Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.07 @ 10:32:25 Player: Gambingle Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (95) 475 Value Destroyed (3877) 3877 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1622) 1622 TOTAL SCORE: 8594 Bonus ------- High Alert Combat Kills 708 Follower Combat Kills 283 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -69 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Armor Plating Light Armor Plating Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Targeting Computer Hacking Suite Relay Coupler [Grunt] > --- WEAPON ----------- Phase Cannon Phase Cannon > --- INVENTORY -------- Light Armor Plating Light Armor Plating Mini Grenade Launcher [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Visual Processing Unit Device Improved Terrain Scanner Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . 2 . . . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 2 | . . . . . . 2 . . Weapon . | . . . . . . . . . Parts Attached 81 | 6 11 12 4 . 2 14 30 2 Power 10 | 1 2 3 . . 1 1 2 . Engine 4 | 1 . 2 . . . 1 . . Core 6 | . 2 1 . . 1 . 2 . Reactor . | . . . . . . . . . Propulsion 30 | 2 2 6 2 . 1 4 13 . Treads . | . . . . . . . . . Leg 30 | 2 2 6 2 . 1 4 13 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 13 | 1 3 . 1 . . 2 5 1 Device 1 | 1 . . . . . . . . Storage . | . . . . . . . . . Processor 3 | . 1 . . . . 1 1 . Hackware 2 | . . . . . . 1 . 1 Protection 7 | . 2 . 1 . . . 4 . Artifact . | . . . . . . . . . Weapon 28 | 2 4 3 1 . . 7 10 1 Energy Gun 3 | . 2 1 . . . . . . Energy Cannon 2 | . . . . . . . 1 1 Ballistic Gun 4 | 2 1 . . . . . 1 . Ballistic Cannon 7 | . 1 . . . . 4 2 . Launcher 8 | . . 1 1 . . 3 3 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 3 | . . 1 . . . . 2 . Unidentified Prototypes 1 | . . . . . . 1 . . Parts Lost 23 | . . 4 . . . . 7 12 Power 3 | . . 1 . . . . 1 1 Propulsion 7 | . . . . . . . 3 4 Utility 6 | . . 1 . . . . 1 4 Weapon 7 | . . 2 . . . . 2 3 Highest Loss Streak 12 | . . 3 . . . . 3 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 96 | . 96 93 97 100 100 96 97 77 Engine 7 | . 11 5 11 11 2 8 5 . Core 2 | . 2 5 . . 8 . 2 7 Leg 36 | . 28 44 44 44 44 36 34 25 Processor 16 | . 11 11 11 11 11 15 21 19 Hackware 5 | . . . . . . 8 9 12 Protection 7 | . 7 10 10 11 11 9 5 . Energy Gun 1 | . 9 4 . . . . . . Ballistic Gun 1 | . 7 . . . . . 1 . Ballistic Cannon 6 | . 10 7 . . . 11 6 . Launcher 6 | . . 4 20 22 22 6 2 . Slashing Weapon 1 | . . . . . . . 3 . Special Melee Weapon 1 | . . 1 . . . . 3 3 Peak Build Rating 27 | 8 10 12 12 12 14 25 25 27 Average Rating 17 | 4 8 10 11 12 13 22 21 19 On Entrance 12 | . 8 10 8 12 12 14 23 25 Naked Turns 2 | . . . . . . . . 2 Heaviest Build 25 | 9 13 14 12 12 14 25 25 21 Greatest Support 52 | 20 20 40 40 40 40 47 52 43 Greatest Overweight (x) . | . . . . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 5 5 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 5 4 5 5 5 4 5 3 Class Distribution -------------------- 84% | Scavenger-Mutant 15% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Matter Collected 2162 | 281 236 318 118 . 78 290 826 15 Remotely . | . . . . . . . . . Salvage Created 2321 | 87 226 365 80 . 137 260 1080 86 Parts 148 | 6 21 22 7 . 8 31 47 6 Haulers Intercepted 2 | . 1 1 . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 82 | . 7 13 6 . 9 13 32 2 Melee 9 | . . . . . . . 9 . Guns 4 | . 3 1 . . . . . . Cannons 25 | . 4 6 . . . 4 9 2 AOE 44 | . . 6 6 . 9 9 14 . Classes Destroyed 11 | 1 5 1 . . 1 2 . 1 Worker 2 | . 1 . 1 . . . . . Builder 1 | . . . . . . . . 1 Tunneler 5 | 4 . 1 . . . . . . Hauler 2 | . 1 1 . . . . . . Operator 1 | . . . . . . 1 . . Watcher 2 | . 1 . . . . 1 . . Swarmer 28 | . 3 4 4 . 3 7 7 . Grunt 40 | . 4 7 2 . 4 2 19 2 Brawler 2 | . . . . . . 1 1 . Duelist 3 | . . . . . 2 . 1 . Sentry 9 | . . 2 . . . 3 4 . Best Kill Streak 9 | 3 4 7 5 . 3 4 9 3 Combat Bots Only 9 | . 3 7 4 . 3 4 9 2 Max Kills in Single Turn 4 | 1 1 2 3 . 