Cogmind - Beta 16 *** ADVENTURER MODE // 2025.10.26 @ 23:59:12 Player: Metroyed Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (3377) 3377 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (848) 848 TOTAL SCORE: 7145 Bonus ------- High Alert Combat Kills 148 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Gravmag System VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Kinecellerator > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Autogun > --- INVENTORY -------- Light Nuclear Core Compact Matter Pod Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Gauss Rifle Gauss Rifle [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 2 | . . . 1 1 . Propulsion 2 | . . 1 . 1 . Utility 1 | . . 1 . . . Weapon 1 | . . . 1 . . Parts Attached 82 | 6 8 19 15 10 24 Power 19 | 1 1 3 2 5 7 Engine 6 | 1 . 2 1 1 1 Core 13 | . 1 1 1 4 6 Reactor . | . . . . . . Propulsion 25 | 2 . 9 4 2 8 Treads 13 | 2 . 3 3 2 3 Leg 7 | . . 6 1 . . Wheel . | . . . . . . Hover 1 | . . . . . 1 Flight 4 | . . . . . 4 Utility 21 | 1 5 5 4 1 5 Device 6 | . 2 1 1 . 2 Storage 7 | 1 2 1 1 . 2 Processor 4 | . 1 1 2 . . Hackware . | . . . . . . Protection 4 | . . 2 . 1 1 Artifact . | . . . . . . Weapon 17 | 2 2 2 5 2 4 Energy Gun 3 | 1 . . 2 . . Energy Cannon . | . . . . . . Ballistic Gun 12 | 1 2 2 1 2 4 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 1 . . Parts Lost 35 | . . 2 . 1 32 Power 9 | . . . . . 9 Propulsion 12 | . . 1 . 1 10 Utility 6 | . . 1 . . 5 Weapon 8 | . . . . . 8 Highest Loss Streak 15 | . . 1 . 1 15 To Critical Strikes . | . . . . . . Average Backups 10 | 3 6 13 14 13 11 Power 3 | . 2 5 4 3 2 Propulsion . | 1 . . . . . Utility 3 | . 2 3 4 4 4 Weapon 3 | . 1 4 4 3 3 Tool/Special . | . . . . . . Unused Backups 23 | . 5 1 6 4 7 Power 6 | . 1 . 3 2 . Propulsion 4 | . 2 1 1 . . Utility 7 | . . . 1 2 4 Weapon 5 | . 2 . 1 . 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 93 | . 97 96 93 96 85 Engine 6 | . 9 6 9 4 6 Core 10 | . 4 4 8 18 13 Treads 22 | . 28 22 13 28 16 Leg 2 | . . 8 7 . . Device 7 | . 5 10 1 7 7 Storage 9 | . 14 11 9 7 6 Processor 3 | . 5 2 14 . . Protection 4 | . . 7 2 6 5 Energy Gun 2 | . 1 . 8 3 . Ballistic Gun 21 | . 26 22 18 18 22 Peak Build Rating 34 | 6 10 20 29 31 34 Average Rating 19 | 5 7 15 23 27 27 On Entrance 15 | . 6 10 20 25 31 Avg Prop Armor Cover (%) 5 | . . 6 . 4 4 Naked Turns 2 | . . . . . 2 Heaviest Build 57 | 11 17 38 45 57 57 Greatest Support 80 | 40 40 60 60 80 80 Greatest Overweight (x) 14 | . . 2 1 . 14 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 20 15 15 15 15 Average Capacity 13 | 7 8 14 15 15 14 Most Carried 15 | 4 8 15 15 15 15 Average Carried 10 | 3 6 13 14 13 11 Final Capacity 15 | 8 10 15 15 15 5 Final Carried 15 | 4 8 15 14 15 2 Class Distribution -------------------- 33% | Scavenger-Tank 33% | Mutant 13% | Scavenger-Mutant 10% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 2724 | 213 357 344 426 736 648 Remotely . | . . . . . . Salvage Created 2718 | . 363 732 274 736 613 Parts 171 | . 34 54 13 27 43 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 74 | . 11 20 6 15 22 Guns 70 | . 11 20 5 15 19 AOE 4 | . . . 1 . 3 Classes Destroyed 8 | . 4 1 1 1 1 Builder 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 25 | . 6 6 . . 13 Grunt 27 | . 5 9 3 10 . Duelist 2 | . . . . . 2 Sentry 13 | . . 