Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.13 @ 22:48:38 Player: Inverisimilidude Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (25) 5000 Robots Destroyed (50) 250 Value Destroyed (1346) 1346 Prototype IDs (74) 1480 Alien Tech Used (2) 400 Bonus (1900) 1900 TOTAL SCORE: 14376 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1450 Matter 214/300 Energy 98/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Splice Drone Bay (4/6) Enhanced Quantum Rifle Linear Accelerator Gamma Bomb Array Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Improved VTOL Module Cooled Nuclear Pulse Thruster Q-thruster Q-thruster Q-thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Advanced Target Analyzer Core Analyzer Improved Reaction Control System Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Long-range Proton Cannon Long-range Missile Launcher > --- INVENTORY -------- Splice Drone Bay Linear Accelerator Fusion Bomb Launcher [Rating: 121] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 4 . . . 4 . . . . 2 . . . . 2 . . . . 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Propulsion 5 | . . . . . 2 . . . 2 . . . . . . . . . 1 . . . . . . Utility 9 | . . . . . 2 . . . 2 . . . . 1 . . . . 1 . . . . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 101 | 7 2 . . 7 13 11 2 2 8 . 1 . 3 8 1 1 10 . 4 . . 1 3 13 4 Power 11 | 1 . . . 1 1 1 . . 1 . . . . 1 . . 1 . 1 . . . . 3 . Engine 4 | 1 . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Propulsion 25 | 2 . . . 2 5 5 . . 1 . . . 1 . . . 3 . 1 . . . 1 4 . Treads 8 | 1 . . . 1 5 1 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . . 4 . . 1 . . . 1 . . . 3 . 1 . . . 1 4 . Utility 41 | 2 2 . . 2 5 . 2 . 4 . 1 . 1 6 1 1 5 . 2 . . 1 1 3 2 Device 15 | 1 . . . 1 2 . . . 2 . . . . 3 1 . 2 . 1 . . . . 1 1 Storage 6 | 1 1 . . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . Processor 10 | . . . . . 1 . . . 1 . . . 1 1 . . 2 . . . . . 1 2 1 Hackware 8 | . . . . . . . 2 . 1 . 1 . . 1 . 1 1 . . . . 1 . . . Protection 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | 2 . . . 2 2 5 . 2 2 . . . 1 1 . . 1 . . . . . 1 3 2 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Ballistic Gun 10 | 2 . . . 1 1 3 . 1 1 . . . . 1 . . . . . . . . . . . Ballistic Cannon 4 | . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . 1 Launcher 5 | . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . . 1 . 4 . . 2 . . . . 3 . . 7 . 2 . . 1 1 1 2 Parts Lost 31 | . . . . 1 . . . . . . 1 . . . 1 . . 2 . . . . 8 10 8 Power 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Propulsion 12 | . . . . 1 . . . . . . . . . . . . . 2 . . . . 2 4 3 Utility 12 | . . . . . . . . . . . 1 . . . 1 . . . . . . . 3 3 4 Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Highest Loss Streak 4 | . . . . 1 . . . . . . 1 . . . 1 . . 2 . . . . 2 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 7 | 3 7 9 10 9 10 14 5 5 4 5 4 5 5 4 4 5 4 4 4 5 5 5 4 3 3 Power . | . 1 1 1 1 1 . 1 1 1 1 1 1 1 . . . . . . . . . . . . Propulsion 1 | 1 3 4 3 2 1 3 1 1 . . . . . . . 1 . . . . . . . . . Utility 1 | . . 1 1 1 1 2 1 1 1 2 1 2 2 2 2 2 2 3 3 4 4 3 2 1 . Weapon 2 | . 1 3 4 4 4 6 2 1 2 2 2 2 2 2 2 2 1 1 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . . 2 1 . 4 5 . . 3 . . . . . . . . . . . . . . 1 1 Power 3 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Weapon 8 | . . 1 . . 1 2 . . 3 . . . . . . . . . . . . . . 1 . Tool/Special 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 100 98 98 94 100 91 93 88 86 92 93 99 99 99 99 88 93 89 88 77 69 36 Engine 5 | . 14 14 14 14 1 2 9 9 6 6 6 6 6 5 5 5 4 5 5 5 5 5 2 . . Core 2 | . . . . . 7 6 . . . . . . . . 5 5 4 5 5 4 . . . . . Treads 10 | . 14 14 14 14 33 33 . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 14 14 13 2 . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 2 36 36 33 33 33 33 33 35 35 35 35 34 30 31 31 31 28 26 7 Device 13 | . 14 14 14 12 16 18 18 18 22 20 20 20 20 16 17 17 7 5 5 10 10 9 6 1 2 Storage 4 | . 14 14 14 15 12 8 . . . . . . . . . . . . . . . . . . . Processor 7 | . . . . . . . . . 2 6 6 6 12 15 16 11 15 17 15 15 15 15 15 22 13 Hackware 7 | . . . . . . . 12 18 13 13 8 6 6 5 5 10 15 17 15 15 15 15 13 9 7 Protection 1 | . . . . . 5 8 . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | . 