Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 18:02:23 Player: aloola Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (134) 670 Value Destroyed (6532) 6532 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1700) 1700 TOTAL SCORE: 16622 Bonus ------- High Alert Combat Kills 472 Follower Combat Kills 328 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1450 Matter 267/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Transmission Jammer Hardlight Generator Quantum Rifle Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Nuclear-Ion Core > --- PROPULSION ------- Improved Treads Wheeled Armored-Aluminum Exoskeleton Wheel > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Advanced Targeting Computer Improved Medium Armor Plating Relay Coupler [Grunt] Relay Coupler [Demolisher] > --- WEAPON ----------- KE Penetrator Charged Construct/C Hpw. Kinetic Driver Construct/C Ballistic Hardcell Construct/C > --- INVENTORY -------- Light Treads Cryofiber Web Improved Heat Sink Advanced Heat Sink High-capacity Matter Pod Structural Scanner Machine Analyzer Improved Sensor Array Improved Terrain Scanner Transport Network Coupler Hardened Medium Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Hunter] Tractor Beam HERF Cannon Flak Gun Missile Launcher Chainsword [Rating: 96] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Constructs Hover Unit Improved Gyrokinetic Inverter Flight Unit Field Propulsion Array Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun High-powered Field Laser Energy Cannon Powered Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Gar Sto Rec Fac Gar Fac Was Fac Upp Upp Res Res Slots Evolved 16 | . . . 4 2 . . . 4 . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 2 . . . . 1 . . . . . . 1 . Utility 9 | . . . 2 1 . . . 2 . 2 . . . . 1 1 Weapon 2 | . . . . 1 . . . 1 . . . . . . . . Parts Attached 127 | 7 10 3 15 8 7 11 4 6 18 20 1 4 1 . 9 3 Power 11 | 1 3 . 1 1 1 . . 1 1 1 . . . . 1 . Engine 7 | 1 3 . 1 1 1 . . . . . . . . . . . Core 3 | . . . . . . . . 1 1 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . Propulsion 36 | 2 . 2 7 1 . 7 . 3 2 4 . 1 . . 6 1 Treads 24 | 1 . . 6 . . 5 . 1 2 2 . 1 . . 6 . Leg . | . . . . . . . . . . . . . . . . . Wheel 10 | 1 . 2 1 1 . 2 . 2 . 1 . . . . . . Hover 1 | . . . . . . . . . . 1 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 49 | 2 3 . 7 2 2 2 3 2 10 11 1 2 1 . . 1 Device 13 | 1 . . 2 . 1 1 1 . 2 3 . 1 1 . . . Storage 4 | 1 2 . 1 . . . . . . . . . . . . . Processor 12 | . . . 1 1 . . 1 . . 7 1 1 . . . . Hackware 7 | . . . . . . 1 1 . 4 . . . . . . 1 Protection 13 | . 1 . 3 1 1 . . 2 4 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 31 | 2 4 1 . 4 4 2 1 . 5 4 . 1 . . 2 1 Energy Gun 9 | . . . . 2 2 2 . . 1 . . 1 . . 1 . Energy Cannon 3 | . . 1 . . 1 . . . . 1 . . . . . . Ballistic Gun 8 | 2 . . . 1 1 . . . 2 2 . . . . . . Ballistic Cannon 3 | . 3 . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 1 . . . . . 1 . Special Weapon 2 | . . . . 1 . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . 1 . . . . . . 1 Unidentified Prototypes 6 | . 1 . . 1 . 1 1 . . 1 1 . . . . . Parts Lost 69 | . . . 1 1 6 8 1 2 16 18 . 2 1 1 4 8 Power 3 | . . . . . 1 . . . 1 1 . . . . . . Propulsion 22 | . . . 1 . . 5 . 1 3 4 . 1 1 . 1 5 Utility 26 | . . . . . 1 2 1 . 6 9 . 1 . 1 3 2 Weapon 18 | . . . . 1 4 1 . 1 6 4 . . . . . 1 Highest Loss Streak 8 | . . . 1 1 4 4 1 1 5 8 . 2 1 1 2 8 To Critical Strikes 4 | . . . . . . . . . . 1 . . . . 1 2 Average Backups 18 | 4 11 14 18 24 23 22 21 23 22 14 4 3 4 5 4 5 Power . | . 1 1 . 1 . . . . . . . . . . . 1 Propulsion 2 | 2 3 3 2 3 4 4 . . . . 1 . . . . . Utility 12 | 1 4 7 11 15 17 16 17 20 18 11 1 1 1 2 2 2 Weapon 2 | . 3 3 4 4 1 . 2 2 3 1 2 2 3 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 49 | . 4 3 5 8 3 . 6 . 2 12 . . 3 . 1 2 Power 3 | . 1 . . . 1 . . . 1 . . . . . . . Propulsion 10 | . 2 2 . 2 1 . 3 . . . . . . . . . Utility 21 | . . . 1 4 . . 