5 2 3 3 Hunter 4 | . . . 1 . 3 Programmer 3 | . . . . 2 1 Best Kill Streak 9 | . 8 9 3 4 8 Combat Bots Only 9 | . 4 9 3 4 8 Max Kills in Single Turn 2 | . 2 2 1 1 2 Gunslinging 1 | . 1 1 . . . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 890 | . 67 91 49 118 565 Missed 275 | . 25 15 12 34 189 Hits 615 | . 42 76 37 84 376 Melee 12 | . . . . . 12 Projectile 603 | . 42 76 37 84 364 AOE 1 | . . . . . 1 Critical Strikes 8 | . . 1 . 3 4 Part Disruptions 1 | . . . . . 1 Damage Taken 4756 | . 323 699 335 449 2950 Core 888 | . 21 128 39 69 631 Absorbed by Shields 1000 | . . . 4 300 696 Ignored by Resistances 1749 | . 101 208 99 232 1109 Regen/Repaired (Parts) 234 | . . . . 234 . Core Remaining (%) 87 | 100 91 68 92 . . Volleys Fired 191 | . 35 44 16 41 55 Largest 3 | . 2 2 3 3 3 Hottest 125 | . 40 46 125 104 74 Shots Fired 459 | . 70 88 47 113 141 Gun 451 | . 70 88 43 113 137 Cannon . | . . . . . . Launcher 8 | . . . 4 . 4 Special . | . . . . . . Kinetic 422 | . 70 88 28 99 137 Thermal 29 | . . . 15 14 . Explosive 8 | . . . 4 . 4 Electromagnetic . | . . . . . . Robot Hit Streak 57 | . 24 57 17 28 21 Robot Miss Streak 5 | . 1 1 1 5 4 Penetration Max 1 | . . . . . 1 Secondary Targets 12 | . 3 5 1 1 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 362 | . 56 74 32 93 107 Core Hits 222 | . 23 32 16 60 91 Critical Kills 2 | . . 1 1 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 6 | . . 2 3 1 . Burn 3 | . . . 2 1 . Destroy 3 | . . 2 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5957 | . 589 970 607 1503 2288 Guns 5150 | . 589 970 424 1496 1671 Cannons . | . . . . . . Explosions 794 | . . . 183 . 611 Melee . | . . . . . . Ramming 13 | . . . . 7 6 Kinetic 4727 | . 589 970 222 1275 1671 Thermal 423 | . . . 202 221 . Explosive 712 | . . . 101 . 611 Electromagnetic 82 | . . . 82 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . 2 . . 3 Average Corruption 1 | . . 2 . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . 7 . . 3 Message Errors 2 | . . 2 . . . Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . 1 . . . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 4 | . . 3 . . 1 Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 102 | . . . . . 102 Shots 4 | . . . . . 4 Rammed 3 | . . . . 1 2 Targets Rammed 3 | . . . . 1 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 464 | . 16 263 165 464 372 Average Temperature 135 | . 7 39 60 189 130 Received Heat Transfer 1342 | . 159 342 176 308 357 Effects 28 | . . . . 21 7 Shutdowns 11 | . . . . 8 3 Interference 8 | . . . . 5 3 Matter Decay 2 | . . . . 2 . Short Circuit 2 | . . . . 2 . Damage (minor) 2 | . . . . 1 1 Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 1 . Heat Transferred 1221 | . . . 666 555 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Maximum Alert Level 3 | . . 1 . . 3 Low Security (%) 78 | 100 100 93 100 100 12 Level 1 4 | . . 6 . . 14 Level 2 16 | . . . . . 71 Level 3 . | . . . . . 1 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 823 | . 122 200 117 137 823 Initial 77 | . . 21 . . 77 Average 134 | . 41 124 34 21 425 Influence Increases 2404 | . 281 510 208 429 976 Destroy 0b10 Robot/C 1480 | . 220 400 120 300 440 Destroy 0b10 Robot/NC 10 | . 10 . . . . Destroy Leader 322 | . 42 110 40 80 50 Successful Hack 43 | . 9 . . 34 . Disable Machine 18 | . . . 