Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.11 @ 01:13:59 // AFD2019/Pay2Buy Player: ArabianSandBoa Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (4101) 4101 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1801) 1801 TOTAL SCORE: 9542 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1016 Follower Combat Kills 102 Aligned with FarCom 300 Friendly Fire -117 Cogmind --------- Core Integrity 0/700 Matter 218/300 Energy 63/100 System Corruption 9% Temperature Cool (6) Movement Flying (40) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Biomechanical Wings > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite > --- WEAPON (2) ------- Heavy Mace Powered Hammer > --- INVENTORY (10) --- Improved Cooling System 7V-RTL's Ultimate Field Field Recycling Unit (0) Field Laser Datajack Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved VTOL Module Biomechanical Wings > --- UTILITY ---------- Gravity Neutralizer Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Armor Integrity Analyzer Microactuators Microactuators > --- WEAPON ----------- Heavy Hammer Makeshift Sword > --- INVENTORY -------- Improved Cooling System 7V-RTL's Ultimate Field Field Recycling Unit Field Laser Rocket Launcher Datajack [Rating: 60] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Spiked Treads Treads Spiked Treads Wheel Armored Huge Wheel Flight Unit Biomechanical Wings Utility Advanced Targeting Computer Device Microactuators Processor Advanced Targeting Computer Weapon Light EM Pulse Cannon Energy Gun Field Laser Energy Cannon Light EM Pulse Cannon Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . . 4 2 Weapon . | . . . . . . . Parts Attached 25 | . . 2 1 1 6 15 Power 3 | . . 1 . . . 2 Engine 2 | . . 1 . . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 1 | . . . . . . 1 Treads . | . . . . . . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . . 1 Utility 1 | . . . . . 1 . Device 1 | . . . . . 1 . Storage . | . . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | . . 1 1 1 5 12 Energy Gun 1 | . . . . . 1 . Energy Cannon 2 | . . . . . 2 . Ballistic Gun . | . . . . . . . Ballistic Cannon 2 | . . 1 . 1 . . Launcher 6 | . . . . . . 6 Special Weapon . | . . . . . . . Impact Weapon 3 | . . . . . 2 1 Slashing Weapon 4 | . . . . . . 4 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 Unidentified Prototypes . | . . . . . . . Parts Lost 29 | . . . . . 10 19 Power 4 | . . . . . 1 3 Propulsion 8 | . . . . . 2 6 Utility 9 | . . . . . 3 6 Weapon 8 | . . . . . 4 4 Highest Loss Streak 6 | . . . . . 6 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 79 | . 68 89 85 85 74 75 Engine 8 | . 11 14 14 14 8 1 Treads 13 | . 22 28 28 28 6 . Wheel 2 | . . . . . 4 2 Flight 2 | . . . . . . 9 Device 21 | . 11 21 28 28 21 18 Processor 15 | . . . . . 22 30 Energy Cannon 5 | . 22 20 . . . . Ballistic Cannon 2 | . . 3 4 11 3 . Impact Weapon 1 | . . . . . . 4 Slashing Weapon 1 | . . . . . 4 2 Special Melee Weapon 1 | . . . 9 2 . . Naked Turns 16 | . 16 . . . . . Heaviest Build 34 | . 17 30 30 30 34 21 Greatest Support 40 | 3 40 40 40 40 40 28 Greatest Overweight (x) 7 | . . . . . 7 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 Average Capacity 10 | 10 10 10 10 10 10 10 Most Carried 10 | . . 10 10 10 9 10 Average Carried 7 | . . 6 9 9 7 6 Final Capacity 10 | 10 10 10 10 10 10 10 Final Carried 10 | . . 10 10 9 6 5 Class Distribution -------------------- 85% | Mutant 10% | Gladiator 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 1235 | . 16 228 . 92 412 487 Remotely . | . . . . . . . Salvage Created 3323 | . 81 292 . 18 1349 1583 Parts . | . . . . . . . Haulers Intercepted 2 | . . . . . . 2 Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 67 | . 3 9 . . 28 27 Melee 28 | . . . . . 12 16 Guns 1 | . . . . . 1 . Cannons 19 | . 3 5 . . 11 . AOE 13 | . . 4 . . . 9 Classes Destroyed 15 | . 2 3 . 1 4 5 Worker 18 | . . 1 . 1 1 15 Builder 11 | . . . . 1 1 9 Tunneler 2 | . . . . . . 2 Hauler 2 | . . . . . . 2 Recycler 3 | . . 1 . . . 2 Operator 3 | . . . . . 1 2 Watcher 3 | . 1 . . . 1 1 Swarmer 14 | . 3 7 . . . 4 Cutter 4 | . . . . . . 4 Grunt 39 | . . 2 . . 22 15 Duelist 2 | . . . . . 2 . Sentry 4 | . . . . . 