Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.30 @ 10:53:26 Player: WazdakkaGutsmek Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (142) 710 Value Destroyed (4584) 4584 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (970) 970 TOTAL SCORE: 13824 Bonus ------- High Alert Combat Kills 88 Follower Combat Kills 228 Met Data Miner 300 Scanned by Researcher 500 Friendly Fire -146 Cogmind --------- Core Integrity 0/1450 Matter 194/300 Energy 70/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Subatomic Replicator Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Improved Propulsion Shielding Graphene Brace Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Neutron Cannon Fusion Bomb Launcher > --- INVENTORY -------- Antigrav System Advanced Coolant Injector Advanced Reaction Control System Light Regenerative Plating Improved Proton Missile Launcher [Rating: 148] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Armored Exoskeleton Treads Light Treads Leg Light Armored Exoskeleton Hover Unit Improved Gyrokinetic Inverter Flight Unit VTOL Module Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Neutron Cannon Energy Gun Precision Beam Rifle Energy Cannon Neutron Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Fusion Bomb Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Slots Evolved 16 | . . 2 . 2 2 . . . . 2 2 2 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 1 . . . . 1 . . . . . Utility 11 | . . 1 . 1 1 . . . . 1 2 2 1 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 136 | . . 18 4 12 8 8 2 . 1 5 29 23 7 5 14 Power 20 | . . 4 . 1 . 1 . . . 1 5 4 2 2 . Engine 13 | . . 4 . 1 . . . . . 1 4 2 1 . . Core 3 | . . . . . . 1 . . . . . 2 . . . Reactor 4 | . . . . . . . . . . . 1 . 1 2 . Propulsion 35 | . . 6 2 3 5 . . . . 1 8 7 1 . 2 Treads 11 | . . 6 2 3 . . . . . . . . . . . Leg 7 | . . . . . 5 . . . . 1 1 . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . . . 7 1 . 2 Flight 7 | . . . . . . . . . . . 7 . . . . Utility 52 | . . 2 . 4 2 5 2 . 1 1 11 10 3 3 8 Device 22 | . . 2 . 1 1 4 1 . . . 4 4 1 2 2 Storage 3 | . . . . 2 . . . . . . . 1 . . . Processor 10 | . . . . 1 1 . . . . . 1 2 . 1 4 Hackware 6 | . . . . . . . . . . 1 3 . 2 . . Protection 11 | . . . . . . 1 1 . 1 . 3 3 . . 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 29 | . . 6 2 4 1 2 . . . 2 5 2 1 . 4 Energy Gun 7 | . . . . 4 . 2 . . . 1 . . . . . Energy Cannon 13 | . . 1 1 . 1 . . . . 1 4 2 1 . 2 Ballistic Gun 5 | . . 5 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . 2 1 . . . . . 1 . . 1 2 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . System Corruption 4 | . . . . . . 4 . . . . . . . . . Parts Lost 44 | . . 1 . . . 1 . . . 2 19 . . 1 20 Power 6 | . . . . . . . . . . 1 3 . . . 2 Propulsion 11 | . . . . . . . . . . . 5 . . . 6 Utility 20 | . . . . . . 1 . . . . 8 . . 1 10 Weapon 7 | . . 1 . . . . . . . 1 3 . . . 2 Highest Loss Streak 20 | . . 1 . . . 1 . . . 2 6 . . 1 20 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 85 87 100 96 85 74 75 69 68 71 70 86 91 80 77 Engine 5 | . 14 11 11 9 7 4 . . . 3 3 4 2 . . Core 1 | . . . . . . 2 7 7 7 1 . . 2 . . Treads 10 | . . 