28 28 28 27 11 10 9 9 6 6 6 6 5 5 5 5 5 5 5 5 5 5 . . . Ballistic Cannon 4 | . . . . . 6 6 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 . 1 Peak Build Rating 121 | 7 7 8 9 18 25 34 35 34 49 48 51 45 53 70 74 74 106 96 113 112 105 106 108 121 96 Average Rating 50 | 5 6 7 8 13 22 26 32 33 46 48 46 45 49 59 69 73 91 94 105 110 105 104 93 98 62 On Entrance 53 | . 7 7 8 9 13 25 28 34 34 48 48 45 45 52 70 68 74 96 95 112 105 105 106 70 79 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 41 | 11 16 16 16 25 39 40 18 18 21 20 28 20 24 26 27 27 28 29 30 30 22 22 27 41 31 Greatest Support 84 | 16 16 16 16 40 84 84 20 20 25 25 25 25 29 29 29 29 36 36 39 39 39 39 39 48 32 Greatest Overweight (x) 1 | . . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 9 10 10 10 11 14 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 9 10 10 10 13 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | 3 7 9 9 9 10 14 4 4 4 5 4 5 5 4 4 5 4 4 4 5 5 4 3 3 3 Final Capacity 15 | 8 10 10 10 10 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 13 | 5 9 10 10 10 13 5 5 5 5 5 5 5 5 4 5 5 5 4 5 5 5 5 4 3 5 Class Distribution -------------------- 28% | Hacker-Sprinter 24% | Mutant 16% | Scavenger-Mutant 12% | Hacker-Scout 7% | Sprinter 7% | Hacker-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Hacker-Sprinter | -8/Recycling Hacker-Sprinter | -8/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Sprinter | -5/Factory Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Matter Collected 2742 | 292 . 139 . 212 436 253 87 30 243 . 24 . 58 . 67 133 143 5 7 39 54 . 254 131 135 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1635 | 121 . . . 117 478 243 45 . 312 . . . 49 . 49 . . . . . . . . 193 28 Parts 105 | 8 . . . 6 36 20 4 . 10 . . . 4 . 5 . . . . . . . . 8 4 Haulers Intercepted 6 | . . . . . 1 1 . . 3 . . . . . . . . . . . . . . 1 . Recyclers Shooed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . 1 . 4 . . . . 1 . . 4 . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 33 | . . . . 2 12 5 1 . . . . . 4 . 4 . . . . . . . . 5 . Guns 13 | . . . . 2 6 4 . . . . . . . . 1 . . . . . . . . . . Cannons 6 | . . . . . 3 1 1 . . . . . 1 . . . . . . . . . . . . AOE 14 | . . . . . 3 . . . . . . . 3 . 3 . . . . . . . . 5 . Classes Destroyed 10 | 2 . . . 2 3 . . . 1 . . . . . . . . . . . . . . 1 1 Worker 5 | . . . . 1 . 1 . . 2 . . . . . . . . . . . . . . 1 . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . . . 1 1 . . 3 . . . . . . . . . . . . . . 1 . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Swarmer 19 | . . . . . 4 2 . . . . . . 4 . 4 . . . . . . . . 5 . Grunt 6 | . . . . 2 3 1 . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . . . 5 2 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 5 | 1 . . . 2 5 4 1 . 2 . . . 4 . 4 . . . . . . . . 5 1 Combat Bots Only 5 | . . . . 2 5 3 1 . . . . . 4 . 4 . . . . . . . . 5 . Max Kills in Single Turn 3 | 1 . . . 1 2 1 1 . 1 . . . 3 . 2 . . . . . . . . 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 . . . . . . . 2 . 2 . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Hostile Shots Fired 604 | . . . . 20 56 39 7 . . 20 29 . 5 . 21 4 1 40 . 2 . . 132 79 149 Missed 298 | . . . . 8 13 10 2 . . 15 19 . 2 . 9 1 1 22 . . . . 80 46 70 Hits 306 | . . . . 12 43 29 5 . . 5 10 . 3 . 12 3 . 18 . 2 . . 52 33 79 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Projectile 304 | . . . . 12 43 29 5 . . 5 10 . 3 . 12 3 . 18 . 2 . . 52 33 77 Critical Strikes 10 | . . . . . 1 1 . . . . 1 . . . 1 1 . . . 1 . . 2 1 1 Damage Taken 5870 | . . . . 165 642 281 76 . 100 42 125 . 48 . 122 69 . 276 . 38 . . 956 1162 1768 Core 2417 | . . . . 18 74 32 44 . 40 10 . . . . . 21 . 54 . . . . 356 309 1459 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 33 | . . . . . . . . . . . . . . . . . 33 . . . . . . . . Core Remaining (%) 83 | 100 . . . 92 . . . 72 . . . . 94 . . . . 92 . . . . 61 76 . Volleys Fired 151 | 11 4 . . 12 36 22 2 . 17 1 . . 2 1 2 1 1 . 9 . . . . 18 12 Largest 2 | 2 2 . . 2 2 2 2 . 2 1 . . 2 2 2 2 2 . 2 . . . . 2 1 Hottest 124 | 40 40 . . 40 57 60 62 . 65 28 . . 80 65 71 65 72 . 72 . . . . 124 65 Shots Fired 272 | 22 8 . . 24 72 44 4 . 34 1 . . 4 2 4 2 2 . 18 . . . . 19 12 Gun 190 | 22 8 . . 24 52 39 2 . 17 1 . . . 1 2 1 1 . 9 . . . . . 11 Cannon 65 | . . . . . 18 5 2 . 