3 1 Hunter 1 | . . . . . . 1 Programmer 1 | . . . . . . 1 Heavy 2 | . . . . . 1 1 Best Kill Streak 26 | . 4 6 . 2 5 26 Combat Bots Only 8 | . 3 3 . . 5 8 Max Kills in Single Turn 7 | . 1 2 . 1 1 7 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . 2 Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 3854 | . 125 219 . . 1677 1833 Core 1191 | . 60 28 . . 401 702 Absorbed by Shields . | . . . . . . . Core Remaining (%) 63 | 100 . . . 64 27 . Volleys Fired 146 | . 5 28 . 8 61 44 Largest 2 | . 2 2 . 1 2 1 Hottest 119 | . 112 112 . 60 119 33 Shots Fired 179 | . 6 52 . 8 70 43 Gun 7 | . . . . . 7 . Cannon 129 | . 6 52 . 8 63 . Launcher 43 | . . . . . . 43 Special . | . . . . . . . Kinetic 61 | . . 4 . 8 49 . Thermal 7 | . . . . . 7 . Explosive 43 | . . . . . . 43 Electromagnetic 68 | . 6 48 . . 14 . Robot Hit Streak 8 | . 3 7 . 2 7 8 Robot Miss Streak 4 | . 1 4 . 3 2 4 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 166 | . 4 18 4 3 76 61 Core Hits 130 | . 4 13 . 1 31 81 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 5 | . . . . . 1 4 Critical Strikes 9 | . . . . . 4 5 Blast 3 | . . . . . 3 . Smash 6 | . . . . . 1 5 Melee Attacks 196 | . . . 4 . 70 122 Impact 72 | . . . . . 17 55 Slashing 120 | . . . . . 53 67 Piercing . | . . . . . . . Sneak Attacks 16 | . . . 4 . 4 8 Combat Hostiles 4 | . . . . . . 4 Follow-up Attacks 4 | . . . . . . 4 Damage Inflicted 10027 | . 111 633 . 145 3464 5674 Guns 102 | . . . . . 102 . Cannons 2129 | . 111 436 . 145 1437 . Explosions 3174 | . . 197 . . . 2977 Melee 4622 | . . . . . 1925 2697 Ramming . | . . . . . . . Kinetic 1502 | . . 114 . 145 1243 . Thermal 684 | . . 197 . . 102 385 Explosive 2195 | . . . . . . 2195 Electromagnetic 1024 | . 111 322 . . 194 397 Impact 1267 | . . . . . 399 868 Slashing 3355 | . . . . . 1526 1829 Piercing . | . . . . . . . Highest Corruption 9 | . . . . . . 9 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 14 | . . . . . . 14 Message Errors 7 | . . . . . . 7 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 2 | . . . . . . 2 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 1086 | . . 34 . 12 173 867 Projectiles 83 | . . 34 . 12 37 . Explosions 201 | . . . . . . 201 Melee 802 | . . . . . 136 666 Knockbacks 17 | . . . . 1 14 2 Impact 5 | . . . . . 3 2 Kinetic 11 | . . . . 1 10 . Secondary 1 | . . . . . 1 . Self-Inflicted Damage 303 | . . 84 . . . 219 Shots 5 | . . 2 . . . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 314 | . . 18 . . 314 193 Average Temperature 85 | . . 7 . . 155 93 Received Heat Transfer 1359 | . . 27 . . 972 360 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 18 | . . . . . 6 12 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 672 | . . 150 . . 222 300 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . 3 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 2514 | . 107 422 . 124 778 2514 Initial 329 | . . 41 . . 48 329 Average 663 | . 57 256 . 30 374 1381 Maximum Alert Level 5 | . . 2 . . 3 5 Low Security (%) 19 | 100 100 24 . 100 23 . Level 1 30 | . . 71 . . 31 1 Level 2 19 | . . 3 . . 36 17 Level 3 8 | . . . . . 8 17 Level 4 8 | . . . . . . 26 Level 5 7 | . . . . . . 22 High Security 5 | . . . . . . 15 Max Security . | . . . . . . . Squads Dispatched 24 | . 1 . . . 8 15 Investigation 7 | . . . . . 5 2 Extermination 1 | . . . . . . 1 Reinforcement 10 | . 1 . . . 2 7 Assault 6 | . . . . . 1 5 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 4 | . . . . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 113 | . 5 13 . 4 40 51 Peak Tracking Total 16 | . 4 6 . 4 5 16 Tactical Retreats 10 | . . 1 . . 1 8 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 10 | . . . . . 1 9 Indirectly 7 | . . . . . . 7 Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 111 | . . 13 . 2 17 79 Max in Single Turn 13 | . . 2 . 1 2 13 Machines Repaired 3 | . . . . . 2 1 Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 7 | . . . . . 5 2 Terminals 7 | . . . . . 5 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 25 | . . . . . 19 6 Successful 10 | . . . . . 7 3 Failed 15 | . . . . . 12 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 23 | . . . 1 . 19 3 Terminals 25 | . . . . . 