Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 09:57:02 Player: arcadio rl Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (77) 385 Value Destroyed (2525) 2525 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1468) 1468 TOTAL SCORE: 7998 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 46 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 126/300 Energy 100/100 System Corruption 1% Temperature Cool (4) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer Advanced Targeting Computer Relay Coupler [Grunt] (15) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Heavy Particle Cannon Flak Gun Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Armored Wheel > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit Advanced Targeting Computer Reactive Plating Relay Coupler [Grunt] > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Wheel Wheel Compact Wheel Armored Wheel Scrap Suit Improved Signal Interpreter Launcher Guidance Computer Light Armor Plating Relay Coupler [Hunter] Heavy Particle Cannon Heavy Particle Cannon Plasma Cannon Heavy Ion Cannon Improved Light Cannon Assault Cannon Grenade Launcher Mini Grenade Launcher Remote Datajack Ripper [Rating: 37] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Propulsion Shielding Weapon EM Pulse Cannon Energy Gun Gatling Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Slots Evolved 6 | . . . 2 . . . 2 . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . . Utility 3 | . . . 1 . . . 1 . 1 . Weapon . | . . . . . . . . . . . Parts Attached 63 | 6 10 2 12 1 . 1 2 6 12 11 Power 9 | 1 1 1 2 . . . . . 2 2 Engine 9 | 1 1 1 2 . . . . . 2 2 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 16 | 2 3 . 3 1 . . 1 . 2 4 Treads 7 | . 3 . 1 . . . . . . 3 Leg . | . . . . . . . . . . . Wheel 9 | 2 . . 2 1 . . 1 . 2 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 18 | 1 4 1 3 . . . 1 3 4 1 Device 5 | . 2 1 1 . . . . . 1 . Storage 3 | 1 2 . . . . . . . . . Processor 2 | . . . . . . . . 1 1 . Hackware 2 | . . . . . . . . . 2 . Protection 6 | . . . 2 . . . 1 2 . 1 Artifact . | . . . . . . . . . . . Weapon 20 | 2 2 . 4 . . 1 . 3 4 4 Energy Gun 3 | . . . . . . . . 1 2 . Energy Cannon 6 | . . . 3 . . 1 . . 1 1 Ballistic Gun 2 | 2 . . . . . . . . . . Ballistic Cannon 4 | . 2 . 1 . . . . 1 . . Launcher 2 | . . . . . . . . 1 . 1 Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 33 | . . . 2 1 . 1 . 5 11 13 Power 4 | . . . . . . . . . 3 1 Propulsion 12 | . . . . . . . . . 5 7 Utility 8 | . . . 1 1 . . . 3 1 2 Weapon 9 | . . . 1 . . 1 . 2 2 3 Highest Loss Streak 9 | . . . 1 1 . 1 . 3 9 7 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | 3 9 10 17 22 23 23 23 22 23 17 Power 2 | . 1 1 1 3 3 4 3 3 1 . Propulsion 4 | 2 3 2 3 5 6 6 6 7 6 . Utility 3 | . 1 4 3 3 4 4 3 4 4 7 Weapon 7 | . 2 3 9 10 10 9 10 8 9 8 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . 4 3 1 . . . 4 . 2 14 Power 2 | . . . . . . . 1 . 1 . Propulsion 2 | . 2 . . . . . . . . . Utility 13 | . 1 1 1 . . . . . . 10 Weapon 11 | . 1 2 . . . . 3 . 1 4 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 95 100 96 98 100 100 98 98 97 78 Engine 11 | . 14 14 11 11 11 11 8 9 14 5 Treads 3 | . 12 . 2 . . . . . . 17 Wheel 26 | . 15 28 29 33 33 33 36 35 29 4 Device 10 | . 9 14 18 11 11 11 9 6 2 . Storage 10 | . 14 14 11 11 11 11 9 9 7 6 Processor 2 | . . . . . . . . 4 8 15 Hackware 1 | . . . . . . . . . 6 7 Protection 7 | . . . 2 9 11 11 17 15 10 5 Energy Cannon 10 | . . . 16 22 22 22 17 11 . 1 Ballistic Gun 3 | . 19 . . . . . . . . . Ballistic Cannon 6 | . 8 28 5 . . . . 