17 . . . 2 1 . 1 1 . 9 . . . . 8 1 Launcher 17 | . . . . . 2 . . . . . . . 2 . 2 . . . . . . . . 11 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 236 | 22 8 . . 24 70 44 4 . 34 1 . . 2 2 2 2 2 . 18 . . . . . 1 Thermal 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Explosive 17 | . . . . . 2 . . . . . . . 2 . 2 . . . . . . . . 11 . Electromagnetic 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . Robot Hit Streak 25 | 5 2 . . 7 25 20 3 . 8 . . . 10 1 4 . 1 . 12 . . . . 14 6 Robot Miss Streak 4 | 4 2 . . 2 3 3 . . 4 . . . . 1 . . 1 . 2 . . . . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Shots Hit Robots 177 | 13 4 . . 17 52 29 2 . 22 . . . 2 1 3 . 1 . 14 . . . . 9 8 Core Hits 76 | 6 1 . . 6 20 9 1 . 11 . . . 4 . 4 . . . 1 . . . . 11 2 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 5 | 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . 2 . Destroy 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Melee Attacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4464 | 107 33 . . 189 906 499 52 . 472 . . . 315 26 305 24 25 . 342 . . . . 914 255 Guns 1919 | 107 33 . . 189 514 404 27 . 225 . . . . . 43 . . . 137 . . . . . 240 Cannons 1186 | . . . . . 287 95 25 . 247 . . . 26 26 . 24 25 . 205 . . . . 226 . Explosions 1344 | . . . . . 105 . . . . . . . 289 . 262 . . . . . . . . 688 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 Kinetic 2639 | 107 33 . . 189 801 499 52 . 472 . . . 26 26 43 24 25 . 342 . . . . . . Thermal 240 | . . . . . . . . . . . . . . . . . . . . . . . . . 240 Explosive 1344 | . . . . . 105 . . . . . . . 289 . 262 . . . . . . . . 688 . Electromagnetic 226 | . . . . . . . . . . . . . . . . . . . . . . . . 226 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . 11 4 Average Corruption 3 | . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . 7 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . 1 2 1 . 2 . . . . . . . . . . 13 3 Message Errors 6 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . 3 1 Matter Fused 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Heat Flow Errors 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . Energy Discharges 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 72 | . . . . . 21 . . . 9 . . . 2 . . . . . 8 . . . . 32 . Projectiles 59 | . . . . . 21 . . . 9 . . . . . . . . . 8 . . . . 21 . Explosions 13 | . . . . . . . . . . . . . 2 . . . . . . . . . . 11 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 8 | . . . . . 5 . . . 2 . . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . 3 . . . 2 . . . . 1 . . . . . . . . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 131 | . . . . . 31 . . . . . . . . . . . . . . . . . . 93 7 Shots 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 257 | . . . . 15 19 7 . . 1 3 12 . 210 . . 2 . 149 4 . . . 14 257 . Average Temperature 57 | . . . . 8 3 7 . . 1 3 12 . 109 . . 2 . 47 4 . . . 14 135 . Received Heat Transfer 863 | . . . . 93 216 72 27 . . 18 51 . . . . 36 . 18 . 27 . . 125 27 153 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . 2 . . . . . . . . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 296 | . . . . . . . . . . . . . . . . . . . . . . . . . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Low Security (%) 92 | 100 100 100 . 100 100 100 100 . 100 . . . . 100 . . . . 100 . . . . 47 81 Level 1 7 | . . . . . . . . . . . . . . . . . . . . . . . . 52 18 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 357 | 5 8 . . 30 177 75 33 . 63 . . . . 53 . . . . 42 . . . . 357 224 Initial 240 | . . . . . 1 . 15 . . . . . . 53 . . . . 40 . . . . 240 183 Average 54 | . . . . 1 66 14 9 . 8 . . . . 28 . . . . 23 . . . . 215 120 Influence Increases 2878 | 15 8 . . 55 363 187 69 . 190 . 420 . 135 34 90 . 30 90 27 . . . 615 449 101 Destroy 0b10 Robot/C 700 | . . . . 40 240 100 20 . 40 . . . 80 . 80 . . . . . . . . 100 . Destroy 0b10 Robot/NC 85 | 15 . . . 5 5 10 . . 30 . . . . . . . . . . . . . . 15 5 Destroy Leader 162 | . . . . 10 72 32 . . 16 . . . 10 . 10 . . . . . . . . 12 . Successful Hack 144 | . 8 . . . 30 . 19 . 14 . . . . 19 . . . . 8 . . . . 10 36 Disable Machine 120 | . . . . . . 30 15 . 30 . . . . . . . . . . . . . . 30 15 Destroy Structure 212 | . . . . . 16 . . . . . . . . . . . . . 4 . . . . 192 . Partial Spotted 75 | . . . . . . . . . 