25 33 33 18 . . . . . . . . . . Leg 7 | . 28 4 . . 5 15 15 15 15 19 14 . . . . Hover 5 | . . . . . . . . . . . . 23 28 26 23 Device 13 | . . 12 22 18 22 16 14 7 7 6 8 19 14 15 13 Storage 6 | . 14 11 11 9 7 7 7 7 7 6 4 3 4 4 3 Processor 4 | . . . . 8 6 7 7 7 7 6 5 4 4 4 7 Hackware 5 | . . . . . . . . . . 5 14 10 13 13 10 Protection 3 | . . . . . . 4 7 7 6 6 2 9 9 6 6 Energy Gun 5 | . 14 . . 12 12 11 15 15 15 7 1 . . . . Energy Cannon 4 | . . 3 5 2 2 3 . . . 4 7 9 7 4 3 Ballistic Gun 2 | . 14 18 10 . . . . . . . . . . . . Peak Build Rating 148 | . 6 17 17 28 45 45 47 47 47 62 75 106 118 128 148 Average Rating 51 | . 6 12 16 24 35 43 44 47 46 58 63 91 112 115 110 On Entrance 45 | 6 6 6 17 17 27 45 44 47 47 47 62 14 101 109 128 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 73 | 14 14 23 25 35 41 45 54 54 54 62 64 54 72 69 73 Greatest Support 90 | 20 20 63 63 80 80 60 60 60 60 90 90 60 71 71 71 Greatest Overweight (x) 10 | . . . . . 1 . . . . . 10 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 15 15 15 15 15 15 15 15 10 10 10 10 Average Capacity 11 | . 8 8 8 11 15 15 15 15 15 15 13 8 10 10 9 Most Carried 15 | . 6 8 8 13 15 15 15 14 14 15 15 10 8 7 6 Average Carried 9 | . 6 5 6 8 12 14 14 14 14 12 13 1 5 6 3 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 15 15 5 10 10 10 5 Final Carried 15 | 6 6 8 6 11 15 15 14 14 14 15 5 9 7 6 3 Class Distribution -------------------- 49% | Mutant 34% | Hacker-Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Matter Collected 2260 | 191 20 352 397 313 90 85 48 . 129 52 228 83 21 147 104 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5093 | . 112 1110 85 816 318 118 . . 269 588 1281 206 21 65 104 Parts 291 | . 8 86 17 46 16 10 . . 8 25 50 16 4 3 2 Haulers Intercepted 6 | . . 2 . 2 1 . . . . 1 . . . . . Recyclers Shooed 4 | . . . . . . . . . . 3 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . 7 3 . 3 . . . . . . Prevented 5 | . . . . . . 1 . . 4 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Combat Hostiles Destroyed 103 | . 4 26 9 15 5 4 . . 4 11 21 2 . 1 1 Guns 53 | . 4 21 9 6 4 3 . . 1 4 1 . . . . Cannons 33 | . . 5 . 8 1 . . . . 3 13 2 . 1 . AOE 11 | . . . . . . 1 . . 2 3 5 . . . . Classes Destroyed 15 | . 3 5 1 1 2 . . . 1 1 . . . . 1 Worker 5 | . . . . . 1 . . . . 1 1 1 . . 1 Builder 2 | . . . . 1 . . . . . . . . 1 . . Tunneler 3 | . 1 1 . . . . . . . . 1 . . . . Hauler 6 | . . 2 . 2 1 . . . . 1 . . . . . Recycler 3 | . . 1 . . . . . . . . 2 . . . . Operator 9 | . . 3 . 2 . . . . . . 2 2 . . . Watcher 11 | . . 2 . 4 1 . . . . 1 1 2 . . . Swarmer 40 | . 3 12 7 3 . 4 . . . 7 4 . . . . Grunt 40 | . 1 8 . 8 3 . . . 3 2 14 . . 1 . Brawler 1 | . . . . . . . . . . . . . . . 1 Duelist 2 | . . . . . . . . . 1 . 1 . . . . Sentry 12 | . . 6 . 4 1 . . . . . 1 . . . . Demolisher 2 | . . . 2 . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . 2 . . . . . Programmer 4 | . . . . . 1 . . . . . 1 2 . . . Best Kill Streak 9 | . 5 9 4 9 4 4 . . 4 4 6 2 1 1 1 Combat Bots Only 7 | . 4 7 4 5 2 4 . . 4 4 4 2 . 1 1 Max Kills in Single Turn 3 | . 2 2 1 1 1 1 . . 1 3 2 1 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . 1 2 1 . . . . Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Hostile Shots Fired 987 | . 28 92 47 54 66 21 . . 16 91 272 4 30 17 249 Missed 328 | . 7 35 6 20 32 9 . . 4 23 91 . 18 5 78 Damage Taken 11119 | . 186 634 449 348 265 153 . . 269 1127 3868 146 172 311 3191 Core 2635 | . 47 74 61 34 22 9 . . . 52 853 . 24 23 1436 Absorbed by Shields 506 | . . 30 162 137 106 44 . . . . 27 . . . . Redirected to Shielding 313 | . . . . . . . . . . . 104 13 32 72 92 Regen/Repaired (Parts) 121 | . . . . . . . . . . . . . 22 34 65 Core Remaining (%) 82 | 100 81 . 66 93 . . . . 95 93 14 100 98 . . Volleys Fired 363 | . 10 67 19 58 22 6 . . 8 45 82 13 8 13 12 Largest 2 | . 2 2 2 2 2 2 . . 2 2 2 2 1 1 1 Hottest 180 | . 60 76 46 122 151 100 . . 100 150 180 180 90 90 120 Shots Fired 635 | . 20 132 38 116 44 10 1 . 16 77 125 23 8 13 12 Gun 350 | . 20 110 38 58 39 10 1 . 16 46 12 . . . . Cannon 283 | . . 22 . 58 5 . . . . 31 113 23 8 13 10 Launcher 2 | . . . . . . . . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . Kinetic 187 | . 10 110 38 29 . . . . . . . . . . . Thermal 329 | . . . . 87 44 . . . . 31 113 23 8 13 10 Explosive 2 | . . . . . . . . . . . . . . . 2 Electromagnetic 117 | . 10 22 . . . 10 1 . 16 46 12 . . . . Robot Hit Streak 24 | . 3 24 5 16 15 6 . . 10 8 12 2 . 4 . Robot Miss Streak 7 | . 4 3 4 2 2 2 . . 3 7 5 4 2 4 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 9 | . 2 3 2 . . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . . 1 . . . . . Shots Hit Robots 404 | . 8 91 22 90 33 9 . . 14 41 84 7 . 5 . Core Hits 224 | . 6 48 10 38 14 6 . . 12 28 45 9 2 2 4 Critical Kills 3 | . . . . 1 . . . . . . 1 . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . . Critical Strikes 10 | . . . . 4 3 . . . . . 2 . . . 1 Burn 6 | . . . . 3 3 . . . . . . . . . . Meltdown 3 | . . . . 1 . . . . . . 1 . . . 1 Smash 1 | . . . . . . . . . . . 1 . . . . Melee Attacks 10 | . . . . . . . . . . . 10 . . . . Impact 10 | . . . . . . . . . . . 10 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 12601 | . 123 1461 303 1704 733 229 . . 487 1779 4245 649 59 375 454 Guns 4025 | . 123 971 299 851 525 156 . . 271 708 121 . . . . Cannons 5321 | . . 489 . 853 208 . . . . 451 2765 324 . 190 41 Explosions 2857 | . . . . . . 73 . . 216 619 1116 325 . 185 323 Melee 183 | . . . . . . . . . . . 183 . . . . Ramming 215 | . . 1 4 . . . . . . 1 60 . 59 . 90 Kinetic 1749 | . 78 971 299 401 . . . . . . . . . . . Thermal 7966 | . . . . 1303 733 73 . . 216 1070 3739 416 . 375 41 Explosive 620 | . . . . . . . . . . . 135 162 . . 323 Electromagnetic 1868 | . 45 489 . . . 156 . . 271 708 128 71 . . . Impact 183 | . . . . . . . . . . . 183 . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 5 | . . 3 3 . 1 5 5 5 5 . 4 1 1 . 5 Average Corruption 3 | . . 2 3 . 1 2 5 5 5 . 3 1 1 . 5 Corruption Purged 3 | . . . . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 71 | . . 2 20 . 1 3 10 1 8 . 23 1 . . 2 Message Errors 21 | . . . 4 . . . 5 1 4 . 6 . . . 1 Matter Fused 25 | . . . 8 . . 3 1 . 2 . 9 1 . . 1 Heat Flow Errors 5 | . . 1 1 . . . . . 1 . 2 . . . . Energy Discharges 10 | . . . 4 . 1 . 2 . . . 3 . . . . Parts Rejected 2 | . . 1 . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . 2 . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . . Misfires 2 | . . . . . . . 1 . . . 1 . . . . Alerts 3 | . . . 1 . . . 1 . 1 . . . . . . Overload Shots 14 | . . . . . 3 . . . . 5 6 . . . . Effects 2 | . . . . . 1 . . . . . 1 . . . . Energy Bleed 2 | . . . . . 1 . . . . . 1 . . . . Overflow Damage 507 | . . 13 . 9 47 . . . . 61 278 75 . . 24 Projectiles 265 | . . 13 . 9 47 . . . . 5 147 44 . . . Explosions 159 | . . . . . . . . . . 56 72 31 . . . Melee 83 | . . . . . . . . . . . 59 . . . 24 Knockbacks 7 | . . . . 4 . . . . . . 2 . . . 1 Impact 2 | . . . . . . . . . . . 1 . . . 1 Kinetic 4 | . . . . 4 . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 731 | . . . . . . 33 . . 41 72 351 69 29 . 136 Shots 11 | . . . . . . 1 . . 1 2 5 1 . . 1 Rammed 9 | . . . 1 . . . . . . . . . 2 . 6 Targets Rammed 21 | . . 1 1 . . . . . . 2 9 . 2 . 6 Kicked 11 | . . . . . . . . . . 2 9 . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . Highest Temperature 531 | . 54 195 98 39 48 5 . . 501 330 531 240 429 264 8 Average Temperature 103 | . 31 72 57 10 10 3 . . 241 105 176 98 108 94 4 Received Heat Transfer 2287 | . 54 231 . 145 72 . . . 162 90 1152 12 . 18 351 Effects 12 | . . . . . . . . . 3 . 7 1 . 1 . Shutdowns 4 | . . . . . . . . . 1 . 3 . . . . Energy Bleed 3 | . . . . . . . . . . . 1 1 . 1 . Matter Decay 2 | . . . . . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . Damage (major) 2 | . . . . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 1 1 . . . . Combat Hostiles 3 | . . . . . . . . . 1 1 1 . . . . Parts Fried 15 | . . 3 . . . 2 . . 1 6 . 1 . . 2 Impact Corruptions 6 | . . . . . . . . . . . 4 . . . 2 Robots Melted 3 | . . . . 1 . . . . . . 1 . . . 1 Combat Hostiles 3 | . . . . 1 . . . . . . 1 . . . 1 Parts Melted 11 | . . . . 3 4 . . . . . 3 . . . 1 Heat Transferred 8057 | . . . . 2886 1556 100 . . 200 1179 1949 50 . 100 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . 1 . . 2 3 7 1 . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Peak Influence 697 | . 129 697 492 405 164 . . . . 206 461 358 426 438 418 Initial 246 | . . 53 237 55 87 . . . . . 69 182 144 239 246 Average 201 | . 43 372 324 211 101 . . . . 48 140 210 238 301 295 Maximum Alert Level 2 | . . 2 2 2 . . . . . 1 2 1 2 2 2 Low Security (%) 54 | . 100 25 6 38 100 . . . . 99 70 60 35 . . Level 1 37 | . . 31 76 57 . . . . . . 27 39 63 78 95 Level 2 7 | . . 42 16 3 . . . . . . 1 . . 21 4 Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 3 . 1 4 . . . . 4 7 3 3 4 4 Investigation 7 | . . . . . . . . . . 2 2 1 1 . 1 Extermination 7 | . . . . . 1 . . . . 1 2 1 1 1 . Reinforcement 19 | . 1 3 . 1 2 . . . . 1 3 1 1 3 3 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . 1 1 . . . . Construction Impeded 4 | . . . . . . . . . . 1 2 . . 1 . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Distress Signals 12 | . . 5 . 2 . . . . . 2 . . 1 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 226 | . 6 44 9 27 7 4 . . 4 20 44 16 11 10 24 Peak Tracking Total 20 | . 4 6 4 4 2 4 . . 4 5 10 5 8 5 20 Tactical Retreats 17 | . . 3 . 1 . . . . . 3 3 1 2 1 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Traps Triggered 6 | . . 