18 . . Anti-Garrison Action 350 | . . . . . 350 Destroy Structure 46 | . . . 30 . 16 Lose Combat Pursuer 135 | . . . . 15 120 Influence Decreases 1671 | . 220 571 208 302 370 Entered New Map 90 | . . 40 . . 50 Time Decay 1231 | . 220 511 208 292 . Lost Part 350 | . . 20 . 10 320 Squads Dispatched 14 | . 1 4 2 7 . Investigation 10 | . 1 4 2 3 . Extermination 2 | . . . . 2 . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 17 23 12 17 49 Peak Tracking Total 16 | . 5 7 4 3 16 Tactical Retreats 5 | . . . . 1 4 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 5 | . . . . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 5 | . . . 2 . 3 Max in Single Turn 2 | . . . 2 . 1 Garrison Relay 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 21 | . 4 5 5 5 2 Terminals 11 | . 4 3 2 . 2 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . . 1 . Recycling Units 3 | . . 1 2 . . Scanalyzers 4 | . . 1 1 2 . Garrison Access 1 | . . . . 1 . Total Hacks 79 | . 15 17 18 23 6 Successful 51 | . 11 12 11 16 1 Failed 28 | . 4 5 7 7 5 Catastrophic 6 | . . . 3 1 2 Database Lockouts . | . . . . . . Manual 13 | . 1 4 5 1 2 Terminals 37 | . 15 10 6 . 6 Fabricators 2 | . . . . 2 . Repair Stations 10 | . . . . 10 . Recycling Units 9 | . . 3 6 . . Scanalyzers 18 | . . 4 6 8 . Garrison Access 3 | . . . . 3 . Terminal Hacks 18 | . 11 5 1 . 1 Record 5 | . . 5 . . . Robot Analysis 2 | . 2 . . . . Emergency Access Points 1 | . . . . . 1 Alert Level 3 | . 2 . 1 . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Dispatch Records 2 | . 2 . . . . Maintenance Status 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks 10 | . . . . 10 . Scan Component 5 | . . . . 5 . Repair 5 | . . . . 5 . Recycling Unit Hacks 8 | . . 3 5 . . Recycle Component 1 | . . . 1 . . Process 1 | . . 1 . . . Report Inventory 3 | . . 1 2 . . Retrieve Matter 1 | . . 1 . . . Retrieve Components 2 | . . . 2 . . Scanalyzer 13 | . . 4 5 4 . Insert Component 2 | . . 1 1 . . Analyze 2 | . . 1 1 . . Retrieve Study 9 | . . 2 3 4 . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 20 | . 4 5 4 5 2 Full Trace Events 15 | . 3 5 2 3 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 1 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 8 | . . 1 3 4 . Parts Repaired 5 | . . . . 5 . Time 136 | . . . . 136 . Parts Recycled 1 | . . . 1 . . Recycled Matter 184 | . . 184 . . . Retrieved Matter 204 | . . 204 . . . Retrieved Components 7 | . . . 7 . . Parts Scanalyzed 2 | . . 1 1 . . Part Schematics Acquired 2 | . . 1 1 . . Parts Damaged 1 | . . . 1 . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 17 | . . . . . 17 Machine Destruction 17 | . . . . . 17 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Active Infowar (turns) 1691 | . 583 1064 44 . . Optics 284 | . 283 1 . . . Sensors 264 | . 264 . . . . Terrain 266 | . 36 230 . . . Structural 877 | . . 833 44 . . Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 5463 | 697 700 1065 587 1181 1233 Spaces Moved 2390 | 233 354 474 253 508 568 Core 14 | 4 . . . . 10 Treads 2002 | 229 354 359 181 508 371 Legs 187 | . . 115 72 . . Wheels . | . . . . . . Hover 77 | . . . . . 77 Flight 110 | . . . . . 110 Fastest Speed 26 | 50 160 130 160 160 26 Average Speed 171 | 158 160 176 188 160 180 Slowest Speed 995 | 160 160 270 200 160 995 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 17 58 45 19 9 54 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 22 | . . . 