Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.01 @ 22:09:27 Player: DuckBoy Result: System corrupted Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (593) 2965 Value Destroyed (29163) 29163 Prototype IDs (38) 760 Alien Tech Used (1) 200 Bonus (7568) 7568 TOTAL SCORE: 51056 Bonus ------- High Alert Combat Kills 5738 Follower Combat Kills 1077 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Met Zhirov 300 Friendly Fire -547 Cogmind --------- Core Integrity 0/1450 Matter 71/300 Energy 440/440 System Corruption 100% Temperature Cool (0) Movement Walking (120) Location -2/Research Parts ------- > --- POWER (3) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (6) --- Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (8) ------ High-capacity Storage Unit > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Quantum Reactor Myomer Leg Huge Storage Unit Huge Storage Unit Advanced Signal Interpreter Advanced Signal Interpreter Transdimensional Reconstructor Scatter Rocket Array Power Sword Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor Graviton Reactor > --- PROPULSION ------- Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Improved Core Shielding Improved Core Shielding Advanced Shield Generator > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Graviton Reactor Graviton Reactor Quantum Reactor Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Heavy Treads Advanced Heat Sink High-capacity Storage Unit Huge Storage Unit Advanced Signal Interpreter Transdimensional Reconstructor Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Light Antimatter Cannon Linear Accelerator Linear Accelerator Heavy Linear Accelerator Gamma Bomb Array Scatter Rocket Array [Rating: 189] Favorites ----------- Power Micro Fission Core Engine F-cell Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Centrium Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Heavy Phase Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Scatter Rocket Array Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Slots Evolved 16 | . . . . . 4 . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Utility 6 | . . . . . 1 . . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . . Weapon 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Parts Attached 558 | 6 8 . 1 7 23 16 24 34 10 3 3 5 8 21 22 6 9 . 13 38 2 13 5 5 74 9 13 2 15 41 61 61 Power 71 | 1 1 . . 1 1 3 2 4 1 . . 1 1 5 4 . . . 1 5 . 1 1 . 10 2 2 1 2 3 8 10 Engine 11 | 1 1 . . 1 1 1 1 1 . . . . . . 3 . . . . . . . . . 1 . . . . . . . Core 28 | . . . . . . 2 1 3 1 . . 1 1 2 . . . . 1 5 . 1 . . 5 1 . . 1 1 2 . Reactor 32 | . . . . . . . . . . . . . . 3 1 . . . . . . . 1 . 4 1 2 1 1 2 6 10 Propulsion 120 | 2 2 . . 2 8 4 10 14 2 . . 1 1 5 1 2 . . 3 5 1 1 . 1 10 . 4 . 4 5 13 19 Treads 99 | 2 2 . . 2 8 4 10 14 2 . . 1 1 5 1 2 . . 3 5 1 1 . 1 10 . . . . 3 12 9 Leg 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 1 . 9 Wheel 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Utility 180 | 1 3 . 1 1 4 2 4 6 4 3 . 2 5 4 8 3 4 . 3 17 1 8 4 1 34 4 . . 3 17 22 11 Device 101 | . . . . . 2 . 1 2 2 1 . . 2 4 5 1 4 . . 12 . 6 2 1 23 . . . 3 10 14 6 Storage 11 | 1 1 . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 4 . 2 Processor 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 2 . . . . . . Hackware 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Protection 59 | . 2 . . 1 2 2 2 2 2 2 . 2 3 . 3 2 . . 3 3 1 2 2 . 7 2 . . . 3 8 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 187 | 2 2 . . 3 10 7 8 10 3 . 3 1 1 7 9 1 5 . 6 11 . 3 . 3 20 3 7 1 6 16 18 21 Energy Gun 63 | 2 . . . 2 4 1 4 6 2 . . . . 2 1 . . . . . . . . . 5 2 . . 1 6 15 10 Energy Cannon 47 | . . . . . . . 1 1 1 . 2 . . 3 8 1 4 . 3 9 . . . 3 4 . 2 . 1 2 1 1 Ballistic Gun 28 | . 2 . . 1 4 3 2 2 . . 1 1 1 2 . . . . 1 . . . . . 1 . 1 . 1 2 . 3 Ballistic Cannon 21 | . . . . . . . . . . . . . . . . . . . . 1 . 3 . . 6 1 1 . . 3 . 6 Launcher 25 | . . . . . 2 3 1 1 . . . . . . . . 1 . 2 1 . . . . 4 . 2 . 3 3 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 2 . 2 2 . . . . . . 3 . . . . 1 . . 3 . 4 . . . . 1 1 . Corrupted Parts 23 | . . . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . 2 . 3 . 3 11 System Corruption 146 | . . . . . . 11 . . . . . . . . . . . . 10 . . . . . 3 . 7 . 6 . 31 78 Parts Lost 184 | . 1 . . 1 4 7 1 7 3 1 . 1 . . 1 3 . . 11 2 1 3 . 5 35 3 10 1 9 6 22 46 Power 25 | . . . . . . 2 1 . 1 . . . . . . . . . 1 1 . 1 . . 3 2 2 . 1 . 3 7 Propulsion 45 | . . . . . 2 3 . 4 . . . 1 . . . . . . 1 . . . . 1 10 . 2 . 3 1 6 11 Utility 56 | . . . . . 2 1 . 2 1 1 . . . . 1 3 . . 4 . 1 2 . 3 12 . 2 . 1 2 8 10 Weapon 58 | . 1 . . 1 . 1 . 1 1 . . . . . . . . . 5 1 . . . 1 10 1 4 1 4 3 5 18 Highest Loss Streak 15 | . 1 . . 1 1 2 1 5 2 1 . 1 . . 1 3 . . 3 1 1 1 . 2 13 2 4 1 6 2 7 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 94 100 100 98 97 95 98 96 91 94 77 99 93 92 85 84 85 86 85 82 76 82 87 86 79 73 84 67 76 82 85 74 Engine 2 | . 14 14 14 14 9 5 6 3 . . . . . . 2 6 6 6 6 1 . . . . . . . . . . . . Core 3 | . . . . . . 2 1 3 7 7 7 7 6 4 . . . . 1 9 11 5 5 5 5 5 2 . 4 1 1 . Reactor 3 | . . . . . . . . . . . . . . 8 10 6 6 6 4 . . . 2 5 3 . 7 10 5 7 7 11 Treads 18 | . 28 28 28 28 34 32 35 29 30 30 30 29 26 19 12 13 13 13 15 12 17 17 17 16 11 5 1 . . 4 15 11 Device 11 | . . . . . 8 9 9 8 11 7 7 7 11 13 13 5 6 13 11 16 5 20 19 20 14 10 9 5 8 10 21 16 Storage 6 | . 14 14 14 14 9 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 7 5 4 Processor 7 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 16 21 21 21 21 10 1 . Protection 6 | . 9 14 14 14 9 9 9 6 6 9 15 15 7 6 5 12 12 6 5 4 5 2 5 2 2 4 2 . . 3 4 4 Energy Gun 6 | . 17 14 14 12 7 10 10 14 1 . . . . 12 2 . . . . . . . . . 5 8 7 . 2 6 20 16 Energy Cannon 9 | . . . . . . . 5 3 1 7 1 15 13 13 23 26 25 26 23 19 23 5 5 20 4 5 4 . 4 3 . . Ballistic Gun 4 | . 10 14 14 14 16 15 7 3 15 15 . 7 13 . . . . . . 2 . . . . 1 . 2 5 1 2 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 16 17 . 4 . 1 . . 3 . 2 Launcher 1 | . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . 2 5 1 4 8 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 232 | 14 36 36 56 64 70 70 68 70 81 81 71 77 87 102 113 114 110 110 122 129 146 145 112 115 106 90 93 77 106 158 175 232 Greatest Support 220 | 40 40 40 40 40 82 82 85 88 96 96 96 104 114 140 140 140 140 140 140 140 130 128 118 118 168 70 70 16 44 162 220 220 Greatest Overweight (x) 28 | 1 . . 