2 . 1 12 . . . . . 1 Weapon 14 | . 1 1 4 2 1 . 1 . . . . . 3 . 1 . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 99 93 88 84 91 95 69 53 69 43 60 61 55 50 57 32 Engine 7 | . 13 13 14 14 7 7 7 4 . . . . . . . . Treads 13 | . 14 13 27 16 14 17 9 5 3 2 10 10 8 5 24 10 Wheel 6 | . 14 13 4 7 7 8 7 3 5 2 . . . . . . Device 8 | . 12 5 12 7 9 9 13 5 5 6 5 5 5 5 3 . Storage 6 | . 14 13 8 7 7 7 7 5 5 3 . . . . . . Processor 10 | . . . 2 10 14 15 8 5 5 13 39 40 36 34 25 16 Hackware 1 | . . . . . . 4 1 3 4 3 . . . . . 1 Protection 4 | . 1 7 8 9 4 . . 3 8 2 . . . . . . Energy Gun 3 | . . . . . 8 9 8 5 4 . . . . . . . Energy Cannon 2 | . . 2 8 7 2 4 . . 1 . . . . . . . Ballistic Gun 3 | . 6 . . 3 9 8 1 . 2 . . . . . . . Ballistic Cannon 4 | . 21 21 . . . . . . 7 . . . . . . . Peak Build Rating 96 | 7 13 24 46 60 60 57 63 63 96 84 73 79 73 58 85 64 Average Rating 49 | 5 11 15 39 55 52 52 51 56 81 55 71 73 66 57 67 41 On Entrance 46 | . 7 13 24 46 60 54 52 55 57 57 63 73 71 58 55 46 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 137 | 11 37 38 114 127 119 119 112 116 137 106 1 1 1 1 15 1 Greatest Support 162 | 20 20 20 83 28 28 28 12 75 78 75 75 150 3 3 162 81 Greatest Overweight (x) 11 | . 2 2 9 10 4 9 9 11 11 2 . . . . . . Average Overweight (x) 2 | . 1 1 3 5 3 5 8 6 3 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 5 5 5 5 5 5 Average Capacity 19 | 7 12 15 19 25 25 25 25 25 25 19 5 5 5 5 5 5 Most Carried 25 | 7 15 15 25 25 25 25 25 25 25 20 5 5 5 5 5 5 Average Carried 18 | 4 11 14 18 24 23 22 21 23 22 14 5 4 4 5 4 5 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 5 5 5 5 5 5 5 Final Carried 25 | 7 15 15 25 25 22 25 22 25 20 5 5 3 5 5 5 5 Scrap Engine Consumption 63 | . . . . . . . 12 20 26 5 . . . . . . Constructs Created 6 | . . . . . . . 2 . 3 1 . . . . . . Constructs Modified 16 | . . . . . . . 2 . 13 1 . . . . . . Class Distribution -------------------- 48% | Mutant 19% | Gunner 7% | Scavenger-Mutant 5% | Bothacker-Mutant 4% | Construct 3% | Commander-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Storage Bothacker-Mutant | -7/Recycling Commander-Mutant | -5/Factory Construct | -5/Garrison Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Sub Mat Fac Gar Sto Rec Fac Gar Fac Was Fac Upp Upp Res Res Matter Collected 3493 | 294 139 317 185 131 293 405 130 132 891 466 . 7 96 . 7 . Remotely 262 | . . . . . . . . . 262 . . . . . . . Salvage Created 6310 | 117 173 28 783 607 1235 1124 328 103 1296 478 . . . . 38 . Parts 283 | 9 13 3 43 29 55 52 13 9 42 14 . . . . 1 . Haulers Intercepted 6 | . 1 . 1 3 . 1 . . . . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . 4 . . . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Gar Sto Rec Fac Gar Fac Was Fac Upp Upp Res Res Combat Hostiles Destroyed 150 | . 5 1 18 9 29 20 6 1 53 7 . . . . 1 . Melee 6 | . . . . . . . . . . 6 . . . . . . Guns 70 | . 1 . . . 28 14 5 1 20 1 . . . . . . Cannons 61 | . 4 1 16 6 1 5 . . 28 . . . . . . . AOE 7 | . . . . . . 1 . . 5 . . . . . 1 . Classes Destroyed 17 | 2 4 1 2 1 2 2 1 1 1 . . . . . . . Worker 1 | . . . . . . . . 1 . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . Tunneler 4 | 3 1 . . . . . . . . . . . . . . . Hauler 6 | . 1 . 1 3 . 1 . . . . . . . . . . Recycler 3 | 1 . . . . . 1 . . . 1 . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . Watcher 2 | . 1 . . 1 . . . . . . . . . . . . Swarmer 35 | . 3 . 3 . 13 3 1 . 8 3 . . . . 1 . Grunt 37 | . 2 . 9 5 5 12 . . 4 . . . . . . . Brawler 4 | . . . . . 4 . . . . . . . . . . . Duelist 3 | . . . 3 . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . Sentry 21 | . . . 3 1 3 4 3 1 4 2 . . . . . . Hunter 8 | . . . . . 4 . . . 3 1 . . . . . . Programmer 5 | . . . . 3 . 1 . . . 1 . . . . . . Subdweller 2 | . . 1 . . . . 1 . . . . . . . . . Assembled 34 | . . . . . . . . . 34 . . . . . . . Best Kill Streak 11 | 2 4 1 5 4 7 6 3 1 11 2 . . . . 1 . Combat Bots Only 11 | . 4 1 5 4 7 5 3 1 11 2 . . . . 