3 2 4 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 1 2 . 3 2 4 . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 336 | . 27 93 4 . 14 34 89 75 Missed 104 | . 8 31 . . 7 13 26 19 Damage Taken 3741 | . 221 814 49 . 88 419 1103 1047 Core 698 | . 26 92 30 . . 30 155 365 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 86 | 100 89 . . . 69 . . . Volleys Fired 188 | 10 33 41 5 . 7 32 50 10 Largest 2 | 2 2 2 2 . 2 2 2 2 Hottest 170 | 40 85 85 60 . 60 96 96 170 Shots Fired 253 | 20 55 53 6 . 14 35 54 16 Gun 68 | 20 30 18 . . . . . . Cannon 131 | . 25 24 . . . 26 40 16 Launcher 54 | . . 11 6 . 14 9 14 . Special . | . . . . . . . . . Kinetic 156 | 20 46 24 . . . 26 40 . Thermal 43 | . 9 18 . . . . . 16 Explosive 54 | . . 11 6 . 14 9 14 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 11 | 8 6 7 7 . 8 9 10 11 Robot Miss Streak 5 | 1 3 3 . . 1 5 2 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 177 | 15 37 32 2 . 4 16 60 11 Core Hits 157 | 7 15 28 9 . 25 18 48 7 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . 1 1 . . . . 6 . Blast 7 | . 1 1 . . . . 5 . Sever 1 | . . . . . . . 1 . Melee Attacks 67 | . . 1 . . . . 63 3 Impact . | . . . . . . . . . Slashing 51 | . . . . . . . 51 . Piercing . | . . . . . . . . . Sneak Attacks 10 | . . . . . . . 10 . Combat Hostiles 2 | . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6944 | 153 541 851 475 . 701 1117 2607 499 Guns 494 | 153 193 148 . . . . . . Cannons 1856 | . 345 278 . . . 382 574 277 Explosions 3617 | . . 425 466 . 691 729 1222 84 Melee 811 | . . . . . . . 811 . Ramming 166 | . 3 . 9 . 10 6 . 138 Kinetic 1862 | 153 475 278 . . . 382 574 . Thermal 561 | . 63 148 . . . 73 . 277 Explosive 3544 | . . 425 466 . 691 656 1222 84 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 811 | . . . . . . . 811 . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . . . . . . 9 Average Corruption 3 | . . . . . . . . 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Message Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 156 | . . . 23 . 37 51 27 18 Projectiles 18 | . . . . . . . . 18 Explosions 130 | . . . 23 . 37 51 19 . Melee 8 | . . . . . . . 8 . Knockbacks 8 | . 2 3 . . . 1 1 1 Impact 1 | . . . . . . . . 1 Kinetic 6 | . 2 2 . . . 1 1 . Secondary 1 | . . 1 . . . . . . Self-Inflicted Damage 457 | . . 58 16 . . 138 110 135 Shots 13 | . . 4 2 . . 3 3 1 Rammed 34 | . . . . . . . . 34 Targets Rammed 54 | . 3 . 1 . 2 1 . 47 Kicked 20 | . 3 . 1 . 2 1 . 13 Crushed . | . . . . . . . . . Highest Temperature 581 | . 178 484 6 . 72 37 54 581 Average Temperature 105 | . 51 191 4 . 26 11 11 245 Received Heat Transfer 1410 | . 96 300 6 . 54 126 531 297 Effects 11 | . . 4 . . . . . 7 Shutdowns 3 | . . 1 . . . . . 2 Energy Bleed 2 | . . 1 . . . . . 1 Interference 3 | . . 1 . . . . . 2 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . . . . . . . 1 Damage (major) 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . . . . 1 Heat Transferred 1012 | . 185 444 . . . 50 . 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Peak Influence 1747 | 20 177 416 349 . 284 590 1747 883 Initial 824 | . 13 22 162 . . 110 316 824 Average 654 | 5 107 213 256 . 188 350 1171 827 Maximum Alert Level 5 | . . 2 1 . 1 2 5 3 Low Security (%) 27 | 100 100 39 28 . 70 17 . . Level 1 22 | . . 56 71 . 29 39 7 . Level 2 11 | . . 4 . . . 42 11 . Level 3 10 | . . . . . . . 18 100 Level 4 22 | . . . . . . . 51 . Level 5 5 | . . . . . . . 11 . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . 1 . . . 1 . 2 Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . 1 . . . 1 . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 10 14 5 . 9 22 39 8 Peak Tracking Total 9 | . 4 7 3 . 3 5 9 4 Tactical Retreats 5 | . . . . . . 1 4 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Traps Triggered 6 | . . . . . . . 6 . Indirectly . | . . . . . . . . . Trap Hack Attempts 9 | . . . . . . . 9 . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 3 | . . . . . . . 