 33375 | -1/Command | Spotted Combat Programmer 33426 | -1/Command | Met MAIN.C 33430 | -1/Command | 0b10 Conduit disabled 33532 | -1/Command | Destroyed MAIN.C Shell 33533 | -1/Command | MAIN.C activated Command garrisons 33551 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-160) 33576 | -1/Command | Lost 4 parts (1p1n2u) 33594 | -1/Command | Destroyed MAIN.C 33598 | -1/Command | Found Prototype Processor 33598 | -1/Command | Identified Exp. Target Analyzer 33601 | -1/Command | Found Prototype Reactor 33601 | -1/Command | Identified Zero-point Reactor 33665 | -1/Command | Spotted Combat Programmer 33685 | -1/Command | Build established: Alien-Mutant 33712 | -1/Command | Destroyed Combat Programmer 33917 | -1/Command | Discovered new exit (range 14) 34067 | -1/Command | Found Zero-point Reactor 34069 | -1/Command | Found Vortex Chain Reactor 34072 | -1/Command | Found Exp. Target Analyzer 34074 | -1/Command | Found Prototype Device 34074 | -1/Command | Identified Exp. Focal Shield 34077 | -1/Command | Found Prototype Device 34077 | -1/Command | Identified System Purifier 34079 | -1/Command | Found Prototype Device 34079 | -1/Command | Identified Exp. Weapon Cycler 34088 | -1/Command | Found Femtoactuators 34170 | -1/Command | Found Prototype Device 34170 | -1/Command | Identified Thermal Barrier 34255 | -1/Command | Build established: Scavenger-Mutant 34289 | -1/Command | Spotted M Guard 34426 | -1/Command | Found Unknown Protection 34426 | -1/Command | Identified Hvy. Reflective Plating 34497 | -1/Command | Found Prototype Processor 34497 | -1/Command | Identified Exp. Core Analyzer 34556 | -1/Command | Found Unknown Device 34556 | -1/Command | Identified Adv. Force Booster 34749 | -1/Command | Spotted Alpha 7 34808 | -1/Command | Destroyed Alpha 7 35003 | -1/Command | Destroyed M Guard 35003 | -1/Command | All MAIN.C guards destroyed 35135 | -1/Command | Discovered new exit (range 8) 35138 | -1/Command | Found Prototype Processor 35138 | -1/Command | Identified Exp. Targeting Computer 35160 | -1/Command | Found Prototype Device 35160 | -1/Command | Identified Adv. Kinecellerator 35280 | -1/Command | Found Corrupted Prototype Device 35280 | -1/Command | Identified AEGIS Remote Shield 35286 | -1/Command | Found Corrupted Prototype Launcher 35286 | -1/Command | Identified Adv. Micro-nuke Launcher 35291 | -1/Command | Found Corrupted Prototype Protection 35291 | -1/Command | Identified Hvy. Regenerative Plating 35368 | -1/Command | Found Corrupted Zero-point Reactor 35371 | -1/Command | Warped through subspace to slip node 35371 | -1/Command | Discovered new exit (range 4) 35399 | -1/Command | Entered Access_0 35400 | -1/Access_0 | Sensed 3 artifacts in vicinity 35400 | -1/Access_0 | Met Architect 35413 | -1/Access_0 | Architect warped through subspace 35424 | -1/Access_0 | Core integrity fell below 50% 35438 | -1/Access_0 | Destroyed A8 35457 | -1/Access_0 | Architect warped through subspace 35503 | -1/Access_0 | Architect warped through subspace 35532 | -1/Access_0 | Found Prototype Slashing Weapon 35551 | -1/Access_0 | Architect warped through subspace 35561 | -1/Access_0 | A6 warped into view 35612 | -1/Access_0 | Destroyed A6 35653 | -1/Access_0 | Subspace Access Node disabled 35664 | -1/Access_0 | Architect warped through subspace 35705 | -1/Access_0 | Architect warped through subspace 35723 | -1/Access_0 | Architect warped through subspace 35726 | -1/Access_0 | A5 warped into view 35731 | -1/Access_0 | Subspace Access Node disabled 35739 | -1/Access_0 | Build established: Alien-Mutant 35805 | -1/Access_0 | Emitted hypermatrix ping 35810 | -1/Access_0 | Assembled emerged from beneath the floor 35849 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 35880 | -1/Access_0 | Core integrity fell below 20% 35884 | -1/Access_0 | Warped through subspace to slip node 35884 | -1/Access_0 | Discovered new exit (range 8) 35888 | *** | Heading to fleet! Last Messages --------------- 35882_ Knocked back. 35882_ Penetrated by HV Slug. 35882_ HV Slug penetrates Wall. 35882_ HV Slug penetrates Workstation. 35882_ HV Slug penetrates A5. 35882_ A5 suffers critical hit (Destroy). 35882_ A5 knocked back. 35882_ HV Slug penetrates Wall. 35882_ HV Slug penetrates Workstation. 35882_ HV Slug penetrates Wall. 35883_ Acquired 3 matter. 35884_ Penetrated by Quantum Shear. 35884_ Penetrated by HV Slug. 35884_ Knocked back. 35884_ HV Slug penetrates Wall. 35884_ Penetrated by HV Slug. 35884_ Knocked back. 35884_ Penetrated by HV Slug. 35884_ Warped through subspace, drawn to slip node. 35884_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 150 Energy Generation 57 Energy Capacity 1200 Matter Stores 425 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 825 Resistance: EX 50 Resistance: EM 75 Utility Shielding 90 Reclamation Efficiency 20 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 84 Melee Accuracy 32 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 1 Energy Filtering 30 Kinecelleration 40 Force Boost 5 Offensive Hacking 56 Defensive Hacking 40 Item Schematics ----------------- Exp. Utility Shielding | -2/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Fission Core | x2 | -7/Factory Imp. System Shield | x1 | -7/Factory Mni. Smartbomb Launcher | x1 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Cmb. Gravmag System | x2 | -6/Factory Exp. Utility Shielding | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Exp. Transmission Jammer | x1 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Exp. Signal Interpreter | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Exp. Utility Shielding | x1 | -4/Factory Cmb. Antigrav System | x2 | -4/Factory Femtoactuators | x1 | -3/Research Exp. Force Field | x1 | -2/Research Exp. Utility Shielding | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix LRC Matter Compressor Subatomic Replicator LRC Energy Well Matter Drive Core Membrane Integrity Redistributor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombPointDeconstructor Manual? 0 Play Time 06:45:13 Cumulative 1069.7 hours Start 2021.06.18 @ 14:29:30 End 2021.06.19 @ 23:45:58 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 811 Rogue 771 Adventurer 40 Explorer 0 Win Type 2 Total 120 Types 60/4/34/2/1/4/13/1/1 Lore% 93 Gallery% 97 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de73e97b-c93f-4714-98ad-d5eab5679694