Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2021.11.22 @ 16:49:48 Player: RogirekTheMad Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (52) 260 Value Destroyed (2010) 2010 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1090) 1090 TOTAL SCORE: 9180 Bonus ------- Pacifist 200 Follower Combat Kills 318 Met Imprinter 300 Was Imprinted 300 Friendly Fire -28 Cogmind --------- Core Integrity 0/1300 Matter 235/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Flying (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Compact Wheel Impulse Thruster Array > --- UTILITY (12) ----- Visual Processing Unit 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] Advanced Targeting Computer > --- WEAPON (4) ------- High-powered Shock Rifle Centrium Greatsword > --- INVENTORY (5) ---- Tactical Coordination Suite Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Antimatter Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Energy Well Structural Scanner Triangulator Enhanced Optical Array Experimental Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] > --- WEAPON ----------- Tesla Rifle Heavy Disruptor Cannon Phasing Sabre > --- INVENTORY -------- Light Quantum Reactor Armored Wheel Improved Heat Sink Visual Processing Unit Advanced Targeting Computer Tactical Coordination Suite Light Armor Plating Medium Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Drone Bay Heavy EM Pulse Gun High-powered Shock Rifle [Rating: 99] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Light Antimatter Reactor Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Flight Unit Impulse Thruster Array Utility Structural Scanner Device Structural Scanner Storage High-capacity Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Hardened Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 6 2 2 . . 2 Power 1 | . . . . . . . 1 . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 10 | . . 2 . . . 4 1 2 . . 1 Weapon 2 | . . . . . . 1 . . . . 1 Parts Attached 84 | 6 4 11 8 . . 12 2 12 3 1 25 Power 8 | 1 . 1 2 . . . 1 . 1 . 2 Engine 5 | 1 . 1 2 . . . 1 . . . . Core . | . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 1 . 2 Propulsion 11 | 2 . 2 . . . 1 . . 1 . 5 Treads . | . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . Wheel 8 | . . 2 . . . 1 . . 1 . 4 Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 35 | 1 2 4 5 . . 7 1 4 1 1 9 Device 14 | . 1 2 2 . . 2 1 1 1 1 3 Storage 4 | 1 . 1 1 . . . . 1 . . . Processor 9 | . 1 . . . . 4 . 1 . . 3 Hackware . | . . . . . . . . . . . . Protection 8 | . . 1 2 . . 1 . 1 . . 3 Artifact . | . . . . . . . . . . . . Weapon 30 | 2 2 4 1 . . 4 . 8 . . 9 Energy Gun 16 | . 2 1 1 . . 1 . 6 . . 5 Energy Cannon 5 | . . 3 . . . 1 . 1 . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 2 . 1 . . 4 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . 2 . . 3 Corrupted Parts 1 | . . . . . . . . . . 1 . System Corruption 1 | . . . . . . . . . . 1 . Parts Lost 35 | . . 3 2 . . 1 . 1 3 . 25 Power 6 | . . . 1 . . . . . 1 . 4 Propulsion 6 | . . . . . . . . . 1 . 5 Utility 12 | . . . 1 . . . . . 1 . 10 Weapon 11 | . . 3 . . . 1 . 1 . . 6 Highest Loss Streak 21 | . . 2 1 . . 1 . 1 1 . 21 Average Slot Usage (%) 96 | . 94 88 97 100 100 99 100 99 93 94 68 Engine 9 | . 14 11 11 11 11 6 11 10 6 5 1 Leg 1 | . 28 16 . . . . . . . . . Wheel 17 | . . 5 22 22 22 20 17 15 15 15 9 Device 17 | . 6 13 17 22 22 13 17 15 14 15 11 Storage 10 | . 14 11 13 11 11 6 5 5 10 10 6 Processor 9 | . 2 8 . . . 25 23 26 26 26 23 Protection 8 | . . 2 11 11 11 6 5 9 5 5 . Energy Gun 10 | . 18 15 11 11 11 10 11 10 5 5 4 Energy Cannon 7 | . . 5 11 11 11 2 . . 5 5 2 Naked Turns . | . . . . . . . . . . . . Heaviest Build 101 | 12 15 54 63 61 61 67 76 92 95 95 101 Greatest Support 48 | 20 20 24 24 24 24 36 36 36 36 36 48 Greatest Overweight (x) 26 | . . 2 2 2 2 1 2 2 3 2 26 Average Overweight (x) 1 | . . . 