19 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . . 1 2 Record 1 | . . . . . . 1 Robot Analysis 1 | . . . . . . 1 Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . . . . . 6 1 Terminals 7 | . . . . . 6 1 Botnet 1 | . . . . . 1 . Detonate 2 | . . . . . 2 . Sabotage 4 | . . . . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . . . 3 2 Full Trace Events 3 | . . . . . 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . 4 . . . Non-combat 3 | . . . 3 . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 4 | . . . 4 . . . parse_system 4 | . . . 4 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 . 3 2 . Highest-Rated Group 40 | . . 31 . 40 32 . Highest-Rated Ally 31 | . . 31 . 16 16 . Total Orders . | . . . . . . . Ally Attacks 45 | . . 15 . 16 14 . Total Damage 493 | . . 209 . 176 108 . Kills 8 | . . 4 . 4 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . . . . . . 1 Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 4215 | 1 52 1042 476 148 1233 1263 Spaces Moved 2965 | 3 35 556 292 72 402 1605 Core 49 | 3 31 . . . 15 . Treads 1059 | . 4 556 292 72 135 . Legs . | . . . . . . . Wheels 462 | . . . . . 252 210 Hover . | . . . . . . . Flight 1395 | . . . . . . 1395 Fastest Speed 32 | 50 50 160 160 160 100 32 Average Speed 91 | 50 62 160 160 160 131 43 Slowest Speed 400 | 50 160 160 160 160 400 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 4 | . . . . . . 4 Cave-ins Triggered 1 | . . . . . . 1 Exploration Rate (%) 45 | 2 12 99 69 28 50 56 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 32 | . . 3 . . 10 19 Terrain Destroyed 461 | . . 35 . 4 56 366 Melee 28 | . . . . . 9 19 Projectile 24 | . . 3 . 4 17 . AOE 409 | . . 32 . . 30 347 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 4013 | 2 59 657 300 93 915 1987 Wait 650 | . 20 64 . 11 373 182 Move 2951 | 2 34 555 291 71 401 1597 Hop 4 | . . . . . . 4 Pick Up 6 | . . 3 1 1 . 1 Fast Attach 2 | . . 1 . . . 1 Attach 21 | . . 1 1 1 6 12 Detach 15 | . . 2 1 . 4 8 Swap 2 | . . . . . . 2 Drop 8 | . . 3 2 1 . 2 Fire 146 | . 5 28 . 8 61 44 Melee 190 | . . . 4 . 70 116 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 18 | . . . . . . 18 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 15 | -10/Materials | Discovered new exit (range 9) 46 | -10/Materials | Met 8R-AWN 54 | -10/Materials | Entered Mines 117 | -10/Mines | Received a Mining Laser from a helpful Derelict 305 | -10/Mines | Build established: Mutant 421 | -10/Mines | Discovered new exit (range 7) 444 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 746 | -10/Mines | Discovered new exit (range 9) 1090 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1090 | -10/Mines | Discovered new exit (range 5) 1096 | -10/Mines | Entered Exiles 1136 | -10/Exiles | Welcomed by 8R-AWN 1162 | -10/Exiles | Met EX-HEX 1205 | -10/Exiles | Met EX-BIN 1229 | -10/Exiles | Aligned with FarCom system 1230 | -10/Exiles | Given EX-Vault access code 1276 | -10/Exiles | Opened EX-Vault 1302 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1386 | -10/Exiles | Learned about 8R-AWN's background 1468 | -10/Exiles | Met EX-DEC 1556 | -10/Exiles | Discovered new exit (range 10) 1572 | -10/Exiles | Entered Mines 1654 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1685 | -9/Mines | Discovered new exit (range 11) 1720 | -9/Mines | Entered Materials 1720 | -8/Materials | Accompanied by 2 allies 1720 | -8/Materials | Evolved 4 slots: Utility x4 2220 | -8/Materials | Lost 6 parts (2n2u2w) 2319 | -8/Materials | Core integrity fell below 50% 2890 | -8/Materials | Discovered new exit (range 4) 2920 | -8/Materials | First assault squad dispatched 2953 | -8/Materials | Entered Factory 2953 | -7/Factory | Evolved 2 slots: Utility x2 3404 | -7/Factory | Destroyed 7 combat bots 3536 | -7/Factory | Lost 3 parts (1p1n1w) 3623 | -7/Factory | Discovered new exit (range 8) 3629 | -7/Factory | Identified exit to Factory 3753 | -7/Factory | First assault squad dispatched 3770 | -7/Factory | Discovered exit to Factory (range 16) 3808 | -7/Factory | Destroyed 8 combat bots 3925 | -7/Factory | Crushed by falling debris 4006 | -7/Factory | Core integrity fell below 50% 4026 | -7/Factory | High security lockdown imminent 4059 | -7/Factory | Lost 6 parts (1p2n1u2w) 4106 | -7/Factory | High security lockdown engaged 4136 | -7/Factory | Lost 4 parts (3u1w) 4136 | -7/Factory | Core integrity fell below 20% 4216 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04135_ B-48 Gladiator unfolds itself. 