1 1 1 1 1 1 . . . . . 1 1 1 . . 1 . 1 1 . . 28 1 5 4 15 4 9 3 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 4 4 4 1 . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 20 | 6 10 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 24 Most Carried 25 | 2 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 17 17 23 25 25 Average Carried 18 | 1 7 14 15 15 18 19 19 19 19 19 19 18 19 19 19 19 19 19 17 19 18 17 19 18 15 19 18 16 15 17 23 19 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 20 Final Carried 25 | 2 15 15 15 19 20 20 20 18 20 20 17 20 20 20 20 20 20 20 11 20 19 19 20 18 19 19 18 16 16 23 25 9 Class Distribution -------------------- 33% | Scavenger-Gunner 17% | Mutant 17% | Scavenger-Mutant 10% | Gunner 10% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Mutant | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Tank | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Generator-Executioner | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Matter Collected 11704 | 223 135 36 . 123 723 671 543 494 466 270 . 172 35 317 262 72 151 14 117 683 87 394 60 45 1732 360 348 . 359 636 855 1321 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 32507 | . 554 74 . 103 1498 908 1243 1493 834 576 . 55 28 280 1999 240 570 27 1389 3208 292 650 95 616 3337 555 798 . 540 1176 4275 5094 Parts 1307 | . 37 2 . 7 80 67 71 52 40 10 . 3 4 9 76 3 23 . 58 121 12 25 . 30 136 10 32 . 30 50 153 166 Haulers Intercepted 19 | . 1 . . . 3 . 4 1 . . . . . . 2 . . . . 4 . . . . 2 . . . . . . 2 Recyclers Shooed 14 | . 1 . . . 1 . 1 . . . . . . . 1 . . . . 1 . . . . 3 . . . . 2 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 257 | . . . . . . . . . 35 8 . 13 . . . 2 18 . 58 . 12 25 . 30 . 19 26 . 11 . . . Prevented 32 | . . . . . . . . . . . . . . . . 4 . . 5 . . . . . . . 8 . 15 . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Combat Hostiles Destroyed 494 | . 9 2 . 2 22 31 16 21 15 2 . 2 1 . 29 4 13 . 25 46 8 13 . 15 44 11 18 . 15 12 58 60 Melee 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 232 | . 8 1 . 2 22 27 13 19 15 1 . . . . 3 . . . . 5 . . . . 14 2 5 . 1 5 54 35 Cannons 184 | . . . . . . . . . . 1 . 2 1 . 23 3 9 . 24 36 6 11 . 14 21 6 5 . 4 3 . 15 AOE 46 | . 1 1 . . . 4 . . . . . . . . . . 4 . 1 . . . . . 7 3 8 . 9 2 1 5 Classes Destroyed 24 | . 9 . . 1 2 2 1 1 1 . . . . . . . . 1 2 . . . . . . . . . . . 3 1 Worker 14 | . 2 . . . 2 . 1 3 . . . . . . . . . . . 3 . . . . 1 . . . . . . 2 Builder 16 | . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . . . 6 . . . . . . 6 Tunneler 4 | . 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . . . 3 . 4 1 . . . . . . 2 . . . . 4 . . . . 2 . . . . . . 2 Recycler 17 | . 1 . . . . . 2 2 . . . . . . 1 . . . . 1 . . . . 6 . . . . 3 . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 10 | . 1 . . . 1 . 1 1 . . . . . . 2 . . . . 1 . . . . 2 . . . . . . 1 Watcher 24 | . 3 . . . 4 . 3 3 . . . . . . 1 . . . . 2 . . . . 3 . . . . 1 2 2 Swarmer 115 | . 6 . . . . 20 3 . 4 . . 2 1 . 4 . 8 . 6 4 6 3 . 10 . 4 9 . 15 2 8 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . 1 Grunt 179 | . 3 2 . . 14 6 6 11 10 . . . . . 12 4 3 . 8 23 1 4 . 4 18 2 5 . . . 17 26 Brawler 19 | . . . . . 1 . . . . . . . . . 1 . . . 3 2 . 2 . . 1 3 . . . . 2 4 Duelist 12 | . . . . . . . 1 . . . . . . . 1 . . . 1 . . 1 . . . . 1 . . . 4 3 Protector 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Sentry 50 | . . . . 2 4 3 6 6 1 . . . . . 5 . . . 2 3 1 1 . 1 2 2 1 . . 1 7 2 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Specialist 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Hunter 41 | . . . . . 3 . . 1 . 2 . . . . . . 2 . 3 . . 2 . . 8 . 2 . . 2 4 12 Programmer 60 | . . . . . . . . 3 . . . . . . 6 . . . . 13 . . . . 13 . . . . 5 13 7 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Decomposer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 14 | . 5 2 . 2 6 7 5 4 5 1 . 2 1 . 5 2 4 1 14 8 5 4 . 5 8 6 4 . 5 4 8 9 Combat Bots Only 14 | . 5 2 . 2 4 7 4 4 5 1 . 2 1 . 4 2 4 . 14 8 5 4 . 5 6 6 4 . 5 2 8 9 Max Kills in Single Turn 4 | . 2 1 . 1 2 3 2 1 1 1 . 1 1 . 2 1 3 1 2 3 1 2 . 1 2 3 4 . 3 2 2 3 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploded 4 | . 1 1 . . . 3 . . . . . . . . . . 3 . 1 . . . . . 2 3 4 . 2 2 1 3 Melee 1 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Damage Taken 45847 | . 340 75 . 112 1128 1599 651 2135 1069 192 . 107 31 . 1238 500 485 . 2293 3454 246 718 . 1201 6062 1081 1439 66 1131 2484 6101 9909 Core 4105 | . 78 32 . 42 60 162 79 199 44 11 . . . . 84 63 49 . 157 395 . 36 . 84 587 39 109 . 158 388 531 718 Absorbed by Shields 1215 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 322 893 Reduced by Siege Mode 1877 | . . . . . . . . . . . . . . . 4 . 33 . 109 123 . 35 . 52 177 131 54 . . 196 330 633 Redirected to Shielding 195 | . . . . . . . . . . . . . . . . . . . . . . . . . 104 . . . . . 21 70 Regen/Repaired (Parts) 3454 | . . . . . 92 . . 503 . . . . . . 604 . . . . 1943 . . . . 312 . . . . . . . Core Remaining (%) 50 | 100 . . . 39 . . 45 . . . . 63 . . . . . . 58 . . . . 48 . . . . 22 . 29 . Volleys Fired 1241 | . 47 4 . 6 74 77 63 79 35 21 . 9 2 8 60 5 25 8 52 109 10 31 4 24 135 26 29 . 31 42 117 108 Largest 6 | . 2 2 . 1 3 3 3 3 3 3 . 3 2 4 4 4 4 4 4 4 3 4 1 4 4 3 4 . 3 4 5 6 Hottest 437 | . 80 60 . 20 152 139 192 198 136 131 . 180 150 300 230 230 220 220 340 360 270 360 90 360 321 255 296 . 170 310 437 399 Shots Fired 3876 | . 92 8 . 7 213 171 175 224 92 50 . 24 3 33 221 20 67 14 174 376 19 72 4 69 388 62 83 3 55 116 514 527 Gun 2271 | . 92 8 . 7 213 165 129 196 92 31 . 5 . 15 22 . . . . 63 . . . . 163 36 37 3 6 68 509 411 Cannon 1517 | . . . . . . . 45 27 . 19 . 19 3 18 199 20 63 14 170 312 19 72 4 69 214 25 42 . 15 44 3 101 Launcher 88 | . . . . . . 6 1 1 . . . . . . . . 4 . 4 1 . . . . 11 1 4 . 34 4 2 15 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 893 | . 31 4 . 7 141 126 50 35 68 31 . 5 . . . . . . . 63 . 33 . . 122 8 14 3 6 33 . 113 Thermal 2699 | . . . . . 72 39 124 188 24 19 . 19 3 33 221 20 63 14 170 312 19 39 4 69 203 53 45 . . 38 509 399 Explosive 16 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 8 1 4 . 2 . . . Electromagnetic 268 | . 