2 2 2 1 2 2 2 2 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 8 20 20 20 20 20 20 20 20 15 Most Carried 20 | 4 8 9 18 20 20 20 19 19 17 16 15 Average Carried 15 | 2 6 7 10 19 20 18 18 17 15 16 9 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 8 9 18 20 20 20 18 17 16 16 4 Class Distribution -------------------- 65% | Mutant 17% | Scavenger-Tank 14% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Mutant | -5/Factory Derelict-Mutant | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Mutant | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Matter Collected 905 | 233 . 152 85 . . 115 20 95 83 . 122 Remotely . | . . . . . . . . . . . . Salvage Created 2429 | . . 511 301 79 . 150 90 160 482 81 575 Parts 153 | . . 34 24 4 . 8 6 9 23 5 40 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . 1 . . . 8 1 . Prevented 27 | . . . . 4 4 . . . 16 3 . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 48 | . . 12 10 1 . 2 1 3 7 3 9 Melee 12 | . . . . . . 1 . 2 . . 9 Guns 11 | . . 5 4 . . . . 1 1 . . Cannons 13 | . . 2 4 . . . . . 4 3 . AOE 2 | . . 2 . . . . . . . . . Classes Destroyed 9 | . . 5 . 1 . 2 . . . . 1 Worker 1 | . . 1 . . . . . . . . . Recycler 2 | . . 1 . . . . . . . . 1 Watcher 1 | . . . . . . 1 . . . . . Swarmer 19 | . . 7 7 . . . . . 2 3 . Cutter 4 | . . . . . . . . . . . 4 Grunt 12 | . . 3 2 . . 1 . . 5 . 1 Sentry 4 | . . 2 1 . . . 1 . . . . Hunter 2 | . . . . 1 . . . 1 . . . Programmer 7 | . . . . . . 1 . 2 . . 4 Best Kill Streak 9 | . . 9 3 1 . 2 1 2 3 3 4 Combat Bots Only 7 | . . 7 3 1 . 1 1 2 3 3 4 Max Kills in Single Turn 4 | . . 4 2 1 . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Damage Taken 5525 | . . 408 192 62 12 277 128 471 414 61 3500 Core 1586 | . . 71 35 20 . 42 19 36 53 . 1310 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 92 | 100 100 . . . 68 95 98 . . 92 . Volleys Fired 85 | . . 28 18 2 1 9 5 3 11 5 3 Largest 3 | . . 2 2 2 2 2 2 3 2 2 3 Hottest 215 | . . 101 101 101 101 101 90 205 175 175 215 Shots Fired 172 | . . 53 36 4 2 18 10 9 22 10 8 Gun 114 | . . 38 18 2 1 15 10 9 11 5 5 Cannon 58 | . . 15 18 2 1 3 . . 11 5 3 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 3 | . . . . . . . . 3 . . . Explosive . | . . . . . . . . . . . . Electromagnetic 169 | . . 53 36 4 2 18 10 6 22 10 8 Robot Hit Streak 24 | . . 16 24 14 16 18 9 2 11 5 10 Robot Miss Streak 3 | . . 2 1 . . 1 1 3 1 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 168 | . . 40 29 4 2 15 9 10 18 8 33 Core Hits 68 | . . 13 9 1 2 5 4 5 11 3 15 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . 1 1 . 1 2 Corrupt 3 | . . . . . . . 1 1 . 1 . Sever 2 | . . . . . . . . . . . 2 Melee Attacks 38 | . . . . . . 1 . 8 . . 29 Impact . | . . . . . . . . . . . . Slashing 38 | . . . . . . 1 . 8 . . 29 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4579 | . . 851 525 79 38 213 119 467 552 216 1519 Guns 1319 | . . 398 197 31 16 108 119 55 274 67 54 Cannons 1209 | . . 277 326 48 22 66 . . 278 149 43 Explosions 168 | . . 168 . . . . . . . . . Melee 1873 | . . . . . . 39 . 412 . . 1422 Ramming 10 | . . 8 2 . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal 168 | . . 168 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 2528 | . . 675 523 79 38 174 119 55 552 216 97 Impact . | . . . . . . . . . . . . Slashing 1873 | . . . . . . 39 . 412 . . 1422 Piercing . | . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . 4 4 5 18 Average Corruption 4 | . . . . . . . . 3 4 4 9 Corruption Purged . | . . . . . . . . . . . . Effects 27 | . . . . . . . . 3 13 . 11 Message Errors 9 | . . . . . . . . 1 7 . 1 Matter Fused 8 | . . . . . . . . 1 5 . 2 Heat Flow Errors 2 | . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . 1 . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 163 | . . 21 . . . . . 111 . . 