4 9 . Peak Build Rating 37 | 6 10 10 21 22 23 23 26 28 37 37 Average Rating 20 | 4 8 10 17 21 22 22 25 26 33 31 On Entrance 17 | . 6 10 10 21 22 23 22 26 26 22 Avg Prop Armor Cover (%) 2 | . . . 2 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 120 | 13 24 24 104 102 102 102 107 110 120 100 Greatest Support 60 | 26 40 26 42 44 44 44 60 60 60 60 Greatest Overweight (x) 4 | . . . 2 2 2 2 1 2 3 4 Average Overweight (x) 1 | . . . 1 2 2 2 1 1 1 1 Largest Inventory Capacity 25 | 8 25 10 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 9 10 22 25 25 25 25 25 25 24 Most Carried 25 | 6 11 10 23 24 25 25 25 25 25 22 Average Carried 18 | 3 9 9 18 22 24 24 24 23 24 18 Final Capacity 25 | 8 10 10 25 25 25 25 25 25 25 5 Final Carried 25 | 6 10 10 22 24 25 24 25 23 22 5 Class Distribution -------------------- 95% | Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Matter Collected 1446 | 187 483 45 312 25 . 10 70 115 27 172 Remotely . | . . . . . . . . . . . Salvage Created 2763 | . 555 21 857 50 . 48 457 435 71 269 Parts 149 | . 26 4 50 . . 5 23 26 1 14 Haulers Intercepted 5 | . 2 . 2 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Combat Hostiles Destroyed 64 | . 11 3 16 1 . 3 8 14 3 5 Melee 3 | . . . . . . . . . . 3 Guns 14 | . 11 . . . . . . 3 . . Cannons 34 | . . 2 15 1 . 3 6 5 1 1 AOE 9 | . . . . . . . 1 5 2 1 Classes Destroyed 11 | . 4 . 3 . . . 3 . 1 . Worker 1 | . . . . . . . 1 . . . Builder 1 | . . . . . . . 1 . . . Hauler 5 | . 2 . 2 . . . 1 . . . Recycler 1 | . . . 1 . . . . . . . Operator 1 | . . . . . . . 1 . . . Watcher 4 | . 2 . 2 . . . . . . . Swarmer 23 | . 3 3 3 . . 3 3 8 . . Grunt 25 | . 8 . 7 1 . . . 4 2 3 Brawler 1 | . . . 1 . . . . . . . Duelist 1 | . . . . . . . . . 1 . Sentry 14 | . . . 5 . . . 5 2 . 2 Best Kill Streak 6 | . 3 2 5 1 . 3 6 4 2 4 Combat Bots Only 5 | . 3 2 4 1 . 3 5 4 2 4 Max Kills in Single Turn 3 | . 1 2 1 1 . 1 2 3 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 1 2 1 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Hostile Shots Fired 534 | . 37 11 48 5 . 9 40 49 85 250 Missed 178 | . 11 1 16 1 . 4 15 14 19 97 Hits 356 | . 26 10 32 4 . 5 25 35 66 153 Melee 5 | . . . . 2 . . . . 3 . Projectile 351 | . 26 10 32 2 . 5 25 35 63 153 Critical Strikes 9 | . . . . . . . . 1 1 7 Damage Taken 4578 | . 298 91 421 109 . 54 338 482 1208 1577 Core 998 | . 52 25 52 . . . 51 116 229 473 Absorbed by Shields 68 | . . . . . . . . . . 68 Redirected to Shielding 50 | . . . 9 . . 4 30 7 . . Regen/Repaired (Parts) 162 | . . . 13 . . . 149 . . . Core Remaining (%) 81 | 100 . 69 . . . 87 . 69 . . Volleys Fired 159 | . 43 5 39 2 . 5 20 25 14 6 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 Hottest 160 | . 40 66 126 126 . 126 126 126 160 150 Shots Fired 316 | . 86 10 78 4 . 9 40 50 27 12 Gun 108 | . 86 . . . . . . 14 8 . Cannon 195 | . . 10 78 4 . 9 40 35 11 8 Launcher 12 | . . . . . . . . 1 7 4 Special 1 | . . . . . . . . . 1 . Kinetic 136 | . 86 10 24 . . . . 6 10 . Thermal 17 | . . . . . . . . . 9 8 Explosive 12 | . . . . . . . . 1 7 4 Electromagnetic 150 | . . . 54 4 . 9 40 43 . . Robot Hit Streak 16 | . 16 6 14 5 . 2 13 14 10 7 Robot Miss Streak 4 | . 3 3 4 . . 2 2 2 2 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 210 | . 63 6 46 4 . 4 27 33 14 13 Core Hits 107 | . 26 2 18 1 . 3 10 17 17 13 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . . 1 . . 1 . 1 . Blast 1 | . . . . . . . . . 1 . Corrupt 2 | . . . . 1 . . 1 . . . Melee Attacks 8 | . . . . . . . . . . 8 Impact . | . . . . . . . . . . . Slashing 8 | . . . . . . . . . . 