61 4 . . . 6 . 1 . . . . . . . . 4 . 4 1 . . . . 55 . 20 . 47 45 5 15 Robot Hit Streak 42 | . 10 10 . 6 19 11 14 17 14 13 . 9 1 12 15 13 26 4 28 20 7 17 8 10 26 14 23 . 4 22 32 42 Robot Miss Streak 9 | . 4 . . 1 2 5 4 5 2 4 . 1 1 2 4 1 1 2 3 5 2 1 1 3 3 5 2 . 4 2 9 6 Penetration Max 1 | . . . . . 1 1 . 1 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . 1 Secondary Targets 44 | . 2 . . . 2 6 . 1 3 . . . . . . . . . . . . . . . . . . . . . 20 10 Max Gunslinging Chain 2 | . 1 . . . 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 1 Shots Hit Robots 2472 | . 54 8 . 6 158 93 101 149 66 31 . 15 1 17 124 12 46 3 112 207 12 53 3 38 249 46 50 . 22 81 343 372 Core Hits 1184 | . 26 6 . 4 62 47 37 61 36 12 . 6 1 6 54 9 20 1 43 86 8 19 3 19 134 29 43 . 33 37 147 195 Critical Kills 35 | . . . . 1 2 . 3 . . . . . . . 3 . . . . 9 2 2 . . 7 3 . . 1 2 . . Critical Parts Destroyed 25 | . . . . . 1 3 . 1 . 1 . . . . . . . . . . . . . . 13 2 3 . . 1 . . Critical Strikes 137 | . . . . 1 9 5 5 9 1 1 . . . . 4 . . . . 9 2 7 . . 42 9 13 . 1 11 2 6 Burn 47 | . . . . . 6 2 2 8 1 . . . . . 1 . . . . . . . . . 13 4 8 . . . 2 . Meltdown 18 | . . . . . . . 2 . . . . . . . 3 . . . . 8 2 2 . . 1 . . . . . . . Destroy 43 | . . . . 1 3 3 1 1 . 1 . . . . . . . . . 1 . . . . 20 5 3 . 1 3 . . Blast 19 | . . . . . . . . . . . . . . . . . . . . . . 5 . . 8 . . . . . . 6 Corrupt 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 8 . . Melee Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 78653 | . 815 189 . 79 2598 1898 2060 3236 1443 582 . 366 30 439 4588 445 1361 106 3979 7550 386 1799 133 1427 10153 1427 2162 . 1215 2882 11409 13896 Guns 38627 | . 674 86 . 78 2598 1644 1499 2897 1443 257 . 91 . 259 473 . . . . 695 . . . . 2799 490 534 . 77 1553 11191 9289 Cannons 32579 | . . . . . . . 531 320 . 325 . 275 30 180 4032 369 1132 106 3886 6752 386 1799 133 1427 4844 676 824 . 240 959 36 3317 Explosions 7137 | . 141 101 . . . 254 26 . . . . . . . . . 229 . 85 58 . . . . 2484 261 804 . 898 353 153 1290 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 310 | . . 2 . 1 . . 4 19 . . . . . . 83 76 . . 8 45 . . . . 26 . . . . 17 29 . Kinetic 14196 | . 152 36 . 78 1594 1370 448 649 1013 257 . 91 . . . . . . . 695 . 698 . . 2477 119 185 . 77 751 . 3506 Thermal 55495 | . 64 101 . . 1004 312 1582 2568 430 325 . 275 30 439 4505 369 1190 106 3886 6752 386 1101 133 1427 4982 1047 826 . 139 1125 11191 9200 Explosive 2839 | . . . . . . . 26 . . . . . . . . . . . . . . . . . 1622 261 710 . 140 . 80 . Electromagnetic 5813 | . 599 50 . . . 216 . . . . . . . . . . 171 . 85 58 . . . . 1046 . 441 . 859 989 109 1190 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 100 | . 2 2 2 2 . 11 11 8 8 8 8 8 2 2 2 2 2 2 18 6 4 4 . . 11 11 18 18 6 10 59 100 Average Corruption 7 | . 2 2 2 2 . 10 11 3 8 8 8 8 2 2 1 2 2 2 3 2 4 3 . . 4 11 15 18 1 3 33 19 Corruption Purged 19 | . . . . . . . . . . . . . . . 2 . . . . 9 . 4 . . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 784 | . 4 3 10 7 . 15 41 44 55 46 2 53 . 10 21 12 10 4 12 19 42 22 . . 33 62 46 11 6 16 132 46 Message Errors 176 | . . . 2 3 . 3 6 15 14 10 1 14 . 3 6 4 2 1 5 5 9 6 . . 6 15 10 2 . 3 23 8 Matter Fused 191 | . 1 . 3 3 . 2 10 8 14 17 1 13 . 4 7 3 2 1 2 5 13 2 . . 9 14 16 1 2 4 27 7 Heat Flow Errors 92 | . 1 1 1 . . 4 . 7 12 2 . 4 . 1 2 . . . 2 1 5 3 . . 3 10 5 . 3 2 18 5 Energy Discharges 83 | . 2 1 1 . . . 4 3 3 6 . 10 . . 2 . 2 1 1 2 5 8 . . 6 7 7 1 . 2 6 3 Parts Rejected 9 | . . . . . . . 3 . 1 . . . . . . 1 . . . . . . . . 1 . . . . . 1 2 Data Loss (minor) 78 | . . 1 1 . . 2 5 3 8 4 . 6 . . 3 1 2 . 1 3 4 2 . . 5 6 3 1 1 1 9 6 Data Loss (major) 32 | . . . 1 . . . 4 . 3 1 . . . 1 1 1 1 1 . . 3 1 . . 1 3 2 1 . 1 6 . Misfires 36 | . . . . 1 . 2 3 3 . 2 . 2 . 1 . 2 . . 1 1 2 . . . 1 5 1 3 . . 5 1 Alerts 19 | . . . 1 . . 2 . 4 . 1 . 2 . . . . . . . . 1 . . . . 2 . 2 . . 3 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 Weapon Failures 62 | . . . . . . . 6 1 . 3 . 2 . . . . 1 . . 2 . . . . 1 . 2 . . 2 34 8 Overload Shots 6 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . . . Overflow Damage 1277 | . 12 . . . . 15 . . . 29 . . . 5 147 8 26 . 70 169 . 75 . 44 368 22 62 . 18 40 17 150 Projectiles 887 | . . . . . . . . . . 29 . . . 5 131 8 22 . 50 142 . 75 . 44 161 11 28 . 1 40 . 140 Explosions 380 | . 12 . . . . 15 . . . . . . . . 10 . 4 . 20 23 . . . . 207 11 34 . 17 . 17 10 Melee 10 | . . . . . . . . . . . . . . . 6 . . . . 4 . . . . . . . . . . . . Knockbacks 53 | . . . . . . . . 1 . . . . . . 2 . . . 1 . . 9 . . 6 . 2 . . 8 . 24 Impact 6 | . . . . . . . . 1 . . . . . . 2 . . . 1 . . . . . 1 . . . . 1 . . Kinetic 39 | . . . . . . . . . . . . . . . . . . . . . . 7 . . 5 . 2 . . 5 . 20 Secondary 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . 4 Self-Inflicted Damage 990 | . . . . . . 69 21 . . . . . . . 162 . . . . 18 . . . . 323 29 53 . 56 3 91 165 Shots 47 | . . . . . . 4 1 . . . . . . . 3 . . . . 1 . . . . 7 1 1 . 3 . 4 22 Rammed 28 | . . 1 . . 1 . 1 4 . . . . . . 3 9 . . 1 1 . . . . 2 . . . . 2 3 . Targets Rammed 32 | . . 1 . 1 1 . 1 5 . . . . . . 3 10 . . 1 2 . . . . 2 . . . . 2 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . 1 . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . Highest Temperature 573 | . 242 259 91 2 336 213 240 413 327 131 . 241 9 238 356 573 366 165 251 304 436 307 . 197 282 163 232 305 211 536 387 249 Average Temperature 100 | . 48 90 51 2 98 54 85 105 106 38 . 62 6 89 124 263 143 49 120 102 93 107 . 118 60 77 74 177 50 122 104 55 Received Heat Transfer 7263 | . 66 42 . 27 486 423 234 609 522 . . 9 . . 213 216 54 . 432 921 36 90 . 117 493 247 168 . . 72 634 1152 Effects 23 | . . . . . . . . 2 1 . . . . . 4 4 1 . 2 3 . 1 . . . . . . . 4 1 . Shutdowns 5 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 1 1 . Energy Bleed 5 | . . . . . . . . . 1 . . . . . 2 . . . 2 . . . . . . . . . . . . . Interference 8 | . . . . . . . . 2 . . . . . . 1 . . . . 3 . . . . . . . . . 2 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 81 | . . . . . . . . . . . . . . . 1 . 3 . 6 16 1 3 . 4 12 2 2 . . 5 10 16 Total Turns 1575 | . . . . . . . . . . . . . . . 8 . 44 . 125 328 12 69 . 63 161 26 29 . . 123 301 286 Longest Duration 71 | . . . . . . . . . . . . . . . 8 . 21 . 30 65 12 46 . 24 28 18 27 . . 