31 Projectiles . | . . . . . . . . . . . . Explosions 21 | . . 21 . . . . . . . . . Melee 142 | . . . . . . . . 111 . . 31 Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 3 | . . . 3 . . . . . . . . Targets Rammed 4 | . . 1 3 . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 295 | . . 126 117 12 6 . 18 86 295 216 223 Average Temperature 58 | . . 45 28 7 4 . 13 43 112 98 67 Received Heat Transfer 346 | . . 108 45 . . 63 45 . 73 . 12 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 10 | . . 3 2 1 . 1 1 . 2 . . Combat Hostiles 10 | . . 3 2 1 . 1 1 . 2 . . Parts Fried 8 | . . 4 2 . . . . . 1 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 200 | . . 200 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Peak Influence 393 | . . 393 284 . . 157 45 73 . . 135 Initial 129 | . . . 129 . . . . 18 . . 75 Average 103 | . . 193 176 . . 74 16 21 . . 75 Maximum Alert Level 1 | . . 1 1 . . . . . . . . Low Security (%) 83 | 100 100 55 64 . . 100 100 100 . . 100 Level 1 16 | . . 44 35 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 9 | . . 1 . . . 1 . 2 . . 5 Investigation 1 | . . . . . . . . . . . 1 Extermination 3 | . . . . . . 1 . 1 . . 1 Reinforcement 5 | . . 1 . . . . . 1 . . 3 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Distress Signals 3 | . . 2 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 89 | . . 19 15 1 7 5 1 6 11 5 19 Peak Tracking Total 7 | . . 7 3 1 4 2 2 2 3 5 7 Tactical Retreats 9 | . . 1 2 . . 1 . . 1 2 2 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Traps Triggered . | . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 2 1 . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Machines Disabled 2 | . . 2 . . . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Machines Accessed 5 | . 2 . . . . 2 . . . . 1 Terminals 2 | . 2 . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 1 | . . . . . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 6 | . 2 . . . . 3 . . . . 1 Successful 3 | . . . . . . 2 . . . . 1 Failed 3 | . 2 . . . . 1 . . . . . Catastrophic 1 | . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 4 | . 2 . . 1 . . . . . . 1 Terminals 2 | . 2 . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 Repair Stations 2 | . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . 1 . . . . . Scan Component 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 Terminals . | . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Download 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 4 | . 2 . . . . 2 . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 58 | . . . . . . 58 . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 -------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Total Allies 5 | . . . . 4 . . . 1 . . . Largest Group 4 | . . . . 4 4 4 . 1 1 . . Highest-Rated Group 151 | . . . . 151 151 148 . 56 56 . . Highest-Rated Ally 56 | . . . . 41 41 38 . 56 56 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 43 | . . . . . 12 18 . 5 8 . . Total Damage 1495 | . . . . . 668 387 . 175 265 . . Kills 10 | . . . . . 4 4 . . 2 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 3 1 . . . . 1 . . Drone Launches 1 | . . . . . . . . . . . 1 Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 116 | . . . . . . 40 8 33 . . 35 Traps 14 | . . . . . . 6 1 2 . . 5 Emergency Access 2 | . . . . . . . . . . . 2 Items 70 | . . . . . . 29 6 17 . . 18 Machines 5 | . . . . . . 2 . 1 . . 2 Patrols 5 | . . . . . . . . 2 . . 3 Reinforcements 13 | . . . . . . . . 11 . . 2 Guards 7 | . . . . . . 3 1 . . . 3 Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Turns Passed 6406 | 67 181 336 892 2153 479 438 64 510 921 25 340 Spaces Moved 3550 | 50 140 179 554 1082 154 249 40 186 718 7 191 Core 31 | 8 . . . . . . . . . . 23 Treads . | . . . . . . . . . . . . Legs 316 | 42 140 134 . . . . . . . . . Wheels 3140 | . . 