8 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 5685 | . 687 161 1261 111 . 126 835 1027 755 722 Guns 975 | . 684 . . . . . . 174 117 . Cannons 3072 | . . 155 1231 111 . 97 637 576 90 175 Explosions 1321 | . . . 26 . . . 139 277 548 331 Melee 216 | . . . . . . . . . . 216 Ramming 101 | . 3 6 4 . . 29 59 . . . Kinetic 1254 | . 684 155 295 . . . . 55 65 . Thermal 666 | . . . 26 . . . 139 184 142 175 Explosive 972 | . . . . . . . . 93 548 331 Electromagnetic 2476 | . . . 936 111 . 97 637 695 . . Impact . | . . . . . . . . . . . Slashing 216 | . . . . . . . . . . 216 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . . . . . . 6 2 Message Errors 1 | . . . . . . . . . 1 . Matter Fused 1 | . . . . . . . . . 1 . Energy Discharges 2 | . . . . . . . . . 2 . Data Loss (minor) 3 | . . . . . . . . . 1 2 Data Loss (major) 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 134 | . . 6 36 . . . 21 52 . 19 Projectiles 56 | . . 6 36 . . . 9 5 . . Explosions 53 | . . . . . . . 6 47 . . Melee 25 | . . . . . . . 6 . . 19 Knockbacks 7 | . . 4 1 . . . . . 2 . Impact . | . . . . . . . . . . . Kinetic 6 | . . 3 1 . . . . . 2 . Secondary 1 | . . 1 . . . . . . . . Self-Inflicted Damage 47 | . 1 3 . . . 14 29 . . . Shots . | . . . . . . . . . . . Rammed 7 | . 1 1 1 . . 2 2 . . . Targets Rammed 7 | . 1 1 1 . . 2 2 . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 336 | . 12 12 72 57 . 54 96 175 204 336 Average Temperature 53 | . 6 6 23 33 . 23 29 59 85 143 Received Heat Transfer 2016 | . 129 . 132 26 . . 81 252 585 811 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 6 | . . 1 2 . . . 2 1 . . Combat Hostiles 4 | . . 1 1 . . . 1 1 . . Parts Fried 25 | . . 1 5 2 . 1 11 5 . . Impact Corruptions 2 | . . 1 . . . . 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . Heat Transferred 921 | . . . 50 . . . 150 150 312 259 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . 1 . . . 1 2 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Maximum Alert Level 2 | . . . . . . . 1 2 1 . Low Security (%) 90 | 100 100 100 100 100 . 100 96 5 75 100 Level 1 7 | . . . . . . . 3 62 24 . Level 2 2 | . . . . . . . . 31 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 503 | . 141 78 164 67 . 65 209 503 263 138 Initial 263 | . . 3 20 47 . . . 109 263 . Average 79 | . 51 17 59 32 . 8 88 312 140 72 Influence Increases 2317 | . 382 157 554 26 . 85 369 444 117 183 Destroy 0b10 Robot/C 1360 | . 220 120 340 20 . 60 160 280 60 100 Destroy 0b10 Robot/NC 65 | . 20 . 25 . . . 20 . . . Destroy Leader 258 | . 48 20 88 . . 10 62 20 10 . Allied During Kill 20 | . . 16 3 . . . . . 1 . Successful Hack 129 | . 19 . 30 6 . . 47 . 27 . Select Force Hacks 30 | . . . . . . . 30 . . . Disable Machine 75 | . 15 . 30 . . 15 15 . . . Anti-Garrison Action 100 | . . . . . . . . 50 . 50 Destroy Structure 70 | . . 1 8 . . . 5 19 19 18 Partial Spotted 15 | . . . . . . . 15 . . . Lose Combat Pursuer 195 | . 60 . 30 . . . 15 75 . 15 Influence Decreases 2224 | . 373 112 486 145 3 85 200 110 620 90 Entered New Map 418 | . . 6 34 75 3 . . 60 240 . Time Decay 1470 | . 373 106 402 60 . 75 200 . 254 . Lost Part 286 | . . . 20 10 . 10 . 50 106 90 Lost Ally 50 | . . . 30 . . . . . 20 . Squads Dispatched 5 | . 2 . 1 . . . 1 . 1 . Investigation 3 | . 1 . . . . . 1 . 1 . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Distress Signals 7 | . 3 . 3 . . . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 16 6 26 7 . 3 19 18 20 18 Peak Tracking Total 10 | . 3 3 4 5 . 3 6 4 8 10 Tactical Retreats 11 | . 3 . 2 1 . . 1 3 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Traps Triggered 12 | . 