2 . . . . . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Machines Disabled 29 | . . . 2 2 . . . . . 3 12 7 1 1 1 Max in Single Turn 5 | . . . 1 2 . . . . . 2 5 2 1 1 1 Garrison Access 3 | . . . . 1 . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Machines Accessed 48 | . 3 7 . 8 . . 1 4 . 4 5 8 4 2 2 Terminals 33 | . 3 6 . 7 . . . . . 3 4 4 2 2 2 Fabricators 5 | . . . . . . . . . . 1 1 2 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . . 2 1 . . Total Hacks 134 | . 6 14 . 24 . . 1 30 . 10 13 15 11 6 4 Successful 88 | . 2 7 . 14 . . 1 30 . 3 9 11 3 5 3 Failed 46 | . 4 7 . 10 . . . . . 7 4 4 8 1 1 Catastrophic 6 | . . . . 3 . . . . . 2 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 67 | . 6 11 . 20 . . . . . 7 9 6 3 3 2 Terminals 82 | . 6 13 . 22 . . . . . 7 9 8 7 6 4 Fabricators 12 | . . . . . . . . . . 3 4 3 2 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . . . Garrison Access 8 | . . . . 2 . . . . . . . 4 2 . . Terminal Hacks 49 | . . 1 . 4 . . 1 30 . . 3 3 1 4 2 Record 14 | . . . . . . . . 11 . . . . . 2 1 Part Schematic 11 | . . . . . . . . 11 . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . 3 . . . . . . . Open Door 2 | . . . . . . . 1 . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . 1 . 1 . . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . 1 . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . Unreport Threat 2 | . . . . 1 . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . . . . . . 1 2 2 1 . . Load Schematic 3 | . . . . . . . . . . 1 1 1 . . . Build 3 | . . . . . . . . . . . 1 1 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . 1 . . . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . . . . . . 2 . . . Seal Access 3 | . . . . 1 . . . . . . . 2 . . . Unauthorized Hacks 29 | . 2 5 . 9 . . . . . 2 4 4 1 1 1 Terminals 28 | . 2 5 . 9 . . . . . 2 4 3 1 1 1 Assimilate 4 | . 1 . . . . . . . . 1 1 1 . . . Botnet 11 | . . . . 3 . . . . . 1 3 1 1 1 1 Skim 13 | . 1 5 . 6 . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 5 . 7 . . . . . 4 4 4 4 . 1 Full Trace Events 5 | . . . . . . . . . . 1 1 1 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . Robots Built 3 | . . . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . Time 56 | . . . . . . . . . . . . . 56 . . Total Robot Build Rating 18 | . . . . . . . . . . . . . 18 . . Part Schematics Acquired 11 | . . . . . . . . 11 . . . . . . . Parts Built 2 | . . . . . . . . . . . 1 1 . . . Authchips . | . . . . . . . . . . . . . . . . Time 160 | . . . . . . . . . . . 76 84 . . . Total Part Build Rating 11 | . . . . . . . . . . . 5 6 . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 1 1 Robots Rewired 3 | . . . . . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Total Allies 10 | . 1 . . . . . . . . 1 4 1 3 . . Largest Group 3 | . 1 1 . . . . . . . 1 2 1 3 . . Highest-Rated Group 90 | . 10 10 . . . . . . . 26 52 10 90 . . Highest-Rated Ally 49 | . 10 10 . . . . . . . 26 49 10 30 . . Total Orders 1 | . . . . . . . . . . . . . 1 . . RETURN 1 | . . . . . . . . . . . . . 1 . . Ally Attacks 44 | . . . . . . . . . . . 3 . . 41 . Total Damage 1002 | . . . . . . . . . . . 120 . . 