44 71 46 Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 4 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 4 Parts Fried 34 | . 2 . . . . . . . . . . . . . . . 2 . . 2 . . . . 6 . 2 . 6 4 1 9 Impact Corruptions 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Robots Melted 27 | . . . . . . . 3 1 . . . . . . 3 . . . . 8 2 2 . 1 3 . . . . . 3 1 Combat Hostiles 23 | . . . . . . . 3 1 . . . . . . 3 . . . . 5 2 2 . 1 2 . . . . . 3 1 Parts Melted 180 | . . . . . 3 6 8 15 4 . . . . 2 10 3 5 . 7 8 4 4 . 3 18 2 9 . . 2 39 28 Heat Transferred 71091 | . 100 150 . . 2701 938 3071 5353 954 481 . 407 37 666 4995 444 1604 111 4453 7122 407 1184 27 1369 6453 1457 1705 . 100 1147 13004 10651 Parts Sabotaged 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 2 2 . . . 1 . . . . . . . . . . 1 . . . . . . . 3 . 1 . 1 1 . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Peak Influence 1676 | . 272 66 . 50 268 1289 954 428 . . . . 133 50 513 . . . . 1161 . . . . 1107 . . . . 153 1247 1676 Initial 627 | . . 1 . . 19 119 627 388 . . . . . 46 2 . . . . 78 . . . . . . . . . 5 37 621 Average 397 | . 82 64 . 13 146 779 807 264 . . . . 33 29 186 . . . . 464 . . . . 626 . . . . 59 428 1094 Maximum Alert Level 5 | . 1 . . . 1 4 3 2 . . . . . . 2 . . . . 4 . . . . 4 . . . . . 4 5 Low Security (%) 38 | 100 83 100 . 100 69 1 . 31 . . . . 100 100 49 . . . . 22 . . . . 6 . . . . 100 34 . Level 1 24 | . 16 . . . 30 25 . 58 . . . . . . 40 . . . . 26 . . . . 18 . . . . . 21 . Level 2 15 | . . . . . . 10 16 10 . . . . . . 10 . . . . 35 . . . . 33 . . . . . 18 18 Level 3 13 | . . . . . . 33 83 . . . . . . . . . . . . 7 . . . . 29 . . . . . 19 30 Level 4 7 | . . . . . . 28 . . . . . . . . . . . . . 8 . . . . 10 . . . . . 7 39 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 88 | . 2 . . . 4 . 1 6 . . . . 1 . 8 . . . 1 18 . 1 . . 17 . 1 . . 4 10 14 Investigation 15 | . . . . . 2 . 1 3 . . . . . . 3 . . . . 4 . . . . 1 . . . . . 1 . Extermination 32 | . . . . . . . . 3 . . . . 1 . 4 . . . . 6 . . . . 6 . . . . 3 7 2 Reinforcement 18 | . 2 . . . 1 . . . . . . . . . 1 . . . . 3 . . . . 4 . . . . 1 1 5 Assault 20 | . . . . . . . . . . . . . . . . . . . 1 5 . 1 . . 4 . 1 . . . 1 7 Garrison 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 13 | . . . . . . . . . . . . . . . 3 . . . . 4 . . . . 3 . . . . . . 3 Construction Impeded 5 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . 2 Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Distress Signals 22 | . 3 . . . 6 . 4 3 . . . . . . . . . . . . . . . . . . . . . 2 2 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Times Spotted 638 | . 14 2 . 2 34 31 26 33 16 2 . 6 5 1 37 4 13 . 27 52 8 17 . 16 52 15 23 . 15 18 86 83 Peak Tracking Total 10 | . 5 2 . 2 4 5 6 4 6 1 . 3 5 1 4 3 4 . 8 6 5 9 . 5 5 6 7 . 5 5 10 8 Tactical Retreats 29 | . . . . . 6 2 . 2 1 . . . . . 3 . . . . . . 3 . 1 . . . . 1 1 5 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Traps Triggered 26 | . 2 . . . . 4 . 5 . . . . 2 . 4 . . . . 1 . . . . 2 . . 1 . 4 1 . Indirectly 4 | . . . . . . 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Machines Disabled 86 | . 4 . . . 1 5 2 . 2 . . . 1 . 7 . . . 2 14 . 1 . . 32 . 1 . . 2 9 3 Max in Single Turn 7 | . 2 . . . 1 1 1 . 1 . . . 1 . 2 . . . 1 2 . 1 . . 7 . 1 . . 1 2 1 Garrison Access 8 | . . . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . 2 . . . . . . 1 Garrison Relay 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Machines Accessed 92 | . 5 . 4 . 4 . 5 12 1 2 3 . 3 . 14 1 . . . 12 . . 9 . 5 2 . . . 2 5 3 Terminals 35 | . 5 . . . 2 . 3 6 1 1 . . 1 . 7 1 . . . 4 . . . . . . . . . 1 3 . Fabricators 9 | . . . . . . . . 2 . . . . 1 . 1 . . . . 4 . . . . 1 . . . . . . . Repair Stations 10 | . . . . . 1 . . 2 . . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 2 Recycling Units 8 | . . . . . . . 2 1 . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . Scanalyzers 4 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . Garrison Access 7 | . . . . . 1 . . 1 . . . . 1 . 2 . . . . . . . . . 1 . . . . . . 1 Total Hacks 262 | . 13 . 4 . 10 . 11 33 8 2 25 . 6 . 40 1 . . . 29 . . 48 . 11 2 . . . 4 7 8 Successful 174 | . 7 . 4 . 4 . 1 16 8 2 25 . 4 . 23 1 . . . 16 . . 48 . 8 2 . . . 1 . 4 Failed 87 | . 5 . . . 6 . 10 17 . . . . 2 . 17 . . . . 13 . . . . 3 . . . . 3 7 4 Catastrophic 21 | . 1 . . . 2 . 2 2 . . . . 1 . 3 . . . . 3 . . . . . . . . . 2 4 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 11 . 1 . 6 . 6 14 . . . . 1 . 9 . . . . 5 . . . . . . . . . 1 . . Terminals 84 | . 13 . . . 6 . 6 20 8 1 . . 1 . 17 1 . . . 5 . . . . . . . . . 1 5 . Fabricators 24 | . . . . . . . . 5 . . . . 3 . 5 . . . . 8 . . . . 3 . . . . . . . Repair Stations 32 | . . . . . 2 . . 5 . . . . . . 3 . . . . 11 . . . . 4 . . . . . 1 6 Recycling Units 14 | . . . . . . . 5 1 . . . . . . 3 . . . . 2 . . . . 2 . . . . . 1 . Scanalyzers 14 | . . . . . . . . . . . . . . . 8 . . . . 3 . . . . . . . . . 3 . . Garrison Access 14 | . . . . . 2 . . 2 . . . . 2 . 4 . . . . . . . . . 2 . . . . . . 2 Terminal Hacks 109 | . 6 . 4 . 1 . . 5 8 2 25 . . . 6 1 . . . 1 . . 48 . . 2 . . . . . . Record 62 | . . . 4 . . . . . 8 1 11 . . . . 1 . . . . . . 36 . . 1 . . . . . . Part Schematic 20 | . 1 . . . . . . 3 . . 11 . . . 1 . . . . . . . 4 . . . . . . . . . Robot Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . 1 . . . . . . . 4 . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 6 | . 2 . . . 1 . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . 3 . . . . 2 . 2 . . . . 7 . . . . 1 . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . 1 . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . Build 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . Repair Station Hacks 18 | . . . . . 2 . . 3 . . . . . . 2 . . . . 6 . . . . 3 . . . . . . 2 Scan Component 12 | . . . . . 1 . . 2 . . . . . . 1 . . . . 4 . . . . 2 . . . . . . 2 Repair 6 | . . . . . 1 . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Retrieve Components 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Scanalyzer 8 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 1 . . Insert Component 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . Analyze 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . . 1 . . 2 . . . . 2 . 4 . . . . . . . . . 2 . . . . . . 