45 554 1082 154 249 40 186 718 7 105 Hover . | . . . . . . . . . . . . Flight 63 | . . . . . . . . . . . 63 Fastest Speed 50 | 50 120 90 120 120 120 105 120 120 120 120 50 Average Speed 117 | 108 120 115 120 120 120 105 120 120 120 120 105 Slowest Speed 1350 | 120 120 120 120 120 120 105 120 120 135 120 1350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 29 | 3 24 23 87 90 36 4 2 5 69 5 8 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 4 | . . . 2 1 . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 3 | . . . . 2 . . . . 1 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 9 | . . 9 . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 9 | . . 9 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -4 -3 --------- Run | Scr Mat Mat Min Zio Pro Fac Fac Fac Upp Upp Res Total 5539 | 59 154 256 742 1940 446 406 46 453 755 13 269 Wait 1706 | . . 24 150 839 292 126 . 235 22 1 17 Move 3535 | 49 139 178 553 1081 153 248 39 185 717 6 187 Hop 2 | . . . . . . . . . . . 2 Pick Up 47 | 4 5 6 9 10 . 7 . 3 2 . 1 Fast Attach 25 | 6 4 5 . . . . . 1 . . 9 Attach 37 | . . 2 3 . . 8 2 5 3 . 14 Detach 4 | . 2 . . . . . . 1 . . 1 Swap 22 | . . 4 5 . . 4 . 6 . 1 2 Drop 33 | . 4 8 1 8 . 3 . 5 . . 4 Fire 85 | . . 28 18 2 1 9 5 3 11 5 3 Melee 38 | . . . . . . 1 . 8 . . 29 Ram 3 | . . . 3 . . . . . . . . Kick 1 | . . 1 . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 13) 68 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 10) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 461 | -9/Materials | Discovered new exit (range 18) 474 | -9/Materials | Destroyed 7 combat bots 572 | -9/Materials | Discovered new exit (range 11) 585 | -9/Materials | Entered Mines 636 | -9/Mines | Learned location of Storage (-9) 1179 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1389 | -9/Mines | Learned Materials trap positions 1437 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1447 | -9/Mines | Discovered new exit (range 16) 1477 | -9/Mines | Entered Zion 1527 | -7/Zion | Given A8's code to call for help 1634 | -7/Zion | Discovered new exit (range 12) 2585 | -7/Zion | Learned location of Quarantine (-2) 2850 | -7/Zion | Learned 4 Factory zone layouts 2880 | -7/Zion | Learned Factory emergency access door positions 2903 | -7/Zion | Given the Hacking Drone Bay 2903 | -7/Zion | Found Prototype Device 3111 | -7/Zion | Received a hallucinogenic algorithm 3349 | -7/Zion | Imprinted 3351 | -7/Zion | Declared Zion's savior 3630 | -7/Zion | Entered Proximity Caves 3630 | -6/Proximity Caves | Accompanied by 4 allies 3929 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 4090 | -6/Proximity Caves | Discovered new exit (range 11) 4109 | -6/Proximity Caves | Entered Factory 4109 | -6/Factory | Accompanied by 4 allies 4109 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 4110 | -6/Factory | Identified exit to Factory 4418 | -6/Factory | Fabricated Hvy. Neutron Cannon? 4422 | -6/Factory | Build established: Derelict-Mutant 4547 | -6/Factory | Entered another Factory area 4547 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4576 | -5/Factory | Discovered new exit (range 16) 4611 | -5/Factory | Entered another Factory area 4611 | -4/Factory | Evolved 2 slots: Utility x2 4611 | -4/Factory | Identified Hacking Drone Bay 5077 | -4/Factory | Discovered new exit (range 21) 5121 | -4/Factory | Entered Upper Caves 5121 | -4/Upper Caves | Accompanied by 1 ally 5152 | -4/Upper Caves | Learned location of Armory (-4) 5335 | -4/Upper Caves | Build established: Scavenger-Tank 5378 | -4/Upper Caves | Encountered a Warlord checkpoint 5468 | -4/Upper Caves | Spotted B-86 Titan 6033 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6034 | -4/Upper Caves | Discovered new exit (range 10) 6042 | -4/Upper Caves | Entered another Upper Caves area 6062 | -4/Upper Caves | Discovered new exit (range 3) 6067 | -4/Upper