882 . Kills 4 | . . . . . . . . . . . . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . 1 . . 3 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 2 2 . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Turns Passed 10004 | . 154 953 859 1172 729 314 415 105 410 925 1929 1137 352 273 277 Spaces Moved 6574 | 1 98 459 491 542 392 192 293 76 261 538 1106 1214 366 290 255 Core 89 | . . . . . . . . . . . 25 62 . . 2 Treads 1629 | . . 348 491 542 248 . . . . . . . . . . Legs 2507 | 1 98 111 . . 144 192 293 76 261 538 793 . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 2061 | . . . . . . . . . . . . 1152 366 290 253 Flight 288 | . . . . . . . . . . . 288 . . . . Fastest Speed 26 | 120 120 120 160 160 140 140 140 140 140 140 26 50 48 48 48 Average Speed 113 | 120 120 150 160 160 152 140 140 140 140 140 117 57 50 48 55 Slowest Speed 550 | 120 120 160 160 160 250 140 140 140 140 140 550 100 91 52 96 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . 16 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 29 62 97 41 10 35 51 68 38 19 28 29 10 13 33 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 8 | . . 2 2 2 . 1 . 1 . . . . . . . Known Exits Taken 13 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . Scrap Searched 8 | . . . 4 . . 2 2 . . . . . . . . Spaces Dug 20 | . . . . . . . . . . 1 3 1 5 3 7 Terrain Destroyed 313 | . . . . . 1 6 . . 9 35 156 35 7 11 53 Melee 1 | . . . . . . . . . . . 1 . . . . Projectile 50 | . . . . . 1 . . . . 5 18 6 7 6 7 AOE 262 | . . . . . . 6 . . 9 30 137 29 . 5 46 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Qua Total 8461 | . 114 597 530 732 478 225 298 75 290 633 1560 1623 522 404 380 Wait 1150 | . 7 42 12 98 45 18 1 . 20 33 278 357 132 95 12 Move 6527 | . 97 458 490 541 391 191 292 75 260 537 1073 1213 365 289 255 Hop 16 | . . . . . . . . . . . 16 . . . . Pick Up 55 | . . 3 1 12 4 1 . . . 8 13 9 3 . 1 Fast Attach 49 | . . 5 . 1 5 . 1 . 1 1 13 12 1 4 5 Attach 47 | . . 4 2 2 2 1 . . . 4 14 5 4 1 8 Detach 6 | . . . . . . . . . . . 2 . . 1 3 Swap 41 | . . 9 2 9 1 7 1 . . . 2 6 2 . 2 Drop 74 | . . 8 3 11 8 1 3 . 1 3 18 5 5 1 7 Fire 363 | . 10 67 19 58 22 6 . . 8 45 82 13 8 13 12 Melee 10 | . . . . . . . . . . . 10 . . . . Ram 8 | . . . . . . . . . . . . . 2 . 6 Kick 11 | . . . . . . . . . . 2 9 . . . . Crush 2 | . . 1 1 . . . . . . . . . . . . Escape Stasis 82 | . . . . . . . . . . . 13 . . . 69 Rewire 20 | . . . . . . . . . . . 17 3 . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: Mat x3 / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / Low / Ext) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 9) 155 | -10/Materials | Entered another Materials area 155 | -9/Materials | Accompanied by 1 ally 155 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 286 | -9/Materials | Discovered new exit (range 11) 309 | -9/Materials | Build established: Mutant 386 | -9/Materials | Discovered new exit (range 15) 752 | -9/Materials | Destroyed 7 combat bots 947 | -9/Materials | Identified exit to Mines 947 | -9/Materials | Identified exit to Storage 987 | -9/Materials | Identified exit to Materials 1042 | -9/Materials | Learned location of Zion (-6) 