2 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . 1 . . . . . . 1 Coupler Status 6 | . . . . . . . . 1 . . . . 1 . 2 . . . . . . . . . 1 . . . . . . 1 Unauthorized Hacks 7 | . 1 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . . . . . . Terminals 4 | . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Used 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 4 . . . 3 . 5 10 1 1 . . 2 . 12 1 . . . 11 . . . . 3 . . . . 2 5 3 Full Trace Events 15 | . . . . . 2 . 2 3 . . . . . . 2 . . . . 4 . . . . 1 . . . . . 1 . Feedback Events 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Corruption 3 | . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . 40 . . . . . . 40 . . . . 121 . . . . . . . . . . . . Total Robot Build Rating 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 36 | . 1 . . . . . . 3 . . 11 . . . 4 . . 13 . . . . 4 . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 130 | . . . . . . . . . . . . . 95 . . . . . . 35 . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . Parts Repaired 6 | . . . . . 1 . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Time 287 | . . . . . 26 . . 19 . . . . . . 56 . . . . 100 . . . . 86 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . . . . . . . 10 10 . . . . . . . . . . . . . . . . 20 . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . . 13 . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . Machine Destruction 15 | . . . . . . 13 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . . . 2 . . . . 11 . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Total Allies 25 | . . . . . . . . 5 . . . 1 . . 1 . . . 2 2 . 1 . . . 2 . . . . 11 . Largest Group 4 | . . . . . . . . 4 1 . . 1 1 1 1 . . . 2 1 . 1 1 1 . 2 . . . . 4 . Highest-Rated Group 204 | . . . . . . . . 107 14 . . 96 96 96 96 . . . 60 27 . 30 30 30 . 96 . . . . 204 . Highest-Rated Ally 96 | . . . . . . . . 32 14 . . 96 96 96 96 . . . 30 27 . 30 30 30 . 49 . . . . 68 . Total Orders 32 | . . . . . . . . 5 . . . . . . 9 . . . . 11 . . . . . . . . 2 2 3 . STAY 12 | . . . . . . . . 2 . . . . . . 4 . . . . 4 . . . . . . . . . . 2 . FOLLOW 5 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . AID 11 | . . . . . . . . 2 . . . . . . 3 . . . . 6 . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Ally Attacks 120 | . . . . . . . . 35 . . . 10 3 4 4 . . . 9 . . 3 . . . 21 . . . . 31 . Total Damage 3442 | . . . . . . . . 510 . . . 376 234 178 93 . . . 289 . . 129 . . . 554 . . . . 1079 . Kills 31 | . . . . . . . . 4 . . . 4 4 1 . . . . 2 . . 3 . . . 5 . . . . 8 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Robot Analysis Total 5 | . . . . . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 13 | . . . . 1 . . . . 2 1 . 2 . . . . . . 1 . 2 2 . 1 . . 1 . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Turns Passed 43106 | 78 958 197 986 699 1631 1671 874 2774 1671 1537 147 1681 483 654 3521 898 898 367 850 3626 2159 1333 333 834 2978 1839 1193 270 1505 1036 2020 1405 Spaces Moved 20297 | 49 478 113 437 276 758 783 330 1415 947 898 88 1010 264 342 1762 530 483 216 344 1727 879 721 190 443 1173 621 545 158 770 428 645 474 Core 16 | 12 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Treads 18593 | 37 478 113 437 276 758 783 330 1415 947 898 88 1010 264 342 1762 530 483 216 344 1727 879 721 190 443 1169 621 69 . . 236 608 419 Legs 56 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 55 Wheels 1631 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 476 158 769 191 37 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fastest Speed 50 | 50 160 160 160 240 156 156 156 156 160 162 162 162 160 160 160 160 160 160 160 160 160 160 163 163 160 270 170 170 129 130 145 120 Average Speed 175 | 139 160 160 225 240 162 172 166 162 161 162 162 162 160 160 161 160 160 160 166 160 239 163 163 164 192 270 195 170 179 177 178 162 Slowest Speed 1450 | 160 160 160 240 240 240 240 240 240 162 162 162 162 162 240 240 240 160 160 240 160 246 250 163 166 1450 270 270 170 1260 400 325 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 56 | 4 77 19 91 66 58 87 31 32 97 93 72 99 10 95 39 71 74 12 61 37 95 76 62 60 25 75 73 17 92 12 39 17 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 6 | . . . . 1 . . . . . . 1 . . . . . . . . . . . 3 1 . . . . . . . . Known Exits Taken 11 | . . . . . 1 . 1 1 1 1 . 1 . . 1 . . . 1 . . . . . 1 . . . 1 1 . . Unknown Exits Taken 18 | 1 1 1 1 1 . . . . . . 1 . . . . 1 1 1 . 1 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 43 | . . 1 . 1 . . . . 10 3 . 3 . . . 4 5 . 1 . 4 3 . . . 2 1 . 5 . . . Spaces Dug 104 | . . . . . . . . . . . . . 1 4 35 . . 4 . 30 . . . . 9 . 1 . 17 2 . 1 Terrain Destroyed 850 | . 4 5 . . 1 2 6 . . 1 . . 1 11 121 5 8 10 27 54 6 16 . 29 248 24 91 . 83 8 33 56 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 357 | . . . . . 1 2 2 . . 1 . . 1 11 57 5 5 10 27 54 6 16 . 29 44 2 6 . . 5 24 49 AOE 493 | . 4 5 . . . . 4 . . . . . . . 64 . 3 . . . . . . . 204 22 85 . 83 3 9 7 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Res Total 24958 | 56 584 121 438 304 993 971 524 1708 1018 943 93 1036 326 432 2299 556 556 227 497 2343 921 815 208 496 1569 734 606 160 827 605 1203 789 Wait 2134 | . 35 2 . 9 119 60 78 153 11 17 3 7 43 30 418 2 30 2 53 427 27 42 2 25 147 25 16 . 7 62 166 116 Move 20267 | 48 477 112 436 275 757 782 329 1414 946 897 87 1009 264 341 1761 529 482 215 343 1726 878 720 189 442 1172 620 544 157 769 428 644 474 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 191 | 2 13 1 . 3 9 18 7 7 5 . . 3 2 6 10 2 2 1 3 15 2 3 1 . 14 4 1 . 4 12 27 14 Fast Attach 246 | 6 1 . . 1 5 4 6 18 5 . . 1 4 13 15 4 5 . 2 11 . 5 6 . 42 2 7 . 7 24 29 23 Attach 142 | . 1 . . . 5 4 2 4 1 2 3 1 1 . 2 2 . . 10 8 1 3 . 2 21 3 3 2 6 6 18 31 Detach 26 | . . . . . . . . . . 3 . . . . . . . . . 4 . . . . 6 . 2 . 1 3 4 3 Swap 171 | . 6 . 1 6 13 8 16 12 4 1 . 3 3 8 5 . 4 . 1 19 1 5 . 3 11 4 3 . 2 11 14 7 Drop 271 | . 4 1 1 3 10 16 22 15 8 2 . 3 7 26 25 2 8 1 2 22 2 4 3 . 19 3 1 1 . 16 32 12 Fire 1241 | . 47 4 . 6 74 77 63 79 35 21 . 9 2 8 60 5 25 8 52 109 10 31 4 24 135 26 29 . 31 42 117 108 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 30 | . . 1 . 1 1 . 1 5 . . . . . . 3 10 . . 1 2 . . . . 2 . . . . . 3 . Escape Stasis 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 234 | . . . . . . . . 1 3 . . . . . . . . . 