22 . . Terrain Destroyed 65 | . . . 32 . 33 Melee . | . . . . . . Projectile . | . . . . . . AOE 65 | . . . 32 . 33 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 3391 | 559 429 617 329 784 673 Wait 572 | 317 10 50 7 186 2 Move 2382 | 232 353 473 252 507 565 Hop . | . . . . . . Pick Up 63 | 4 12 13 15 12 7 Fast Attach 47 | 6 1 10 5 13 12 Attach 19 | . . 2 2 4 11 Detach 2 | . . . 1 1 . Swap 45 | . 8 11 12 8 6 Drop 66 | . 10 14 19 11 12 Fire 191 | . 35 44 16 41 55 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 1 | . . . . 1 . Escape Stasis 2 | . . . . . 2 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat / [Min] / [*Sto x2]) -8/Materials -7/Factory -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 14) 698 | -11/Scrapyard | Entered Materials 699 | -10/Materials | Build established: Mutant 1201 | -10/Materials | Discovered new exit (range 10) 1265 | -10/Materials | Discovered new exit (range 13) 1398 | -10/Materials | Entered another Materials area 1398 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1544 | -9/Materials | Destroyed 9 combat bots 1605 | -9/Materials | Discovered new exit (range 14) 1830 | -9/Materials | Discovered new exit (range 16) 1832 | -9/Materials | Build established: Scavenger-Mutant 1939 | -9/Materials | Discovered new exit (range 5) 2367 | -9/Materials | Discovered new exit (range 16) 2463 | -9/Materials | Entered another Materials area 2463 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2806 | -8/Materials | Build established: Gunner 2931 | -8/Materials | Discovered new exit (range 8) 3050 | -8/Materials | Entered Factory 3050 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3102 | -7/Factory | Repaired Lgt. Treads+ 3139 | -7/Factory | Repaired Hvy. Assault Rifle+ 3167 | -7/Factory | Repaired Assault Rifle+ 3194 | -7/Factory | Repaired Lgt. Armor Plating 3222 | -7/Factory | Repaired Lgt. Treads+ 3471 | -7/Factory | Build established: Scavenger-Tank 4133 | -7/Factory | Garrison activated, responded to threat 4199 | -7/Factory | Identified exit to Garrison 4231 | -7/Factory | Entered Garrison 4453 | -7/Garrison | Triggered checkpoint 4476 | -7/Garrison | Garrison Relay disabled 4550 | -7/Garrison | Triggered checkpoint 4615 | -7/Garrison | Destroyed 8 combat bots 4623 | -7/Garrison | Lost 4 parts (2p2n) 4789 | -7/Garrison | Discovered new exit (range 11) 4823 | -7/Garrison | Triggered checkpoint 4842 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4912 | -7/Garrison | Lost 3 parts (2n1u) 5002 | -7/Garrison | Core integrity fell below 50% 5023 | -7/Garrison | Lost 10 parts (3p2n1u4w) 5368 | -7/Garrison | Heavy support dispatched to Factory 5406 | -7/Garrison | Build established: Scavenger-Gunner 5417 | -7/Garrison | Triggered checkpoint 5422 | -7/Garrison | Installed Relay Interface Framework 5428 | -7/Garrison | Garrison Relay disabled 5431 | -7/Garrison | Garrison Relay disabled 5435 | -7/Garrison | Garrison Relay disabled 5445 | -7/Garrison | Triggered checkpoint 5460 | -7/Garrison | Core integrity fell below 20% 5464 | -7/Garrison | Core destroyed Last Messages --------------- G002. Transmitting hostile system tracking data. 05450_ VTOL Module destroyed. 05450_ Com. Matter Pod destroyed. 05453_ VTOL Module destroyed. 05453_ Kinecellerator destroyed. 