1 . Max Kills in Single Turn 2 | 1 1 1 1 1 2 2 1 1 2 1 . . . . 1 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . 2 . . . . . 1 . Melee 1 | . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Gar Sto Rec Fac Gar Fac Was Fac Upp Upp Res Res Hostile Shots Fired 1814 | . 18 2 62 44 187 228 99 23 284 401 . 47 30 30 200 159 Missed 608 | . 5 1 11 15 64 77 45 3 69 131 . 23 10 13 76 65 Hits 1206 | . 13 1 51 29 123 151 54 20 215 270 . 24 20 17 124 94 Melee 36 | . . . . . . . . . 36 . . . . . . . Projectile 1170 | . 13 1 51 29 123 151 54 20 179 270 . 24 20 17 124 94 Critical Strikes 42 | . . . 6 . 2 2 . 2 6 9 1 2 2 1 3 6 Actively Blocked 1 | . . 1 . . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . 1 . . . . . . . Damage Taken 19996 | . 199 123 732 480 1555 1706 409 239 3886 4767 23 582 335 342 2631 1987 Core 4005 | . 28 . 108 70 212 188 12 67 352 827 . 111 96 78 406 1450 Absorbed by Shields 407 | . . . . . 28 . . 230 82 . . 5 . . . 62 Redirected to Shielding 5 | . . 5 . . . . . . . . . . . . . . Ignored by Resistances 94 | . . . . . . . . 22 72 . . . . . . . Regen/Repaired (Parts) 396 | . . . . . . . . . 396 . . . . . . . Core Remaining (%) 61 | 100 . 88 80 . . . 31 . 58 . . . . 3 68 . Volleys Fired 433 | 12 17 5 69 25 65 59 19 22 103 32 . 1 . . 4 . Largest 4 | 2 2 2 1 2 3 3 3 1 4 1 . 1 . . 1 . Hottest 188 | 40 66 66 40 120 188 180 180 46 188 88 . 65 . . 94 . Shots Fired 792 | 24 34 6 69 34 157 162 35 22 212 32 . 1 . . 4 . Gun 485 | 24 10 . . 7 142 128 34 19 86 31 . 1 . . 3 . Cannon 296 | . 24 6 69 25 15 34 . . 122 1 . . . . . . Launcher 5 | . . . . . . . . . 4 . . . . . 1 . Special 6 | . . . . 2 . . 1 3 . . . . . . . . Kinetic 397 | 24 34 5 . 6 58 57 18 19 145 31 . . . . . . Thermal 321 | . . 1 69 27 74 105 16 . 26 . . . . . 3 . Explosive 4 | . . . . . . . . . 4 . . . . . . . Electromagnetic 66 | . . . . 1 25 . . . 37 1 . 1 . . 1 . Robot Hit Streak 21 | 6 12 1 8 13 16 12 21 9 10 13 . . . . 3 . Robot Miss Streak 5 | 3 5 1 3 1 3 4 2 3 4 2 . . . . 1 . Penetration Max 1 | . . . . . 1 1 . . 1 1 . . . . . . Secondary Targets 15 | . . . . . 9 1 2 . 3 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . 1 . . . . . . . Shots Hit Robots 500 | 16 18 1 37 20 113 100 30 14 107 41 . . . . 3 . Core Hits 272 | 7 12 1 14 10 87 39 10 3 71 13 . . . . 3 2 Critical Kills 13 | . . . 2 3 . . 1 . 7 . . . . . . . Critical Parts Destroyed 8 | . . . . . . . . 1 5 2 . . . . . . Critical Strikes 35 | . 1 . 2 3 . 3 4 1 15 6 . . . . . . Burn 6 | . . . . . . 3 3 . . . . . . . . . Meltdown 5 | . . . 2 3 . . . . . . . . . . . . Destroy 19 | . . . . . . . 1 1 14 3 . . . . . . Blast 2 | . 1 . . . . . . . 1 . . . . . . . Sever 3 | . . . . . . . . . . 3 . . . . . . Melee Attacks 22 | . . . . . . . . . 1 21 . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . . . 21 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 14587 | 134 294 20 1997 1078 2610 2651 692 285 3262 1283 . . . . 235 46 Guns 7528 | 134 44 . . 51 2321 1964 692 285 1400 550 . . . . 87 . Cannons 5496 | . 243 20 1969 884 289 544 . . 1516 31 . . . . . . Explosions 699 | . . . . 92 . 143 . . 346 . . . . . 118 . Melee 673 | . . . . . . . . . . 673 . . . . . . Ramming 181 | . 7 . 28 41 . . . . . 29 . . . . 30 46 Kinetic 5362 | 134 287 20 . 38 797 860 361 285 2030 550 . . . . . . Thermal 6944 | . . . 1969 894 1674 1648 331 . 341 . . . . . 87 . Explosive 581 | . . . . 92 . 143 . . 346 . . . . . . . Electromagnetic 846 | . . . . 13 139 . . . 545 31 . . . . 118 . Impact . | . . . . . . . . . . . . . . . . . Slashing 673 | . . . . . . . . . . 673 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . 2 2 2 2 . 7 5 11 11 11 16 4 12 Average Corruption 3 | . . . . 2 2 2 2 . 6 3 9 11 11 13 2 10 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 90 | . . . . 5 14 15 15 . 3 7 3 8 14 2 1 3 Message Errors 27 | . . . . . 5 3 4 . . 5 . 2 5 . 1 2 Matter Fused 16 | . . . . . 2 3 3 . 1 . . 3 3 . . 1 Heat Flow Errors 6 | . . . . 2 . 1 . . . . 1 . 2 . . . Energy Discharges 11 | . . . . . 