30 . . 2 3 . . 47 . . . . 148 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / Low) -6/Waste -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*War]) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory -2/Research History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 462 | -10/Materials | Discovered new exit (range 14) 735 | -10/Materials | Central database locked down 868 | -10/Materials | Discovered new exit (range 4) 1016 | -10/Materials | Discovered new exit (range 6) 1037 | -10/Materials | Entered Mines 1088 | -10/Mines | Found a hidden stash of uninstalled traps 1224 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1226 | -10/Mines | Discovered new exit (range 5) 1234 | -10/Mines | Entered Exiles 1234 | -10/Exiles | Found Exiles lab abandoned 2189 | -10/Exiles | Discovered new exit (range 14) 2220 | -10/Exiles | Entered Mines 2221 | -9/Mines | Learned location of Storage (-9) 2367 | -9/Mines | Discovered new exit (range 6) 2520 | -9/Mines | Learned location of 1 exit from Materials 2705 | -9/Mines | Discovered new exit (range 8) 2724 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2748 | -9/Mines | Core integrity fell below 50% 2919 | -9/Mines | Entered Materials 2919 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2920 | -8/Materials | Identified exit to Factory 3005 | -8/Materials | Garrison activated, responded to threat 3117 | -8/Materials | Identified exit to Garrison 3273 | -8/Materials | Build established: Scavenger-Tank 3724 | -8/Materials | Discovered exit to Factory (range 16) 4015 | -8/Materials | Repaired Lgt. Treads 4550 | -8/Materials | Entered Garrison 4912 | -8/Garrison | Triggered checkpoint 4936 | -8/Garrison | Garrison Relay disabled 5005 | -8/Garrison | Triggered checkpoint 5112 | -8/Garrison | Destroyed 7 combat bots 5146 | -8/Garrison | Triggered checkpoint 5248 | -8/Garrison | Triggered checkpoint 5276 | -8/Garrison | Garrison Relay disabled 5327 | -8/Garrison | Discovered new exit (range 12) 5340 | -8/Garrison | Build established: Mutant 5480 | -8/Garrison | Triggered checkpoint 5531 | -8/Garrison | Garrison Relay disabled 5592 | -8/Garrison | Discovered new exit (range 10) 5718 | -8/Garrison | Triggered checkpoint 5889 | -8/Garrison | System corruption reached 10% 6110 | -8/Garrison | Triggered checkpoint 6145 | -8/Garrison | Garrison Relay disabled 6186 | -8/Garrison | Discovered new exit (range 12) 6213 | -8/Garrison | Installed Relay Interface Framework 6221 | -8/Garrison | Entered Materials 6687 | -8/Materials | Core integrity fell below 50% 6803 | -8/Materials | Build established: Scavenger-Tank 7029 | -8/Materials | Discovered exit to Factory (range 11) 7095 | -8/Materials | Entered Factory 7095 | -7/Factory | Evolved 2 slots: Utility x2 7128 | -7/Factory | Discovered new exit (range 5) 7581 | -7/Factory | Build established: Gunner 7796 | -7/Factory | Discovered new exit (range 4) 7881 | -7/Factory | Build established: Scavenger-Gunner 8437 | -7/Factory | Discovered new exit (range 8) 8606 | -7/Factory | Repaired Hrd. Medium Armor Plating 8863 | -7/Factory | Fabricated M-13 Machinist (x1) 9025 | -7/Factory | Allied Derelicts emerged from ambush trap array 9136 | -7/Factory | Identified exit to Lower Caves 9271 | -7/Factory | Lost 5 parts (3n1u1w) 9869 | -7/Factory | Entered Lower Caves 9869 | -7/Lower Caves | Accompanied by 1 ally 10117 | -7/Lower Caves | Learned 4 Factory zone layouts 10195 | -7/Lower Caves | Build established: Scavenger-Mutant 10910 | -7/Lower Caves | Attracted the attention of an 0b10 base 11014 | -7/Lower Caves | Identified exit to Lower Caves 11014 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 11014 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 11014 | -7/Lower Caves | Learned location of 1 exit from Factory 11014 | -7/Lower Caves | Learned 8 Factory zone layouts 11014 | -7/Lower Caves | Learned Research security intel 11014 | -7/Lower Caves | Learned Factory security intel 11540 | -7/Lower Caves | Entered another Lower Caves area 11541 | -7/Lower Caves | Identified exit to Factory 11542 | -7/Lower Caves | Identified exit to Data Miner 11914 | -7/Lower Caves | Learned Factory security intel 12002 | -7/Lower Caves | Encountered a Warlord checkpoint 12087 | -7/Lower Caves | Build established: Gunner 12915 | -7/Lower Caves | Build established: Tank 13077 | -7/Lower Caves | Entered Data Miner 13077 | -7/Data Miner | Discovered new exit (range 6) 13108 | -7/Data Miner | Met Data Miner 13152 | -7/Data Miner | Learned location of Section 7 (-2) 13152 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13178 | -7/Data Miner | Received God Mode back door access code from Data Miner 13224 | -7/Data Miner | Entered Proximity Caves 13760 | -6/Proximity Caves | Escorted by Enhanced Grunt 14209 | -6/Proximity Caves | Learned Factory emergency access door positions 14238 | -6/Proximity Caves | Learned Factory interactive machine intel 14539 | -6/Proximity Caves | Build established: Derelict-Tank 14905 | -6/Proximity Caves | Entered Factory 14905 | -6/Factory | Accompanied by 1 ally 14905 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 14906 | -6/Factory | Identified exit to Factory 14906 | -6/Factory | Identified exit to Lower Caves 14911 | -6/Factory | Loaded intel: 53 interactive machine locations 15388 | -6/Factory | Sucked down chute 15388 | -6/Factory | Entered Waste 15388 | -6/Waste | The area was eerily silent 15395 | -6/Waste | 1 allies followed down the chute 15680 | -6/Waste | Build established: Gunner 15910 | -6/Waste | A Compactor rumbled back to life 15911 | -6/Waste | Spotted C-40 Crusher 15917 | -6/Waste | Allies destroyed C-40 Crusher 15972 | -6/Waste | Discovered new exit (range 13) 16037 | -6/Waste | Found Damper Plating 16042 | -6/Waste | Entered Factory 16042 | -6/Factory | Accompanied by 1 ally 16318 | -6/Factory | Discovered new exit (range 12) 16530 | -6/Factory | Build established: Scavenger-Gunner 16564 | -6/Factory | Incoming investigation squad redirected 16607 | -6/Factory | Identified exit to Extension 17481 | -6/Factory | Incoming investigation squad redirected 17496 | -6/Factory | Fabricated M-13 Machinist (x1) 18342 | -6/Factory | Discovered exit to Factory (range 13) 19083 | -6/Factory | Incoming investigation squad redirected 19117 | -6/Factory | Repaired Hvy. Treads? 