Caves | Entered Research 6067 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 6090 | -3/Research | Found Prototype Processor 6090 | -3/Research | Identified Exp. Signal Interpreter 6202 | -3/Research | Lost 3 parts (1n1u1w) 6275 | -3/Research | System corruption reached 10% 6290 | -3/Research | Core integrity fell below 50% 6301 | -3/Research | Core integrity fell below 20% 6354 | -3/Research | Lost 21 parts (4p4n9u4w) 6361 | -3/Research | Found Prototype Slashing Weapon 6361 | -3/Research | Identified Centrium Greatsword 6363 | -3/Research | Found Centrium Greatsword 6407 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06386_ R-10 Processor collects Lgt. Antimatter Reactor. 06387_ G-67 Veteran destroyed. 06388_ K-01 Serf collects debris. 06389_ Gamma Rifle destroyed. 06389_ R-10 Processor collects Adv. Target Analyzer. 06389_ R-10 Processor collects Adv. Heat Sink. 06391_ K-01 Serf collects debris. 06392_ R-10 Processor collects Imp. Antigrav System. 06393_ >> DECODED: Flexi-carbon Leg location. 06393_ Destroyed Imp. Antigrav System. 06394_ K-01 Serf collects debris. 06395_ R-10 Processor collects Adv. Remote Datajack. 06396_ Destroyed Imp. Antigrav System. 06398_ R-10 Processor collects Lgt. Particle Reactor. 06399_ P-80 Master Gamma Rifle severed. 06399_ P-80 Master resets R-10 Processor, system corruption cleaned. 06402_ Destroyed Imp. Antigrav System. 06402_ K-01 Serf collects debris. 06405_ >> DECODED: Adv. Terrain Scanner location. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?######??????????????????????????????????? | | #?# +??????????????????????????????????? | | "Y"" #?# #??!???????????????????????????????? | | """" ### #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | +??????????????????????????????????? | | ### #??????????????????????????????????? | | ??########+##+#??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# #??????????????????????????????????? | | ????# "" #?????????*????????????????????????? | | ????# "" #??#+###########???????????????????? | | ????# F" #??# # #???????????????????? | | ????# "" #??# # #???????????????????? | | ????# #??# # #???????????????????? | | ????# #??# # [%k@! #???????????????????? | | ???#####+##+###??# #####p#####???????????????????? | | ???# # #????# gp#???????????????????????? | | ???# # #????# g=#???????????????????????? | | ???# # ###### g #??????=????????????????? | | ???# + #???????????????????????? | | ???# ## #???????????????????????? | | ???# ## ###?????????????????????? | | ???######### ! #?????????????????????? | | ???????????# * #?????????????????????? | | ???????????# ?????????????? | | ???????????# ?????????????? | | ???????????# ?????????????? | | ???????????# ?????????????? | | ???????????# ?????????????? | | ???????????# // ?????????????? | | ????!????? // #########??????????????? | | ?????????#### // #??????????????????????? | | ????????????# #??????????????????????? | | ????????????# #??????????????????????? | | ???????????? ??????????????????????? | | ???????????###+##### ###?????????????????????? | | ???????????????????? #???????????????????????? | | ???????!???????????? #?????????????????????!?? | | ????????????????????#### #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 41 Energy Capacity 685 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Reclamation Efficiency 10 Evasion (%) 60 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Neutron Cannon | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Back For More Decoder Ring Challenges ------------ None Game ------ Seed AdvancedRegenerativeWheel Manual? 0 Play Time 00:53:46 Cumulative 83.3 hours Start 2021.11.22 @ 15:56:02 End 2021.11.22 @ 16:49:48 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 50 Rogue 9 Adventurer 41 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f95281b-df0f-4ab3-8910-9c6f9c2c1d5d