2 2 2 . 1 1 . 1 2 . . . Parts Rejected 4 | . . . . 1 . . . . 1 1 1 . . . . . Parts Fused 2 | . . . . . 1 . . . . . . . . 1 . . Data Loss (minor) 10 | . . . . 1 1 2 4 . . . . . 2 . . . Data Loss (major) 4 | . . . . 1 1 1 . . . . . 1 . . . . Misfires 4 | . . . . . 1 2 1 . . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . Misdirections 2 | . . . . . . . . . . . 1 . . 1 . . Weapon Failures 3 | . . . . . 1 1 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 347 | . . . 177 62 . 26 . . 75 6 . . . . 1 . Projectiles 323 | . . . 177 55 . 26 . . 65 . . . . . . . Explosions 17 | . . . . 6 . . . . 10 . . . . . 1 . Melee 7 | . . . . 1 . . . . . 6 . . . . . . Knockbacks 14 | . 3 . . . . . . . 10 . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 13 | . 3 . . . . . . . 10 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 205 | . 1 . . 109 . 40 . . . 4 . . . . 32 19 Shots 3 | . . . . 1 . 1 . . . . . . . . 1 . Rammed 44 | . 4 . 5 5 . 1 . . . 9 . . . . 8 12 Targets Rammed 46 | . 4 . 6 5 . 1 . . . 10 . . . . 8 12 Kicked 1 | . . . . . . . . . . 1 . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . Highest Temperature 450 | . 348 1 248 186 260 430 343 . 450 10 250 . 316 . 40 . Average Temperature 102 | . 53 1 61 35 78 159 133 . 97 6 128 . 138 . 20 . Received Heat Transfer 3634 | . 51 . 468 129 233 669 78 39 788 252 27 72 708 . 66 54 Effects 11 | . . . 1 . 2 3 . . 2 . . . 3 . . . Shutdowns 2 | . . . . . . 1 . . 1 . . . . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . . . . . Interference 6 | . . . . . 2 . . . 1 . . . 3 . . . Damage (minor) 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . Robots Melted 6 | . . . 2 3 . . 1 . . . . . . . . . Combat Hostiles 6 | . . . 2 3 . . 1 . . . . . . . . . Parts Melted 26 | . . . 2 4 8 4 6 . 2 . . . . . . . Heat Transferred 7819 | . . . . 80 3533 2812 777 . 506 . . . . . 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Gar Sto Rec Fac Gar Fac Was Fac Upp Upp Res Res Maximum Alert Level 3 | . . . . . 3 2 1 . 3 2 . . . . 1 . Low Security (%) 59 | 100 100 . 100 100 22 . 81 100 21 . 100 100 . . 77 100 Level 1 16 | . . . . . 7 34 18 . 20 79 . . . . 22 . Level 2 17 | . . . . . 35 65 . . 31 20 . . . . . . Level 3 7 | . . . . . 34 . . . 25 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 943 | 10 95 . 171 126 795 643 277 179 943 473 67 60 . . 250 140 Initial 473 | . . . . 38 9 387 234 . 55 473 67 18 . . . 123 Average 225 | 1 17 . 43 26 502 473 75 100 485 337 54 13 . . 74 72 Influence Increases 5248 | 20 197 . 561 349 845 924 118 279 1048 243 . 119 . . 365 180 Destroy 0b10 Robot/C 2460 | . 100 . 360 180 580 460 80 160 380 140 . . . . 20 . Destroy 0b10 Robot/NC 120 | 20 15 . 5 20 5 30 10 10 . 5 . . . . . . Destroy Leader 398 | . 24 . 82 68 30 104 . 30 30 30 . . . . . . Allied During Kill 77 | . . . . . . 30 1 45 1 . . . . . . . Successful Hack 138 | . 11 . 43 28 . 14 14 . 14 . . 14 . . . . Disable Machine 240 | . . . 15 30 . 135 . 30 . . . 15 . . 15 . Anti-Garrison Action 700 | . . . . . 200 . . . 500 . . . . . . . Destroy Structure 260 | . 2 . 26 23 15 76 13 4 93 8 . . . . . . Partial Spotted 15 | . . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 840 | . 45 . 30 . 15 75 . . 15 60 . 90 . . 330 180 Influence Decreases 5108 | 20 171 26 476 420 64 1118 719 200 224 952 167 126 20 . 145 260 Entered New Map 1536 | . . 14 . 47 5 408 367 . 24 430 127 9 8 . . 97 Time Decay 2362 | 20 166 12 335 363 . 440 230 120 . 342 20 97 12 . 105 100 Lost Part 652 | . . . 10 10 59 80 10 20 160 180 . 20 . . 40 63 Lost Ally 160 | . . . . . . 40 . 60 40 . 20 . . . . . Purge Threat 398 | . 5 . 131 . . 150 112 . . . . . . . . . Squads Dispatched 22 | . . . . 3 . 5 . 4 . 2 . 3 . . 2 3 Investigation 3 | . . . . 1 . 1 . . . 1 . . . . . . Extermination 7 | . . . . 2 . 1 . . . 1 . 1 . . 1 1 Reinforcement 9 | . . . . . . 3 . 1 . . . 2 . . 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 2 . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Gar Sto Rec Fac Gar Fac Was Fac Upp Upp Res Res Distress Signals 20 | . 1 . 3 . . 6 3 . . 1 . 2 . . 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 299 | . 10 3 29 13 30 30 8 10 64 22 2 12 1 2 34 29 Peak Tracking Total 20 | . 4 2 8 3 5 8 3 4 7 9 2 7 1 2 13 20 Tactical Retreats 24 | . 2 . 2 . 1 4 . . 1 2 . 2 . . 7 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Gar Sto Rec Fac Gar Fac Was Fac Upp Upp Res Res Traps Triggered 23 | . 1 2 . . 4 1 . . 5 2 . 2 . . 1 5 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Sub Mat Fac Gar Sto Rec Fac Gar Fac Was Fac Upp Upp Res Res Machines Disabled 23 | . . 1 1 2 4 9 . 2 2 . . 1 . . 1 . Max in Single Turn 2 | . . 1 1 2 1 1 . 1 1 . . 1 . . 1 . Garrison Access 3 | . . . . . . 1 . . . . . . . . 1 1 Garrison Relay 6 | . . . . . 4 . . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Gar Sto Rec Fac Gar Fac Was Fac Upp Upp Res Res Machines Accessed 53 | . 5 1 8 11 . 9 7 1 1 1 . 5 1 . 1 2 Terminals 31 | . 5 . 7 5 . 7 3 . 1 1 . 1 . . . 1 Fabricators 7 | . . . . 4 . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 . 1 2 . . . . 1 . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . . . . . . 1 1 Total Hacks 130 | . 16 9 25 20 . 14 31 1 2 2 . 6 1 . 1 2 Successful 74 | . 7 9 16 5 . 4 27 1 1 . . 1 1 . 1 1 Failed 55 | . 8 . 9 15 . 10 4 . 1 2 . 5 . . . 1 Catastrophic 14 | . 1 . . 5 . 2 2 . . 1 . 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 37 | . 7 . 11 7 . 5 1 . . . . 5 . . . 1 Terminals 70 | . 16 . 20 10 . 12 6 . 2 2 . 1 . . . 1 Fabricators 10 | . . . . 6 . . . . . . . 4 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . 3 . 1 3 . . . . 1 . . . . Scanalyzers 5 | . . . 5 . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . 1 . 1 . . . . . . 1 1 Terminal Hacks 53 | . 6 9 7 2 . 3 24 . 1 . . . 1 . . . Record 28 | . . 8 . . . . 20 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . 1 . 1 . . 1 1 . . . . . . . . . Locate Traps 4 | . 1 . 2 1 . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . Zone Layout 4 | . 2 . 1 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . 2 . . . . . . . . . Report Inventory 3 | . . . . 1 . . 2 . . . . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . . . . . . 1 1 Unlock Access 2 | . . . . 1 . . . 1 . . . . . . . . Seal Access 3 | . . . . . . 1 . . . . . . . . 1 1 Unauthorized Hacks 7 | . 1 . 4 . . . 1 . . . . 1 . . . . Terminals 6 | . 1 . 4 . . . . . . . . 1 . . . . Botnet 4 | . . . 3 . . . . . . . . 1 . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 4 . 7 11 . 6 5 . 1 1 . 5 . . . 1 Full Trace Events 3 | . . . . 1 . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Sub Mat Fac Gar Sto Rec Fac Gar Fac Was Fac Upp Upp Res Res Used RIF Installer 1 | . . . . . 1 . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 1 2 1 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . 1 2 1 . . . . . . . Robot Hacks Applied 4 | . . . . . . . 1 2 1 . . . . . . . broadcast_data 1 | . . . . . . . . 1 . . . . . . . . overwrite_iff 1 | . . . . . . . . 1 . . . . . . . . formatsys_high 2 | . . . . . . . 1 . 1 . . . . . . . Relay Couplers Released 30 | . . . . 3 18 . . . 9 . . . . . . . Machine Destruction 27 | . . . . . 18 . . . 9 . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . Attached 4 | . . . . . . . 1 . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 4 . 7 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Sub Mat Fac Gar Sto Rec Fac Gar Fac Was Fac Upp Upp Res Res Total Allies 15 | . . . . . 4 . 8 1 1 . 1 . . . . . Largest Group 7 | . . . . . 4 4 7 7 2 . 1 . . . . . Highest-Rated Group 145 | . . . . . 84 84 145 145 50 . 46 . . . . . Highest-Rated Ally 49 | . . . . . 21 21 40 49 40 . 46 . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . . . . Ally Attacks 104 | . . . . . . 31 14 45 4 . 10 . . . . . Total Damage 2236 | . . . . . . 626 196 1018 73 . 323 . . . . . Kills 15 | . . . . . . 