19129 | -6/Factory | Discovered exit to Factory (range 13) 19563 | -6/Factory | Entered Lower Caves 19628 | -6/Lower Caves | Lost 3 parts (3u) 19996 | -6/Lower Caves | Build established: Scavenger-Tank 20309 | -6/Lower Caves | Discovered new exit (range 7) 20461 | -6/Lower Caves | Entered another Lower Caves area 20650 | -6/Lower Caves | Discovered exit to Factory (range 12) 21272 | -6/Lower Caves | Discovered new exit (range 15) 21359 | -6/Lower Caves | Entered Zion 21468 | -6/Zion | Discovered new exit (range 16) 21689 | -6/Zion | RIF detected upon attempting to enter Zion 21689 | -6/Zion | Attacked by Zionites 21726 | -6/Zion | Entered Proximity Caves 21977 | -5/Proximity Caves | Spotted B-75 Beast 22010 | -5/Proximity Caves | Destroyed B-75 Beast 22080 | -5/Proximity Caves | Build established: Gunner 22109 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22216 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 22313 | -5/Proximity Caves | Destroyed 14 combat bots 22433 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 22524 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 22574 | -5/Proximity Caves | System corruption reached 10% 22576 | -5/Proximity Caves | Entered Factory 22576 | -5/Factory | Accompanied by 1 ally 22576 | -5/Factory | Evolved 2 slots: Utility x2 22808 | -5/Factory | Fabricated Hvy. Phase Cannon (x2) 22870 | -5/Factory | Build established: Scavenger-Gunner 23055 | -5/Factory | Fabricated M-13 Machinist? 23236 | -5/Factory | Destroyed 8 combat bots 23472 | -5/Factory | Crushed by falling debris 23817 | -5/Factory | Fabricated M-13 Machinist? 24379 | -5/Factory | Found Prototype Launcher 24379 | -5/Factory | Identified Scatter Rocket Array 24386 | -5/Factory | Found Scatter Rocket Array 24770 | -5/Factory | Discovered new exit (range 5) 24947 | -5/Factory | Repaired Hrd. Heavy Armor Plating 25576 | -5/Factory | First assault squad dispatched 25844 | -5/Factory | Incoming investigation squad redirected 25893 | -5/Factory | Repaired Broken Hvy. Treads? 25894 | -5/Factory | Incoming assault squad redirected 26146 | -5/Factory | Build established: Gunner 26178 | -5/Factory | Incoming investigation squad redirected 26191 | -5/Factory | Incoming assault squad redirected 26202 | -5/Factory | Entered Upper Caves 26259 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26544 | -5/Upper Caves | Build established: Mutant 27184 | -5/Upper Caves | Learned 4 Factory zone layouts 27995 | -5/Upper Caves | Encountered a Warlord checkpoint 28267 | -5/Upper Caves | Discovered new exit (range 10) 28280 | -5/Upper Caves | Learned location of 1 exit from Factory 28361 | -5/Upper Caves | Entered another Upper Caves area 28411 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 28526 | -5/Upper Caves | Spotted B-75 Beast 28612 | -5/Upper Caves | Learned Factory terminal intel 28700 | -5/Upper Caves | Learned location of 1 exit from Factory 28729 | -5/Upper Caves | Discovered new exit (range 13) 28804 | -5/Upper Caves | Build established: Scavenger-Mutant 29473 | -5/Upper Caves | Discovered new exit (range 14) 29694 | -5/Upper Caves | Entered Zhirov 29694 | -5/Zhirov | Accompanied by 1 ally 29694 | -5/Zhirov | Discovered new exit (range 3) 29724 | -5/Zhirov | Met Zhirov 29760 | -5/Zhirov | Learned location of Quarantine (-2) 29760 | -5/Zhirov | Learned location of Testing (-3) 29760 | -5/Zhirov | Learned location of Command (-1) 29792 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29830 | -5/Zhirov | Found Alien Artifact 29830 | -5/Zhirov | Identified Integrated Dissipator 29830 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29852 | -5/Zhirov | Found Alien Artifact 30027 | -5/Zhirov | Entered Proximity Caves 30027 | -4/Proximity Caves | Accompanied by 1 ally 30586 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 30587 | -4/Proximity Caves | Core integrity fell below 50% 30614 | -4/Proximity Caves | Discovered new exit (range 13) 30733 | -4/Proximity Caves | Build established: Scavenger-Gunner 30861 | -4/Proximity Caves | Entered Factory 30861 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 30862 | -4/Factory | Identified exit to Research 30862 | -4/Factory | Identified exit to Upper Caves 30864 | -4/Factory | Loaded intel: 26 terminal locations 31159 | -4/Factory | Discovered exit to Research (range 4) 31235 | -4/Factory | Found Prototype Launcher 31498 | -4/Factory | Spotted B-86 Titan 31518 | -4/Factory | Build established: Gunner 31716 | -4/Factory | Lost 13 parts (1p4n3u5w) 31829 | -4/Factory | Identified Com. Tesla Bomb Launcher 31990 | -4/Factory | Spotted B-86 Titan 32014 | -4/Factory | Destroyed B-86 Titan 32039 | -4/Factory | Lost 3 parts (1p1n1u) 32086 | -4/Factory | Build established: Scavenger-Gunner 32111 | -4/Factory | First assault squad dispatched 32141 | -4/Factory | Incoming assault squad redirected 32843 | -4/Factory | Garrison activated, responded to threat 33085 | -4/Factory | Lost 3 parts (2n1w) 33135 | -4/Factory | Incoming assault squad redirected 33314 | -4/Factory | System corruption reached 10% 33325 | -4/Factory | Core integrity fell below 50% 33630 | -4/Factory | Incoming assault squad redirected 33640 | -4/Factory | Build established: Scavenger-Mutant 33719 | -4/Factory | Repaired Broken Hvy. Siege Treads 33839 | -4/Factory | Entered Upper Caves 33869 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 34175 | -4/Upper Caves | Build established: Scavenger-Gunner 35291 | -4/Upper Caves | Discovered new exit (range 9) 35354 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35678 | -4/Upper Caves | Entered another Upper Caves area 35688 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35811 | -4/Upper Caves | Encountered a Warlord checkpoint 35854 | -4/Upper Caves | Discovered exit to Research (range 13) 36301 | -4/Upper Caves | Lost 3 parts (1p1u1w) 36722 | -4/Upper Caves | Build established: Scavenger-Mutant 36765 | -4/Upper Caves | Discovered new exit (range 12) 36858 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 36871 | -4/Upper Caves | Entered Warlord 36897 | -4/Warlord | Lost 4 parts (1p1n1u1w) 36984 | -4/Warlord | Discovered new exit (range 8) 37076 | -4/Warlord | System corruption cleaned by Quarantine Array 37082 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 37082 | -4/Warlord | Attacked by Warlord forces 37141 | -4/Warlord | Entered Proximity Caves 37182 | -3/Proximity Caves | Lost 3 parts (1p1n1w) 37547 | -3/Proximity Caves | Build established: Mutant 37909 | -3/Proximity Caves | Build established: Derelict-Mutant 38252 | -3/Proximity Caves | Lost 6 parts (2n1u3w) 38307 | -3/Proximity Caves | Discovered exit to Research (range 5) 38511 | -3/Proximity Caves | Build established: Scavenger-Mutant 38646 | -3/Proximity Caves | Entered Research 38646 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 38647 | -3/Research | Identified exit to Armory 38885 | -3/Research | Discovered new exit (range 10) 39558 | -3/Research | Found Unknown Device 39558 | -3/Research | Identified Launcher Loader 39679 | -3/Research | System corruption reached 10% 39682 | -3/Research | Entered Armory 39751 | -3/Armory | Build established: Scavenger-Gunner 39900 | -3/Armory | Found Unknown Launcher 39900 | -3/Armory | Identified Gamma Bomb Array 39903 | -3/Armory | Found Gamma Bomb Array 40286 | -3/Armory | Lost 4 parts (1n3u) 40297 | -3/Armory | Destroyed 8 combat bots 40344 | -3/Armory | Lost 3 parts (1p2w) 40520 | -3/Armory | P-80 Master assimilated allied Champion 8a 40568 | -3/Armory | System corruption reached 30% 40756 | -3/Armory | Lost 3 parts (2n1u) 40845 | -3/Armory | Build established: Scavenger-Tank 40948 | -3/Armory | Core integrity fell below 50% 41021 | -3/Armory | Destroyed 8 combat bots 41028 | -3/Armory | Lost 7 parts (2p2n1u2w) 41192 | -3/Armory | Destroyed 8 combat bots 41229 | -3/Armory | First assault squad dispatched 41678 | -3/Armory | Discovered new exit (range 5) 41702 | -3/Armory | Entered Research 41702 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 41952 | -2/Research | First assault squad dispatched 41969 | -2/Research | Incoming assault squad redirected 41987 | -2/Research | Build established: Generator-Executioner 42192 | -2/Research | Lost 3 parts (1p1u1w) 42494 | -2/Research | System corruption reached 10% 42546 | -2/Research | Destroyed 9 combat bots 42552 | -2/Research | Lost 9 parts (1p4u4w) 42600 | -2/Research | Lost 4 parts (1p2n1w) 42786 | -2/Research | Lost 6 parts (1p2n1u2w) 42965 | -2/Research | System corruption reached 30% 42981 | -2/Research | Incoming assault squad redirected 42983 | -2/Research | Lost 4 parts (1p1u2w) 43007 | -2/Research | Incoming assault squad redirected 43108 | -2/Research | System corrupted Last Messages --------------- 43086_ G-73 Enforcer knocked back. 43087_ G-73 Enforcer heat damages Hvy. Laser, Myomer Leg, Adv. Heat Sink. 43088_ G-73 Enforcer overheating. 43089_ I-47 Archangel knocked back. 43090_ System corrupted: Linear Accelerator rejected. 43092_ Hvy. Machine Gun destroyed. 43094_ Acquired 10 matter. 43096_ Acquired 22 matter. 43097_ Acquired 9 matter. 43101_ Lgt. Antimatter Cannon destroyed. 43102_ Myomer Leg destroyed. 43105_ System corrupted: Myomer Leg rejected. 43105_ Integrated Corrupted Myomer Leg (+4). 43106_ Myomer Leg destroyed. 43106_ Integrated Corrupted Myomer Leg (+10). 43108_ Cogmind system terminally corrupted. [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Torch] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????############ | | ??????????????????????????????????????#! # | | ??????????????????????????????????????# # | | ??????????????????????????????????????# """" =# | | ??????????????????????????????????????# ""R"!%#= | | ??????????????????????????????????????#* "" "%/#% | | ??????????????????????????????????????# %#! | | ?????????????????????##########???????# ! %%*#% | | ?????????????????????#[ #???????# %[%# | | ?????????????????????# @ g ###############+###! | | ?????????????????????# """g # #??## =%## | | ?????????????????????# """ g# ##### % =%% | | ?????????????????????# """ + | [ %*| =%=% | | ?????????????????????# " !%# [![= %% =!% | | ?????????????????????#] " ![# ##### [ % [% | | ?????????????????????# !i!%# ##### = ## | | ?????????????????????# *!|]##############= ###" | | ?????????????????????#######;##?????### ####[*# | | ???????????????????????????###??????# !*[/!%# | | ????????????????????????????????????# %= #!!# | | ????????????????????????????????????# ==%#= # | | ????????????????????????????????????# ==!=# # | | ????????????????????????????????????# %= = # # | | ????????????????????????????????????# === # " | | ????????????????????????????????????######## %# | | ????????????????????????????????????#??????# # ! | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????#%%# | | ??????????????????????????????????????????## #### | | ??????????????????????????????????????????# % | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 176 Coolant Potential 65 Energy Generation 77 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 3200 Resistance: KI 30 Resistance: EM 90 Core Shielding 30 Power Shielding 90 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Particle Charging 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Gravmag Array | -7/Factory | Hacked Field Propulsion Drive | -7/Factory | Hacked Hyp. Gauss Rifle | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Lance | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Hvy. Treads | -6/Factory | Scanalyzed Hvy. Particle Cannon | -6/Factory | Scanalyzed Hyp. Gauss Cannon | -6/Factory | Scanalyzed Cld. Particle Cannon | -6/Factory | Hacked Fusion Compressor | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Arm. Leg | -6/Zion | Archive System Guard | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked R-06 Scavenger | -10/Materials | Hacked A-02 Transporter | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive Y-72 Warden | -6/Zion | Archive Fabricated ------------ M-13 Machinist | x1 | -7/Factory M-13 Machinist | x1 | -6/Factory Hvy. Phase Cannon | x2 | -5/Factory | Authchip M-13 Machinist | x1 | -5/Factory M-13 Machinist | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- 30k Club 40k Club 50k Club More Power To You Pyromaniac Torch Turtlemind Challenges ------------ None Game ------ Seed VortexLauncherCutter Manual? 0 Play Time 05:55:53 Cumulative 198.5 hours Start 2022.09.30 @ 23:20:07 End 2022.10.01 @ 22:09:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 143 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbc1fb8c-a98d-4cc2-af08-556cd9ad0f5e