04135_ M-28 Smith unfolds itself. 04152_ Biomechanical Wings destroyed. 04155_ Megafabricator disabled. 04164_ System corrupted: Heat flow error (+227). [Purchased: Powered Hammer] 04188_ IQRQFB|=V1PSA>=4G,BW 04203_ G-47 Trooper destroyed. 04206_ Sneak attack on G-47 Trooper. 04212_ Hvy. Mace follow-up attack on Y-54 Guardian. 04212_ Y-54 Guardian suffers critical hit (Smash). 04212_ Destroyed Lgt. Treads. 04212_ Y-54 Guardian system corrupted by crushing effect. 04213_ Y-54 Guardian system terminally corrupted. 04214_ System corrupted: Energy discharge (-38). 04215_ Destroyed Imp. Heat Sink. 04215_ G-47 Trooper system corrupted by crushing effect. 04216_ C-30 ARC bursts open, deploying its payload. 04216_ G-50 Soldier unfolds itself. 04216_ G-47 Trooper unfolds itself. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????###########??????????????????? | | ????????????????????# """ #??????????????????? | | ????????????????????# ""R" #??????????????????? | | ????????????????????# "" " #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# Y@% #??????????????????? | | ???????????????????#;####g#####??????????????????? | | ???????????????????##???#Y#??????????????????????# | | ????????????????????????#Y#??????????????????????# | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????# | | ????????????????????????# #???????##?????????????# | | ????????????????????????# #?????? ?????????????# | | ????????????????????##### #?????? ?????????????# | | ????????????????????#"""# #?????""""?????????????? | | ??????????????#######"T"# #####?"""""????????????? | | ??????????? g # """"""???????????? | | ??????????? g # """"""" #?????? | | ??????????? gi + #?????? | | ???????????? # """"""" #?????? | | ???????????? # """"""???????????? | | ?????????????##### #?"""""????????????? | | ?????????????????# #?""""?????????????? | | ?????????????????# #?? ?????????????? | | ?????????????????# #??###?????????????? | | ?????????????????# #?????????????###### | | ?????????????????# #?????????????# | | ?????????????????# #?????????????# """ | | ?????????????????# ###?????????????# """ | | ?????????????????# #???????????????# """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 12 Melee Speed Boost 40 Evasion (%) 63 Targeting Accuracy 16 Melee Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Cogshop Purchases (44) ------------------------ Spk. Treads (874) Spk. Treads (874) Lgt. EM Pulse Cannon (769) Lgt. EM Pulse Cannon (769) Imp. Ion Engine (699) Cooling System (699) Datajack (Loot Box) Imp. Ion Engine (Loot Box) Hvy. Assault Cannon (Loot Box) Hvy. Hammer (Loot Box) Cld. Airjet (Loot Box) Imp. VTOL Module (Loot Box) Hammer (Loot Box) Field Recycling Unit (Loot Box) Thermal Generator (Loot Box) Lgt. Assault Rifle (Loot Box) Field Laser (Loot Box) Cld. Ion Engine (Loot Box) Armor Integrity Analyzer (879) Kinecellerator (1111) Adv. Targeting Computer (879) Adv. Targeting Computer (1003) Imp. Cooling System (1214) Arm. Huge Wheel (1249) Greatsword (781) Microactuators (1096) Microactuators (1096) Enh. Nuclear Core (788) Imp. Melee Analysis Suite (1473) Greatsword (1002) Adv. Melee Analysis Suite (1793) Adv. Melee Analysis Suite (2020) Cesium-ion Thruster (1007) Gravity Neutralizer (1277) Biomechanical Wings (1371) Adv. Signal Interpreter (2160) Cold Fusion Reactor (992) Mak. Sword (1173) 7V-RTL's Ultimate Field (Loot Box) Biomechanical Wings (1367) Biomechanical Wings (1654) Hvy. Mace (529) Biomechanical Wings (1951) Powered Hammer (651) Game ------ Seed BladeAlertChainsword Manual? 1 Play Time 00:41:09 Cumulative 546.7 hours Start 2023.04.11 @ 00:37:08 End 2023.04.11 @ 01:13:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2019/Pay2Buy Game No. 572 Rogue 572 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 84 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d06794d-149d-4519-9c99-35b4a8fad02f