5 2 8 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Sub Mat Fac Gar Sto Rec Fac Gar Fac Was Fac Upp Upp Res Res Active Infowar (turns) 3570 | 40 777 410 757 111 . 287 . . 1 409 46 263 313 62 94 . Sensors 967 | . . . . . . . . . . 189 46 263 313 62 94 . Structural 1 | . . . . . . . . . 1 . . . . . . . Seismic 2602 | 40 777 410 757 111 . 287 . . . 220 . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Sub Mat Fac Gar Sto Rec Fac Gar Fac Was Fac Upp Upp Res Res Turns Passed 11249 | 132 891 939 1194 1264 995 1083 995 242 1482 764 46 266 325 62 344 225 Spaces Moved 6688 | 79 583 686 473 604 450 417 398 81 469 503 63 477 536 117 465 287 Core 2181 | 7 . . . . . . . . . 317 54 476 536 117 415 259 Treads 378 | 6 44 . 199 . . 26 . 14 . 2 9 1 . . 50 27 Legs 442 | . . . . . . . . . 336 106 . . . . . . Wheels 3686 | 66 539 686 274 604 450 391 398 67 133 78 . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Fastest Speed 50 | 50 100 120 130 160 145 150 210 155 155 50 50 50 50 50 50 50 Average Speed 133 | 100 125 127 185 180 150 197 212 224 237 106 65 50 50 50 62 61 Slowest Speed 570 | 160 240 130 245 240 160 570 225 342 265 265 160 160 50 50 170 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 81 51 48 20 53 73 81 3 55 13 73 16 61 19 21 11 Regions Visited 16 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 . 1 . 1 . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . 1 . . . . . . . . . Scrap Searched 6 | . . 3 . . . . . . . . . . 3 . . . Spaces Dug 23 | . . . 13 5 . 1 1 . . 3 . . . . . . Terrain Destroyed 227 | . 2 . 29 39 2 77 13 2 58 5 . . . . . . Melee 3 | . . . . . . . . . . 3 . . . . . . Projectile 138 | . 2 . 29 7 2 53 13 2 28 2 . . . . . . AOE 86 | . . . . 32 . 24 . . 30 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -5 -5 -4 -4 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Sub Mat Fac Gar Sto Rec Fac Gar Fac Was Fac Upp Upp Res Res Total 8291 | 109 710 746 738 749 631 553 530 120 652 628 66 502 594 119 511 333 Wait 550 | 4 66 32 137 70 34 52 16 2 19 24 2 5 44 3 19 21 Move 6675 | 78 582 685 472 604 449 416 397 81 468 503 62 476 535 116 464 287 Hop . | . . . . . . . . . . . . . . . . . Pick Up 116 | 8 13 8 23 13 9 11 7 5 6 5 . . 7 . 1 . Fast Attach 63 | 6 4 1 3 4 . . 1 4 6 16 2 2 1 . 7 6 Attach 53 | 1 . 3 5 2 7 9 2 2 11 7 . 2 . . 2 . Detach 27 | . 4 . 1 . . . 6 2 6 3 . 2 . . 3 . Swap 32 | . 7 1 9 5 1 4 1 . 4 . . . . . . . Drop 96 | . 13 11 13 15 5 . 14 2 5 7 . 1 6 . 3 1 Fire 433 | 12 17 5 69 25 65 59 19 22 103 32 . 1 . . 4 . Melee 22 | . . . . . . . . . 1 21 . . . . . . Ram 29 | . 1 . . 5 . 1 . . . 2 . . . . 8 12 Kick 1 | . . . . . . . . . . 1 . . . . . . Crush 16 | . 3 . 6 . . . . . . 7 . . . . . . Escape Stasis 74 | . . . . . 32 . . . 23 . . 13 . . . 6 Rewire 104 | . . . . 6 29 1 67 . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Central database locked down 309 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 16) 629 | -10/Materials | Discovered new exit (range 8) 785 | -10/Materials | Discovered new exit (range 13) 903 | -10/Materials | Discovered new exit (range 10) 933 | -10/Materials | Derelicts attacked the area 993 | -10/Materials | Discovered new exit (range 8) 1024 | -10/Materials | Entered Subcaves 1025 | -10/Subcaves | Approached by a straggling Scientist 1385 | -10/Subcaves | Learned location of Zion (-7) 1385 | -10/Subcaves | Met a Zionite searching for "candidates" 1534 | -10/Subcaves | Learned Materials trap positions 1641 | -10/Subcaves | Visited 4L-MR0's lab 1738 | -10/Subcaves | Found Powered Cannon 1739 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1841 | -10/Subcaves | Learned location of 1 exit from Materials 1928 | -10/Subcaves | Discovered new exit (range 16) 1963 | -10/Subcaves | Entered Materials 1963 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1964 | -8/Materials | Identified exit to Factory 1965 | -8/Materials | Loaded intel: 29 trap records 2561 | -8/Materials | Build established: Scavenger-Mutant 2861 | -8/Materials | Build established: Mutant 3120 | -8/Materials | Discovered