1 . 3 . . . . 4 2 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 4 | . . . . . . . 4 . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Machines Disabled 7 | . 1 . 2 . . 1 1 1 . 1 Max in Single Turn 1 | . 1 . 1 . . 1 1 1 . 1 Garrison Relay 2 | . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Machines Accessed 33 | . 7 1 8 1 1 . 10 . 5 . Terminals 19 | . 5 1 4 1 . . 5 . 3 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 3 | . . . 1 . . . 2 . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . Scanalyzers 3 | . . . 2 . . . 1 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 101 | . 26 1 21 2 1 . 41 . 9 . Successful 58 | . 12 1 10 1 1 . 30 . 3 . Failed 40 | . 13 . 10 1 . . 10 . 6 . Catastrophic 6 | . 2 . 1 . . . 1 . 2 . Database Lockouts 3 | . 1 . 1 . . . 1 . . . Manual 42 | . 12 2 8 2 . . 15 . 3 . Terminals 61 | . 19 1 10 2 . . 23 . 6 . Fabricators 2 | . . . . . . . . . 2 . Repair Stations 13 | . . . 3 . . . 10 . . . Recycling Units 10 | . 7 . 2 . . . 1 . . . Scanalyzers 12 | . . . 6 . . . 6 . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 21 | . 6 1 . 1 1 . 11 . 1 . Record 1 | . . . . . 1 . . . . . Robot Analysis 4 | . 1 1 . 1 . . . . 1 . Prototype ID Bank 3 | . 2 . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . Terminal Index 2 | . 1 . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . . 1 . . . Alert Level 3 | . 1 . . . . . 2 . . . Locate Traps 3 | . 1 . . . . . 2 . . . Disarm Traps 1 | . . . . . . . 1 . . . Dispatch Records 1 | . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . 1 . Repair Station Hacks 10 | . . . 2 . . . 8 . . . Scan Component 5 | . . . 1 . . . 4 . . . Repair 5 | . . . 1 . . . 4 . . . Recycling Unit Hacks 5 | . 3 . 2 . . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . Scanalyzer 9 | . . . 4 . . . 5 . . . Insert Component 3 | . . . 2 . . . 1 . . . Analyze 2 | . . . 1 . . . 1 . . . Retrieve Study 4 | . . . 1 . . . 3 . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 10 | . 3 . 2 . . . 5 . . . Terminals 9 | . 3 . 2 . . . 4 . . . Track 1 | . . . . . . . 1 . . . Botnet 6 | . 2 . 2 . . . 2 . . . Operators 2 | . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Tunnel 1 | . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used . | . . . . . . . . . . . Hacking Detections 29 | . 7 1 7 1 . . 9 . 4 . Full Trace Events 2 | . 1 . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . 3 . . . Parts Repaired 5 | . . . 1 . . . 4 . . . Time 141 | . . . 26 . . . 115 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . 1 . 5 . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . 1 . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 Hotswap 1 | . . . . . . . . . . 1 Robots Hacked 1 | . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . . 1 . Relay Couplers Released 8 | . . . . . . . . 4 . 4 Machine Destruction 8 | . . . . . . . . 4 . 4 Attached 1 | . . . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Total Allies 3 | . . 2 . . . . . . 1 . Largest Group 2 | . . 2 2 . . . . . 1 . Highest-Rated Group 47 | . . 47 47 . . . . . 16 . Highest-Rated Ally 31 | . . 31 31 . . . . . 16 . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . 5 5 . . . . . . . Total Damage 141 | . . 86 55 . . . . . . . Kills 4 | . . 3 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Active Infowar (turns) 2107 | . 576 520 1011 . . . . . . . Seismic 2107 | . 576 520 1011 . . . . . . . Robot Analysis Total 4 | . 1 1 . 1 . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Turns Passed 5844 | 67 1018 520 1132 135 203 585 781 411 571 421 Spaces Moved 4024 | 57 661 509 673 104 169 445 512 266 466 162 Core 12 | 3 . . . . . . . . . 