05455_ Lgt. Assault Rifle+ destroyed. 05456_ VTOL Module destroyed. 05457_ Slug penetrates S-27 Virus. 05459_ S-27 Virus destroyed. 05459_ Autogun destroyed. 05459_ Slug penetrates Reinforced Barrier. 05459_ Lgt. Nuclear Core+ destroyed. 05461_ Slug penetrates S-27 Virus. 05461_ S-27 Virus destroyed. 05462_ VTOL Module destroyed. 05462_ Gauss Rifle destroyed. 05462_ Imp. Heat Sink destroyed. 05463_ Slammed into Y-54 Guardian. 05464_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????+?+??????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+?????+????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????+?+??????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ????????????????????# #??????????????????????????? | | ???????????????????## #??????????????????????????? | | ??????????????????? #??????????????????????????? | | ??????????????????+?" #????????????????????????+?? | | ?????########+#?????%"##?????????????????????????? | | ?????? #?????# T#####?????????????????????? | | ????????? #?????# ## Y #?????????????????????? | | ??????+????# ####### ##s@Y#?????????????????????? | | ???????????# ppssssT#????????????+????????? | | ???????????# ####/######"##?????????????????????? | | ???????????# #??????????????????????????????????? | | ##?????????# #?????????????????????????+????????? | | "#?????????# #??????????????????????????????????? | | ##????????# #????????????????????#?????????????? | | !!#????????+ +?????????????????? #?????????????? | | +####??????# #?????????????????# +?????????+???? | | ######## #?????????????##### #?????????????? | | #???????????? ## #?????????????? | | ######## #??????##+### #" ##????????????? | | +########### ####+### #????????????? | | #??#"""" # +????????????? | | "##??#" #????????????? | | "#???#"""" ########### ## ##^^^#????????????? | | ##???#######???????### #"! ## ###??????????? | | ???????????????????# ! #??????????? | | ???????????????????# " %%[ #??????????? | | ???????????????????#"%" #??????????? | | ???????????????????# " #??????????? | | ???????????????????### ## ## [[###??????????? | | ?????????????????????# ## [*## ##########???? | | ????????????????????#" *% [ % = ! ^^ #???? | | ????????????????????## ! = = ^^ [+???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 36 Energy Capacity 410 Matter Stores 366 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Targeting Accuracy 16 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 55% | -7/Factory Hvy. Assault Rifle | 55% | -7/Factory Assault Rifle | 72% | -7/Factory Lgt. Armor Plating | 82% | -7/Factory Lgt. Treads | 45% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Assault Rifle | -8/Materials | Hacked Missile Launcher | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Lgt. Assault Rifle | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Hydra Item+ Join The Dark Side Let's See Who's Tougher Spot Them First There's More Where That Came From Troublemaker You Again Challenges ------------ None Game ------ Seed AblativeStormStreamer Manual? 0 Play Time 02:12:17 Cumulative 15.1 hours Start 2025.10.26 @ 21:32:04 End 2025.10.26 @ 23:59:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 1 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 9 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baf5c42d-b381-456a-8983-5ad9dda59b6a