Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.22 @ 13:24:23 Player: Cynic Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1133) 1133 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3528 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Small Battery Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Beam Rifle Beam Cannon > --- INVENTORY -------- Improved Ion Engine Small Matter Pod Medium Matter Pod Shield Generator Light EM Pulse Cannon Grenade Launcher [Rating: 21] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Beam Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 2 | . . 1 . 1 . Weapon 1 | . . . . 1 . Parts Attached 32 | 5 3 8 2 2 12 Power 5 | 1 . 1 . . 3 Engine 4 | 1 . 1 . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 10 | 2 . 5 . . 3 Treads 3 | 2 . 1 . . . Leg 6 | . . 4 . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 7 | . 2 1 . 1 3 Device 2 | . . . . 1 1 Storage 4 | . 2 . . . 2 Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 1 1 2 1 3 Energy Gun 6 | 2 . 1 1 1 1 Energy Cannon 2 | . 1 . . . 1 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 21 | . . 1 . . 20 Power 4 | . . 1 . . 3 Propulsion 6 | . . . . . 6 Utility 7 | . . . . . 7 Weapon 4 | . . . . . 4 Highest Loss Streak 17 | . . 1 . . 17 To Critical Strikes . | . . . . . . Average Backups 4 | 1 2 6 8 6 4 Power . | . . . 1 1 1 Propulsion . | . . . . . . Utility 2 | . 1 3 4 3 2 Weapon 1 | . 1 2 3 2 1 Tool/Special . | . . . . . . Unused Backups 3 | . 1 1 . . 1 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 1 | . 1 . . . . Weapon 1 | . . 1 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 94 96 100 99 80 Engine 10 | . 14 11 11 9 7 Treads 9 | . 28 11 . . . Leg 16 | . . 18 33 27 18 Device 3 | . . . . 9 7 Storage 20 | . 22 22 22 18 17 Processor 6 | . . 11 11 9 8 Energy Gun 15 | . 20 11 8 17 14 Energy Cannon 8 | . 7 10 11 9 5 Peak Build Rating 21 | 5 7 19 17 21 21 Average Rating 13 | 3 6 13 16 20 14 On Entrance 11 | . 5 7 16 17 21 Naked Turns 1 | . . . . . 1 Heaviest Build 24 | 6 14 19 20 24 24 Greatest Support 63 | 40 40 63 40 40 40 Greatest Overweight (x) 4 | . . 4 . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 7 Most Carried 8 | 3 4 8 8 7 8 Average Carried 4 | 1 2 6 7 6 4 Final Capacity 8 | 5 8 8 8 8 5 Final Carried 8 | 1 3 8 8 6 . Class Distribution -------------------- 65% | Mutant 25% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 678 | 164 166 57 71 80 140 Remotely . | . . . . . . Salvage Created 1074 | . 171 165 5 161 572 Parts 56 | . 9 12 . 6 29 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 34 | . 4 3 3 5 19 Guns 14 | . 3 1 . 3 7 Cannons 7 | . 1 2 1 1 2 AOE 13 | . . . 2 1 10 Classes Destroyed 6 | . 1 2 1 1 1 Worker 1 | . . . . 1 . Swarmer 12 | . . . 3 3 6 Grunt 16 | . 4 1 . 2 9 Duelist 1 | . . 1 . . . Sentry 3 | . . 1 . . 2 Programmer 2 | . . . . . 2 Best Kill Streak 12 | . 2 2 3 3 12 Combat Bots Only 12 | . 2 2 3 3 12 Max Kills in Single Turn 3 | . 1 1 1 2 3 Gunslinging . | . . . . . . Exploded 3 | . . . 1 1 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 253 | . 10 17 11 21 194 Missed 70 | . 3 3 4 5 55 Hits 183 | . 7 14 7 16 139 Melee 6 | . . 6 . . . Projectile 177 | . 7 8 7 16 139 Critical Strikes 11 | . . 2 . . 9 Damage Taken 2199 | . 86 279 65 148 1621 Core 601 | . . 32 15 14 540 Absorbed by Shields 183 | . . . . . 183 Core Remaining (%) 96 | 100 100 . 88 . . Volleys Fired 68 | . 15 10 5 7 31 Largest 3 | . 2 2 2 3 3 Hottest 177 | . 110 110 116 161 177 Shots Fired 156 | . 30 20 8 21 77 Gun 104 | . 20 14 1 14 55 Cannon 42 | . 10 6 5 7 14 Launcher 10 | . . . 2 . 8 Special . | . . . . . . Kinetic 2 | . . . . . 2 Thermal 113 | . 30 16 6 14 47 Explosive 10 | . . . 2 . 8 Electromagnetic 31 | . . 4 . 7 20 Robot Hit Streak 10 | . 6 8 10 4 10 Robot Miss Streak 5 | . 4 1 1 5 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 100 | . 17 17 7 8 51 Core Hits 65 | . 9 7 2 7 40 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . 1 . . 1 3 Burn 4 | . 1 . . 1 2 Corrupt 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2417 | . 225 249 311 260 1372 Guns 1004 | . 172 144 14 99 575 Cannons 404 | . 53 105 71 52 123 Explosions 1009 | . . . 226 109 674 Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 1227 | . 225 192 85 203 522 Explosive 900 | . . . 226 . 674 Electromagnetic 290 | . . 57 . 57 176 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 64 | . . . 34 . 30 Projectiles . | . . . . . . Explosions 64 | . . . 34 . 30 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 75 | . . . 6 . 69 Shots 4 | . . . 1 . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 336 | . 204 191 80 96 336 Average Temperature 91 | . 80 68 36 43 129 Received Heat Transfer 240 | . 45 48 . 18 129 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . . . . . 6 Heat Transferred 2865 | . 667 481 185 396 1136 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 1 | . . . . . 1 Low Security (%) 83 | 100 100 100 100 100 33 Level 1 16 | . . . . . 66 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 387 | . 85 60 94 112 387 Initial 23 | . . . 7 9 23 Average 87 | . 21 15 59 51 255 Influence Increases 832 | . 105 80 87 136 424 Destroy 0b10 Robot/C 680 | . 80 60 60 100 380 Destroy 0b10 Robot/NC 5 | . . . . 5 . Destroy Leader 60 | . 10 20 10 10 10 Successful Hack 4 | . . . . 