45 . . . . 15 . . . . 15 . . . . . . Lose Combat Pursuer 1380 | . . . . . . 15 15 . 15 . 420 . 45 . . . 30 90 . . . . 615 90 45 Influence Decreases 2868 | 15 8 . . 50 368 148 93 15 140 50 100 320 50 119 20 70 8 47 77 15 . . 258 479 418 Entered New Map 742 | . . . . . 4 . 24 15 . 19 . 320 . 32 . 14 . 22 25 6 . . . 117 144 Time Decay 1745 | 15 8 . . 40 364 148 69 . 80 31 90 . 50 87 10 56 8 10 40 9 . . 188 262 180 Lost Part 289 | . . . . 10 . . . . . . 10 . . . 10 . . 15 . . . . 70 100 74 Lost Ally 80 | . . . . . . . . . 60 . . . . . . . . . . . . . . . 20 Purge Threat 12 | . . . . . . . . . . . . . . . . . . . 12 . . . . . . Squads Dispatched 16 | . 1 . . . . 4 . . 3 . 1 . . 1 . . . . 1 . . . 1 4 . Investigation 6 | . . . . . . 4 . . 2 . . . . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . Reinforcement 4 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 . Assault 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Distress Signals 10 | . . . . 1 2 . . . . . . . . . . . 2 . . . . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 235 | . 4 . . 6 17 8 2 . 5 2 28 . 5 2 5 1 23 20 2 3 . . 47 23 32 Peak Tracking Total 19 | . 1 . . 4 5 4 1 . 2 2 12 . 4 1 5 1 18 15 2 3 . . 19 10 19 Tactical Retreats 32 | . . . . . . 1 1 . 1 . 8 . 1 . . . 1 1 . . . . 13 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Traps Triggered 3 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Disabled 10 | . . . . . . 2 1 . 2 1 . . . . . 1 . . . . . . . 2 1 Max in Single Turn 1 | . . . . . . 1 1 . 1 1 . . . . . 1 . . . . . . . 1 1 Garrison Access 5 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Machines Accessed 62 | . 2 . 2 1 2 3 10 2 5 . . 3 . 4 . . 8 . 2 . 2 9 . 4 3 Terminals 24 | . 2 . . . 2 2 6 . 3 . . . . 2 . . . . 2 . . . . 3 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 1 Total Hacks 225 | . 5 . 24 1 5 8 27 12 16 . . 22 . 12 . . 20 . 6 . 3 48 . 10 6 Successful 169 | . 5 . 24 1 2 1 10 12 3 . . 22 . 5 . . 20 . 4 . 3 48 . 5 4 Failed 56 | . . . . . 3 7 17 . 13 . . . . 7 . . . . 2 . . . . 5 2 Catastrophic 6 | . . . . . . . 4 . 1 . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 2 . 1 . 1 3 . . 8 . . . . 3 . . 1 . 4 . . . . 6 . Terminals 75 | . 5 . . . 5 6 18 . 13 . . . . 9 . . . . 6 . . . . 9 4 Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . 9 . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access 7 | . . . . . . 2 . . . . . . . 2 . . . . . . . . . 1 2 Terminal Hacks 150 | . 3 . 24 1 1 . 6 12 . . . 22 . 1 . . 20 . 3 . 3 48 . 3 3 Record 99 | . . . 23 . . . . 12 . . . 11 . . . . 12 . . . 2 36 . 1 2 Part Schematic 12 | . . . . . . . . . . . . 8 . . . . . . . . . 4 . . . Robot Schematic 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Prototype ID Bank 13 | . . . . . . . . . . . . 3 . . . . 6 . . . . 4 . . . Open Door 4 | . . . . 1 . . . . . . . . . . . . 2 . . . 1 . . . . Level Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Disarm Traps 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 1 Seal Access 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 1 Unauthorized Hacks 8 | . 2 . . . 1 . . . 1 . . . . 2 . . . . 1 . . . . 1 . Terminals 8 | . 2 . . . 1 . . . 1 . . . . 2 . . . . 1 . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 7 | . 2 . . . 1 . . . 1 . . . . 1 . . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 27 | . . . . . 2 3 7 . 5 . . . . 4 . . . . 1 . . . . 2 3 Full Trace Events 7 | . . . . . . 3 2 . 2 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . . . . 99 . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 8 . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total Allies 6 | . . . . . . . . . 3 . . . . 1 . . . 1 . . . . . . 1 Largest Group 3 | . . . . . . . . . 3 . . . . 1 1 . . 1 . . . . . . . Highest-Rated Group 47 | . . . . . . . . . 30 . . . . 26 26 . . 47 . . . . . . . Highest-Rated Ally 47 | . . . . . . . . . 10 . . . . 26 26 . . 47 . . . . . . . Total Orders 3 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Ally Attacks 16 | . . . . . . . 3 . 8 . 1 . . . . . . 1 . . . . . . 3 Total Damage 258 | . . . . . . . 16 . 228 . 6 . . . . . . . . . . . . . 8 Kills 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Active Infowar (turns) 3720 | 9 311 137 242 296 . . . . 2 . . . . 153 181 133 490 131 91 240 183 57 415 451 198 Optics 2521 | . . . . . . . . . . . . . . 