exit to Factory (range 15) 3157 | -8/Materials | Entered Factory 3157 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4049 | -7/Factory | Build established: Gunner 4265 | -7/Factory | Discovered new exit (range 4) 4421 | -7/Factory | Identified exit to Garrison 4421 | -7/Factory | Entered Garrison 4445 | -7/Garrison | Triggered checkpoint 4535 | -7/Garrison | Garrison Relay disabled 4595 | -7/Garrison | Garrison Relay disabled 4643 | -7/Garrison | Triggered checkpoint 4721 | -7/Garrison | Garrison Relay disabled 4781 | -7/Garrison | Spotted B-75 Beast 4781 | -7/Garrison | Spotted B-75 Beast 4833 | -7/Garrison | Triggered checkpoint 4837 | -7/Garrison | Triggered checkpoint 4881 | -7/Garrison | Destroyed 7 combat bots 4888 | -7/Garrison | Triggered checkpoint 4992 | -7/Garrison | Discovered new exit (range 10) 5031 | -7/Garrison | Triggered checkpoint 5037 | -7/Garrison | Rescued a captive Derelict 5039 | -7/Garrison | Rescued a captive Derelict 5111 | -7/Garrison | Lost 4 parts (1p1u2w) 5122 | -7/Garrison | Destroyed 7 combat bots 5131 | -7/Garrison | Triggered checkpoint 5150 | -7/Garrison | Garrison Relay disabled 5315 | -7/Garrison | Installed Relay Interface Framework 5416 | -7/Garrison | Entered Storage 5416 | -7/Storage | Accompanied by 4 allies 5528 | -7/Storage | Build established: Commander-Gunner 5935 | -7/Storage | Build established: Gunner 5952 | -7/Storage | Core integrity fell below 50% 6050 | -7/Storage | Discovered new exit (range 9) 6134 | -7/Storage | Lost 4 parts (3n1w) 6369 | -7/Storage | Identified exit to Recycling 6412 | -7/Storage | Used back door to open Recycling access 6499 | -7/Storage | Entered Recycling 6644 | -7/Recycling | Entered Scraplab 6652 | -7/Recycling | Found Prototype Device 6652 | -7/Recycling | Identified Scrap Engine 7005 | -7/Recycling | Build established: Bothacker-Mutant 7332 | -7/Recycling | Discovered new exit (range 14) 7494 | -7/Recycling | Entered Factory 7494 | -5/Factory | Accompanied by 7 allies 7494 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7524 | -5/Factory | Build established: Commander-Mutant 7531 | -5/Factory | Garrison activated, responded to threat 7736 | -5/Factory | Identified exit to Garrison 7736 | -5/Factory | Entered Garrison 7736 | -5/Garrison | Accompanied by 2 allies 7798 | -5/Garrison | Triggered checkpoint 7826 | -5/Garrison | Garrison Relay disabled 7981 | -5/Garrison | Lost 3 parts (1n1u1w) 8041 | -5/Garrison | Assembled breached garrison interior 8136 | -5/Garrison | Discovered new exit (range 15) 8221 | -5/Garrison | Build established: Scavenger-Mutant 8489 | -5/Garrison | Discovered new exit (range 10) 8834 | -5/Garrison | Garrison Relay disabled 8867 | -5/Garrison | Build established: Construct 9046 | -5/Garrison | Destroyed 11 combat bots 9218 | -5/Garrison | Entered Factory 9218 | -4/Factory | Evolved 2 slots: Utility x2 9246 | -4/Factory | Lost 5 parts (2u3w) 9451 | -4/Factory | Lost 7 parts (2n3u2w) 9453 | -4/Factory | Build established: Mutant 9753 | -4/Factory | Core integrity fell below 50% 9788 | -4/Factory | Lost 8 parts (2n4u2w) 9972 | -4/Factory | Spotted B-86 Titan 9982 | -4/Factory | Sucked down chute 9982 | -4/Factory | Entered Waste 9983 | -4/Waste | Met a frightened Derelict 9986 | -4/Waste | Spotted C-40 Crusher 9990 | -4/Waste | Found Prototype Processor 9990 | -4/Waste | Identified Exp. Core Analyzer 9997 | -4/Waste | EMP discharged 9997 | -4/Waste | System corruption reached 10% 9997 | -4/Waste | Spotted C-40 Crusher 10001 | -4/Waste | Spotted C-40 Crusher 10010 | -4/Waste | Discovered new exit (range 12) 10028 | -4/Waste | Entered Factory 10287 | -4/Factory | Discovered new exit (range 16) 10293 | -4/Factory | Core integrity fell below 20% 10294 | -4/Factory | Identified exit to Upper Caves 10294 | -4/Factory | Entered Upper Caves 10470 | -4/Upper Caves | Spotted B-86 Titan 10609 | -4/Upper Caves | Discovered new exit (range 12) 10618 | -4/Upper Caves | Identified