4 . Disable Machine 15 | . . . . 15 . Destroy Structure 38 | . . . 17 2 19 Lose Combat Pursuer 30 | . 15 . . . 15 Influence Decreases 585 | . 105 60 83 124 213 Entered New Map 41 | . . . 13 15 13 Time Decay 344 | . 105 60 70 109 . Lost Part 200 | . . . . . 200 Squads Dispatched 2 | . . 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 6 5 4 5 31 Peak Tracking Total 10 | . 3 2 4 3 10 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 6 | . . . . 1 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 3 | . 1 1 . 1 . Terminals 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 5 | . 2 2 . 1 . Successful 5 | . 2 2 . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . . 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 2 | . . 2 . . . Record 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Recycle Component 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 2 | . 2 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 1538 | 55 396 284 143 277 383 Spaces Moved 937 | 36 214 169 105 208 205 Core 44 | 11 . 1 . . 32 Treads 302 | 25 214 63 . . . Legs 585 | . . 105 105 208 167 Wheels . | . . . . . . Hover . | . . . . . . Flight 6 | . . . . . 6 Fastest Speed 40 | 50 160 120 120 120 40 Average Speed 131 | 126 160 135 120 120 116 Slowest Speed 260 | 160 160 250 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 37 16 27 24 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 35 | . . . 21 2 12 Melee . | . . . . . . Projectile . | . . . . . . AOE 35 | . . . 21 2 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1106 | 46 237 203 113 219 288 Wait 2 | . . . . . 2 Move 932 | 35 213 168 104 208 204 Hop . | . . . . . . Pick Up 32 | 6 6 11 1 1 7 Fast Attach 4 | . . 3 . . 1 Attach 23 | 5 2 4 . 3 9 Detach . | . . . . . . Swap 8 | . 1 2 2 . 3 Drop 10 | . . 5 1 . 4 Fire 68 | . 15 10 5 7 31 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 27 | . . . . . 27 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 15) 452 | -10/Materials | Entered another Materials area 452 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 656 | -9/Materials | Discovered new exit (range 11) 736 | -9/Materials | Entered Mines 853 | -9/Mines | Discovered new exit (range 12) 879 | -9/Mines | Entered Materials 879 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 999 | -8/Materials | Discovered new exit (range 16) 1156 | -8/Materials | Identified exit to Garrison 1156 | -8/Materials | Entered Garrison 1184 | -8/Garrison | Triggered checkpoint 1226 | -8/Garrison | Build established: Gunner 1277 | -8/Garrison | Triggered checkpoint 1280 | -8/Garrison | Triggered checkpoint 1290 | -8/Garrison | Triggered checkpoint 1330 | -8/Garrison | Destroyed 12 combat bots 1420 | -8/Garrison | Discovered new exit (range 10) 1433 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1523 | -8/Garrison | Core integrity fell below 50% 1536 | -8/Garrison | Core integrity fell below 20% 1539 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 80. Field strength at 72. P-60 Hacker resets S-10 Pest, system corruption cleaned. Field strength at 62. Field strength at 44. Field strength at 34. Field strength at 17. S-10 Pest destroyed. Field strength at 8. Stasis field depleted. Acquired Lgt. Assault Rifle. Med. Matter Pod destroyed. Garrison Door activated. P-60 Hacker resets Y-45 Defender, system corruption cleaned. Acquired 11 matter. S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# ### | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ?????????????????????##?????????????????????# #?? | | ????????????????????##T####?????????????????# #?? | | ????????????????????? #??????############ ### | | ????????????????????? #??????# | | ?????????????????????? #??????# | | ??????????????????????# #??????# ######### ### | | ??????????????????????# #??????# #???????# #?? | | ??????????????????????# #??????# #???????# #?? | | ??????????????????????# #??????# #???????# #?? | | ??????????????????????# ######## #???????# #?? | | ??????????????????????#^%@## ## #???????# #?? | | ??????????????????????#[=%## ## ##??????# #?? | | ??????????????????????#p% Y [ ##+##### #?? | | ??????????????????????# ps %= #?? | | ??????????????????????#ps = #?? | | ??????????????????????# s ## = ## ###########?? | | ??????????????????????# s ## # ###?????????? | | ?????????????????????? ###### #??? | | ????????????????????? #??? | | ????????????????????? ####??????? | | ????????????????????# #?????????? | | ????????????????????### ## ## ! ###?????????? | | ??????????????????##### ## ## %% #?????????? | | ????????????????? #####??????? | | ????????????????? = %=* #??????? | | ???????????????????#### = #### #??????? | | ??????????????????????## ## #%] #???????????? | | ???????????????????????# ?# ##*] #???????????? | | ???????????????????????# ??###### ^ #???????????? | | ???????????????????????#????????## ^##???????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????#^ #????????????? | | ?????????????????????????????????# ########?????? | | ?????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 380 Matter Stores 420 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyProcessingRouter Manual? 0 Play Time 00:20:19 Cumulative 2.0 hours Start 2025.06.22 @ 13:03:50 End 2025.06.22 @ 13:24:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ca19e270-f7b1-4334-bfe3-5cc8269fe0dd