153 181 133 490 131 91 240 183 57 415 447 . Sensors 1168 | . . . . . . . . . . . . . . 36 181 133 105 100 . 219 183 54 154 . 3 Seismic 995 | 9 311 137 242 296 . . . . . . . . . . . . . . . . . . . . . Triangulation 199 | . . . . . . . . . . . . . . . . . . . . . . . . 4 195 Jamming 5 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Derelict Logs Recovered 12 | . . 1 . 1 . . . . . 1 2 . 1 . 3 1 . 1 . 1 . . . . . Drone Launches 10 | . . . . . . . 3 . . . 3 . . . . . . . . . . . . . 4 Drone Recoveries 8 | . . . . . . . 3 . . . 3 . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Turns Passed 7760 | 114 314 137 242 498 1028 857 234 303 412 183 228 19 145 193 181 133 490 131 91 240 183 57 415 564 368 Spaces Moved 14710 | 71 295 130 241 379 569 360 713 1097 1304 518 909 79 545 521 668 604 1169 319 261 727 486 156 898 1171 520 Core 209 | 2 . . . . . . . . . . . . . . . . . . . . . . . . 207 Treads 711 | . . . . 3 447 261 . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1233 | 69 295 130 241 376 122 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12557 | . . . . . . 99 713 1097 1304 518 909 79 545 521 668 604 1169 319 261 727 486 156 898 1171 313 Fastest Speed 20 | 50 100 100 100 115 115 27 27 27 24 24 24 24 20 20 20 20 20 20 21 21 21 21 20 25 35 Average Speed 37 | 98 100 100 100 115 144 118 27 27 24 24 24 24 23 20 20 20 20 20 21 21 21 21 26 29 41 Slowest Speed 225 | 100 100 100 100 160 225 152 27 27 24 24 98 24 24 20 20 20 21 25 25 21 21 21 35 40 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . . . 2 . 9 1 . . . . 2 4 2 . 2 . 1 . 16 30 2 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time Travels 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 6 35 25 59 75 37 32 99 60 32 69 92 68 72 13 82 86 97 45 8 64 70 63 96 22 24 Regions Visited 25 Branch Regions 18 Pre-discovered Areas 6 | . . . 1 . . . . . . . . 1 . . . . 1 . . . . 3 . . . Known Exits Taken 13 | . . . . . 1 . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . . . . . 5 . 2 3 . 3 . 3 4 . . . 1 1 . 4 . . Spaces Dug 19 | . . . . . . . . . . . . . . . . . . . 1 . . . . 18 . Terrain Destroyed 192 | . . . . . 12 . . . . . . . 35 . 32 . . . 2 . . . . 111 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 4 | . . . . . 1 . . . . . . . 1 . . . . . 2 . . . . . . AOE 188 | . . . . . 11 . . . . . . . 34 . 32 . . . . . . . . 111 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Total 16583 | 93 308 138 242 417 710 746 747 1103 1360 573 915 78 554 606 706 608 1420 381 273 813 565 179 1057 1330 661 Wait 1532 | . . 4 . 13 59 324 31 . 27 56 4 . 4 68 35 7 226 55 . 85 81 17 170 148 118 Move 14553 | 70 294 129 240 378 568 359 708 1096 1286 515 908 78 544 520 663 596 1164 318 256 726 483 155 869 1114 516 Hop 60 | . . . . . . . 2 . 8 1 . . . . 2 3 2 . 2 . 1 . 12 25 2 Pick Up 51 | 5 4 3 1 3 13 8 . 1 5 . . . . . 1 . 2 . . . . 1 . 3 1 Fast Attach 78 | 7 1 . . 1 6 7 2 2 6 . . . 2 7 . 1 10 . 4 . . 3 3 13 3 Attach 18 | . 1 . . 1 3 2 1 . 2 . 1 . . 1 . . . 1 . . . . 1 2 2 Detach 13 | . 1 . . . 1 . 1 . . . 1 . . . . . 1 . 1 . . . 1 1 5 Swap 34 | . 1 . . 5 8 5 . 1 1 . 1 . 2 2 3 . 2 2 . 1 . . . . . Drop 84 | . 2 2 1 4 16 17 . 3 8 . . . . 7 . . 12 . 1 1 . 3 1 5 1 Fire 151 | 11 4 . . 12 36 22 2 . 17 1 . . 2 1 2 1 1 . 9 . . . . 18 12 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Tes x2) -2/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Identified exit to Materials 289 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 429 | -10/Materials | Entered Mines 430 | -10/Mines | Learned Materials terminal intel 436 | -10/Mines | Found DCF Scrap (12 items) 503 | -10/Mines | Met a Derelict bent on vengeance 561 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 562 | -10/Mines | Discovered new exit (range 5) 566 | -10/Mines | Entered Exiles 591 | -10/Exiles | Met 8R-AWN 606 | -10/Exiles | Met EX-HEX 638 | -10/Exiles | Met EX-BIN 649 | -10/Exiles | Aligned with FarCom system 650 | -10/Exiles | Given EX-Vault access code 673 | -10/Exiles | Opened EX-Vault 681 | -10/Exiles | Found Chronowheel 700 | -10/Exiles | Warned to stay clear of 0b10 Research branches 716 | -10/Exiles | Exiles lab attacked by MAIN.C 767 | -10/Exiles | Learned location of Zion (-7) 796 | -10/Exiles | Discovered new exit (range 14) 808 | -10/Exiles | Left Exiles