3 . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Disabled 16 | . . 2 . . 1 3 8 2 Max in Single Turn 2 | . . 1 . . 1 2 1 1 Garrison Relay 5 | . . . . . . . 5 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Machines Accessed 4 | . . . . . . 2 2 . Terminals 2 | . . . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 6 | . . . . . . 4 2 . Successful 4 | . . . . . . 2 2 . Failed 2 | . . . . . . 2 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 2 | . . . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 2 | . . . . . . . 2 . Open Door 1 | . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Retrieve Components 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 2 | . . . . . . 2 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 8 | . . . . . . 8 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . 2 Non-combat . | . . . . . . . . . Combat 2 | . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . 2 link_fov 1 | . . . . . . . . 1 overload_power 1 | . . . . . . . . 1 Relay Couplers Released 17 | . . . . . . . 17 . Machine Destruction 17 | . . . . . . . 17 . Attached 1 | . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 9 | . . . . . . . 9 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total Allies 11 | . . . . . . . 11 . Largest Group 4 | . . . . . . . 4 2 Highest-Rated Group 63 | . . . . . . . 63 42 Highest-Rated Ally 25 | . . . . . . . 25 21 Total Orders . | . . . . . . . . . Ally Attacks 49 | . . . . . . . 37 12 Total Damage 1206 | . . . . . . . 1048 158 Kills 9 | . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Turns Passed 4633 | 158 526 322 486 35 245 719 2004 138 Spaces Moved 3100 | 105 341 170 389 30 181 510 1338 36 Core 10 | 8 . . . . . . . 2 Treads . | . . . . . . . . . Legs 3090 | 97 341 170 389 30 181 510 1338 34 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 50 Average Speed 120 | 114 120 120 120 120 120 121 120 116 Slowest Speed 123 | 120 120 120 120 120 120 122 123 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 5 54 17 78 8 52 38 88 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . Spaces Dug 9 | . . . . . . 3 6 . Terrain Destroyed 325 | . . 40 58 . 80 91 36 20 Melee 6 | . . . . . . . 6 . Projectile 13 | . . . . . . 8 . 5 AOE 306 | . . 40 58 . 80 83 30 15 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Total 3660 | 121 409 232 402 29 195 571 1590 111 Wait 75 | . 1 5 . . 2 3 51 13 Move 3091 | 104 340 169 388 29 180 509 1336 36 Hop . | . . . . . . . . . Pick Up 23 | 1 8 . 2 . . 4 8 . Fast Attach 26 | 6 5 3 1 . . 3 8 . Attach 10 | . 1 3 1 . . . 3 2 Detach 4 | . 2 . . . . . 2 . Swap 46 | . 5 6 2 . 2 11 20 . Drop 45 | . 11 4 2 . 2 8 17 1 Fire 188 | 10 33 41 5 . 7 32 50 10 Melee 67 | . . 1 . . . . 63 3 Ram 33 | . . . . . . . . 33 Kick 20 | . 3 . 1 . 2 1 . 13 Crush . | . . . . . . . . . Escape Stasis 13 | . . . . . . . 13 . Rewire 10 | . . . . . . . 10 . Trap 9 | . . . . . . . 9 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 159 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 6) 646 | -10/Materials | Discovered new exit (range 13) 685 | -10/Materials | Entered another Materials area 685 | -9/Materials | Evolved 2 slots: Propulsion x2 833 | -9/Materials | Destroyed 7 combat bots 884 | -9/Materials | Build established: Scavenger-Mutant 912 | -9/Materials | Discovered new exit (range 12) 1007 | -9/Materials | Entered Mines 1018 | -9/Mines | Lost 3 parts (1p1u1w) 1354 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1355 | -9/Mines | Discovered new exit (range 5) 1431 | -9/Mines | Learned location of Storage (-8) 1493 | -9/Mines | Entered Exiles 1493 | -9/Exiles | Found Exiles lab abandoned 1513 | -9/Exiles | Discovered new exit (range 14) 1528 | -9/Exiles | Entered Mines 1762 | -8/Mines | Discovered new exit (range 11) 1773 | -8/Mines | Entered Materials 1773 | -8/Materials | Evolved 2 slots: Utility x2 2491 | -8/Materials | Identified exit to Garrison 2492 | -8/Materials | Entered Garrison 2508 | -8/Garrison | Triggered checkpoint 2571 | -8/Garrison | Triggered checkpoint 2639 | -8/Garrison | Garrison Relay disabled 2692 | -8/Garrison | Triggered checkpoint 2838 | -8/Garrison | Garrison Relay disabled 3011 | -8/Garrison | Destroyed 9 combat bots 3018 | -8/Garrison | Triggered checkpoint 3045 | -8/Garrison | Triggered checkpoint 3082 | -8/Garrison | Triggered checkpoint 3131 | -8/Garrison | Discovered new exit (range 9) 3262 | -8/Garrison | Garrison Relay disabled 3440 | -8/Garrison | Rescued a captive Derelict 3442 | -8/Garrison | Rescued a captive Derelict 3484 | -8/Garrison | Triggered checkpoint 3498 | -8/Garrison | Discovered new exit (range 13) 3538 | -8/Garrison | Triggered checkpoint 3552 | -8/Garrison | Garrison Relay disabled 3754 | -8/Garrison | Triggered checkpoint 3796 | -8/Garrison | Lost 3 parts (1p1n1w) 3924 | -8/Garrison | Triggered checkpoint 3943 | -8/Garrison | Garrison Relay disabled 3980 | -8/Garrison | Discovered new exit (range 10) 4327 | -8/Garrison | Lost 4 allies 4334 | -8/Garrison | Installed Relay Interface Framework 4496 | -8/Garrison | Entered Materials 4496 | -8/Materials | Accompanied by 2 allies 4608 | -8/Materials | Core integrity fell below 50% 4622 | -8/Materials | Core integrity fell below 20% 4634 | -8/Materials | Core destroyed Last Messages --------------- U-05 Engineer lays Concrete. Slammed into G-47 Trooper. U-05 Engineer lays Concrete. K-01 Serf collects debris. Slammed into G-47 Trooper. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. R-06 Scavenger collects Targeting Computer. U-05 Engineer lays Concrete. Slammed into G-47 Trooper. Broken Visual Processing Unit destroyed. System corrupted by crushing effect (+1). Destabilizing: Core damaged (-16). U-05 Engineer lays Concrete. Slammed into G-47 Trooper. The unstable cave ceiling collapses. 4 Matter crushed. K-01 Serf collects debris. Slammed into G-47 Trooper. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###########??????##????????????????????????????? | | ??# #??????# ????????????????????????????? | | ??# """ """ #??????# ????????????????????????????? | | ??# """ """ #??????# #???????????????????????????? | | ??# """ """ #??????# ####????????????????????????? | | ??# #??????# !##???????????????????????? | | ??# #??????# !#???????????????????????? | | ??# #??????# !#???????????????????????? | | ??# #????###o !#???????????????????????? | | ?######+"#########;"[ !#???????????????????????? | | ?# % [ !##???????????????????????? | | ?# "#########!*;;##??????##????????????????? | | ?# ##???????##%# #??????? +????????????????? | | ?#########????????##%# ####??? #????????????????? | | ??????????????????##=!! # #### ##???????????????? | | ??????????????????#|= #???????????????? | | ???????????????#### * #???????????????? | | ???????????????# * k #???????????????? | | ???????????####### u """ #???????????????? | | ??? """ #???????????????? | | ??????????# ##+### %@g """ #???????????????? | | ????????????# ##%%%%%% #???????????????? | | ????????????# #%[%%%% #???????????????? | | ????????????# ?#%%=% #???????????????? | | ????????????# ?#%*%% r #???????????????? | | ????????????####??##w%* #???????????????? | | ???????????? % ]% u ??????????? | | ??????????# ]! ??????????? | | ??????????# ???????????? | | ??????????# ???????????? | | ??????????# ######### T # ########### ???????????? | | ????????????????????#"""# #??????????????????????? | | ????????????????????##### +??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ????????????????????????? #??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Error 47 Hehehe Challenges ------------ None Game ------ Seed ConcussiveCompactCannon Manual? 0 Play Time 00:45:36 Cumulative 26.8 hours Start 2025.04.07 @ 09:48:19 End 2025.04.07 @ 10:32:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 28 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 10d4af78-e141-45bf-a5b0-1aab342eba1c