1043 | -9/Materials | Learned location of 2 exits from Materials 1053 | -9/Materials | Learned location of 1 exit from Recycling 1108 | -9/Materials | Entered Mines 1201 | -9/Mines | Assembled infested the area 1206 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1349 | -9/Mines | Discovered exit to Materials (range 5) 1848 | -9/Mines | Learned location of Storage (-9) 1957 | -9/Mines | Discovered exit to Materials (range 7) 1967 | -9/Mines | Entered Materials 1967 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1968 | -8/Materials | Identified exit to Factory 2887 | -8/Materials | Learned Storage security intel 2916 | -8/Materials | Learned Storage terminal intel 2951 | -8/Materials | Learned Storage trap positions 2952 | -8/Materials | Learned Storage trap positions 2953 | -8/Materials | Learned Factory fabricator intel 3139 | -8/Materials | Entered Factory 3139 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3140 | -7/Factory | Identified exit to Factory 3140 | -7/Factory | Identified exit to Lower Caves 3141 | -7/Factory | Loaded intel: 6 fabricator locations 3299 | -7/Factory | Garrison activated, responded to threat 3390 | -7/Factory | Build established: Scavenger-Mutant 3868 | -7/Factory | Entered Lower Caves 3879 | -7/Lower Caves | Build established: Mutant 4161 | -7/Lower Caves | Discovered new exit (range 16) 4181 | -7/Lower Caves | Identified exit to Lower Caves 4182 | -7/Lower Caves | Entered another Lower Caves area 4396 | -7/Lower Caves | Build established: Scavenger-Mutant 4583 | -7/Lower Caves | Discovered new exit (range 11) 4595 | -7/Lower Caves | Identified exit to Data Miner 4597 | -7/Lower Caves | Entered Data Miner 4597 | -7/Data Miner | Discovered new exit (range 7) 4624 | -7/Data Miner | Met Data Miner 4648 | -7/Data Miner | Learned location of Section 7 (-2) 4648 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4670 | -7/Data Miner | Received God Mode back door access code from Data Miner 4701 | -7/Data Miner | Identified exit to Proximity Caves 4702 | -7/Data Miner | Entered Proximity Caves 4848 | -6/Proximity Caves | Build established: Mutant 5050 | -6/Proximity Caves | Discovered exit to Factory (range 3) 5060 | -6/Proximity Caves | Learned 8 Factory zone layouts 5086 | -6/Proximity Caves | Learned Factory garrison access intel 5112 | -6/Proximity Caves | Entered Factory 5112 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5113 | -6/Factory | Identified exit to Lower Caves 5114 | -6/Factory | Identified exit to Factory 5114 | -6/Factory | Identified exit to Extension 5115 | -6/Factory | Loaded intel: 4 garrison access locations 5656 | -6/Factory | Incoming investigation squad redirected 5869 | -6/Factory | Discovered exit to Factory (range 16) 6037 | -6/Factory | Entered another Factory area 6037 | -5/Factory | Accompanied by 1 ally 6037 | -5/Factory | Evolved 2 slots: Utility x2 6550 | -5/Factory | Build established: Hacker-Mutant 6813 | -5/Factory | Fabricated Lgt. Regenerative Plating? 