lab with Chronowheel 808 | -10/Exiles | Entered Mines 925 | -9/Mines | Assembled infested the area 930 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1101 | -9/Mines | Found the Drone Emporium 1102 | -9/Mines | Learned Materials garrison access intel 1105 | -9/Mines | Found Prototype Device 1105 | -9/Mines | Identified Splice Drone Bay 1169 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1297 | -9/Mines | Discovered new exit (range 5) 1306 | -9/Mines | Entered Materials 1306 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1307 | -8/Materials | Loaded intel: 12 terminal locations 1308 | -8/Materials | Loaded intel: 1 garrison access location 1823 | -8/Materials | Discovered new exit (range 13) 1962 | -8/Materials | Identified exit to Storage 2071 | -8/Materials | Discovered new exit (range 16) 2169 | -8/Materials | Build established: Scavenger-Mutant 2334 | -8/Materials | Entered Storage 3165 | -8/Storage | Activated Chronowheel 3165 | -8/Storage | Spacetime reconverged on an earlier point 3190 | -8/Storage | Used back door to open Recycling access 3190 | -8/Storage | Discovered new exit (range 5) 3191 | -8/Storage | Entered Recycling 3198 | -8/Recycling | Scanned before Scraplab entrance 3202 | -8/Recycling | Entered Scraplab 3261 | -8/Recycling | Discovered new exit (range 16) 3424 | -8/Recycling | Discovered new exit (range 3) 3425 | -8/Recycling | Entered Scraptown 3516 | -8/Scraptown | Discovered new exit (range 5) 3544 | -8/Scraptown | Visited Cyclists 3555 | -8/Scraptown | Visited Comm Corps 3569 | -8/Scraptown | Build established: Hacker-Sprinter 3588 | -8/Scraptown | Turned away by UFD registrar 3593 | -8/Scraptown | Visited CPS Storage 3601 | -8/Scraptown | Visited Fellowship of the Rings 3627 | -8/Scraptown | Visited Bundlers 3648 | -8/Scraptown | Visited Junk Repository 3657 | -8/Scraptown | Visited Cave Peace 3728 | -8/Scraptown | Entered Factory 3728 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4060 | -6/Factory | Discovered new exit (range 14) 4096 | -6/Factory | Fabricated B-36 Bruiser? 4140 | -6/Factory | Entered Lower Caves 4141 | -6/Lower Caves | Encountered a Warlord checkpoint 4303 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4308 | -6/Lower Caves | Learned 12 Factory zone layouts 4311 | -6/Lower Caves | Discovered new exit (range 4) 4317 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4323 | -6/Lower Caves | Entered another Lower Caves area 4335 | -6/Lower Caves | Discovered new exit (range 4) 4358 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4370 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4430 | -6/Lower Caves | Learned Factory garrison access intel 4432 | -6/Lower Caves | Encountered a Warlord checkpoint 4453 | -6/Lower Caves | Spotted B-75 Beast 4513 | -6/Lower Caves | Learned Factory security intel 4534 | -6/Lower Caves | Discovered new exit (range 14) 4551 | -6/Lower Caves | Entered Data Miner 4551 | -6/Data Miner | Discovered new exit (range 6) 4556 | -6/Data Miner | Met Data Miner 4560 | -6/Data Miner | Learned location of Section 7 (-2) 4560 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4564 | -6/Data Miner | Received God Mode back door access code from Data Miner 4570 | -6/Data Miner | Entered Proximity Caves 4588 | -5/Proximity Caves | Learned Factory terminal intel 4708 | -5/Proximity Caves | Discovered new exit (range 8) 4710 | -5/Proximity Caves | Identified exit to Factory 4715 | -5/Proximity Caves | Entered Factory 4715 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4716 | -5/Factory | Identified exit to Factory 4718 | -5/Factory | Loaded intel: 26 terminal locations 4719 | -5/Factory | Loaded intel: 4 garrison access locations 4745 | -5/Factory | Build established: Sprinter 4772 | -5/Factory | Discovered new exit (range 19) 4897 | -5/Factory | Identified exit to Upper Caves 4908 | -5/Factory | Entered Upper Caves 4908 | -5/Upper Caves | Accompanied by 1 ally 4909 | -5/Upper Caves | Encountered a Warlord checkpoint 4949 | -5/Upper Caves | Learned Factory security intel 4960 | -5/Upper Caves | Learned Factory trap positions 5019 | -5/Upper Caves | Learned Factory terminal intel 5085 | -5/Upper Caves | Discovered new exit (range 11) 5088 | -5/Upper Caves | Identified exit to Upper Caves 5089 | -5/Upper Caves | Entered another Upper Caves area 5089 | -5/Upper Caves | Discovered exit to Factory (range 15) 5096 | -5/Upper Caves | Learned 12 Factory zone layouts 5098 | -5/Upper Caves | Entered a destroyed Warlord outpost 5189 | -5/Upper Caves | Discovered new exit (range 8) 5194 | -5/Upper Caves | Identified exit to Warlord 5203 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 5222 | -5/Upper Caves | Entered Warlord 5236 | -5/Warlord | Discovered new exit (range 8) 5272 | -5/Warlord | Opened side exit 5287 | -5/Warlord | Met Warlord 5308 | -5/Warlord | Warlord's base attacked by MAIN.C 5315 | -5/Warlord | Opened Warlord's prototype stash 5320 | -5/Warlord | Found Prototype Device 5320 | -5/Warlord | Identified Thermal Barrier 5323 | -5/Warlord | Found Prototype Processor 5323 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 5326 | -5/Warlord | Found Prototype Processor 5326 | -5/Warlord | Identified Exp. Targeting Computer 5329 | -5/Warlord | Found Prototype Hackware 5329 | -5/Warlord | Identified System Mapper 5337 | -5/Warlord | Found Prototype Reactor 5337 | -5/Warlord | Identified Vortex Chain Reactor 5350 | -5/Warlord | Learned location of Command (-1) 5350 | -5/Warlord | Learned 4 Command zone layouts 5350 | -5/Warlord | Learned Armory terminal intel 5350 | -5/Warlord | Learned Armory fabricator intel 5350 | -5/Warlord | Learned Armory repair station intel 5615 | -5/Warlord | Build established: Hacker-Sprinter 5658 | -5/Warlord | Warlord forces counterattacked 5708 | -5/Warlord | Spotted Striker 5708 | -5/Warlord | Spotted Executioner 5712 | -5/Warlord | Identified exit to Proximity Caves 5712 | -5/Warlord | Entered Proximity Caves 5734 | -4/Proximity Caves | Lost 5 allies 5816 | -4/Proximity Caves | Spotted B-86 Titan 5819 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5820 | -4/Proximity Caves | Spotted B-86 Titan 5821 | -4/Proximity Caves | Entered a huge 0b10 base via the front door 5843 | -4/Proximity Caves | Entered Factory 5843 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5844 | -4/Factory | Identified exit to Research 5845 | -4/Factory | Loaded intel: 92 trap records 5847 | -4/Factory | Loaded intel: 28 terminal locations 5868 | -4/Factory | Garrison activated, responded to threat 5923 | -4/Factory | Identified exit to Upper Caves 5923 | -4/Factory | Identified exit to Extension 5934 | -4/Factory | Entered Upper Caves 6171 | -4/Upper Caves | Discovered new exit (range 11) 6173 | -4/Upper Caves | Learned Research emergency access door positions 6174 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6174 | -4/Upper Caves | Identified exit to Upper Caves 6174 | -4/Upper Caves | Entered another Upper Caves area 6224 | -4/Upper Caves | Entered a destroyed Warlord outpost 6254 | -4/Upper Caves | Build established: Hacker-Scout 6318 | -4/Upper Caves | Discovered new exit (range 9) 6334 | -4/Upper Caves | Identified exit to Zhirov 6357 | -4/Upper Caves | Entered Zhirov 6357 | -4/Zhirov | Discovered new exit (range 3) 6361 | -4/Zhirov | Met Zhirov 6366 | -4/Zhirov | Learned location of Quarantine (-2) 6366 | -4/Zhirov | Learned location of Testing (-3) 6370 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6388 | -4/Zhirov | Found Alien Artifact 6388 | -4/Zhirov | Identified Integrated Dissipator 6388 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6405 | -4/Zhirov | Found Alien Artifact 6414 | -4/Zhirov | Identified exit to Proximity Caves 6414 | -4/Zhirov | Entered Proximity Caves 6427 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6533 | -3/Proximity Caves | Discovered exit to Research (range 8) 6571 | -3/Proximity Caves | Identified Transdimensional Reconstructor 6571 | -3/Proximity Caves | Warped through subspace 6683 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 6829 | -3/Proximity Caves | Entered Research 6829 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6846 | -3/Research | Found Fusion Bomb Launcher 6926 | -3/Research | Discovered new exit (range 15) 6933 | -3/Research | Identified exit to Testing 7173 | -3/Research | Crushed by falling debris 7216 | -3/Research | Spotted B-86 Titan 7278 | -3/Research | Lost 4 parts (1p2n1u) 7282 | -3/Research | Build established: Hacker-Sprinter 7302 | -3/Research | Identified exit to Armory 7302 | -3/Research | Identified