exit to Upper Caves 10619 | -4/Upper Caves | Entered another Upper Caves area 10622 | -4/Upper Caves | P-70 Sage assimilated allied 3J-EPS(k) 10678 | -4/Upper Caves | Discovered new exit (range 5) 10680 | -4/Upper Caves | Identified exit to Research 10681 | -4/Upper Caves | Entered Research 10681 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10872 | -3/Research | Spotted B-86 Titan 11017 | -3/Research | Discovered new exit (range 16) 11025 | -3/Research | Identified exit to Research 11025 | -3/Research | Entered another Research area 11025 | -2/Research | Evolved 2 slots: Power x1, Utility x1 11200 | -2/Research | System corruption reached 10% 11210 | -2/Research | Core integrity fell below 50% 11226 | -2/Research | Core integrity fell below 20% 11230 | -2/Research | Lost 8 parts (5n2u1w) 11250 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 11206_ Field strength at 64. 11207_ Field strength at 51. 11208_ Field strength at 45. 11209_ Field strength at 13. 11210_ 84#G:VFYB44Z/AMR| 82MPW 11210_ Field strength at 1. 11210_ Stasis field depleted. 11213_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 6F. 11214_ P-80 Master resets S-43 Plague, system corruption cleaned. 11216_ K-01 Serf destroyed. 11216_ K-01 Serf collects debris. 11218_ P-80 Master resets S-43 Plague, system corruption cleaned. 11218_ K-01 Serf collects debris. 11219_ Penetrated by Slug. 11226_ Slammed into K-01 Serf. 11226_ K-01 Serf knocked back. 11232_ System corrupted: Matter fused (-6). 11239_ Detecting nearby Garrison Access. 11250_ Door malfunctions. Map ----- +----------------------------------------------------+ | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #???????"T""??????????? | | ???????????# ###### #######"" ""##????????? | | ???????????+ ???????? | | ???????????# ###+##### ???????? | | ??????????????????# # ???????? | | ??????????????????# + ???????? | | ??????????????????# == # ##### """ ???????? | | ??????????????????# == ??# #????? "Y ???????????? | | ??????????????????# =????# #?????? ""????????????? | | ??????????????????#??????# #?????????????????????? | | ???????????############### #?????????????????????? | | ???????????# + #?????????????????????? | | ???????????# #/######## #?????????????????????? | | ???????????# # ## #?????????????????????? | | ???????????# # ! ## #?????????????????????? | | ???????????# # ## #?????????????????????? | | ???????????###### *## #?######??????????????? | | ??????????????####/####### #? +??????????????? | | ??????????????# #????# # #??????????????? | | ??????????????# ###### # #??????????????? | | ??????????????# p / #??????????????? | | ??????????????# ##ss s# #??????????????? | | ??????????????# ## s@ # #??????????????? | | ??????????????###+#### s #######???????????????? | | ??????????????? ?# #??######???????????? | | ?????????????# = ## # ] #???????????? | | ?????????????# ## + ! #???????????? | | ?????????????# ## # * #???????????? | | ?????????????# ## #??######???????????? | | ?????????????# ## ##???????????????????? | | ?????????????######### #????????????????????? | | ?????????????????????# +????????????????????? | | ?????????????????????# #????????????????????? | | ???????????????????? #????????????????????? | | ??????????????????? ##+###;##????????????????????? | | ?????????????????? ?????? ?????????????????????? | | ????????????????? ??????? ?????????????????????? | | ?????????????????????????"" ?????????????????????? | | ???????????????????????? ""R?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 56 Melee Accuracy 8 Core Analysis 8 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Huge Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Perfect Aim Challenges ------------ None Game ------ Seed ExoskeletonDynamicCyclogen Manual? 0 Play Time 02:44:09 Cumulative 132.3 hours Start 2025.10.04 @ 14:53:45 End 2025.10.04 @ 18:02:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5708c637-9d50-487d-817d-f5e31649837a