7353 | -5/Factory | Lost 3 parts (1p2u) 7516 | -5/Factory | Identified exit to Factory 7588 | -5/Factory | Incoming investigation squad redirected 7684 | -5/Factory | Lost 3 parts (1n1u1w) 7686 | -5/Factory | Core integrity fell below 50% 7774 | -5/Factory | Lost 3 parts (2u1w) 7940 | -5/Factory | Core integrity fell below 20% 7966 | -5/Factory | Entered another Factory area 7966 | -4/Factory | Evolved 2 slots: Utility x2 7991 | -4/Factory | Lost 6 parts (4n2u) 8361 | -4/Factory | Fabricated Combat Drone Bay? 8744 | -4/Factory | Spotted B-86 Titan 8974 | -4/Factory | Discovered new exit (range 14) 9102 | -4/Factory | Identified exit to Research 9103 | -4/Factory | Entered Research 9103 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9427 | -3/Research | Found Fusion Bomb Launcher 9449 | -3/Research | Fabricated B-60 Warrior? 9452 | -3/Research | Discovered new exit (range 6) 9454 | -3/Research | Identified exit to Research 9455 | -3/Research | Entered another Research area 9455 | -2/Research | Evolved 2 slots: Utility x2 9462 | -2/Research | Identified exit to Quarantine 9555 | -2/Research | Found Prototype Processor 9555 | -2/Research | Identified Exp. Melee Analysis Suite 9697 | -2/Research | Spotted B-90 Cyclops 9728 | -2/Research | Entered Quarantine 9818 | -2/Quarantine | Found Alien Artifact 9896 | -2/Quarantine | Identified Subatomic Replicator 9904 | -2/Quarantine | Scanned by Researcher 9985 | -2/Quarantine | Core integrity fell below 50% 9998 | -2/Quarantine | Core integrity fell below 20% 10005 | -2/Quarantine | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 09985_ Med. Storage Unit destroyed. 09986_ Held in stasis. 09986_ C-65 Expert is analyzing... 09990_ Held in stasis. 09990_ C-65 Expert is analyzing... 09992_ Penetrated by Slug. 09992_ Imp. Gyrokinetic Inverter destroyed. 09994_ Held in stasis. 09994_ C-65 Expert is analyzing... 09995_ Slug penetrates Suspension Chamber. 09995_ Penetrated by Slug. 09998_ Slug penetrates Suspension Chamber. 09998_ Held in stasis. 09998_ Slug penetrates Suspension Chamber. 09998_ M-36 Artificer repairs C-65 Expert. 09999_ Imp. Gyrokinetic Inverter destroyed. 10003_ Held in stasis. 10003_ C-65 Expert is analyzing... 10005_ RLOJC>61QJCOHB3AFV7A/XY5H%TMLV:QP5 |UL 10005_ Penetrated by Slug. 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""T"" ???????????????????????? | | ???????????????????""" ""????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 82 Coolant Potential 100 Energy Generation 45 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 67 Targeting Accuracy 8 Launcher Accuracy 80 Recoil Reduction 4 Offensive Hacking 38 Defensive Hacking 12 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Flexi-carbon Leg | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Combat Drone Bay | x1 | -4/Factory B-60 Warrior | x3 | -3/Research | Preloaded Alien Tech Used ----------------- Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed WaveSuspensionFacilitator Manual? 0 Play Time 01:46:11 Cumulative 163.5 hours Start 2024.11.29 @ 16:46:25 End 2024.11.30 @ 10:53:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 131 Adventurer 16 Explorer 3 Win Type - Total 12 Types 8/0/3/1/0/0/0/0/0 Lore% 40 Gallery% 71 Achievement% 62 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6a47a91a-6d55-4c79-99ec-82b6b8500a58