exit to Research 7335 | -3/Research | System corruption reached 10% 7375 | -3/Research | Lost 3 parts (1n1u1w) 7385 | -3/Research | Found Gamma Bomb Array 7393 | -3/Research | Entered another Research area 7393 | -2/Research | Warlord forces began assault on 0b10 7393 | -2/Research | Evolved 2 slots: Utility x2 7394 | -2/Research | Identified exit to Quarantine 7503 | -2/Research | Research machine network offline 7581 | -2/Research | Spotted B-90 Cyclops 7620 | -2/Research | Lost 4 parts (1p2n1u) 7647 | -2/Research | Build established: Hacker-Mutant 7654 | -2/Research | Found Prototype Processor 7654 | -2/Research | Identified Exp. Core Analyzer 7686 | -2/Research | Found Prototype Device 7686 | -2/Research | Identified Exp. Sensor Array 7695 | -2/Research | Core integrity fell below 50% 7716 | -2/Research | Lost 3 allies 7722 | -2/Research | Core integrity fell below 20% 7746 | -2/Research | Lost 3 parts (3u) 7761 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 07716_ W-44 Eye sends out distress signal. 07717_ Penetrated by Slug. 07717_ Slug penetrates U-05 Engineer. 07717_ U-05 Engineer destroyed. 07717_ Penetrated by Slug. 07721_ Slug penetrates K-01 Serf. 07721_ K-01 Serf destroyed. 07721_ Slug penetrates H-88 Terminator. 07721_ Slug penetrates Wall. 07721_ Acquired 14 matter. 07723_ Penetrated by Slug. 07724_ 4NRNL IYK&FGKHWS4ZZB 07726_ Slug penetrates Door. 07726_ Slug penetrates H-88 Terminator. 07727_ Slug penetrates Wall. 07742_ System corrupted: Matter fused (-6). 07742_ Slug penetrates Wall. 07761_ System corrupted: Matter fused (-7). 07761_ Penetrated by Slug. [Achievement: Tester] Map ----- +----------------------------------------------------+ | #???????????????# #?# # """ S"#???? | | ######??????????+ #?# # """ """#???? | | /??????# #?# + """ """#???? | | #####/##????????# #?# # """ [ """#???? | | ####+#???????????????# ######"# """ #???? | | ?????????????????????# # # """ #???? | | ??????????????######## # # """ #???? | | ??????????????# / # #???? | | ?"""??????????# # # #???? | | """"" #?????# h# #############???? | | #?????# # #???????????????? | | #?????# ### h# #???????????????? | | #?????# ????# ########???????????????? | | #########?????#??????# ########???????????????? | | ???????????????# #???????????????? | | ??????????????# ! ##########??????? | | ??????????????# [ # * [ ???????? | | ???????????????# """ # ???????? | | #######??????????????### """p # """ #??????? | | ####???????????????????# """ # ] """ #??????? | | #???????????????????# # """ #??????? | | #???????????????##### p + """ #??????? | | #??????????????+ # """ #??????? | | ! #??????????????###### # #??????? | | ####???????????????????## ### # #??????? | | ????????????????????????#@####+############??????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# """ #???????????? | | ????????????????????????# """ #???????????? | | ????????????????????????# """ #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# #???????????? | | ????????????????????????# """ """ #???????????? | | ????????????????????????# """ """ #???????????? | | ????????????????????????# """ """ #???????????? | | ????????????????????????# ? #???????????? | | ????????????????????????# ?? ??????????????? | | ????????????????????????####??####???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 48 Energy Capacity 550 Matter Stores 500 Matter Capacity 500 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 75 Targeting Accuracy 20 Target Analysis 8 Core Analysis 6 Recoil Reduction 8 Matter Filtering 50 Offensive Hacking 48 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Ionic Axe | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-31 Rogue | -8/Recycling | Hacked D-53 Grenadier | -8/Recycling | Hacked B-36 Bruiser | -8/Recycling | Hacked Fabricated ------------ B-36 Bruiser | x3 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Charge!!! Dodgeball, But With Guns Tester Challenges ------------ None Game ------ Seed RapidBiomechanicalEngine Manual? 0 Play Time 02:21:01 Cumulative 114.7 hours Start 2025.09.13 @ 19:12:21 End 2025.09.13 @ 22:48:38 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 139 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 50 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6970e97-402b-4be2-ae1e-22a3f8756b2c