9 Treads 303 | . 164 . 18 . . . . . . 121 Legs . | . . . . . . . . . . . Wheels 3709 | 54 497 509 655 104 169 445 512 266 466 32 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 90 90 116 120 120 102 102 100 50 Average Speed 111 | 87 107 90 115 117 120 120 102 102 103 212 Slowest Speed 490 | 90 160 90 160 120 120 120 105 116 130 490 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 3 87 96 60 26 50 92 34 46 15 25 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . . 1 . 1 . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 5 | . . 3 . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 50 | . . 1 6 . . . 4 13 18 8 Melee . | . . . . . . . . . . . Projectile 2 | . . 1 1 . . . . . . . AOE 48 | . . . 5 . . . 4 13 18 8 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Gar Total 5057 | 71 887 563 940 112 169 489 731 354 528 213 Wait 608 | 3 133 39 190 4 . 33 173 20 11 2 Move 4013 | 56 660 508 672 103 168 444 511 264 465 162 Hop . | . . . . . . . . . . . Pick Up 68 | 6 12 3 11 1 1 2 10 2 12 8 Fast Attach 26 | 6 4 . 8 . . . 2 2 1 3 Attach 27 | . . . 3 1 . 1 2 4 8 8 Detach 6 | . 2 . 2 . . . . 1 1 . Swap 52 | . 20 2 11 1 . . 3 3 9 3 Drop 40 | . 12 5 3 . . 2 8 1 7 2 Fire 159 | . 43 5 39 2 . 5 20 25 14 6 Melee 7 | . . . . . . . . . . 7 Ram 6 | . 1 1 . . . 2 2 . . . Kick . | . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . Escape Stasis 44 | . . . . . . . . 32 . 12 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison -7/Factory -7/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 9) 678 | -10/Materials | Discovered new exit (range 15) 866 | -10/Materials | Discovered new exit (range 6) 887 | -10/Materials | Central database locked down 1086 | -10/Materials | Entered Mines 1109 | -10/Mines | Discovered new exit (range 9) 1276 | -10/Mines | Learned Materials terminal intel 1286 | -10/Mines | Discovered new exit (range 5) 1302 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1606 | -10/Mines | Entered Materials 1606 | -9/Materials | Accompanied by 2 allies 1606 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1607 | -9/Materials | Loaded intel: 10 terminal locations 1611 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1939 | -9/Materials | Central database locked down 2031 | -9/Materials | Discovered new exit (range 16) 2148 | -9/Materials | Repaired Seismic Detector 2397 | -9/Materials | Discovered new exit (range 7) 2715 | -9/Materials | Discovered new exit (range 16) 2738 | -9/Materials | Entered Mines 2739 | -9/Mines | Assembled infested the area 2744 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2778 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2799 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2802 | -9/Mines | Found Scrap Suit 2807 | -9/Mines | Discovered new exit (range 10) 2868 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2868 | -9/Mines | Discovered new exit (range 5) 2873 | -9/Mines | Entered Exiles 2907 | -9/Exiles | Met 8R-AWN 2926 | -9/Exiles | Met EX-HEX 2974 | -9/Exiles | Met EX-DEC 2980 | -9/Exiles | Learned location of Zion (-6) 3066 | -9/Exiles | Discovered new exit (range 10) 3076 | -9/Exiles | Entered Mines 3244 | -8/Mines | Discovered new exit (range 10) 3498 | -8/Mines | Discovered new exit (range 6) 3661 | -8/Mines | Entered Materials 3661 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3699 | -8/Materials | Central database locked down 3744 | -8/Materials | Repaired Hvy. Ion Engine 3776 | -8/Materials | Repaired Com. Wheel+ 3804 | -8/Materials | Repaired Com. Wheel+ 3843 | -8/Materials | Repaired EM Pulse Cannon+ 4441 | -8/Materials | Identified exit to Garrison 4442 | -8/Materials | Entered Garrison 4494 | -8/Garrison | Installed Relay Interface Framework 4628 | -8/Garrison | Triggered checkpoint 4632 | -8/Garrison | Triggered checkpoint 4700 | -8/Garrison | Triggered checkpoint 4779 | -8/Garrison | Lost 3 parts (2u1w) 4789 | -8/Garrison | Garrison Relay disabled 4840 | -8/Garrison | Discovered new exit (range 13) 4853 | -8/Garrison | Entered Factory 4853 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5423 | -7/Factory | Identified exit to Garrison 5424 | -7/Factory | Entered Garrison 5435 | -7/Garrison | Lost 9 parts (2p4n1u2w) 5448 | -7/Garrison | Expanded RIF knowledge: Hotswap 5532 | -7/Garrison | Lost 7 parts (1p4n1u1w) 5595 | -7/Garrison | Garrison Relay disabled 5758 | -7/Garrison | Triggered checkpoint 5800 | -7/Garrison | Triggered checkpoint 5812 | -7/Garrison | Core integrity fell below 50% 5835 | -7/Garrison | Core integrity fell below 20% 5845 | -7/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 05832_ A bubble of rippling energy engulfs the area. 05832_ Field strength at 94. 05833_ Field strength at 83. 05834_ Field strength at 72. 05835_ Field strength at 56. 05836_ Field strength at 46. 05837_ Field strength at 27. 05838_ Field strength at 17. 05839_ Field strength at 3. 05840_ Stasis field depleted. 05840_ Triggered Stasis Trap. 05840_ A bubble of rippling energy engulfs the area. 05840_ Field strength at 94. 05840_ Field strength at 83. 05841_ Field strength at 72. 05842_ Field strength at 66. 05843_ Field strength at 60. 05844_ Field strength at 50. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ????????## ##?????# ???????????????????????????? | | ??????? = #""""## ##?????????????????????????? | | ??????? % #?????????????????????????? | | ??????? #?????????????????????????? | | ??????? #?????????????????????????? | | ???????? # ## #?????????????????????????? | | ??????### ## ## #?????????????????????????? | | ??????# "?????????????????????????? | | ??????# "?????????????????????????? | | ??????# "?????????????????????????? | | ??????? "?????????????????????????? | | ????????# ## ## #?????????????????????????? | | ????????# ## g ## ^###########???????????????? | | ????????# % g !g ^ #???????????????? | | ????????# g!!]! @ #???????????????? | | ????????# bg!!!! ######## #???????????????? | | ????????## ##Y/][######?????????????????????????? | | ?????????# ## !]!#??????????????????????????????? | | ?????????# #######??????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ?????????# #????????????????????????????????????? | | ########## #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | #############????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 50 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 50 Targeting Accuracy 16 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 15 Item Schematics ----------------- Ripper | -9/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 35% | -9/Materials Hvy. Ion Engine | 17% | -8/Materials Com. Wheel | 20% | -8/Materials Com. Wheel | 60% | -8/Materials EM Pulse Cannon | 70% | -8/Materials Studied --------- Com. Wheel | -9/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicDecoderSteel Manual? 0 Play Time 01:17:47 Cumulative 148.5 hours Start 2026.07.05 @ 21:25:51 End 2026.07.06 @ 09:57:02 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 49 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea91db42-973b-4bdb-a25c-ede9f01e0322